CN102054127A - Friend-making method and system in social game - Google Patents
Friend-making method and system in social game Download PDFInfo
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- CN102054127A CN102054127A CN2010105934974A CN201010593497A CN102054127A CN 102054127 A CN102054127 A CN 102054127A CN 2010105934974 A CN2010105934974 A CN 2010105934974A CN 201010593497 A CN201010593497 A CN 201010593497A CN 102054127 A CN102054127 A CN 102054127A
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Abstract
The invention discloses a friend-making method and system in a social game. The method comprises the following steps: S1, a user sets playmate-adding conditions; S2, a web server inquires game user information in a database in accordance with the playmate-adding conditions set by the user; S3, a client displays the eligible game user information acquired by the web server after the inquiry; S4, the web server receives a playmate-adding request of the user; and S5, the client adds game users accepting the playmate-adding request into a game playmate list of the user. By using the invention, the user (especially the user having only a small number of community friends) can add game playmates based on the game playmates recommended by the website platform and the playmate-adding conditions set by the user, thereby enabling the game to be more interesting. Besides, the game playmates can only give access to the user game interface but can not give access to the user community page, thereby effectively preventing the user privacy from being divulged.
Description
Technical field
The present invention relates to the method and system of making friends in a kind of social gaming, belong to network communication field.
Background technology
Social gaming (Social Game) is in a kind of SNS of the operating in community, strengthens the interactive network software that interpersonal social gaming exchanges by interesting game mode.The interactive game of lying fallow of for example " happy farm ", " happy dotey " and " simulation farm big shot " figures leisure game, interest such as " present ", " ballot ".
At present, community users can only the existing good friend in community be played games.For the few user of good friend, game experiencing is subjected to very big restriction, so the user is in order to obtain good game experiencing, and blindly adding strange people easily is the good friend of community.Possibly can't satisfy the demand that community users wishes to find by recreation friend with a common goal like this, also may cause serious privacy to reveal hidden danger.
Summary of the invention
The objective of the invention is to, the method and system of making friends in a kind of social gaming are provided, it can make the user, particularly the few user of the good friend of community according to website platform recreation player who recommends and the player's condition that adds that oneself is provided with, adds the recreation player, it is interesting to have strengthened recreation, the recreation player can only the calling party interface, can not the calling party Community Page, prevent that effectively privacy of user from revealing.
For solving the problems of the technologies described above, the present invention adopts following technical scheme: the method for making friends in a kind of social gaming may further comprise the steps:
S1, the user is provided with the player's condition that adds;
S2, web server add game user information in player's condition query database according to what the user was provided with;
S3, client shows the qualified game user information that the web server obtains;
The player that adds that S4, web server receive the user asks;
S5, client is added the game user that acceptance adds player's request in user's the recreation player tabulation to.
The described player's of adding condition comprises: city, player place, sex, year of birth and game level.
Among the described step S2, the web server adds player's condition query database according to what the user was provided with, obtains that all are playing the user profile of this recreation in the community, and filters the user profile that does not satisfy condition.The user who does not satisfy condition comprises: the game user that has added as this recreation player; The game user that has added player's request to its mistake; Player's number has reached the game user of specifying the upper limit; With the user once be the player, remove the information of the game user of player relation now.
In the method for making friends in aforesaid a kind of social gaming, described method also comprises: before user's setting added player's condition, the web server recommended looking for player's game user and old player's information to the user.Described information spinner will comprise: the personal information of game user (as user name, sex, age, game level etc.), add player's condition, hand over player's postscript and add player's history.Old player is meant player's tabulation of other recreation in the communities of users Already in, and simultaneously at the game user of playing this recreation.The player here is by game recommdation, but recommend by website platform.
In the method for making friends in aforesaid a kind of social gaming, described step S4 also comprises: whether player's number of web server lookup user reaches the appointment upper limit, if do not reach the appointment upper limit, the player that adds who then responds the user asks; If reached the appointment upper limit, then ending request.The described appointment upper limit is that the website service merchant sets in advance and is stored in the database.
In database, add it in recreation player tabulation of user to by client with the game user information stores accepting to add player's request for the web server.
The system that makes friends in a kind of social gaming of realization preceding method comprises:
The condition setting module is used for the user player's condition that adds is set;
Enquiry module is used for the game user information that adds player's condition query database that the web server is provided with according to the user;
Player's display module is used for the qualified game user information that client shows that the web server obtains;
The request receiver module, the player that adds who is used for web server reception user asks;
The player adds module, is used for the recreation player tabulation that client is added the game user of accepting to add player's request to the user;
Wherein, condition setting module, enquiry module, player's display module, request receiver module add module with the player and are connected in turn.
The described player's of adding condition comprises: city, player place, sex, year of birth and game level.
In the described enquiry module, the web server adds player's condition query database according to what the user was provided with, obtains that all are playing the user profile of this recreation in the community, and filters the user profile that does not satisfy condition.The user who does not satisfy condition comprises: the game user that has added as this recreation player; The game user that has added player's request to its mistake; Player's number has reached the game user of specifying the upper limit; With the user once be the player, remove the information of the game user of player relation now.
In the system that makes friends in aforesaid a kind of social gaming, described system also comprises player's recommending module, is used for before user's setting adds player's condition, and the web server recommends looking for player's game user and old player's information to the user; Player's recommending module is connected with the condition setting module.Described information spinner will comprise: the personal information of game user (as user name, sex, age, game level etc.), add player's condition, hand over player's postscript and add player's history.Old player is meant player's tabulation of other recreation in the communities of users Already in, and simultaneously at the game user of playing this recreation.The player here is by game recommdation, but recommend by website platform.
In the system that makes friends in aforesaid a kind of social gaming, the described request receiver module is provided with upper limit enquiry module, and whether the player's number that is used for web server lookup user reaches the appointment upper limit.If do not reach the appointment upper limit, the player that adds who then responds the user asks; If reached the appointment upper limit, then ending request.The described appointment upper limit is that the website service merchant sets in advance and is stored in the database.
In database, add it in recreation player tabulation of user to by client with the game user information stores accepting to add player's request for the web server.
Compared with prior art, the present invention can make the user of Web Community, particularly the user that the good friend is few can be according to social network sites platform recreation player who recommends and the player's condition that adds that oneself is provided with, can not add strange people blindly is the good friend of community, conveniently find people with a common goal to carry out the interaction of community's recreation, it is interesting to have strengthened recreation; And the recreation player understands through long, even can also develop into the communities of users good friend, has enlarged the communication circle, obtains the experience of good network community; Recreation player's relation only comes into force in this recreation, and the recreation player is not your good friend of community, the interface that the player that plays can only calling party, and Community Page that can not calling party has been protected user's privacy effectively.
Description of drawings
Fig. 1 is the system schematic of a kind of embodiment of the present invention;
Fig. 2 is the workflow diagram of a kind of embodiment of the present invention.
Reference numeral: 1-condition setting module, the 2-enquiry module, 3-player's display module, 4-asks receiver module, and 5-player adds module, 6-player's recommending module, 7-upper limit enquiry module.
The present invention is further illustrated below in conjunction with the drawings and specific embodiments.
Embodiment
Embodiments of the invention: the method for making friends in a kind of social gaming may further comprise the steps:
S1, the user is provided with the player's condition that adds;
S2, web server add game user information in player's condition query database according to what the user was provided with;
S3, client shows the qualified game user information that the web server obtains;
The player that adds that S4, web server receive the user asks;
S5, client is added the game user that acceptance adds player's request in user's the recreation player tabulation to.
The described player's of adding condition comprises: city, player place, sex, year of birth and game level.
Among the described step S2, the web server adds player's condition query database according to what the user was provided with, obtains that all are playing the user profile of this recreation in the community, and filters the user profile that does not satisfy condition.The user who does not satisfy condition comprises: the game user that has added as this recreation player; The game user that has added player's request to its mistake; Player's number has reached the game user of specifying the upper limit; With the user once be the player, remove the information of the game user of player relation now.
Described method also comprises: before user's setting added player's condition, the web server recommended looking for player's game user and old player's information to the user.Described information spinner will comprise: the personal information of game user (as user name, sex, age, game level etc.), add player's condition, hand over player's postscript and add player's history.Old player is meant player's tabulation of other recreation in the communities of users Already in, and simultaneously at the game user of playing this recreation.The player here is by game recommdation, but recommend by website platform.
Described step S4 also comprises: whether player's number of web server lookup user reaches the appointment upper limit, if do not reach the appointment upper limit, the player that adds who then responds the user asks; If reached the appointment upper limit, then ending request.The described appointment upper limit is that the website service merchant sets in advance and is stored in the database.
In database, add it in recreation player tabulation of user to by client with the game user information stores accepting to add player's request for the web server.
The system that makes friends in a kind of social gaming of realization preceding method as shown in Figure 1, comprising:
Condition setting module 1 is used for the user player's condition that adds is set;
Enquiry module 2 is used for the game user information that adds player's condition query database that the web server is provided with according to the user;
Player's display module 3 is used for the qualified game user information that client shows that the web server obtains;
Request receiver module 4, the player that adds who is used for web server reception user asks;
The player adds module 5, is used for the recreation player tabulation that client is added the game user of accepting to add player's request to the user;
Wherein, condition setting module 1, enquiry module 2, player's display module 3, request receiver module 4 add module 5 with the player and are connected in turn.
The described player's of adding condition comprises: city, player place, sex, year of birth and game level.
In the described enquiry module 2, the web server adds player's condition query database according to what the user was provided with, obtains that all are playing the user profile of this recreation in the community, and filters the user profile that does not satisfy condition.The user who does not satisfy condition comprises: the game user that has added as this recreation player; The game user that has added player's request to its mistake; Player's number has reached the game user of specifying the upper limit; With the user once be the player, remove the information of the game user of player relation now.
Described system also comprises player's recommending module 6, is used for before user's setting adds player's condition, and the web server recommends looking for player's game user and old player's information to the user; Player's recommending module 6 is connected with condition setting module 1.Described information spinner will comprise: the personal information of game user (as user name, sex, age, game level etc.), add player's condition, hand over player's postscript and add player's history.Old player is meant player's tabulation of other recreation in the communities of users Already in, and simultaneously at the game user of playing this recreation.The player here is by game recommdation, but recommend by website platform.
Described request receiver module 4 is provided with upper limit enquiry module 7, and whether the player's number that is used for web server lookup user reaches the appointment upper limit.If do not reach the appointment upper limit, the player that adds who then responds the user asks; If reached the appointment upper limit, then ending request.The described appointment upper limit is that the website service merchant sets in advance and is stored in the database.
In database, add it in recreation player tabulation of user to by client with the game user information stores accepting to add player's request for the web server.
The workflow of a kind of embodiment of the present invention: (as shown in Figure 2)
S1, the user is provided with the player's condition that adds;
S2, web server add game user information in player's condition query database according to what the user was provided with;
S3, client shows the qualified game user information that the web server obtains;
The player that adds that S4, web server receive the user asks;
S5, client is added the game user that acceptance adds player's request in user's the recreation player tabulation to.
The example explanation: " Li Si " enters player's page of community's recreation " happy villa garden ", the web server recommends looking for player and recent information to upgrade more frequent " happy villa garden " game user and old player's information to " Li Si ", and client shows the game user information of recommending by arranging the update time of handing over player's postscript." Li Si " can select the player according to the game user that website platform is recommended, and " Li Si " also can oneself be provided with and add player's conditional filtering player, and condition comprises: " city, player place is Beijing; Sex is the man; Year of birth is 1985-1989; The villa garden rank is more than 10 grades ".Web server lookup and obtaining in the database meets the game user information of the player's condition that adds that " Li Si " be provided with, and client shows the game user information of obtaining with tabular form." Li Si " selects game user " king five " to be the recreation player by checking the game user information in the tabulation, and client is asked to the player that adds that the web server sends the user.Whether player's number of " the happy villa garden " of web server lookup " Li Si " reaches the appointment upper limit, if do not reach the appointment upper limit, the player that adds who then responds the user asks; If reached the appointment upper limit, then ending request.Here, player's number of " the happy villa garden " of " Li Si " does not reach the appointment upper limit, and the web server sends to " king five " and adds player's request.Information such as " king five " bases " Li Si " current game rank, friend-making postscript determine whether to accept request.If " king five " accept, " Li Si " can receive system message, and client has been added " king five " in player's tabulation.By clicking player's head portrait or name in the tabulation, the recreation homepage of visit " king five " can be played games with " king five " " Li Si "." Li Si " and " king five " can only visit the recreation homepage of the other side " happy villa garden ", and the community's homepage that can not visit the other side had so both promoted the game interactive between the player, prevented the leakage of privacy of user again effectively.
Claims (6)
1. the method for making friends in the social gaming is characterized in that, may further comprise the steps:
S1, the user is provided with the player's condition that adds;
S2, web server add game user information in player's condition query database according to what the user was provided with;
S3, client shows the qualified game user information that the web server obtains;
The player that adds that S4, web server receive the user asks;
S5, client is added the game user that acceptance adds player's request in user's the recreation player tabulation to.
2. the method for making friends in a kind of social gaming according to claim 1 is characterized in that, also comprises: before user's setting added player's condition, the web server recommended looking for player's game user and old player's information to the user.
3. the method for making friends in a kind of social gaming according to claim 1, it is characterized in that, described step S4 also comprises: whether player's number of web server lookup user reaches the appointment upper limit, if do not reach the appointment upper limit, the player that adds who then responds the user asks; If reached the appointment upper limit, then ending request.
4. the system that makes friends in a kind of social gaming of the described method of realization claim 1~3 is characterized in that, comprising: condition setting module (1) is used for the user player's condition that adds is set;
Enquiry module (2) is used for the web server game user information that adds player's condition query database is set according to the user;
Player's display module (3) is used for the qualified game user information that client shows that the web server obtains;
Request receiver module (4), the player that adds who is used for web server reception user asks;
The player adds module (5), is used for the recreation player tabulation that client is added the game user of accepting to add player's request to the user;
Wherein, condition setting module (1), enquiry module (2), player's display module (3), request receiver module (4) add module (5) with the player and are connected in turn.
5. the system that makes friends in a kind of social gaming according to claim 4, it is characterized in that: also comprise player's recommending module (6), be used for before user's setting adds player's condition, the web server recommends looking for player's game user and old player's information to the user; Player's recommending module (6) is connected with condition setting module (1).
6. the system that makes friends in a kind of social gaming according to claim 4 is characterized in that: described request receiver module (4) is provided with upper limit enquiry module (7), and whether the player's number that is used for web server lookup user reaches the appointment upper limit.
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Cited By (8)
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WO2013075583A1 (en) * | 2011-11-25 | 2013-05-30 | 腾讯科技(深圳)有限公司 | Method, device and storage medium for adding friends |
WO2013086663A1 (en) * | 2011-12-16 | 2013-06-20 | Zynga Inc. | Providing social network content in games |
CN103399922A (en) * | 2013-08-06 | 2013-11-20 | 北京花千树信息科技有限公司 | Friend making interaction solution |
WO2014008780A1 (en) * | 2012-07-12 | 2014-01-16 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for implementing user relationship in social network application |
CN104346508A (en) * | 2013-07-30 | 2015-02-11 | 玩酷科技股份有限公司 | Method allowing interaction with pen pals in online games |
CN105760642A (en) * | 2014-12-15 | 2016-07-13 | 北京奇虎科技有限公司 | Game recommend method and device |
CN110622160A (en) * | 2017-12-21 | 2019-12-27 | 华为技术有限公司 | Method and device for making friends by screening friend types |
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2010
- 2010-12-17 CN CN2010105934974A patent/CN102054127A/en active Pending
Cited By (13)
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AU2012343085B2 (en) * | 2011-11-25 | 2015-04-02 | Tencent Technology (Shenzhen) Company Limited | Method, device and storage medium for adding friends |
WO2013075583A1 (en) * | 2011-11-25 | 2013-05-30 | 腾讯科技(深圳)有限公司 | Method, device and storage medium for adding friends |
WO2013086663A1 (en) * | 2011-12-16 | 2013-06-20 | Zynga Inc. | Providing social network content in games |
US11547943B2 (en) | 2011-12-16 | 2023-01-10 | Zynga Inc. | Providing social network content in games |
US9844728B2 (en) | 2011-12-16 | 2017-12-19 | Zynga Inc. | Providing social network content in games |
US9392039B2 (en) | 2012-07-12 | 2016-07-12 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for implementing user relationship in social network application |
WO2014008780A1 (en) * | 2012-07-12 | 2014-01-16 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for implementing user relationship in social network application |
CN104346508A (en) * | 2013-07-30 | 2015-02-11 | 玩酷科技股份有限公司 | Method allowing interaction with pen pals in online games |
CN103399922A (en) * | 2013-08-06 | 2013-11-20 | 北京花千树信息科技有限公司 | Friend making interaction solution |
CN105760642A (en) * | 2014-12-15 | 2016-07-13 | 北京奇虎科技有限公司 | Game recommend method and device |
CN110622160A (en) * | 2017-12-21 | 2019-12-27 | 华为技术有限公司 | Method and device for making friends by screening friend types |
CN110622160B (en) * | 2017-12-21 | 2023-02-10 | 华为技术有限公司 | Method and device for making friends by screening friend types |
CN111408115A (en) * | 2020-04-01 | 2020-07-14 | 随机漫步(上海)体育科技有限公司 | Method, server, user terminal and electronic equipment for providing bicycle training |
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Application publication date: 20110511 |