CN103127715B - Game machine - Google Patents

Game machine Download PDF

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Publication number
CN103127715B
CN103127715B CN201110391345.0A CN201110391345A CN103127715B CN 103127715 B CN103127715 B CN 103127715B CN 201110391345 A CN201110391345 A CN 201110391345A CN 103127715 B CN103127715 B CN 103127715B
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CN
China
Prior art keywords
game
display
pattern
special
prize
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Expired - Fee Related
Application number
CN201110391345.0A
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Chinese (zh)
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CN103127715A (en
Inventor
渡边直幸
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Kyoraku Industrial Co Ltd
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Kyoraku Industrial Co Ltd
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Priority to CN201110391345.0A priority Critical patent/CN103127715B/en
Publication of CN103127715A publication Critical patent/CN103127715A/en
Application granted granted Critical
Publication of CN103127715B publication Critical patent/CN103127715B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

The invention provides a kind of game machine.This game machine can by importing movement in kind and contingency because usually improving the interest to playing.For this reason, when the operation by player enters towards the game ball that the game area be arranged in gameboard is launched the starting region be arranged in game area, determine whether to provide award to player.In addition, when being judged to provide award, award is provided to player.In addition, any one when game state is controlled so as to non-contracting when game state and contracting in game state, and also when contracting during game state, game ball is easy to enter starting region.

Description

Game machine
Technical field
The present invention relates to the game machine that a kind of operation by regulation is carried out playing.
Background technology
Previously, video game machine operating means having been undertaken playing by image shown on performance monitor picture is widely known by the people.The game carried out in this type of video game machine, by utilizing finger manipulation to be arranged on button on operating means or control lever etc., on instruction monitor picture object images action and carry out play (for example, referring to patent document 1).
[patent document 1] Japanese Patent Laid-Open 2002-263365 publication
Invent problem to be solved
But such video game machine, play, and material object does not move according to moving of monitor picture epigraph.Therefore, game content depends on the movement of image completely, is difficult to the diversity increasing game.
In addition, the operation signal that video game machine will export according to operating means, is controlled the carrying out of game by the CPU of game ontology.That is, the carrying out of game is all electronically controlled, and seldom has the possibility affected by the factor such as accidental.Therefore, can say: be easy to according to can very expertly carry out operating produce difference, and in video game machine, beginner is difficult to obtain achievement more better than veteran.Therefore, when beginner and veteran carry out same game, the interest to game may be reduced.
In addition, in previous video game machine, played by multiple buttons of operation setting on operating means, so be easy to make operation become complicated.Therefore, the enjoyment of game can be known from experience the self-assured player of push-botton operation by the more difficult operation of challenge, but be bad at the player of complex operations, may play games and itself all will abandon.
Therefore, the object of the present invention is to provide a kind of can by importing movement in kind and contingency factor and the simple operation being used for carrying out playing being improved the game machine of the interest to game.
Summary of the invention
The game machine of the 1st invention, it is a kind of game machine being performed game by predetermined operation, it is characterized in that possessing: gameboard, is wherein provided with the game area that game ball falls; Emitter, it launches game ball towards above-mentioned game area; Operating means, it is operated by player to launch game ball from above-mentioned emitter; Variablely enter to appreciate device, it is arranged on above-mentioned game area, and can change into the opening being easy to receive game ball and the closed condition being difficult to receive game ball; Start region, it is arranged on above-mentioned game area, enables to be entered this region by the above-mentioned variable game ball entering to appreciate device reception; Variablely enter to appreciate device control device, it carries out variablely entering to appreciate the control that device changes into above-mentioned opening or above-mentioned closed condition by above-mentioned; Game state control device during contracting, it variablely enters to appreciate device control device above-mentioned and is difficult to make above-mentionedly variablely to enter to appreciate when device changes into the non-contracting of above-mentioned opening game state and be easy to make compared with game state during above-mentioned non-contracting above-mentionedly variablely to enter to appreciate when device changes into the contracting of above-mentioned opening in game state, controls the carrying out of game with any one game state; Start regional detection device, its detection has game ball to enter above-mentioned starting region; Decision maker, it, to have detected that game ball enters above-mentioned starting region for opportunity, determines whether to provide award to player; Reward generator, it, when being judged to provide award by above-mentioned decision maker, provides award to player.
The game machine of the 2nd invention, it is a kind of game machine relevant to the 1st invention, it is characterized in that, have: game state determination device, it is when being judged to provide award by above-mentioned decision maker, determines the game state that will control after providing award, and game state control device during above-mentioned contracting, when being determined by above-mentioned game state determination device as being controlled to above-mentioned contracting during game state, game will be controlled with game state during above-mentioned contracting, until rated condition is set up.
The game machine of the 3rd invention, it is a kind of game machine relevant to the 1st invention or the 2nd invention, it is characterized in that, possess: common decision maker, its with rated condition establishment for opportunity, determine whether variablely to enter to appreciate device by above-mentioned and be controlled to above-mentioned opening, and the above-mentioned variable device control device that enters to appreciate, to be judged to by above-mentioned common decision maker variablely to enter to appreciate device by above-mentioned and be controlled to above-mentioned opening for condition, variablely enter to appreciate device by above-mentioned and be controlled to above-mentioned opening, above-mentioned common decision maker, when being controlled to above-mentioned contracting by game state control device during above-mentioned contracting during game state, compared with when being controlled so as to above-mentioned non-contracting during game state, the time cannot carrying out judging is shorter.
The game machine of the 4th invention, it is a kind of game machine relevant to the 1st invention or the 2nd invention, it is characterized in that, possess: common decision maker, its with rated condition establishment for opportunity, determine whether variablely to enter to appreciate device by above-mentioned and be controlled to above-mentioned opening, and the above-mentioned variable device control device that enters to appreciate, to be judged to by above-mentioned common decision maker variablely to enter to appreciate device by above-mentioned and be controlled to above-mentioned opening for condition, variablely enter to appreciate device by above-mentioned and be controlled to above-mentioned opening, above-mentioned common decision maker, when being controlled to above-mentioned contracting by game state control device during above-mentioned contracting during game state, compared with when being controlled so as to above-mentioned non-contracting during game state, be judged to variablely to enter to appreciate device by above-mentioned to be controlled to the ratio of above-mentioned opening higher.
Invention effect
According to the present invention, the game ball of game area is transmitted into by the operation of player, enter the starting region becoming according to game state and be easy to enter, thus the judgement carried out about whether providing award, therefore, while the movement and contingency factor of game additional hardware, make the operation of player become more simple, but also the interest to game can be improved.
Accompanying drawing explanation
Fig. 1 is the front view of the game machine of the present embodiment.
Fig. 2 is the block diagram of control device.
Fig. 3 (a-1) is display the 1st special pattern key diagram winning the first prize in lottery decision table, and Fig. 3 (a-2) is display the 2nd special pattern key diagram winning the first prize in lottery decision table, and Fig. 3 (b) is the key diagram that decision table is arrived in display.
Fig. 4 (a) is the key diagram that display wins the first prize in lottery the special pattern decision table of prize-winning, Fig. 4 (b) is the key diagram of the special pattern decision table showing medium and small color prize-winning, and Fig. 4 (c) is the key diagram showing the special pattern decision table of not prizing.
Fig. 5 (a) is the key diagram showing game big prizes mouth switch control rule table of prizing for a long time, Fig. 5 (b) is the key diagram of 1 game big prizes mouth switch control rule table of prizing the display short time, Fig. 5 (c) is the key diagram of 2 game big prizes mouth switch control rule tables of prizing the display short time, and Fig. 5 (d) is the key diagram that display wins the first prize in lottery game control table.
Fig. 6 (a) is the key diagram showing medium and small color 1 game big prizes mouth switch control rule table, Fig. 6 (b) is the key diagram showing medium and small color 2 game big prizes mouth switch control rule tables, and Fig. 6 (c) is the key diagram of display medium and small coloured silk game control table.
Fig. 7 (a) is the key diagram of display comparable data decision table, and Fig. 7 (b) is the key diagram of display game conditions decision table.
Fig. 8 (a) is the key diagram of display general pattern decision table of prizing, Fig. 8 (b) is the key diagram of display general pattern decision table, Fig. 8 (c) is the key diagram that the general figure of display changes mode decision table, Fig. 8 (d) is the key diagram of display auxiliary game control table, and Fig. 8 (e) is the key diagram of display the 2nd starting port switch control rule table.
Fig. 9 is the flow chart of the main process in display main control substrate.
Figure 10 is that the timer in display main control substrate inserts the flow chart processed.
Figure 11 is the flow chart of the input control process in display main control substrate.
Figure 12 is the flow chart of the 1st starting port detecting sensor input processing in display main control substrate.
Figure 13 is the flow chart of the 1st determination processing in advance in display main control substrate.
Figure 14 is the flow chart of the 2nd starting port detecting sensor input processing in display main control substrate.
Figure 15 is the flow chart of the 2nd determination processing in advance in display main control substrate.
Figure 16 (a) is that the 1st in display main control substrate enters reward by the flow chart of mouth detecting sensor input processing, and Figure 16 (b) is the flow chart of the determination processing in advance of the 3rd in display main control substrate.
Figure 17 (a) is that the 2nd in display main control substrate enters reward by the flow chart of mouth detecting sensor input processing, and Figure 17 (b) is the flow chart of the determination processing in advance of the 4th in display main control substrate.
Figure 18 is the flow chart of the Te Tute electric control process in display main control substrate.
Figure 19 is the flow chart of the special pattern storage determination processing in display main control substrate.
Figure 20 is the flow chart that winning the first prize in lottery in display main control substrate judges to process.
Figure 21 is the flow chart of the special pattern determination processing in display main control substrate.
Figure 22 is the flow chart that the special figure changing pattern in display main control substrate determines to process.
Figure 23 is the key diagram of the 1st special figure changing pattern decision table during display usually.
Figure 24 is the key diagram of the 2nd special figure changing pattern decision table during display usually.
Figure 25 is that display changes to probability the key diagram that the probability that wins the first prize in lottery and happen suddenly wins the first prize in lottery the 1st special figure changing pattern decision table between relevant given period.
Figure 26 is that display changes to probability the key diagram that the probability that wins the first prize in lottery and happen suddenly wins the first prize in lottery the 2nd special figure changing pattern decision table between relevant given period.
Figure 27 is the flow chart of the special pattern change process in display main control substrate.
Figure 28 is the flow chart that the special pattern in display main control substrate stops processing.
Figure 29 is the flow chart winning the first prize in lottery game processing in display main control substrate.
Figure 30 is the flow chart of the medium and small color game processing in display main control substrate.
Figure 31 is the flow chart that the special play in display main control substrate ends process.
Figure 32 is the flow chart of the Pu Tupu electric control process in display main control substrate.
Figure 33 is the flow chart of the general pattern storage determination processing in display main control substrate.
Figure 34 is the flow chart of the general pattern change process in display main control substrate.
Figure 35 is the flow chart that the general pattern in display main control substrate stops processing.
Figure 36 is the flow chart of the auxiliary game process in display main control substrate.
Figure 37 is the flow chart of the main process in display game display and control substrate.
Figure 38 is that the flow chart processed is inserted in the reception in display game display and control substrate.
Figure 39 is that the timer in display game display and control substrate inserts the flow chart processed.
Figure 40 is the flow chart of the order analysis process in display game display and control substrate.
Figure 41 is the flow chart of the special figure encumbrance add operation process in display game display and control substrate.
Figure 42 is the flow chart that the drawing lottery game display mode in display game display and control substrate determines to process.
Figure 43 is that the drawing lottery game in display game display and control substrate shows the flow chart ended process.
Figure 44 is that general figure in display game display and control substrate plays the flow chart of display determination processing.
Figure 45 is the flow chart winning the first prize in lottery reliability game display determination processing in display game display and control substrate.
Figure 46 is the long-time flow chart opening game display determination processing in display game display and control substrate.
Figure 47 is that general figure in display game display and control substrate display of playing starts the flow chart of determination processing.
Figure 48 is the flow chart of the special play display beginning determination processing in display game display and control substrate.
Figure 49 is that the long-time unlatching game in display game display and control substrate shows the flow chart starting determination processing.
Figure 50 is the flow chart that the special figure encumbrance game display mode in display game display and control substrate determines to process.
Figure 51 is the key diagram of display game display mode decision table.
Figure 52 (a) is that the general figure of display display of playing performs the key diagram of decision table, and Figure 52 (b) is that the general figure of display plays the key diagram of display mode decision table, and Figure 52 (c) is the key diagram of display special play display decision table.
Figure 53 (a) is the concept map of the game display information-storing device of display secondary RAM 102c, and Figure 53 (b) is the concept map that display forms each storage part structure of the game display information-storing device of secondary RAM 102c.
In Figure 54, (a) ~ (b) is the concept map that display game display information-storing device stores the example of game display information state.
Figure 55 is the key diagram of one of the sequential chart of the part shown about game example.
Figure 56 (a) is the key diagram that the general figure of display imports game display midvoyage condition, Figure 56 (b) be display general figure import game display final state key diagram, Figure 56 (c) be display general figure play display variable condition key diagram.
Figure 57 (a) is that the general figure of display notification display of playing stops and general pattern drawing outcomes is the key diagram of the situation of not prizing, Figure 57 (b) is that the general figure of display notification display of playing stops and general pattern drawing outcomes is the key diagram of the situation of prizing, Figure 57 (c) be the general figure of display play display stop and to retain during relevant special pattern is drawn a lottery the key diagram reporting the state winning the first prize in lottery prize-winning reliability.
Figure 58 (a) is the key diagram that display is about to the state being transferred to special play display mode, Figure 58 (b) is display changes the state of display game display pattern key diagram with special play display mode, and Figure 58 (c) is that display stops showing the key diagram to the state of the game display pattern of not prizing relevant with special play display mode.
Figure 59 (a) is that display is with the key diagram of the situation of special play display mode change display game display pattern, Figure 59 (b) is the key diagram that the situation that state is set up with special play display mode is arrived in display, and Figure 59 (c) is that display stops showing the key diagram to the situation winning the first prize in lottery relevant game display pattern with special play display mode.
Figure 60 shows the flow chart that the timer implemented by game display and control substrate in example 2 inserts process.
Figure 61 is the flow chart showing the special figure encumbrance add operation process implemented by game display and control substrate in example 2.
Figure 62 shows the drawing lottery game implemented by game display and control substrate in example 2 to show the flow chart ended process.
Figure 63 shows in example 2 by the flow chart winning the first prize in lottery reliability game display determination processing of game display and control substrate enforcement.
Figure 64 is the flow chart showing display beginning determination processing of being played by the general figure of game display and control substrate enforcement in example 2.
Symbol description
1 game machine 2 gameboard
2A game area 3 operating grip
3a launches knob 3b tactile sensor
3c launches by solenoid 5 framework
6 the 1st starting port 6a the 1st starting port detecting sensors
7 the 2nd starting port 7a the 2nd starting port detecting sensors
8 the 1st big prizes mouth 8a the 1st big prizes mouth detecting sensors
9 the 1st enter reward enters reward by mouth detecting sensor by mouth 9a the 1st
10 the 2nd enter reward by mouth
10a the 2nd enters reward by mouth detecting sensor
11a is common enters to appreciate mouth detecting sensor 12 outlet
13 image output devices 14 the 1st game display ornament device
15 the 2nd game display ornament device 5a movable parts
16 game display lighting device 16a lamps
17 audio output devices 18 are played the Show Button device
19 the 1st special pattern display unit
20 the 2nd special pattern display unit
21 general pattern display unit
22 the 1st special pattern encumbrance display unit
23 the 2nd special pattern encumbrance display unit
24 general pattern encumbrance display unit
31a compensates ball count switch 31b and compensates drive division
70 the 2nd starting port control device 70c the 2nd starting port switch solenoids
80 big prizes mouth control device 80c big prizes mouth switch solenoids
100 control device 101 main control substrates
The main ROM of 101a host CPU 101b
The main RAM 102 of 101c plays display and control substrate
102a secondary CPU 102b secondary ROM
102c secondary RAM 103 compensates and controls substrate
103a compensates CPU 103b and compensates ROM
103c compensates RAM 104 lamp and controls substrate
104a lamp CPU 104b lamp ROM
104c lamp RAM 105 image control substrate
The comprehensive CPU of 105A Synthesis Department 105Aa
The comprehensive RAM of 105Ab comprehensive ROM 105Ac
105B image production part 105Ba GPU
105Bb image ROM 105Bc VRAM
105C audio frequency generating unit 105Ca SDP
105Cb audio frequency ROM 105Cc audio frequency RAM
106 emission control substrate 107 power supply boards
108 game information output terminal boards 109 compensate information output daughter board
700 game information display unit 800 game ball lend device
Detailed description of the invention
Below, embodiments of the invention are illustrated with reference to accompanying drawing.
Game machine 1, possesses gameboard 2, and the central portion of this gameboard 2 is provided with the image output device 13 be made up of liquid crystal indicator etc. embeds in framework 5 and the central ornament of integration.With the framework 5 forming central ornament around adjacent gameboard 2 is formed with game area 2A.In addition, game machine 1 possesses the game ball trigger mechanism for launching game ball, and game ball trigger mechanism has the operating grip 3 that can configure to turn.Player is once touching operating grip 3, then the tactile sensor 3b in operating grip 3 detects operating grip 3 and contacts with player, then transmits touch signal to emission control substrate 106 (with reference to Fig. 2).
Emission control substrate 106, once the touch signal receiving from tactile sensor 3b, then allows to be energized to transmitting solenoid 3c.In addition, once change the anglec of rotation of operating grip 3, then the gear be connected with operating grip 3 rotates, and the knob 3a of the transmitting knob be simultaneously connected with gear rotates.The voltage corresponding with the detection angles of the knob 3a of this transmitting knob, will be applied in transmitting solenoid 3c.In addition, game ball trigger mechanism of the present invention is formed according to operating grip 3, the knob 3a, the tactile sensor 3b that launch knob and transmitting solenoid 3c.
In addition, voltage is once be applied on transmitting solenoid 3c, then transmitting solenoid 3c will according to applying voltage and action, launch game ball by with the intensity (hreinafter referred to as " game ball emissive porwer ") corresponding with the rotating angle (launching the anglec of rotation of the knob 3a of knob) of operating grip 3 simultaneously.By the game ball that effective (with the game ball emissive porwer specified normally) is launched, rise between slide rail 4a, 4b, then in game area 2A, fall (flowing down).Now, game ball unpredictably falls by colliding multiple nail of being arranged in game area 2A or windmill.
In game area 2A, be provided with and multiplely commonly enter to appreciate mouth 11.Commonly enter to appreciate in mouth 11 at each, be provided with and commonly enter to appreciate mouth detecting sensor 11a, and this commonly enters to appreciate mouth detecting sensor 11a once detect that game ball enters, then compensate the reward ball (such as 10 game ball) of regulation.
In addition, in game area 2A, game ball by ground be provided with the 1st enter reward by mouth 9, the 2nd enter reward by mouth 10.The 1st enter reward by mouth 9, be provided with detect game ball pass through the 1st enter reward by mouth detecting sensor 9a, the 2nd enter reward by mouth 10, be provided with detect game ball pass through the 2nd enter reward by mouth detecting sensor 10a.Above by mouth detecting sensor 9a, 10a once detect that game ball is passed through, then carry out the prize drawing of following general pattern.
In addition, in the bottom of game area 2A and the below of image output device 13, constant and the 1st starting port 6 that can often score is provided with.On the 1st starting port 6, be provided with the 1st starting port detecting sensor 6a detecting game ball and enter, and this detecting sensor 6a is once detect that game ball enters, then carry out the prize drawing of following 1st special pattern.In addition, when the 1st starting port detecting sensor 6a has detected that game ball enters, also compensate the reward ball (such as 3 game ball) of regulation.
In addition, in the below of the 1st starting port 6, be provided with by the 1st enter reward by mouth 9 and the 2nd enter reward form a series of the 2nd starting port 7 entering to appreciate route by mouth 10.2nd starting port 7 is variable, that is, can switch to the state that can enter reward and the state that can not enter reward by the 2nd starting port control device 70.2nd starting port control device 70, possess movable plate 70b, and movable plate 70b only carries out action when rated condition is set up.That is, usually (rated condition set up beyond), (not operating) the movable plate 70b being in halted state cuts off and enters to appreciate route towards the 2nd starting port 7, and the 2nd starting port is controlled so as to the state that can not enter reward.On the other hand, once rated condition is set up, then movable plate 70b starts action, thus is formed to enter to appreciate route towards the 2nd starting port 7, makes the 2nd starting port 7 enter the state that can enter reward.In addition, said rated condition here, refers to and to prize in the prize drawing of above-mentioned general pattern.On the 2nd starting port 7, be provided with the 2nd starting port detecting sensor 7a detecting game ball and enter equally, and this detecting sensor 7a is once detect that game ball enters, then carry out the prize drawing of the 2nd special pattern.In addition, when detecting sensor 7a has detected that game ball enters, also compensate the reward ball (such as 3 game ball) of regulation.
As shown in Figure 1, enter the below of reward by mouth 10 the 2nd, be provided with big prizes mouth 8.Big prizes mouth 8 is variable, that is, can switch to the state that can enter reward and the state that can not enter reward by big prizes mouth control device 80.Big prizes mouth control device 80, possess revolving door 80b, and revolving door 80b only carries out action when rated condition is set up.That is, usually (rated condition set up beyond), (not operating) revolving door 80b being in halted state cuts off and enters to appreciate route towards big prizes mouth 8, and big prizes mouth 8 is controlled so as to the state that can not enter reward.On the other hand, once rated condition is set up, then revolving door 80b starts action, thus is formed to enter to appreciate route towards big prizes mouth 8, makes big prizes mouth 8 enter the state that can enter reward.In addition, said rated condition here, refer to the prize drawing of above-mentioned 1st special pattern and the 2nd special pattern prize drawing (following, when both prize drawings of the prize drawing of finger the 1st special pattern and the 2nd special pattern, be referred to as merely " prize drawing of special pattern ") in, middle special award.In big prizes mouth 8, be provided with big prizes mouth detecting sensor 8a, and when this big prizes mouth detecting sensor 8a has detected that game ball enters, compensate the reward ball (such as 15 game ball) preset.
At the foot of above-mentioned game area 2A, be provided with outlet 12, it does not enter the 1st starting port 6, the 2nd starting port 7, big prizes mouth 8 and the common game ball entering to appreciate any one mouthful in mouth 11 for spuing.
In above-mentioned gameboard 2, be provided with the game display device carrying out various game displays.Specifically, except above-mentioned image output device 13, be also provided with the 1st game display ornament device the 14 and the 2nd game display ornament device 15.1st game display ornament device 14, be configured in the front of image output device 13, it possesses movable shading member 14a, 14b of imitating sliding door.Shading member 14a and shading member 14b, under normal circumstances in the plane parallel with the display part of image output device 13, is separated in the horizontal direction and configures.That is, shading member 14a is configured in the left side, the back side of gameboard 2, and shading member 14b is configured in the right side, the back side 14 of gameboard 2.Once rated condition is set up, then the drive division be connected with shading member 14a, shading member 14b drives, any one or two the beginning actions in shading member 14a, shading member 14b.Such as, shading member 14a and shading member 14b slides (translatory movement) until contact with each other to direction close to each other.Its result, sliding door is in the state of doubtful closedown, and image output device 13 then covers completely.In addition, once in this state through stipulated time (such as 3 seconds), then shading member 14a, 14b moves and turns back to original (common) position.
On the other hand, the 2nd game display ornament device 15, imitating the mankind, it is arranged in the framework 5 of the close right-hand member of image output device 13.2nd game display ornament device 15, possesses the movable part 15a of the hand imitating the string holding a string ball.If defined terms is set up, then the drive division be connected with movable part 15a drives, and movable part 15a starts action.
In addition, in top and the bottom of gameboard 2, be provided with the game display lighting device 16 possessing multiple movable lamp 16a.By changing direction of illumination and the glow color of each lamp 16a, carry out the game display of various illumination.In addition, outside the horizontal direction of the game display set by the top of gameboard 2 with lighting device 16, the audio output device 17 be made up of loudspeaker is provided with, and by exporting music or audio frequency carries out various audio games display.
Game display device, performs various game display according to the carrying out (state) of game.Such as, game display device effectively enters the 1st starting port 6 or the 2nd starting port 7 based on game ball, the prize drawing of corresponding special pattern and the drawing lottery game display carried out.In the drawing lottery game display implemented by image output device 13, substantially, first the decorative pattern carrying out forming game display pattern changes the change display of the game display pattern of stipulated time in a prescribed manner, then, game display pattern stops, and then carries out the stopping display meaning the game display pattern that the display of this drawing lottery game terminates.
In addition, when display pattern of playing is made up of multiple decorative pattern, whole decorative pattern is stopped display, is called the stopping display of game display pattern.Such as, in the left field of picture such as image output device 13 grade, middle section and right side area, carry out the change display of decorative pattern and the stopping display of decorative pattern.In this case, the arrangement being configured in the decorative pattern on the active line of regulation at the end of the stopping display of whole decorative pattern can be corresponding with the drawing outcomes of this special pattern.But, the prize drawing of corresponding special pattern is carried out by drawing lottery game display, but after all to special pattern prize drawing " game display ", therefore, the arrangement of decorative pattern on active line when stopping display game display pattern, may not represent the drawing outcomes (stopping the special pattern of display) of this special pattern.As mentioned above, when decorative pattern is presented at left field, middle section and right side area, the decorative pattern being presented at left field is called left pattern, the decorative pattern being presented at right side area is called right pattern, the decorative pattern being presented at middle section is called center pattern.
In the change display of each decorative pattern, to carrying out the stipulated time stopping display from this change display, multiple decorative pattern is longitudinally (such as, from top to bottom) mobile (rolling) regularly successively.According to this scrolling display, bring player just like carry out the impression of drawing a lottery.
The change display mode of game display pattern is various, such as, has decorative pattern finally slowly to slow down until situation about stopping and the situation of not slowing down and stopping suddenly with high-speed mobile at first.In addition, such as, have, the mode stopped according to the order of left pattern, right pattern, center pattern; Left pattern and right pattern stop simultaneously, the mode that last center pattern stops; And the mode that 3 game display patterns stop simultaneously.In addition, once enter the inherent holding state (so-called wait guest state) of the special pattern prize drawing not carrying out specified time limit, then demonstration game display is carried out.
In addition, game machine 1, as the input unit improving game display interest, possesses game the Show Button device 18.Game the Show Button device 18, the game the Show Button sense switch 18a that there is game the Show Button 18b and be connected with game the Show Button 18b.Game the Show Button 18b can be arranged in dish pressing operation.Game the Show Button sense switch 18a is once the operation of game the Show Button 18b be detected, then game the Show Button operation detection signal is sent to following game display and control substrate 102, and performs special game display (game the Show Button game display) according to this operation.The operation of game the Show Button 18b, not effective all the time, but only effective within specified time limit.Such as, during playing, show game the Show Button 18b in image output device 13 while, when showing the prompting of urging game the Show Button 18b operation, its operation is just effective.
In addition, in the below of game area 2A, be provided with the pattern display device be made up of the 1st special pattern display unit 19 and the 2nd special pattern display unit 20, general pattern display unit 21, the encumbrance display unit be made up of the 1st special pattern encumbrance display unit the 22, the 2nd special pattern encumbrance display unit 23 and general pattern encumbrance display unit 24.
1st special pattern display unit 19 is the variable display means of the drawing outcomes entering display the 1st special pattern that the 1st starting port 6 carries out for condition with game ball, and the 2nd special pattern display unit 20 is the variable display means of the drawing outcomes entering display the 2nd special pattern that the 2nd starting port 7 carries out for condition with game ball.The drawing outcomes of each special pattern is all set with special pattern, and once carry out the prize drawing of special pattern, then corresponding with this drawing outcomes special pattern will be presented at special pattern display unit 19,20 with halted state.That is, the stopping display of the special pattern carried out in special pattern display unit 19,20, reports the drawing outcomes of this special pattern.
Special pattern display unit 19,20, such as, possesses multiple LED respectively, and when winning the first prize in lottery with win the first prize in lottery corresponding specific LED bright light, when not prizing with corresponding specific LED bright light of not prizing.Like this, the LED bright light had by special pattern display unit 19,20 and word, figure and the style etc. that show form special pattern.As mentioned above, before special pattern stops, the stipulated time must be changed.That is, relative to the prize drawing of 1 special pattern, carry out special pattern display, and in 1 special pattern display, carry out the change display of special pattern and the stopping display of special pattern.
General pattern display unit 21 enters reward with game ball by the 1st to enter reward by mouth 10 for condition and the variable display means of display general pattern drawing outcomes of carrying out by mouth 9 or the 2nd.In general pattern drawing outcomes, be set with general pattern, and once carry out the prize drawing of general pattern, then corresponding with this drawing outcomes general pattern will be presented in general pattern display unit 21 with halted state.That is, the stopping display of the general pattern of carrying out in general pattern display unit 21, reports the drawing outcomes of this general pattern.
General pattern display unit 21, such as, possesses multiple LED, and when prizing with corresponding specific LED bright light of prizing, and when not prizing with corresponding specific LED bright light of not prizing.Like this, the LED bright light had by general pattern the display unit 21 and word, figure and the style that show etc. form general pattern, but before this general pattern stops, must the stipulated time be changed.That is, relative to the prize drawing of 1 general pattern, carry out general pattern display, and in 1 general pattern display, carry out the change display of general pattern and the stopping display of general pattern.
But, during the change display of special pattern or during the special play of big prizes mouth control device 80 action, even if there is game ball to enter starting port 6,7, also and non-immediate carry out the change display of special pattern and report the drawing outcomes of special pattern.In this case, change display (the decisive notification of special pattern drawing outcomes) of special pattern is retained under certain condition.As certain condition, the number of change display that can retain special pattern sets higher limit.In the present embodiment, its higher limit is set as " 4 " each starting port 6,7.That is, for each starting port 6,7, change display right, that is, the prize drawing right of 4 special patterns of 4 special patterns can be retained at most.In addition, 1st special pattern encumbrance display unit 22 is corresponding with the 1st starting port 6,2nd special pattern encumbrance display unit 23 is corresponding with the 2nd starting port 7, and current encumbrance (U1, U2) is presented in each display unit 22,23 in a prescribed manner.Change for general pattern shows too, and upper limit encumbrance is set as 4, and its encumbrance is presented in general pattern encumbrance display unit 24.
In addition, at the back side of gameboard 2, be provided with the base board unit comprising main control substrate 101, game display and control substrate 102, compensation control substrate 103 etc.In addition, in the rear side of gameboard 2, be provided with power supply board 107, and in power supply board 107, be provided with the attaching plug 50 for powering to game machine 1 and not shown power switch.
Below, use Fig. 2 to illustrate and control the control device 100 carried out of playing.In the present embodiment, control device 100, by main control substrate 101, game display and control substrate 102, compensation controls substrate 103, lamp control substrate 104, image control substrate 105, emission control substrate 106 and power supply board 107 formed.
(internal structure of control device)
Main control substrate 101 controls the elemental motion of game.This main control substrate 101, possesses host CPU 101a, main ROM 101b, main RAM 101c.Host CPU 101a, based on the input signal from each detecting sensor and timer, read the program be stored in main ROM 101b to go forward side by side row operation process, directly control each device and display unit simultaneously, or transmit according to the result of calculation process the order specified to other substrates.Main RAM 101c, plays a role as the datamation region of host CPU 101a when carrying out calculation process.
At the input of above-mentioned main control substrate 101, be connected with the 1st starting port detecting sensor 6a, the 2nd starting port detecting sensor 7a, big prizes mouth detecting sensor 8a, the 1st enter reward and enter reward by mouth detecting sensor 10a and commonly enter to appreciate mouth detecting sensor 11a by mouth detecting sensor 9a, the 2nd, and by input port (not shown), the detection signal corresponding with each sensor is inputed to main control substrate 101.
At the output of main control substrate 101, be connected with the big prizes mouth switch solenoid 80c of the switch gate 80b action making the 2nd starting port switch solenoid 70c of the movable plate 70b action of the 2nd starting port control device 70 and make big prizes mouth control device 80, and export each solenoidal signal of control by output port (not shown).In addition, at the output of main control substrate 101, also be connected with the 1st special pattern display unit 19, the 2nd special pattern display unit 20, general pattern display unit 21, the 1st special pattern encumbrance display unit the 22, the 2nd special pattern encumbrance display unit 23 and general pattern encumbrance display unit 24, and exported the signal controlling each display unit by output port (not shown).
In addition, at the output of main control substrate 101, be connected with game information output terminal board 108, its information (hreinafter referred to as game information) of pertinent regulations being played by output port (not shown) is exported as switched external signal.In game information output terminal board 108, be connected with the special-purpose computer in game information display unit 700 and game shop, and the game information of afore mentioned rules (external signal) will be sent to game information display unit 700 and special-purpose computer from game information output terminal board 108.By exporting the game information that (display) specifies in game information display unit 700, be provided for the judgement material of the game machine (platform) selected set by game shop to player.On the other hand, the game information of regulation is by the display unit by being connected with special-purpose computer and printer output (show and print), and the working order of each game machine can be grasped in shop of therefore playing.
In addition, in the present embodiment, game information output terminal board 108 is connected with game information display unit 700, game information display unit 700 is connected with special-purpose computer, but connected mode is not limited in this, also can adopt the mode that game information output terminal board 108 is connected with special-purpose computer, special-purpose computer is connected with game information display unit 700, the mode that game information output terminal board 108 is directly connected with game information display unit 700 and special-purpose computer can also be adopted.
Game display and control substrate 102, during major control game and the various game of standby period show.This game display and control substrate 102, possesses secondary CPU 102a, secondary ROM 102b, secondary RAM 102c, and can be connected with main control substrate 101 communicatedly to the single direction of game display and control substrate 102 from this main control substrate 101.In addition, at the input of display and control substrate 102 of playing, be connected with game the Show Button sense switch 18a, and input to game display and control substrate 102 game the Show Button operation detection signal that game the Show Button 18b operation is carried out in display.
Secondary CPU 102a, based on the order transmitted from main control substrate 101 or the input signal from above-mentioned game the Show Button sense switch 18a and timer, read the program be stored in secondary ROM 102b to go forward side by side row operation process, simultaneously based on this process, transfer commands to lamp and control substrate 104 or image control substrate 105.Secondary RAM 102c, plays a role as the datamation region of secondary CPU 102a when carrying out calculation process.
Compensate and control substrate 103, the compensation of the emission control and game ball of carrying out game ball controls.This compensation controls substrate 103, possesses to compensate CPU 103a, compensate ROM 103b, compensate RAM 103c, and two-wayly can be connected with main control substrate 101 and emission control substrate 106 communicatedly.
Compensating the input of CPU 103a, be connected with the compensation ball count switch 31a whether detection compensates game ball, and based on above-mentioned compensation ball detection signal and the input signal carrying out self-timer, read and be stored in the program compensated in ROM 103b and go forward side by side row operation process, simultaneously based on this process, the data of correspondence are sent to main control substrate 101.
Control the output of substrate 103 compensating, be connected with for from the compensation drive division 31b stockpiling groove 30 and to compensate to player the compensation device 31 of specified quantity game ball.Compensation CPU 103a, requires signal based on the reward ball transmitted from main control substrate 101, while going forward side by side row operation process from compensation ROM 103b reading regulated procedure, is compensated the game ball of regulation by control compensation device 31 to player.Now, compensating RAM 103c, playing a role as the compensation datamation region of CPU 103a when carrying out calculation process.
In addition, compensate CPU 103a and confirm that game ball is lent device 800 and whether controlled substrate 103 with compensation and be connected, if be connected with game ball to lend device 800, then transmit the emission control data allowing transmitting game ball to emission control substrate 106.
Emission control substrate 106, once control substrate 103 from compensation to receive emission control data, then allows to launch game ball.In addition, read from tactile sensor 3b touch signal and carry out the input signal of spontaneous emission knob 3a, energising controls transmitting solenoid 3c, and makes it launch game ball.In the present embodiment, launch the rotary speed with solenoid 3c, with reference to the frequency based on the output computation of Period of the crystal oscillator be arranged in emission control substrate 106, be set as about 99.9 (beat/min).Accordingly, transmitting solenoid often rotates 1 time and launches 1 game ball, so the game ball number launched in 1 minute is about 99.9 (individual/point).
Lamp controls substrate 104, identical with each substrate above-mentioned, possess lamp CPU 104a, lamp ROM104b, lamp RAM 104c, and bright light controls the game display lighting device 16 be arranged in gameboard 2, or drived control is implemented to the motor of the direction of illumination for changing game display lighting device 16.In addition, be energized the drive divisions such as the solenoid controlling to make the 1st game display ornament device the 14 and the 2nd game display ornament device 15 action and motor.This lamp controls substrate 104, is connected with game display and control substrate 102, and based on the game display and control order transmitted by game display and control substrate 102, carries out above-mentioned various control.
Image control substrate 105, at least has the Synthesis Department 105A of the image production part 105B of the description data relevant to the image such as animation and rest image being created in image output device 13 display, the audio frequency generating unit 105C generating the voice data of being correlated with audio frequency exported from audio output device 17, Comprehensive Control image production part 105B and audio frequency generating unit 105C.
The Synthesis Department 105A of image control substrate 105, receive the game display transmitted from game display and control substrate 102 and determine order, and the comprehensive CPU 105Aa of Synthesis Department 105A controls the image shown on image output device 13 and the audio frequency exported from audio output device 17.Comprehensive CPU105Aa, is connected with the program ROM 105Ab storing the control program performing comprehensive CPU 105Aa, reads the control program that comprehensive CPU 105Aa carries out needed for action.
GPU 105Ba generates the picture signal corresponding with the image be finally presented on image output device 13, and is sent to the drive circuit of image output device 13.On the other hand, SDP 105Ca generates the audio signal corresponding with the audio frequency finally exported from audio output device 17, and is sent to the drive circuit of audio output device 17.
In GPU 105Ba, be connected with and store the control program of execution GPU 105Ba and the image ROM 105Bb of view data, and reading GPU 105Ba carries out the control program needed for action.In image ROM 105Bb, to be also previously stored with on image output device 13 image of display, such as decorative pattern and form the view data relevant to background image such as the scenery of decorative pattern background, role and project.In addition, GPU 105Ba, while write is stored in the view data in image ROM 105Bb in advance, is also connected with the VRAM 105Bc storing institute's image data generating.
In addition, GPU 105Ba performs the various image procossing such as background image Graphics Processing, decorative pattern Graphics Processing, character image Graphics Processing for image output device 13, but background image, decorative pattern image and character image overlap is presented in the display frame of image output device 13.That is, decorative pattern image and character image are shown as more forward than background image.Now, if background image and pattern image are overlapping on same position, then by referring to the Z value of the Z-buffer of each view data calculated according to well-known efficient rendering algorithm such as Z-buffer algorithms, preferentially pattern image is stored into VRAM 105Bc.
On the other hand, in SDP 105Ca, be connected with equally and store the control program of execution SDP 105Ca and the audio frequency ROM 105Cb of voice data, and reading SDP 105Ca carries out the control program needed for action.In SDP 105Ca, be also previously stored with the voice data relevant to audio frequency exported from audio output device 17.In addition, SDP 105Ca also with store generate voice data audio frequency RAM 105Cc be connected.
Game information output terminal board 108 is the interposers for passing on the external signal generated in main control substrate 101 to the game special-purpose computer in shop and game information display unit 700.In the present embodiment, game information output terminal board 108, is only directly connected with game information display unit 700 at output, and is connected on special-purpose computer by game information display unit 700.Game information output terminal board 108, is connected with main control substrate 101 wiring, and is provided with for carrying out with the special-purpose computer etc. in game shop the connector that is connected.
In addition, in the present embodiment, game information output terminal board 108 is connected with special-purpose computer by game information display unit 700, but also can be configured to, and is connected to game information display unit 700 and special-purpose computer from game information output terminal board 108.In addition, can also be configured to, game information output terminal board 108 is connected in game information display unit 700 by special-purpose computer.
Compensating information output daughter board 109, is that the reward ball compensating number for exporting the display reward ball controlling to generate in substrate 103 in compensation to special-purpose computer requires signal and show the ball of borrowing borrowing ball to compensate number to require the interposer of signal.In the present embodiment, compensate information output daughter board 109 to be also connected on special-purpose computer by game information display unit 700.Compensating information output daughter board 109, controls substrate 103 wiring with compensation and be connected, being wherein also provided with for carrying out with the special-purpose computer etc. in the shop of game the connector that is connected.In addition, in the present embodiment, compensate information output daughter board 109, be connected on special-purpose computer by game information display unit 700, but also can be configured to, be connected to game information display unit 700 and special-purpose computer from compensation information output daughter board 109.In addition, can also be configured to, compensate information output daughter board 109 and be connected in game information display unit 700 by special-purpose computer.
Power supply board 107, possesses the stand-by power supply (not shown) be made up of capacitor, and monitoring is supplied to the supply voltage of game machine, when supply voltage drops to below setting, exports outage detection signal to main control substrate 101.More particularly, if outage detection signal is high level, then enter can operating state for host CPU 101a; If outage detection signal is low level, then host CPU 101a enters action halted state.Stand-by power supply is not limited only to capacitor, such as, also can be battery, can also make electricity container and battery simultaneously.
Below, a part for the table be stored in main ROM 101b is described with reference to Fig. 3 ~ Fig. 8.
Fig. 3 (a-1) (a-2) is the key diagram that display wins the first prize in lottery one of decision table example.Can what is called wins the first prize in lottery judgement, and what obtain when referring to and enter starting port 6,7 based on game ball wins the first prize in lottery judgement random number, at least determine obtain the right performing special play.Fig. 3 (a-1) is the table (in the drawings as the 1st special pattern with winning the first prize in lottery decision table) judging to win the first prize in lottery time institute's reference in the prize drawing entering the 1st special pattern that the 1st starting port 6 carries out for opportunity with game ball.On the other hand, Fig. 3 (a-2) is the table (in the drawings as the 2nd special pattern with winning the first prize in lottery decision table) judging to win the first prize in lottery time institute's reference in the prize drawing entering the 2nd special pattern that the 2nd starting port 7 carries out for opportunity with game ball.
Be no matter anyly win the first prize in lottery decision table, the decision table (high probability is with winning the first prize in lottery decision table) that wins the first prize in lottery that decision table (low probability is with winning the first prize in lottery decision table) and the winning probability that wins the first prize in lottery be in the reference of relatively high (being set to higher than general value) state time institute that wins the first prize in lottery being in the reference of relatively low (being set to general value) state time institute by the following winning probability won the first prize in lottery formed.By winning the first prize in lottery judgement random number by obtained and win the first prize in lottery decision table and contrast, determine in " winning the first prize in lottery ", " medium and small coloured silk " or " not prizing " any one.
Win the first prize in lottery in decision table at each, corresponding stored and is won the first prize in lottery decision content and result of determination very clearly.That is, by winning the first prize in lottery judgement random number by obtained and win the first prize in lottery decision table and contrast, determine in " winning the first prize in lottery ", " medium and small coloured silk " or " not prizing " any one.Except " not prizing ", that is, once get the winning number in a bond as " winning the first prize in lottery " or " medium and small coloured silk ", then perform the special play that big prizes mouth 8 is opened.
When winning the first prize in lottery result of determination for " not prizing ", further, the decision table that arrives at based on Fig. 3 (b) carries out arriving at judgement.Arriving in decision table, corresponding stored and is won the first prize in lottery decision content and show with or without arriving at game very clearly.By arriving at judgement random number by obtained and arrive at decision table and contrast, determine whether carry out arriving at game display.Arrive at the result of judgement, once prize-winning is for arriving at (be judged as and arrived at game display), then during the display of this drawing lottery game, carries out improving the arrive at game of player to the expectation sense won the first prize in lottery show.
As the mode arriving at game display, such as have, during the change display of game display pattern, decorative pattern is stopped in 2 regions in the left field of image output device 13, middle section and right side area, and in remaining 1 region, if the decorative pattern specified on the active line of regulation stops, then there is to show the mode of the state (so-called " arriving at state ") of getting the winning number in a bond as the decorative pattern won the first prize in lottery arranges.If win the first prize in lottery the result that judges as " not prizing ", even if then enter game display property particular state being called this and arriving at state, also can not change the result of determination won the first prize in lottery is " not prizing ".But, in the main drawing lottery game display frequently carried out in image output device 13 grade, show in the arrangement of 3 decorative patterns won the first prize in lottery and occurred 2 decorative patterns, until in way, display and " winning the first prize in lottery " are got the winning number in a bond identical situation, thus the expectation sense that player wins the first prize in lottery prize-winning can be evoked.
In addition, arrive at state arrive at game display in exist, after this type of arrives at state establishment, other special game display need not be carried out, and stop not showing the decorative pattern won the first prize in lottery on active line as last game display pattern, then terminate the situation of this drawing lottery game display, or, after arriving at state and setting up, to the situation that development game display (so-called " super arrive at game display ") launches.In addition, arriving in game display, state may not be arrived at.Even if that is, also exist do not arrive at state, also can evoke player to win the first prize in lottery prize-winning expectation sense arrive at game display.
Fig. 4 (a) ~ Fig. 4 (c) is the key diagram of one of display special pattern decision table example.Special pattern decision table refers to, based on obtained special pattern judgement random number, determine in special pattern display unit 19,20, stop the mode of the special pattern shown (kind of special pattern: stop pattern data special play display pattern specified command).Special pattern judgement is shown, and is following several according to the result of determination won the first prize in lottery (win the first prize in lottery, medium and small coloured silk and do not prize) style.Namely, Fig. 4 (a) is the table of institute's reference in the result of determination that this wins the first prize in lottery is for special pattern judgement time " winning the first prize in lottery ", Fig. 4 (b) is the table of institute's reference in the result of determination that this wins the first prize in lottery is for special pattern judgement time " medium and small coloured silk ", and Fig. 4 (c) is the table of institute's reference in the result of determination that this wins the first prize in lottery is for special pattern judgement time " not prizing ".
In addition, above-mentioned each table also according to become this special pattern prize drawing opportunity starting port kind and classify.When the result of determination that this wins the first prize in lottery is not for " prizing ", special pattern decision table is also classified according to or without arriving at game display.In each special pattern decision table, corresponding stored the kind of special pattern decision content and special pattern very clearly.As the identifying information of special pattern kind, be set with special figure and stop pattern data and game display pattern specified command.That is, stop pattern data, used in the process of main control substrate 101, and display pattern specified command of playing is transferred into game display and control substrate 102, and be used in the process of game display and control substrate 102.
Fig. 5 (a) ~ Fig. 5 (c) is the key diagram winning the first prize in lottery one of game big prizes mouth switch control rule table example that display forms special play.Fig. 5 (a) is at the table forming institute's reference in the game of prizing for a long time winning the first prize in lottery game, Fig. 5 (b) to prize the table of institute's reference in 1 game forming the short time winning the first prize in lottery game, and Fig. 5 (c) to prize the table of institute's reference in 2 game forming the short time winning the first prize in lottery game.
Above-mentioned table and the kind won the first prize in lottery, that is, the kind (stopping pattern data) of special pattern is associated.That is, during underway first prize in a lottery game, the kind based on special pattern is selected use any table actually.In each table, the condition of the switch of big prizes mouth 8 when storing for controlling to win the first prize in lottery game.As the condition of the switch for controlling big prizes mouth 8, namely action (unlatching of the big prizes mouth 8) numbering being set with big prizes mouth control device in numbering i.e. one innings of game number (R) of one innings of game, the game of each office opens numbering (K) and shut-in time opening time (actuation time not operating time).
Fig. 5 (d) is the key diagram that display wins the first prize in lottery one of game control table example.This table is also identical with big prizes mouth switch control rule table, is associated with the kind of special pattern.In each table, store the condition for controlling to win the first prize in lottery game.As for controlling the condition winning the first prize in lottery game, being set with and starting to being the time started during the first time unlatching carrying out big prizes mouth 8 and terminating during last being opened into wins the first prize in lottery game over to be the end time from big prizes mouth 8 from winning the first prize in lottery game.
Fig. 6 (a), Fig. 6 (b) are the key diagrams that display forms one of medium and small color game big prizes mouth switch control rule table of special play example.The kind of this table and medium and small coloured silk, that is, the kind (stopping pattern data) of special pattern is associated.In the table, the condition of the switch for controlling the big prizes mouth 8 when medium and small coloured silk is played is stored.As the condition for controlling medium and small coloured silk game, be set with action (unlatching of big prizes mouth) numbering and shut-in time opening time (actuation time each not operating time) of big prizes mouth control device.
Fig. 6 (c) is the key diagram of one of display medium and small coloured silk game control table example.This table is also identical with big prizes mouth switch control rule table, is associated with the kind of special pattern.In each table, store the condition for controlling medium and small coloured silk game.As for controlling the condition winning the first prize in lottery game, be set with from during medium and small coloured silk game starts to open to the first time of carrying out big prizes mouth 8 be the time started and from big prizes mouth 8 terminate last being opened into terminate medium and small color play during be the end time.
Fig. 7 (a) is the key diagram of one of comparable data decision table being presented at reference when determining game conditions data and period particular data example.So-called game conditions data refer to, when winning the first prize in lottery prize-winning, win the first prize in lottery after game the corresponding identifying information of the game conditions state that resets (change) with this.During what is called, particular data refers to, and to win the first prize in lottery and medium and small coloured silk is set as identifying information corresponding between the given period of specified time limit for opportunity from after this special play.
No matter any data, the winning probability state won the first prize in lottery when all drawing a lottery with this special pattern and the drawing outcomes of this special pattern corresponding.Namely, this table is classified according to the state (low Probability State/high probability state) of the winning probability won the first prize in lottery, and in classified each table, very clearly corresponding stored the kind (stopping pattern data) of special pattern and game conditions data and period particular data.
Game conditions data, are made up of the data of 2 bytes.The high byte of game conditions data represents to win the first prize in lottery get the winning number in a bond and the winning probability state won the first prize in lottery that resets according to this.If it is " 01H ", then the winning probability won the first prize in lottery after this wins the first prize in lottery game is set to high probability state, if be " 00H ", then the winning probability won the first prize in lottery after this wins the first prize in lottery game is set to low Probability State.On the other hand, the low byte of game conditions data represents and wins the first prize in lottery to get the winning number in a bond and the starting port that resets easily enters to appreciate sexual state according to this.If be " 01H ", then after this wins the first prize in lottery game, starting port easily enters reward property and is set to easy state, if be " 00H ", then this win the first prize in lottery game afterwards starting port easily enter reward property and be set to difficult state.
Period particular data, be made up of the data of 1 byte, and the state winning the first prize in lottery winning probability when drawing a lottery with this special pattern and based on spy scheme to stop the special award kind of pattern data (win the first prize in lottery 1 ~ win the first prize in lottery 4, medium and small color 1, medium and small color 2, arrive at and not prizing, not prizing without arriving at) be associated.In addition, when the result that this special pattern is drawn a lottery is not for prizing, also with or without arriving at be associated.
Fig. 7 (b) is the key diagram of one of display game conditions decision table example.Game conditions judges to refer to, determines the state of the game conditions that (when winning the first prize in lottery game over process) resets when terminating to win the first prize in lottery game.As mentioned above, in the present embodiment, be set with as game conditions the winning probability game conditions that wins the first prize in lottery and starting port easily enters reward property.This table is very clearly with the state of game conditions data and each game conditions, namely, the ON/OFF of the mark (indicating when high probability mark and contracting) of its game conditions state of following display and the execution number of times (X, J) of special pattern display implemented according to this game conditions state are associated and store.That is, the execution number of times of this special pattern display means that special pattern is drawn a lottery, and in other words, means the stipulated number of the special pattern display of its result of notification.
Fig. 8 (a) ~ Fig. 8 (e) is presented at and controls to enter the 1st based on game ball and enter institute when reward enters the general pattern series of games of reward by mouth 10 by mouth 9 and the 2nd and use one of table routine.Fig. 8 (a) is the key diagram of display general pattern by one of decision table example of prizing.Judgement of prizing refers to, based on enter in game ball into reward by mouth 9,10 time the judgement random number of prizing that obtains, at least determine the process that can obtain the right performing auxiliary game.
The decision table of prizing (high probability decision table of prizing) that decision table of prizing easily enters the decision table of prizing (with decision table of prizing during non-contracting) that reward property is in state (usually) time institute's reference of relatively low (difficulty) and state (usually) the time institute's reference being in relatively high (easily) by following starting port formed.By obtained judgement random number of prizing is contrasted with decision table of prizing, determine in " prizing " or " not prizing " any one.Namely, prize in decision table at each, corresponding stored prize decision content and result of determination very clearly, and by winning the first prize in lottery judgement random number by obtained and win the first prize in lottery decision table and contrast, any one in decision " prizing " or " not prizing ".If got the winning number in a bond as " prizing ", then perform the auxiliary game of unlatching the 2nd starting port 7.
Fig. 8 (b) is the key diagram of one of display general pattern decision table example.So-called general pattern judges, refer to based on game ball enter into reward by mouth 9,10 time the general pattern judgement random number that obtains, to determine in general pattern display unit 21 stop the process of the general pattern mode (kind of general pattern: general figure stops pattern data common game display pattern specific data) shown.General pattern decision table, according to result of determination of prizing (prize and do not prize) by style.
In addition, in above-mentioned general pattern decision table, corresponding stored the kind of general pattern decision content and general pattern very clearly.As the identifying information of general pattern kind, be set with general figure and stop pattern data and common game display pattern specified command.That is, general figure stops pattern data, is used in the process of main control substrate 101, and common game display pattern specified command will be transferred into game display and control substrate 102, and is used in the process of game display and control substrate 102.
Fig. 8 (d) is the key diagram of one of display auxiliary game control table example.This table is also identical with the 2nd starting port switch control rule table, is associated with the kind of general pattern.In the table, the condition for controlling auxiliary game is stored.As the condition for controlling auxiliary game, being set with during opening to the first time of carrying out the 2nd starting port from auxiliary game is time started and to terminate during terminating auxiliary game from last unlatchings of the 2nd starting port be the end time.
Fig. 8 (e) is that display is prized with the key diagram of one of the 2nd starting port switch control rule table example.This table easily enters by starting port the 2nd starting port switch control rule table (with the 2nd starting port switch control rule table during contracting) that the 2nd starting port switch control rule table (with the 2nd starting port switch control rule table during non-contracting) of state time institute reference when reward property is in non-contracting and starting port easily enter state time institute reference when reward property is in contracting and formed.State the 2nd starting port switch control rule table during non-contracting, further, also classifies according to the kind of general pattern.Above-mentioned table and the kind of prizing, that is, the kind (general figure stops pattern data) of general pattern is associated.That is, when carrying out auxiliary game, the kind based on general pattern is selected to adopt any table actually.In each table, the condition of the 2nd starting port switch when storing for controlling auxiliary game.As the condition for controlling the 2nd starting port switch, be set with action (unlatching of big prizes mouth) order and the general electric-opening numbering (D) and each shut-in time opening time (actuation time not operating time) of the 2nd starting port control device.
(explanation of special play kind)
Below, special play is described.In the present embodiment, the special play of big prizes mouth control device 80 action (big prizes mouth 8 is opened), perform by when prize-winning is " winning the first prize in lottery ", and big prizes mouth 8 carry out switch " winning the first prize in lottery game " and, in prize-winning for performing time " medium and small coloured silk ", and " medium and small coloured silk game " that big prizes mouth 8 carries out switch formed.Win the first prize in lottery game, be mainly categorized as " game of prizing for a long time ", " short time prize 1 game ", " short time prize 2 game " according to the difference of the on-off mode of big prizes mouth 8.On the other hand, " medium and small coloured silk game " also the difference of the main on-off mode according to big prizes mouth 8 be categorized as " medium and small color 1 game ", " medium and small color 2 game ".
Winning the first prize in lottery in game, the number of times big prizes mouth that puts rules into practice opens one innings of game of more than 1 time.In the game of each office, be preset with the number of times (hreinafter referred to as maximum opening times) that can open and can open-interval summation (hreinafter referred to as the longest opening time).Why becoming the state of " can open ", is because can enter the game ball number limited (such as 9) of big prizes mouth 8 in 1 time one innings game.Therefore, even if big prizes mouth 8 does not open maximum opening times, sometimes also can close big prizes mouth 8, terminate the game of one office.In addition, even without through the longest opening time, sometimes also can close big prizes mouth 8, terminate the game of one office.In addition, the maximum opening times of big prizes mouth 8 and the longest opening time in each innings of game, can respectively win the first prize in lottery in game unified, also can disunity.
" game of prizing for a long time " is that one can obtain and appreciates ball in a large number, and be easy to increase the game ball number that player holds win the first prize in lottery game.In the present embodiment, in " game of prizing for a long time ", carry out 9 times one innings game altogether.In the present embodiment, the total opening time can opening big prizes mouth 8 in 1 time one innings game is set as 29.5 seconds (with reference to Fig. 5 (a)) without exception.
" short time prize 1 game ", what refer to the game ball number that the most difficult increase player in the present embodiment holds wins the first prize in lottery game.In " short time prize 1 game ", carry out 9 times one innings game altogether, and in 1 time one innings game the longest opening time be set as without exception 0.052 second (with reference to Fig. 5 (b)).On the other hand, " short time prize 2 game ", refer to the game ball number being substantially difficult to increase player and holding, but than the short time prize 1 game easy game ball is entered win the first prize in lottery game.Totally 9 times one innings game is carried out too in " short time prize 2 game ", but in one innings of game of 1 time ~ 8 times, the longest opening time is set as 0.052 second without exception, and in the 9th time one innings game, the longest opening time is set as 1.2 seconds (with reference to Fig. 5 (c)).
" medium and small coloured silk game ", refers to prize the mode switch big prizes mouth 8 of play identical or close with the short time, and very difficult or cannot by naked eyes and short time prize Game Zone other play.By producing, not knowing prized in the execution short time plays or performs medium and small coloured silk game, that is, do not know that having suffered the short time prizes or the ambiguous state of medium and small coloured silk, and can improve the interest to game.Medium and small color 1 game is corresponding with short time 2 game of prizing, medium and small color 2 play and short time 1 game of prizing corresponding.In addition, in the present embodiment, in medium and small color 1 game the on-off mode of big prizes mouth 8 and the on-off mode of big prizes mouth in 2 game of prizing in the short time and in medium and small color 2 game the on-off mode of big prizes mouth 8 all identical with the on-off mode of big prizes mouth in 1 game of prizing in the short time.
Be no matter in any medium and small coloured silk game, game ball once enter big prizes mouth 8, then play identical with winning the first prize in lottery, is compensated as reward ball the game ball specifying number (such as 15 game ball).In addition, in " medium and small coloured silk game ", be not called the concept of one innings of game, but play identical with winning the first prize in lottery, the game ball number that can enter to appreciate in this medium and small coloured silk game is restricted, and is set with maximum opening times and the longest opening time.That is, if having the game ball of regulation number (such as 9) to enter reward in whole medium and small coloured silk game, even if also terminate this game in the way of then underway little coloured silk game.
In addition, the execution number of times of one innings of game in " winning the first prize in lottery game " and " medium and small coloured silk game ", in one innings of game the on-off mode of the maximum opening times big prizes mouth such as long opening time of big prizes mouth, be not limited in the example in the present embodiment, but take the circumstances into consideration setting according to the kind of type and the specification of its type etc.
(explanation of game conditions)
Below, the game conditions about the prerequisite become when playing is explained.In the present embodiment, relative to the winning probability won the first prize in lottery, play under " low probability " state or " high probability " state; And relative to game ball reward property is easily entered to starting port, play under " during contracting " state or " during non-contracting " state.Initially (when switching on power) game conditions, be set to be " low probability " state and " during non-contracting " state, and in the present embodiment, will be that worst game conditions state is called " usual state " relative to each game conditions player.
In the present embodiment, " low probability " in the winning probability won the first prize in lottery, refer to and win the first prize in lottery in judgement what enter the 1st starting port 6 or the 2nd starting port 7 with game ball be condition and the special pattern prize drawing carried out, the winning probability won the first prize in lottery is set as player relatively disadvantageous 1/333.Here said " winning the first prize in lottery ", the right obtaining in the prize drawing won the first prize in lottery and perform " game of prizing for a long time " or " short time prize game " is referred to.In contrast, " high probability " refers to that the winning probability ratio " low probability " that wins the first prize in lottery is high, that is, be set as to player relatively favourable 1/36.Therefore, when the winning probability won the first prize in lottery is for " high probability ", win the first prize in lottery than easier time " low probability ", and winning the first prize in lottery in time per unit is got the winning number in a bond and may relatively be increased by number of times, therefore can be described as the state favourable to player.
So-called " during non-contracting ", refer to game ball enter reward by mouth 9,10 for condition and the change of the general pattern corresponding with the prize drawing of general pattern carried out show needed for time (following, referred to as general figure transformation period) be set to 29 seconds, further, get the winning number in a bond in the prize drawing of general pattern as actuation time (opening time of the 2nd starting port 7) summation of carrying out the 2nd starting port control device 70 of action time " prizing " is set to 5.6 seconds or 0.2 second.Here, why adopting " summation ", be because the 2nd starting port 7 is opened repeatedly sometimes in prizing at 1 time, or the game ball number that can enter reward in prizing at 1 time is restricted.
But when non-contracting under state, game ball is once enter into reward by mouth 9,10, then carry out the prize drawing of general pattern, its drawing outcomes, after the change of the general pattern in 29 seconds corresponding with this prize drawing shows, is reported by the stopping display of general pattern.In addition, when drawing outcomes is for " prizing ", the 2nd starting port 7 opens 5.6 seconds or 0.2 second thereafter, enter the state that game ball can enter.In addition, in the present embodiment, when prizing in the prize drawing of general pattern, opening time of the 2nd starting port 7 is the probability of 5.6 seconds is 90%, and the opening time is the probability of 0.2 second is 10%.That is, when non-contracting in state, the opening time expected value of the 2nd starting port 7 is 5.06 seconds.
In contrast, so-called " during contracting ", referring to that general figure transformation period is set to shorter than " during non-contracting " is 3 seconds, and it is 6.0 seconds that the actuation time of the 2nd starting port control device 70 is set to than " during non-contracting " length.Therefore, when " during contracting ", easilier than game ball time " during non-contracting " enter the 2nd starting port 7.Its result, the performed increased frequency of special pattern prize drawing in time per unit.Because the winning probability won the first prize in lottery is certain, more easily win the first prize in lottery when therefore the execution number of times of special pattern prize drawing is more.That is, when easily entering reward property for " during contracting " state, the prize-winning number of times won the first prize in lottery in the unit interval increases relatively, and therefore compared with " during non-contracting " state, " during contracting " state of can saying is the state more favourable to player.
In the present embodiment, game ball is once enter starting port 6,7, then can obtain 3 reward balls, but when " during non-contracting " state, even if player launches game ball by the proper handling to operating grip 3, the game ball number that player holds compared with during " during contracting " state is also easy to reduce.On the other hand, when " during contracting " state, compared with " during non-contracting " state, game ball is easy to enter the 2nd starting port 7, therefore, it is possible to the minimizing of the game ball number suppressing player to hold.In addition, in the present embodiment, the winning probability of prizing in general pattern prize drawing, what enter starting port because of game ball easily enters reward property and all different under any state (during non-contracting during state/contracting state).
As mentioned above, according to the prize-winning won the first prize in lottery, the kind (game short time of prizing for a long time prized 1 game short time to prize 2 game) determining to win the first prize in lottery game and the game conditions state (when high probability state/low Probability State and contracting during state/non-contracting state) reset after winning the first prize in lottery game.In view of said circumstances, actual win the first prize in lottery kind (based on player enjoy interests degree win the first prize in lottery kind) can be described as, performed by win the first prize in lottery game kind and the combination of game conditions state that resets after this wins the first prize in lottery game over.Therefore, below, except scheme based on spy stop pattern data win the first prize in lottery except kind, also based on the kind winning the first prize in lottery game guided by winning the first prize in lottery and the combination winning the first prize in lottery the rear game conditions of game, that is, the interests kind enjoyed of player, can classify to the kind won the first prize in lottery.That is, executive chairman will to prize the time game according to prize-winning, then the state of game conditions will be set as " high probability " state and winning the first prize in lottery of " during contracting " state is called " prizing for a long time during high probability contracting "; Executive chairman will to prize the time game according to prize-winning, then the state of game conditions will be set as " low probability " state and winning the first prize in lottery of " during contracting " state is called " prizing for a long time during low probability contracting "; To perform the short time prizes 1 game according to prize-winning, then the state of game conditions is set as " high probability " state and winning the first prize in lottery of " during contracting " state is called " during high probability contracting, the short time prizes 1 "; To perform the short time prizes 1 game according to prize-winning, then the state of game conditions is set as " high probability " state and winning the first prize in lottery of " during non-contracting " state is called " high probability prizes 1 without short time during contracting "; To perform the short time prizes 2 game according to prize-winning, then the state of game conditions is set as " high probability " state and winning the first prize in lottery of " during non-contracting " state is called " high probability prizes 2 without short time during contracting ".
In addition, once win the first prize in lottery, then the state before game that wins the first prize in lottery with this has nothing to do, and when starting this and winning the first prize in lottery game, will be set as usual state.That is, easily enter reward property win the first prize in lottery in game be bound to enter non-contracting time state.On the other hand, even if get the winning number in a bond as medium and small coloured silk, during this medium and small coloured silk game, the state of game conditions does not also change.That is, the state of game conditions, during medium and small coloured silk is played, also continues the state keeping getting the winning number in a bond as during this medium and small coloured silk.
(the main process of main control substrate)
Use Fig. 9 that the main process of main control substrate 101 is described.
Once be powered to host CPU 101a by power supply board 107, then in host CPU 101a, generation systems resets, and host CPU 101a will carry out following main process.
First, in step slo, host CPU 101a carries out initialization process.In this process, host CPU 101a, according to the connection of power supply, reads start-up routine, carries out initialization process simultaneously to each storage area of main RAM 101c from main ROM 101b.
In step S20, host CPU 101a upgrades in being shown by the change of arriving at the special pattern that judgement random value, special figure change mode decision random value etc. are formed for determining the random number of special figure changing pattern.
In step s 30, host CPU 101a upgrades by the initial value random number winning the first prize in lottery judgement initial value random number, special pattern judgement initial value random number, judgement initial value random number etc. of prizing are formed.Then, until carry out the insertion process specified, the process of step S20 and step S30 is repeatedly carried out.
(timer of main control substrate inserts process)
The timer of main control substrate 101 inserts process to use Figure 10 to illustrate.
By being arranged on the replacement timing pulse generation circuit in main control substrate 101, in each specified period (4 milliseconds), produce a commutator pulse, thus the timer performing the following stated inserts process.
First, in the step s 100, host CPU 101a, makes the information be stored in the register of host CPU 101a be withdrawn into stack area.
In step s 110, host CPU 101a carries out time controling process, appreciates the special play timer conter of the update process of the switch time of mouth 8 etc. to upgrade the update process, the update process of special pattern dwell time, the update process of time started, the adult that carry out special pattern transformation period and carries out the auxiliary game timer conter of update process etc. of switch time of the update process of general pattern transformation period, the update process of general pattern dwell time and the 2nd starting port 7.
In the step s 120, host CPU 101a carries out the random number update process winning the first prize in lottery judgement random value, special pattern judgement random value, judgement random value of prizing.Specifically, each random number Counter Value add 1 and upgrade random number counter.In addition, when the result of add operation has exceeded the maximum of random number range, random number counter is reduced to 0, when random number counter cycle 1 week, the value with reference to initial value random number at that time upgraded random number.
In step s 130, which, host CPU 101a carries out initial value random number update process, and it judgement initial value random number counter, special pattern initial value random number counter, judgement initial value random number of prizing counter adds 1 and upgrades random number counter winning the first prize in lottery.
In step s 200, host CPU 101a carries out input control process.In this process, host CPU 101a carries out input control process, and it determines whether to have retransferred useful signal from the detecting sensor of regulation.Detailed content will use Figure 11 to be described below.
In step S300, host CPU 101a carries out Te Tute electric control process (special pattern relevant treatment), and it is used for controlling (control of special pattern equipment series) the 1st special pattern display unit 19, the 2nd special pattern display unit 20, the 1st special pattern encumbrance display unit the 22, the 2nd special pattern encumbrance display unit 23 and big prizes mouth control device 80.Detailed content will use Figure 18 ~ Figure 31 to be described below.
In step S400, host CPU 101a carries out Pu Tupu electric control process (general pattern series of processes), and it is used for controlling (control of general pattern equipment series) general pattern display unit 21, general pattern encumbrance display unit the 24, the 2nd starting port control device 70.Detailed content will use Figure 32 ~ Figure 36 to be described below.
In step S500, host CPU 101a carries out compensation control treatment.In this process, host CPU 101a confirms whether exceeded " 0 " with starting port (the 1st starting port 6, the 2nd starting port 7), big prizes mouth 8 and the common reward ball count device entering to appreciate mouth 11 corresponding, and when having exceeded " 0 ", display and each reward ball entering to appreciate the corresponding reward ball number of mouth are required signal to be sent to compensate to control substrate 103.In addition, when transmitting reward ball signal, the update process subtracting " 1 " from the reward ball count device with its signal correction is carried out.
In step S600, host CPU 101a carries out data genaration process, it generates the external signal be used for information relevant for game exports external device (ED) such as game information display unit 700 grade to as external signal and exports control data, for driving the drive control data (starting port switch solenoid-activated data and big prizes mouth switch solenoid-activated data) of the 2nd starting port switch solenoid 70c and big prizes mouth switch solenoid 80c, and in pattern display device 19, 20, 21 and encumbrance display unit 22, 23, display and control data (the special pattern display data of predetermined pattern are shown in 24, general pattern display data, special pattern retains display data, general pattern retains display).
In step S700, host CPU 101a carries out output control treatment.In this process, first carry out port output processing, it exports control data, drive control data and outputing signal based on the external signal that generates in above-mentioned steps S600.Then, in order to make pattern display device 19,20,21 and retain each LED bright light of display unit 22,23,24, the display unit output processing outputed signal based on the display and control data generated in above-mentioned steps S600 is carried out.Finally, carry out order and transmit process, the order be set in the transmission buffer of main RAM 101c is sent to other substrates by it.
In step S800, host CPU 101a, by the Information recovering that exits in the step s 100 in the register of host CPU 101a.
Use Figure 11 that input control process is described.First, in step S210, host CPU 101a determines whether to enter to appreciate mouth detecting sensor 11a have input detection signal from common, that is, judge whether game ball enters and commonly enter to appreciate mouth 11.Host CPU 101a, from common enter to appreciate mouth detecting sensor 11a have input detection signal time, in order to appreciate that ball uses common enter to appreciate mouth reward ball count device be added the data of regulation and upgrade.
In step S220, host CPU 101a determines whether to have input the detection signal from big prizes mouth detecting sensor 8a, that is, judge whether game ball enters big prizes mouth 8.Host CPU 101a, when have input detection signal from big prizes mouth detecting sensor 8a, big prizes mouth reward ball count device that ball uses be added the data of regulation in order to appreciate and upgrade, be added simultaneously and upgrade into the Counter Value of reward counter (C) for playing for an innings of counting the game ball entering big prizes mouth 8.
In step S230, host CPU 101a determines whether to have input the detection signal from the 1st starting port detecting sensor 6a, that is, judge whether game ball enters the 1st starting port 6.Detailed content will use Figure 12 and Figure 13 to be described below.
In step S240, host CPU 101a determines whether to have input the detection signal from the 2nd starting port detecting sensor 7a, that is, judge whether game ball enters the 2nd starting port 7.Detailed content will use Figure 14 and Figure 15 to be described below.
In step s 250, host CPU 101a determines whether have input and enters the detection signal of reward by mouth detecting sensor 9a from the 1st, that is, judge whether game ball enters the 1st and enter reward by mouth 9.Detailed content will use Figure 16 to be described below.
In step S260, host CPU 101a determines whether have input and enters the detection signal of reward by mouth detecting sensor 10a from the 2nd, that is, judge whether game ball enters the 2nd and enter reward by mouth 10.Detailed content will use Figure 17 to be described below.Once present treatment terminates, then terminate input control process.
Below, use Figure 12 and Figure 13 that the 1st starting port detecting sensor input processing is described.In step S231, host CPU 101a determines whether to have input effective detection signal from the 1st starting port detecting sensor 6a, that is, judge whether game ball enters the 1st starting port 6.If there is no effective detection signal, then terminate this process, if there is effective detection signal, then in step S232, starting port reward ball count device add " 1 " and upgrades, entering reward at the 1st starting port of main RAM 101c simultaneously and indicate that in storage area, the 1st starting port being entered to appreciate mark is set as ON.
Host CPU 101a, in step S233, judges whether the Counter Value (U1 is also called " the 1st special figure encumbrance ") of the 1st special pattern encumbrance counter is less than 4 (higher limits).If Counter Value (U1) is 4, then terminate this process; If the 1st special figure encumbrance (U1) is less than 4, then mean the right that can obtain and perform special pattern change display, therefore, host CPU 101a, in step S234, the Counter Value (U1) of the 1st special pattern encumbrance counter adds " 1 " and upgrades.
Host CPU 101a, obtain in step S235 by winning the first prize in lottery judgement random number, special pattern judgement random number, arriving at judgement random number and the special game medium information schemed change mode decision random number and form, and in step S236, be stored in the 1st special pattern reserved storage area territory.
In addition, host CPU 101a, carries out the 1st determination processing in advance entering the 1st starting port 6 based on game ball, and in step S238, the 1st starting port is entered to appreciate the game display transmission data storage areas that specified command is set in main RAM 101c in step S237.Now, in order to upgrade the 1st special figure encumbrance (U1) be presented in the 1st special pattern encumbrance display unit 21, the special pattern of its encumbrance of display is retained the regulation region that display data are set in main RAM 101c.
Use Figure 13 that the 1st determination processing is in advance described.1st determination processing in advance temporarily determined that the special pattern at following step S310 stored the process of the ordinance determined in determination processing before the change of this special pattern shows (drawing outcomes of notification special pattern).
Whether host CPU 101a, in step S237-1, judge current as in the change display of special pattern.Host CPU 101a, in step S237-1, when being judged to be "No", terminates the 1st determination processing in advance; When being judged to be "Yes", the 1st will being carried out in step S237-2 and judging in advance.Specifically, draw a lottery game medium information relevant to special pattern (win the first prize in lottery judgement random number, special pattern judgement random number, arrive at judgement random number and specially scheme change mode decision random number) based on what store in step S236, carry out winning the first prize in lottery judgements, special pattern judges, arrive at and to judge and spy schemes to change mode decision.That is, host CPU 101a, in judging in advance the 1st, win the first prize in lottery determination processing, the special pattern determination processing of step S312 and the spy of step S313 that temporarily carry out following step S311 scheme the process of change mode decision.
The 1st starting port set in step S238 enters to appreciate in specified command and reflects this result of determination.That is, the 1st starting port enters to appreciate specified command is the order that the high byte " E6H " of attempting to change of the spy initiation command shown in Figure 23 ~ Figure 26 is replaced by " E4H ".Identify that game ball enters the 1st starting port 6 according to this high byte " E4H " and the starting port that obtains enters to appreciate specified command, and according to this result judged in advance of low byte identification.
Then, use Figure 14 and Figure 15 that the 2nd starting port detecting sensor input processing is described.In step S241, host CPU 101a determines whether to have input effective detection signal from the 2nd starting port detecting sensor 7a, that is, judge whether game ball enters the 2nd starting port 7.When not inputting effective detection signal, terminate this process; And when have input effective detection signal, in step S242, enter to appreciate on counter at starting port and add " 1 " and upgrade, then enter to appreciate regulation counter adds " 1 " and while upgrading at following 2nd starting port, enter in reward mark storage area, the 2nd starting port to be entered to appreciate mark and be set as ON at the 2nd starting port of main RAM 101c.So-called 2nd starting port enters to appreciate regulation mark, refers to that counting enters the device of the game ball number of the 2nd starting port 7 in 1 auxiliary game.This is because in the present embodiment, the game ball number entering the 2nd starting port 7 in 1 auxiliary game is restricted.
Host CPU 101a, in step S243, judges whether the Counter Value (U2) of the 2nd special pattern encumbrance counter is less than 4 (higher limits).If Counter Value (U2) is greater than 4, then terminate this process; If Counter Value (U2) is less than 4, then can obtains the right performing special pattern change display, therefore in step S244, on the Counter Value (U2) of the 2nd special pattern encumbrance counter, add " 1 " and upgrade.
In addition, host CPU 101a, obtain in step S245 by winning the first prize in lottery judgement random number, special pattern judgement random number, arriving at judgement random number and the special game medium information schemed change mode decision random number and form, and in step S246, be stored in the 2nd special pattern reservation storage device.
In addition, host CPU 101a, enters the 2nd based on game ball and starts 7 and carry out the 2nd determination processing in advance in step S247, and in step S248, the 2nd starting port is entered to appreciate the game display that specified command is set in main RAM 101c and transmits data storage areas.Now, in order to upgrade the 2nd special figure encumbrance (U2) of display in the 2nd special pattern encumbrance display unit 22, the special pattern of its encumbrance of display is retained the regulation region that display data are set in main RAM 101c.
Use Figure 15 that the 2nd determination processing is in advance described.2nd determination processing in advance temporarily determined that the special pattern at following step S310 stored the process of the ordinance determined in determination processing before the change of this special pattern shows (drawing outcomes of notification special pattern).
Whether host CPU 101a, in step S247-1, judge current as in the change display of special pattern.Host CPU 101a, in step S247-1, when being judged to be "No", terminates the 2nd determination processing in advance; When being judged to be "Yes", in step S247-2, carrying out the 2nd judge in advance.Specifically, draw a lottery game medium information relevant to special pattern (win the first prize in lottery judgement random number, special pattern judgement random number, arrive at judgement random number and specially scheme change mode decision random number) based on what store in step S246, carry out winning the first prize in lottery judgements, special pattern judges, arrive at and to judge and spy schemes to change mode decision.That is, host CPU 101a, in judging in advance the 2nd, win the first prize in lottery determination processing, the special pattern determination processing of step S312 and the spy of step S313 that temporarily carry out following step S311 scheme the process of change mode decision.
The 2nd starting port set in step S248 enters to appreciate in specified command, reflects above-mentioned result of determination.That is, the 2nd starting port enters to appreciate specified command is the order that the high byte " E7H " of attempting to change of the spy initiation command shown in Figure 23 ~ Figure 26 is replaced by " E5H ".Identify that game ball enters the 2nd starting port 7 according to this high byte " E5H " and the starting port that obtains enters to appreciate specified command, and according to this result judged in advance of low byte identification.
Below, the 1st enters reward by mouth detecting sensor input processing to use Figure 16 (a) to illustrate.In step S251, host CPU 101a determines whether that entering reward from the 1st have input effective detection signal by mouth detecting sensor 9a, that is, judge whether game ball enters the 1st and enter reward by mouth 9.When not inputting effective detection signal, terminate this process; And when have input effective detection signal, in step S252, judge whether the Counter Value (G is also called " general figure encumbrance ") of general pattern encumbrance counter is less than 4 (higher limits).If Counter Value (G) is 4, then terminate this process, if general figure encumbrance (G) is less than 4, then mean the right that can obtain and perform general pattern change display, therefore, host CPU 101a, in step S253, the Counter Value (G) of general pattern encumbrance counter adds " 1 " and upgrades.
Host CPU 101a, obtains the game medium information be made up of judgement random number of prizing, general pattern judgement random number etc., and in step S255, is stored in general pattern reserved storage area territory in step S254.
In addition, host CPU 101a, in step S256, is entered the 1st based on game ball and enters reward and to be carried out the 3rd determination processing in advance by mouth 9, and in step S257, enter to appreciate by mouth the game display transmission data storage areas that specified command is set in main RAM 101c by the 1st.Now, in order to upgrade general figure encumbrance (G) shown in general pattern encumbrance display unit 22, the general pattern of its encumbrance of display is retained the regulation region that display data are set in main RAM 101c.
Use Figure 16 (b) that the 3rd determination processing is in advance described.3rd determination processing in advance temporarily determined that the general pattern at following step S410 stored the process of the ordinance determined in determination processing before this general pattern display (drawing outcomes of notification general pattern).
Whether host CPU 101a, in step S256-1, judge current as in the change display of general pattern.Host CPU 101a, when being judged to be "No" in step S256-1, terminates the 3rd determination processing in advance; When being judged to be "Yes", in step S256-2, carrying out the 3rd judge in advance.Specifically, based on the regulation stored in step S255 random number (such as, judgement random number of prizing and general pattern judgement random number (game medium information)), carry out the judgement (such as, prize judgement and general pattern judgement) specified.
In addition, as required, also in step S254, general figure can be obtained and change judgement random number, and carry out general figure and change mode decision in judging in advance the 3rd.In addition, the set by step S257 the 1st enters to appreciate in specified command by mouth, reflects this result of determination based on this result of determination.That is, the 1st enters to appreciate specified command by mouth, with this enter to appreciate to enter to appreciate the result judged in advance by mouth kind and this corresponding.
Below, the 2nd enters reward by mouth detecting sensor input processing to use Figure 17 (a) to illustrate.In step S261, host CPU 101a determines whether that entering reward from the 2nd have input effective detection signal by mouth detecting sensor 10a, that is, judge whether game ball enters the 2nd and enter reward by mouth 10.When not inputting effective detection signal, terminate this process; When have input effective detection signal, in step S262, judge whether the Counter Value (G is also called " general figure encumbrance ") of general pattern encumbrance counter is less than 4 (higher limits).If Counter Value (G) is 4, then terminate this process, if general figure encumbrance (G) is less than 4, then mean the right that can obtain and perform general pattern change display, therefore, host CPU 101a, in step S263, the Counter Value (G) of general pattern encumbrance counter adds " 1 " and upgrades.
Host CPU 101a, obtains the game medium information be made up of judgement random number of prizing, general pattern judgement random number etc., and in step S265, is stored in general pattern reserved storage area territory in step S264.
In addition, host CPU 101a, in step S266, is entered the 2nd based on game ball and enters reward and to be carried out the 4th determination processing in advance by mouth 10, and in step S267, enter to appreciate by mouth the game display transmission data storage areas that specified command is set in main RAM 101c by the 2nd.Now, in order to upgrade general figure encumbrance (G) shown in general pattern encumbrance display unit 22, the general pattern of its encumbrance of display is retained the regulation region that display data are set in main RAM 101c.
Use Figure 17 (b) that the 4th determination processing is in advance described.4th in advance determination processing be before this general pattern display drawing outcomes of general pattern (notification), temporarily determine that the general pattern at following step S410 stores the process of the ordinance determined in determination processing.
Whether host CPU 101a, in step S266-1, judge current as in the change display of general pattern.Host CPU 101a, in step S266-1, when being judged to be "No", terminates the 4th determination processing in advance; When being judged to be "Yes", in step S266-2, carrying out the 4th judge in advance.Specifically, based on the regulation random number stored in step S265 (such as, judgement random number of prizing and general pattern judgement random number (game medium information)), carry out the judgement (such as, prize judgement and general pattern judgement) specified.
In addition, as required, also in step S265, general figure can be obtained and change judgement random number, and carry out general figure and change mode decision in judging in advance the 4th.In addition, the set by step S267 the 2nd enters to appreciate in specified command by mouth, reflects this result of determination based on this result of determination.That is, the 2nd enters to appreciate specified command by mouth, with this enter to appreciate to enter to appreciate the result judged in advance by mouth kind and this corresponding.
Use Figure 18 that Te Tute electric control process is described.In step S301, be loaded into the value of Te Tute electric treatment data, and in step s 302, reference branch address from loaded Te Tute electric treatment data, when Te Tute electric treatment data=0, process is transferred to special pattern and stores determination processing (step S310); When Te Tute electric treatment data=1, process is transferred to special pattern change process (step S320); When Te Tute electric treatment data=2, process is transferred to special pattern and stops process (step S330); When Te Tute electric treatment data=3, process is transferred to and wins the first prize in lottery game processing (step S340); When Te Tute electric treatment data=4, process is transferred to medium and small color game processing (step S350); When Te Tute electric treatment data=5, process is transferred to special play and ends process (step S360).Detailed content will use Figure 19 ~ Figure 31 to be described below.
Special pattern stores determination processing to use Figure 19 to illustrate.First, in step S310-1, host CPU 101a determines whether in the change display of special pattern.Here, if in the change display of special pattern, then terminate this process; If not in the change display of special pattern, then process is transferred to step S310-2.
In step S310-2, host CPU 101a judges whether the 2nd special figure encumbrance (U2) is greater than 1.When the 2nd special figure encumbrance (U2) is not greater than 1, process is transferred to step S310-4; When the special figure encumbrance (U2) of judgement the 2nd is greater than 1, process is transferred to step S310-3.
Host CPU 101a, in step S310-3, from the Counter Value of the 2nd special pattern encumbrance counter, deduct " 1 " and upgrade, and in step S310-6, carry out the mobile process of the data being stored in the 2nd special pattern reserved storage area territory, and by each data batchmove of being stored in the 1st storage part ~ the 4th storage part to front 1 storage part.
Such as, in addition, be stored in the data in the 4th storage part in the 2nd special pattern reserved storage area territory, be transferred in the 3rd storage part in the 2nd special pattern reserved storage area territory.In addition, be stored in the data in the 1st storage part in the 2nd special pattern reserved storage area territory, to be transferred in this change storage part (the 0th storage part) that the 1st special pattern and the 2nd special pattern share, and the data being stored in the 0th storage part are by deleted.Accordingly, winning the first prize in lottery judgement random value, special pattern judgement random value, arriving at judgement random number and special figure change mode decision random number of using in front once game is deleted.In addition, the stopping pattern data using in front once game, game conditions data and period particular data also delete from each storage area corresponding thereto.
On the other hand, in step S310-4, host CPU 101a, judges whether the 1st special figure encumbrance (U1) is greater than 1.Host CPU 101a, in step S310-4, when being judged as that the 1st special figure encumbrance (U1) is greater than 1, in step S310-5, from the Counter Value of the 1st special pattern encumbrance counter, deduct " 1 " and upgrade, and in step S310-6, carry out the mobile process of the data stored in the 1st special pattern reserved storage area territory.
Such as, in addition, be stored in the data in the 4th storage part in the 1st special pattern reserved storage area territory, will the 3rd storage part in the 1st special pattern reserved storage area territory be transferred to.In addition, be stored in the data in the 1st storage part in the 1st special pattern reserved storage area territory, this change storage part (the 0th storage part) will be transferred to, and the data being stored in the 0th storage part are by deleted.Accordingly, winning the first prize in lottery judgement random value, special pattern judgement random value, arriving at judgement random number and special figure change mode decision random number of using in front once game is deleted.In addition, the stopping pattern data using in front once game, game conditions data and period particular data also delete from each storage area corresponding thereto.
In addition, in order to the adjoint data mobile process (digestion process of this reservation) implemented in step S310-6, and upgrade the 1st special figure encumbrance (U1) or the 2nd special figure encumbrance (U2), specifically, in order to change the displaying contents of the special pattern encumbrance display unit 22,23 corresponding with the starting port kind of its data, the 1st, the 2nd special pattern is retained the regulation region that display data are set in main RAM101c.In this reservation display data, comprise the information relevant to the kind of special pattern encumbrance display unit and the information relevant with special pattern encumbrance (U1 or U2).
In addition, in the present embodiment, the 2nd special pattern storage area is more preferably shifted than the 1st special pattern storage area in step S310-2 ~ S310-6, but the order of starting port is entered according to game ball, also the 1st special pattern storage area or the 2nd special pattern storage area can be shifted, the 1st special pattern storage area can also be more preferably shifted than the 2nd special pattern storage area.
In step S310-4, when being judged to be that the 1st special pattern encumbrance (U1) is not greater than 1, process is transferred to the wait guest state setting process of step S319-1 ~ step S391-3.Host CPU 101a, first in step S319-1, judges whether be set with demonstration determination flag " 01H " in demonstration determination flag storage area.If be set with demonstration determination flag " 01H " in demonstration determination flag storage area, then terminate this special pattern and store determination processing; If do not set demonstration determination flag " 01H " in demonstration determination flag storage area, then process is transferred to step S319-2.
In step S319-2, host CPU 101a, in order to avoid repeatedly setting demonstration specified command in following step S319-3, and setting demonstration determination flag " 01H " in demonstration determination flag storage area.
In step S319-3, host CPU 101a, is set in game display transmission data storage areas, and terminates special pattern storage determination processing by demonstration specified command.
In step S311, host CPU 101a, based on the data be stored in the 0th new storage part shifted in above-mentioned steps S310-6, performs and wins the first prize in lottery determination processing.
Here, use Figure 20 to illustrate and win the first prize in lottery determination processing.First, host CPU 101a, in step S311-1, judges that this wins the first prize in lottery determination processing and whether enters which starting port according to game ball and carry out.Specifically, judge to win the first prize in lottery to this and judge whether the relevant judgement random number (game medium information) that wins the first prize in lottery enters the 1st starting port 6 according to game ball and obtain.
Host CPU 101a, when being judged as the 1st starting port 6 in step S311-1, selects the 1st special pattern with winning the first prize in lottery decision table in step S311-2.On the other hand, when being judged as not being the 1st starting port 6 (being the 2nd starting port 7) in step S311-1, in step S311-3, host CPU 101a selects the 2nd special pattern with winning the first prize in lottery decision table.
Then, in step S311-4, host CPU 101a judges whether mark is set to ON in high probability mark storage area.Here, what is called mark in high probability mark storage area is set to ON, refers to that the current winning probability won the first prize in lottery is high probability.
In step S311-4, if judge that mark is set to ON in high probability mark storage area, then in step S311-5, host CPU 101a selects " the 1st high probability is with winning the first prize in lottery decision table " or " the 2nd high probability is with winning the first prize in lottery decision table " further from the table selected among step S311-2 or step S311-3.On the other hand, if judge that mark is not set to ON in high probability game mark storage area, then in step S311-6, host CPU 101a selects " the 1st low probability is with winning the first prize in lottery decision table " or " the 2nd low probability is with winning the first prize in lottery decision table " further from the table selected among step S311-2 or step S311-3.
In step S311-7, host CPU 101a, win the first prize in lottery judgement random value based on judging " high probability wins the first prize in lottery decision table " selected in above-mentioned steps S311-5 or step S31-6 or " low probability wins the first prize in lottery decision table " in the 0th storage part that shifts in above-mentioned steps S310-6, and terminate this and win the first prize in lottery determination processing.
If win the first prize in lottery determination processing to terminate, then host CPU 101a returns the special pattern shown in Figure 19 and stores determination processing, and in step S312, carries out special pattern determination processing.In special pattern determination processing, based on the result winning the first prize in lottery determination processing, to determine in special pattern display unit 19,20 stop the mode of the special pattern shown.Here, use Figure 21 that special pattern determination processing is described.
First, host CPU 101a, in step S312-1, judges that this wins the first prize in lottery the result that judges whether as " winning the first prize in lottery ".Here, if be judged as " winning the first prize in lottery ", then host CPU 101a, selects the special pattern decision table winning the first prize in lottery prize-winning in step S312-5; If be not judged as " winning the first prize in lottery ", then process is transferred to step S312-2.
In step S312-2, host CPU 101a, judges that this wins the first prize in lottery the result that judges whether as " medium and small coloured silk ".If be judged as " medium and small coloured silk ", then host CPU 101a, in step S312-6, select the special pattern decision table of medium and small color prize-winning.
In step S312-2, when not being judged as medium and small coloured silk, host CPU 101a, is transferred to step S312-3 by process, and carries out arriving at judgement.Specifically, by arriving at judgement random value and arriving at decision table and contrast in the 0th storage part shifted in above-mentioned steps S310-6.
In step S312-4, host CPU 101a judges arriving at result of determination and whether be judged as " arriving at " in above-mentioned steps S312-3.If be judged as " arriving at ", then process is transferred to step S312-7, and selects to arrive at not prize to use special pattern decision table.On the other hand, being judged as is not " arriving at ", that is, when being judged as " without arriving at ", process is transferred to step S312-8, and selects to use special pattern decision table without arriving at not prize.
Host CPU 101a, in step S312-9, based on entering the mark being set to ON in reward mark storage area at starting port, confirm the starting port (1st starting port 6 or 2nd starting port 7) relevant to this process, and in step S312-10, based on the kind of starting port, select any one in special pattern decision table or the 2nd starting port special pattern decision table of the 1st starting port.
In step S312-11, host CPU 101a carries out special pattern judgement, and the special pattern judgement random value in the 0th storage part shifted in above-mentioned steps S310-6 contrasts with selected special pattern decision table by it.In addition, in step S312-12, based on the result that the special pattern in step S312-11 judges, determine game display pattern specified command, and determined game display pattern specified command is set in game display transmission data storage areas.Then, host CPU 101a, in step S312-13, based on the result that the special pattern in step S312-11 judges, determine the stopping pattern data (hreinafter referred to as " special figure stop pattern data ") relevant to special pattern, namely, the kind of special pattern, and determined spy is schemed stop pattern data being set in the regulation region of main RAM 101c.
The spy determined schemes to stop pattern data, also can use when the special figure changing pattern of Figure 22 as described below determines determine special figure changing pattern in process, when the special pattern of Figure 27 stops judging " winning the first prize in lottery special pattern " or " medium and small color special pattern " in process, when the winning the first prize in lottery and determine the on-off mode of big prizes mouth 8 in the medium and small color game processing of game processing and Figure 30 of Figure 29.
In step S312-14, host CPU 101a, schemes to stop pattern data based on spy, is set in the game conditions data winning the first prize in lottery and terminate the reference of rear setting game conditions time institute.Specifically, host CPU 101a, by confirming high probability mark storage area, selects the comparable data judgement table corresponding with the current winning probability state won the first prize in lottery.Then, selected comparable data judgement table schemed to stop pattern data carrying out contrasting with spy and determines game conditions data, and being set in the game conditions data storage areas of main RAM 101c.In addition, this process, the judged result won the first prize in lottery be medium and small coloured silk and do not prize time, will not carry out.
Then, in step S312-15, host CPU 101a, schemes to stop pattern data, particular data during setting based on spy, and terminates this special pattern judgement process.Specifically, host CPU 101a, by confirming high probability mark storage area, and selects the comparable data judgement table corresponding with the current winning probability state won the first prize in lottery.Then, selected comparable data judgement table is schemed to stop pattern data carrying out contrasting with spy and particular data during determining, and specific data storages region during being set in main RAM 101c.
Like this, once terminate special pattern to judge process, then host CPU 101a returns in the special pattern storage judgement process shown in Figure 19, in step S313, carries out the process of spy figure change mode decision.Scheme in the process of change mode decision spy, based on winning the first prize in lottery the result of judgement, the result of special pattern judgement and arriving at the result of judgement, decision comprises the special figure changing pattern of the relevant information such as time (hreinafter referred to as special figure transformation period) needed for showing to the change of this (carrying out from now on) special pattern.
Use Figure 22 that the process of special figure change mode decision is described.First, host CPU 101a, in step S313-1, special sign during reference is stored in period special sign storage area.Special sign during what is called, as described below, refer to the mark in specified time limit of being presented at and performing after special play, it stores (ON) at period special sign storage area.Host CPU 101a, in step S313-2, enters reward mark based on starting port, confirms the kind of the starting port relevant to this process.
Be set in the mark of ON in period special sign storage area, have the kind between corresponding given period.Namely, between the given period be made up of the specified time limit after special play, be associated with the kind of the special award produced between given period, be associated with the state of the game conditions reset after winning the first prize in lottery game when the kind of special award is and wins the first prize in lottery and the kind that wins the first prize in lottery especially.In the present embodiment, once get the winning number in a bond as probability change wins the first prize in lottery, then after this wins the first prize in lottery game, mark " F11 " is set to ON; Equally, once get the winning number in a bond as usually to win the first prize in lottery, then indicate that " F12 " is set to ON; Once get the winning number in a bond as burst probability wins the first prize in lottery, then indicate that " F13 " is set to ON; Win the first prize in lottery for potential probability once get the winning number in a bond, then indicate that " F14 " is set to ON; If got the winning number in a bond under the winning probability won the first prize in lottery is low Probability State as medium and small coloured silk game, then indicate that " F15 " is set to ON.
Length between above-mentioned given period, set according to the execution number of times of special pattern change display, there is no the state of getting the winning number in a bond as special award (winning the first prize in lottery or medium and small coloured silk) in its given period under, once carry out the special pattern change display (announcing the result of special award prize drawing) of stipulated number, then terminate between this given period.In addition, after switch on power (recovery) or not being in usual period between given period, in period special sign storage area, do not store any mark.
Host CPU 101a why special figure changing pattern determine in process with reference to starting port and period special sign, because in the present embodiment, for determining the table i.e. special figure change mode decision table of special figure changing pattern, will according to starting port and with or without period special sign (usually period or between given period) and period special sign kind by style (reference Figure 23 ~ Figure 26).That is, be because the spy of selected (reference) scheme to change mode decision table according to period and probability usually change win the first prize in lottery between relevant given period and the probability that happens suddenly win the first prize in lottery between relevant given period and usually to win the first prize in lottery between relevant given period and potential to win the first prize in lottery between relevant given period or under low Probability State with the given period that medium and small coloured silk is correlated with between and different.Therefore, host CPU 101a, special sign during reference in step S313-1, and select the spy corresponding with period special sign to scheme to change mode decision table.In addition, in the present embodiment, scheme to change mode decision table to scheme to change mode decision table identical with changing the spy won the first prize in lottery between relevant given period at the probability that happens suddenly changing with probability the spy won the first prize in lottery between relevant given period.In addition, with the spy that potential probability wins the first prize in lottery between relevant given period scheme to change mode decision table with under low Probability State and between the little coloured silk given period of being correlated with in spy to scheme to change mode decision table identical.
Host CPU 101a, in step S313-2, confirms the starting port relevant to this special figure changing pattern, and selects the spy based on starting port kind to scheme change mode decision table.This is because in the present embodiment, for determining the table i.e. special figure change mode decision table of special figure changing pattern, by according to and this special pattern draw a lottery relevant starting port kind and classify.As shown in Figure 23 ~ Figure 26,1st special figure change mode decision table enters the relevant table of the 1st starting port 6 to game ball, and entering the 2nd relevant spy of the 2nd starting port 6 to game ball, to scheme to change mode decision table be the table that high byte " E6H " that the 1st spy shown in Figure 23 ~ Figure 26 schemes to change attempting to change of the spy initiation command of mode decision table is replaced by " E7H ".Therefore, can identify it is attempting to change of the spy initiation command entering the 2nd starting port 7 by game ball and obtain according to this high byte " E7H ".
Then, host CPU 101a, in step S313-3, based on period particular data, judges that whether this wins the first prize in lottery the result that judges as not prizing.Host CPU 101a, when being judged to not prize, in step S313-5, judges whether this result arriving at judgement arrives at.Here, host CPU 101a, when being judged to arrive at, having determined to arrive at and not having prized with special figure change mode decision table in step S313-6; When being judged to be that nothing arrives at, in step S313-5, confirm the summation of special figure encumbrance, and in step S313-8, the encumbrance based on this confirmation determines as not prizing with spy figure change mode decision table without arriving at.On the other hand, host CPU 101a, in step S313-3, if it is determined that for being not do not prize, then, in step S313-8, determine to scheme change mode decision table based on the spy of period particular data (kind of special award).
Like this, if determine special figure change mode decision table, then host CPU 101a, in step S313-9, judges special figure changing pattern.Specifically, determined spy is schemed change mode decision table to scheme to change mode decision random number contrast with special.
Host CPU 101a, once determine special figure changing pattern, then returning the special pattern shown in Figure 19 stores in determination processing, and in step S310-7, data storage areas is transmitted in the game display having attempting to change of the spy initiation command scheming to change mode related information with spy and be set in main RAM 101c.So-called attempting to change of spy initiation command, refer to the order corresponding with special figure changing pattern, game display and control substrate 102 is by receiving this order, identify that special pattern change display is about to start, and based on attempting to change of spy initiation command, finally determine the drawing lottery game display mode be associated with drawing lottery game displaying contents.As shown in Figure 23 ~ Figure 26, attempting to change of spy initiation command, except special figure transformation period, be reflect kind or the medium and small coloured silk won the first prize in lottery kind, with or without arrive at game display, special figure encumbrance and period kind etc. identifying information.
Host CPU 101a, in step S310-8, confirms game conditions state when this special pattern change display starts, then the game state specified command of this state of reflection is set in the game display transmission data storage areas of main RAM101c.
In addition, host CPU 101a, in step S310-9, is set in the special figure transformation period based on this special figure changing pattern in special play timer conter.In addition, this special play timer conter, in above-mentioned steps S110, every 4ms carries out a subtraction process.
Host CPU 101a, in step S310-10, setting special pattern change display data to carry out the change display of special pattern in the 1st special pattern display unit 19 or the 2nd special pattern display unit 20, then terminating this special pattern change process for the time being.In special pattern change display data, comprise the information such as mode, transformation period of the kind of the special pattern display unit of carrying out action, change display.
Host CPU 101a, in step S310-11, setting mark " 00H " in demonstration determination flag storage area, that is, determination flag storage area will be demonstrated reset, then in step S310-12, setting Te Tute electric treatment data=1, and terminate this special pattern storage determination processing.
Then, use Figure 27 that special pattern change process is described.Does host CPU 101a, first, in step S320-1, judge whether have passed through special figure transformation period (special play timer conter=0 set in step S310-9?).Its result, if judged not through the set time, then terminates special pattern change process, and performs next subprogram.
Host CPU 101a, when being judged as have passed through set special figure transformation period, in step S320-2, in order to pass on to game display and control substrate 102 the change display of special pattern to terminate, and spy is schemed change the finish command and be set in game display and transmit data storage areas.
Host CPU 101a, in step S320-3, in order to stop display special pattern in special pattern display unit 19,20, scheme to stop pattern data based on spy set in step S312-13, the special figure of setting stops display data.Accordingly, the result of this special pattern prize drawing is reported to player.In step S320-4, host CPU 101a, by the time needed for stopping display special pattern (hreinafter referred to as " special figure dwell time ".Such as, 0.8 second) be set in special play timer conter.In addition, special play timer conter, in step s 110, every 4ms once subtracts " 1 " calculation process.
In addition, Te Tute electric treatment data setting, in step S320-5, is 2 by host CPU 101a, and in step S320-6, the 1st starting port is entered reward mark or the 2nd starting port and enters to appreciate mark and be set as OFF, and terminate this special pattern change process.
Special pattern stops process using Figure 28 to illustrate.Does host CPU 101a, first, in step S330-1, determine whether have passed through special figure dwell time (special play timer conter=0 be set in step S320-4 in special play timer conter?).Its result, if it is determined that for not pass through special figure dwell time, then terminates this special diagram and stops process; If it is determined that for have passed through special figure dwell time, then process is transferred to step S330-2.
Host CPU 101a, when being judged to have passed through the time set in step S320-4, in step S330-2, judges to indicate when contracting in storage area, whether mark is set to ON.To indicate when contracting in storage area that mark is set to ON and means that current is state during contracting.If indicate that when contracting in storage area, mark is set to ON, then process is transferred to step S330-3; If indicate that when contracting in storage area, mark is set to OFF, then process is transferred to step S330-6.
In step S330-3, host CPU 101a, stores the operation values (J-1) deducting " 1 " in the Counter Value of state residue change frequency counter during the contracting of the residue change frequency (J) from state during display contracting as state residue change frequency (J) during new contracting.
In step S330-4, host CPU 101a, determines whether the residue change frequency (J)=0 of state during contracting.If the residue change frequency (J)=0 of state, be then transferred to step S330-5 by process during contracting; If be not the residue change frequency (J)=0 of state during contracting, then process is transferred to step S330-6.
In step S330-5, host CPU 101a, is set as OFF by the mark stored in the mark storage area when contracting.In addition, during so-called above-mentioned contracting, stipulated number is carried out in the change display of the residue change frequency (J) of state to be " 0 " be special pattern under state when meaning contracting, then terminates the change display of the special pattern under " during contracting " state.
In step S330-6, host CPU 101a, judges whether mark is set to ON in high probability mark storage area.What is called mark in high probability mark storage area is set to ON and means that current is high probability state.When mark is set to ON in high probability mark storage area, process is transferred to step S330-7, and when mark is set to OFF in high probability mark storage area, process is transferred to step S330-10.
In step S330-7, the operation values (X-1) that the Counter Value of residue change frequency counter of high probability state from the residue change frequency (X) representing high probability state is deducted " 1 " by host CPU 101a stores as the residue change frequency (X) of new high probability state.
In step S330-8, host CPU 101a judges whether the residue change frequency (X) of high probability state equals 0.If the residue change frequency (X)=0 of high probability state, be then transferred to step S330-10 by process, if the residue change frequency (X) of high probability state is not equal to 0, then process is transferred to step S330-9.
In step S330-9, the mark being stored in high probability mark storage area is set to OFF by host CPU 101a.In addition, the residue change frequency (X) of so-called above-mentioned high probability state equals " 0 ", means that stipulated number is implemented in the change display of special pattern under high probability state, and terminates the change display of special pattern under " high probability " state.
In step S330-10, special sign during host CPU 101a judges (probability change win the first prize in lottery to indicate between given period " F11 ", usually win the first prize in lottery between given period indicate " F22 ", the change of burst probability win the first prize in lottery between given period indicate " F13 ", the change of potential probability wins the first prize in lottery between given period and indicates mark " F15 " between " F14 " or medium and small color given period) whether in period special sign storage area, be set as ON.When mark is set as ON in period special sign storage area, process is transferred to step S330-11, when mark is set as OFF in period special sign storage area, process is transferred to step S330-14.
In step S330-11, host CPU 101a using from represent remain change frequency (T) between given period given period between remain change frequency counter the Counter Value operation values (T-1) that deducts " 1 " store as remaining change frequency (T) between new given period.
In step S330-12, host CPU 101a judges whether remain change frequency (T) between given period equals 0.If it is determined that remain change frequency (T)=0 between given period, then process is transferred to step S320-13, if it is determined that remain change frequency (T) between given period to be not equal to 0, then process is transferred to step S330-14.
In step S330-13, by being stored between given period, host CPU 101a indicates that the mark of storage area is set to OFF.
In step S330-14, host CPU 101a confirms the state of going game condition, and is set in by game state specified command in game display transmission data storage areas.
In step S330-15, host CPU 101a judges and this special pattern stops processing and relevant wins the first prize in lottery the result of determination that judges whether as " winning the first prize in lottery ".Specifically, judge to scheme to stop the spy storing in pattern data storage area to scheme to stop pattern data whether relevant to winning the first prize in lottery special pattern (stopping pattern data=01 ~ 20) spy., win the first prize in lottery special pattern if be judged as here, then process is transferred to step S330-18, win the first prize in lottery special pattern if be not judged as, then process is transferred to step S330-16.
In step S330-16, host CPU 101a determines whether " medium and small coloured silk " equally.Specifically, judge to scheme to stop the spy storing in pattern data storage area to scheme to stop pattern data whether relevant to medium and small color special pattern (stopping pattern data=21 ~ 24) spy., if be judged as medium and small color special pattern, then process is transferred to step S330-21 here, if be not judged as medium and small color special pattern, then process is transferred to step S320-17.
In step S330-17, host CPU 101a is set as 0 by Te Tute electric treatment data, and process is transferred to the special pattern storage determination processing shown in Figure 19.
Te Tute electric treatment data setting, in step S330-21, is 4 by host CPU 101a, and in step S330-22, whether host CPU 101a judges that this medium and small coloured silk is got the winning number in a bond carries out as during " low probability " state at the winning probability won the first prize in lottery.Specifically, during judging, whether particular data is as " 36H " or " 37H ".
Here, if it is determined that for carry out when " low probability " state, then in step S330-23, host CPU 101a by period special sign storage area and given period between remain change frequency counter O reset (reseting).In addition, if it is determined that for not carrying out when " low probability " state, then process is transferred to step S330-24 by host CPU 101a.
Host CPU 101a, in step S330-18, be 3 by Te Tute electric treatment data setting, and in step S330-19, reset game conditions mark storage area, the residue change frequency counter of high probability state and contracting time state residue change frequency counter.In addition, host CPU 101a, in step S330-20, by period special sign storage area and given period between remain change frequency counter O reset (reseting).
Host CPU 101a, in step S330-24, schemes to stop pattern data according to spy, the initiation command corresponding to special award kind is set in display of playing and transmits in data storage areas.Then, host CPU 101a, schemes to stop pattern data according to spy, is set in special play timer conter the time started corresponding to special award kind.In addition, special play timer conter, in above-mentioned steps S110, every 4ms is by subtraction process.Special pattern stopping process being terminated by terminating present treatment.
Use Figure 29 to illustrate and win the first prize in lottery game processing.First, whether host CPU 101a, in step S340-1, judge current as in beginning.Said beginning here, refers to during starting to the 1st innings of game (first time of big prizes mouth 8 opens) from winning the first prize in lottery game.If it is determined that current in beginning, then process be transferred to step S340-2, in not starting if it is determined that current, then process be transferred to step S340-6.
In step S340-2, host CPU 101a, judges whether to have passed through the time started preset.That is, judge whether special play time counter value equals 0, when special play time counter value=0, be judged as have passed through the time started.Its result, not through the set time started, terminates this and wins the first prize in lottery game processing, perform next subprogram, and when have passed through the time started, process is transferred to step S340-3.
In step S340-3, host CPU 101a, schemes to stop pattern data according to spy, is confirmed to be any and wins the first prize in lottery, and while selecting the big prizes mouth switch control rule table corresponding with the kind won the first prize in lottery, be set in the regulation region of main RAM 101c.Specifically, scheme to stop pattern data according to spy, game big prizes mouth switch control rule table of prizing for a long time, short time are prized 1 game big prizes mouth switch control rule table or short time prize in 2 game big prizes mouth switch control rule tables any one be set in the regulation region of main RAM 101c.Then, host CPU 101a, adds " 1 " in the value (one innings of game number (R)) stored and store in one innings of game number of times storage area.In addition, in the stage of step S340-3,1 time one innings game does not also perform, so host CPU 101a, in one innings of game number of times storage area, stores " 1 ".
In step S340-4, host CPU 101a, adds " 1 " in the value stored (numbering (K) is opened in one innings of game) and store in one innings of game opening times storage area.In addition, host CPU 101a, making big prizes mouth switch solenoid 80c be energized, then in order to open big prizes mouth 8, big prizes mouth switch solenoid link being established by cable the regulation region of beginning data setting at main RAM 101c.Here, host CPU 101a, with reference to the big prizes mouth switch control rule table determined in step S340-3, and open numbering (K) based on one innings of game number (R) and one innings of game, the opening time (actuation time of big prizes mouth control device 80) of big prizes mouth 8 is set in special play timer conter.In addition, special play timer conter, in above-mentioned steps S110, every 4ms carries out a subtraction process.
In step S340-5, host CPU 101a, determines whether K=1, as K=1, one innings of game specified command is set in game display transmission data storage areas.This is to send the information of one innings of game beginning to game display and control substrate 102.Such as, when the first game game first time of game of prizing for a long time opens, setting " 1 " in one innings of game number of times storage area, and setting " 1 " in one innings of game opening times storage area, so will represent that one innings of game specified command of first game game is set in game display transmission data storage areas.On the other hand, in one innings of game opening times storage area not setting " 1 " time, one innings of game specified command is not set in game display and transmits and terminate this in data storage areas and win the first prize in lottery game processing.That is, mean the beginning of playing for an innings during so-called K=1, so host CPU 101a is only when one innings of game starts, transmit one innings of game specified command.In addition, if prize for a long time game in play display and control substrate 102 receive one innings game specified command, then such as under the state of " ROUND1 " in image output device 13 implement game display display.
In step S340-6, host CPU 101a, judges whether current be in terminating.Said end here, refers to from during (after terminating the last unlatching of big prizes mouth 8) after terminating all preset one innings game wins the first prize in lottery game over to this.Therefore, when judge current as terminate in time, process is transferred to step S340-17, and judges whether to have passed through the end time, when judge current not terminate middle time, process is transferred to step S340-7.
In step S340-7, host CPU 101a, judge that whether big prizes mouth 8 grade is as in unlatching, that is, whether big prizes mouth control device 80 is in action.Host CPU 101a, judge big prizes mouth 8 as unlatching in time, in step S340-8, judge for terminate big prizes mouth 8 open " unlatching termination condition " whether set up.As this " unlatching termination condition ", when adopting the Counter Value of reward counter of playing for an innings to reach regulation number (such as 9) in one innings of game or have passed through the longest opening time time (during special play time counter value=0).In addition, when judging that " unlatching termination condition " is set up, process being transferred to step S340-9, when judging to be false " unlatching termination condition ", terminating this and winning the first prize in lottery game processing.
In step S340-9, host CPU 101a, carries out big prizes mouth closing process.Big prizes mouth closing process, stop data setting in the regulation region of secondary RAM 102c the energising of big prizes mouth switch solenoid 80c to close big prizes mouth 8, simultaneously with reference to the big prizes mouth switch control rule table determined in above-mentioned steps S340-3, and open numbering (K) based on current one innings of game number (R) and one innings of game, the shut-in time of big prizes mouth 8 is set in special play timer conter.Accordingly, big prizes mouth 8 is closed.
In step S340-10, host CPU 101a determines whether to finish one time one innings game.Specifically, one time one innings game opens numbering (K) to reach set in this innings game play for one innings opening times or the Counter Value (C) of playing for an innings into reward counter and reach regulation number (such as 9) for condition and terminate, so judge whether above-mentioned condition is set up.In addition, at the end of judgement one time one innings game, process is transferred to step S340-12, when judging also not terminate one time one innings game, terminates this and winning the first prize in lottery game processing.
Host CPU 101a, in step S340-7, judge big prizes mouth 8 not as unlatching in time, in step S340-11, judge whether to have passed through the shut-in time preset.Its result, not through the shut-in time, terminating this and wins the first prize in lottery game processing, when have passed through the shut-in time, process being transferred to step S340-4.
In step S340-12, host CPU 101a, while being reset by one innings of game opening times storage area, removes and plays into the Counter Value of reward counter for one innings, make it revert to " 0 ".
In step S340-13, host CPU 101a judges whether the value (one innings of game number (R)) stored in one innings of game number of times storage area wins the first prize in lottery one innings of game number of times performed in game as at this.Host CPU 101a, when being judged to be "Yes", is transferred to step S340-15 by process, when being judged to be "No", process is transferred to step S340-14.
In step S340-14, what host CPU 101a stored in one innings of game number of times storage area stores when adding " 1 " in preceding switch game number (R).
In step S340-15, host CPU 101a resets the one innings of game number (R) stored in one innings of game number of times storage area.
In step S340-16, host CPU 101a, scheme to stop pattern data confirming the kind that wins the first prize in lottery according to spy, and the finish command corresponding with the kind won the first prize in lottery being sent to display and control substrate 102 of playing is set in display of playing transmits in data storage areas.Then, host CPU 101a, was set in the end time corresponding with the kind won the first prize in lottery in special play timer conter.
In step S340-17, host CPU 101a, determines whether to have passed through the set end time, further, when being judged to have passed through the end time, process is transferred to step S340-18, in judgement not through the end time, directly terminate this and win the first prize in lottery game processing.
In step S340-18, Te Tute electric treatment data setting is 5 by host CPU 101a, and process is transferred to the special play shown in Figure 31 and ends process.
Use Figure 30 that medium and small color game processing is described.
First, in step S350-1, host CPU 101a, judges whether current be in starting.When judge current as start in time, process is transferred to step S350-2, when judge current not as beginning in time, process is transferred to step S350-6.
In step S350-2, host CPU 101a, determines whether to have passed through the time started preset.That is, determine whether special play time counter value=0, when special play time counter value=0, be judged to have passed through the time started.Its result, not through the time started, terminating this medium and small color game processing, when have passed through the time started, process being transferred to step S350-3.
In step S350-3, host CPU 101a carries out medium and small coloured silk game and starts process.Medium and small coloured silk game starts process, schemes to stop pattern data selecting the 2nd big prizes mouth switch control rule table corresponding with the kind of medium and small coloured silk according to spy.Specifically, scheme to stop pattern data according to spy, determine medium and small color 1 game big prizes mouth switch control rule table or medium and small color 2 game big prizes mouth switch control rule tables.
In step S350-4, host CPU 101a carries out big prizes mouth and opens process.Open in process in big prizes mouth, first, add " 1 " in the value (numbering (K) is opened in one innings of game) stored in one innings of game opening times storage area and store.In addition, the energising setting big prizes mouth switch solenoid 80c in order to open big prizes mouth 8 starts data, simultaneously with reference to the big prizes mouth switch control rule table determined in above-mentioned steps S350-3, be set in based on the opening time of opening the big prizes mouth 8 of numbering (K) when preceding switch game in special play timer conter, terminate this medium and small coloured silk game.
In step S350-5, whether host CPU 101a, judge current as in end.Said end here, refers to during opening end to this medium and small color game over from last big prizes mouth 8.Therefore, host CPU 101a, judge current as end in time, process is transferred to step S350-13, judges current not as terminate in time, process is transferred to step S350-6.
In step S350-6, host CPU 101a judges that whether big prizes mouth 8 is as in unlatching.Host CPU 101a, when judging during big prizes mouth 8 is not opened, process is transferred to step S350-10, judges big prizes mouth 8 as in opening time, in step S350-7, judge whether " the unlatching termination condition " opened for terminating big prizes mouth 8 is set up.As this " unlatching termination condition ", when adopting the Counter Value (C) of playing for an innings into reward counter to reach regulation number (such as 9) or have passed through big prizes mouth 8 an opening time time (special play time counter value=0).In addition, host CPU 101a, when judging that " unlatching termination condition " is set up, is transferred to step S350-8 by process, when judging that " unlatching termination condition " is false, terminates this medium and small color game processing.
In step S350-8, host CPU 101a carries out big prizes mouth closing process.In big prizes mouth closing process, the energising setting big prizes mouth switch solenoid 80c in order to close big prizes mouth 8 stops data, simultaneously with reference to the big prizes mouth switch control rule table determined in above-mentioned steps S350-3, and open numbering (K) based on current one innings of game, the shut-in time of big prizes mouth 8 is set in special play timer conter.Accordingly, big prizes mouth 8 is closed.
In step S350-9, host CPU 101a judges whether medium and small color termination condition is set up.So-called medium and small color termination condition, when referring to that one innings of game is opened when numbering (K) reaches the one innings of game opening times preset or the Counter Value (C) of playing for an innings into reward counter reaches regulation number (such as 9).In addition, host CPU 101a, when judging that medium and small color termination condition is set up, being transferred to step S350-11 by process, when judging that medium and small color termination condition is not yet set up, terminating this medium and small color game processing.
Host CPU 101a, in step S350-11, setting " 0 " in one innings of game opening times storage area, and the Counter Value (C) of playing an innings into reward counter is set as " 0 ".That is, by one innings of game opening times storage area and playing into reward counter O reset for an innings.
In step S350-12, host CPU 101a, scheme to stop pattern data according to spy, the finish command corresponding with the kind of medium and small coloured silk is set in display of playing and transmits in data storage areas, the end time corresponding with the kind of medium and small coloured silk is set in special play timer conter simultaneously.
Host CPU 101a, in step S350-10, determines whether have passed through the shut-in time set in step S350-8.In addition, the shut-in time is also identical with the time started, by whether special play timer conter=0 judges.Its result, host CPU 101a, in judgement not through the shut-in time, terminating this medium and small color game processing, when being judged to have passed through the shut-in time, process being transferred to step S350-4.
Host CPU 101a, in step S350-13, determining whether to have passed through the set end time, when being judged to have passed through the end time, process being transferred to step S350-14, when judgement is not through the end time, terminates this medium and small color game processing.
In step S350-14, host CPU 101a sets Te Tute electric treatment data as " 0 ", and process is transferred to the special pattern storage determination processing shown in Figure 19.
Figure 31 is used to illustrate that special play ends process.First, in step S360-1, host CPU 101a is loaded into special figure and stops pattern data.
In step S360-2, host CPU 101a judges that whether the special play that will terminate is as winning the first prize in lottery game.Specifically, judge that special figure stops pattern data whether as 01 ~ 20.Host CPU 101a, in step S360-2, when being judged to win the first prize in lottery game, is transferred to step S360-3 by process, when judging not to win the first prize in lottery game, process is transferred to step S360-8.
In step S360-3, host CPU 101a, is loaded into game conditions data, and in step S360-4, contrasts its game conditions data and game conditions decision table, judge whether high probability mark is set as ON in high probability mark storage area.When being set as " high probability " state after this wins the first prize in lottery game, in high probability mark storage area, high probability mark is set to ON, in step S360-5, the residue change frequency counter of high probability state sets the number of times (being 100 times in the present embodiment) of regulation.In addition, no matter be when game conditions data are 01H01H or 01H00H time, the residue change frequency counter of high probability state all sets 100 times.
In step S360-6, host CPU 101a, to impinging upon the game conditions data and game conditions decision table that are loaded in step S360-3, judges to indicate in storage area whether mark during contracting is set as ON when contracting.If be set as " during contracting " state after this wins the first prize in lottery game, then will indicate in storage area when contracting and mark during contracting will be set as ON, and in step S360-7, when contracting state residue change frequency counter on set the number of times (being 100 times in the present embodiment) of regulation.In addition, no matter be when game conditions data are 01H01H or 00H01H time, when contracting state residue change frequency counter on be all set as 100 times.
Host CPU 101a, in step S360-8, particular data during loading, and in step S360-9, contrast this loaded comparable data and period special sign decision table (not shown), period special sign (F11 ~ F15) is set to ON, and in step S360-10, during corresponding with special sign this period special sign residue change frequency counter on set the number of times (being 100 times in the present embodiment) of regulation.But, when period, particular data was " 38H ", " 39H ", " 46H " ~ " 49H ", in fact in step S360-9 and step S360-10, do not carry out any setting.
Host CPU 101a, in step S360-11, confirm the state of going game condition, and game state specified command is set in game display transmission data storage areas, and in step S360-12, be 0 by Te Tute electric treatment data setting, and process is transferred to the special pattern shown in Figure 19 stores in determination processing.
Use Figure 32 that Pu Tupu electric control process is described.
First, in step S401, be loaded into the value of Pu Tupu electric treatment data, reference branch address from the Pu Tupu electric treatment data be loaded among step S401, and when Pu Tupu electric treatment data=0, process is transferred to general pattern and stores determination processing (step S410); When Pu Tupu electric treatment data=1, process is transferred to general pattern change process (step S420); When Pu Tupu electric treatment data=2, process is transferred to general pattern and stops process (step S430); When Pu Tupu electric treatment data=3, process is transferred to auxiliary game process (step S440), detailed content will use Figure 33 ~ Figure 36 to be described below.
General pattern stores determination processing to use Figure 33 to illustrate.First, in step S410-1, host CPU 101a determines whether in the change display of general pattern, when being judged to be in change display, terminating this general pattern and storing determination processing, when being judged to not to be in change display, process is transferred to step S410-2.
In step S410-2, host CPU 101a, judges whether the Counter Value (encumbrance (G) of general pattern, hereinafter referred to as " general figure encumbrance (G) ") of general pattern encumbrance counter is greater than 1.When general figure encumbrance (G) is " 0 ", do not carry out the change display of general pattern, so terminate general pattern change process.
Host CPU 101a, in step S410-2, if it is determined that general figure encumbrance (G) is greater than " 1 ", then in step S410-3, deduct " 1 " from the value (G) being stored in general pattern encumbrance storage area and upgrade, and storing new general figure encumbrance (G).
In step S410-4, host CPU 101a carries out the mobile process of the data stored in general pattern reserved storage area territory.Specifically, each data mobile extremely previous storage part will be stored in the 0th storage part ~ the 4th storage part.Now, the data being stored in previous storage part will be written into the processing region of regulation, delete from general pattern reserved storage area territory simultaneously.Here, upgrading the displaying contents that general pattern retains pattern encumbrance display unit 24 in order to the movement (digestion of this reservation) of companion data, specifically general pattern being retained in order to show current general figure encumbrance (G) the regulation region that display data are set in main RAM 101c.
In step S410-5, host CPU 101a carries out judgement of prizing, that is, the judgement of the judgement random number of prizing stored in general pattern reserved storage area territory.Specifically, host CPU 101a, prizes by determining whether prize judgement random value and the decision table of prizing of general pattern that is stored in main ROM 101b that impinge upon in the 0th storage part of movement in above-mentioned steps S410-4.In addition, in the present embodiment, prize decision table and starting port easily enters the state of reward property (during contracting during state/non-contracting state) corresponding (with reference to Fig. 8 (a)), indicates that storage area selects the decision table of prizing easily entering to appreciate the relevant general pattern of sexual state to current starting port time therefore by confirming contracting.
In step S410-6, host CPU 101a carries out general pattern judgement.Specifically, host CPU 101a, by judging general pattern to the general pattern judgement random value impinged upon in the 0th storage part of movement in above-mentioned steps S410-4 and the general pattern decision table be stored in main ROM 101b.This general pattern decision table is corresponding with the result (prize/do not prize) that judges of prizing, therefore by confirming that this result of judging of prizing is selected to prize to this relevant general pattern decision table of the result that judges.
In addition, host CPU 101a, in step S410-7, the result judged based on general pattern decides common game display pattern specified command, and determined common game display pattern specified command is set in game display transmission data storage areas.Host CPU 101a, in step S410-8, the result judged based on general pattern decides the stopping pattern data relevant to general pattern (below, referred to as " general figure stops pattern data "), the i.e. kind of general pattern, and stop pattern data being set in the regulation region of main RAM 101c in determined general figure.
When general figure changing pattern determines to determine general figure changing pattern in process, when the general pattern of Figure 35 stops determining whether to prize general pattern in process, when determining the on-off mode of the 2nd starting port 7 in the auxiliary game process of Figure 36, be also stop pattern data with the general figure determined.
Said general pattern of prizing here, refer to certain hour bright light final by LED in above-mentioned general pattern display unit 21 and the pattern shown (such as, the circle of middle one deck), not prize general pattern, refer to and to be turned off the light and the pattern (BLANK) of display by the certain hour that LED is final.
In step S410-8, host CPU 101a carries out general figure and changes mode decision process.Specifically, general figure changes that mode decision table easily enters the state of reward property based on starting port, general figure stops pattern data and general figure changes mode decision value and generates, so first host CPU 101a judges to indicate when contracting in storage area, whether mark is set as ON.So-called when indicating that in storage area, mark is set as ON when contracting, refer to starting port easily enter state when reward property is contracting time, when so-called above-mentioned mark is not set as ON, refer to starting port easily enter state when reward property is non-contracting time.
In addition, host CPU 101a, when when being judged to be contracting, mark is set as ON, selects to change mode decision table with general figure during contracting, when when being judged to be contracting, mark is not set as ON, will select to change mode decision table (with reference to Fig. 8 (c)) with general figure during non-contracting.Then, host CPU 101a, changes mode decision table from selected general figure and selects to stop the general figure of pattern data to change mode decision table based on general figure.In addition, host CPU 101a, changes mode decision table decide general figure changing pattern (general figure transformation period) by changing mode decision random value and the general figure that determines to the general figure impinged upon in the 0th storage part of movement in above-mentioned steps S410-4.
Host CPU 101a, in step S410-10, is set in changing the general figure transformation period determined in mode decision process at general figure in auxiliary game timer conter.According to the process of this step, determine the change displaying time of general pattern.In addition, auxiliary game timer conter, in above-mentioned steps S110, every 4ms carries out a subtraction process.
Host CPU 101a, in step S410-11, set general pattern change display data to change display general pattern in general pattern display unit 21, and in step S410-12, be " 1 " by Pu Tupu electric treatment data setting, and terminate this general pattern change process.In addition, in general pattern change display data, the kind of the general pattern display unit 21 making it action, the information such as mode, transformation period of change display is comprised.
Below, use Figure 34 that general pattern change process is described.Host CPU 101a, does is determining whether have passed through general figure transformation period set in above-mentioned steps S410-10 (auxiliary game time counter value=0 originally in step S420-1?).Its result, is being judged as not through the set time, terminates general pattern change process, performs next subprogram.
Host CPU 101a, in step S420-2, stops pattern data based on general figure set in above-mentioned steps S410-8, and setting is used in general pattern display unit 21, stop the general figure shown to stop display data.Accordingly, the drawing outcomes of this general pattern is reported to player.In step S420-4, host CPU 101a, sets general pattern dwell time (such as, 0.8 second) in common game counter.In addition, auxiliary game timer conter, in step s 110, every 4ms deducts 1.
In addition, host CPU 101a, in step S420-5, is 2 by Pu Tupu electric treatment data setting, and terminates this general pattern change process.
Then, general pattern stops process using Figure 35 to illustrate.Does host CPU 101a, originally in step S430-1, determine whether have passed through general pattern dwell time (auxiliary game timer conter=0 be set in step S420-4 on general pattern time counter?).Its result, is being judged to be not through general pattern dwell time, terminates this general pattern and stops process, perform next subprogram.
Host CPU 101a, when being judged to have passed through in step S420-3 the set time, in step S430-2, judging to stop to this general pattern to process and relevant prizing result of determination whether as " prizing ".Specifically, judge to stop the general figure stored in pattern data storage area to stop pattern whether relevant to general pattern of prizing at general figure.Here, when be judged as prize general pattern time, process is transferred to step S430-4, and be not judged as prize general pattern time, process is transferred to step S430-3.
Pu Tute electric treatment data setting, in step S430-4, is 3 by host CPU 101a.In addition, host CPU 101a, in step S430-5, transmit data storage areas by with the game display that the initiation command that general figure stops pattern data corresponding is set in main RAM 101c, and be set in the time started that general figure stops pattern corresponding in auxiliary game timer conter based on auxiliary game control table.In addition, auxiliary game timer conter, in above-mentioned steps S110, every 4ms carries out a subtraction process.General pattern stopping process being terminated by terminating present treatment.
Pu Tupu electric treatment data setting, in step S430-3, is 0 by host CPU 101a, and terminates this general pattern stopping process.
Use Figure 36 that auxiliary game process is described.Whether host CPU 101a, first, in step S450-1, judge current as in beginning.When judge current as beginning in time, process is transferred to step S450-2, when judge current not start middle time, process is transferred to step S450-5.
In step S450-2, host CPU 101a, determines whether to have passed through the time started preset.That is, determine whether auxiliary game time counter value=0, if auxiliary game time counter value=0, be then judged to have passed through the time started.Its result, not through the time started, terminating this auxiliary game process, when have passed through the time started, process being transferred to step S450-3.
In step S450-3, host CPU 101a carries out auxiliary game and starts process.Start in process at auxiliary game, host CPU 101a, first, the state (during contracting during state/non-contracting state) easily entering reward property based on starting port selects the 2nd starting port switch control rule table, therefrom stops pattern data selecting the 2nd big prizes mouth switch control rule table corresponding with the kind of prizing according to general figure further.Specifically, stop pattern data according to general figure, determine for prize 1 relevant auxiliary game the 2nd starting port switch control rule table or with 2 relevant auxiliary game the 2nd starting port switch control rule tables of prizing, and be set in the regulation region of main RAM 101c.
In step S450-4, host CPU 101a carries out the 2nd starting port and opens process.Open in process at the 2nd starting port, first, the value (general electric-opening numbering (D)) stored adds " 1 " and store in general electric-opening numbering storage area.In addition, in order to the energising making tongue member 70b action set the 2nd starting port switch solenoid 70c starts data, simultaneously with reference to the 2nd starting port switch control rule table set in above-mentioned steps S450-3, the opening time of the 2nd starting port 7 based on current general electric-opening numbering (D) is set in auxiliary game timer conter.
In step S450-5, whether host CPU 101a judges current as in end.Said end here, refers to during terminating to terminate to auxiliary game from the last unlatching of the 2nd starting port 7.Therefore, host CPU 101a, judge current as end in time, process is transferred to step S450-12, judge current not terminate in time, process is transferred to step S450-6.
In step S450-6, host CPU 101a judges that whether the 2nd starting port 7 is as in unlatching.Host CPU 101a, judge the 2nd starting port 7 as unlatching in time, in step S450-7, judge whether " the unlatching termination condition " of the unlatching for terminating the 2nd starting port 7 is set up.As this " unlatching termination condition ", when adopting starting port to specify to reach regulation (maximum) number (such as 10) into the Counter Value of reward counter or have passed through the 2nd starting port 7 an opening time time (auxiliary game time counter value=0).In addition, host CPU 101a, when judging to set up " unlatching termination condition ", is transferred to step S450-8 by process, when judging to be false " unlatching termination condition ", terminates this medium and small color game processing.
In step S450-8, host CPU 101a carries out the 2nd starting port closing process.In the 2nd starting port closing process, the energising setting the 2nd starting port switch solenoid 70c in order to close the 2nd starting port 7 stops data, simultaneously with reference to the 2nd starting port switch control rule table set in above-mentioned steps S450-3, and based on current general electric-opening numbering (D), the shut-in time of the 2nd starting port 7 is set in auxiliary game timer conter.Accordingly, the 2nd starting port 7 is closed.
In step S450-9, host CPU 101a, judges whether auxiliary game termination condition is set up.So-called auxiliary game termination condition, refers to that general electric-opening numbering (D) specifies to reach maximum number (such as 10) into the Counter Value of reward counter for the opening times of the 2nd starting port 7 that presets or starting port.In addition, host CPU 101a, when judging that auxiliary game termination condition is set up, is transferred to step S450-10 by process, when judging that auxiliary game termination condition is false, terminates this auxiliary game process.
In step S450-10, host CPU 101a, sets " 0 " in general electric-opening numbering storage area, enters to appreciate in regulation counter to set " 0 " at the 2nd starting port simultaneously.That is, general electric-opening numbering storage area and the 2nd starting port are specified into reward counter O reset.
In step S450-11, host CPU 101a, transmitting in data storage areas by being set in the finish command that general figure stops pattern data corresponding display of playing, being set in the end time that general figure stops pattern data corresponding in auxiliary game timer conter based on auxiliary game control table simultaneously.
Host CPU 101a, when judging that in step S450-6 the 2nd starting port 7 is not in opening, in step S450-13, determines whether have passed through the shut-in time set in step S450-8.In addition, the shut-in time is also identical with the time started, by whether auxiliary game time counter value=0 judges.Its result, host CPU 101a, is being judged to be not through the shut-in time, terminating this auxiliary game process, when being judged to have passed through the shut-in time, process being transferred to step S450-4.
Then, host CPU 101a, in step S450-12, determines whether to have passed through the set end time, when judging to have passed through the end time, process is transferred to step S450-14, when judgement is not through the end time, terminates this medium and small color game processing.
In step S450-14, host CPU 101a sets Pu Tupu electric treatment data=0, and terminates this common electric ornament control treatment.
(the main process of game display and control substrate)
Below, the main process of game display and control substrate 102 is described.Once be powered to game display and control substrate 102 by power supply board 107, then in secondary CPU 102a, generation systems resets, and secondary CPU102a, as shown in figure 37, carries out main process.
In step S1000, secondary CPU 102a carries out initialization process.In this process, secondary CPU102a, according to the connection of power supply, reads start-up routine from secondary ROM 102b, implements initialization process to each storage area of secondary RAM102c simultaneously.
In step S1001, secondary CPU 102a is the game display random number such as new game display mode judgement random number and game display mode judgement random number more.Then, until carry out the insertion process specified, the process of step S1001 is repeatedly carried out.
(process is inserted in the reception of game display and control substrate)
Process is inserted in the reception of game display and control substrate 102 to use Figure 38 to illustrate.Secondary CPU 102a, once receive the signal with provisioning informations such as orders from main control substrate 101 or game the Show Button device 18, then in secondary RAM 102c, store data according in the dedicated memory region of each signal setting of reception object, new for display (represent and input) receiving flag storing these data is set to ON (step S2001 ~ step S2024) in the data accepted flag storage area of secondary RAM 102c simultaneously.In addition, this data accepted flag has the function of data discrimination kind.
(timer of game display and control substrate inserts process)
The timer of game display and control substrate 102 inserts process to use Figure 39 to illustrate.By being arranged on the replacement timing pulse generation circuit in game display and control substrate 102, produce a commutator pulse according to each specified period (such as, 4 milliseconds), and the timer performing the following stated inserts process.
In step S3001, secondary CPU 102a makes the information be stored in the register of secondary CPU 102a be withdrawn into stack area.
In step S3002, secondary CPU 102a carries out showing relevant time update process to various game.That is, carry out upgrading institute in game display and use the time controling process of Displaying timer counter etc. of playing.
In step S3003, secondary CPU 102a, carries out the random number update process of various game display random number.Specifically, by each random number counter+1 and upgrade random number counter.In addition, when the result of add operation has exceeded the maximum of random number range, random number counter is reduced to 0, and when random number counter cycle 1 week, from initial value random number at that time, has upgraded random number.
In step S3100, secondary CPU 102a carries out order analysis process.In this process, secondary CPU 102a analyzes and is receiving the order or the signal that insert and be again stored in regulation region in process.About detailed content, Figure 40 ~ Figure 46 and Figure 51 ~ Figure 54 will be used below to be described.
In step S3200, secondary CPU 102a carry out general figure play display start determination processing.In this process, secondary CPU 102a determines whether that starting following general figure plays display.Detailed content will use Figure 47 to be described below.
In step S3300, secondary CPU 102a carries out special play display and starts determination processing.In this process, secondary CPU 102a determines whether to perform following special play display.Detailed content will use Figure 48 to be described below.
In step S3400, secondary CPU 102a carries out long-time unlatching game display and starts determination processing.In this process, secondary CPU 102a determines whether to start long-time unlatching game display.Detailed content will use Figure 49 to be described below.
In step S3500, secondary CPU 102a carries out the game the Show Button process making the operation of game the Show Button 25b effective or invalid.Be subject to the impact of this result, in the operation effective period of game the Show Button 25b, if receive game the Show Button operation detection signal, then secondary CPU102a is in step S3124, the order of game the Show Button game display and control is set in the transmission buffer of secondary RAM102c.
In step S3600, secondary CPU 102a carries out the demonstration game display determination processing determining whether to carry out demonstrating game display.The result of this determination processing, secondary CPU 102a, if it is determined that carry out demonstration game display, is then set in the order of demonstration game display and control in the transmission buffer of secondary RAM 102c.
In step S3700, secondary CPU 102a carries out special figure encumbrance game Graphics Processing in order to show current spy scheme reservation situation (such as, special figure encumbrance (the 1st special figure encumbrance (U1) and the 2nd special figure encumbrance (U2))) in image output device 13 grade.Specifically, current encumbrance is confirmed based on special figure encumbrance counter set in sub-control substrate 102, generate the spy corresponding with encumbrance to scheme to retain the order of game display and control, thus be set in (with reference to Figure 50) in the transmission buffer of secondary RAM 102c.
In step S3800, secondary CPU 102a carries out order and transmits process (output control treatment).In this process, in order to carry out the game display specified, be sent to lamp control substrate 104 and image control substrate 105 by being set in the order transmitted in buffer.
In step S3004, secondary CPU 102a by the Information recovering that exits in step S3100 in the register of secondary CPU 102a.
Use Figure 40 that order analysis process is described.First, secondary CPU 102a, in step S3101, judges whether the receiving flag of game state specified command is set as ON.Secondary CPU 102a, when being judged to be that mark is not set as ON, is transferred to step S3103 by process.Secondary CPU 102a, when being judged to be that mark is set as ON, in step S3102, analyze this game conditions state represented by game state specified command, that is, the winning probability state won the first prize in lottery and starting port easily enter to appreciate sexual state, and based on analysis result, in mark storage area, mark is set to ON/OFF when high probability mark storage area set in secondary RAM 102c and contracting, and the receiving flag of game state specified command is set to OFF.
Secondary CPU 102a, in step S3103, judges that starting port enters to appreciate specified command receiving flag and whether is set as ON.Secondary CPU 102a, when determination flag is not set as ON, is transferred to step S3105 by process.Secondary CPU 102a, when determination flag is set as ON, in step S3104, confirm the kind (the 1st special figure retains or the 2nd special figure retains) that the starting port spy entering to appreciate represented by specified command schemes to retain, then carry out the special figure encumbrance add operation process about special figure retains, and starting port is entered to appreciate specified command receiving flag be set to OFF.Detailed content will use Figure 41 to be described below.
Secondary CPU 102a, in step S3105, judges whether the receiving flag of attempting to change of spy initiation command is set as ON.Secondary CPU 102a, when determination flag is not set as ON, is transferred to step S3107 by process.Secondary CPU 102a, when determination flag is set as ON, in step S3106, carry out this deterministic special pattern prize drawing, namely, determine that the drawing lottery game display mode showing corresponding drawing lottery game display mode (content) with special pattern determines to process, and the receiving flag of attempting to change of spy initiation command is set to OFF.Detailed content will use Figure 42 to be described below.
Secondary CPU 102a, in step S3107, judges whether the receiving flag of special play display pattern specified command is set as ON.Secondary CPU 102a, when being judged to be that mark is not set as ON, is transferred to step S3109 by process.Secondary CPU 102a, when being judged to be that mark is set as ON, in step S3108, confirm the kind (the 1st special figure retains or the 2nd special figure retains) of the reservation represented by special play display pattern specified command, deduct " 1 " from the Counter Value of the special figure encumbrance counter of secondary RAM 102c, then carry out the special figure encumbrance subtraction process upgrading special figure encumbrance, and the receiving flag of special play display pattern specified command is set to OFF.
Secondary CPU 102a, in step S3109, judges whether the receiving flag of special figure change the finish command is set as ON.Secondary CPU 102a, when determination flag is not set as ON, is transferred to step S3111 by process.Secondary CPU 102a, when being judged to be that mark is set as ON, in step S3110, carrying out drawing lottery game display and ending process, and spy is schemed change the finish command receiving flag and be set to OFF.Detailed content will use Figure 43 and Figure 51 to be described below.
Secondary CPU 102a, in step S3111, judges whether the receiving flag of demonstration specified command is set as ON.Secondary CPU 102a, when determination flag is not set as ON, is transferred to step S3113 by process.Secondary CPU 102a, when being judged to be that mark is set as ON, in step S3112, carry out starting the demonstration game display stand-by time measurement measured to the time that demonstration game display starts start process as being used for performing anticipating of demonstration game display, and the receiving flag of demonstration specified command is set to OFF.
Secondary CPU 102a, in step S3113, judges whether the receiving flag of common game display pattern specified command is set as ON.Secondary CPU 102a, when determination flag is not set as ON, is transferred to step S3114 by process.Secondary CPU 102a, when determination flag is set as ON, in step S3114, carry out this deterministic general pattern prize drawing, namely, determine whether to carry out to show with general pattern the play general figure that shows of corresponding general figure to play display determination processing, and the receiving flag of common game display pattern specified command is set to OFF.Detailed content will use Figure 44, Figure 45 and Figure 52 to be described below.
Secondary CPU 102a, in step S3115, judges whether special play initiation command (winning the first prize in lottery game initiation command or medium and small coloured silk game initiation command) receiving flag is set as ON.Secondary CPU102a, when determination flag is not set as ON, is transferred to step S3117 by process.Secondary CPU102a, when determination flag is set as ON, in step S3116, determine the content that relevant to this special play main play display and special play show, carry out the special play corresponding with its content to show and determine that the order special play display mode be set in the transmission buffer of secondary RAM 102c determines to process, and the receiving flag of special play initiation command is set to OFF.In addition, once receive special play initiation command, then special play is shown restriction sign in the regulation region of secondary RAM 102c and is set to ON by secondary CPU 102a.
Secondary CPU 102a, in step S3117, judges whether the receiving flag of one innings of game specified command is set as ON.Secondary CPU 102a, when determination flag is not set as ON, is transferred to step S3119 by process.Secondary CPU 102a, when determination flag is set as ON, in step S3118, carry out representing that display is played that starting plays and shown determine to process with play start to play display and control order one innings of being set in the transmission buffer of secondary RAM 102c that starts to play of playing for an innings of displaying contents of playing for an innings of one innings of relevant game number of prizing for a long time, and specified command receiving flag of playing an innings is set to OFF.
Secondary CPU 102a, in step S3119, judges whether special play the finish command (winning the first prize in lottery game end command or medium and small color game end command) receiving flag is set as ON.Secondary CPU102a, when determination flag is not set as ON, is transferred to step S3121 by process.Secondary CPU102a, when determination flag is set as ON, in step S3120, carry out the game display relevant to the end of special play and the corresponding special play Exit Game of special play Exit Game displaying contents to show to determine that the special play Exit Game display mode that order is set in the transmission buffer of secondary RAM 102c determines to process, and the receiving flag of special play the finish command is set to OFF.In addition, once receive special play the finish command, then secondary CPU 102a, the measurement time, and once through this end time, then special play be shown restriction sign and be set to OFF after reception special play the finish command.
Secondary CPU 102a, in step S3121, judges whether the receiving flag of auxiliary game initiation command is set as ON.Secondary CPU 102a, when determination flag is not set as ON, is transferred to step S3123 by process.Secondary CPU 102a, when determination flag is set as ON, in step S3122, to should the long-time unlatching of auxiliary game determine whether to carry out long-time long-time unlatchings game display execution determination processing of opening game display, and the receiving flag of common game initiation command is set to OFF.Detailed content will use Figure 46 to be described below.
Secondary CPU 102a, in step S3123, judges whether game the Show Button operation detection Signal reception mark is set as ON.Secondary CPU 102a, when determination flag is not set as ON, terminates this order analysis process.Secondary CPU 102a, when determination flag is set as ON, in step S3124, judge that the operation of going game the Show Button 25b is whether within the valid period, if within the valid period, game the Show Button game display and control order is set in the transmission buffer of secondary RAM 102c, and game the Show Button operation detection Signal reception is represented is set to OFF.
Use Figure 41 that special figure encumbrance add operation process is described.First, secondary CPU 102a, in step S3104-1, judges whether this order enters to appreciate specified command as the 1st starting port.Secondary CPU 102a, when being judged to be that the 1st starting port enters to appreciate specified command, in step S3104-2, the 1st special figure encumbrance counter of secondary RAM 102c adds " 1 " and upgrades the 1st special figure encumbrance (U1), and in step S3104-8, in the regulation region of secondary RAM 102c, spy is schemed game display and control order generation mark and be set to ON, in step S3104-9, starting port is entered to appreciate specified command receiving flag and is set to OFF, then terminate this special figure encumbrance add operation process.
Secondary CPU 102a, be judged to be it is not that the 1st starting port enters to appreciate specified command, be the 2nd starting port when entering to appreciate specified command, in step S3104-3, the 2nd special figure encumbrance (U2) is upgraded by adding " 1 " on the 2nd special figure encumbrance counter of secondary RAM 102c, and in step S3104-4, judge whether following special play display mode mark " F29 " is set as ON in game display mode mark storage area.
Secondary CPU 102a, when being judged to be that special play display mode mark " F29 " is not set as ON, process is transferred to step S3104-8, when judging that special play display mode mark " F29 " is set as ON, in step S3104-5, judge that whether special play display execute flag enters to appreciate in specified command storage area at the 2nd starting port of following secondary RAM 102c and be set as ON.
Secondary CPU 102a, if it is determined that special play display execute flag is set as ON, then process is transferred to step S3104-8, if it is determined that special play display execute flag is not set as ON, then in step S3104-6, judge the display of current executory drawing lottery game whether as the drawing lottery game display of game media information producing special play display mode.That is, secondary CPU 102a, judge the starting port of secondary RAM 102c enter to appreciate in the 0th of specified command storage area whether to store special play display execute flag and the 1st starting port enter to appreciate specified command.
Secondary CPU 102a, when being judged to be "No" in step S3104-6, process is transferred to step S3104-8, when being judged to be "Yes", in step S3104-7, game display mode residue degree counter adds " 1 " and more new game display mode residue degree (M), and process is transferred to step S3104-8.
As mentioned above, step S3104-4 ~ step S3104-6 becomes the rated condition for controlling the game display effect reducing special play display.Below, the above-mentioned reason being treated as the rated condition of the reduction controlling game display effect is described.First, by based on (special pattern prize drawing) the 1st starting port 6 to non-preferential process enter reward acquisition game media information and executing special play time, if game ball enters the 2nd starting port again after entering the 1st starting port 6, then the part being equivalent to the drawing lottery game display of the 2nd starting port 7 to special play display mode drawing lottery game display during will extend (drawing lottery game display number of times increase).Therefore, with entering reward to the 2nd starting port 7 of this priority treatment, the residue degree increasing special play display mode is also needed.The second, based on to the 1st starting port 6 enter reward perform special play display time, even if based on this enter reward perform drawing lottery game display time have game ball to enter the 2nd starting port 7, this drawing lottery game display in special play display mode terminate.Therefore, be necessary to stop enter the 2nd starting port 7 of this priority treatment with game ball and the increase of the residue degree of special play display mode that occurs.
Drawing lottery game display mode determines process to use Figure 42 to illustrate.First, secondary CPU 102a, in step S3106-1, with reference to the game display mode mark being stored in following game display mode mark storage area, and in step S3106-2, selects the drawing lottery game display mode decision table based on game display mode.This is because drawing lottery game display mode decision table is classified according to the kind of game display mode.
In the present embodiment, the mode classification (classification) of the drawing lottery game display that game display mode refers to corresponding special pattern prize drawing (or special pattern display) and implements in the game display device be made up of image output device 13 etc. is relevant to game conditions state and the kind of period.Such as, as game display mode, take the circumstances into consideration to be set in the sight such as place, situation, opportunity shown in image output device 13, comprise the various factors of display such as game such as the formation of occurred dominant role or angle etc.
In the present embodiment, whole 7 kinds (game display mode " A " ~ game display mode " F " and special play display mode) display modes of playing (with reference to Figure 51) are set with.Game display mode mark is the information (mark) distinguishing game display mode, and it represents various game display mode, and is stored in the game display mode mark storage area of secondary RAM 102c.
In addition, in secondary ROM 102b, the drawing lottery game display mode decision table relevant to display mode of playing is stored.That is, the game display mode decision table ~ game display mode " F " of game display mode " A " and the game display mode decision table of special play display mode is stored.
In addition, in the present embodiment, game display mode " A " with usually during when non-contracting (low Probability State and state) corresponding, game display mode " B " and probability change win the first prize in lottery between relevant given period corresponding, game display mode " C " changes to probability and wins the first prize in lottery and usually win the first prize in lottery between relevant given period corresponding, game display mode " D " and burst probability change win the first prize in lottery between relevant given period corresponding, game display mode " E " and game display mode " F " to win the first prize in lottery and corresponding between given period that medium and small coloured silk under low Probability State is relevant to changing at potential probability.Because the on-off mode of big prizes mouth 8 can be transferred to same game display mode after there is same or approximate special award, so a corresponding game display mode is to there being multiple special award.This is because make player be difficult to distinguish, get the winning number in a bond is any special award actually, and brings player tension, thus postpones the bored sense to game.On the other hand, as described below, special play display mode is the reliability that wins the first prize in lottery prize-winning with notification in display of playing at general figure is opportunity and producing.
Secondary CPU 102a, in step S3106-3, analyze attempting to change of spy initiation command, in step S3106-4, select the game display mode decision table based on attempting to change of spy initiation command (changing pattern) further from the drawing lottery game display mode decision table of each game display mode selected among step S3106-2, determine final drawing lottery game display mode decision table.This is because the drawing lottery game display mode decision table of each game display mode is further by each change initiation command (changing pattern) classification.
In the present embodiment, one or more drawing lottery game display mode correspondence game display mode decision content and being stored in each change initiation command of each game display mode.Drawing lottery game display mode, refer to the identifier of display drawing lottery game displaying contents, by image output device 13, game display ornament device 14,15, the concrete mode of drawing lottery game display implemented of game display lighting device 16, audio output device 17 and game the Show Button device 18 corresponds.Therefore, in drawing lottery game display mode, include the information relevant to the particular content of the image shown in image output device 13 (drawing lottery game display image mode), such as, image control substrate 105, by receiving the drawing lottery game display and control order corresponding with drawing lottery game display mode, the image that display is corresponding with this drawing lottery game display mode in image output device 13.
Drawing lottery game display mode, by the display mode of decorative pattern or by sight and role construction and the background image display mode etc. becoming decorative pattern background form.That is, in drawing lottery game display mode, set variation pattern and the stopping mode of decorative pattern based on attempting to change of spy initiation command, game shows, the kind variation pattern etc. of background with or without arriving at.In addition, image control substrate 105, once receive the order of drawing lottery game display and control, then show based on the drawing lottery game display mode corresponding with this order decorative pattern (change show play display pattern and stop showing display pattern of playing).In addition, image control substrate 105, once receive the order of drawing lottery game display and control, then shows the background image based on the drawing lottery game display mode corresponding with this order.
Secondary CPU 102a, in step S3106-5, obtain game display mode judgement random number, and be stored in the game display mode judgement random number storage area of secondary RAM 102c, and in step S3106-6, carry out obtained game display mode judgement random number and institute to determine the drawing lottery game display mode judgement that drawing lottery game display mode decision table compares.In addition, secondary CPU 102a, in step S3106-7, the drawing lottery game corresponding with this drawing lottery game display mode is shown and determines that order is set in the transmission buffer of secondary RAM 102c, and the time needed for being shown by drawing lottery game corresponding with this drawing lottery game display mode in step S3106-8 is set in special play Displaying timer device.
In addition, secondary CPU 102a, in step S3106-9, carry out the mobile process that starting port enters to appreciate specified command storage area, and in step S3106-10, the receiving flag of attempting to change of spy initiation command is set to OFF, and terminate this drawing lottery game display mode decision process.Here, the mobile process entering to appreciate specified command storage to starting port is described.
As shown in Figure 53 (a), the starting port that storage starting port enters to appreciate the secondary RAM 102c of specified command enters to appreciate specified command storage area, storage area is shown by storing to have nothing to do to the kind of starting port and show with this drawing lottery game this drawing lottery game that relevant starting port enters to appreciate specified command, the 1st starting port stored based on entering to appreciate specified command to the 1st starting port entering reward of the 1st starting port 6 enters to appreciate specified command storage area, store and enter to appreciate specified command storage area based on the 2nd starting port entering to appreciate specified command to the 2nd starting port entering reward of the 2nd starting port 7 and formed.
1st starting port enters to appreciate specified command storage area and the 2nd starting port and enters to appreciate specified command storage area and be made up of the 1st storage part ~ the 4th storage part respectively.This drawing lottery game display storage area (being also called the 0th storage part), the 1st storage part ~ the 4th storage part is identical structure, enters to appreciate specified command storage area respectively, following storage wins the first prize in lottery play the play special play that show label storage area and following storage special play show determination flag of reliability that wins the first prize in lottery of show label of reliability and show determination flag storage area and formed by the starting port storing starting port and enter to appreciate specified command.
The starting port transmitted by main control substrate 101 enters to appreciate specified command, and the kind based on the starting port corresponding with this order is dispensed to the 1st starting port and enters to appreciate specified command storage area or the 2nd starting port and enter to appreciate any one region in specified command storage area.Starting port enters to appreciate specified command, once be assigned with, is then stored successively from less storage part in (not storing other starting ports to enter to appreciate specified command) storage part of free time.
In addition, be stored in the 1st starting port and enter to appreciate the starting port that specified command storage area or the 2nd starting port enter to appreciate any one region in specified command storage area and enter to appreciate specified command, in step S3106-9, be moved process.That is, the data mobile stored in the 1st storage part is to the 0th storage part, and the data mobile stored in the 2nd storage part is to the 1st storage part.The 1st starting port enter to appreciate any one region that specified command storage area or the 2nd starting port enter to appreciate specified command storage area all store data time, preferential mobile storage enters to appreciate the data of specified command storage area at the 2nd starting port.In this case, mobile storage does not enter to appreciate the data of specified command storage area in the 1st starting port.When data are mobile by mobile process, new data will cover old data.
Below, drawing lottery game display ends process to use Figure 43 to illustrate.First, secondary CPU 102a, in step S3110-1, analyzing stored, in the game display pattern specified command in the regulation region of secondary RAM 102c, and in step S3110-2, judges that whether this wins the first prize in lottery the result that judges as not prizing.
Secondary CPU 102a, be judged to be not do not prize time, process is transferred to step S3110-11, and when being judged to not prize, with reference to game display mode mark storage area in step S3110-3, in step S3110-4, judge current whether as game display mode " A ", that is, whether display mode mark " F20 " of playing is set as ON.Secondary CPU 102a, when being judged to not to be game display mode " A ", being transferred to step S3110-5 by process, when being judged to be game display mode " A ", process being transferred to step S3110-9.
Secondary CPU 102a, in step S3110-9, drawing lottery game display is terminated to determine that order is set in the transmission buffer of secondary RAM 102c, and in step S3110-10, spy is schemed change the finish command receiving flag and be set to OFF, and terminate the display of this drawing lottery game and end process.Drawing lottery game display terminates to determine that order represents that showing corresponding drawing lottery game show and terminates with the change of this special pattern, the order that the stopping that namely special pattern is carried out in expression shows.In the present embodiment, the change the finish command being stored in secondary RAM 102c is directly set at showing the finish command as drawing lottery game in the transmission buffer of secondary RAM 102c.Be set in the drawing lottery game display end transmitted in buffer and determine that order will be transferred into lamp and control substrate 104 and image control substrate 105.
Secondary CPU 102a, in step S3110-5, judge game display mode mark " F29 " whether be set as ON, and current whether be special play display mode.Secondary CPU 102a, when being judged to be special play display mode, is transferred to step S3110-21 by process, when being judged to not to be special play display mode, process is transferred to step S3110-6.
Secondary CPU 102a, in step S3110-6, the residue degree (M) of " 1 " and more new game display mode is deducted from the Counter Value of game display mode residue degree counter, and in step S3110-7, whether the Counter Value of judging to play display residue degree counter is as " 0 ".This game display residue degree counter is the device of the residue degree (M: the residue degree of game display mode) counting the execution number of times of drawing lottery game display according to the game display mode of the execution number of times being set with drawing lottery game display.
In addition, secondary CPU 102a, once judge that the Counter Value of game display mode residue degree counter is not as " 0 ", be then transferred to step S3110-9 by process.On the other hand, secondary CPU 102a, once judge that the Counter Value of game display mode residue degree counter is as " 0 ", then in step S3110-8, be set to ON at game display mode mark storage area display mode mark " F20 " of playing, and process is transferred to step S3110-9.
Secondary CPU 102a, in step S3110-11, judges result that this special pattern draws a lottery whether as medium and small coloured silk.Secondary CPU 102a, once be judged to be it is not medium and small coloured silk, is then transferred to step S3110-13 by process, once be judged to be medium and small coloured silk, then in step S3110-12, judges this medium and small coloured silk whether as high probability state.Secondary CPU 102a, when being judged to not to be high probability state, being transferred to step S3110-13 by process, when being judged to be high probability state, process being transferred to step S3110-3.
Secondary CPU 102a, whether in step S3110-13, judge current as special play display mode, that is, whether display mode mark " F29 " of playing is set as ON.Secondary CPU 102a, when being judged to be special play display mode, is transferred to step S3110-14 by process, when being judged to not to be special play display mode, process is transferred to step S3110-17.Secondary CPU 102a, in step S3110-14, remove the interim game display mode mark being set as ON at following interim game display mode mark storage area and the game display mode residue degree stored at interim game display mode residue degree storage area.
In addition, secondary CPU 102a, in step S3110-15, shows restriction sign by special play and is set to OFF, and in step S3110-16, the 2nd encumbrance add operation mark is set to OFF, then process is transferred to step S3110-17.
Secondary CPU 102a, in step S3110-17, based on the information that the special play display pattern specified command analyzed in step S3110-1 has, confirm the result that this special pattern is drawn a lottery, select and the game display mode judgement that be stored in secondary ROM 102b relevant to special award kind to show (with reference to Figure 51).
The game display mode decision table of each special award, all corresponding with game display mode decision content and display mode of playing.Therefore, secondary CPU 102a, in step S3110-18, obtain game display mode judgement random number, and in step S3110-19, obtained game display mode judgement random number and game display mode decision table are compared, then determines the game display mode in the next time of drawing lottery game display later.
In addition, secondary CPU 102a, in step S3110-20, by with the corresponding game display mode mark of the display mode that determines to play be stored in display mode mark storage area of playing, and the game display mode execution number of times this be set in game display mode is set in game display mode residue degree counter, then process is transferred to step S3110-9.
Secondary CPU 102a, in step S3110-21, the residue degree of the game display mode stored from the game display mode information storage area at following secondary RAM 102c deducts " 1 ", and in step S3110-22, judges this number of times whether as " 0 ".Secondary CPU 102a, in step S3110-23, is set as the game display mode mark being stored in game display mode information storage area the game display mode mark " F20 " showing game display mode " A ".This is because, during enforcement special play display mode, terminate the execution number of times of the game display mode taking special award as opportunity transfer.
Secondary CPU 102a, in step S3110-24, the residue degree (M) of " 1 " and more new game display mode is deducted from the Counter Value of game display mode residue degree counter, and in step S3110-25, whether the Counter Value of the display mode residue degree counter that judges to play is as " 0 ".Secondary CPU 102a, when judging the Counter Value of game display residue degree counter not as " 0 ", is transferred to step S3110-9 by process.On the other hand, when judging the Counter Value of game display residue degree counter as " 0 ", process is transferred to step S3110-26.
Secondary CPU 102a, in step S3110-26, with reference to the interim game display mode mark being set as ON in interim game display mode storage area, the game display mode mark of temporarily playing represented by display mode mark is set in game display mode mark storage area.In addition, secondary CPU102a, in step S3110-27, with reference to the game display mode residue degree being stored in interim game display residue degree storage area, is set in game display mode residue degree counter.In addition, secondary CPU 102a, in step S3110-28, will play display mode mark storage area and the clearing of interim game display mode residue degree storage area temporarily.
Secondary CPU 102a, in step S3110-29, shows restriction sign by special play and is set to OFF, and in step S3110-30, the 2nd encumbrance add operation mark is set to OFF, then process is transferred to step S3110-9.
Below, general figure plays display determination processing to use Figure 44 to illustrate.First, secondary CPU 102a, in step S3114-1, judges that current starting port easily enters reward property whether as state during non-contracting, that is, when indicating contracting in storage area when the contracting of secondary RAM 102c, whether mark is set as OFF.Secondary CPU102a, when mark being set as ON when judging contracting, terminating this general figure and to play Graphics Processing, when mark is set as OFF when judgement contracting, in step S3114-2, judges that whether result that this general pattern draws a lottery is as prizing.
Secondary CPU 102a, judging that result that this general pattern is drawn a lottery is as when prizing, and is transferred to step S3114-7 by process, and be judged to be not prize time, in step S3114-3, obtain general figure and to play display random number, in step S3114-4, carry out general figure play display perform judgement.Specifically, the general figure stored in secondary ROM 102b display of playing performs in decision table and contrasts general figure and to play display random number, the success or not judging to play general figure display performs.Perform in decision table in general figure display of playing, store general figure very clearly and to play the success or not (with reference to Figure 52 (a)) that the decision content of display random number and Pu Tu game display perform.General figure display of playing is that corresponding game of drawing a lottery with general pattern shows.About general figure play display particular content, will describe below.
As shown in Figure 52 (a), when general figure play display random number be 0 ~ 19 time, be judged to perform general figure and play display, when general figure plays that to show random number be 20 ~ 99, be judged to not perform general figure and play display.That is, in the present embodiment, when the result of general pattern prize drawing is not for prizing, the probability with 20% performed general figure and to play display.In addition, when the result of general pattern prize drawing is for prizing, the probability with 100% is carried out general figure and to play display.In the present embodiment, when non-contracting, under state, the result of general pattern prize drawing is the probability of prizing is 10%, so the probability of prizing when carrying out general figure and playing and show is approximately 33%.
Secondary CPU 102a, in step S3114-5, this general figure display of playing performs the result judged, determines whether to perform general figure and to play display.Secondary CPU 102a, be judged to not perform general figure play display time, terminate this general figure and to play Graphics Processing, and be judged to perform general figure play display time, process is transferred to step S3114-6, carries out winning the first prize in lottery reliability game display determination processing.Use Figure 45 to illustrate and win the first prize in lottery reliability game display determination processing.
Secondary CPU 102a, in step S3114-6-1, determines whether the 1st current special figure encumbrance (U1)=0, and, the 2nd special figure encumbrance (U2)=0.Secondary CPU 102a, the special figure encumbrance (U1)=0 of judgement the 1st, and, time the 2nd special figure encumbrance (U2)=0, terminate this and win the first prize in lottery reliability game display determination processing.
On the other hand, secondary CPU 102a, the special figure encumbrance (U1) ≠ 0 of judgement the 1st, or, time 2nd special figure encumbrance (U2) ≠ 0, in step S3114-6-2, judge whether enter to appreciate specified command storage area at the starting port of secondary RAM 102c stores specific starting port and enter to appreciate specified command, that is, the starting port whether storing the specific special figure changing pattern that expression presets enters to appreciate specified command.Specifically, the reliability game display decision table that the wins the first prize in lottery starting port being stored in starting port and entering to appreciate specified command storage area being entered to appreciate specified command and is stored in secondary ROM 102b contrasts, and determines to win the first prize in lottery the success or not that reliability game display performs.In addition, winning the first prize in lottery in reliability game display decision table, corresponding stored has starting port to enter to appreciate specified command and success execution wins the first prize in lottery reliability game display.In the present embodiment, developing the play starting port that shows relevant special figure changing pattern of the arriving at of showing of playing and enter to appreciate specified command and form specific starting port and enter to appreciate specified command to performing.
Here, below illustrate storing specific starting port when multiple specific starting port enters to appreciate specified command and enter to appreciate the ad hoc approach of specified command.Namely, such as, as shown in Figure 54 (a), enter to appreciate specified command storage area at starting port to store two specific starting ports and enter to appreciate specified command (E6H28H, E6H22H), and one be enter to appreciate specified command to relevant starting port of not prizing and another be with win the first prize in lottery relevant starting port enter to appreciate specified command time, and win the first prize in lottery relevant starting port and enter to appreciate the specific starting port that specified command is decided to be in this process and enter to appreciate specified command.In addition, as shown in Figure 54 (b), enter to appreciate specified command storage area at starting port to store two specific starting ports and enter to appreciate specified command (E6H12H, E6H29H), and two kinds of orders be to win the first prize in lottery relevant starting port enter to appreciate specified command time, the starting port first digested enters to appreciate the specific starting port that specified command (E6H12H) is decided to be in this process and enters to appreciate specified command.
As mentioned above, store enter to appreciate to relevant starting port of not prizing specified command and the starting port relevant with special award enter to appreciate specified command time, the starting port relevant to special award enters to appreciate the specific starting port that specified command is decided to be in this process and enters to appreciate specified command.On the other hand, when storing multiple starting port relevant to special award and entering to appreciate specified command, the starting port digested the soonest enters to appreciate the specific starting port that specified command is decided to be in this process and enters to appreciate specified command.In addition, only store multiple enter to appreciate specified command to relevant starting port of not prizing time, enter to appreciate specified command too by the starting port digested the soonest and determine as the specific starting port in this process enters to appreciate specified command.
Secondary CPU 102a, when being judged to be that not storing specific starting port enters to appreciate specified command, terminate this and win the first prize in lottery reliability game display determination processing, when determining storage has specific starting port to enter to appreciate specified command, process is transferred to step S3114-6-3, and be calculated to starting port specific for this and enter to appreciate the relevant drawing lottery game of specified command and show the time terminated, and determine whether to be greater than 29 seconds (the general figure transformation period when non-contracting under state).
As described below, from this common game display pattern specified command by the time of transmitting, start the change display of general pattern, and from its way in general pattern change display terminate, in other words, until carry out the stopping display of general pattern, perform general figure and to play display.Therefore, win the first prize in lottery reliability game display, will carry out when the general figure of end plays display.Winning the first prize in lottery in reliability game display, be attached with special pattern that starting port specific for this enter to appreciate specified command to draw a lottery relevant information, but before the change display terminating general pattern, if terminate the drawing lottery game display (the change display of special pattern) that this specific starting port enters to appreciate specified command, then reduce the effect winning the first prize in lottery reliability game display.In order to avoid the reduction of this type of game display effect, the judgement of step S3114-6-3 will be carried out.
Secondary CPU 102a, in step S3106-8, is set in drawing lottery game displaying time on game Displaying timer counter, even if so also can calculate the remaining time of this drawing lottery game display term of execution drawing lottery game shows.In addition, time that drawing lottery game that specified command is correlated with shows and identical with the drawing lottery game displaying time that this starting port enters to appreciate corresponding attempting to change of the spy initiation command of specified command corresponding is entered to appreciate with starting port.Secondary CPU 102a, calculates based on above-mentioned information and shows to entering to appreciate the relevant drawing lottery game of specified command to specific starting port the time terminated.
Secondary CPU 102a, in step S3114-6-4, enter to appreciate winning the first prize in lottery in reliability game show label storage area of the storage part of specified command and will win the first prize in lottery reliability game show label and be set to ON storing specific starting port, terminate this and win the first prize in lottery reliability game and show determination processing.That is, secondary CPU102a, can grasp actually based on any starting port enter to appreciate specified command perform win the first prize in lottery reliability game display.
Secondary CPU 102a, in step S3114-7, based on the general figure shown in Figure 52 (b) play display mode decision table carry out general figure play display mode judge.Namely, secondary CPU 102a, to play display mode decision table based on or without winning the first prize in lottery reliability game show label and this common game display pattern specified command and the Pu Tu corresponding general figure of display and control order that plays, to select and play general figure that the content (general figure play display mode) that shows is associated of general figure plays display and control order.Namely, secondary CPU 102a, when being judged to be "Yes" in step S3114-2, if this common game display pattern specified command is and 1 relevant order of prizing, select general figure to play display and control order " F9H00H ", if this common game display pattern specified command is and 2 relevant orders of prizing, select general figure to play display and control order " F9H01H ".In addition, secondary CPU 102a, when being judged to be "No" in step S3114-2, if win the first prize in lottery reliability execute flag to be set as ON, select common game display and control order " F9H03H ", if win the first prize in lottery reliability execute flag be not set as ON, select common game display and control order " F9H02H ".
Secondary CPU 102a, in step S3114-8, the general figure that display and control order of being played by general figure is set in secondary RAM 102c temporarily plays the interim setting regions of display and control order, and in step S3114-9, display stand-by time of being played by general figure is set in general figure and plays in Displaying timer counter, and in step S3114-10, the general figure that the standby mark of display of being played by general figure is set in secondary CPU102c plays the standby mark storage area of display.So-called general figure plays display stand-by time, refers to from the change display of general pattern and starts to play time of display beginning to general figure.In the present embodiment, play display not exclusively showing with the change of general pattern of general figure is synchronously carried out.That is, after the change that general figure game is presented at beginning general pattern shows through 15 seconds time, and while the change display of general pattern terminates, in other words, show with the stopping of general pattern and terminate simultaneously.
Secondary CPU 102a, in step S3114-11, is set to OFF by the receiving flag of common game display pattern specified command, and terminate this general figure play display start determination processing.
Below, use Figure 46 that long-time unlatching game display determination processing is described.First, secondary CPU102a, in S3122-1, judges that current starting port easily enters state when whether reward property is in non-contracting, that is, when indicating contracting in storage area when the contracting of secondary RAM 102c, whether mark is set as OFF.Secondary CPU 102a, when when judging contracting, mark is set as ON, in step S3122-6, OFF is set to by making the receiving flag of auxiliary game initiation command, terminate this and open game display determination processing for a long time, when mark is set as OFF when judging contracting, in step S3122-2, judge result that this general pattern draws a lottery whether as " prizing 1 ".In addition, long-time long-time advance notice game display and the notification of opening of opening the long-time unlatching that game display opened in the mode that game ball easily enters reward by advance notice the 2nd starting port 7 is reported to play to show for long-time unlatchings in long-time unlatching and is formed.To describe below about the long-time particular content opening game display.
Secondary CPU 102a, being judged to be it is not, when prizing 1, process is transferred to step S3122-6, when being judged to be 1, is transferred to step S3122-3 by process.Secondary CPU 102a, in step S3122-3, long-time unlatchings of opening game display and control order for a long time and be set in temporarily secondary RAM 102c to be played the interim setting regions of display and control order, and in step S3122-4, be set in opening game display stand-by time for a long time in the 2nd game Displaying timer counter.
What is called is long-time opens game display stand-by time, opens the time of predicting game display and starting after referring to from auxiliary game to opening the long-time of game display for a long time.In the present embodiment, open advance notice game display for a long time, start while the 1st unlatching of the 2nd starting port 7 terminates.In other words, start opening while the special guaranty period set by the down periods between opening with the 2nd time starts the 1st time of the 2nd starting port 7.Do not start to be because in the present embodiment, be set with in the prizing of general pattern prize drawing and prize 1 and prize 2 while beginning auxiliary game, and forms to 2 relevant auxiliary games of prizing and the first half of 1 auxiliary game of being correlated with of prizing.That is, the time of opening for the 1st time to the 2nd starting port 7 of 1 relevant auxiliary game of prizing is 0.2 second, itself and the opening times of the 2nd starting port 7 be 1 time prize 2 auxiliary game in opening time of the 2nd starting port 7 identical.Therefore, only lean against in general pattern prize drawing and prize, the 2nd starting port 7 opens 0.2 second, cannot distinguish that get the winning number in a bond is any prizing actually by the switch motion of the 2nd starting port 7.As mentioned above, make player uneasy by being arranged to make player distinguish, thus improve the interest to game.Like this, although there has been the travelling property improving the interest to game, if implement to open advance notice game display for a long time while beginning auxiliary game, then this travelling property will be lost.Therefore, in order to not lose this travelling property, while the 1st time that terminates the 2nd common starting port 7 is opened, implement long-time unlatching advance notice game display.In addition, long-time beginning period of opening advance notice game display, along with the 2nd starting port 7 open for the 1st time terminate after the passing of time, need to make special guaranty period elongated, so the speed of game will be slack-off.And, as the present embodiment, if limit the goal number to the 2nd starting port 7 in 1 auxiliary game, then probably make player consume unhelpful game ball.Therefore, as the beginning period of opening advance notice game display for a long time, be better when starting special guaranty period.
Secondary CPU 102a, in step S3122-5, ON is set to by opening the standby mark of game display for a long time at the standby mark storage area of long-time unlatching game display of secondary RAM 102c, and in step S3122-6, the receiving flag of auxiliary game initiation command is set to OFF, terminates this and open game display determination processing for a long time.
Below, use Figure 47 illustrate general figure play display start determination processing.First, secondary CPU 102a, in step S3201, judges that whether the general figure standby mark of display of playing is set as ON in general figure plays the standby mark storage area of display.Secondary CPU 102a, judge general figure play display standby mark be not set as ON time, terminate this general figure play display start determination processing.On the other hand, judge general figure play the standby mark of display be set as ON time, in step S3202, determine whether that general figure plays display stand-by time=0.Secondary CPU 102a, judge general figure play display stand-by time ≠ 0 time, terminate this general figure play display start determination processing, judge general figure play display stand-by time=0 time, process is transferred to step S3203.
Secondary CPU 102a, in step S3203, the standby mark of display of being played by general figure is set to OFF, in step S3204, judges whether in this general figure plays display, win the first prize in lottery reliability game show label is set as ON.Secondary CPU 102a, when judging that winning the first prize in lottery reliability game show label is not set as ON, in step S3213, be set in the transmission buffer of secondary RAM 102c by being set in the general figure general figure of the interim setting regions of display and control order display and control order of playing of playing temporarily, and in step S3214, displaying time of being played by this general figure is set in general figure and plays on Displaying timer counter, and terminate this general figure play display start determination processing.
Secondary CPU 102a, when judging that winning the first prize in lottery reliability game show label is set as ON, judges in step S3205 whether special play restriction sign is set as ON at the special play display restriction sign storage area of secondary RAM 102c.Special play restriction sign is the identifying information of the beginning for limiting special play display, and it during the display of execution special play, or is set as ON during performing special play.Secondary CPU 102a, when judging that special play display restriction sign is set as ON, is transferred to step S3213 by process, on the other hand, when judging that special play display restriction sign is not set as ON, process is transferred to step S3206.
Secondary CPU 102a, in step S3206, judges that general figure displaying time of playing is whether long than the remaining time of drawing lottery game display.Secondary CPU 102a, judging that general figure plays displaying time as time long, is transferred to step S3207 by process, when judging that the time of not drawing lottery game display is long, process is transferred to step S3213.
Secondary CPU 102a, in step S3207, judges to show to the change of this special pattern result that relevant special pattern draws a lottery whether as special award.Secondary CPU 102a, when being judged to be special award, is transferred to step S3213 by process, when being judged to not to be special award, process is transferred to step S3208.Secondary CPU 102a, in step S3208, to confirm and general figure plays and shows the drawing outcomes that relevant special pattern draws a lottery, in step S3209, obtain special play display judgement random number, in step S3210, implement special play display based on special play display decision table and perform judgement.
As shown in Figure 52 (c), special play display decision table, according to general figure play show relevant special pattern drawing outcomes (in the present embodiment, for winning the first prize in lottery, medium and small coloured silk and do not prize) and to classify.Further, in each special play display decision table, corresponding stored has special play to show success or not and the special play display judgement random number of execution.Therefore, secondary CPU 102a, in step S3209, the corresponding special play of the special pattern drawing outcomes that shows of selecting to play with general figure shows decision table, and obtained special play is shown judgement random number and its table compares.
Secondary CPU 102a, in step S3211, the result that the special play display based on step S3210 judges, determines whether to perform special play display.Secondary CPU 102a, when being judged to not perform special play display, process is transferred to step S3213, when being judged to perform special play display, in step S3212, show special play that relevant starting port enters to appreciate the storage part of specified command and show and in determination flag storage area, special play is shown determination flag and be set to ON storing to play to general figure, and process is transferred to step S3213.
Below, special play display starts determination processing to use Figure 48 to illustrate.First, secondary CPU 102a, in step S3301, judges whether special play display determination flag is set as ON.Secondary CPU102a, when judging that special play display determination flag is not set as ON, starts determination processing by the display of this special play of end.On the other hand, when being judged to be that special play display determination flag is set as ON, in step S3302, determine whether that general figure plays displaying time=0.Secondary CPU 102a, judge general figure play displaying time ≠ 0 time, terminate this special play display start determination processing, be judged to be general figure play displaying time=0 time, process is transferred to step S3303.
Whether secondary CPU 102a, in step S3303, shows determination flag by special play and is set to OFF, in step S3304, judge currently carrying out arriving at game display.Secondary CPU 102a, when being judged to carry out arriving at game display, terminating the display of this special play and starting determination processing, when being judged to not carry out arriving at game display, process is transferred to step S3305.
Secondary CPU 102a, in step S3305, at the special play display restriction sign storage area of secondary RAM 102c, special play is shown restriction sign and be set to ON, and in step S3306, carry out game display mode specimens preserving, and process is transferred to step S3307.Secondary CPU 102a, in game display mode specimens preserving, current game display mode mark is set in the interim game display mode mark storage area of secondary RAM102c, and by the interim game display mode residue degree storage area of the counter value of current game display mode residue degree counter at secondary RAM 102c.Like this, the information of the relevant going game display of specimens preserving is to temporarily be transferred to special play display mode from now on.That is, be in order to after end special play display mode, recover current game display mode.
Secondary CPU 102a, in step S3307, is set in the order of special hint game display and control in the transmission buffer of secondary RAM 102c, and in step S3308, carries out the setting process of special play display mode, and process is transferred to step S3309.Secondary CPU 102a, in the setting process of special play display mode, special play display mode mark " F29 " is set in game display mode mark storage area, special play display mode is performed number of times simultaneously and be set on game display mode residue degree counter.Here, special play display mode performs number of times, refers to the number of times that the drawing lottery game that the starting port being set as the storage part of ON at special play display mode mark enters to appreciate specified command processed (digestion) enforcement before shows.In addition, perform in number of times in special play display mode, also comprise current ongoing drawing lottery game display and the drawing lottery game relevant to special play display mode shows.Such as, enter to appreciate special play display determination flag in the 3rd storage part of specified command storage area at the 1st starting port and be set as ON, the 2nd starting port enter to appreciate specified command storage area only store in the 1st storage part the 2nd starting port enter to appreciate specified command time, special play display mode perform number of times be " 5 ".In addition, the 1st storage part entering to appreciate specified command storage area at the 1st starting port stores the 1st starting port and enters to appreciate specified command to the 3rd storage part, and the 2nd starting port to enter to appreciate in the 1st storage part of specified command storage area special play display determination flag be set as ON time, it is " 2 " that special play display mode performs number of times.
Secondary CPU 102a, in step S3309, judges whether enter to appreciate special play display determination flag in specified command storage area at the 1st starting port is set as ON.Secondary CPU 102a, if it is determined that enter to appreciate special play display determination flag in specified command storage area at the 1st starting port be not set as ON, then terminate the display of this special play and start determination processing, if it is determined that enter to appreciate special play display determination flag in specified command storage area at the 1st starting port to be set as ON, then in step S3310, at the 2nd special figure encumbrance add operation mark storage area of secondary RAM 102c, 2nd special figure encumbrance add operation mark is set to ON, and terminates this special play display beginning determination processing.
Below, long-time unlatching game display starts determination processing to use Figure 49 to illustrate.First, secondary CPU 102a, in step S3401, judges whether the long-time standby mark of game display of opening is set as ON long-time unlatching in the standby mark storage area of game display.Secondary CPU 102a, when judging that opening the standby mark of game display for a long time is not set as ON, terminating this display of unlatching game for a long time and starting determination processing.On the other hand, when judging that opening the standby mark of game display is for a long time set as ON, in step S3402, long-time unlatching game display stand-by time=0 is determined whether.Secondary CPU 102a, when being judged to open game display stand-by time ≠ 0 for a long time, terminating this display of unlatching game for a long time and starting determination processing, when being judged to be long-time unlatching game display stand-by time=0, process being transferred to step S3403.
Secondary CPU 102a, in step S3403, OFF is set to by opening the standby mark of game display for a long time, and in step S3404, be set in the transmission buffer of secondary RAM 102c by being set in long-time long-time unlatching game display and control order of opening the interim setting regions of game display and control order temporarily, in step S3405, this displaying time of unlatching game is for a long time set in the 2nd and plays on Displaying timer counter, terminate this and open display beginning determination processing of playing for a long time.In addition, control substrate 104 and image control substrate 105 by the long-time unlatching game display and control order be set in the transmission buffer of secondary RAM 102c is sent to lamp, on the game display device be made up of image output device 13, audio output device 17 etc., executive chairman's time opens game display.Open game display about long-time, will describe below.
Below, use Figure 50 that special figure encumbrance game Graphics Processing is described.Secondary CPU 102a, in step S3701, judges that encumbrance game display determines that order generates mark and whether is set as ON.Secondary CPU 102a, when being judged to not to be set as ON, terminating this special figure encumbrance game Graphics Processing, and when judging to be set as ON, process being transferred to step S3702.
Secondary CPU 102a, in step S3702, confirm the 1st special figure encumbrance counter, in step S3703, confirm the 2nd special figure encumbrance counter, and in step S3704, encumbrance display and control order decision table of playing will be used to judge that the special figure encumbrance be associated with the 1st special figure encumbrance (U1) and the 2nd special figure encumbrance (U2) is played display and control order.
Secondary CPU 102a, in step S3705, the order of special figure encumbrance game display and control is set in the transmission buffer of secondary RAM 102c, and in step S3706, display and control order of being played by encumbrance generates mark and is set to OFF, terminates this special figure encumbrance game Graphics Processing.Be sent to image control substrate 105 by display and control order of being played by the special figure encumbrance be associated with the 1st special figure encumbrance and the 2nd special figure encumbrance, change the special figure encumbrance display in image output device 13.
Below, general figure plays display to use Figure 55 ~ Figure 59 to illustrate.As mentioned above, general figure play display be a kind of for report general pattern drawing outcomes game display, its based on general pattern display and link.That is, general pattern display is implemented general figure as timeliness standard to play display.Specifically, general figure plays display, have passed through the stipulated time (being 15 seconds in the present embodiment) just to start after the change display of this general pattern starts later, and the change display proceeding to this general pattern terminates (Figure 55).Carry out general figure play display non-contracting time state under, general figure transformation period is 29 seconds, the display so the general figure carrying out for 14 seconds plays.
To play display once general figure, then be about to perform general figure play display and carry out preparatory game display (hreinafter referred to as " general figure imports game display ") to allow player perceive (being used for arousing attention) at the very start.In the present embodiment, as shown in Figure 56 (a), be arranged on the right side of image output device 13, the movable part 15a imitating the 2nd game display ornament device 15 of the hand of the string holding a string ball rocks, there is the role of regulation simultaneously in the lower right of picture, and move towards the wheel disc R shown by the central authorities below of picture.Then, as shown in Figure 56 (b), the role of regulation once arrive wheel disc R, then demonstrates from the role of this regulation that " ball mark is once stop being exactly that ball making machine can the time! " figure say word, simple declaration general pattern prize drawing summary.
Then, as shown in Figure 56 (c), the role of regulation will be inhaled in wheel disc R, and the door in wheel disc R front is opened, and occur being concealed in returning metastomium (drum) and starting to change (rotation) in wheel disc R.Returning with game display pattern in metastomium at wheel disc R, so return metastomium During at wheel disc R, the change display of the display pattern that also carries out playing in wheel disc R.
In addition, while stopping display general pattern, the metastomium that returns of wheel disc R also stops.That is, in wheel disc R too, stopping display general pattern while, stop display game display pattern.Three kinds are had at the game display pattern had in metastomium that returns of wheel disc R.Namely, in the general figure linked with general pattern display unit 21 plays and shows, any one in the game display pattern (with reference to Figure 57 (c)) that the game display pattern (with reference to Figure 57 (b)) or " swashing heat " that stop the game display pattern of display "×" mark (with reference to Figure 57 (a)), ball mark are marked.
"×" mark game display pattern stopping display, mean this general pattern prize drawing in drawing outcomes for not prize, and a ball mark game display pattern stopping display meaning this general pattern draw a lottery in drawing outcomes for prizing.In the present embodiment, the kind of prizing in general pattern prize drawing be 2 kinds (prize 1 and prize 2), but in general figure plays display, do not report kind of prizing.This is because, even if prize in general pattern prize drawing, be also arranged to be difficult to distinguish that getting the winning number in a bond is any state of prizing actually, thus bring player tension, improve the interest to game.As mentioned above, why can bring player's tension, be because the interests degree enjoyed of player is different because of the kind of prizing.However, so-called prize drawing by this general pattern in this general figure plays display determines that prize-winning refers to the long-time unlatching possibility also remaining the 2nd starting port 7 for prizing, so player still continues long-time expectation of opening.
On the other hand, the stopping display of the game display pattern that " swash heat " marks, means and to comprise during relevant drawing lottery game shows that specifically arriving at plays shows (in stored game media information, comprising the content deriving particular result (specifically arriving at plays shows)) retained to draw a lottery to special pattern.Namely, the so-called game display pattern stopping display " sharp heat " to mark, mean wheel disc R shown in image output device 13, in the drawing lottery game display of the special pattern prize drawing retained when the game display pattern stopping display " sharp heat " to mark, display of playing specifically is arrived in advance notice.Therefore, wheel disc R forms the device (winning the first prize in lottery reliability display unit) that display wins the first prize in lottery prize-winning reliability.
In the present embodiment, specific arrive at game display, relevant to specific special figure changing pattern, and by getting the winning number in a bond and whole special figure changing pattern (08 ~ 13,15 ~ 20,22 ~ 27,29 ~ 33) that medium and small coloured silk is got the winning number in a bond relevant and forming with special figure changing pattern (07,14,21,28) of a part of not prizing relevant to winning the first prize in lottery.The probability of occurrence (distribution) of above-mentioned drawing lottery game display presets, and shows so game is specifically arrived in so-called advance notice and determines in fact to refer to that notification wins the first prize in lottery the reliability (winning the first prize in lottery winning probability) of prize-winning.Therefore, once stop display being somebody's turn to do " swashing heat " mark, then player can expect to win the first prize in lottery prize-winning.
As mentioned above, in wheel disc R shown in image output device 13, also show the so-called information winning the first prize in lottery the relevant special pattern prize drawing of reliability.That is, in wheel disc R, will the result of general pattern prize drawing be shown and win the first prize in lottery many information such as reliability (information of relevant special pattern prize drawing).As mentioned above, many information are shown in the display unit being called wheel disc R, and namely one of displayed information wins the first prize in lottery reliability and will show (other game and special pattern are drawn a lottery) with other play display and drawing lottery game and be linked, so can prevent the monotonicity of playing.
In addition, perform in the wheel disc R of the success or not of substantially relatively low to the interests of player auxiliary game in display, unexpected and also show the reliability that execution is called the relatively high special play of the interests to player that win the first prize in lottery prize-winning expansionaryly.Therefore, in wheel disc R display win the first prize in lottery the reliability of prize-winning after, if specifically arrive at game display, then can be considered as general figure play display with the beyond thought form branch of player from general figure play display to drawing lottery game display development.
In addition, when the change of wheel disc R starts, the display object information in this change externally (for player) is uncertain.That is, the project having multiple player can realize (anticipation) to arrive, so can activate the consciousness of player to game, suppresses passivity and is sick of sense.In addition, because multiple information concentrates in a display unit, so the reduction due to absent minded caused game display effect can not only be prevented, but also the carelessness of the player particularly player that experience is less can be prevented.
Specifically arrive at game be shown as condition to scheme spy to retain in relevant drawing lottery game display to comprise, display wins the first prize in lottery reliability.Therefore, if there is when display wins the first prize in lottery reliability multiple spy figure to retain, then not only can continues to bring player to expect sense, but also player's tension can be brought.
In addition, wheel disc R, when general pattern drawing outcomes is for prizing, the result of display general pattern prize drawing, and the result of general pattern prize drawing be do not prize and to spy scheme to retain during relevant drawing lottery game shows include that specifically arriving at plays shows time, show and win the first prize in lottery reliability.That is, relative to general pattern drawing outcomes be the display of not prizing, its priority is minimum.Therefore, player going down to the enthusiasm of game can be alleviated.
But, in the wheel disc R shown by image output device 13, notification wins the first prize in lottery the reliability of prize-winning, but this notification is drawn a lottery based on retained special pattern, therefore, when carrying out this notification, the corresponding drawing lottery game that also carries out drawing a lottery with special pattern shows (with reference to Figure 56 ~ Figure 57).Here, wheel disc R, show with general pattern and link and change, it is from drawing lottery game display (special pattern display) independently other system, so win the first prize in lottery reliability display and the general figure that are implemented by this wheel disc R play that to show the plyability the combined pattern (combination) shown of playing be unlimited.Therefore, game display, by medelling, can suppress the feeling of freshness because of game display to weaken and the reduction of game display effect that causes.
In addition, if consider the common 1st enter reward by the position relationship (the 1st enters reward is configured in enter to appreciate on route to a series of of the 1st starting port 6 by mouth 9) of mouth 9 and the 1st starting port 6 and realized by appropriate game ball emissive porwer enter reward rate (about 20% ~ 30%), then perform when general pattern is drawn a lottery general figure play display time, general figure display of playing is carried out too frequent, become on the contrary and bother very much, reduce sometimes general figure play display effect.Therefore, with appropriate frequency (such as, relative to entering to appreciate number of times about 15% ~ 30%) perform general figure play display ideal.
Below, Figure 58, Figure 59 is used to illustrate that special play shows.As mentioned above, once rated condition is set up, then will perform special play display from the end of general figure plays display.In the present embodiment, as special play display, play and show relevant taking out until win the first prize in lottery reliability to this and game is shown end be transferred to special play display mode (reference Figure 58, Figure 59).In addition, in the present embodiment, before being about to be transferred to special play display mode, namely, when switching game display mode, 1st game display ornament device 14 action, utilizes moving body 14b1 and moving body 14b2 to cover (with reference to Figure 58 (a)) image output device 13 stipulated time (such as, 1 second).
In the present embodiment, it is relevant to the reliability winning the first prize in lottery prize-winning for could performing the display of this special play.Namely, if the special pattern drawing outcomes becoming this special play display reason is " winning the first prize in lottery ", then the probability with 90% is performed special play display, and if " medium and small coloured silk ", then the probability with 50% is performed special play display, if " not prizing ", then the probability with 10% is performed special play display.Like this, being associated with the reliability (reliability of play value) winning the first prize in lottery prize-winning by making to perform special play display, increasing the interest of game, so improve the interest to game.In addition, special play display carries out with the opportunity that independently general pattern is shown as benchmark from special pattern display, therefore charge into special play display mode opportunity arbitrarily in drawing lottery game display.Its result, the medelling shown by preventing special play also suppresses the bored sense to game, can suppress the reduction of monotonize and the game display effect of playing.
(embodiment 2)
In embodiment 1, be stored in determine to perform general figure play display time specificly start into reward specified command for condition, perform and win the first prize in lottery reliability display and special play display.In example 2, with determining that execution general figure carries out arriving at game when playing and show and is shown as condition, performing and winning the first prize in lottery reliability display.In addition, in the present embodiment, special play display is not performed.Below, the part different from embodiment 1 is stressed.
As shown in Figure 59, the timer implemented in game display and control substrate 102 inserts in process, and the special play display do not carried out as step S3300 in embodiment 1 starts determination processing.In addition, as shown in Figure 60, in special figure encumbrance add operation process, do not carry out showing relevant process to special play as the step S3104-4 ~ step S3104-7 of embodiment 1, and emphasis carries out upgrading relevant process to the special figure encumbrance counter of secondary RAM 102c.As shown in Figure 61, even if in drawing lottery game display ends process, also do not carry out showing relevant process to special play as embodiment 1, and emphasis carries out the process relevant to the change of game display mode.
Below, use Figure 62 to illustrate and win the first prize in lottery reliability game display determination processing.This process makes a big difference compared with embodiment 1.That is, for implementing the rated condition winning the first prize in lottery reliability game display, make a big difference in embodiment 1 and embodiment 2.Secondary CPU 102a, in step S3114-6-1 ', judges currently whether specifically to arrive at game display (game of arriving at of more than 30 seconds in the present embodiment, carrying out developing game display shows) performing.
Secondary CPU 102a, when being judged to be that game display is specifically arrived in not execution, terminate this and win the first prize in lottery reliability game display determination processing, when being judged to be that game display is specifically arrived in execution, in step S3114-6-2 ', judge until current drawing lottery game display terminates the need of more than 29.5 seconds.Secondary CPU 102a, when being judged to be "No", terminating this and winning the first prize in lottery reliability game display determination processing, when being judged to be "Yes", reliability game show label will be won the first prize in lottery be set to ON in step S3114-6-3 ', and terminate this and win the first prize in lottery reliability game display determination processing.
As shown in Figure 63, the general figure implemented in game display and control substrate 102 plays in display beginning determination processing, does not carry out showing relevant process to special play as the step S3204 ~ step S3212 of embodiment 1.
Like this, in example 2, with determining that execution general figure carries out arriving at game when playing and show and is shown as condition, the device of display general pattern drawing outcomes being called wheel disc R shows the reliability winning the first prize in lottery prize-winning.As embodiment 1, do not winning the first prize in lottery reliability display and becoming the special play display carried out between this stopping display winning the first prize in lottery the game display pattern of reliability display object (the stopping display of special pattern), but in the present embodiment, as winning the first prize in lottery reliability display, show the reliability winning the first prize in lottery prize-winning relative to the relevant special pattern prize drawing of current ongoing drawing lottery game display.Therefore, be easy to experience this and win the first prize in lottery reliability display, therefore can prevent merely because winning the first prize in lottery the elongated and reduction of game display effect that causes in interval between reliability display and this result notification winning the first prize in lottery reliability display.
(other embodiments)
In addition, general figure play display mode, be not limited in embodiment 1,2 illustrate mode.That is, general figure plays display, starts in the change display of general pattern and starts after the stipulated time, and terminates while stopping display general pattern, but general figure plays display the term of execution be not limited in this.In addition, only show in once general figure plays display general pattern prize drawing result or win the first prize in lottery in reliability display any one, but, such as also can simultaneously or with both displays on different opportunitys in once general figure plays display.In addition, in wheel disc R, stop the game display pattern shown to represent a kind of information, but, such as some game display pattern result that also can be shown as general pattern prize drawing be the reliability prizing and win the first prize in lottery high the combination of two kinds of information.
In addition, play in display at general figure, what show except general pattern drawing outcomes is win the first prize in lottery reliability, but is not limited in this.Such as, also can make to result from by win the first prize in lottery get the winning number in a bond and the state of game conditions that resets (such as, high probability state/low Probability State) or to get the winning number in a bond and the result of the special pattern prize drawing of the special play displays such as the kind (such as, prize for a long time/short time prize) winning the first prize in lottery game implemented represents the reliability of the interests bringing player by winning the first prize in lottery.And special play also can be made to show to be shown by multiple special play to form, show the interests that the player that is correlated with enjoys different from each special play.Its result, the pattern of special play display will increase, so not only can suppress the monotonize of playing, but also can improve the interest to game.In addition, in embodiment 1,2, in general figure plays display, display to be drawn a lottery relevant information with the result that general pattern draw a lottery and special pattern, but also can show in drawing lottery game shows and the result that special pattern is drawn a lottery and general pattern are drawn a lottery relevant information.In this case, such as, when stopping display game display pattern in drawing lottery game display, also information relevant to the result that general pattern is drawn a lottery as the reliability of opening for a long time can be shown.
In addition, according to the present embodiment, when having detected that game ball enters the 1st starting port 6 and the 2nd starting port 7, carry out the prize drawing won the first prize in lottery by obtaining special pattern judgement random value etc., compensate the reward ball (such as, three game ball) of regulation simultaneously.But, be not limited in this, also can be when having detected that game ball enters the 1st starting port 6 and the 2nd starting port 7, only carry out the prize drawing won the first prize in lottery, and not compensating reward ball.In addition, equally, enter commonly enter to appreciate mouth 11 or the 1st big prizes mouth 8 even if game ball can also be arranged to, also do not compensate reward ball.In addition, can also be arranged to, when have game ball have passed the 1st enter reward by mouth 9 or the 2nd enter reward by mouth 10 time, do not compensate reward ball, but when detected game ball have passed the 1st enter reward by mouth 9 or the 2nd enter reward by mouth 10 time, compensate regulation reward ball (such as a game ball).
In addition, in the present embodiment, when detected game ball enter the 1st starting port 6, the 2nd starting port 7, common enter to appreciate mouth 11 and big prizes mouth 8 time, compensate regulation number game ball.But, when have game ball enter the 1st starting port 6, the 2nd starting port 7, common enter to appreciate in mouth 11 and big prizes mouth 8 any one mouthful time, also can compensate the compensation medium of the regulation such as lottery ticket or game money.
In addition, in the present embodiment, win the first prize in lottery get the winning number in a bond in prize drawing time (win the first prize in lottery in judgement be judged as " winning the first prize in lottery " time), until through the stipulated time until open stipulated number or until the game ball of regulation number enters in big prizes mouth 8, until arrive any one, that all execution big prizes mouth 8 is opened wins the first prize in lottery game.But, be not limited in this, also can get the winning number in a bond in the prize drawing won the first prize in lottery as opportunity, or compensate the reward ball (such as, 1000 game ball) of regulation, or the compensation medium of the regulation such as the lottery ticket of compensation regulation number and game money.
In addition, in the present embodiment, with game ball by the 1st enter reward to be entered by mouth 9 or the 2nd reward by mouth 10 for opportunity and the prize drawing of general pattern implemented in get the winning number in a bond time (when being judged to be " prizing "), the 2nd starting port 7 was controlled so as to for the 2nd mode stipulated time.But, be not limited in this, such as, also can be configured to, if having the game ball of regulation number to enter reward by the 1st enter reward by mouth 10 by mouth 9 or the 2nd, then the 2nd starting port 7 was controlled so as to for the 2nd mode stipulated time, can also be configured to, the 2nd starting port 7 was often controlled so as to for the 2nd mode stipulated time (such as through the stipulated time (such as, every 30 seconds), 0.2 second) etc., mode is capable of automatic changing.In this case, in " during contracting game state " and " during non-contracting game state ", also the 2nd starting port 7 can be made to be controlled so as to interval or the control time difference of the 2nd mode, the 2nd starting port 7 can also be made to continue to be controlled so as to the 2nd mode during being controlled to " during contracting game state ".

Claims (2)

1. a game machine, possesses:
Gameboard, is wherein provided with the game area that game ball falls;
Emitter, it launches game ball towards above-mentioned game area;
Operating means, it is operated by player to launch game ball from above-mentioned emitter;
Variablely enter to appreciate device, it is arranged on above-mentioned game area, and can change into the opening being easy to receive game ball and the closed condition being difficult to receive game ball;
Start region, it is arranged on above-mentioned game area, enables to be entered this region by the above-mentioned variable game ball entering to appreciate device reception;
Variablely enter to appreciate device control device, it carries out variablely entering to appreciate the control that device changes into above-mentioned opening or above-mentioned closed condition by above-mentioned;
Start regional detection device, its detection has game ball to enter above-mentioned starting region;
Decision maker, it, to have detected that game ball enters above-mentioned starting region for opportunity, determines whether to provide award to player; And
Reward generator, it, when being judged to provide award by above-mentioned decision maker, provides award to player,
Described game machine performs game by predetermined operation, it is characterized in that, also comprises:
Game state control device during contracting, it variablely enters to appreciate device control device above-mentioned and is difficult to make above-mentionedly variablely to enter to appreciate when device changes into the non-contracting of above-mentioned opening game state and be easy to make compared with game state during above-mentioned non-contracting above-mentionedly variablely to enter to appreciate when device changes into the contracting of above-mentioned opening in game state, controls the carrying out of game with any one game state.
2. game machine according to claim 1, is characterized in that, has:
Game state determination device, it is when being judged to provide award by above-mentioned decision maker, determines the game state that will control after providing award,
And game state control device during above-mentioned contracting, during game state, game will be controlled with game state during above-mentioned contracting, until rated condition is set up when being determined by above-mentioned game state determination device as being controlled to above-mentioned contracting.
CN201110391345.0A 2011-11-30 2011-11-30 Game machine Expired - Fee Related CN103127715B (en)

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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102049133A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine
CN102049134A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

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Publication number Priority date Publication date Assignee Title
CA2264341A1 (en) * 1998-04-14 1999-10-14 Mikohn Gaming Corporation Pachinko stand-alone and bonusing game
JP4197405B2 (en) * 2002-05-21 2008-12-17 アルゼ株式会社 Game system
JP2008136669A (en) * 2006-12-01 2008-06-19 Aruze Corp Game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102049133A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine
CN102049134A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

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