CN102306140A - Computer system constructing method based on data interactive fusion - Google Patents
Computer system constructing method based on data interactive fusion Download PDFInfo
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Abstract
The invention discloses a computer system constructing method based on data interactive fusion, which is a lightweight version of the given GridJack, can be used as a construction (development) method of software, is suitable for constructing distributed systems and multi-object concurrent systems as well as cloud computing systems particularly, and can be used by third parties for generating corresponding software development environments and tools. In the method, based on the data interaction and the transparent collaboration and fusion of modules, a software system is regarded to be formed by mutually-independent entities through special interaction and fusion control. Compared with an object/service-oriented method, the method provided by the invention does not contain object and service concepts; compared with a dataflow and workflow method, the method is characterized in that the concept of flow is replaced by the concept of interaction; compared with an IoC (inversion of control) technology, the method provided by the invention is free from controlling the calling of the modules; and compared with the given GridJack, the method provided by the invention is no longer used for defining a data processing module (fusion device).
Description
Technical field
The present invention relates to computer realm, relate in particular to a kind of computer system configurations method that merges based on data interaction.
Background technology
Computation model is the problem that people pay close attention to always, and it relates to the processor architecture of bottom, also relates to high-rise software development (structure) method.In field of software development, at present popular computation schema or technology mainly contain data stream and workflow is calculated calculating, laminated computing model (like C/S, B/S), the MVC pattern of (bottom is with high-rise), object-oriented/service and control reverse technology IoC, AOP service technology etc.
Make a general survey of these methods and technology, it has a common characteristic, be exactly between the software component connection (call, work in coordination with, integrated, combination ...), all be nontransparent, the both sides of connection must fully know mutually, cooperate meticulously.Although the IoC technology concentrates in together control (like the Spring framework), be pro forma transparent, belong to control and separate, the control of being carried out still need fully be known the other side.
This non-transparency of traditional method and technology, little for traditional application model influence, but for emerging cloud computing pattern and distribution concurrent system, be fatal limitation.One of essence of cloud computing is that the realization of user's services request may be by user's many nameless service or collaborative completion of user transparent behind.If all softwares of accomplishing user's request are regarded as a system, the connection between each the main software composition in the then this system transparent, dynamic.This essence also is to constitute virtualized key.
Summary of the invention
The objective of the invention is to overcome the shortcoming and defect of above-mentioned prior art, a kind of computer system configurations method that merges based on data interaction is provided, fully improve the software productivity and the software credibility of distributed system, concurrent system and cloud computing system.
Application person of the present invention, the standard and the method that can provide according to the present invention construct specially in software development of the present invention and running environment and instrument, supply software developer's use.
The object of the invention can be realized through following technical scheme:
A kind of computer system configurations method that merges based on data interaction comprises:
(1) introduces the novel entities of constructing computer system: website, pipeline, interactive engine; Wherein, interactive engine is made up of scheduler and transceiver, and scheduler is made up of assembler and processor;
(2) interactive engine and pipeline are prefabricated components, belong to environment of applications of the present invention and the instrument of supporting, and all are general to the structure of the computer system of all kinds, can be constructed with standard according to the method for the present invention's regulation by the third party; Website is constructed according to method of the present invention and standard by user of the present invention.
The building method of above-mentioned novel entities is following:
(1) website is the system entity of independent operating, is responsible for consumption and transports next data by flexible duct and rigid conduit, and its product is carried out through corresponding pipeline, does not have between the website directly to connect and communicate by letter;
(2) website is made up of three parts: receiver, digester, follower, and export the mode of moving in circles of new product according to receiver reception product, digester processing product, follower and work;
(3) interactive engine is solely responsible for the fusion treatment and the route of the product between each website, and the execution of the circulation of product and control, and it is mutual through pipeline and website; Interactive engine belongs to the back-up environment and the instrument of system;
(4) interactive engine is made up of transceiver, scheduler and state variable collection, and wherein scheduler is made up of assembler and transceiver.
(5) transceiver is responsible for the destination data in the input channel, sends to corresponding output channel by the address;
(6) scheduler carries out data-oriented scheduling, promptly to the scheduling packets in the input channel, handles operation, forms new packet, is transferred to transceiver; Assembler in the scheduler is responsible for the current lot data that belongs to same scheduling logic in the input channel is organized as a scheduling packets; The processor of scheduler be responsible for to corresponding scheduling packets filter, transform, combination, process operation and generate new packet, send to transceiver;
(7) scheduling packets is the set of all input data of needing of dispatching office of scheduler, and scheduling packets is provided with scheduling logic number, scheduling batch number, points out the kind of this scheduling and which time scheduling under this kind respectively;
(8) pipeline carries operating mechanism as realizing that interactive engine is connected with data between the website, and confession website and interactive engine call; Whether pipeline is variable from the kind of the data of its transmission, is divided into rigid conduit and flexible duct; The input end of rigid conduit, output terminal, data type are all confirmed when definition, when operation, do not change; The input end of flexible duct, output terminal, data type are dynamically confirmed when operation;
The building method concrete steps of above-mentioned novel entities are following:
(1) prefabricated: as, to create interactive engine and pipeline according to (2) in the claim 2~(8).Create good interactive engine and pipeline; Create good interactive engine and pipeline as back-up environment and instrument corresponding to the inventive method structure computer system; The back-up environment and the instrument that belong to software development and operation, directly multiplexing in using step after this of the present invention;
(2) system construction: on the basis of step (1), construct a computer system, the step that need carry out has:
(2.1) divide website: according to the definition of the user's request of the system that intends structure and the step in the claim 2 (1), system is regarded as by the constituting based on data interaction of website one by one, identified these websites with step (2);
(2.2) confirm site model: further, divide on the basis, be respectively each website and confirm input and output rule, for it is provided with pipeline respectively at website according to the user's request of the system that intends structure;
(2.3) interactive engine is set: above-mentioned prefabricated interactive engine is arranged in the network that website can have access to;
(2.4) configuring pipes: according to the site model that step (2.2) is confirmed, the interactive engine that is provided with for step (2.3) is provided with pipeline, the configuration relevant parameters;
(2.5) configuration processor: according to the site model that step (2.2) is confirmed, the data manipulation in the processor of interactive engine is filtered, transforms, makes up, processed, carry out parameter configuration;
(2.6) extensible processor: the user according to corresponding standard extensible processor, realizes personalized fusion logic according to the concrete service logic of website;
(2.7) realize website: under selected development environment and instrument; Site model and step (2.3)~(2.6) the definite interactive engine definite according to above-mentioned steps (2.2); Adopt the pipe joint of website to read in data from the circulation engine; Adopt selected development environment and instrument to handle the input data; Produce output result, and will export the result and send to the circulation engine through pipeline.
The present invention compares with prior art, has following advantage and beneficial effect:
(1) significantly improves system development efficient; The system building approach that the present invention provides; Owing to carry out with needing mutual part to concentrate in the circulation engine in the software; So can evolve significantly, like concurrent system and cooperative system, various distributed system and cloud computing system based on the structure of one type of mutual software.
(2) significantly improve the concurrency of system: with the system of the inventive method structure, each website can be arranged in different topworkies, like different processor (nuclear), different processor.The concurrent execution of these multiprocessors, processor can realize the concurrent execution of system.
Description of drawings
Fig. 1 the present invention is based on the computer system configurations method synoptic diagram that data interaction is merged.
Embodiment
In order to understand technical characterstic of the present invention better, below in conjunction with accompanying drawing this patent is done explanation further, need to prove that embodiment is not the restriction to this patent protection domain.
The explanation of this embodiment, by some basic definitions, method step and two kinds about the back-up environment of this method and the realization example explanation of instrument.Wherein, Basic definition and method step have further been set forth enforcement (use) mode and the method for the method of this invention, and two kinds of environment and tool implementation example description how dispose corresponding back-up environment and instrument-this is the necessary step that this invention is used for computer system for the enforcement of the method for this invention.
Computer software according to the present invention's exploitation is made up of interactive engine, pipeline and website.Interactive engine and pipeline belong to the operation and the development environment of software, the standard of its function and behavior, and by the present invention's definition, the realization that it is concrete is provided according to standard by application implementation person of the present invention (developer of software development environment of the present invention and instrument).For website, the present invention has defined its framed structure, and its concrete structure is then carried out according to the regulation of this framed structure by the programmer.
1. the structure of interactive engine
Mainly contain following constituent:
State variable: state divides two types, and one type is the variable of identification engine current state, is called the engine status variable, is read and is safeguarded by the topworks of engine; Another kind of is the website variable, and the current state of sign website by station maintenance, is read by website and engine topworks.
Transceiver:, send to corresponding output channel by the address with the destination data in the input channel.
Scheduler: carry out data-oriented scheduling, promptly to the scheduling packets in the input channel, filter, transform, make up, operation such as processing, form new packet, be transferred to transceiver.Scheduler is made up of assembler and processor.
Assembler: be responsible for the current lot data that belongs to same scheduling logic in the input channel is organized as a scheduling packets;
Scheduling packets is the notion of introducing to scheduler, and the set of all input data that dispatching office of scheduler is needed is called a scheduling packets.Scheduling packets is provided with scheduling logic number, scheduling batch number, points out the kind of this scheduling and which time scheduling under this kind respectively.
Processor: be responsible for to corresponding scheduling packets filter, transform, make up, operation such as processing, generate new packet, send to transceiver.
Processor is an extendible data processing streamline.Processing element on the streamline is to filter, transform, make up, process, and they can realize personalized operation by the user according to standard difference " expansion ".
Scheduler generates new transmission data, and sends to transceiver through the internal pipeline collection after accomplishing scheduling, accomplishes transmission work by transceiver.
Scheduler is data dispatching-data-oriented scheduling, the service logic that is based on data dispatch of realization-and based on the computation schema of data stream.The introducing of scheduling packets is intended to solve data division and data arrives stationary problem under the multiple data stream situation.
2, the implementation model of interactive engine
(1) transceiver groundwork flow process
[1] (selection port):, from current busy input channel, select the pipeline p of the data of a current non-NULL according to port priority; If the priority of setting, then the input channel that extracts a busy current non-NULL randomly is as p;
[2] (transmission):, send to corresponding output port according to its address with the data among the pipeline p;
[3] (finish to judge): if transceiver is received pressure the finish command, then change [1], otherwise, keep the scene intact, force to finish.
(2) scheduler groundwork flow process
Key data structure:
Scheduling packets tabulation: every kind of corresponding scheduling packets tabulation of scheduling logic, a scheduling packets of each of tabulation corresponding scheduling logic of record.In the scheduling packets tabulation, scheduling packets is arranged according to the ascending order of batch number.
The main flow process of algorithm:
The scheduler main-process stream:
[1] (starts bag assembler): start the bag assembler, make its independent operating, deposit the packet of same batch of each ducted residue in corresponding scheduling packets tabulation according to " scheduling logic number "; This process prescription is:
For (each input channel p)
If (current data of p is a data dispatching)
Read the current data of p, and deposit corresponding scheduling packets tabulation in;
If (this batch Bao Junyi arrival) puts " complete " sign for this batch bag;
[2] (startup dispatch processor): start processor, make its independent operating, the scheduling batch bag to each " complete " in each scheduling packets tabulation calls corresponding scheduler program respectively.This process prescription is:
Above-mentioned two programs transfer independently process or thread operation to.
3. the structure of pipeline and realization
(1) basic regulations of pipeline
Whether pipeline is variable from the kind of the data of its transmission, is divided into rigid conduit and flexible duct.The input end of rigid conduit, output terminal, data type (also claiming conduit types) are all confirmed when definition, when operation, do not change; The input end of flexible duct, output terminal, data type are dynamically confirmed when operation.
Pipeline whether same process, is divided into internal pipeline and external pipe from its input end and output terminal.The input of internal pipeline and output terminal are same in-process, and the read-write of pipeline does not need two interprocess communications; The input of external pipe lays respectively on two different processes or the node with output terminal, and read-write operation needs interprocess communication and cooperates, and belongs to C/S model, wherein, is positioned at the server end that is of engine one end, and the other end is a client.
(2) server end of pipeline
The server end of pipeline is the entity of pipeline, is specifically responsible for the realization to the operation of pipeline.Can specifically be embodied as server or distribute objects.
Server end is made up of following ingredients:
The data structure of pipeline: pipeline data entity, pipeline data organization definition; Wherein, the pipeline data entity is a queue structure.Data structure definition is described the size (byte number) of data element in the formation.Owing to pipeline data is not made an explanation at engine end, so, need not know the concrete interrecord structure of queue element (QE).
Pipeline is intercepted interface: realize that in the inside of pipeline need to be provided with and intercept interface, the request of access of intercepting from client there is not disease to handle accordingly.Concrete processing following through calling " pipeline read-write interface " is carried out.
The read-write interface of pipeline: this interface definition comprises following several types to the operation of pipeline data entity (formation):
IsEmpty (): judge whether formation is empty;
PutRec (rec): rec is joined tail of the queue as a queue element (QE); Return positive integer, expression is operated successfully, and this positive integer is the length of current queue; Return-1 expression queue full, can not advance team's operation; Return other negatives, the expression other reasons causes operation failure.
GetRec (rec): win a queue element (QE) from queue heads, deposit rec in.Return positive integer, expression is operated successfully, and this positive integer is the length of current queue; Return-1 expression queue empty, can not advance team's operation; Return other negatives, the expression other reasons causes operation failure.
ReadRec (rec): the queue heads element value is copied to rec.Return positive integer, expression is operated successfully, and this positive integer is the length of current queue; Return-1 expression queue empty, can not advance team's operation; Return other negatives, the expression other reasons causes operation failure.
GetLen (): return currentElement number in the formation.Return negative, the expression other reasons causes operation failure.
(3) client of pipeline
The client of pipeline is a software environment, supports that the client conducts interviews to the pipeline entity that is positioned at server end.The implementor of system can be embodied as this environment basic API or class libraries.
In the client environment of pipeline, user oriented interface mainly is reading and writing and connection.Mainly comprise following several types:
CreateConnection (pipelineID): be connected to the server end of pipelineID, and return the connection handle. calling of following operation, this handle carries out by reference;
CloseConnection (handle): close the connection that handle is the pipeline of handle.But when using pipe joint, do not call this operation, to discharge resource;
IsEmpty (handle): judge that handle is whether the formation of handle is empty;
PutRec (handle, rec): the queue element (QE) that is the pipeline of handle as a handle with rec joins tail of the queue; Return positive integer, expression is operated successfully, and this positive integer is the length of current queue; Return-1 expression queue full, can not advance team's operation; Return other negatives, the expression other reasons causes operation failure.
(handle, rec): from handle is that the pipeline queue heads of handle is won a queue element (QE) to getRec, deposits rec in.Return positive integer, expression is operated successfully, and this positive integer is the length of current queue; Return-1 expression queue empty, can not advance team's operation; Return other negatives, the expression other reasons causes operation failure.
(handle, rec): with handle is that the pipeline queue heads element value of handle copies to rec to readRec.Return positive integer, expression is operated successfully, and this positive integer is the length of current queue; Return-1 expression queue empty, can not advance team's operation; Return other negatives, the expression other reasons causes operation failure.
GetLen (handle): return handle and be currentElement number in the pipeline formation of handle.Return negative, the expression other reasons causes operation failure.
Just can realize this patent preferably as stated.
Claims (3)
1. computer system configurations method that merges based on data interaction is characterized in that:
(1) introduces the novel entities of constructing computer system: website, pipeline, interactive engine; Wherein, interactive engine is made up of scheduler and transceiver, and scheduler is made up of assembler and processor;
(2) interactive engine and pipeline are prefabricated components, belong to environment of applications of the present invention and the instrument of supporting, and all are general to the structure of the computer system of all kinds.
2. according to right 1 described building method, it is characterized in that the building method of said novel entities is following:
(1) website is the system entity of independent operating, is responsible for consumption and transports next data by flexible duct and rigid conduit, and its product is carried out through corresponding pipeline, does not have between the website directly to connect and communicate by letter;
(2) website is made up of three parts: receiver, digester, follower, and export the mode of moving in circles of new product according to receiver reception product, digester processing product, follower and work;
(3) interactive engine is solely responsible for the fusion treatment and the route of the product between each website, and the execution of the circulation of product and control, and it is mutual through pipeline and website; Interactive engine belongs to the back-up environment and the instrument of system;
(4) interactive engine is made up of transceiver, scheduler and state variable collection, and wherein scheduler is made up of assembler and transceiver;
(5) transceiver is responsible for the destination data in the input channel, sends to corresponding output channel by the address;
(6) scheduler carries out data-oriented scheduling, promptly to the scheduling packets in the input channel, handles operation, forms new packet, is transferred to transceiver; Assembler in the scheduler is responsible for the current lot data that belongs to same scheduling logic in the input channel is organized as a scheduling packets; The processor of scheduler be responsible for to corresponding scheduling packets filter, transform, combination, process operation and generate new packet, send to transceiver;
(7) scheduling packets is the set of all input data of needing of dispatching office of scheduler, and scheduling packets is provided with scheduling logic number, scheduling batch number, points out the kind of this scheduling and which time scheduling under this kind respectively;
(8) pipeline carries operating mechanism as realizing that interactive engine is connected with data between the website, and confession website and interactive engine call; Whether pipeline is variable from the kind of the data of its transmission, is divided into rigid conduit and flexible duct; The input end of rigid conduit, output terminal, data type are all confirmed when definition, when operation, do not change; The input end of flexible duct, output terminal, data type are dynamically confirmed when operation.
3. building method according to claim 2 is characterized in that step is following:
(1) prefabricated: as, to create interactive engine and pipeline according to (2) in the claim 2~(8);
(2) system construction: on the basis of step (1), construct a computer system, the step that need carry out has:
(2.1) divide website: according to the definition of the user's request of the system that intends structure and the step in the claim 2 (1), system is regarded as by the constituting based on data interaction of website one by one, identified these websites with step (2);
(2.2) confirm site model: further, divide on the basis, be respectively each website and confirm input and output rule, for it is provided with pipeline respectively at website according to the user's request of the system that intends structure;
(2.3) interactive engine is set: above-mentioned prefabricated interactive engine is arranged in the network that website can have access to;
(2.4) configuring pipes: according to the site model that step (2.2) is confirmed, the interactive engine that is provided with for step (2.3) is provided with pipeline, the configuration relevant parameters;
(2.5) configuration processor: according to the site model that step (2.2) is confirmed, the data manipulation in the processor of interactive engine is filtered, transforms, makes up, processed, carry out parameter configuration;
(2.6) extensible processor: the user according to corresponding standard extensible processor, realizes personalized fusion logic according to the concrete service logic of website;
(2.7) realize website: under selected development environment and instrument; Site model and step (2.3)~(2.6) the definite interactive engine definite according to above-mentioned steps (2.2); Adopt the pipe joint of website to read in data from the circulation engine; Adopt selected development environment and instrument to handle the input data; Produce output result, and will export the result and send to the circulation engine through pipeline.
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