CN103942981B - Animal vision memory training method and device - Google Patents

Animal vision memory training method and device Download PDF

Info

Publication number
CN103942981B
CN103942981B CN201410194453.2A CN201410194453A CN103942981B CN 103942981 B CN103942981 B CN 103942981B CN 201410194453 A CN201410194453 A CN 201410194453A CN 103942981 B CN103942981 B CN 103942981B
Authority
CN
China
Prior art keywords
animal
led display
screen image
block
half led
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201410194453.2A
Other languages
Chinese (zh)
Other versions
CN103942981A (en
Inventor
许福运
李敏
许巧智
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shandong Jianzhu University
Original Assignee
Shandong Jianzhu University
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shandong Jianzhu University filed Critical Shandong Jianzhu University
Priority to CN201410194453.2A priority Critical patent/CN103942981B/en
Publication of CN103942981A publication Critical patent/CN103942981A/en
Application granted granted Critical
Publication of CN103942981B publication Critical patent/CN103942981B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Landscapes

  • Rehabilitation Tools (AREA)

Abstract

The animal vision memory training method of the present invention, including: a). the first screen image that display is formed by some merging groups, merging group is made up of n × n animal block;B). show that the second screen image, the difference of the first screen and the second screen image are: on the first screen and the second screen image merging group, there is a different animal block;C). find out different animals block;D). training of judgement is the most complete;E). increase merging group number;F). training terminates.The animal vision memory training device of the present invention, including computer, upper half LED display and lower half LED display.The animal vision memory training method and apparatus of the present invention, by the difference of an animal block in the first screen image and the second screen image, investigate trainer's animal identification ability, visual capacity and memory capability when observing two images, have effectively achieved animal vision memory training, not only contribute to alleviate eye strain, temper ciliary muscle, but also be conducive to strengthening memory.

Description

Animal vision memory training method and device
Technical field
The present invention relates to a kind of animal vision memory training method and device, in particular, particularly relate to a kind of animal vision memory training method and device that can effectively strengthen animal identification and temper memory function.
Background technology
Visual exercise not only can effectively alleviate human body eye strain, strengthens the focusing ability of ciliary muscle, but also can be trained human body brain, is conducive to strengthening memory.In the environment that nowadays Science and Technology Day reaches increasingly, no matter people work, learn and entertain, and all can rest on written material, computer, TV or mobile phone screen for a long time, bigger with the time and intensity of eye.If having a kind of effective amusement or method for gaming, while tempering people's eye ciliary muscle, alleviating eye strain, also can effectively temper the memory of people, it will play a multiplier effect.
Such as, in the program in Jiangsu satellite TV " the most powerful brain " on January 3rd, 2014, faced by challenger Zheng's ability thousand is to block up huge magic square wall, magic square wall is made up of 5000 magic squares, two pieces it are divided into from centre, each 2500 of left and right, and their pattern is completely the same.This stifled the longest 6 meters, wall of high 3 meters, the television set similarly being to spend screen of looking at a distance, 45000 little color lumps are stacked close and numerously.Challenger Zheng just thousand be to do is to: arbitrarily a little color lump in two pieces of magic square walls being replaced with other color, he to be found out within the limited time.But the two magic square wall has been spent whole 5 day time just to complete by several staff, and not only cost is higher, but also wastes time and energy.If adopted in this way to human visual memory training, it is detrimental to popularization.
Animals and human beings class is the same, enjoys the right of inhabitation the most equally, and the understanding of common animals and identification are parts indispensable in people's developmental process.If " animal " shape of " color " in above-mentioned imitation is replaced, not only there is identical visual exercise memory function, but also can train people that animal is identified, can play a multiplier effect.
Summary of the invention
The present invention is for the shortcoming overcoming above-mentioned technical problem, it is provided that a kind of animal vision memory training method and device that can effectively strengthen animal identification and temper memory function.
The animal vision memory training method of the present invention, it is particular in that, comprise the following steps: a). show the first screen image, upper half LED display shows the first screen image formed by some merging groups, described merging group is made up of n × n animal block, showing an animal on each animal block, n is positive integer;B). showing the second screen image, show the second screen image formed by some merging groups on lower half LED display, merging group is also made up of n × n animal block, the number of merging group and put in order the most identical in the first screen image and the second screen image;Differing only in of second screen image and the first screen image: there is a different animal block in the merging group of the first screen image and the second screen image corresponding position, animal shown on different animals block is different;C). finding out different animals block, trainer, by contrast, needs to find out the first screen image and the different merging groups of the second screen image existence in time t, and clicks on different merging groups on arbitrary LED display;If trainer have found different merging groups within the t time, then perform step d);If do not found out within the t time, then redirect execution step a);D). training of judgement is the most complete, relative to currently contained merging group quantity, it is judged that whether the first screen image or the second screen image may also display more merging group, if it is then perform step e);If more merging group cannot be shown, then perform step f);E). increase merging group number, increase by the first screen image and the number of merging group that the second screen image is comprised, to reduce the size of animal block in merging group, redirect execution step c);F). training terminates.
The animal vision memory training method of the present invention, described merging group is made up of 3 × 3 animal blocks.
The animal vision memory training device of the present invention, is made up of same LED display including computer and the upper half LED display and lower half LED display, upper half LED display and the lower half LED display that are connected through connection and control line with computer;Described upper half LED display and lower half LED display are used for showing multiple merging group, and merging group is made up of n × n animal block;Described upper half LED display and one different animal block of existence in the merging group of lower half LED display corresponding position, animal shown on different animals block is different.
The animal vision memory training device of the present invention, described upper half LED display becomes with lower half LED display in the vertical direction and is distributed up and down.
The animal vision memory training device of the present invention, including the air mouse for operating upper half LED display and lower half LED display.
The invention has the beneficial effects as follows: the animal vision memory training method and apparatus of the present invention, by showing multiple merging group being made up of animal block on upper half LED display and lower half LED display, and make an animal block in corresponding merging group different, whether within the time of regulation, different animal blocks can be identified with inspection trainer, if can recognize that, it is gradually reduced the size of animal block, with investigation further to trainer.The animal vision memory training method and apparatus of the present invention, by the difference of an animal block in the first screen image and the second screen image, investigate trainer's animal identification ability, visual capacity and memory capability when observing two images, have effectively achieved animal vision memory training, not only contribute to alleviate eye strain, temper ciliary muscle, but also be conducive to strengthening memory.
Accompanying drawing explanation
Fig. 1 is the schematic diagram of the animal vision memory training device of the present invention;
Fig. 2 is the flow chart of animal vision memory training method of the present invention.
In figure: 1 computer, 2 upper half LED displays, 3 lower half LED displays, 4 merging groups, 5 animal blocks, 6 air mouse.
Detailed description of the invention
The invention will be further described with embodiment below in conjunction with the accompanying drawings.
As it is shown in figure 1, give the schematic diagram of the animal vision memory training device of the present invention, it includes that computer 1, upper half LED display 2 and lower half LED display 3, upper half LED display and lower half LED display are made up of same LED display;Shown upper half LED display 2 is all connected with computer 1 with lower half LED display 3, in order to two LED displays are controlled by computer.Shown upper half LED display 2 is for display the first screen image, lower half LED display 3 is for display the second screen image, first screen image and the second screen image are formed by some merging groups 4 being arranged in order, and merging group is made up of n × n animal block 5, an existing animal on each animal block 5.Upper half LED display 2 becomes with lower half LED display 3 in the vertical direction and is distributed up and down, in order to trainer is observed contrast to it.
The difference is that only of first screen image and the second screen image: having an animal block in the merging group of a corresponding position different, i.e. shown on different animals block animal is different.Trainer needs to find out the merging group that there is different animals block 5 within the limited time, during finding different animals block 5, the animal identification of personnel and cognitive ability can be trained, the memory capability of trainer can be investigated again, memory is the best, just can remember animal and the arrangement regulation of animal block 5 in the first screen image, difference could be found out faster, more accurately.Pointing out animal blocks 5 different on LED display for the ease of trainer, trainer can be operated by hand-held air mouse 6.
As in figure 2 it is shown, give the flow chart of the animal contrast accumulating method of the present invention, it is realized by following steps:
A). showing the first screen image, show that the first screen image formed by some merging groups 4, described merging group are made up of n × n animal block 5 on upper half LED display 2, each animal block shows an animal, and n is positive integer;
Merging group uses n × n animal block composition, can be simulated the surface of magic square, and n × n can be taken as 3 × 3.
B). showing the second screen image, show the second screen image formed by some merging groups on lower half LED display 3, merging group is also made up of n × n animal block, the number of merging group and put in order the most identical in the first screen image and the second screen image;Differing only in of second screen image and the first screen image: there is a different animal block in some merging group of the first screen image and the second screen image corresponding position, animal shown on different animals block is different;
The number of merging group and put in order the most identical in second screen image and the first screen image, the animal of an animal block in some merging group that difference is on correspondence position is different, and such trainer needs to find out different animal blocks.
C). finding out different animals block, trainer, by contrast, needs to find out the first screen image and the different merging groups of the second screen image existence in time t, and clicks on different merging groups on arbitrary LED display;If trainer have found different merging groups within the t time, then perform step d);If do not found out within the t time, then redirect execution step a);
In FIG, the animal block 5 in the first screen image of arrow indication and the second screen image is different, and in the first screen image, the animal on the animal block of arrow indication is birdie, and in the second screen image, the animal of the animal block of arrow indication is " monkey ".
D). training of judgement is the most complete, relative to currently contained merging group quantity, it is judged that whether the first screen image or the second screen image may also display more merging group, if it is then perform step e);If more merging group cannot be shown, then perform step f);
E). increase merging group number, increase by the first screen image and the number of merging group that the second screen image is comprised, to reduce the size of animal block in merging group, redirect execution step c);
F). training terminates.
The animal vision memory training device of the present invention, during finding different animals block, not only the animal to trainer contrasts and investigates, increase the identification to animal and memory, reach to temper eye and the purpose of ciliary muscle, and the memory function that animal block puts in order by trainer must be relied on, it is achieved the exercise to mental memory.

Claims (3)

1. an animal vision memory training device, it is characterised in that:
The upper half LED display (2) including computer (1) and being connected through connection and control line with computer and lower half LED display (3);
Described upper half LED display and lower half LED display are made up of same LED display;Described upper half LED display and lower half LED display are used for showing multiple merging group (4), and merging group is made up of n × n animal block (5);Described upper half LED display with in lower half LED display display the number merging group and put in order the most identical, described upper half LED display and one different animal block of existence in some merging group of lower half LED display corresponding position, animal shown on different animals block is different;
Described animal vision memory training device operating procedure is: when trainer by contrast have found in time t different merging group that the first screen image and the second screen image exist and click on arbitrary LED display this different merging group, the most complete and the first screen image of training and the second screen image can show more merging group time, increase by the first screen image and the number of merging group that the second screen image is comprised reduce the size of animal block in merging group.
Animal vision memory training device the most according to claim 1, it is characterised in that: described upper half LED display (2) becomes with lower half LED display (3) in the vertical direction and is distributed up and down.
Animal vision memory training device the most according to claim 1 and 2, it is characterised in that: include the air mouse (6) for upper half LED display (2) and lower half LED display (3) are operated.
CN201410194453.2A 2014-05-09 2014-05-09 Animal vision memory training method and device Expired - Fee Related CN103942981B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201410194453.2A CN103942981B (en) 2014-05-09 2014-05-09 Animal vision memory training method and device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201410194453.2A CN103942981B (en) 2014-05-09 2014-05-09 Animal vision memory training method and device

Publications (2)

Publication Number Publication Date
CN103942981A CN103942981A (en) 2014-07-23
CN103942981B true CN103942981B (en) 2016-09-07

Family

ID=51190624

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201410194453.2A Expired - Fee Related CN103942981B (en) 2014-05-09 2014-05-09 Animal vision memory training method and device

Country Status (1)

Country Link
CN (1) CN103942981B (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106688928A (en) * 2016-11-09 2017-05-24 祝洋 Intelligent dog training device

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH1066784A (en) * 1996-06-18 1998-03-10 Konami Co Ltd Method for moving object in game in which continuous object of same kind is eliminated, game device, game system, and computer-readable storage medium on which game program data is stored
JP2012095867A (en) * 2010-11-02 2012-05-24 Universal Entertainment Corp Gaming machine
CN103336878B (en) * 2013-01-04 2018-08-03 李源源 Attention training system and its method

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
自己用VB做了一个模拟魔方墙的软件,想在电脑上试试的进;无;《无》;20140308;无 *

Also Published As

Publication number Publication date
CN103942981A (en) 2014-07-23

Similar Documents

Publication Publication Date Title
CN104091472B (en) Planar graph spatial vision memory training device
CN104575132A (en) Interaction education method and system based on natural image recognition and reality augmentation technology
CN103942981B (en) Animal vision memory training method and device
CN103956077B (en) Fruit is utilized to carry out the device of visual memory training
CN104064060B (en) Numeral visual memory trainer
CN103942987B (en) Solid figure spatial vision memory training method
CN104464390A (en) Body feeling education system
CN103942986B (en) Utilize scenery to carry out the device of visual memory training
CN103942984B (en) Color vision memory training device
CN104064059B (en) Letter visual memory trainer
CN104064061B (en) Plant space visual memory trainer
Jarusek et al. A web-based problem solving tool for introductory computer science
CN103942983B (en) Chinese character visual memory training method and device
CN103942985B (en) Common items is utilized to carry out the method and device of visual memory training
CN206441389U (en) A kind of electric analog training platform based on line holographic projections technology
CN103942982B (en) Utilize the common vehicles to carry out the device of visual memory training
CN207517201U (en) A kind of multi-functional teaching aid
CN206594835U (en) Accounting statement experimental teaching simulation system
Sun et al. Computational intelligence and applications of virtual reality technology in martial arts teaching system
CN206951258U (en) A kind of teaching controlling experimental bench easily extended
Morales et al. Artificial Intelligence as a Support for Arabic Language Learning in Higher Education with VOSviewer Analysis.
CN205508179U (en) Behavior modeling education device
Akazawa et al. A playing and learning support system using Kinect for Romaji
CN209132816U (en) A kind of Intelligent campus management system
CN207898911U (en) A kind of teaching demonstration device of simulated for simulating football shooting

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C14 Grant of patent or utility model
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20160907

CF01 Termination of patent right due to non-payment of annual fee