CN105006020B - A kind of conjecture face generation method based on 3D models - Google Patents

A kind of conjecture face generation method based on 3D models Download PDF

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CN105006020B
CN105006020B CN201510411239.2A CN201510411239A CN105006020B CN 105006020 B CN105006020 B CN 105006020B CN 201510411239 A CN201510411239 A CN 201510411239A CN 105006020 B CN105006020 B CN 105006020B
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face
characteristic point
abscissa
posture
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CN105006020A (en
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房斌
刘润
陈恒鑫
文静
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Chongqing University
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Abstract

The invention discloses a kind of conjecture face generation method based on 3D models, comprise the following steps:The posture P1 and posture P2 of two image for deflecting into different angles formation are selected from image data base as training sample;N characteristic point is demarcated under posture P1 and posture P2 respectively, n characteristic point pair is constituted altogether, n is positive integer;Using characteristic point to calculating the corresponding parameter a of each characteristic pointiAnd ri, riFor, using neck as axle center, the point on face is the radius of turn on border in three-dimensional space;aiFor the abscissa positions put on front face image;Test sample is calculated from front deflection angle θjWhen abscissa array;Test sample deflection θ is respectively obtained using abscissa arrayjConjecture face image.The conjecture face image and real human face image that the present invention is generated are much like, and especially in the case where angle is relatively low, generation figure and artwork almost can not be identified.

Description

A kind of conjecture face generation method based on 3D models
Technical field
The present invention relates to a kind of mode identification technology, more particularly to a kind of conjecture face generation based on 3D models Method.
Background technology
In recent decades, research of the people to biometric technology obtains some achievements, wherein face recognition technology more It is to achieve breakthrough progress.Face recognition technology is a kind of important biometrics identification technology, relative to fingerprint, iris Etc. identification technology, it is with more handling characteristics such as convenience, close friends, therefore it has been obtained extensively in many fields such as safety, business Using.Due to human face posture change, ambient lighting change, and human face expression change, appearance transition, wearing spectacles and cap etc. Shelter, existing face recognition technology accuracy rate can decline to a great extent.Wherein human face posture change is caused under recognition accuracy One of major reason of drop, therefore fast, accurately core identification method of the research based on multi-pose just seems extremely important.
At present, the method for solving pose problem in recognition of face is substantially broadly divided into two classes:Method based on two-dimensional signal With the method based on 3D information.Wherein, the face identification method based on 3D information, mainly using shape information, texture letter The essential attribute of the faces such as breath is identified.Curvature analysis is for example carried out come real based on high-quality laser scanning depth data Existing recognition of face, but because accurate 3D data need the hardware devices such as laser scanning to obtain, in acquisition process to The interference at family is than larger, and data obtaining time is long, and three-dimensional data computation complexity is far above 2-D data, amount of calculation compared with Greatly, thus which greatly limits based on 3D information carry out recognition of face application.For another example 3D transform model method, this method is by 3D The projection of distorted pattern and computer graphics and lighting simulation are combined, and finally realize human face rebuilding, but whole process is needed Want iteration optimization to complete, calculate complicated, than relatively time-consuming.And the face multi-pose problem-solving approach based on two-dimensional signal, substantially Two classes can be divided them into:(1) method based on view, i.e., it is necessary under everyone multi-pose in training/enrolled set Several views are identified;(2) method standardized based on posture, i.e., determine test (or enrolled set) image rectification to advance It is identified under the standard posture of justice, posture standardization is included the appearance under attitude updating to front or other deflection angles State.The method wherein standardized based on posture achieves certain experiment effect, but there is also some problems simultaneously.These problems Can not be too big including such as side image deflection angle, or some face parts of direct picture are not deposited in side , it is impossible to the information of loss is found from the face of side, causes the direct picture of generation to differ too big with true picture.
The content of the invention
It is contemplated that at least solving technical problem present in prior art, especially innovatively propose a kind of based on 3D The conjecture face generation method of model.
In order to realize the above-mentioned purpose of the present invention, the invention provides a kind of conjecture face generation side based on 3D models Method, comprises the following steps:
S1, determines that face deflects the relation between three-dimensional space and two-dimensional image;
S2, selects the image that two different angles are deflected into from front of same target, two partially from image data base The posture P1 and posture P2 of image formation of different angles are gone to as training sample;
S3, the mark point demarcated respectively under posture P1 and posture P2 on n characteristic point, P1 and P2 is corresponded, altogether structure Into n characteristic point pair, the n is positive integer, and characteristic point is to for P1 abscissa arraysAnd P2 Abscissa array
S4, using characteristic point to X1And X2Calculate the corresponding parameter a of each characteristic pointiAnd ri, riFor three-dimensional space In using neck as axle center, point on face is the radius of turn on border;aiFor the abscissa positions put on front face image, The radius of turn r ' of non-characteristic point is equal to the radius of turn of the characteristic point nearest with it;
S5, calculates test sample from front deflection angle θjWhen abscissa arrayXi It is test sample from front deflection angle θjWhen abscissa array;Respectively be test sample from Front deflection angle θjWhen first characteristic point abscissa, second characteristic point abscissa, the 3rd characteristic point it is horizontal sit Mark ... ..., n-th of characteristic point abscissa;
S6, utilizes XiRespectively obtain test sample deflection θjConjecture face image.
In the preferred embodiment of the present invention, in S3, two deflections by following steps to same target Different angular images carry out characteristic point demarcation:
S21:Select same target from positive deflecting facet θ1The image posture P1 of angle and from positive deflecting facet θ2The image of angle Posture P2;
S22:A characteristic point is chosen on P1
S23:A characteristic point is chosen on P2
S24:Repeat step S22, S23, while choosing next characteristic point in P1When meet following condition:
Wherein, M scope be 10 < M < 15, the i be 1,2,3 ..., n, when the characteristic point chosen on face P1, P2 When being n, now, posture P1 abscissa arraysOrdinate array Posture P2 abscissa arraysOrdinate arrayForm n Individual characteristic point pair, because P1 and P2 are only deflected, Y1=Y2;Terminate to choose.
In a kind of more preferred embodiment of the present invention, the key feature points that the characteristic point on P1 is behaved on the face, institute The characteristic point that stating key feature points includes choosing in characteristic point and P1 on nose, eyes or face, P2 is same characteristic point.
In the preferred embodiment of the present invention, in step S4, corresponding a is obtained by followingiAnd riValue:
In formula, θ1Posture P1 deflection angle is deflected into from front for face;θ2Deflect into posture P2's from front for face Deflection angle;riFor in 3d space using neck as axle center, i-th point on face be border radius of turn;aiFor positive face face I-th point of abscissa positions on image;It is face from positive deflecting facet θ1During angle, the abscissa position of the i-th corresponding points on image Put;It is face from positive deflecting facet θ2During angle, the abscissa positions of the i-th corresponding points on image;The i be no more than n just Integer;
Now obtain the radius array R=(r of characteristic point1,r2,r3,...,rn) and corresponding abscissa array A=(a1, a2,a3,...,an)。
In the preferred embodiment of the present invention,Computational methods be:
In formula, θjPosture Pj deflection angle is deflected into from front for face;riFor in 3d space using neck as axle center, I-th point of radius of turn for border on face;aiFor i-th point on positive face facial image of abscissa positions;For face from Positive deflecting facet θjDuring angle, the abscissa positions of the i-th corresponding points on image;The i is no more than n positive integer, is now obtained
In the preferred embodiment of the present invention, face deflection is between three-dimensional space and two-dimensional image Relation it is as follows:
D=r*sin θ,
In formula, θ is angle of the face from positive deflecting facet;D be two dimensional surface facial image on put from positive deflecting facet θ away from From;R is that, using neck as axle center, the point on face is the radius of turn on border in three-dimensional space.
In summary, by adopting the above-described technical solution, the beneficial effects of the invention are as follows:The visual human that the present invention is generated Face image and real human face image are much like, especially in the case where angle is relatively low, and generation figure and artwork almost can not be identified.
Brief description of the drawings
In Fig. 1, (a) is 3D rendering rotation schematic diagram in the present invention;(b) it is that 3D rendering of the present invention shows with two dimensional image relation It is intended to.
In Fig. 2, (a) is posture P1 characteristic points mark schematic diagram in a kind of preferred embodiment of the invention, and (b) is the present invention Posture P2 characteristic points mark schematic diagram in a kind of preferred embodiment.
In Fig. 3, the direct picture schematic diagram of face in a kind of (a) preferred embodiment of the invention, (b) present invention is a kind of excellent Select the conjecture face image schematic diagram obtained in embodiment.
Fig. 4 is the radius selection schematic diagram of non-characteristic point of the invention.
Fig. 5 is the contrast schematic diagram that different images of the present invention deflect different angles.
Embodiment
Embodiments of the invention are described below in detail, the example of the embodiment is shown in the drawings, wherein from beginning to end Same or similar label represents same or similar element or the element with same or like function.Below with reference to attached The embodiment of figure description is exemplary, is only used for explaining the present invention, and is not considered as limiting the invention.
The invention provides a kind of conjecture face generation method based on 3D models, comprise the following steps:
S1, determines that face deflects the relation between three-dimensional space and two-dimensional image;In the present embodiment, Relation of the face deflection between three-dimensional space and two-dimensional image is as follows:
D=r*sin θ,
In formula, θ is angle of the face from positive deflecting facet;D be two dimensional surface facial image on put from positive deflecting facet θ away from From;R is that, using neck as axle center, the point on face is the radius of turn on border in three-dimensional space.
S2, selects the image that two different angles are deflected into from front of same target, two partially from image data base The posture P1 and posture P2 of image formation of different angles are gone to as training sample;Posture is that face is deflected under certain angle State, i.e. face deflect the two dimensional image of certain angle.
In the present embodiment, image posture P1 is same target from positive deflecting facet θ1Angle, image posture P2 is From positive deflecting facet θ2Angle;
S3, the mark point demarcated respectively under posture P1 and posture P2 on n characteristic point, P1 and P2 is corresponded, altogether structure Into n characteristic point pair, n is positive integer, and characteristic point is to for P1 abscissa arraysWith P2 abscissa numbers GroupWherein X1For P1 abscissa arrays, X2For P2 abscissa arrays,According to Secondary is respectively from front deflection angle θ1When first characteristic point abscissa, second characteristic point abscissa, the 3rd feature Point abscissa ... ..., n-th of characteristic point abscissa,It respectively is from front deflection angle θ2When First characteristic point abscissa, second characteristic point abscissa, the 3rd characteristic point abscissa ... ..., n-th characteristic point be horizontal Coordinate;In the present embodiment, specific method is:
S21:A characteristic point is chosen on P1
S22:A characteristic point is chosen on P2
S23:Repeat step S21, S22, while choosing next characteristic point in P1When meet following condition:
Wherein, M scope be 10 < M < 15, i be 1, 2nd, 3 ..., n, when the characteristic point chosen on human face posture P1, posture P2 is n, now, posture P1 abscissa arraysOrdinate arrayPosture P2 abscissa arraysOrdinate arrayN characteristic point pair is formed, wherein Y1For P1Ordinate array, Y2For P2Ordinate array,It respectively is from front deflection angle θ1When First characteristic point ordinate, second characteristic point ordinate,
3rd characteristic point ordinate ... ..., n-th of characteristic point ordinate,It respectively is From front deflection angle θ2When first characteristic point ordinate, second characteristic point ordinate, the 3rd characteristic point is vertical to sit Mark ... ..., n-th of characteristic point ordinate, because P1 and P2 are only deflected, Y1=Y2;Terminate to choose.
S4, using characteristic point to X1And X2Calculate the corresponding parameter a of each characteristic pointiAnd ri, riFor three-dimensional space In using neck as axle center, point on face is the radius of turn on border;aiFor the abscissa positions put on front face image, The radius of turn r ' of non-characteristic point is equal to the radius of turn of the characteristic point nearest with it;In the present embodiment, obtained by following Obtain corresponding aiAnd riValue:
In formula, θ1Posture P1 deflection angle is deflected into from front for face;θ2It is face from just Deflection angle of the deflecting facet to posture P2;riFor in 3d space using neck as axle center, i-th point on face be border rotation Radius;aiFor i-th point on positive face facial image of abscissa positions;It is face from positive deflecting facet θ1During angle, i-th on image The abscissa positions of corresponding points;It is face from positive deflecting facet θ2During angle, the abscissa positions of the i-th corresponding points on image;I is No more than n positive integer;Now obtain the radius array R=(r of characteristic point1,r2,r3,...,rn) and corresponding abscissa array A=(a1,a2,a3,...,an), wherein R is characterized radius array a little, and A is the horizontal seat corresponding with the radius array of characteristic point Mark array, a1,a2,a3,......,anIt is followed successively by respectively from front deflection angle θ1When first characteristic point abscissa, The abscissa of two characteristic points, the abscissa ... ... of the 3rd characteristic point, the point abscissa of n-th of feature;r1,r2, r3,......,rnIt is followed successively by respectively and a1Corresponding radius, with a2Corresponding radius, with a3Corresponding radius ... ..., with anIt is right The radius answered.
S5, calculates test sample from front deflection angle θjWhen abscissa arrayXi It is test sample from front deflection angle θjWhen abscissa array;Respectively be test sample from Front deflection angle θjWhen first characteristic point abscissa, second characteristic point abscissa, the 3rd characteristic point it is horizontal sit Mark ... ..., n-th of characteristic point abscissa;In the present embodiment,Computational methods be:
In formula, θjPosture Pj deflection angle is deflected into from front for face;riFor in 3d space using neck as axle center, I-th point of radius of turn for border on face;aiFor i-th point on positive face facial image of abscissa positions;For face from Positive deflecting facet θjDuring angle, the abscissa positions of the i-th corresponding points on image;The i is no more than n positive integer, is now obtained
S6, utilizes XiRespectively obtain test sample deflection θxConjecture face image.
In a kind of more preferred embodiment of the present invention, the key feature that the characteristic point on posture P1 is behaved on the face Point, the characteristic point that key feature points include choosing in characteristic point and P1 on nose, eyes or face, posture P2 is same feature Point.
When face is deflected, in the 3 d space, the movement locus put on face is circular arc, and the radius r of the circular arc It is that, using neck as axle center, nose is border.Put in two dimensional surface, on face and 90 degree of movement locus is deflected into from zero degree For straight line, straight line length when deflection angle is 0 is also 0, and as deflection angle increases, straight line also gradually increases.Such as Shown in Fig. 1.Therefore, when face deflects different angles, the deflection distance of point abscissa meets deflection on two dimensional surface facial image Formula, i.e.,:
A'=a+r*sin θ (1)
θ is face from front deflection angle in formula;It in three dimensions is the point (P on face using neck as axle center that r, which is, Point) be border radius of turn;A is the abscissa positions put when face is positive face on image;A ' is face from positive deflecting facet θ angles When spending on image corresponding points abscissa positions, c be certain point (P points are nose) deflect θ angles when 3d space movement arc length.
Embodiment:
We select 10 objects from MIT-CBCL databases.Each 1 direct picture of object is selected, totally 10 images It is used as test sample;1 direct picture of same object is randomly choosed, 1 deflects 20 ° of images and is used as training sample to the left. 20 ° of image P2,370 points of demarcation by hand are deflected in direct picture P1 and to the left respectively, these mark points are corresponded, constituted altogether 370 characteristic points pair, demarcation effect is as shown in Figure 2.Calibration point (characteristic point) abscissa is under each posture:Posture P1 (deflection angles Equal to 0 °) abscissa array X1=(x1 0,x2 0,x3 0,...,x370 0), ordinate array Y1=(y1 0,y2 0,y3 0,...,y370 0), Posture P2 (deflection angle is equal to 20 °) abscissa array X2=(x1 20,x2 20,x3 20,...,x370 20), ordinate array Y2=(y1 20, y2 20,y3 20,...,y370 20).According to formula
Calculate the radius R=(r of X1 and X2 characteristic points1,r2,r3,...,r370) and correspondence abscissa A=(a1,a2, a3,...,a370).Then the radius of turn of other non-marked points is equal to the radius of turn of the nearest marker characteristic point of Euclidean distance, such as Really multiple minimum distances are equal, then randomly choose.As shown in figure 3, nose mark point p1 (x1, y1) passes through formula in direct picture (1) calculate and obtained 20 ° of corresponding characteristic point p1 ' of deflection (x1 ', y1 ').Wherein centered on mark point p1, D × D (D in figure Non-marked point p0 radius of turn is equal to p1 radius of turn in=neighborhood 5), finally obtains virtual image such as Fig. 3 (b) institutes Show.Wherein D is variable, typically takes 4 or 5.If the length of side for D square block in have multiple marker characteristic points, other non-markeds The radius of turn of point is equal to the radius of turn of the nearest marker characteristic point of Euclidean distance, if multiple minimum distances are equal, with Machine is selected.As shown in Figure 4, non-marked point p0 radius of turn is equal to p1 radius of turn.
The abscissa of any deflection angle is can obtain by formula (1), because the present invention only considers deflection, therefore ordinate is not sent out It is raw to change.With reference to the abscissa and correspondence ordinate calculated, the conjecture face image of any deflection angle is obtained, such as Fig. 5 institutes Show.Partial objects experimental result is included in Fig. 5.Wherein angle refers to the angle that face is deflected to the left, and artwork refers to claps under corresponding posture The true picture taken the photograph, generation figure refers to utilize this by posture P1 (deflection angle is equal to 0 °) and posture P2 (deflection angle is equal to 20 °) The conjecture face image of inventive method generation.Found out by experimental result, the conjecture face image and real human face of this method generation Image is much like, especially in the case where angle is relatively low, and generation figure and artwork almost can not be identified.
In the description of this specification, reference term " one embodiment ", " some embodiments ", " example ", " specifically show The description of example " or " some examples " etc. means to combine specific features, structure, material or the spy that the embodiment or example are described Point is contained at least one embodiment of the present invention or example.In this manual, to the schematic representation of above-mentioned term not Necessarily refer to identical embodiment or example.Moreover, specific features, structure, material or the feature of description can be any One or more embodiments or example in combine in an appropriate manner.
Although an embodiment of the present invention has been shown and described, it will be understood by those skilled in the art that:Not In the case of departing from the principle and objective of the present invention a variety of change, modification, replacement and modification can be carried out to these embodiments, this The scope of invention is limited by claim and its equivalent.

Claims (6)

1. a kind of conjecture face generation method based on 3D models, it is characterised in that comprise the following steps:
S1, determines that face deflects the relation between three-dimensional space and two-dimensional image;
S2, selects the image that two different angles are deflected into from front of same target, two deflect into from image data base The posture P1 and posture P2 of the image formation of different angles are used as training sample;
S3, the mark point demarcated respectively under posture P1 and posture P2 on n characteristic point, P1 and P2 is corresponded, and n is constituted altogether Individual characteristic point pair, the n is positive integer, and characteristic point is to for P1 abscissa arraysWith the horizontal seats of P2 Mark array
S4, using characteristic point to X1And X2Calculate the corresponding parameter a of each characteristic pointiAnd ri, riFor in three-dimensional space with Neck is axle center, and the point on face is the radius of turn on border;aiFor the abscissa positions put on front face image, non-spy The radius of turn r ' levied a little is equal to the radius of turn of the characteristic point closest with it;
S5, calculates test sample from front deflection angle θjWhen abscissa arrayXi It is test sample from front deflection angle θjWhen abscissa array;Respectively be test sample from Front deflection angle θjWhen first characteristic point abscissa, second characteristic point abscissa, the 3rd characteristic point it is horizontal sit Mark ... ..., n-th of characteristic point abscissa;
S6, utilizes XiRespectively obtain test sample deflection θjConjecture face image.
2. the conjecture face generation method according to claim 1 based on 3D models, it is characterised in that in S3, pass through Following steps carry out characteristic point demarcation to the different angular images of two deflections of same target:
S21:Select same target from positive deflecting facet θ1The image posture P1 of angle and from positive deflecting facet θ2The image posture of angle P2;
S22:A characteristic point is chosen on P1
S23:A characteristic point is chosen on P2
S24:Repeat step S22, S23, while choosing next characteristic point in P1When meet following condition:
<mrow> <mi>m</mi> <mo>&lt;</mo> <mo>|</mo> <msup> <msub> <mi>x</mi> <mrow> <mi>i</mi> <mo>+</mo> <mn>1</mn> </mrow> </msub> <msub> <mi>&amp;theta;</mi> <mn>1</mn> </msub> </msup> <mo>-</mo> <msup> <msub> <mi>x</mi> <mi>i</mi> </msub> <msub> <mi>&amp;theta;</mi> <mn>1</mn> </msub> </msup> <mo>|</mo> <mo>&lt;</mo> <mi>M</mi> <mo>,</mo> <mi>m</mi> <mo>&lt;</mo> <mo>|</mo> <msup> <msub> <mi>y</mi> <mrow> <mi>i</mi> <mo>+</mo> <mn>1</mn> </mrow> </msub> <msub> <mi>&amp;theta;</mi> <mn>1</mn> </msub> </msup> <mo>-</mo> <msup> <msub> <mi>y</mi> <mi>i</mi> </msub> <msub> <mi>&amp;theta;</mi> <mn>1</mn> </msub> </msup> <mo>|</mo> <mo>&lt;</mo> <mi>M</mi> <mo>,</mo> <mn>0</mn> <mo>&lt;</mo> <mi>m</mi> <mo>&lt;</mo> <mi>M</mi> <mo>,</mo> </mrow>
Wherein, M scope be 10 < M < 15, the i be 1,2,3 ..., n, when the characteristic point chosen on face P1, P2 is n When individual, now, posture P1 abscissa arraysOrdinate array Posture P2 abscissa arraysOrdinate arrayForm n Individual characteristic point pair, because P1 and P2 are only deflected, Y1=Y2;Terminate to choose.
3. the conjecture face generation method according to claim 2 based on 3D models, it is characterised in that the characteristic point on P1 For the key feature points of people on the face, the key feature points include choosing in characteristic point and P1 on nose, eyes or face, P2 Characteristic point be same characteristic point.
4. the conjecture face generation method according to claim 1 based on 3D models, it is characterised in that in step S4, leads to Cross the following corresponding a of acquisitioniAnd riValue:
<mrow> <msup> <msub> <mi>x</mi> <mi>i</mi> </msub> <msub> <mi>&amp;theta;</mi> <mi>i</mi> </msub> </msup> <mo>=</mo> <mi>z</mi> <mo>+</mo> <msub> <mi>r</mi> <mi>i</mi> </msub> <mo>*</mo> <msub> <mi>sin&amp;theta;</mi> <mn>1</mn> </msub> </mrow>
<mrow> <msup> <msub> <mi>x</mi> <mi>i</mi> </msub> <msub> <mi>&amp;theta;</mi> <mn>2</mn> </msub> </msup> <mo>=</mo> <msub> <mi>a</mi> <mi>i</mi> </msub> <mo>+</mo> <msub> <mi>r</mi> <mi>i</mi> </msub> <mo>*</mo> <msub> <mi>sin&amp;theta;</mi> <mn>2</mn> </msub> <mo>,</mo> </mrow>
In formula, θ1Posture P1 deflection angle is deflected into from front for face;θ2Posture P2 deflection is deflected into from front for face Angle;riFor in 3d space using neck as axle center, i-th point on face be border radius of turn;aiFor positive face facial image Upper i-th point of abscissa positions;It is face from positive deflecting facet θ1During angle, the abscissa positions of the i-th corresponding points on image;It is face from positive deflecting facet θ2During angle, the abscissa positions of the i-th corresponding points on image;The i is just whole for no more than n's Number;
Now obtain the radius array R=(r of characteristic point1,r2,r3,...,rn) and corresponding abscissa array A=(a1,a2, a3,...,an)。
5. the conjecture face generation method according to claim 1 based on 3D models, it is characterised in that:Computational methods For:
<mrow> <msup> <msub> <mi>x</mi> <mi>i</mi> </msub> <msub> <mi>&amp;theta;</mi> <mi>j</mi> </msub> </msup> <mo>=</mo> <msub> <mi>a</mi> <mi>i</mi> </msub> <mo>+</mo> <msub> <mi>r</mi> <mi>i</mi> </msub> <mo>*</mo> <msub> <mi>sin&amp;theta;</mi> <mi>j</mi> </msub> <mo>,</mo> </mrow>
In formula, θjPosture Pj deflection angle is deflected into from front for face;riFor in 3d space using neck as axle center, face On i-th point be border radius of turn;aiFor i-th point on positive face facial image of abscissa positions;It is face from front Deflect θjDuring angle, the abscissa positions of the i-th corresponding points on image;The i is no more than n positive integer, is now obtained
6. the conjecture face generation method according to claim 1 based on 3D models, it is characterised in that face deflection Relation between three-dimensional space and two-dimensional image is as follows:
D=r*sin θ,
In formula, θ is angle of the face from positive deflecting facet;D is that the distance from positive deflecting facet θ is put on two dimensional surface facial image;R is Using neck as axle center in three-dimensional space, the point on face is the radius of turn on border.
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