CN103533388A - Method and system for synchronously playing multimedia files - Google Patents

Method and system for synchronously playing multimedia files Download PDF

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CN103533388A
CN103533388A CN201310515918.5A CN201310515918A CN103533388A CN 103533388 A CN103533388 A CN 103533388A CN 201310515918 A CN201310515918 A CN 201310515918A CN 103533388 A CN103533388 A CN 103533388A
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progress rate
playing progress
user terminal
user
playing
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潘伟洲
聂颖
彭俊
李兴民
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Abstract

The invention discloses a method and system for synchronously playing multimedia files. The method comprises the following steps: a server transmits play instructions to all user terminals in a play group, and at the same time pushes a multimedia file data stream to all user terminals, so as to enable the user terminals to start synchronously playing the multimedia files; the user terminals in the play group report current play progress information to the server every other preset time interval, wherein the play progress information comprises IDs (Identity) of users, timestamps of current time and play progress of corresponding user terminals; the server receives the play progress information transmitted from the user terminals in a real-time manner, and adjusts the play progress of the user terminals to be consistent with one or more of other user terminals according to the play progress information and play modes.

Description

A kind of method and system of synchronous play multimedia file
Technical field
The present invention relates to multimedia file and play field, relate in particular to a kind of method and system of synchronous play multimedia file.
Background technology
In prior art, multimedia file remote synchronization play-back technology generally adopts the pattern of client-server, and by server push video data, to many user terminals, and the playing progress rate of controlling many user terminals is consistent.For example, publication number is CN 102752642A, name is called a kind of method that " method and system that a kind of multiple terminals audio video synchronization of IP based network is play " just specifically disclose multiple terminals audio video synchronization broadcasting of IP based network, utilize media server that multi-medium data is sent to a plurality of playback terminals, then obtain the playing progress rate at least one playback terminal wherein, then other playback terminal is consistent with it.
Yet the unpromising terminal of above-mentioned synchronous play-back technology provides interactivity: user can not directly control the playing progress rate of the machine, can not affect the playing progress rate of other-end.
Therefore, prior art has yet to be improved and developed.
Summary of the invention
In view of above-mentioned the deficiencies in the prior art, the object of the present invention is to provide a kind of method and system of synchronous play multimedia file, be intended to solve that existing synchronous play-back technology interactivity is poor, user can not control the machine playing progress rate, can not affect the problem of the playing progress rate of other-end.
Technical scheme of the present invention is as follows:
A method for synchronous play multimedia file, wherein, comprises step:
A, user terminal connection server, select to need multimedia file and the play mode of broadcasting, and send request to server according to user's selection instruction, invite other user terminals to participate in synchronous broadcasting;
B, server receive after invitation, to other user terminals, forward and invite, and after other user terminals are accepted the invitation, each user terminal forms one and plays group;
C, server send play instruction to all user terminals of playing in group, push multimedia file data flow to all user terminals simultaneously, make each user terminal start synchronous play multimedia file;
D, each user terminal of playing in group are reported current playing progress rate information every one default period to server, and described playing progress rate information comprises user's ID, the playing progress rate of the timestamp of current time and respective user terminal;
E, server receive the playing progress rate information that each user terminal sends in real time, and according to playing progress rate information and play mode, the playing progress rate of user terminal are adjusted into one or more consistent with other user terminals.
The method of described synchronous play multimedia file, wherein, described play mode comprises aggressive mode and Passive Mode.
The method of described synchronous play multimedia file, wherein, when user selects Passive Mode, described step e comprises:
E1, server receive the playing progress rate information that each user terminal sends in real time, and whether the playing progress rate of relatively playing each user terminal in group according to playing progress rate information is consistent;
E2, when in playing group, the playing progress rate of each user terminal is inconsistent, server is selected a playing progress rate conduct the earliest playing progress rate the earliest from each user terminal, and broadcasts playing progress rate the earliest to all user terminals;
The playing progress rate of E3, all user terminals of server controls jumps to the earliest playing progress rate and proceeds and plays.
The method of described synchronous play multimedia file, wherein, when user selects aggressive mode, described step e comprises:
E1 ', server receive the playing progress rate information that each user terminal sends in real time, and to all user terminals, send the playing progress rate information of current each user terminal;
E2 ', each user terminal receive after the playing progress rate information that server sends, and upgrade the playing progress rate data of each user terminal, and according to user's synchronic command, by the playing progress rate redirect of self, are consistent with arbitrary user's playing progress rate.
The method of described synchronous play multimedia file, wherein, in described step e 1, server receives after the playing progress rate information of each user terminal transmission, in broadcasting group corresponding to the same timestamp of take, the playing progress rate information of all user terminals is one group, often receive one group of playing progress rate information, relatively whether each playing progress rate in this group playing progress rate information is consistent.
The method of described synchronous play multimedia file wherein, all stores for recording synchronous user's the ID playing of current participation, group's record sheet of the multimedia file title of broadcasting and user terminal self playing progress rate in each user terminal.
The method of described synchronous play multimedia file, wherein, in step D, each user terminal is also according to user's adjustment instruction, adjusts in real time the playing progress rate of self user terminal.
A system for synchronous play multimedia file, wherein, comprising:
Playing request module, for connection server, selects to need multimedia file and the play mode of broadcasting, and sends request to server according to user's selection instruction, invite other user terminals to participate in synchronous broadcasting;
Link block, for receiving after invitation, forwards and invites to other user terminals, and after other user terminals are accepted the invitation, each user terminal forms one and plays group;
Playing module, sends play instruction for all user terminals to playing group, pushes multimedia file data flow to all user terminals simultaneously, makes each user terminal start synchronous play multimedia file;
Report module, for playing each user terminal of group, every one default period, to server, report current playing progress rate information, described playing progress rate information comprises user's ID, the playing progress rate of the timestamp of current time and respective user terminal;
Synchronization module, for receiving in real time the playing progress rate information that each user terminal sends, and is adjusted into one or more consistent with other user terminals according to playing progress rate information and play mode by the playing progress rate of user terminal.
The system of described synchronous play multimedia file, wherein, described play mode is Passive Mode, described synchronization module comprises:
Comparing unit, for receiving in real time the playing progress rate information that each user terminal sends, whether the playing progress rate of relatively playing each user terminal in group according to playing progress rate information is consistent;
Radio unit, when inconsistent for the playing progress rate when each user terminal of broadcasting group, server is selected a playing progress rate conduct the earliest playing progress rate the earliest from each user terminal, and broadcasts playing progress rate the earliest to all user terminals;
The first lock unit, jumps to the earliest playing progress rate and proceeds and play for controlling the playing progress rate of all user terminals.
The system of described synchronous play multimedia file, wherein, described play mode is aggressive mode, described synchronization module comprises:
Transmitting element, for receiving in real time the playing progress rate information that each user terminal sends, and sends the playing progress rate information of current each user terminal to all user terminals;
The second lock unit, for receiving after the playing progress rate information that server sends, upgrades the playing progress rate data of each user terminal, and according to user's synchronic command, by the playing progress rate redirect of self, is consistent with arbitrary user's playing progress rate.
Beneficial effect: the present invention is by regularly reporting playing progress rate information by user terminal, and according to the playing progress rate of each user terminal and play mode, adjust playing progress rate and carry out synchronously, method of the present invention has realized user in the multimedia files such as displaying video, music, can also control or affect other users' playing progress rate, other users' playing progress rate is synchronizeed with its maintenance.
Accompanying drawing explanation
Fig. 1 is the flow chart of the method preferred embodiment of a kind of synchronous play multimedia file of the present invention.
Fig. 2 is the connection diagram of server of the present invention and user terminal.
Fig. 3 is the first embodiment flow chart of step S105 in method shown in Fig. 1.
Fig. 4 is the flow chart of the second embodiment of step S105 in method shown in Fig. 1.
Fig. 5 is the structured flowchart of the system preferred embodiment of a kind of synchronous play multimedia file of the present invention.
Fig. 6 is the first example structure block diagram of synchronization module in system shown in Figure 5.
Fig. 7 is the second example structure block diagram of synchronization module in system shown in Figure 5.
Embodiment
The invention provides a kind of method and system of synchronous play multimedia file, for making object of the present invention, technical scheme and effect clearer, clear and definite, below the present invention is described in more detail.Should be appreciated that specific embodiment described herein, only in order to explain the present invention, is not intended to limit the present invention.
Refer to Fig. 1, Fig. 1 is the flow chart of the method preferred embodiment of a kind of synchronous play multimedia file of the present invention, and as shown in the figure, it comprises step:
S101, user terminal connection server, select to need multimedia file and the play mode of broadcasting, and send request to server according to user's selection instruction, invite other user terminals to participate in synchronous broadcasting;
S102, server receive after invitation, to other user terminals, forward and invite, and after other user terminals are accepted the invitation, each user terminal forms one and plays group;
S103, server send play instruction to all user terminals of playing in group, push multimedia file data flow to all user terminals simultaneously, make each user terminal start synchronous play multimedia file;
S104, each user terminal of playing in group are reported current playing progress rate information every one default period to server, and described playing progress rate information comprises user's ID, the playing progress rate of the timestamp of current time and respective user terminal;
S105, server receive the playing progress rate information that each user terminal sends in real time, and according to playing progress rate information and play mode, the playing progress rate of user terminal are adjusted into one or more consistent with other user terminals.
In step S101, user terminal connection server, the multimedia file of selecting play mode simultaneously and needing to play, and send request to server, invite other user terminals to participate in synchronous broadcasting.
In step S102, server receives after request, to other user terminals, forward and invite, wait for the reception invitation of other user terminals, when other user terminals receive after invitation, initiate like this user terminal of inviting and receive one of the user terminal composition of inviting to play group, as shown in Figure 2, server has connected several user terminals.In each user terminal of playing group, all store for recording synchronous user's the ID playing of current participation, group's record sheet of the multimedia file title of broadcasting and user terminal self playing progress rate, as shown in Table 1, on server, also store such Yi Ge group record sheet, for transferring at any time use simultaneously.Under initial situation, the user terminal of initiating to invite is in active state, and other user terminals are non-active state.Server can wait within the default time period whether other user terminals receive invitation, when a certain user terminal receives invitation, this user terminal is set as to active state, if a certain user terminal refusal is invited or do not receive and invite, keep the non-active state of this user terminal in Preset Time section.So server is to wait for replying of other user terminals in Preset Time section, no longer waits for later in Preset Time section.
Table one
Figure BSA0000096769640000061
In step S103, server sends play instruction to all user terminals of playing in group, pushes multimedia file data flow to all user terminals simultaneously, makes each user terminal start synchronous play multimedia file; The multimedia file that user terminal is play is the specified multimedia file of user terminal of initiating invitation.
In step S104, each user terminal of playing in group is reported current playing progress rate information (k, t, T every one section of default time T to server k), described playing progress rate information comprises the playing progress rate T of user's IDk, the timestamp t of current time and respective user terminal k; Each user terminal is also according to the adjustment instruction of respective user, adjusts in real time the playing progress rate of self user terminal.
In step S105, server receives after playing progress rate information, can to the playing progress rate of user terminal, adjust according to playing progress rate information and play mode.
Specifically, server receives after the playing progress rate information of each user terminal transmission, can take in broadcasting group corresponding to same timestamp the playing progress rate information of all user terminals be one group, often receive one group of playing progress rate information, to all user terminals, send current all users' playing progress rate, and relatively whether this each playing progress rate of organizing in playing progress rate information is consistent.
For the difference of play mode, also carry out different processing.
Under Passive Mode, as shown in Figure 3, step S105 specifically comprises the steps:
S201, server receive the playing progress rate information that each user terminal sends in real time, and whether the playing progress rate of relatively playing each user terminal in group according to playing progress rate information is consistent;
S202, when in playing group, the playing progress rate of each user terminal is inconsistent, server is selected a playing progress rate conduct the earliest playing progress rate the earliest from each user terminal, and broadcasts playing progress rate the earliest to all user terminals;
The playing progress rate of S203, all user terminals of server controls jumps to the earliest playing progress rate and proceeds and plays.
Under this pattern, if the user terminal that playing progress rate occur to be adjusted just only has one, and its ID is m, and server is just broadcasted the playing progress rate T of this user in this moment to all user terminals so m, and the playing progress rate of other all user terminals is adjusted into this playing progress rate T m.If not only one of the user terminal that playing progress rate generation is adjusted, so just obtain the playing progress rate conduct playing progress rate the earliest of (front) the earliest, and the playing progress rate of other all user terminals is adjusted into this playing progress rate the earliest, this strategy can be looked after the user who needs rewind down to review as far as possible, with guarantee all users all can completely play multimedia file.This pattern is comparatively applicable to the application of synchronously having relatively high expectations, such as multi-person conference etc.
When user selects aggressive mode, as shown in Figure 4, described step S105 comprises:
S301, server receive the playing progress rate information that each user terminal sends in real time, and to all user terminals, send the playing progress rate information of current each user terminal;
S302, each user terminal receive after the playing progress rate information that server sends, and upgrade the playing progress rate data of each user terminal, and according to user's synchronic command, by the playing progress rate redirect of self, are consistent with arbitrary user's playing progress rate.
Under this pattern, user can check at any time the playing progress rate of playing all user terminals in group when playing, then according to the needs of oneself, come active that the playing progress rate of oneself is adjusted into consistent with arbitrary user's playing progress rate, or keep current playing progress rate.This pattern is comparatively applicable to the application lower to synchronous requirement, such as the audio-visual amusement of many people etc.
After multimedia file finishes, server is removed group's record sheet, and user can preserve group's record sheet in this locality, to continue next time, invites the member who plays in group to participate in synchronous broadcasting.
Based on said method, the present invention also provides a kind of system of synchronous play multimedia file, and as shown in Figure 5, it comprises:
Playing request module 100, for connection server, selects to need multimedia file and the play mode of broadcasting, and sends request to server according to user's selection instruction, invite other user terminals to participate in synchronous broadcasting;
Link block 200, for receiving after invitation, forwards and invites to other user terminals, and after other user terminals are accepted the invitation, each user terminal forms one and plays group;
Playing module 300, sends play instruction for all user terminals to playing group, pushes multimedia file data flow to all user terminals simultaneously, makes each user terminal start synchronous play multimedia file;
Report module 400, for playing each user terminal of group, every one default period, to server, report current playing progress rate information, described playing progress rate information comprises user's ID, the playing progress rate of the timestamp of current time and respective user terminal;
Synchronization module 500, for receiving in real time the playing progress rate information that each user terminal sends, and is adjusted into one or more consistent with other user terminals according to playing progress rate information and play mode by the playing progress rate of user terminal.
Further, described play mode is Passive Mode, and as shown in Figure 6, described synchronization module 500 comprises:
Comparing unit 510, for receiving in real time the playing progress rate information that each user terminal sends, whether the playing progress rate of relatively playing each user terminal in group according to playing progress rate information is consistent;
Radio unit 520, when inconsistent for the playing progress rate when each user terminal of broadcasting group, server is selected a playing progress rate conduct the earliest playing progress rate the earliest from each user terminal, and broadcasts playing progress rate the earliest to all user terminals;
The first lock unit 530, jumps to the earliest playing progress rate and proceeds and play for controlling the playing progress rate of all user terminals.
Further, described play mode is aggressive mode, and as shown in Figure 7, described synchronization module 500 comprises:
Transmitting element 540, for receiving in real time the playing progress rate information that each user terminal sends, and sends the playing progress rate information of current each user terminal to all user terminals;
The second lock unit 550, for receiving after the playing progress rate information that server sends, upgrades the playing progress rate data of each user terminal, and according to user's synchronic command, by the playing progress rate redirect of self, is consistent with arbitrary user's playing progress rate.
About ins and outs existing detailed description in detail in method above of above-mentioned modular unit, therefore repeat no more.
In sum, the present invention is by regularly reporting playing progress rate information by user terminal, and according to the playing progress rate of each user terminal and play mode, adjust playing progress rate and carry out synchronously, method of the present invention has realized user in the multimedia files such as displaying video, music, can also control or affect other users' playing progress rate, other users' playing progress rate is synchronizeed with its maintenance.
Should be understood that, application of the present invention is not limited to above-mentioned giving an example, and for those of ordinary skills, can be improved according to the above description or convert, and all these improvement and conversion all should belong to the protection range of claims of the present invention.

Claims (10)

1. a method for synchronous play multimedia file, is characterized in that, comprises step:
A, user terminal connection server, select to need multimedia file and the play mode of broadcasting, and send request to server according to user's selection instruction, invite other user terminals to participate in synchronous broadcasting;
B, server receive after invitation, to other user terminals, forward and invite, and after other user terminals are accepted the invitation, each user terminal forms one and plays group;
C, server send play instruction to all user terminals of playing in group, push multimedia file data flow to all user terminals simultaneously, make each user terminal start synchronous play multimedia file;
D, each user terminal of playing in group are reported current playing progress rate information every one default period to server, and described playing progress rate information comprises user's ID, the playing progress rate of the timestamp of current time and respective user terminal;
E, server receive the playing progress rate information that each user terminal sends in real time, and according to playing progress rate information and play mode, the playing progress rate of user terminal are adjusted into one or more consistent with other user terminals.
2. the method for synchronous play multimedia file according to claim 1, is characterized in that, described play mode comprises aggressive mode and Passive Mode.
3. the method for synchronous play multimedia file according to claim 2, is characterized in that, when user selects Passive Mode, described step e comprises:
E1, server receive the playing progress rate information that each user terminal sends in real time, and whether the playing progress rate of relatively playing each user terminal in group according to playing progress rate information is consistent;
E2, when in playing group, the playing progress rate of each user terminal is inconsistent, server is selected a playing progress rate conduct the earliest playing progress rate the earliest from each user terminal, and broadcasts playing progress rate the earliest to all user terminals;
The playing progress rate of E3, all user terminals of server controls jumps to the earliest playing progress rate and proceeds and plays.
4. the method for synchronous play multimedia file according to claim 2, is characterized in that, when user selects aggressive mode, described step e comprises:
E1 ', server receive the playing progress rate information that each user terminal sends in real time, and to all user terminals, send the playing progress rate information of current each user terminal;
E2 ', each user terminal receive after the playing progress rate information that server sends, and upgrade the playing progress rate data of each user terminal, and according to user's synchronic command, by the playing progress rate redirect of self, are consistent with arbitrary user's playing progress rate.
5. the method for synchronous play multimedia file according to claim 3, it is characterized in that, in described step e 1, server receives after the playing progress rate information of each user terminal transmission, in broadcasting group corresponding to the same timestamp of take, the playing progress rate information of all user terminals is one group, often receive one group of playing progress rate information, relatively whether each playing progress rate in this group playing progress rate information is consistent.
6. the method for synchronous play multimedia file according to claim 1, it is characterized in that, in each user terminal, all store for recording synchronous user's the ID playing of current participation, group's record sheet of the multimedia file title of broadcasting and user terminal self playing progress rate.
7. the method for synchronous play multimedia file according to claim 1, is characterized in that, in step D, each user terminal is also according to user's adjustment instruction, adjusts in real time the playing progress rate of self user terminal.
8. a system for synchronous play multimedia file, is characterized in that, comprising:
Playing request module, for connection server, selects to need multimedia file and the play mode of broadcasting, and sends request to server according to user's selection instruction, invite other user terminals to participate in synchronous broadcasting;
Link block, for receiving after invitation, forwards and invites to other user terminals, and after other user terminals are accepted the invitation, each user terminal forms one and plays group;
Playing module, sends play instruction for all user terminals to playing group, pushes multimedia file data flow to all user terminals simultaneously, makes each user terminal start synchronous play multimedia file;
Report module, for playing each user terminal of group, every one default period, to server, report current playing progress rate information, described playing progress rate information comprises user's ID, the playing progress rate of the timestamp of current time and respective user terminal;
Synchronization module, for receiving in real time the playing progress rate information that each user terminal sends, and is adjusted into one or more consistent with other user terminals according to playing progress rate information and play mode by the playing progress rate of user terminal.
9. the system of synchronous play multimedia file according to claim 8, is characterized in that, described play mode is Passive Mode, and described synchronization module comprises:
Comparing unit, for receiving in real time the playing progress rate information that each user terminal sends, whether the playing progress rate of relatively playing each user terminal in group according to playing progress rate information is consistent;
Radio unit, when inconsistent for the playing progress rate when each user terminal of broadcasting group, server is selected a playing progress rate conduct the earliest playing progress rate the earliest from each user terminal, and broadcasts playing progress rate the earliest to all user terminals;
The first lock unit, jumps to the earliest playing progress rate and proceeds and play for controlling the broadcasting degree of choosing of all user terminals.
10. the system of synchronous play multimedia file according to claim 8, is characterized in that, described play mode is aggressive mode, and described synchronization module comprises:
Transmitting element, for receiving in real time the playing progress rate information that each user terminal sends, and sends the playing progress rate information of current each user terminal to all user terminals;
The second lock unit, for receiving after the playing progress rate information that server sends, upgrades the playing progress rate data of each user terminal, and according to user's synchronic command, by the playing progress rate redirect of self, is consistent with arbitrary user's playing progress rate.
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