CN102114344A - Game control method and system - Google Patents

Game control method and system Download PDF

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Publication number
CN102114344A
CN102114344A CN2010106100081A CN201010610008A CN102114344A CN 102114344 A CN102114344 A CN 102114344A CN 2010106100081 A CN2010106100081 A CN 2010106100081A CN 201010610008 A CN201010610008 A CN 201010610008A CN 102114344 A CN102114344 A CN 102114344A
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screen
control device
plinker
travelling carriage
firing signal
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CN102114344B (en
Inventor
李明
戎志刚
刘道强
徐海波
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Huaqiang infante (Shenzhen) Internet Technology Co. Ltd.
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FANTAWILD INTERACTIVE GAMES Inc
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Abstract

The invention discloses a game control method which comprises the following steps: a first control device controls a moving table to run at a stopping position and rotate by an angle, wherein the moving table comprises at least two game guns, and the stopping position corresponds to one screen area; a second control device determines the screen corresponding to each game gun according to the correspondence relationship of each game gun and the screen under different rotating angles of the moving table; the second control device determines the position of a shooting signal of each game gun on the screen according to shift of the shooting signal of each game gun on the screen relative to an initial position of the game gun and the screen; a third control device determines a fourth control device corresponding to the screen that corresponds to each gun according to the screen corresponding to each game gun at the stopping position, and sends the position of the shooting signal of each game gun on the screen to the fourth control device; and the fourth control device realizes shooting effect on the screen corresponding to each game gun according to the position of the shooting signal of each game gun on the screen. With the invention, the shooting effect of multiple game guns on multiple screens can be realized.

Description

A kind of game control method and system
Technical field
The present invention relates to the control technology field, relate in particular to a kind of game control method and system.
Background technology
At present, the shooting game project, normally independent screen corresponding or many plinker is realized fire, it is on control technology, usually adopt PLC (Programmable logic Controller, Programmable Logic Controller) or single-chip microcomputer directly connect computer, realize the location and form the special efficacy or the like of shooting.
But, a plurality of scenes, many gun and a plurality of screen fire under, prior art can't realize control corresponding.
Summary of the invention
The embodiment of the invention provides a kind of game control method and system, and its control realizes the shooting of many plinkers and a plurality of screens.
On the one hand, the embodiment of the invention provides a kind of game control method, comprising:
First control device control travelling carriage runs to a stop position and rotates an angle, the corresponding screen area of described stop position, and described screen area comprises at least 2 screens, described travelling carriage comprises at least 2 plinkers;
Second control device is determined the screen of every described plinker correspondence when described stop position according to the corresponding relation of described travelling carriage every described plinker and screen under the different rotary angle;
Described second control device is determined the position of firing signal on screen of every described plinker according to the skew of every described plinker relative plinker and screen initial position when screen sends firing signal;
The 3rd control device is according to the screen of every described plinker correspondence when described stop position, determine and every corresponding the 4th control device of screen that described plinker is corresponding, and the position of firing signal on screen of every described plinker sent to described the 4th control device;
Described the 4th control device realizes shooting effect according to the position of firing signal on screen of every described plinker on the screen of every described plinker correspondence.
On the other hand, the embodiment of the invention provides a kind of Gamecontrol system, comprising:
First control device is used to control travelling carriage and runs to a stop position and rotate an angle, the corresponding screen area of described stop position, and described screen area comprises at least 2 screens, described travelling carriage comprises at least 2 plinkers;
Second control device, be used for corresponding relation according to described travelling carriage every described plinker and screen under the different rotary angle, determine the screen of every described plinker correspondence when described stop position, and, determine the position of firing signal on screen of every described plinker according to the skew of every described plinker relative plinker and screen initial position when screen sends firing signal;
The 3rd control device, be used for screen according to every described plinker correspondence when described stop position, determine and every corresponding the 4th control device of screen that described plinker is corresponding, and the position of firing signal on screen of every described plinker sent to described the 4th control device;
Described the 4th control device is used for the position of firing signal on screen according to every described plinker, realizes shooting effect on the screen of every described plinker correspondence.
The technical scheme that is provided by the embodiment of the invention as can be seen, corresponding relation according to travelling carriage every plinker and screen under the different rotary angle, and, realize the fire effect of many plinkers and a plurality of screens according to the position of firing signal on screen of every plinker.
Description of drawings
The schematic flow sheet one of Fig. 1 embodiment of the invention game control method;
Travelling carriage original state schematic diagram in Fig. 2 embodiment of the invention game control method;
Travelling carriage revolves and turn 90 degrees view in Fig. 3 embodiment of the invention game control method;
Travelling carriage rotation 270 degree view in Fig. 4 embodiment of the invention game control method;
The skew schematic diagram of plinker relative plinker and screen initial position when screen sends firing signal in Fig. 5 embodiment of the invention game control method;
The schematic flow sheet two of Fig. 6 embodiment of the invention game control method;
The formation schematic diagram one of Fig. 7 embodiment of the invention Gamecontrol system;
The formation schematic diagram two of Fig. 8 embodiment of the invention Gamecontrol system.
The specific embodiment
As shown in Figure 1, the embodiment of the invention provides a kind of game control method, comprising:
Step 11, first control device control travelling carriage run to a stop position and rotate an angle, the corresponding screen area of stop position, and screen area comprises at least 2 screens, travelling carriage comprises at least 2 plinkers.
Step 12, second control device are determined the screen of every plinker correspondence when stop position according to the corresponding relation of travelling carriage every plinker and screen under the different rotary angle.
Step 13, second control device are determined the position of firing signal on screen of every plinker according to the skew of every plinker relative plinker and screen initial position when screen sends firing signal.
The screen of step 14, the 3rd control device basis every plinker correspondence when stop position, determine and every corresponding the 4th control device of screen that plinker is corresponding, and the position of firing signal on screen of every plinker sent to the 4th control device.
Step 15, the 4th control device realize shooting effect according to the position of firing signal on screen of every plinker on the screen of every plinker correspondence.
Wherein, travelling carriage can be walking dolly, and walking dolly can have the compartment, in order to hold the player.
Wherein, first control device can be PLC (the Programmable logic Controller of travelling carriage, Programmable Logic Controller), second control device can be the computer (being called for short the travelling carriage computer) of travelling carriage, the 3rd control device can be server, and the 4th control device can be the computer (being called for short the screen computer) of screen.
The 3rd control device and second control device carry out information interaction, and the 3rd control device can carry out information interaction with the 4th control device.
The 3rd control device can and second control device between pass through wireless communication; The 3rd control device can and the 4th control device between pass through wireless communication.
The technical scheme that is provided by the embodiment of the invention as can be seen, corresponding relation according to travelling carriage every plinker and screen under the different rotary angle, and, realize the fire effect of many plinkers and a plurality of screens according to the position of firing signal on screen of every plinker.
Particularly, in the above-mentioned steps 11, first control device can be controlled travelling carriage and run to a stop position and rotate an angle, the corresponding screen area of stop position, and screen area comprises at least 2 screens, travelling carriage comprises at least 2 plinkers.And first control device can be determined the stop position of travelling carriage, and the rotation angle information of travelling carriage.
In addition, first control device can be with the stop position of travelling carriage, and the rotation angle information of travelling carriage is notified to second control device.
After plinker sent firing signal, first control device can be notified to second control device with firing signal.
Particularly, in order to realize in the above-mentioned steps 12, second control device is determined the screen of every plinker correspondence when stop position according to the corresponding relation of travelling carriage every plinker and screen under the different rotary angle.
Embodiment of the invention game control method can also comprise:
Travelling carriage is a plurality of, stop position is a plurality of, and screen area comprises at least 2 screens that are oppositely arranged, and travelling carriage comprises at least 2 plinkers that are oppositely arranged, second control device is stored under each stop position, the corresponding relation of each travelling carriage every plinker and screen under the different rotary angle.
Exemplary, as shown in Figure 2, two rows before and after the compartment 22 of travelling carriage 21 is divided into, there are plinker 1 and plinker 2 in the front row; Back row has plinker 3 and plinker 4.1 screen area comprises A screen and B screen.
Shown in Figure 2, be the original state of travelling carriage 21.
As shown in Figure 3, travelling carriage 21 relative original states are rotated counterclockwise 90 degree.
As shown in Figure 4, travelling carriage 21 relative original states are rotated counterclockwise 270 degree.
Can know that travelling carriage 21 can counterclockwise or turn clockwise, and is unrestricted.
In addition, screen area can have a plurality of, and does not rely on the number of travelling carriage.Corresponding to a plurality of screen areas, stop position also can be for a plurality of.
Can be prior travelling carriage numbering, and be the stop position numbering.Exemplary, being numbered i as travelling carriage, stop position is m.Then the plinker on travelling carriage is numbered Gi1, Gi2, Gi3, Gi4, and screen is numbered Pma, Pmb, when the travelling carriage anglec of rotation is d, can obtain the corresponding relation of plinker and screen:
Figure BDA0000041222840000041
Figure BDA0000041222840000042
Particularly, in the above-mentioned steps 13, second control device obtains the skew of every plinker relative plinker and screen initial position when screen sends firing signal, can comprise:
When determining initial position, every plinker on screen coordinate and with the vertical range of screen.
2 rotation potentiometric sensors by every plinker obtain the coordinate offset of every plinker when screen sends firing signal.
By every plinker on screen coordinate and with the vertical range of screen, and the coordinate offset of every plinker when screen sends firing signal determined the coordinate of firing signal on screen of every plinker.
Exemplary, as shown in Figure 5,2 rotation potentiometric sensors are housed on every plinker, when being used for detecting every plinker with respect to initial position about skew and deviant up and down.Concrete, skew about 1 rotation potentiometric sensor detects abbreviates left and right sides potentiometric sensor as, and 1 rotation potentiometric sensor detects skew up and down in addition, abbreviates the power-on and power-off level sensor as.
When the player shook plinker up and down and shoots, 2 rotation potentiometric sensor resistance values changed, and the voltage that feeds back to second control device changes thereupon, and then, can calculate the coordinate figure of current plinker correspondence on screen according to magnitude of voltage.
Concrete, be example with plinker 1 and plinker 2 below, the corresponding relation of firing signal and screen coordinate is described.
Wherein, screen is wide to be W, and height is H; Plinker 1 (G1), plinker 2 (G2) is D with the vertical range of screen.L symbology left and right sides potentiometric sensor value of feedback, the upper left potentiometric sensor value of feedback down of T symbology.
1, the corresponding relation of the firing signal of plinker 1 and screen coordinate:
Plinker G1 is X1 from screen Far Left projector distance, and plinker G1 is Y1 apart from screen the top projector distance.
When plinker G1 lifts to left upper end of screen, the value of potentiometric sensor feedback be designated as (L1min, T1min), relatively (X1, Y1) left and right sides deviation angle is a1, vertical angle is b1; When plinker G1 lifts to bottom righthand side of screen, the value of potentiometric sensor feedback be designated as (L1max, T1max), relatively (X1, Y1) left and right sides deviation angle is c1, vertical angle is d1; During plinker G1 vertical screen, the value of potentiometric sensor feedback be designated as (L1o, T1o).
The corresponding relation of potentiometric sensor value of feedback and screen abscissa Pg1 (x) about in the time of then can calculating plinker G1 firing signal, and the corresponding relation of power-on and power-off level sensor value of feedback and screen ordinate Pg1 (y) is:
Wherein, П=3.1415926
Pg 1 ( x ) = X 1 - Tan ( Π * ( ( X - L 1 min ) / ( L 1 o - L 1 min ) * a 1 ) / 180 ) * D X ≤ L 1 o X 1 + tan ( Π * ( ( X - L 1 o ) / ( L 1 max - L 1 o ) * c 1 ) / 180 ) * D X > L 1 o
Pg 1 ( y ) = Y 1 - Tan ( Π * ( ( Y - T 1 min ) / ( T 1 o - T 1 min ) * b 1 ) / 180 ) * D Y ≤ T 1 o Y 1 + Tan ( Π * ( ( Y - T 1 o ) / ( T 1 max - T 1 o ) * b 1 ) / 180 ) * D Y > T 1 o
2, in like manner, the corresponding relation of the firing signal of plinker 2 and screen coordinate:
Plinker G2 is X2 from screen Far Left projector distance, and plinker G2 is Y2 apart from screen the top projector distance.
When plinker G2 lifts to left upper end of screen, the value of potentiometric sensor feedback be designated as (L2min, T2min), relatively (X2, Y2 left and right sides deviation angle is a2, vertical angle is b2; When plinker G2 lifts to the bottom righthand side of screen, the value of potentiometric sensor feedback be (L2max, T2max), relative (X2, Y2) left and right sides deviation angle is c2, vertical angle is d2; During plinker G2 vertical screen, the value of potentiometric sensor feedback be designated as (L2o, T2o).
The corresponding relation of potentiometric sensor value of feedback and screen abscissa Pg2 (x) about in the time of then can calculating plinker G2 firing signal, and the corresponding relation of power-on and power-off level sensor value of feedback and screen ordinate Pg2 (y) is:
Pg 2 ( x ) = X 2 - Tan ( Π * ( ( X - L 2 min ) / ( L 2 o - L 2 min ) * a 1 ) / 180 ) * D X ≤ L 2 o X 2 + tan ( Π * ( ( X - L 2 o ) / ( L 2 max - L 2 o ) * c 1 ) / 180 ) * D X > L 2 o
Pg 2 ( y ) = Y 2 - Tan ( Π * ( ( Y - T 2 min ) / ( T 2 o - T 2 min ) * b 1 ) / 180 ) * D Y ≤ T 2 o Y 2 + Tan ( Π * ( ( Y - T 2 o ) / ( T 1 max - T 2 o ) * b 1 ) / 180 ) * D Y > T 2 o
Above-mentioned steps 12,13 does not have strict sequence requirement.
Particularly, because travelling carriage is a plurality of, stop position is a plurality of, and screen area comprises at least 2 screens that are oppositely arranged.In order to realize in the above-mentioned steps 14, the 3rd control device is according to the screen of every plinker correspondence when stop position, determine and every corresponding the 4th control device of screen that plinker is corresponding, and the position of firing signal on screen of every plinker sent to the 4th control device.
Embodiment of the invention game control method can also comprise:
The 3rd control device is stored the corresponding relation of the 4th control device and screen, and the corresponding relation of storage second control device and travelling carriage.
And then above-mentioned steps 15 the 4th control device realizes shooting effect according to the position of firing signal on screen of every plinker on the screen of every plinker correspondence.
Embodiment of the invention game control method can also comprise:
The 4th control device determine travelling carriage plinker shooting score information and send to the 3rd control device.
The 3rd control device sends to second control device with score information.
And then second control device can be shown to game user with score information.
Wherein, the 4th control device is determined the shooting score of the plinker of travelling carriage, calculates the related content of the shooting score of plinker in can the reference line prior art and is understood, and does not give unnecessary details at this.
Exemplary, as shown in Figure 6, embodiment of the invention game control method comprises:
61, travelling carriage is parked in a screen area and rotates an angle.
62, plinker sends firing signal.
63, the PLC of travelling carriage sends to the travelling carriage computer with firing signal.
64, the travelling carriage computer is determined the screen of plinker correspondence and the screen coordinate of plinker firing signal correspondence.
65, by wireless network the screen of plinker correspondence and the screen coordinate of plinker firing signal correspondence are sent to server.
66, server sends to the screen computer at the screen coordinate of plinker firing signal correspondence.
67, screen computer realize at the screen coordinate place of plinker firing signal correspondence shooting effect and counting the score, and score is fed back to server.
68, server sends to the travelling carriage computer with score, to show to such an extent that give the player.
As shown in Figure 7, corresponding to the game control method of the foregoing description, the embodiment of the invention provides a kind of Gamecontrol system, comprising:
First control device 71 is used to control travelling carriage and runs to a stop position and rotate an angle, the corresponding screen area of stop position, and screen area comprises at least 2 screens, travelling carriage comprises at least 2 plinkers.
Second control device 72, be used for corresponding relation according to travelling carriage every plinker and screen under the different rotary angle, determine the screen of every plinker correspondence when stop position, and, determine the position of firing signal on screen of every plinker according to the skew of every plinker relative plinker and screen initial position when screen sends firing signal.
The 3rd control device 73, be used for screen according to every plinker correspondence when stop position, determine and every corresponding the 4th control device of screen that plinker is corresponding, and the position of firing signal on screen of every plinker sent to the 4th control device 74.
The 4th control device 74 is used for the position of firing signal on screen according to every plinker, realizes shooting effect on the screen of every plinker correspondence.
Wherein, travelling carriage can be walking dolly, and walking dolly can have the compartment, in order to hold the player.
Wherein, first control device can be PLC (the Programmable logic Controller that is arranged on the travelling carriage place, Programmable Logic Controller), second control device can be for being arranged on the computer at travelling carriage place, the 3rd control device can be server, and the 4th control device can be for being arranged on the computer at screen place.
The 3rd control device and second control device carry out information interaction, and the 3rd control device can carry out information interaction with the 4th control device.
The 3rd control device can and second control device between pass through wireless communication; The 3rd control device can and the 4th control device between pass through wireless communication.
The technical scheme that is provided by the embodiment of the invention as can be seen, corresponding relation according to travelling carriage every plinker and screen under the different rotary angle, and, realize the fire effect of many plinkers and a plurality of screens according to the position of firing signal on screen of every plinker.
As shown in Figure 8, second control device 72 can comprise:
First memory cell 81, be used to store under each stop position, each travelling carriage corresponding relation travelling carriage of every plinker and screen under the different rotary angle is a plurality of, stop position is a plurality of, screen area comprises at least 2 screens that are oppositely arranged, and travelling carriage comprises at least 2 plinkers that are oppositely arranged.
The 3rd control device 73 can comprise:
Second memory cell 82 is used to store the corresponding relation of the 4th control device and screen, and the corresponding relation of storage second control device and travelling carriage.
The 4th control device 74 can comprise:
First determining unit 83, be used for determining travelling carriage plinker shooting score information and send to the 3rd control device.
The 3rd control device 73 can comprise:
Transmitting element 84 is used for score information is sent to second control device.
Second control device 72 can comprise:
Second determining unit 85, when being used for determining initial position, every plinker on screen coordinate and with the vertical range of screen.
Acquiring unit 86 is used for 2 rotation potentiometric sensors by every plinker, obtains the coordinate offset of every plinker when screen sends firing signal.
The 3rd determining unit 87, be used for by every plinker on screen coordinate and with the vertical range of screen, and the coordinate offset of every plinker when screen sends firing signal determined the coordinate of firing signal on screen of every plinker.
Embodiment of the invention Gamecontrol system and component part thereof can be understood corresponding to the corresponding contents of the game control method of the foregoing description, do not repeat them here.
The above; only for the preferable specific embodiment of the present invention, but protection scope of the present invention is not limited thereto, and anyly is familiar with those skilled in the art in the technical scope that the present invention discloses; the variation that can expect easily or replacement all should be encompassed within protection scope of the present invention.Therefore, protection scope of the present invention should be as the criterion with the protection domain of claims.

Claims (11)

1. a game control method is characterized in that, comprising:
First control device control travelling carriage runs to a stop position and rotates an angle, the corresponding screen area of described stop position, and described screen area comprises at least 2 screens, described travelling carriage comprises at least 2 plinkers;
Second control device is determined the screen of every described plinker correspondence when described stop position according to the corresponding relation of described travelling carriage every described plinker and screen under the different rotary angle;
Described second control device is determined the position of firing signal on screen of every described plinker according to the skew of every described plinker relative plinker and screen initial position when screen sends firing signal;
The 3rd control device is according to the screen of every described plinker correspondence when described stop position, determine and every corresponding the 4th control device of screen that described plinker is corresponding, and the position of firing signal on screen of every described plinker sent to described the 4th control device;
Described the 4th control device realizes shooting effect according to the position of firing signal on screen of every described plinker on the screen of every described plinker correspondence.
2. method according to claim 1 is characterized in that, described method also comprises:
Described travelling carriage is a plurality of, described stop position is a plurality of, described screen area comprises at least 2 screens that are oppositely arranged, described travelling carriage comprises at least 2 plinkers that are oppositely arranged, described second control device is stored under each described stop position, the corresponding relation of each described travelling carriage every described plinker and screen under the different rotary angle.
3. method according to claim 1 is characterized in that, described method also comprises:
Described the 3rd control device is stored the corresponding relation of the 4th control device and screen, and the corresponding relation of storage second control device and travelling carriage.
4. method according to claim 1 is characterized in that, described method also comprises:
Described the 4th control device determine described travelling carriage plinker shooting score information and send to described the 3rd control device;
Described the 3rd control device sends to described second control device with described score information.
5. method according to claim 1 is characterized in that, obtains the skew of every described plinker relative plinker and screen initial position when screen sends firing signal, comprising:
When determining initial position, every described plinker on screen coordinate and with the vertical range of screen;
2 rotation potentiometric sensors by every described plinker obtain the coordinate offset of every described plinker when screen sends firing signal;
By every described plinker on screen coordinate and with the vertical range of screen, and the coordinate offset of every described plinker when screen sends firing signal determined the coordinate of firing signal on screen of every described plinker.
6. method according to claim 1, it is characterized in that, described first control device is the Programmable Logic Controller that is arranged on the travelling carriage place, described second control device is the computer that is arranged on the travelling carriage place, described the 4th control device is the computer that is arranged on the screen place, described the 3rd control device is a server, passes through wireless communication between described the 3rd control device and described second control device and described the 4th control device.
7. a Gamecontrol system is characterized in that, comprising:
First control device is used to control travelling carriage and runs to a stop position and rotate an angle, the corresponding screen area of described stop position, and described screen area comprises at least 2 screens, described travelling carriage comprises at least 2 plinkers;
Second control device, be used for corresponding relation according to described travelling carriage every described plinker and screen under the different rotary angle, determine the screen of every described plinker correspondence when described stop position, and, determine the position of firing signal on screen of every described plinker according to the skew of every described plinker relative plinker and screen initial position when screen sends firing signal;
The 3rd control device, be used for screen according to every described plinker correspondence when described stop position, determine and every corresponding the 4th control device of screen that described plinker is corresponding, and the position of firing signal on screen of every described plinker sent to described the 4th control device;
Described the 4th control device is used for the position of firing signal on screen according to every described plinker, realizes shooting effect on the screen of every described plinker correspondence.
8. system according to claim 7 is characterized in that, described second control device comprises:
First memory cell, be used to store under each described stop position, each described travelling carriage described travelling carriage of corresponding relation of every described plinker and screen under the different rotary angle is a plurality of, described stop position is a plurality of, described screen area comprises at least 2 screens that are oppositely arranged, and described travelling carriage comprises at least 2 plinkers that are oppositely arranged.
9. system according to claim 7 is characterized in that, described the 3rd control device comprises:
Second memory cell is used to store the corresponding relation of the 4th control device and screen, and the corresponding relation of storage second control device and travelling carriage.
10. system according to claim 7 is characterized in that, described the 4th control device comprises:
First determining unit, be used for determining described travelling carriage plinker shooting score information and send to described the 3rd control device;
Described the 3rd control device comprises:
Transmitting element is used for described score information is sent to described second control device.
11. system according to claim 7 is characterized in that, described second control device comprises:
Second determining unit, when being used for determining initial position, every described plinker on screen coordinate and with the vertical range of screen;
Acquiring unit is used for 2 rotation potentiometric sensors by every described plinker, obtains the coordinate offset of every described plinker when screen sends firing signal;
The 3rd determining unit, be used for by every described plinker on screen coordinate and with the vertical range of screen, and the coordinate offset of every described plinker when screen sends firing signal, determine the coordinate of firing signal on screen of every described plinker.
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WO2014067389A1 (en) * 2012-11-01 2014-05-08 Novel Tech International Limited Gaming center allowing switching between games based upon historical results
CN104573664A (en) * 2015-01-21 2015-04-29 深圳华侨城文化旅游科技有限公司 Reconstruction system and method of 3D scene of shooting path
CN106799045A (en) * 2015-11-26 2017-06-06 大连奥马科技有限公司 The transmitting equipment of plinker

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CN101804254A (en) * 2009-02-12 2010-08-18 季昱 Simulation sniping gun and method for simulating toy sniping gun

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JPH1033831A (en) * 1996-07-19 1998-02-10 Data East Kk Video gun game device
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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2014067389A1 (en) * 2012-11-01 2014-05-08 Novel Tech International Limited Gaming center allowing switching between games based upon historical results
CN104573664A (en) * 2015-01-21 2015-04-29 深圳华侨城文化旅游科技有限公司 Reconstruction system and method of 3D scene of shooting path
CN106799045A (en) * 2015-11-26 2017-06-06 大连奥马科技有限公司 The transmitting equipment of plinker

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