WO2023025005A1 - 音频数据播放方法与装置 - Google Patents
音频数据播放方法与装置 Download PDFInfo
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- WO2023025005A1 WO2023025005A1 PCT/CN2022/113074 CN2022113074W WO2023025005A1 WO 2023025005 A1 WO2023025005 A1 WO 2023025005A1 CN 2022113074 W CN2022113074 W CN 2022113074W WO 2023025005 A1 WO2023025005 A1 WO 2023025005A1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/16—Sound input; Sound output
- G06F3/165—Management of the audio stream, e.g. setting of volume, audio stream path
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/40—Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
- G06F16/43—Querying
- G06F16/432—Query formulation
- G06F16/434—Query formulation using image data, e.g. images, photos, pictures taken by a user
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/40—Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
- G06F16/48—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
- G06F16/483—Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N20/00—Machine learning
Definitions
- the present application belongs to the technical field of communication, and in particular relates to a method and device for playing audio data.
- the electronic device can recognize the content of the area clicked by the user, and play the recognition result in the form of audio to inform the user of the content of the clicked area.
- the purpose of the embodiment of the present application is to provide a method and device for playing audio data, which can solve the problem that the prior art recognizes and plays the partial content of the picture, and it is difficult to convey the overall content of the picture to the user.
- the embodiment of the present application provides a method for playing audio data, the method comprising:
- the first input to the first object in the picture is received, wherein the picture includes N second objects, the first object is any second object in the N second objects, and N is greater than an integer of 1;
- the first audio data associated with each second object is played, wherein the playback parameters of the first audio data associated with each second object are related to the distance from each second object to the first object.
- the embodiment of the present application provides an audio data playback device, the device comprising:
- the first receiving module is configured to receive a first input to the first object in the picture when the picture is displayed, wherein the picture includes N second objects, and the first object is any one of the N second objects
- the second object, N is an integer greater than 1;
- the first playback module is used to play the first audio data associated with each second object in response to the first input, wherein the playback parameters of the first audio data associated with each second object are related to each second object to the first audio data The distance of an object is related.
- the embodiment of the present application provides an electronic device, the electronic device includes a processor, a memory, and a program or instruction stored in the memory and operable on the processor.
- the program or instruction is executed by the processor, the The steps of the method of the first aspect.
- the embodiment of the present application provides a readable storage medium, on which a program or instruction is stored, and when the program or instruction is executed by a processor, the steps of the method in the first aspect are implemented.
- the embodiment of the present application provides a chip, the chip includes a processor and a communication interface, the communication interface is coupled to the processor, and the processor is used to run programs or instructions to implement the method in the first aspect.
- an embodiment of the present application provides a computer program product, including a computer program tangibly contained on a computer-readable medium, where the computer program includes program code for executing the method as described in the first aspect.
- the embodiment of the present application provides an electronic device configured to execute the steps of the method described in the first aspect.
- the audio data playback method in the case of displaying a picture, receives a first input to a first object in the picture, the picture includes a plurality of second objects, and the first object is the plurality of second objects Any second object in; in response to the first input, play the first audio data associated with each second object, the playback parameters of the first audio data associated with each second object are the same as each second object to the first The distance of the object is related.
- the embodiment of the present application helps to convey the overall content of the picture to the user and improve user experience.
- Fig. 1 is a schematic flow chart of the audio data playback method provided by the embodiment of the present application.
- Fig. 2 is an example figure of the picture in the embodiment of the present application.
- Fig. 3 is a schematic flow chart of an audio data playback method in a specific application example
- Fig. 4 is a schematic structural diagram of an audio data playback device provided by an embodiment of the present application.
- FIG. 5 is a schematic structural diagram of an electronic device provided in an embodiment of the present application.
- FIG. 6 is a schematic diagram of a hardware structure of an electronic device provided by an embodiment of the present application.
- the audio data playback method includes:
- Step 101 in the case of displaying a picture, receiving a first input of a first object in the picture, wherein the picture includes N second objects, and the first object is any second object in the N second objects, N is an integer greater than 1;
- Step 102 in response to the first input, play the first audio data associated with each second object, wherein the playback parameters of the first audio data associated with each second object and the distance from each second object to the first object relevant.
- the audio data playing method provided in the embodiment of the present application may be applied to electronic devices.
- the electronic device may be a mobile terminal or a personal computer, etc., which is not specifically limited here.
- the electronic device can display a picture, and the picture can include multiple second objects.
- the above picture may be a landscape picture taken at the seaside, and correspondingly, the picture may include second objects such as the sea, trees, and birds.
- the picture may be a picture taken at a station, and correspondingly, the picture may include second objects such as person A, person B, and a vehicle.
- the second object in the picture can be obtained by recognizing the picture.
- each second object can be recognized from the picture based on the deep learning model in advance. In some other examples, the second objects may also be identified from the pictures in advance through manual identification.
- the picture can be sent to the server in advance, and the server uses a deep learning model to identify the picture, and can send the relevant identification result to the electronic device.
- These recognition results may include the aforementioned N second objects.
- the electronic device may directly use a deep learning model to recognize the picture to obtain N second objects.
- the electronic device may receive a first input for a first object, that is, a first input for any second object.
- the first input may correspond to an input in the form of a single click, a multi-click, or a long press, which is not specifically limited here.
- the position of each second object in the picture can be obtained at the same time, specifically, the position of the image area corresponding to each second object can be obtained in the picture.
- the electronic device may acquire the input position of the first input in the picture, and based on the input position and the position of each second object in the picture, the electronic device determines the above-mentioned first input from the picture. an object.
- the electronic device may also recognize the input position and the image area within a preset distance range in real time according to the input position of the first input in the picture, and then determine the first object.
- the electronic device may play the first audio data associated with each second object in response to the first input.
- each second object can be identified by the deep learning model.
- each type of second object may be associated with an identifier, and the identifier may reflect the classification and recognition results of the second object to a certain extent.
- an identifier "person" may be associated, and the identifier may be expressed in a textual manner.
- the above-mentioned identification may also be expressed by means of numbering or the like.
- Each type of second object can be associated with corresponding first audio data.
- the association relationship between the second object and the first audio data can be reflected in the association relationship between the second object and the first audio data middle.
- the electronic device can query the first audio data associated with each second object in a preset audio database according to the identifier of each second object, so as to perform the first audio data associated with each second object play.
- the above-mentioned server queries the first audio data associated with each second object from the audio data block after completing the identification of the second object, and sends each first audio data and the association relationship of the second audio data object is sent to the electronic device for playing by the electronic device.
- the following mainly takes the sound content emitted when the first audio data is played as an example to describe the first audio data instead.
- the first audio data may be simple descriptors of the associated second object.
- the associated first audio data may be "person"; for a second object such as a dog, the associated first audio data may be "dog”; for a second object such as the sea Object, the associated first audio data may be "sea”.
- the first audio data may also be the sound often made by the associated second object in an actual environment.
- the associated first audio data may be "hello"; for a second object such as a puppy, the associated first audio data may be "woof woof”;
- the associated first audio data may be " ⁇ " (the sound of ocean waves).
- the first audio data associated with each second object in the N second objects can be played, and at the same time, the first audio data associated with each second object
- the playback parameter may be related to the distance between each second object and the first object.
- the playback parameters of the first audio data may include playback volume
- the playback volume of the first audio data associated with each second object may be negatively correlated with the distance between each second object and the first object.
- the playback parameters of the first audio data may include playback speed, and the playback frequency of the first audio data associated with each second object may be negatively correlated with the distance between each second object and the first object.
- the above are some examples of the types of playback parameters and the correlation between the playback parameters and the distance.
- the types of playback parameters and the correlation can be set as required.
- the playback parameters including the playback volume are mainly used as an example for description below.
- the distance between it and the first object may be the distance in the image coordinate system, or the distance in a coordinate system such as the earth coordinate system.
- the coordinates of any second object can be the coordinates of the midpoint of the image region corresponding to the second object in the image coordinate system; the distance between the first object and the second object can be The calculation is performed by the coordinates of the first object and the coordinates of the second object.
- a straight line may be recognized from the picture, and the straight line may be used as a reference line to determine the distance between the first object and the second object.
- straight lines can usually be the boundary of roads, the boundary between the water surface and the sky, and so on. Using the straight line as the reference line, the approximate distance between the first object and the second object in the earth coordinate system can be obtained.
- the first audio data associated with the first object can be played at a higher volume, for example, at 50% of the maximum volume of the electronic device.
- the N second objects include the first object, the second object A, and the second object B, wherein the distance between the second object A and the first object is smaller than the distance between the second object B and the first object. Then the first audio data associated with the second object A can be played at a maximum volume of 40%, and the first audio data associated with the second object B can be played at a maximum volume of 30%.
- the playback parameters of the first audio data associated with each second object include a playback speed
- the relative position of each second object may also be reflected by the playback speed
- the audio data playback method in the case of displaying a picture, receives a first input to a first object in the picture, the picture includes a plurality of second objects, and the first object is the plurality of second objects Any second object in; in response to the first input, play the first audio data associated with each second object, the playback parameters of the first audio data associated with each second object are the same as each second object to the first The distance of the object is related.
- the embodiments of the present application help to convey the overall content of the picture to the user and improve user experience.
- the user can understand the content of the picture more accurately by performing the first input on the picture. Therefore, the audio data playback method provided by the embodiment of the present application can also effectively improve the convenience of operation.
- the electronic device in response to the first input, may first play the first audio data associated with the first object, and then play the first audio data associated with the second object other than the first object after a preset time interval. audio data.
- the playback order of the first audio data associated with the second objects other than the first object may also be related to the distance from each second object to the first object, the farther the second object is from the first object, The playing sequence of the associated first audio data is about later.
- the playing tone color of the first audio data associated with each second object matches the color of the image area corresponding to each second object.
- the image area of each second object in the picture can also be determined.
- the color of the pixels in each image area is generally known, and the color of the image area can be determined according to the color of each pixel in the image area.
- the color of a pixel can be represented by an RGB value or a grayscale value.
- RGB value a value represented by an RGB value
- the following mainly takes the color of a pixel represented by an RGB value as an example for illustration.
- the second object may include multiple pixels in the image area in the picture, and the color of the image area may correspond to the mode or average of the RGB values of the pixels in the image area.
- the playing tone may match the coolness or warmth of the color or the color system.
- the playback timbre of the first audio data associated with each second object may be determined according to the preset matching relationship.
- the warmth or coolness of a color can be calculated by the following formula:
- CW is the value used to measure the degree of warmth of the color
- r is the value of the red channel in the RGB value
- g is the value of the green channel in the RGB value
- b is the value of the blue channel in the RGB value.
- the value ranges of r, g and b are usually 0-255.
- the CW when the CW is greater than or equal to 192, it may be considered a cool color, and when the CW is less than 192, it may be considered a warm color.
- cool colors you can match duller timbres; for warmer colors, you can match lighter timbres.
- the value range of CW (0 ⁇ 253) can be divided into multiple intervals according to the preset step size, and the timbre can be matched according to the trend of lightness to dullness for each interval according to the order of CW from small to large .
- the color of the second object of the sea is blue, the corresponding CW is lower, and the matching tone is lighter. Therefore, when playing the first audio data corresponding to the sea , which can be played back with a lighter tone.
- the color of the second object, the sea is close to black or dark green, the corresponding CW is relatively high, and the matching tone is relatively dull.
- the matching relationship between the timbre and the color can also be reflected in the matching relationship between the timbre and the color system to which the color belongs, that is, for different color systems, different timbres can be matched.
- the process of determining the playing tone of the first audio data of each second object according to the color system of the color of the image area corresponding to each second object will not be described in detail here.
- the playing tone of the first audio data associated with each second object may be determined by the server after identifying each second object in the picture according to the color of the image area corresponding to each second object.
- the subsequent server may send the association relationship between the playing tone and the second object to the electronic device, so that the electronic device selects an appropriate playing tone to play the first audio data associated with each second object.
- the electronic device when it receives the first input, it can also recognize the picture to obtain N second objects, and according to the color of the image area corresponding to each second object, and the preset playing tone and color The matching relationship between each second object is determined to determine the playing timbre corresponding to each second object, and the first audio data associated with the second object is played with the determined playing timbre.
- the timing of determining the playing timbre there is no specific limitation on the timing of determining the playing timbre, as long as the playing timbre matches the color of the image area corresponding to each second object when playing the first audio data associated with each second object.
- the playing tone color matches the color of the image area corresponding to the second object, which helps to convey the content of the picture to the user more effectively, and improves the user's listening experience of the picture content.
- the corresponding image area in the picture may be divided into multiple sub-image areas by other second objects.
- sub-image areas with the same or similar colors can be merged into image areas corresponding to the same second object, and then according to the degree of warmness or color of the merged image areas, system to determine the matching playback tone.
- the audio data playing method may further include:
- the object type of the first object is a preset object type
- the second audio data includes at least one of the following:
- the first object may be any one of the N second objects, and the determination of the first object may be related to the user's input. For example, if the user's first input is a click input on the second object of the sea, the clicked sea can be determined as the first object; if the user's second input is a long click on the second object of the person Press enter, then the first object can be updated to the long-pressed character.
- the specific manner of the second input at this time may not be limited to the long press input, but may also be other preset gesture input and the like.
- the second input may correspond to gesture input of drawing a question mark or ticking.
- the electronic device may play the second audio data associated with the first object in response to the second input.
- the preset object type may be a character
- the electronic device may play the second audio data associated with the first object in the voice of the character.
- the preset object type can also be a parrot, a trumpet or other object types, which can be set according to actual needs.
- the preset object type may correspond to an object that can issue prompting language in an actual environment.
- the preset object type may also be an object type such as an animal or a plant, and the corresponding object may issue a prompting language in an anthropomorphic manner.
- the following description will mainly take the preset object type as a person as an example.
- the second audio data may include audio data for prompting a state of at least one second object.
- the second audio data may correspond to audio data for an introduction of the state.
- the second audio data may be "I am character A reading a newspaper", "behind me is the blue sea” and so on.
- the state of the second object may refer to the behavior state, color state, etc. of the second object, which may be set according to actual needs, and may not be specifically limited here.
- the distance between at least one third object and itself may be introduced in a first-person tone.
- the second audio data may be correspondingly used to prompt the distance between the at least one third object and the first object.
- the second audio data may be "person B is about two finger widths to my right", "a tree is about one finger width to my left", and so on.
- the second audio data can also be used to prompt the aforementioned status and distance at the same time.
- the second audio data may be "person B is at a distance of about two finger widths to my left, and he is making a phone call”.
- the second input to the first object is received, and when the object type of the first object is a preset object type, in response to the second input, the second audio data associated with the first object is played, It is helpful to convey information such as the status or distance of each second object in the picture to the user, so that the user can better understand the content expressed in the picture.
- the method further includes:
- the second audio data associated with the updated first object is played.
- the picture may include two second objects, character A and character B, and the user may click (corresponding to the first input) the image area corresponding to character A.
- the electronic device may play the first object associated with character A. Audio data, such as "person” or "hello".
- the electronic device can play the second audio data associated with character A, for example, "A distance of about two finger widths on my right side Here is Person B".
- the electronic device may re-determine the first object according to the end position of the third input.
- the first object can be updated as character B, and at this time, the second audio data associated with character B can be played, for example, "I am character B, I am on the phone, and about a finger's width to my right is Person C".
- the specific manner of the third input may also be long-press input, etc., which may not be specifically limited here.
- the user can determine the image area corresponding to the character B according to the prompt of the second audio data associated with the character A, and then perform a long press input on the image area corresponding to the character B.
- the first object is updated according to the end position of the third input, and the second audio data associated with the updated first object is played, which helps to guide the user to obtain more detailed Information such as the status or position of each second object in the picture facilitates the user's understanding of the overall content of the picture and improves user experience.
- the user may swipe a finger from the image area where character A is located to the image area where character B is located.
- the second audio data associated with character A can be kept playing, and as the distance between the user's finger and the image area of character A increases, the second audio data The playback volume of data can be reduced.
- the first object can be updated from character A to character B, and then the second audio data associated with character B is played, and, as the user's finger reaches the image of character B As the distance of the area decreases, the playback volume of the second audio data can be increased.
- the content and playback parameters (such as playback volume and playback speed) of the second audio data can be determined according to the real-time input position corresponding to the third input, so that the user can determine the input position and playback speed of the third input.
- the distance relationship between each second object is acquired in real time, so as to better guide the user to acquire the content expressed in the picture.
- the electronic device may count P second objects associated with all the second audio data played during the third input period, and the number Q of second objects whose object type is a preset object type in the picture.
- Q is a positive integer
- P is a positive integer less than or equal to Q.
- the electronic device can output the value of Q-P.
- the value of Q-P can be regarded as the second object without introduction of information such as status or distance.
- the value of Q-P it can also be output in the form of audio playback. In this way, the user can fully understand the content shown in the picture.
- the audio data playing method may further include at least one of the following:
- the playback volume of the first audio data is adjusted according to the input parameter of the seventh input.
- the first object may be any one of the N second objects, and the determination of the first object may be related to the user's input.
- the first object may be the same second object or different second objects among the N second objects.
- the pictures may include person A, person B, the sea, and grass.
- the fourth input may be a double-click or multi-click input on the first object.
- the user can double-click the sea in the picture, and the electronic device keeps playing the first audio data associated with the sea in response to the user's double-click input on the first object of the sea.
- the first audio data associated with the sea can also include the sound of the sea breeze "whirring” and the calls of seabirds, and keep track of these first audio data. The data can be played.
- the electronic device may stop playing the first audio data associated with the character A, the character B, and the grass respectively.
- the electronic device may play the first audio data associated with each second object in response to the first input.
- the first audio data associated with character A may include "Hello", “I am a character” and “How can I help you", and these first audio data can be played in turn or randomly at preset intervals.
- the electronic device no longer plays the first audio data associated with character A.
- the fourth input is a double-click input to character A or character B
- the first audio data associated with character A and the first audio data associated with character B can be kept playing, and the playback is stopped.
- the fifth input may be a pinch input.
- the pinch input may specifically be a gesture input in which at least three fingers move closer to each other.
- the electronic device When the electronic device detects the pinch input, it can determine the target image area matching the fifth input from the picture according to the end positions of at least three fingers.
- the target image area may be an image area enclosed by a line connecting the contacts at the end positions of the three fingers.
- the image area corresponding to each second object When judging whether the image area corresponding to each second object is within the target image area, it may be to determine whether the midpoint of the image area corresponding to each second object is within the target image area; Whether the image area corresponding to the object is wholly or partly within the target image area can be set according to actual needs.
- the subsequent electronic device may stop playing the first audio data associated with the fourth object.
- the electronic device can play the associated audio data for the second object that the user pays more attention to according to the input situation of the user.
- the fifth input may also be other types of gesture input.
- the fifth input may be an input along a closed track, and the target image area may be an area enclosed by the corresponding closed track.
- the sixth input may be a back and forth sliding input.
- the electronic device can make a "rustling" sound to imitate the sound of the grass being moved.
- the associated first audio data can be the sound of "rustle” with a slower frequency; and the associated third audio data can be the sound of "rustle” with a faster frequency. sound.
- the associated first audio data may be "Hello”
- the associated third audio data may be "What's the matter?"
- the user's sixth input to any second object may be regarded as an action interaction with the second object.
- it when receiving the sixth input to the first object, it may respond to the sixth input by playing a preset sound that reflects the first object being interacted with, that is, playing the above-mentioned The third audio data associated with the first object, so that the user can obtain a better interactive experience.
- the user can draw a circle on the electronic device with a small range, so as to adjust the playing volume of the first audio data.
- the input circled with a smaller amplitude may be regarded as corresponding to the seventh input.
- the determination of the smaller range may be based on the size of the area drawn by the user. For example, when the circled area is smaller than the preset area, it may be considered that the circle is drawn with a smaller range.
- the input for drawing a circle may have corresponding input parameters, such as the direction and number of circles drawn.
- the playback volume of each first audio data when the direction of the circle is clockwise, the playback volume of each first audio data can be increased; when the direction of the circle is counterclockwise, the playback volume of each first audio data can be decreased. And the degree of turning up or down of the above-mentioned playback volume can be determined by the number of turns.
- the relative size relationship between the playback volumes of each first audio data can remain unchanged, that is to say, each second object association still exists
- the playback volume of the first audio data is negatively correlated with the distance from each second object to the first object.
- the electronic device can implement different audio data playback functions according to different gesture inputs of the user, greatly improving the user's operation convenience.
- the audio data playing method may further include:
- the distance between any two second objects is determined according to the positional relationship between the image area corresponding to each second object and the straight line.
- a background image area in the picture such as the image area where the sky or the earth is located.
- the image area where the second object identified as the sky or the earth is located may be directly determined as the background image area.
- the image area where the sky or the earth is located may be divided into multiple sub-image areas, and the colors of these sub-image areas may be the same or similar, so these sub-image areas can be classified into The background image area.
- the picture can be taken by a camera, and correspondingly, the content in the picture can be presented in the form of a perspective view. That is to say, the second object in the picture may be presented in the form of a near-large and far-small form.
- the picture includes second objects such as the earth D1, the road D2, the tree D3, the sky D4, the person D5, and the vehicle D6.
- the road D2 converges into a point TP at the far end, and the point TP can be a straight line The point of intersection between L1, the straight line L2 and the straight line L3.
- the straight line L1 may be the dividing line between the land D1 and the sky D4; the straight line L2 and the straight line L3 are the dividing lines between the land D1 and the road D2.
- the straight line L1 , the straight line L2 and the straight line L3 can all be determined from the background image area.
- the method of determining the straight lines in the background image area can be obtained through techniques such as image segmentation or feature extraction. Specifically, it can be realized through existing technologies, and details will not be described here.
- the distance between any two second objects may be determined according to the positional relationship between the straight line and the image area corresponding to each second object.
- the midpoint of the image area corresponding to the second object may be used as the position of the second object in the picture.
- the method of determining the image area corresponding to the second object it has been described in the above embodiment, and will not be repeated here.
- the distance between the two second objects and the straight line L2 is relatively short, and the distance between the person D5 and the vehicle D6 can be determined using the straight line L2 as a reference.
- the connecting line between the character D5 and the vehicle D6 can be decomposed into a sub-line segment parallel to the straight line L2 and a sub-line segment perpendicular to the straight line L2. According to the length of the two sub-line segments, the distance between the character D5 and the vehicle D6 can be roughly determined. The distances in the two directions can then be used to obtain the distance between the person D5 and the vehicle D6.
- the distance between any two second objects in the earth coordinate system can be obtained relatively accurately. distance. Subsequently, when the first audio data associated with each second object is played according to the distance, the distance relationship between each second object and the first object can be conveyed to the user more accurately.
- the audio data playing method may further include:
- the server is used to identify the picture, and obtain the coordinates of the image area corresponding to each second object in the N second objects in the picture;
- playing the first audio data associated with each second object includes:
- the input parameters of the first input are sent to the server, and the server is used to generate audio playback rules according to the input parameters and the coordinates of the image area corresponding to each second object, and the audio playback rules include each second object The associated first audio data and its playback parameters;
- the first audio data associated with each second object is played according to an audio playing rule.
- the identification of the picture and the determination of each audio playback rule can be performed in the server. In this way, the requirements for the hardware configuration of the electronic device can be reduced, and the consumption of computing resources of the electronic device can be reduced.
- an electronic device when it displays a picture, it can send the picture to the server, and the server can identify the picture, obtain each second object in the picture, and the coordinates of the image area corresponding to each second object in the picture .
- Each second object may be represented by text or other forms of identification.
- the server may associate and store the identifiers of each second object and the coordinates in the picture. To simplify the description, it can be considered that the server stores the identifier of each second object and the coordinates in the picture in the first mapping table.
- the electronic device When the electronic device receives the first input, it can send the input parameters of the first input to the server.
- the input parameter of the first input may include the position of the image area clicked by the user relative to the picture.
- the server may determine the second object corresponding to the image area clicked by the user, that is, determine the above-mentioned first object.
- the server when it establishes audio playback rules, it can mainly perform the following processes:
- One is to determine the distance between each second object and the first object according to the coordinates of the image area corresponding to each second object in the first mapping table, so as to further determine the audio playback volume corresponding to each second object.
- the distance here may be negatively correlated with the audio playback volume, that is, the larger the distance, the lower the audio playback volume, and vice versa.
- the second is to query the first audio associated with each second object from the preset audio database according to the identification of each second object and the corresponding relationship between the object audio data (the corresponding relationship can be considered to be stored in the second mapping table). data.
- the server may send the correspondence relationship of the second object—the first audio data—audio playback volume to the electronic device as an audio playback rule.
- the electronic device can play the first audio data associated with each second object according to the audio playing rule.
- the server can further determine the playing tone color of the first audio data associated with each second object according to the color of the image area corresponding to each second object, and add the playing tone color to the above-mentioned audio playing rule middle.
- the server can also determine the audio playback speed corresponding to each second object according to the distance between the second object and the first object, and add the playback speed to the above-mentioned audio playback rule.
- the audio data playing method can be applied to an electronic device, and the electronic device can perform data interaction with a server.
- Audio data playback methods include:
- Step 301 the server parses the content in the picture, and extracts the second object in the picture;
- the picture parsed by the server may be sent to the server by the electronic device.
- the server may use a deep learning model to analyze the image.
- Step 302 the electronic device receives the user's first input, and sends the input parameters of the first input to the server;
- the user can click a certain image area in the picture, and the electronic device can send the position information of the clicked image area relative to the whole picture as an input parameter to the server.
- Step 303 the server acquires input parameters, determines the first object, and stores the second objects in a preset array in order from farthest to closest relative to the first object;
- Step 304 according to the order of each second object in the preset array, the server assigns the audio playback volume to each second object according to the rule from small to large;
- the server may also assign an audio playback speed or other types of playback parameters to the second object.
- Step 305 calculating the degree CW of the color of the image area of each second object (hereinafter referred to as the CW of the second object);
- CW is the value used to measure the degree of warmth of the color
- r is the value of the red channel in the RGB value
- g is the value of the green channel in the RGB value
- b is the value of the blue channel in the RGB value.
- the value ranges of r, g and b are usually 0-255.
- Step 306 judge whether CW is greater than or equal to 192, if yes, execute step 307, if not, execute step 308;
- Step 307 according to the difference between 255 and the CW of the second object, determine the dull degree of the audio playback timbre corresponding to the second object, and perform step 309;
- Step 308 according to the difference between the CW of the second object and 0, determine the crispness of the audio playback tone corresponding to the second object, and execute step 309;
- Step 309 Play the audio data associated with each second object according to the determined audio playback volume and audio playback tone color for each second object.
- the audio data playback method provided by the embodiment of the present application can accurately convey the overall content of the picture to the user by determining the audio playback volume and audio playback tone color of each second object in the picture, and satisfy the needs of disabled users. Comprehension needs of picture content.
- the audio data playback method provided in the embodiment of the present application may be executed by an audio data playback device, or a control module in the audio data playback device for executing the audio data playback method.
- the audio data playing device provided in the embodiment of the present application is described by taking the audio data playing device executing the audio data playing method as an example.
- the audio data playback device 400 provided by the embodiment of the present application includes:
- the first receiving module 401 is configured to receive a first input to the first object in the picture when the picture is displayed, wherein the picture includes N second objects, and the first object is any of the N second objects A second object, N is an integer greater than 1;
- the first playback module 402 is configured to play the first audio data associated with each second object in response to the first input, wherein the playback parameters of the first audio data associated with each second object are the same as each second object to The distance of the first object is related.
- the playing tone color of the first audio data associated with each second object matches the color of the image area corresponding to each second object.
- the audio data playback device 400 may also include:
- a second receiving module configured to receive a second input to the first object
- the second playing module is used to play the second audio data associated with the first object in response to the second input when the object type of the first object is a preset object type;
- the second audio data includes at least one of the following:
- the audio data playback device 400 may also include:
- An update module configured to update the first object to a second object that is closest to the termination position of the third input and whose object type is a preset object type in response to the third input when the third input is received;
- the third playing module is used to play the second audio data associated with the updated first object.
- the audio data playback device 400 may also include at least one of the following:
- the first stop playing module is configured to stop playing the first video associated with the second object whose object type is different from that of the first object in response to the fourth input when the fourth input to the first object is received. audio data;
- the second stop playing module is used to determine the target image area matching the fifth input from the picture in response to the fifth input when receiving the fifth input to the picture, and stop playing the first picture associated with the fourth object.
- the fourth object is a second object whose corresponding image area is located outside the target image area;
- the fourth playing module is used to play the third audio data associated with the first object in response to the sixth input when the sixth input to the first object is received;
- the adjustment module is configured to adjust the playing volume of the first audio data according to the input parameters of the seventh input in response to the seventh input when the seventh input is received.
- the audio data playback device 400 may also include:
- a first determination module configured to determine the background image area in the picture and the image area corresponding to each second object
- the second determination module is used to determine straight lines from the background image area
- the fourth determination module is configured to determine the distance between any two second objects according to the positional relationship between the image area corresponding to each second object and the straight line.
- the audio data playback device 400 may also include:
- the sending module is used to send the picture to the server, and the server is used to identify the picture and obtain the coordinates of the image area corresponding to each second object in the N second objects in the picture;
- the first playing module 401 may include:
- the sending unit is configured to send the input parameters of the first input to the server in response to the first input, and the server is used to generate audio playback rules according to the input parameters and the coordinates of the image area corresponding to each second object, and the audio playback rules include Associated first audio data and playback parameters of each second object;
- a receiving unit configured to receive the audio playback rules sent by the server
- the playing unit is used to play the first audio data associated with each second object according to the audio playing rule.
- the audio data playback device receives a first input to the first object in the picture when the picture is displayed, and plays the first audio data associated with each second object in response to the first input,
- the playback parameters of the first audio data associated with each second object are related to the distance from each second object to the first object. In this way, by processing the playback parameters of the first audio data associated with each second object, it is possible to compare Accurately convey the content of the image to the user.
- the playback timbre of the first audio data associated with each second object matches the color of the image area corresponding to each second object, which further facilitates the user's understanding of the picture content.
- the audio data playback device can also adjust the focus of the audio playback in response to relevant input from the user, so as to meet the user's demand for acquiring more concerned picture content and improve the user experience.
- the audio data playback device in the embodiment of the present application may be a device, or a component, an integrated circuit, or a chip in a terminal.
- the device may be a mobile electronic device or a non-mobile electronic device.
- the mobile electronic device may be a mobile phone, a tablet computer, a notebook computer, a handheld computer, a vehicle electronic device, a wearable device, an ultra-mobile personal computer (ultra-mobile personal computer, UMPC), a netbook or a personal digital assistant (personal digital assistant).
- non-mobile electronic devices can be servers, network attached storage (Network Attached Storage, NAS), personal computer (personal computer, PC), television (television, TV), teller machine or self-service machine, etc., this application Examples are not specifically limited.
- Network Attached Storage NAS
- personal computer personal computer, PC
- television television
- teller machine or self-service machine etc.
- the audio data playback device in the embodiment of the present application may be a device with an operating system.
- the operating system may be an Android operating system, an iOS operating system, or other possible operating systems, which are not specifically limited in this embodiment of the present application.
- the audio data playback device provided by the embodiment of the present application can realize various processes realized by the method embodiments in FIG. 1 to FIG. 3 , and details are not repeated here to avoid repetition.
- the embodiment of the present application also provides an electronic device 500, including a processor 501, a memory 502, and a program or instruction stored in the memory 502 and operable on the processor 501.
- the program when the instruction is executed by the processor 501, each process of the audio data playback method embodiment described above can be realized, and the same technical effect can be achieved. To avoid repetition, details are not repeated here.
- the electronic devices in the embodiments of the present application include the above-mentioned mobile electronic devices and non-mobile electronic devices.
- FIG. 6 is a schematic diagram of a hardware structure of an electronic device implementing an embodiment of the present application.
- the electronic device 600 includes but is not limited to: a radio frequency unit 601, a network module 602, an audio output unit 603, an input unit 604, a sensor 605, a display unit 606, a user input unit 607, an interface unit 608, a memory 609, and a processor 610, etc. part.
- the electronic device 600 can also include a power supply (such as a battery) for supplying power to various components, and the power supply can be logically connected to the processor 610 through the power management system, so that the management of charging, discharging, and function can be realized through the power management system. Consumption management and other functions.
- a power supply such as a battery
- the structure of the electronic device shown in FIG. 6 does not constitute a limitation to the electronic device, and the electronic device may include more or fewer components than shown in the figure, or combine some components, or arrange different components, which will not be repeated here. .
- the user input unit 607 is configured to receive a first input to the first object in the picture when the picture is displayed, wherein the picture includes N second objects, and the first object is one of the N second objects. Any second object, N is an integer greater than 1;
- the audio output unit 603 is configured to play the first audio data associated with each second object, wherein the playing parameters of the first audio data associated with each second object are related to the distance from each second object to the first object.
- the electronic device when displaying a picture, receives a first input to a first object in the picture, the picture includes a plurality of second objects, and the first object is one of the plurality of second objects Any second object; in response to the first input, play the first audio data associated with each second object, and the playback parameters of the first audio data associated with each second object are related to each second object to the first object Distance is relevant.
- the embodiments of the present application help to convey the overall content of the picture to the user and improve user experience.
- the playing timbre of the first audio data associated with each second object matches the color of the image area corresponding to each second object.
- the user input unit 607 is further configured to receive a second input to the first object
- the audio output unit 603 is further configured to play the second audio data associated with the first object in response to the second input when the object type of the first object is a preset object type;
- the second audio data includes at least one of the following:
- the processor 610 may be configured to update the first object to be the closest to the end position of the third input in response to the third input when the third input is received, and the object type is a preset object type second object;
- the audio output unit 603 is further configured to play the second audio data associated with the updated first object.
- the processor 610 may be configured to, in the case of receiving a fourth input to the first object, stop playing the video associated with the second object whose object type is different from that of the first object in response to the fourth input.
- the processor 610 may be configured to, in the case of receiving a fifth input to the picture, in response to the fifth input, determine from the picture a target image area that matches the fifth input, and stop playing the video associated with the fourth object.
- the first audio data, the fourth object is a second object whose corresponding image area is located outside the target image area;
- the audio output unit 603 is further configured to play third audio data associated with the first object in response to the sixth input when receiving the sixth input to the first object;
- the processor 610 may be configured to, in a case of receiving the seventh input, respond to the seventh input, and adjust the playing volume of the first audio data according to an input parameter of the seventh input.
- the processor 610 may be configured to determine the background image area in the picture and the image area corresponding to each second object; determine straight lines from the background image area; The positional relationship of the lines, determining the distance between any two second objects.
- the radio frequency unit 601 can be used to send the picture to the server, in response to the first input, send the input parameters of the first input to the server, and receive the audio playback rules sent by the server;
- the server is used to identify the picture and obtain the coordinates of the image area corresponding to each second object among the N second objects in the picture, and the server is also used to generate an audio playback rule, the audio playback rule includes the associated first audio data of each second object and its playback parameters;
- the audio output unit 603 is further configured to play the first audio data associated with each second object according to the audio playing rule.
- the input unit 604 may include a graphics processor (Graphics Processing Unit, GPU) 6041 and a microphone 6042, and the graphics processor 6041 is used for the image capture device (such as the image data of the still picture or video obtained by the camera) for processing.
- the display unit 606 may include a display panel 6061, and the display panel 6061 may be configured in the form of a liquid crystal display, an organic light emitting diode, or the like.
- the user input unit 607 includes a touch panel 6071 and other input devices 6072 .
- the touch panel 6071 is also called a touch screen.
- the touch panel 6071 may include two parts, a touch detection device and a touch controller.
- Other input devices 6072 may include, but are not limited to, physical keyboards, function keys (such as volume control buttons, switch buttons, etc.), trackballs, mice, and joysticks, which will not be repeated here.
- Memory 609 may be used to store software programs as well as various data, including but not limited to application programs and operating systems.
- the processor 610 may integrate an application processor and a modem processor, wherein the application processor mainly processes operating systems, user interfaces, and application programs, and the modem processor mainly processes wireless communications. It can be understood that the foregoing modem processor may not be integrated into the processor 610 .
- the embodiment of the present application also provides a readable storage medium, on which a program or instruction is stored, and when the program or instruction is executed by a processor, each process of the above audio data playback method embodiment is realized, and the same Technical effects, in order to avoid repetition, will not be repeated here.
- the embodiment of the present application further provides a chip, the chip includes a processor and a communication interface, the communication interface is coupled to the processor, the processor is used to run programs or instructions, and realize the various processes of the above audio data playback method embodiment, and can achieve the same To avoid repetition, the technical effects will not be repeated here.
- chips mentioned in the embodiments of the present application may also be called system-on-chip, system-on-chip, system-on-a-chip, or system-on-a-chip.
- the term “comprising”, “comprising” or any other variation thereof is intended to cover a non-exclusive inclusion such that a process, method, article or apparatus comprising a set of elements includes not only those elements, It also includes other elements not expressly listed, or elements inherent in the process, method, article, or device. Without further limitations, an element defined by the phrase “comprising a " does not preclude the presence of additional identical elements in the process, method, article, or apparatus comprising that element.
- the scope of the methods and devices in the embodiments of the present application is not limited to performing functions in the order shown or discussed, and may also include performing functions in a substantially simultaneous manner or in reverse order according to the functions involved. Functions are performed, for example, the described methods may be performed in an order different from that described, and various steps may also be added, omitted, or combined. Additionally, features described with reference to certain examples may be combined in other examples.
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Abstract
Description
Claims (13)
- 一种音频数据播放方法,包括:在显示图片的情况下,接收对图片中的第一对象的第一输入,所述图片包括N个第二对象,所述第一对象为所述N个第二对象中的任一第二对象,N为大于1的整数;响应于所述第一输入,播放每一所述第二对象关联的第一音频数据,每一所述第二对象关联的第一音频数据的播放参数与每一所述第二对象至所述第一对象的距离相关。
- 根据权利要求1所述的方法,其中,每一所述第二对象关联的第一音频数据的播放音色,与每一所述第二对象对应的图像区域的颜色相匹配。
- 根据权利要求1所述的方法,其中,所述响应于所述第一输入,播放每一所述第二对象关联的第一音频数据之后,所述方法还包括:接收对所述第一对象的第二输入;在所述第一对象的对象类型为预设对象类型的情况下,响应于所述第二输入,播放所述第一对象关联的第二音频数据,其中,所述第二音频数据包括以下至少一项:用于提示至少一个所述第二对象的状态的音频数据;用于提示至少一个第三对象至所述第一对象的距离的音频数据,所述第三对象为所述N个第二对象中除所述第一对象之外的第二对象。
- 根据权利要求3所述的方法,其中,所述响应于所述第二输入,播放所述第一对象关联的第二音频数据之后,所述方法还包括:在接收到第三输入的情况下,响应于所述第三输入,将所述第一对象更新为距离所述第三输入的终止位置最近,且对象类型为所述预设对象类型的第二对象;播放更新后的第一对象所关联的第二音频数据。
- 根据权利要求1所述的方法,其中,所述响应于所述第一输入,播放每一所述第二对象关联的第一音频数据之后,所述方法还包括以下至少 一项:在接收到对第一对象的第四输入的情况下,响应于所述第四输入,停止播放对象类型与所述第一对象的对象类型不同的第二对象所关联的第一音频数据;在接收到对所述图片的第五输入的情况下,响应于所述第五输入,从所述图片中确定与所述第五输入匹配的目标图像区域,停止播放第四对象关联的第一音频数据,所述第四对象为对应的图像区域位于所述目标图像区域之外的第二对象;在接收到对所述第一对象的第六输入的情况下,响应于所述第六输入,播放于所述第一对象关联的第三音频数据;在接收到第七输入的情况下,响应于所述第七输入,根据第七输入的输入参数,调整所述第一音频数据的播放音量。
- 根据权利要求1所述的方法,其中,所述响应于所述第一输入,播放每一所述第二对象关联的第一音频数据之前,所述方法还包括:确定所述图片中的背景图像区域以及每一所述第二对象对应的图像区域;从所述背景图像区域中确定出直线线条;根据每一所述第二对象对应的图像区域与所述直线线条的位置关系,确定任两个所述第二对象之间的距离。
- 根据权利要求1所述的方法,其中,所述播放每一所述第二对象关联的第一音频数据之前,所述方法还包括:将所述图片发送至服务器,所述服务器用于识别所述图片,得到所述图片中N个第二对象中每一所述第二对象对应的图像区域的坐标;所述响应于所述第一输入,播放每一所述第二对象关联的第一音频数据,包括:响应于所述第一输入,将所述第一输入的输入参数发送至所述服务器,所述服务器用于根据所述输入参数以及每一所述第二对象对应的图像区域的坐标,生成音频播放规则,所述音频播放规则包括每一所述第二对象的关联的第一音频数据及其播放参数;接收所述服务器发送的音频播放规则;根据所述音频播放规则播放每一所述第二对象关联的第一音频数据。
- 一种音频数据播放装置,包括:第一接收模块,用于在显示图片的情况下,接收对图片中的第一对象的第一输入,所述图片包括N个第二对象,所述第一对象为所述N个第二对象中的任一第二对象,N为大于1的整数;第一播放模块,用于响应于所述第一输入,播放每一所述第二对象关联的第一音频数据,每一所述第二对象关联的第一音频数据的播放参数与每一所述第二对象至所述第一对象的距离相关。
- 一种电子设备,包括处理器,存储器及存储在所述存储器上并可在所述处理器上运行的程序或指令,所述程序或指令被所述处理器执行时实现如权利要求1-7任一项所述的音频数据播放方法的步骤。
- 一种可读存储介质,所述可读存储介质上存储程序或指令,所述程序或指令被处理器执行时实现如权利要求1-7任一项所述的音频数据播放方法的步骤。
- 一种芯片,所述芯片包括处理器和通信接口,所述通信接口和所述处理器耦合,所述处理器用于运行程序或指令,实现如权利要求1-7中任一项所述的显示方法的步骤。
- 一种计算机程序产品,包括有形地包含在计算机可读介质上的计算机程序,所述计算机程序包含用于执行权利要求1-7中任一项所述的方法的程序代码。
- 一种电子设备,被配置成用于执行如权利要求1-7中任一项所述的方法的步骤。
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| CN113672193A (zh) * | 2021-08-23 | 2021-11-19 | 维沃移动通信有限公司 | 音频数据播放方法与装置 |
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