WO2024115993A1 - Devices, media, and methods for mural maker extended reality guide - Google Patents
Devices, media, and methods for mural maker extended reality guide Download PDFInfo
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- WO2024115993A1 WO2024115993A1 PCT/IB2023/061285 IB2023061285W WO2024115993A1 WO 2024115993 A1 WO2024115993 A1 WO 2024115993A1 IB 2023061285 W IB2023061285 W IB 2023061285W WO 2024115993 A1 WO2024115993 A1 WO 2024115993A1
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- Prior art keywords
- physical
- placement
- sensor
- image
- virtual
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
Definitions
- one or more non-transitory computer-readable media encoded with instructions that, when executed, configure a computing device for detecting, via a sensor, a physical surface within a line of sight of the sensor.
- the one or more non-transitory computer-readable media include further instructions for providing a virtual surface corresponding to the physical surface and receiving an image from a source other than the sensor.
- the one or more non-transitory computer-readable media include additional instructions for dividing the image into pieces and displaying, within the virtual surface, placement indicators each denoting a location on the physical surface to place a physical object corresponding to one of the image pieces.
- a method in another embodiment, includes detecting, via a sensor, a physical surface within a line of sight of the sensor. The method also includes providing a virtual surface corresponding to the physical surface. The method further includes receiving an image from a source other than the sensor. The method also includes dividing the image into pieces. The method additionally includes displaying, within the virtual surface, placement indicators each denoting a location on the physical surface to place a physical object corresponding to one of the image pieces.
- a computing device includes a sensor configured to detect a physical surface within a line of sight of the sensor and memory.
- the computing device also includes a processor coupled to the memory and the sensor, wherein the processor is configured to provide a virtual surface corresponding to the physical surface, receive an image from a source other than the sensor, and divide the image into pieces.
- the computing device additionally includes display hardware coupled to the processor and memory, wherein the display hardware is configured to display, within the virtual surface, placement indicators each denoting a location on the physical surface to place a physical object corresponding to one of the image pieces.
- FIG. 1 schematically depicts a design selection interface in accordance with embodiments herein;
- FIG. 2 schematically depicts a mural design interface in accordance with embodiments herein;
- FIG. 3 schematically depicts extended-reality mural creation in accordance with embodiments herein;
- FIG. 4 is a flowchart for extended-reality mural creation in accordance with embodiments herein;
- FIG. 5 is a block diagram of mobile device computing hardware utilized to implement various embodiments herein.
- the present disclosure describes techniques for using extended reality to assist users in recreate, in piecemeal fashion, digital works in physical form.
- users may desire to create a mural based on a design they select.
- a user can utilize (for example) augmented reality (AR) to identify or designate a virtual surface overlain upon a physical surface, such as a wall.
- AR augmented reality
- the user can not only see the virtual surface broken up into (for example) a grid corresponding to the Post-it® Notes.
- the user can be advantageously guided in the creation of their mural by having indicators (such as numbers) displayed to guide the user, so that they use one color per instance of a number, a different color for another number, and so forth.
- indicators such as numbers
- AR allows the user to more accurately and quickly create their mural without worrying about where each individual Post-it® Note fits into the grand scheme of their mural. Instead, the user can literally create-by -numbers.
- a design selection interface 100 is depicted in an AR environment, although any suitable environment may be utilized, which by way of non-limiting examples may include virtual reality (VR), mixed reality (MR), extended reality (XR), and the like.
- AR utilizes the real-world environment with an overlay of virtual data, metadata, and the like, while VR uses all (or a mostly) virtual representation of the environment.
- MR in this embodiment may be regarded as capable of performing AR and VR, while XR may be regarded as offering all possible functionalities of AR, VR, and/or MR blending the physical and virtual worlds beyond the visible background.
- any suitable type of technology may be utilized such as electronic glasses, hologram/projection, a 2-dimensional and/or a 3-dimensional display on a device such as a smartphone, laptop, desktop computer, tablet, and the like.
- the design selection interface 100 may appear, by way of non-limiting example, as a floating interface in an AR environment.
- the design selection interface 100 may utilize any type of graphical or other interface to select or otherwise indicate a design 102.
- a design 102 may be any type of image (jpg, gif, png, vector graphic, or the like) created electronically or captured from the physical world.
- a design 102 may be a simplified image having a reduced resolution.
- a user may upload or capture an image using an image capture device that may include, by way of non-limiting example, a sensor on their AR headset.
- a sensor in this embodiment may be a camera, LIDAR sensor, Time-of-Flight (TOF) sensor, ultrasound sensor, sonar, infrared sensor, and/or any other type of sensor capable of detecting a surface and/or any type of detectable frequency in within the electromagnetic spectrum (i.e., ionizing radiation, visible light, microwaves, radiowaves).
- a slider 104 or any other interface tool(s) may be utilized to browse available designs 102.
- the mural design 200 may be represented as a collection of mural pieces 206.
- the mural design 200 may be a reduced resolution representation, so that, for example, a Post-it® Note may be used to represent one pixel.
- This may be further represented, for example, by a placement indicator 204, such as a number or any other suitable type of placement indicator 204 that a user may recognize, which may be utilized/overlain upon a mural piece 206.
- a piece legend 208 may be utilized to show the user the available colors being utilized and/or how the placement indicators 204 correspond to mural pieces 206 of different colors.
- a mural piece 206 may be represented by more than one color and/or pixel value.
- Mural interface options 210 may include flipping and/or rotating the mural design 200 and changing the mural design 200.
- a user 300 is depicted extended reality hardware 302 to create a mural design.
- a virtual surface 304 in this embodiment may be overlain upon a physical surface 306, with a virtual surface orientation 308 displayed to provide the user 300 with continued orientation.
- the user 300 may, by way of non-limiting example, create the virtual surface 304 by identifying a point on the physical surface 306 (such as with their finger or eye gaze) and dragging their finger or gaze in augmented reality to identify the opposite comer of the virtual surface 304.
- the virtual surface 304 may remain overlain upon the physical surface 306 as the sensor of the extended reality hardware 302 updates a location of the physical surface 306 based upon movement of the user 300 with respect to the physical surface 306.
- the physical surface 306 is depicted here as a flat, vertical surface such as a wall, any suitable surface may be used, such as a floor, ceiling, flat wall having a gradient, a curved surface, an intersection of two surfaces, and the like.
- the virtual surface 304 may be divided into virtual pieces 312, which in this embodiment are a grid of squares or rectangles, but which in other embodiments may take any suitable shape.
- the boundaries between the virtual pieces 312 may form triangles, diamonds, circles/ovals, and/or any other shape(s) which may or may not leave gaps between the boundaries of various virtual pieces 312.
- One or more placement indicators 310 may be used to show the user 300 where to place a physical object such as a Post-it® Note of a certain color or type.
- some or all of the virtual pieces 312 may correspond to the design as depicted in FIG. 1 and/or the mural depicted in FIG. 2.
- each pixel value of the mural as depicted in FIG. 2 may correspond to a virtual piece 312.
- a placement indicator 310 displayed as ‘3’
- dark grey values represented by a placement indicator 310 displayed as ‘2’
- medium grey values represented by a placement indicator 310 displayed as ‘ 1 ’
- a placement indicator may correspond to a color, pattern of colors, or shape of one of the physical objects 314 and/or virtual pieces 312.
- the way in which the mural is displayed upon the virtual surface 304 may change based upon a variety of factors such as distance and/or time.
- the virtual pieces 312 on the virtual surface 304 may display their respective color(s).
- some or all of the placement indicators 310 may come into view, such that the color values may fade or completely disappear, and/or vice versa.
- the contents of some or all of the virtual pieces 312 may change with respect to time, such as alternating between color values and placement indicators 310, and the like.
- the user 300 may manipulate a physical object 314 and place it upon a virtual piece.
- the user 300 places a dark Post-it Note® at a virtual piece 312 labeled as ‘3’, which corresponds to dark Post-it Notes®.
- a virtual version of the physical object 314 e.g., a ‘digital twin’
- the digital twin may be ‘snapped’ onto a virtual piece 312 as the user moves the physical object 314 near the virtual piece 312 to assist the user 300 in more accurate placement of the physical object 314 upon the physical surface 306.
- the design interface 316 may reside (or ‘float’) near the virtual surface 304 to provide the user 300 with convenient access to the design interface 316 functionality discussed with respect to FIG. 2.
- a physical surface may be detected.
- a sensor or any other image-detection and/or object-detection device may be used as part of any suitable hardware, such as extended reality wearables, to detect a physical surface such as a wall.
- a virtual surface corresponding to the physical surface may be designated.
- the user may be wearing augmented reality hardware that allows them to draw the boundaries of the virtual surface upon the physical surface, such that the virtual surface will correspondingly change according to the proximity and perspective of the user with respect to the wall.
- an image may be selected, received, created, updated, and/or the like. For example, a user may upload an image that they previously created or saved. In some embodiments, the user may be prompted to approve or preview a lower-resolution version of the image that could correspond to a mural version.
- the image may be divided into pieces that correspond, by way of nonlimiting example, to each pixel value being associated with a particular color of Post-it® Note. It should be noted that blocks 404 and/or 406 may be performed independently of the timing of when blocks 400 and/or 402 are performed.
- placement indicators may be displayed on the virtual surface.
- each placement indicator may denote an augmented reality location corresponding to a location upon the physical surface at which the user should place a physical object (such as a Post-it® Note).
- placement of physical objects may be detected. For example, the same sensor, or different image- detection/obj ect-detection hardware, may used to visually detect and/or track the physical objects that the user has placed upon the physical surface.
- the placement of the plurality of the physical objects may be compared to confirm their respective correct placements according to the placement indicators.
- each physical object may be compared to see whether it has been placed correctly according to the placement indicator and/or the corresponding virtual piece residing on the virtual surface.
- the virtual pieces and/or placement indicators may be overlain upon the physical objects and the accuracy of the user’s placement of the physical objects may be apparent to the user in, for example, augmented reality.
- an indication may be output regarding a physical object having a correct or an incorrect placement upon the placement surface.
- any physical object or its virtual twin
- any violations of the boundaries of the virtual piece may be output to the user in the form of a graphical alert (e.g., blinking boundary, giving the boundary a different color such as red, and the like), an audio alert, and/or the like.
- a user may be notified when a physical object (or its virtual twin) is placed correctly within the boundaries of the virtual piece.
- the color of the physical object may be compared with the color value associated with the placement indicator, such that placement within the boundaries of the virtual piece and a correct color match to the placement indicator may be indicated to the user as a correct placement.
- the color may not be matched and a correct placement may be based only upon placement of the physical object within the boundaries of the virtual piece.
- the user may be notified once all the physical objects have been correctly placed on their correct locations on the physical surface within the virtual pieces of the virtual surface according to their respective placement indicators.
- FIG. 5 a block diagram illustrates computing hardware, such as an exemplary computing device 500, through which embodiments of the disclosure can be implemented.
- the computing device 500 described herein is but one example of a suitable computing device and does not suggest any limitation on the scope of any embodiments presented. None illustrated or described with respect to the computing device 500 should be interpreted as being required or as creating any type of dependency with respect to any element or plurality of elements.
- the computing device 500 may include, but need not be limited to, a desktop, laptop, server, client, tablet, smartphone, computing cloud or any other type of device that can utilize data.
- the computing device 500 includes at least one processor 502 and memory comprising non-volatile memory 508 and/or volatile memory 510.
- the computing device 500 can include one or more displays, display hardware, and/or output devices 504 such as, for example, AR/VR/MR/XR hardware, monitors, speakers, headphones, projectors, wearabledisplays, holographic displays, and/or printers.
- Output devices 504 may further include, for example, displays and/or speakers, devices that emit energy (radio, microwave, infrared, visible light, ultraviolet, x- ray and gamma ray), electronic output devices (Wi-Fi, radar, laser, etc.), audio (of any frequency), and the like.
- the computing device 500 may further include one or more input devices 506 which can include, by way of example, any type of mouse, keyboard, disk/media drive, memory stick/thumb-drive, memory card, pen, touch-input device, biometric scanner, gaze and/or blink tracker, tracker, voice/auditory input device, motion-detector, camera, scale, and any device capable of measuring data such as motion data (e.g., an accelerometer, GPS, a magnetometer, a gyroscope, etc.), biometric data (e.g., blood pressure, pulse, heart rate, perspiration, temperature, voice, facial-recognition, motion/gesture tracking, gaze tracking, iris or other types of eye recognition, hand geometry, oxygen saturation, glucose level, fingerprint, DNA, dental records, weight, or any other suitable type of biometric data, etc.), video/still images, and audio (including human-audible and human-inaudible ultrasonic sound waves).
- motion data e.g., an accelerometer, GPS, a
- Input devices 506 may include any type of device capable of receiving data, whether from another device, visual and/or audio data captured from the real world, object detection data, and the like. Input devices 506 may correspond to the sensor(s) described herein, such as a LIDAR sensor, Time-of-Flight (TOF) sensor, ultrasound sensor, sonar, infrared sensor, and/or any other type of sensor capable of detecting a surface/object and/or any type of detectable frequency in within the electromagnetic spectrum (i.e., ionizing radiation, visible light, microwaves, radiowaves).
- LIDAR Time-of-Flight
- TOF Time-of-Flight
- ultrasound sensor ultrasound sensor
- sonar sonar
- infrared sensor infrared sensor
- any other type of sensor capable of detecting a surface/object and/or any type of detectable frequency in within the electromagnetic spectrum (i.e., ionizing radiation, visible light, microwaves, radiowaves).
- Input devices 506 may include cameras (with or without audio recording), such as digital and/or analog cameras, still cameras, video cameras, thermal imaging cameras, infrared cameras, cameras with a charge-couple display, night-vision cameras, three-dimensional cameras, webcams, audio recorders, and the like.
- cameras such as digital and/or analog cameras, still cameras, video cameras, thermal imaging cameras, infrared cameras, cameras with a charge-couple display, night-vision cameras, three-dimensional cameras, webcams, audio recorders, and the like.
- the computing device 500 typically includes non-volatile memory 508 (e.g., ROM, flash memory, etc.), volatile memory 510 (e.g., RAM, etc.), or a combination thereof.
- a network interface 512 can facilitate communications over a network 514 with other data source such as a database 518 via wires, a wide area network, a local area network, a personal area network, a cellular network, a satellite network, and the like.
- Suitable local area networks may include wired Ethernet and/or wireless technologies such as, for example, wireless fidelity (Wi-Fi).
- Suitable personal area networks may include wireless technologies such as, for example, IrDA, Bluetooth, Wireless USB, Z-Wave, ZigBee, and/or other near field communication protocols.
- Suitable personal area networks may similarly include wired computer buses such as, for example, USB and FireWire.
- Suitable cellular networks may include, but are not limited to, technologies such as LTE, WiMAX, UMTS, CDMA, and GSM.
- Network interface 512 can be communicatively coupled to any device capable of transmitting and/or receiving data via one or more network(s) 514. Accordingly, the network interface 512 can include a communication transceiver for sending and/or receiving any wired or wireless communication.
- the network interface 512 may include an antenna, a modem, LAN port, Wi-Fi card, WiMax card, mobile communications hardware, near-field communication hardware, satellite communication hardware and/or any wired or wireless hardware for communicating with other networks and/or devices.
- a computer-readable medium 516 comprises one or more plurality of computer readable mediums, each of which is non-transitory.
- a computer readable medium may reside, for example, within an input device 506, non-volatile memory 508, volatile memory 510, or any combination thereof.
- a readable storage medium can include tangible media that is able to store instructions associated with, or used by, a device or system.
- a computer readable medium, also referred to herein as a non-transitory computer readable medium includes, by way of non-limiting examples: RAM, ROM, cache, fiber optics, EPROM/Flash memory, CD/DVD/BD-ROM, hard disk drives, solid-state storage, optical or magnetic storage devices, diskettes, electrical connections having a wire, or any combination thereof.
- a non-transitory computer readable medium may also include, for example, a system or device that is of a magnetic, optical, semiconductor, or electronic type.
- a non-transitory computer readable medium excludes carrier waves and/or propagated signals taking any number of forms such as optical, electromagnetic, or combinations thereof.
- the computing device 500 may include one or more network interfaces 512 to facilitate communication with one or more remote devices, which may include, for example, client and/or server devices.
- the network interface 512 may also be described as a communications module, as these terms may be used interchangeably.
- the database 518 is depicted as being accessible over the network 514 and may reside within a server, the cloud, or any other configuration to support being able to remotely access data and store data in the database 518.
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Abstract
Description
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Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CN202380080673.XA CN120265364A (en) | 2022-11-29 | 2023-11-08 | Device, medium and method for mural maker extended reality guidance |
| JP2025530634A JP2025541697A (en) | 2022-11-29 | 2023-11-08 | Apparatus, medium, and method for augmented reality guided mural creation |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US202263428450P | 2022-11-29 | 2022-11-29 | |
| US63/428,450 | 2022-11-29 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2024115993A1 true WO2024115993A1 (en) | 2024-06-06 |
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ID=88838998
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/IB2023/061285 Ceased WO2024115993A1 (en) | 2022-11-29 | 2023-11-08 | Devices, media, and methods for mural maker extended reality guide |
Country Status (3)
| Country | Link |
|---|---|
| JP (1) | JP2025541697A (en) |
| CN (1) | CN120265364A (en) |
| WO (1) | WO2024115993A1 (en) |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20030132966A1 (en) * | 2000-10-31 | 2003-07-17 | Interlego Ag | Method and system for generating a brick model |
| US20160189434A1 (en) * | 2012-02-22 | 2016-06-30 | Ming Fong | System for reproducing virtual objects |
| US9406170B1 (en) * | 2012-07-16 | 2016-08-02 | Amazon Technologies, Inc. | Augmented reality system with activity templates |
-
2023
- 2023-11-08 JP JP2025530634A patent/JP2025541697A/en active Pending
- 2023-11-08 WO PCT/IB2023/061285 patent/WO2024115993A1/en not_active Ceased
- 2023-11-08 CN CN202380080673.XA patent/CN120265364A/en active Pending
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20030132966A1 (en) * | 2000-10-31 | 2003-07-17 | Interlego Ag | Method and system for generating a brick model |
| US20160189434A1 (en) * | 2012-02-22 | 2016-06-30 | Ming Fong | System for reproducing virtual objects |
| US9406170B1 (en) * | 2012-07-16 | 2016-08-02 | Amazon Technologies, Inc. | Augmented reality system with activity templates |
Non-Patent Citations (2)
| Title |
|---|
| DA VINCI EYE APP: "Mural Maker by Da Vinci Eye | Instructions", 12 April 2022 (2022-04-12), XP093117209, Retrieved from the Internet <URL:https://www.youtube.com/watch?v=1QInm0TasEw> [retrieved on 20240109] * |
| YAN WEI ED - LIAROKAPIS FOTIS ET AL: "Augmented reality instructions for construction toys enabled by accurate model registration and realistic object/hand occlusions", VIRTUAL REALITY, VIRTUAL PRESS, WALTHAM CROSS, GB, vol. 26, no. 2, 9 October 2021 (2021-10-09), pages 465 - 478, XP037851710, ISSN: 1359-4338, [retrieved on 20211009], DOI: 10.1007/S10055-021-00582-7 * |
Also Published As
| Publication number | Publication date |
|---|---|
| CN120265364A (en) | 2025-07-04 |
| JP2025541697A (en) | 2025-12-23 |
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