WO2021052035A1 - 一种屏幕侧面区域显示方法及电子设备 - Google Patents

一种屏幕侧面区域显示方法及电子设备 Download PDF

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Publication number
WO2021052035A1
WO2021052035A1 PCT/CN2020/106361 CN2020106361W WO2021052035A1 WO 2021052035 A1 WO2021052035 A1 WO 2021052035A1 CN 2020106361 W CN2020106361 W CN 2020106361W WO 2021052035 A1 WO2021052035 A1 WO 2021052035A1
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WIPO (PCT)
Prior art keywords
display area
task
electronic device
dynamic interface
interface
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Application number
PCT/CN2020/106361
Other languages
English (en)
French (fr)
Inventor
赵小虎
郑爱华
施元昌
马宇驰
童碧峰
特日格乐
Original Assignee
华为技术有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by 华为技术有限公司 filed Critical 华为技术有限公司
Priority to EP20865842.7A priority Critical patent/EP4024838A4/en
Publication of WO2021052035A1 publication Critical patent/WO2021052035A1/zh
Priority to US17/695,553 priority patent/US20220206735A1/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/02Constructional features of telephone sets
    • H04M1/0202Portable telephone sets, e.g. cordless phones, mobile phones or bar type handsets
    • H04M1/0206Portable telephones comprising a plurality of mechanically joined movable body parts, e.g. hinged housings
    • H04M1/0208Portable telephones comprising a plurality of mechanically joined movable body parts, e.g. hinged housings characterized by the relative motions of the body parts
    • H04M1/0214Foldable telephones, i.e. with body parts pivoting to an open position around an axis parallel to the plane they define in closed position
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    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1637Details related to the display arrangement, including those related to the mounting of the display in the housing
    • G06F1/1641Details related to the display arrangement, including those related to the mounting of the display in the housing the display being formed by a plurality of foldable display components
    • GPHYSICS
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    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1637Details related to the display arrangement, including those related to the mounting of the display in the housing
    • G06F1/1652Details related to the display arrangement, including those related to the mounting of the display in the housing the display being flexible, e.g. mimicking a sheet of paper, or rollable
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
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    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04886Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • G06F3/147Digital output to display device ; Cooperation and interconnection of the display device with other functional units using display panels
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/14Display of multiple viewports
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/048Indexing scheme relating to G06F3/048
    • G06F2203/04803Split screen, i.e. subdividing the display area or the window area into separate subareas
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2310/00Command of the display device
    • G09G2310/02Addressing, scanning or driving the display screen or processing steps related thereto
    • G09G2310/0232Special driving of display border areas
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2320/00Control of display operating conditions
    • G09G2320/06Adjustment of display parameters
    • G09G2320/0686Adjustment of display parameters with two or more screen areas displaying information with different brightness or colours
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/02Constructional features of telephone sets
    • H04M1/0202Portable telephone sets, e.g. cordless phones, mobile phones or bar type handsets
    • H04M1/026Details of the structure or mounting of specific components
    • H04M1/0266Details of the structure or mounting of specific components for a display module assembly
    • H04M1/0268Details of the structure or mounting of specific components for a display module assembly including a flexible display panel
    • H04M1/0269Details of the structure or mounting of specific components for a display module assembly including a flexible display panel mounted in a fixed curved configuration, e.g. display curved around the edges of the telephone housing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/02Constructional features of telephone sets
    • H04M1/0202Portable telephone sets, e.g. cordless phones, mobile phones or bar type handsets
    • H04M1/0279Improving the user comfort or ergonomics
    • H04M1/0283Improving the user comfort or ergonomics for providing a decorative aspect, e.g. customization of casings, exchangeable faceplate
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/22Details of telephonic subscriber devices including a touch pad, a touch sensor or a touch detector

Definitions

  • This application relates to the technical fields of artificial intelligence (AI) and electronic equipment intelligentization, and specifically relates to a method for displaying a side area of a screen and an electronic equipment.
  • AI artificial intelligence
  • Curved screens and folding screens are a kind of display screens that use flexible plastics. Compared with straight-faced screens, curved screens and folding screens are more flexible and not easily broken.
  • the curved screen uses non-rigid glass as the substrate, which is more flexible and resistant to breakage, and is especially suitable as a mobile phone screen with a higher rate of being touched. Therefore, electronic devices such as mobile phones with curved screens or folding screens are becoming more and more popular with users.
  • the side of the side screen and the side of the folding screen in the folded form display a single picture, lacking flexibility, and the user's visual experience is poor.
  • the embodiment of the present application provides a method for displaying a side area of a screen and an electronic device, which can display dynamic effects associated with a current task on the side area of the screen, making the electronic device more intelligent and improving user experience.
  • an embodiment of the present application provides an electronic device, including: a first display screen, the first display screen includes at least a main display area and at least one side display area, the main display area and the at least one side display The main display area and the at least one side display area are respectively used to display the output of the first application; the processor is used to display the output of the first application on the at least one side when the first task of the first application is triggered.
  • the display area displays at least one dynamic interface associated with the first task.
  • the dynamic interface has at least one color, and the at least one color includes green or red.
  • the dynamic interface has at least red or green, so that the dynamic interface has the directivity indicated by red or green, making the electronic device more intelligent and improving the user experience.
  • the dynamic interface includes at least an undulating interface or a threaded rotation interface.
  • the dynamic interface is an undulating interface or a threaded rotation interface, which makes the dynamic interface more interesting and improves the user experience.
  • the processor is further configured to display the main interface of the first task in the main display area when the first task is triggered .
  • the main body interface is displayed in the main display area, which can display more information of the first task and improve the user experience.
  • the at least one side display area is used for receiving touch operations; the processor is used for receiving touch operations according to the at least one side display area , The processing result of executing the first task.
  • the touch operation performed on the side display area where the dynamic interface is displayed can trigger the processing result of the task, which improves the user's operating experience.
  • the at least one side display area includes a first side display area and a second side display area; the processor is further configured to display on the first side The first dynamic interface and the second dynamic interface are displayed in the second side display area and the second side display area respectively; the processor is further configured to execute the first processing of the first task according to the touch operation received by the first side display area Result; or, execute the second processing result of the first task according to the touch operation received in the second side display area.
  • touch operations performed on the side display areas displaying different dynamic interfaces can trigger different processing results of the task, which improves the user's operating experience.
  • the first display screen is a curved display screen
  • the first side display area and the second side display The area is the curved area on both sides of the curved display screen
  • the main display area is the front area between the two sides of the curved display screen.
  • the first task is any of the following:
  • Incoming call reminder task video call reminder task, voice call reminder task, alarm task.
  • the first display screen is a foldable display screen, and the at least one side display area is located on the side of the foldable display screen in a folded configuration.
  • a bending area, the main display area is located in a non-bending area of the foldable display screen in a folded configuration.
  • the processor when the output of the first application is real-time updated information, the processor is further configured to update the real-time updated information. At least one dynamic interface.
  • the dynamic interface can be updated according to the information updated in real time by the application, which improves the user experience.
  • the at least one dynamic interface is associated with the result prompt of the result prompt task.
  • the dynamic effects associated with the result of the task prompt can be displayed in the side display area, which improves the user experience.
  • a method for displaying a side area of a screen is provided, which is applied to an electronic device equipped with a first display screen.
  • the first display screen includes at least a main display area and at least one side display area.
  • the main display area and the The at least one side display area is located on different planes, and the main display area and the at least one side display area are respectively used to display the output of the first application; the method includes: when the first task of the first application is triggered, the A side display area displays at least one dynamic interface associated with the first task.
  • the dynamic interface has at least one color, and the at least one color includes green or red.
  • the dynamic interface includes at least an undulating interface or a threaded rotation interface.
  • the method further includes: when the first task is triggered, displaying the main interface of the first task in the main display area.
  • the at least one side display area is used to receive touch operations; the method further includes: according to the touch received by the at least one side display area Operation to execute the processing result of the first task.
  • the at least one side display area includes a first side display area and a second side display area; the method further includes: in the first side display area And the second side display area respectively display the first dynamic interface and the second dynamic interface; according to the touch operation received by the first side display area, execute the first processing result of the first task; or, according to the first The touch operation received in the display area on the two sides executes the second processing result of the first task.
  • the first display screen is a curved display screen
  • the first side display area and the second side display The area is the curved area on both sides of the curved display screen
  • the main display area is the front area between the two sides of the curved display screen.
  • the first task is any of the following:
  • Incoming call reminder task video call reminder task, voice call reminder task, alarm task.
  • the first display screen is a foldable display screen
  • the at least one side display area is located on the side of the foldable display screen in a folded configuration.
  • a bending area, the main display area is located in a non-bending area of the foldable display screen in a folded configuration.
  • the method when the output of the first application is real-time updated information, the method further includes: updating the at least one according to the real-time updated information.
  • a dynamic interface when the output of the first application is real-time updated information, the method further includes: updating the at least one according to the real-time updated information.
  • the at least one dynamic interface is associated with the result prompt of the result prompt task.
  • an embodiment of the present application provides a computer storage medium, the computer storage medium includes computer instructions, when the computer instructions run on an electronic device, the electronic device is caused to execute the method described in the second aspect .
  • embodiments of the present application provide a computer program product, and the program code included in the computer program product implements the method described in the second aspect when the program code included in the computer program product is executed by a processor in an electronic device.
  • the task-related dynamic effects can be displayed on the side area of the screen when the electronic device is performing a task. Improve the user experience.
  • FIG. 1a is a bottom view of an electronic device provided by an embodiment of this application.
  • FIG. 1b is an exploded view of an electronic device provided by an embodiment of this application.
  • FIG. 1c is a display effect diagram of a side area of a screen provided by an embodiment of the application.
  • FIG. 1d is a display effect diagram of a side area of a screen provided by an embodiment of this application.
  • FIG. 1e is a display effect diagram of a side area of a screen provided by an embodiment of this application.
  • 2a is a schematic structural diagram of an electronic device provided by an embodiment of this application.
  • 2b is a schematic structural diagram of an electronic device provided by an embodiment of this application.
  • 2c is a schematic structural diagram of an electronic device provided by an embodiment of this application.
  • 2d is a schematic structural diagram of an electronic device provided by an embodiment of this application.
  • FIG. 3 is a schematic diagram of the hardware structure of an electronic device provided by an embodiment of the application.
  • FIG. 4 is a schematic block diagram of the software structure of an electronic device provided by an embodiment of the application.
  • FIG. 5 is a flowchart of a method for displaying a side area of a screen according to an embodiment of the application
  • FIG. 6 is a schematic diagram of interaction between an application and a system framework provided by an embodiment of this application.
  • FIG. 7 is a display effect diagram of a side area of a screen provided by an embodiment of the application.
  • FIG. 8 is a display effect diagram of a side area of a screen provided by an embodiment of the application.
  • FIG. 9 is a schematic block diagram of the software structure of an electronic device according to an embodiment of the application.
  • FIG. 10 is a flowchart of a method for displaying a side area of a screen according to an embodiment of the application.
  • FIG. 11 is a flowchart of a method for displaying a side area of a screen according to an embodiment of the application.
  • FIG. 12 is a schematic structural diagram of an electronic device provided by an embodiment of this application.
  • first and second are only used for descriptive purposes, and cannot be understood as indicating or implying relative importance or implicitly indicating the number of indicated technical features. Therefore, the features defined with “first” and “second” may explicitly or implicitly include one or more of these features.
  • the terms “including”, “including”, “having” and their variations all mean “including but not limited to”, unless otherwise specifically emphasized.
  • the method for displaying the side area of the screen provided by the embodiment of the present application can be applied to the electronic device 100.
  • the electronic device 100 may be a portable electronic device such as a mobile phone, a tablet computer, a personal digital assistant (PDA), a wearable device, and a laptop computer.
  • portable electronic devices include, but are not limited to, carrying Or other portable electronic devices with operating systems.
  • the electronic device 100 may not be a portable electronic device, but a desktop computer with a touch-sensitive surface (such as a touch panel).
  • the embodiment of the present application does not specifically limit the type of electronic device.
  • the method for displaying the side area of the screen provided by the embodiment of the present application can be applied to the electronic device 100, and the electronic device 100 is configured with a display screen including a side display area and a main display area.
  • the electronic device 100 is configured with a curved screen. 1a and 1b, the curved screen of the electronic device 100 may include a main display area, a side display area A, and a side display area B.
  • the side display area A and the side display area B are two sides of the electronic device 100, respectively.
  • the main display area is located between the side display area A and the side display area B.
  • the main display area and the side display area A are located on different planes, and the main display area and the side display area B are located on different planes.
  • a dynamic interface associated with the first task is displayed on one or two side display areas of the curved screen.
  • the dynamic interface is a dynamic effect in the design of a user interface (UI), which can be a dynamic image or a dynamic presentation of text.
  • UI user interface
  • the dynamic image can be a simple dynamic image, such as wave undulation, thread rotation, etc.
  • the first application may be a background running application.
  • the electronic device may display the main page of the first task in the main display area.
  • the main page of the first task belongs to the running interface of the first application.
  • the first application may be a foreground running application.
  • the electronic device Before the first task is triggered, the electronic device may display the running interface of the first application in the main display area. Before the first task is triggered, the electronic device may display the main interface of the first task in the main display area. The main interface of the first task belongs to the running interface of the first application.
  • the main interface may be a traditional interface of the first task.
  • the main interface will be specifically introduced in combination with specific application scenarios, which will not be repeated here.
  • the first task may be a task triggered by the electronic device when a preset condition is reached. For example, for an alarm clock task, when the alarm clock time is reached, the alarm clock task is triggered. For another example, for an incoming call reminder task, when an incoming call request is received, the incoming call reminder task is triggered. For another example, for an instant messaging video call reminder task, when a friend's video call request is received, the video call request task is triggered. and many more.
  • the first task may be a task in which the electronic device 100 executes different processing results in response to different touch operations initiated by the user.
  • the electronic device 100 can display the dynamic interface A in the side display area A and display the dynamic interface B in the side display area B, or the electronic device can display the dynamic interface B in the side display area A and the dynamic interface A in the side display area B.
  • the dynamic interface A and the dynamic interface B each have different operation directions. Operation directionality refers to the processing result that can be triggered by a touch operation initiated by the user in the screen area where the dynamic interface is displayed.
  • the first dynamic interface and the second dynamic interface can indicate that the touch on the side display area A and the side display area B can trigger different processing results of the first task.
  • the processing result is the processing result of the electronic device 100 processing the first task in response to the touch operation initiated by the user.
  • the dynamic interface A and the dynamic interface B may be dynamic interfaces with different colors and the same action type.
  • the color of the dynamic interface A can be a cool color
  • the dynamic interface B can be a warm color.
  • the color of the dynamic interface A may be one or a mixed color of blue, green, cyan and other colors.
  • the dynamic interface B can be a mixed color of one or more of red, yellow, orange, and the like. Referring to Fig. 1c, the dynamic interface A and the dynamic interface B may both be undulating dynamic interfaces.
  • the dynamic interface A and the dynamic interface B may also be dynamic interfaces of the thread rotation type. Wait, I won't list them all here.
  • dynamic interface A and dynamic interface B can be different.
  • the dynamic interface A may be an undulating dynamic interface
  • the dynamic interface B may be a screw rotation type dynamic interface.
  • dynamic interface A may be a dynamic interface in which a preset shape gradually emerges
  • dynamic interface B may be a dynamic interface in which a preset shape gradually disappears. Wait, I won't list them all here.
  • the first task may be an alarm clock task.
  • the electronic device 100 executes an alarm clock task.
  • the main interface of the alarm clock task displayed in the main display area of the curved screen may include a clock image, reminder information, and time to remind again. It is easy to understand that the electronic device 100 can generate the processing result of turning off the alarm clock in response to the operation of turning off the alarm clock initiated by the user.
  • the electronic device 100 may also respond to a touch operation initiated by the user to wake the alarm clock later, and generate a processing result that the alarm clock wakes up later.
  • the user may have two processing methods for the alarm-raising task currently performed by the electronic device 100.
  • the first processing method is that the user turns off the alarm clock.
  • the electronic device 100 may turn off the alarm clock in response to a touch operation initiated by the user to turn off the alarm clock.
  • the second processing method is that the user can make the alarm clock wake up later, for example, at a preset time (the preset time can be the recommended time of the operating system of the electronic device, such as 15 minutes, 20 minutes, etc.; the preset time can also be When the user sets the alarm clock, the alarm will start after a custom time).
  • the electronic device 100 may respond to the touch operation initiated by the user for instructing the alarm to wake up later, put the alarm clock in a pause state, and then perform the alarm wake up again after the preset time is reached.
  • the dynamic interface A can correspond to the first processing method of the alarm clock task, and its operation direction can instruct the user to start the operation (that is, the side display area A or the side display area B) on the screen area where the dynamic interface A is displayed ( For example, sliding operation, pressing operation, click operation, etc.) can turn off the alarm clock.
  • the dynamic interface A can be a red dynamic interface, for example, it can be a red "X" shape fluid dynamic interface, it can also be a red "close” text dynamic interface, or it can be a red undulating dynamic interface.
  • the interface can also be a dynamic interface with the red thread rotating, and so on.
  • the dynamic interface B can correspond to the second processing method of the alarm clock task, and its operation direction can instruct the user to start the operation (that is, the side display area B or the side display area A) on the screen area where the dynamic interface B is displayed ( For example, sliding operation, pressing operation, click operation, etc.) can trigger the alarm clock to wake up later.
  • the dynamic interface B can be a green or blue dynamic interface, for example, it can be a green or blue " ⁇ " shape mobile dynamic interface, or a green or blue "remind later" text flow
  • the dynamic interface can also be a green or blue undulating dynamic interface, or a green or blue thread rotating dynamic interface, and so on.
  • dynamic interface A and dynamic interface B is not specifically limited.
  • the first task may be an incoming call reminder task.
  • the electronic device 100 may perform an incoming call reminder task.
  • the main interface of the call reminder task displayed in the main display area of the curved screen may include the caller number, the place where the caller number belongs, and the avatar of the caller user, etc. It is easy to understand that the electronic device 100 can generate the processing result of hanging up the incoming call in response to the touch operation of hanging up the incoming call initiated by the user.
  • the electronic device 100 may also generate a processing result of answering the call in response to the initial touch operation for answering the call. In other words, the user can process the incoming call reminder task currently performed by the electronic device 100 in two ways.
  • the first way to deal with it is that the user hangs up or rejects the call.
  • the electronic device hangs up or rejects the call in response to the touch operation initiated by the user to hang up or reject the call.
  • the second processing method is that the user answers the call.
  • the electronic device answers the incoming call in response to the touch operation initiated by the user for answering the incoming call.
  • the dynamic interface A can correspond to the first processing method of the incoming call reminder task, and its operation direction can instruct the user to start the touch operation in the screen area displaying the dynamic interface A (that is, the side display area A or the side display area B) (For example, sliding operation, pressing operation, click operation, etc.) can hang up or reject the call.
  • the dynamic interface A can be a red dynamic interface, such as a dynamic interface with a red phone pattern jittering up and down or left and right, or a mobile dynamic interface with red "hang up” text, or a red "X”
  • the dynamic interface in the shape of "flow” can also be a dynamic interface with undulating red waves, or a dynamic interface with red thread rotation, and so on.
  • the dynamic interface B can correspond to the second processing method of the incoming call reminder task, and its operation direction can instruct the user to start the touch operation in the screen area (that is, the side display area B or the side display area A) displaying the dynamic interface B (For example, sliding operation, pressing operation, click operation, etc.) can answer incoming calls.
  • the dynamic interface B can be a green or blue dynamic interface, for example, it can be a dynamic interface with a green or blue phone pattern jittering up and down or left and right, or it can be a mobile dynamic interface with green or blue "answer” text , It can also be a green or blue " ⁇ " shape fluid dynamic interface, a green or blue undulating dynamic interface, a green or blue thread rotating dynamic interface, and so on.
  • dynamic interface A and dynamic interface B is not specifically limited.
  • the first task may be a video call reminder (or voice call reminder) task.
  • an instant messaging application Etc.
  • the electronic device 100 may perform a video call reminder (or voice call reminder) task.
  • the main interface of the video call reminder (or voice call reminder) task displayed in the main display area of the curved screen may include the avatar, name, etc. of the user of the video call request (voice call request). It is easy to understand that the electronic device 100 can generate a processing result of rejecting the video call (or voice call) in response to the touch operation of rejecting the video call (or voice call) initiated by the user.
  • the electronic device 100 may also generate a processing result of answering a video call (or voice call) in response to a touch operation for initial answering a video call (or voice call).
  • the user can handle the video call reminder (or voice call reminder) task currently performed by the electronic device 100 in two ways.
  • the first processing method is that the user rejects the video call (or voice call).
  • the electronic device rejects the video call (or voice call) in response to the touch operation initiated by the user to reject the video call (or voice call).
  • the second processing method is that the user accepts and rejects the video call (or voice call).
  • the electronic device answers the video call (or voice call) in response to the touch operation initiated by the user for answering the video call (or voice call).
  • the dynamic interface A can correspond to the first processing method of the video call reminder (or voice call reminder) task, and its operation direction can instruct the user to display the dynamic interface A on the screen area (that is, the side display area A or the side display area B).
  • the initial touch operation (such as sliding operation, pressing operation, click operation, etc.) can reject the video call (or voice call).
  • the dynamic interface A can be a red dynamic interface, for example, it can be a dynamic interface with a red or blue camera pattern shaking up and down or left and right, it can also be a flowing dynamic interface with a red "reject" text, or it can be red
  • the "X"-shaped fluid dynamic interface can also be a red undulating dynamic interface, or a red thread rotating dynamic interface, and so on.
  • the dynamic interface B can correspond to the second processing method of the video call reminder (or voice call reminder) task, and its operation direction can instruct the user to display the dynamic interface B on the screen area (that is, the side display area B or the side display area A).
  • the initial touch operation (such as sliding operation, pressing operation, click operation, etc.) can answer the video call (or voice call).
  • the dynamic interface B can be a green or blue dynamic interface, for example, it can be a dynamic interface with a green or blue camera pattern shaking up and down or left and right, or it can be a flowing dynamic of green or blue "answer" text
  • the interface can also be a green or blue " ⁇ " shape fluid dynamic interface, a green or blue undulating dynamic interface, a green or blue thread rotating dynamic interface, and so on.
  • dynamic interface A and dynamic interface B is not specifically limited.
  • the task-related dynamic interface is displayed in the side area of the screen, which enriches the display mode on the side of the screen; and the dynamic interface can indicate the related processing results of the task to the user, thereby guiding the user
  • the user performs related operations in the display area of the related dynamic interface, which can achieve the processing result desired by the user, making the electronic device more intelligent, and improving the user's operating experience.
  • the first task may be a task that needs to be continuously executed and task information updated in real time.
  • the task information updated in real time is the direction to be turned by the electronic device, and the direction to be turned by the electronic device may indicate the direction to be turned by the user.
  • the electronic device needs to continue to perform this task before the user drives to the destination.
  • the electronic device 100 continuously obtains the current location of the user, and combines the route to the destination to determine the direction the user currently wants to turn, for example, should turn left or right.
  • the task information updated in real time is physical information such as exercise heart rate and exercise information such as running speed collected by an electronic device.
  • the task information updated in real time is physical information such as blood pressure. Wait, I won't list them all here.
  • a dynamic interface may be displayed on one or both sides of the curved screen, and the dynamic interface is related to the task information updated in real time by the first task.
  • the task information updated by the first task in real time may be referred to as the information updated in real time output by the first application corresponding to the first task, that is, the output of the first application may be information updated in real time.
  • the first task of the electronic device 100 may be a route navigation task.
  • the main interface displayed in the main display area of the curved screen may be the running interface of the electronic map corresponding to the route navigation task.
  • the side display area A and/or the side display area B may display a dynamic interface associated with the current direction to be turned by the user that is recently determined by the electronic device. Specifically, it can be judged whether the direction corresponding to the side display area A or the side display area B is consistent with the direction the user currently wants to turn to, and then the related dynamic interface is displayed.
  • a dynamic interface indicating that communication or advancement can be displayed can be displayed on the side display area A.
  • a dynamic interface indicating prohibition of passage or prohibition of forwarding can also be displayed on the side display area B.
  • a dynamic interface indicating that communication or advancement can be displayed can be displayed on the side display area B.
  • a dynamic interface indicating prohibition of passage or prohibition of advancement can also be displayed on the side display area A.
  • the side display area A is the left side of the electronic device 100
  • the side display area B is the right side of the electronic device 100. It is also possible to further set the current direction to be turned by the user that the electronic device has recently determined to be a left turn.
  • the electronic device 100 may display the dynamic interface C in the side display area A, and/or the dynamic interface D in the side display area B.
  • the dynamic interface C is a dynamic interface that can indicate passage or advancement
  • the dynamic interface D is a dynamic interface that can indicate passage or advance is prohibited.
  • the color of the dynamic interface C can be green or blue
  • the color of the dynamic interface D can be red.
  • the dynamic interface C can be a green or blue car pattern floating out of a dynamic interface, etc.
  • the dynamic interface D can be a red car pattern flashing a dynamic interface, etc.
  • green corresponds to the green light in the traffic light, indicating that it can be forwarded.
  • the red color corresponds to the red light in the traffic light, indicating that it cannot be forwarded. Therefore, a green dynamic interface is displayed on the side consistent with the user's forward direction, and a red dynamic interface is displayed on the side opposite to the user's forward direction, so that the user can intuitively see the current direction to be turned.
  • dynamic interface A and dynamic interface B is not specifically limited.
  • the first task of the electronic device 100 may be a motion monitoring task.
  • the main interface of the exercise monitoring task displayed on the front display of the curved screen can be physical information such as exercise heart rate and exercise information such as running speed collected by the electronic device in real time.
  • the side display area A and/or the side display area B may display a dynamic interface related to the physical information such as exercise heart rate collected by the electronic device 100 in real time. For example, if the exercise heart rate collected in real time is within the normal range of exercise heart rate that the user should be in, the displayed dynamic interface is a green or blue dynamic interface, such as a dynamic interface with blue or green waves slowly undulating.
  • the displayed dynamic interface is a red dynamic interface, for example, a dynamic interface with red waves undulating rapidly.
  • This example only illustrates the dynamic interface when the exercise heart rate is within the normal range of the exercise heart rate that the user should be in, and the dynamic interface when the exercise heart rate exceeds the normal range of the exercise heart rate that the user should be in, and does not constitute a limitation.
  • the sound effect matching the dynamic interface can also be played.
  • the sound effect corresponding to the dynamic interface with slowly undulating waves is a slow sound effect.
  • the sound effect corresponding to the dynamic interface with rapid undulating waves is a sound effect that is fast and fast.
  • the first task of the electronic device 100 may be a physical fitness monitoring task.
  • the main interface of the physique monitoring task displayed on the front display of the face screen can be physique information such as blood pressure collected by the electronic device in real time.
  • a dynamic interface associated with physical information such as blood pressure collected by the electronic device in real time may be displayed in the side display area A and/or the side display area B.
  • the displayed dynamic interface is a green or blue dynamic interface, such as a dynamic interface with a blue or green thread slowly rotating.
  • the displayed dynamic interface is a red dynamic interface, such as a dynamic interface with a red thread rapidly rotating.
  • This example only illustrates the dynamic interface when the blood pressure is in the normal blood pressure range that the user should be in and the dynamic interface when the blood pressure exceeds the normal blood pressure range that the user should be in, and does not constitute a limitation.
  • the sound effect corresponding to a dynamic interface with a slowly rotating thread is a soft sound effect
  • the sound effect corresponding to a dynamic interface with a fast thread rotating is a dull sound effect
  • a dynamic interface associated with real-time updated task information is displayed on the side area of the screen, which not only enriches the display methods on the side of the screen, but also reminds the user of matters that need to be noted, so that the electronic device It is more intelligent and improves the user experience.
  • the first task may be a result prompt task.
  • the game results include game wins and game failures.
  • the payment result includes two types: payment success and payment failure. again.
  • a dynamic interface associated with the result of the result prompt task prompt may be displayed in the side display area A and/or the side display area B.
  • the first task may be a game result prompt task of an electronic game.
  • the game end screen of the electronic game can be displayed on the main display area of the curved screen, that is, the main interface of the game result prompt task is the game end screen.
  • the dynamic interface associated with the game result of the electronic game can be displayed in the side display area A and/or the side display area B.
  • the game result is victory
  • the displayed dynamic interface is a dynamic interface that represents celebration, such as a firework dynamic interface.
  • the displayed dynamic interface represents a sad dynamic interface, such as a raining dynamic interface.
  • sound effects matching the dynamic interface can also be played.
  • the sound effect corresponding to the dynamic interface that represents celebration is joyful sound effect of Jiecou
  • the sound effect corresponding to the dynamic interface that represents sadness is sound effect of sadness.
  • This example only illustrates the dynamic interface corresponding to the game result of victory and the dynamic interface line example of the game result of losing, and does not constitute a limitation.
  • the first task may be a payment result prompt task.
  • the payment result display interface is displayed in the main display area of the curved screen, that is, the main interface of the payment result prompt task is the payment result display interface.
  • the dynamic interface associated with the payment result can be displayed in the side display area A and/or the side display area B.
  • the displayed dynamic interface may be a green or blue dynamic interface that indicates that it has passed, such as a blue or green dynamic interface with undulating waves.
  • the displayed dynamic interface can be a red dynamic interface that indicates failure, such as a dynamic interface with red undulating waves.
  • the dynamic interface associated with the results of the prompt task prompt can be displayed on the side area of the screen, which enriches the display modes on the side of the screen, and reminds the user of the matters needing attention, makes the electronic device more intelligent, and improves the user Operating experience.
  • the electronic device 100 may have a foldable display screen.
  • the electronic device 100 may have a foldable display screen 200.
  • the foldable display screen 200 can be divided into an A area 201, a B area 202, and a C area 203.
  • the foldable display screen 200 can present at least three physical forms: an expanded form, a half-folded form, and a folded form (also called a closed form).
  • the angle formed by the area A 201 and the area B 202 is the first angle.
  • 90 degrees ⁇ 1 ⁇ 180 degrees, for example, ⁇ 1 may be 90 degrees.
  • the angle formed by the A region 201 and the B region 202 is the second angle.
  • ⁇ 3 may be 0 degrees
  • ⁇ 2 may be 90 degrees.
  • the angle formed by the area A 201 and the area B 202 is the third angle. 0 degree ⁇ third angle ⁇ 6. 0 ⁇ 6 ⁇ 90 degrees. Specifically, ⁇ 6 can be 0 degrees or 90 degrees.
  • the electronic device 100 in the unfolded form can be folded, and the folding direction can be such that the A region 201 and the B region 202 are away from each other.
  • the direction facing the area A 201 is opposite to the direction facing the area B 202.
  • the plane where the A area 201 is located is parallel to the plane where the B area 202 is located.
  • the C area 203 forms the side display area of the electronic device 100
  • the A area 201 forms the main display area (or back display area) of the electronic device 100
  • the B area 202 forms the back display area (or main display area) of the electronic device 100, respectively.
  • the A area 201 or the B area 202 is the main display area of the display screen, and the main interface of the first task of the electronic device 100 can be displayed.
  • the main interface of the first task please refer to the above introduction, which is not repeated here.
  • the C area 203 is the side display area of the display screen.
  • the C area 203 can be divided into side display area 1 and side display area 2 to display the above-mentioned different Dynamic interface. Specifically, referring to FIG. 2d, the C area 203 can be divided into a side display area 1 and a side display area 2 along the lateral direction of the C area.
  • the dynamic interface displayed in the side display area 1 may refer to the description of the dynamic interface displayed in the side display area A above.
  • the dynamic interface displayed in the side display area 2 can refer to the description of the dynamic interface displayed in the side display area B above.
  • the dynamic interface displayed in the side display area 1 can refer to the description of the dynamic interface displayed in the side display area B above.
  • the dynamic interface displayed in the side display area 2 can refer to the description of the dynamic interface displayed in the side display area A above.
  • the first task is a route navigation task
  • the relevant dynamic interface please refer to the relevant description above. Go into details again.
  • the relevant dynamic interface can be displayed in the C area 203 according to the user's physical fitness information collected in real time. For details, please refer to the relevant description above, which will not be repeated here. .
  • the game result, payment result, etc. can be displayed in the C area 203 related dynamic interface.
  • a result prompt task such as a game result prompt task, a payment result prompt task, etc.
  • the game result, payment result, etc. can be displayed in the C area 203 related dynamic interface.
  • FIG. 3 shows a schematic diagram of the hardware structure of the electronic device 100.
  • the electronic device 100 may include a processor 110, an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a charging management module 140, a power management module 141, a battery 142, an antenna 1, and an antenna 2.
  • Mobile communication module 150 wireless communication module 160, audio module 170, speaker 170A, receiver 170B, microphone 170C, earphone jack 170D, sensor module 180, buttons 190, motor 191, indicator 192, camera 193, display screen 194, and Subscriber identification module (subscriber identification module, SIM) card interface 195, etc.
  • SIM Subscriber identification module
  • the sensor module 180 may include a pressure sensor 180A, a gyroscope sensor 180B, an air pressure sensor 180C, a magnetic sensor 180D, an acceleration sensor 180E, a distance sensor 180F, a proximity sensor 180G, a fingerprint sensor 180H, a temperature sensor 180J, a touch sensor 180K, and ambient light Sensor 180L, bone conduction sensor 180M, etc.
  • the structure illustrated in the embodiment of the present invention does not constitute a specific limitation on the electronic device 100.
  • the electronic device 100 may include more or fewer components than shown, or combine certain components, or split certain components, or arrange different components.
  • the illustrated components can be implemented in hardware, software, or a combination of software and hardware.
  • the processor 110 may include one or more processing units.
  • the processor 110 may include an application processor (AP), a modem processor, a graphics processing unit (GPU), and an image signal processor. (image signal processor, ISP), controller, video codec, digital signal processor (digital signal processor, DSP), baseband processor, and/or neural-network processing unit (NPU), etc.
  • AP application processor
  • modem processor modem processor
  • GPU graphics processing unit
  • image signal processor image signal processor
  • ISP image signal processor
  • controller video codec
  • digital signal processor digital signal processor
  • DSP digital signal processor
  • NPU neural-network processing unit
  • the different processing units may be independent devices or integrated in one or more processors.
  • the controller can generate operation control signals according to the instruction operation code and timing signals to complete the control of fetching and executing instructions.
  • a memory may also be provided in the processor 110 to store instructions and data.
  • the memory in the processor 110 is a cache memory.
  • the memory can store instructions or data that the processor 110 has just used or used cyclically. If the processor 110 needs to use the instruction or data again, it can be directly called from the memory. Repeated accesses are avoided, the waiting time of the processor 110 is reduced, and the efficiency of the system is improved.
  • the electronic device 100 may implement a display function through a GPU, a display screen 194, an application processor, and the like.
  • the GPU is a microprocessor for image processing, connected to the display 194 and the application processor.
  • the GPU is used to perform mathematical and geometric calculations for graphics rendering.
  • the processor 110 may include one or more GPUs, which execute program instructions to generate or change display information.
  • the display screen 194 is used to display images, dynamic interfaces, videos, etc.
  • the dynamic interface may include the dynamic interface A, the dynamic interface B, the dynamic interface C, the dynamic interface D, the dynamic interface E, the dynamic interface F, the dynamic interface G, and the dynamic interface H shown above.
  • the display screen 194 includes a display panel.
  • the display panel can use liquid crystal display (LCD), organic light-emitting diode (OLED), active matrix organic light-emitting diode or active-matrix organic light-emitting diode (active-matrix organic light-emitting diode).
  • AMOLED flexible light-emitting diode (FLED), Miniled, MicroLed, Micro-oLed, quantum dot light-emitting diode (QLED), etc.
  • the electronic device 100 may include one or N display screens 194, and N is a positive integer greater than one.
  • the display screen 194 can be bent.
  • the display screen 194 can be bent means that the display screen can be bent to any angle at a fixed part or any part, and can be maintained at that angle.
  • the display screen 194 may be a curved display screen as shown in FIGS. 1a and 1b.
  • the display screen 194 may be a foldable display screen as shown in FIGS. 2a, 2b, and 2c.
  • the pressure sensor 180A is used to sense the pressure signal and can convert the pressure signal into an electrical signal.
  • the pressure sensor 180A may be provided on the display screen 194.
  • the capacitive pressure sensor may include at least two parallel plates with conductive material. When a force is applied to the pressure sensor 180A, the capacitance between the electrodes changes.
  • the electronic device 100 determines the intensity of the pressure according to the change in capacitance.
  • the electronic device 100 detects the intensity of the touch operation according to the pressure sensor 180A.
  • the electronic device 100 may also calculate the touched position according to the detection signal of the pressure sensor 180A.
  • touch operations that act on the same touch position but have different touch operation strengths may correspond to different operation instructions. For example: when a touch operation with a touch operation intensity less than the first pressure threshold acts on the short message application icon, an instruction to view the short message is executed. When a touch operation with a touch operation intensity greater than or equal to the first pressure threshold acts on the short message application icon, an instruction to create a new short message is executed.
  • the electronic device 100 may include a curved display screen as shown in FIGS. 1a and 1b.
  • the electronic device 100 may include a plurality of pressure sensors.
  • one or more pressure sensors 180A can be provided in the internal position of the electronic device 100 corresponding to the side display area A, for detecting the magnitude of the force applied by the user on the side display area A, so as to generate a touch operation.
  • One or more pressure sensors 180A may be provided in the internal position of the electronic device 100 corresponding to the side display area B to detect the magnitude of the force applied by the user on the side display area B, thereby generating a touch operation.
  • the electronic device 100 may include a foldable display screen as shown in FIGS. 2a, 2b, and 2c.
  • the electronic device 100 may include a plurality of pressure sensors.
  • one or more pressure sensors 180A may be provided in the internal position of the electronic device 100 corresponding to the C area 203 to detect the magnitude of the force applied by the user on the C area 203 to generate a touch operation.
  • the gyro sensor 180B may be used to determine the movement posture of the electronic device 100.
  • the angular velocity of the electronic device 100 around three axes ie, x, y, and z axes
  • the gyro sensor 180B can be used for image stabilization.
  • the gyro sensor 180B detects the shake angle of the electronic device 100, calculates the distance that the lens module needs to compensate according to the angle, and allows the lens to counteract the shake of the electronic device 100 through reverse movement to achieve anti-shake.
  • the gyro sensor 180B can also be used for navigation and somatosensory game scenes.
  • the air pressure sensor 180C is used to measure air pressure.
  • the electronic device 100 calculates the altitude based on the air pressure value measured by the air pressure sensor 180C to assist positioning and navigation.
  • the magnetic sensor 180D includes a Hall sensor.
  • the electronic device 100 may use the magnetic sensor 180D to detect the opening and closing of the flip holster.
  • the electronic device 100 can detect the opening and closing of the flip according to the magnetic sensor 180D.
  • features such as automatic unlocking of the flip cover are set.
  • the acceleration sensor 180E can detect the magnitude of the acceleration of the electronic device 100 in various directions (generally three axes). When the electronic device 100 is stationary, the magnitude and direction of gravity can be detected. It can also be used to identify the posture of electronic devices, and apply to applications such as horizontal and vertical screen switching, pedometers and so on.
  • the electronic device 100 can measure the distance by infrared or laser. In some embodiments, when shooting a scene, the electronic device 100 may use the distance sensor 180F to measure the distance to achieve fast focusing.
  • the proximity light sensor 180G may include, for example, a light emitting diode (LED) and a light detector such as a photodiode.
  • the light emitting diode may be an infrared light emitting diode.
  • the electronic device 100 emits infrared light to the outside through the light emitting diode.
  • the electronic device 100 uses a photodiode to detect infrared reflected light from nearby objects. When sufficient reflected light is detected, it can be determined that there is an object near the electronic device 100. When insufficient reflected light is detected, the electronic device 100 can determine that there is no object near the electronic device 100.
  • the electronic device 100 can use the proximity light sensor 180G to detect that the user holds the electronic device 100 close to the ear to talk, so as to automatically turn off the screen to save power.
  • the proximity light sensor 180G can also be used in leather case mode, and the pocket mode will automatically unlock and lock the screen.
  • the ambient light sensor 180L is used to sense the brightness of the ambient light.
  • the electronic device 100 can adaptively adjust the brightness of the display screen 194 according to the perceived brightness of the environment.
  • the ambient light sensor 180L can also be used to automatically adjust the white balance when taking pictures.
  • the ambient light sensor 180L can also cooperate with the proximity light sensor 180G to detect whether the electronic device 100 is in the pocket to prevent accidental touch.
  • the fingerprint sensor 180H is used to collect fingerprints.
  • the electronic device 100 can use the collected fingerprint characteristics to realize fingerprint unlocking, access application locks, fingerprint photographs, fingerprint answering calls, and so on.
  • the temperature sensor 180J is used to detect temperature.
  • the electronic device 100 uses the temperature detected by the temperature sensor 180J to execute a temperature processing strategy. For example, when the temperature reported by the temperature sensor 180J exceeds a threshold value, the electronic device 100 reduces the performance of the processor located near the temperature sensor 180J, so as to reduce power consumption and implement thermal protection.
  • the electronic device 100 when the temperature is lower than another threshold, the electronic device 100 heats the battery 142 to avoid abnormal shutdown of the electronic device 100 due to low temperature.
  • the electronic device 100 boosts the output voltage of the battery 142 to avoid abnormal shutdown caused by low temperature.
  • Touch sensor 180K also called “touch device”.
  • the touch sensor 180K may be disposed on the display screen 194, and the touch screen is composed of the touch sensor 180K and the display screen 194, which is also called a “touch screen”.
  • the touch sensor 180K is used to detect touch operations acting on or near it.
  • the touch sensor can pass the detected touch operation to the application processor to determine the type of touch event.
  • the visual output related to the touch operation can be provided through the display screen 194.
  • the touch sensor 180K may also be disposed on the surface of the electronic device 100, which is different from the position of the display screen 194.
  • the bone conduction sensor 180M can acquire vibration signals.
  • the bone conduction sensor 180M can obtain the vibration signal of the vibrating bone mass of the human voice.
  • the bone conduction sensor 180M can also contact the human pulse and receive the blood pressure pulse signal.
  • the bone conduction sensor 180M may also be provided in the earphone, combined with the bone conduction earphone.
  • the audio module 170 can parse the voice signal based on the vibration signal of the vibrating bone block of the voice obtained by the bone conduction sensor 180M, and realize the voice function.
  • the application processor can analyze the heart rate information and blood pressure information based on the blood pressure beating signal obtained by the bone conduction sensor 180M, and realize the heart rate detection function and the blood pressure detection function.
  • the software system of the electronic device 100 may adopt a layered architecture, an event-driven architecture, a microkernel architecture, a microservice architecture, or a cloud architecture.
  • the embodiment of the present invention takes an Android system with a layered architecture as an example to illustrate the software structure of the electronic device 100 by way of example.
  • FIG. 4 is a block diagram of the software structure of the electronic device 100 according to an embodiment of the present invention.
  • the layered architecture divides the software into several layers, and each layer has a clear role and division of labor. Communication between layers through software interface.
  • the Android system is divided into four layers, from top to bottom, the application layer, the application framework layer, the Android runtime and system library, and the kernel layer.
  • the application layer can include a series of application packages.
  • the application package may include applications such as incoming calls, games, alarm clocks, sports monitoring, instant messaging, payment, maps, cameras, navigation, physical fitness monitoring, and video.
  • the application framework layer provides an application programming interface (application programming interface, API) and a programming framework for applications in the application layer.
  • the application framework layer includes some predefined functions.
  • the application framework layer may include a window manager, a notification manager, a content provider, a phone manager, a side dynamic interface manager, a side touch manager, a side window manager, and so on.
  • the window manager is used to manage window programs.
  • the window manager can obtain the size of the display, determine whether there is a status bar, lock the screen, take a screenshot, etc.
  • the notification manager enables the application to display notification information in the status bar, which can be used to convey notification-type messages, and it can disappear automatically after a short stay without user interaction.
  • the notification manager is used to notify download completion, message reminders, and so on.
  • the notification manager can also be a notification that appears in the status bar at the top of the system in the form of a chart or a scroll bar text, such as a notification of an application running in the background, or a notification that appears on the screen in the form of a dialog window. For example, text messages are prompted in the status bar, prompt sounds, electronic devices vibrate, and indicator lights flash.
  • the content provider is used to store and retrieve data and make these data accessible to applications.
  • the data may include videos, images, audios, phone calls made and received, browsing history and bookmarks, phone book, etc.
  • the phone manager is used to provide the communication function of the electronic device 100.
  • call status management including answering, hanging up, etc.
  • the side dynamic interface manager can be used to store a variety of dynamic interfaces. According to the first task of the electronic device, one dynamic interface or two dynamic interfaces can be determined from a plurality of stored dynamic interfaces.
  • the side window manager can display a dynamic interface determined by the side dynamic interface manager on one side of a curved display or foldable display, or display two dynamic interfaces determined by the side dynamic interface manager on a curved surface The two sides of the display.
  • the side window manager can receive the application-defined dynamic interface through the API interface, and display the application-defined dynamic interface on the side of the curved display screen or the foldable display screen.
  • the side surface of the foldable display screen here refers to the side area of the foldable display screen in a folded configuration, such as the C area 203 shown in FIG. 2c.
  • the side touch manager can detect touch events (including touch coordinates, that is, the position where the touch is generated) generated on the side of the curved display or the foldable display, and pass the touch events to the corresponding first task through the API Application to trigger related behaviors of the application.
  • touch events including touch coordinates, that is, the position where the touch is generated
  • the application program can respond to the touch event to generate a dynamic interface end instruction, and pass the dynamic interface end instruction to the side window manager through an API interface.
  • the side window manager ends the dynamic interface display on the side of the display screen.
  • Android Runtime includes core libraries and virtual machines. Android runtime is responsible for the scheduling and management of the Android system.
  • the core library consists of two parts: one part is the function functions that the java language needs to call, and the other part is the core library of Android.
  • the application layer and the application framework layer run in a virtual machine.
  • the virtual machine executes the java files of the application layer and the application framework layer as binary files.
  • the virtual machine is used to perform functions such as object life cycle management, stack management, thread management, security and exception management, and garbage collection.
  • the system library can include multiple functional modules. For example: surface manager (surface manager), media library (media libraries), 3D graphics processing library (for example: OpenGL ES), 2D graphics engine (for example: SGL), etc.
  • surface manager surface manager
  • media library media libraries
  • 3D graphics processing library for example: OpenGL ES
  • 2D graphics engine for example: SGL
  • the surface manager is used to manage the display subsystem and provides a combination of 2D and 3D layers for multiple applications.
  • the media library supports playback and recording of a variety of commonly used audio and video formats, as well as still image files.
  • the media library can support a variety of audio and video encoding formats, such as: MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, etc.
  • the 3D graphics processing library is used to realize 3D graphics drawing, image rendering, synthesis, and layer processing.
  • the 2D graphics engine is a drawing engine for 2D drawing.
  • the kernel layer is the layer between hardware and software.
  • the kernel layer contains at least display driver, camera driver, audio driver, and sensor driver.
  • the hardware layer may include various sensors, such as pressure sensors, touch sensors, bone conduction sensors, gyroscope sensors, acceleration sensors, and angle sensors involved in the embodiments of the present application.
  • the alarm clock application executes the alarm clock task.
  • the side window manager can obtain the dynamic interface A and dynamic interface B customized by the alarm clock application through the API.
  • the dynamic interface A has the operation direction to indicate the screen displaying the dynamic interface A
  • a sliding operation in the area can turn off the alarm clock
  • the operation directionality of the dynamic interface B is used to indicate that the sliding operation in the screen area displaying the dynamic interface B can make the alarm clock go off later.
  • the touch sensor can detect the sliding operation and pass the sliding operation to the kernel layer.
  • the kernel layer processes sliding operations into sliding events (including sliding coordinates, time stamps of sliding operations, etc.).
  • the sliding event is stored in the kernel layer.
  • the window touch manager obtains the sliding event from the kernel layer and passes the sliding event to the alarm clock application.
  • the alarm clock application ends the alarm clock and generates a dynamic interface end instruction.
  • the alarm clock application transmits the dynamic interface end instruction to the side window manager, so that the side window manager stops displaying the dynamic interface on the side of the screen.
  • the method for displaying the side area of the screen provided in the embodiment of the present application can be applied to an electronic device configured with a main display area, a first side display area, and a second side display area.
  • the first side display area, the second side display area, and the main display area may be located on different planes.
  • the method includes the following steps.
  • Step 500 The electronic device displays the running interface of the first application in the main display area.
  • the first task may be a task that is triggered when a preset condition is reached, such as an alarm clock task. When the alarm clock time is reached, the alarm clock task is triggered. Another example is the incoming call reminder task. When an incoming call request is received, the incoming call reminder task is triggered. and many more.
  • the first task may be the task of the first application, for example, the alarm clock is the task of the alarm clock application, the incoming call reminder task is the task of the incoming call application, and the video call reminder task of instant messaging is the task of the instant messaging application.
  • the electronic device may display the running interface of the first application in the main display area.
  • the electronic device may display the main interface of the first task in the main display area.
  • the main interface of the first task belongs to the running interface of the first application.
  • the electronic device may not display the running interface of the first application.
  • the electronic device may display the main interface of the first task in the main display area.
  • the main interface of the first task belongs to the running interface of the first application.
  • the first application may be an application built in an operating system (OS) of the electronic device.
  • OS operating system
  • the electronic device executes the related task of the first application, it can display the main interface of the task in the main display area.
  • its main interface may include a clock image, reminder information, and time to remind again. The reminder information and the time to remind again can be set by the user when setting the alarm clock.
  • the first application may also be a self-contained application that is not an operating system.
  • the application may be an application developed by a developer other than the manufacturer of the electronic device. The user can download it from the application market and install it on the electronic device.
  • the application may include the display format of the main interface defined by the developer of the application.
  • the display format of the main interface customized by the developer of the application can also be referred to as the display format of the customized main interface of the application
  • the manufacturer of the electronic device can provide a software development kit (SDK) to the application developer, so that the developer of the alarm clock application can develop the main interface of the alarm clock application according to the SDK provided by the manufacturer of the electronic device.
  • SDK software development kit
  • the main interface of the alarm clock application can include a clock image, reminder information, and time to remind again.
  • the developer of the alarm clock application can customize the display format of the clock image according to the SDK provided by the manufacturer of the electronic device.
  • the display format of the reminder information and the display format of the reminder time When setting the alarm clock, the user can set the specific content of the reminder message and the specific time for the reminder time.
  • the alarm clock application can pass the main interface to the operating system through the SDK API, so that the operating system can display the main interface in the main display area.
  • the main interface of the caller application may include the caller's number, the place where the caller's number belongs, and the avatar of the calling user.
  • the developer of the caller application can customize the display format of the caller number, the display format of the caller number attribution, and the display format of the caller's avatar according to the SDK provided by the manufacturer of the electronic device.
  • the incoming call application can generate the main interface according to the incoming call request, and pass the main interface to the operating system through the SDK API, so that the operating system can be displayed in the main display area.
  • the main interface is displayed.
  • Step 502 the electronic device displays a first dynamic interface on the first side display area, and displays a second dynamic interface on the second side, where the first dynamic interface and the second dynamic interface indicate that the first dynamic interface is displayed on the first side Touch control of the second side display area and the second side display area can trigger different processing results of the first task.
  • the first dynamic interface has a first operation directionality
  • the second dynamic interface has a second operation directionality
  • the first operation directionality is used to instruct the user to start in the first side display area.
  • the first touch operation of the first application can trigger the first processing result of the first application
  • the second operation directivity is used to indicate that the second touch operation initiated by the user in the second side display area can trigger the first application’s A second processing result, where the first processing result and the second processing result are corresponding different processing results of the first task.
  • the electronic device can execute the first processing result of the first task according to the touch received in the first side display area.
  • the electronic device may also execute the second processing result of the first task according to the touch received in the second side display area.
  • the first task of the electronic device may be a task in which the electronic device executes different processing results in response to different touch operations initiated by the user, such as an alarm clock task, an incoming call reminder task, a video call reminder, and a voice call reminder.
  • Different dynamic interfaces displayed on different sides have different operating directions.
  • the processing result is the result of the electronic device processing the first task in response to the touch operation initiated by the user.
  • the operation initiated by the user can be an operation of turning off the alarm clock, or an operation of making the alarm clock up later.
  • the first dynamic interface can instruct the user to turn off the alarm by the first touch operation initiated on the first side display area where the first dynamic interface is displayed, and the second dynamic interface can Instructing the user to start the second touch operation in the second side display area displaying the second dynamic interface to make the alarm clock go off later.
  • the first dynamic interface and the second dynamic interface please refer to the above introduction, which will not be repeated here.
  • the first dynamic interface can instruct the user to hang up the call by the first touch operation initiated on the first side display area where the first dynamic interface is displayed, and the second dynamic interface can Instruct the user to answer the incoming call by the second touch operation initiated in the second side display area where the second dynamic interface is displayed.
  • the first dynamic interface and the second dynamic interface please refer to the above introduction, which will not be repeated here.
  • the first dynamic interface may indicate that the first touch operation initiated by the user in the first side display area where the first dynamic interface is displayed can reject the video call, and the second dynamic interface may Instruct the user to answer the video call by the second touch operation initiated in the second side display area where the second dynamic interface is displayed.
  • the first dynamic interface and the second dynamic interface please refer to the above introduction, which will not be repeated here.
  • the first dynamic interface and the second dynamic interface may be application-defined dynamic interfaces.
  • the application developer can define the first dynamic interface and the second dynamic interface of the application, and define the respective touch methods (such as sliding operation, pressing operation, click operation, etc.) corresponding to the first dynamic interface and the second dynamic interface.
  • the application can pass the first dynamic interface, the second dynamic interface and their respective touch modes to the operating system of the electronic device through the SDK API, so that they can be displayed on the first side respectively Area and the second side display area.
  • the operating system can pass the display positions of the first dynamic interface and the second dynamic interface to the application through the API.
  • the positions (such as coordinates) of the first side display area and the second side display area in the entire screen can be displayed respectively.
  • Associate with the identification information of the first dynamic interface and the identification information of the second dynamic interface and pass the associated location and identification information to the application through the SDK API.
  • the operating system of the electronic device detects the first touch operation initiated by the user in the first side display area and conforms to the touch mode of the first dynamic interface, the operating system can generate a first touch event, and the first touch The control event may include the touch position and touch time of the first operation.
  • the operating system can pass the first touch event to the application through the SDK API, so that the application performs corresponding processing according to the first touch event.
  • the application can obtain the dynamic interface targeted by the first touch event according to the touch position corresponding to the first touch event and the position of the dynamic interface on the screen, and then can trigger the processing result corresponding to the dynamic interface.
  • the application after the application obtains the first operation event, it can generate a dynamic interface end instruction, and pass it to the operating system through the SDK API, so that the operating system can end the dynamic interface display.
  • an alarm clock application as an example.
  • the developer of the alarm clock application can use the SDK provided by the manufacturer of the electronic device to develop and define the first dynamic interface corresponding to the processing result of turning off the alarm clock and the second dynamic interface corresponding to the processing result of making the alarm clock up later, as well as definitions
  • the touch modes corresponding to the first dynamic interface and the second dynamic interface may be sliding operations, for example.
  • the application can pass the first dynamic interface and the second dynamic interface and the touch modes corresponding to the two to the operating system.
  • the operating system displays the first dynamic interface in the first side display area, and displays the second dynamic interface in the second side display area.
  • the operating system can associate the positions (such as coordinates) of the first side display area and the second side display area on the entire screen with the identification information of the first dynamic interface and the identification information of the second dynamic interface, respectively, and associate the associated positions with The identification information is passed to the alarm clock application.
  • the operation directionality of the first dynamic interface can be set such that a touch operation initiated in the area of the screen displaying the first dynamic interface (ie, the first side display area) can turn off the alarm clock.
  • the trigger sensor of the electronic device detects the sliding operation.
  • the operating system of the electronic device can generate a sliding event according to the sliding operation.
  • the sliding event includes the touch position of the sliding operation (that is, the position of the first side display area), the touch time, and the like.
  • the operating system can pass the sliding event to the alarm clock application through the SDK API.
  • the alarm clock application obtains the sliding event, through the touch position (for example, coordinates) corresponding to the sliding event, it can be known that the sliding event is for the first dynamic interface, and the alarm clock application turns off the alarm in response to the sliding event.
  • the alarm clock application can also generate a dynamic interface end instruction in response to the sliding event, and pass it to the operating system through the SDK API, so that the operating system can end the display of the first dynamic interface and the second dynamic interface.
  • the operating system of the electronic device includes a plurality of preset dynamic interfaces.
  • the method further includes: determining the first dynamic interface from the multiple dynamic interfaces according to the first processing result of the current application, and from the multiple dynamic interfaces according to the second processing result of the current application In determining the second dynamic interface.
  • the operating system of the electronic device includes a variety of dynamic interfaces including multiple types of dynamic interfaces. For example, it can include dynamic interfaces with negative attributes such as closing, rejecting, hanging up, etc., and can also include indicating continuing later, answering, receiving, etc. Dynamic interface with positive attributes.
  • the dynamic interface with negative attributes may be a red-type dynamic interface
  • the dynamic interface with positive attributes may be a green-type dynamic interface.
  • the manufacturer of the electronic device can add an attribute tag to each dynamic interface of various types of dynamic interfaces in advance to identify the attribute corresponding to each dynamic interface.
  • the electronic device can obtain different processing results corresponding to the task it is currently executing.
  • the processing result corresponding to the alarm clock task is turning off the alarm and raising the alarm later
  • the processing result corresponding to the incoming call reminder task is hanging up the call or Answer the call, etc. I won’t list them all here.
  • the electronic device can match the dynamic interface for the processing result from multiple dynamic interfaces according to respective attributes of different processing results corresponding to the first task, such as negative attributes or positive attributes.
  • the electronic device is a device configured with a curved screen.
  • the main display area of the curved screen is the main display area shown in Figure 1a and Figure 1b.
  • the side display area A shown in FIGS. 1a and 1b can be used as the first side display area, and the side display area B can be used as the second side display area.
  • the side display area A shown in FIGS. 1a and 1b can be used as the second side display area, and the side display area B can be used as the first side display area.
  • the electronic device is configured with a foldable display screen.
  • the main display area is an area A 201 or an area B 202 as shown in FIG. 2c.
  • the side display area 1 shown in FIG. 2d can be used as the first side display area, and the side display area 2 shown in FIG. 2d can be used as the second side display area.
  • the side display area 1 shown in FIG. 2d can be used as the second side display area, and the side display area 2 shown in FIG. 2d can be used as the first side display area.
  • the method for displaying the side area of the screen provided by the embodiments of the present application can display the task-related dynamic interface on the side area of the screen when the electronic device is performing a task, which enriches the display methods on the side of the screen; and the dynamic interface can indicate to the user the related tasks of the task.
  • the processing result can thereby guide the user to operate in the area where the dynamic interface is displayed to obtain the relevant processing result, making the electronic device more intelligent, and improving the user's operating experience.
  • the method shown in FIG. 5 is introduced by an example.
  • the dynamic interface may be referred to as a dynamic effect.
  • the application developer can design or define side dynamic user experience (UX) effects and responsive touch methods (such as sliding, pressing, clicking, etc.) according to the business of the application.
  • the SDK provided by the manufacturer of the electronic device can be used to design or define the side motion and responsive touch mode, and the side motion and the responsive touch mode can be packaged in accordance with the SDK API provided by the manufacturer of the electronic device.
  • the electronic device is an electronic device equipped with a curved screen.
  • the side is the side of the electronic device, and can also be referred to as the side display area of the curved screen.
  • the side display area of the curved screen please refer to the description of Fig. 1a and Fig. 1b above.
  • the display and touch structure on the side can be initialized.
  • the touch structure may be capable of detecting operations such as sliding, pressing, and clicking initiated by the user on the side.
  • the system frame side of the electronic device is the electronic device operating system.
  • the side animation and responsive touch mode can be passed to the system frame through the SDK API, so that the system frame can display the side animation of the application on the side.
  • the user can trigger the touch on the side motion effect, that is, the user can perform touch operations (such as sliding, pressing, and clicking operations) on the screen area where the side motion effect is displayed.
  • the system frame side detects the touch operation, and generates a touch event based on the touch operation. Touch events can include touch location, touch time, and so on.
  • the system framework side transmits touch events to the application.
  • the application receives the touch event, and responds to the touch event, generates the corresponding task result, and ends the animation.
  • an end animation instruction can be generated.
  • the application can pass the end animation instruction to the system framework through the SDK API.
  • the system frame side pauses or ends the side animation.
  • the method of this embodiment is introduced with an example in combination with the scenario shown in FIG. 7.
  • the electronic device can currently perform the incoming call reminder task of the voice incoming call application, and can display the voice incoming call interface in the main display area of the screen, which may specifically include the avatar and name of the incoming user (not shown).
  • the side display area on one side of the main display area can display side animations for indicating hanging up, and the side display area on the other side of the main display area can display side animations for indicating answering.
  • the side motion for instructing to hang up and the side motion for instructing to answer are both motion effects designed or defined by the developer of the voice call application. Among them, the side animation used to instruct to hang up is red, so that it can indicate to the user that the call can be ended by operating on the animation.
  • the side animation used to indicate the answer is green, so that it can indicate to the user to operate on the animation to answer the call.
  • the user can perform a sliding operation on the screen area that displays the side animation for instructing to hang up, so that the hang up operation is very convenient.
  • the user can also perform a sliding operation on the screen area on the side that is used to indicate the answering, so that the answering operation is very convenient.
  • the electronic device can currently use the alarm alarm task of the alarm clock application, and can display the alarm alarm interface in the main display area of the screen, which can specifically include a clock image, prompt information, etc. (not shown).
  • the side display area located on one side of the main display area can display side animations for indicating pause, and the side display area located on the other side of the main display area can display side animations for indicating that the alarm will start later.
  • the side motion effect used to indicate a pause and the side motion effect used to indicate a later alarm are both motion effects designed or defined by the developer of the alarm clock application. Among them, the side animation used to indicate the pause is red, which can indicate to the user that the alarm can be paused by operating the animation.
  • the side animation used to indicate that the alarm will go off later is green, so that it can indicate to the user that the alarm will go off later by operating on the animation.
  • the user can perform a sliding operation on the screen area where the side animation used to indicate the pause is displayed, so that it is very convenient to pause the alarm clock.
  • the user can also perform a sliding operation on the screen area on the side that is used to indicate the alarm to be activated later, so that it is very convenient to perform the operation of causing the alarm to alarm later.
  • the method provided in this embodiment can display task-related animation effects on the side area of the screen when the electronic device is performing a task, which enriches the display modes on the side of the screen; and, the animation effect can indicate to the user the related processing results of the task, so that Instruct the user to operate in the area where the motion effect is displayed to obtain the relevant processing result, which makes the electronic device more intelligent and improves the user's operating experience.
  • the method shown in FIG. 5 is introduced by an example.
  • the dynamic interface may be referred to as a dynamic effect.
  • the electronic device is an electronic device equipped with a curved screen, or an electronic device equipped with a foldable display screen.
  • the side is the side or side area of the electronic device, which can also be referred to as the side display area of the curved screen.
  • the side or side area is the side of the electronic device in the folded configuration of the foldable display screen.
  • FIG. 2c and FIG. 2d please refer to the description of FIG. 2c and FIG. 2d above.
  • the electronic device may be installed with incoming calls, alarm clocks, and other applications.
  • the system framework of the electronic device has the capabilities of window management and touch management. Through the window management and touch management capabilities of the system framework, a side system window is added to the side area of the electronic device.
  • the side system window can play application-defined animation effects, and can receive side touch event reports, and forward the touch events to the application.
  • the system framework is the operating system framework of electronic devices, which can provide SDK API.
  • the application developer can define the motion effects of the application and the format of the touch events corresponding to the motion effects.
  • the animation of the application defined by the developer of the application can be referred to as the application-defined animation.
  • the application can call the SDK API to transfer the application's custom animation to the system framework.
  • the power application is taken as an example to illustrate the method provided in this embodiment.
  • the incoming call application can have package side animation (or called side custom animation).
  • the window management of the system framework adds a side system window (also called a side window) in the side area of the electronic device.
  • the incoming call application can pass the side animation to the side system window by calling the API.
  • the side system window can display side effects.
  • the touch management of the system framework can detect touch events in the dynamic window.
  • the animation window is a side system window that displays side animations.
  • the touch management capability of the system framework reports the detected touch events as the side system window.
  • the side system window forwards touch events to the incoming call application.
  • the incoming call application answers the incoming call or hangs up the incoming call.
  • the method provided in this embodiment can display task-related animation effects on the side area of the screen when the electronic device is performing a task, which enriches the display modes on the side of the screen; and, the animation effect can indicate to the user the related processing results of the task, so that Instruct the user to operate in the area where the motion effect is displayed to obtain the relevant processing result, which makes the electronic device more intelligent and improves the user's operating experience.
  • the method for displaying the side area of the screen provided by the embodiment of the present application can be applied to an electronic device configured with a main display area and a first side display area.
  • the main display area and the first side display area may be located on different planes.
  • the method includes the following steps.
  • Step 1100 The electronic device displays the main interface of the first task in the main display area.
  • the first task may be a task triggered by the electronic device in response to an operation initiated by the user, such as a route navigation task, an exercise monitoring task, a physical fitness monitoring task, a game result prompt task, and a payment result prompt task. and many more.
  • the first task may be a task of the first application, for example, a route navigation task may be a task of an electronic map application or a navigation application, a motion monitoring task may be a task of a motion monitoring application, and a payment task may be a task of a payment application.
  • the first application is an application running in the foreground. Before the first task of the first application is triggered, the electronic device may display the running interface of the first application in the main display area. When the first task is triggered, the electronic device may display the main interface of the first task in the main display area. The main interface of the first task belongs to the running interface of the first application.
  • the first application may be a built-in application of the operating system of the electronic device.
  • the electronic device executes the related task of the first application, it can display the main interface of the task in the main display area.
  • the main interface may be the running interface of the map application.
  • the application may include the display format of the main interface defined by the developer of the application.
  • the display format of the main interface customized by the developer of the application can also be referred to as the display format of the customized main interface of the application.
  • the manufacturer of the electronic device can provide the application developer with the SDK, so that the developer of the alarm clock application can follow the electronic device’s display format.
  • the display format of the relevant interface of the SDK development application provided by the manufacturer.
  • the first task is a task that needs to be continuously executed and continuously updated with task information.
  • the route navigation task it needs to constantly update the direction the user is currently turning to.
  • the direction to be turned currently refers to the direction in which the user should drive or move forward at the current location according to the route to the destination.
  • electronic devices can continuously collect physical information such as exercise heart rate and exercise information such as running speed through gyroscope sensors, acceleration sensors, bone conduction sensors and other devices to obtain new task information.
  • electronic equipment can continue to use bone conduction sensors and other devices such as blood pressure and other physical information and exercise information such as running speed as new task information.
  • the electronic device can update the main interface according to the new task information.
  • the first task may be a task prompted by the result.
  • the game result prompts the task, and the game result includes game victory and game failure.
  • the payment result prompt task the payment result includes payment success and payment failure.
  • the main interface may be the end screen of the electronic game.
  • the main interface may include a payment result display interface.
  • Step 1102 The electronic device displays a first dynamic interface in the first side display area, and the first dynamic interface is associated with real-time updated task information of the first task or a result prompted by the first task.
  • the first task is a task that needs to be continuously performed and updated task information in real time
  • the first dynamic interface is related to task information updated in real time by the first task.
  • the task information updated by the first task in real time may be referred to as the information updated in real time output by the first application corresponding to the first task, that is, the output of the first application may be information updated in real time.
  • the first task is a route navigation task
  • the real-time updated task information of the route navigation task is the direction the user currently wants to turn, for example, should turn left, turn right, and so on.
  • a dynamic interface related to the direction the user is currently turning to can be displayed in the first side display area.
  • the display screen of the electronic device further includes a second side display area, and the second side display area and the first side display area are located on different sides of the electronic device, as shown in FIGS. 1a and 1b.
  • the method can also display a second dynamic interface related to the direction the user is currently turning to in the second side display area. For example, it can be set based on the user’s current forward direction, the first side display area is on the left side of the electronic device, the user’s current direction to be turned is left, and the first dynamic interface is a dynamic interface consistent with the current forward direction.
  • the second dynamic interface is a dynamic interface opposite to the current forward direction. For details, please refer to the introduction of route navigation tasks above, which will not be repeated here.
  • the coordinate system of the electronic device can be converted into a geodetic coordinate system, so that the coordinate system of the electronic device and the coordinate system of the route navigation can be made to adopt the geodetic coordinate system.
  • the first dynamic interface may be a custom dynamic interface of a map application.
  • the developer of the map application can define the first dynamic interface. For details, please refer to the above description of the embodiment shown in FIG. 5, which will not be repeated here.
  • the multiple dynamic interfaces included in the operating system of the electronic device include multiple types of dynamic interfaces.
  • Dynamic interface with positive attributes such as forward.
  • the manufacturer of the electronic device can add an attribute tag to each dynamic interface of various types of dynamic interfaces in advance to identify the attribute corresponding to each dynamic interface.
  • the electronic device can determine the first dynamic interface from the dynamic interfaces included in the operating system according to whether the direction corresponding to the first side display area is consistent with the direction that the user is currently turning to. If they are inconsistent, display a dynamic interface with negative attributes. If they are consistent, a dynamic interface with positive attributes is displayed.
  • the first task is a motion monitoring task of a motion monitoring application
  • the task information updated in real time of the motion monitoring task is physical information such as exercise heart rate and exercise information such as running speed collected in real time.
  • the user can input the normal range of physical information such as the normal range of exercise heart rate that the user should be in to the electronic device in advance.
  • a first dynamic interface related to physical information such as exercise heart rate collected by the electronic device in real time may be displayed in the first side display area.
  • the first dynamic interface may be a custom dynamic interface of a motion monitoring application.
  • the first dynamic interface may be a custom dynamic interface of a motion monitoring application.
  • the operating system of the electronic device includes multiple dynamic interfaces including multiple types of dynamic interfaces.
  • it may include dynamic interfaces that have negative attributes such as dangers, and can also include those that have positive attributes such as safety and health.
  • Dynamic interface The manufacturer of the electronic device can add an attribute tag to each dynamic interface of various types of dynamic interfaces in advance to identify the attribute corresponding to each dynamic interface.
  • the electronic device can determine the first dynamic interface from the dynamic interface included in the operating system according to whether the physical fitness information such as the exercise heart rate collected in real time exceeds the normal range of the physical fitness information such as the exercise heart rate that the user should be in, and if it exceeds, the negative attribute is displayed If the dynamic interface is not exceeded, the dynamic interface with active attributes will be displayed.
  • the first task is a physique monitoring task of a physique monitoring application
  • the real-time updated task information of the physique monitoring task is physique information such as blood pressure collected in real time.
  • the user can input the normal range of physical information such as the normal range of blood pressure that the user should be in to the electronic device in advance.
  • the first dynamic interface related to the physical information such as blood pressure collected by the electronic device in real time may be displayed in the first side display area.
  • the first dynamic interface may be a custom dynamic interface of a physical fitness monitoring application.
  • the first dynamic interface may be a custom dynamic interface of a physical fitness monitoring application.
  • the operating system of the electronic device includes multiple dynamic interfaces including multiple types of dynamic interfaces.
  • it may include dynamic interfaces that have negative attributes such as dangers, and can also include those that have positive attributes such as safety and health.
  • Dynamic interface The manufacturer of the electronic device can add an attribute tag to each dynamic interface of various types of dynamic interfaces in advance to identify the attribute corresponding to each dynamic interface.
  • the electronic device can determine the first dynamic interface from the dynamic interface included in the operating system according to whether the physical information such as blood pressure collected in real time exceeds the normal range of the physical information such as blood pressure that the user should be in. If it exceeds, the negative attribute dynamics will be displayed. If the interface is not exceeded, a dynamic interface with positive attributes is displayed.
  • the first task is a result prompt task
  • the first dynamic interface is associated with the prompt result of the first task.
  • the first dynamic interface may be a custom dynamic interface of an application, such as a custom dynamic interface of an electronic game application, a custom dynamic interface of a payment application, and so on.
  • the process of developing the application's custom dynamic interface and displaying it in the side display area can refer to the introduction of the method embodiment shown in FIG. 5 above, which will not be repeated here.
  • the multiple dynamic interfaces included in the operating system of the electronic device include multiple types of dynamic interfaces. For example, it may include a dynamic interface that has a negative attribute such as failure, or it may include a dynamic interface that indicates success, victory, etc. Dynamic interface with positive attributes.
  • the manufacturer of the electronic device can add an attribute tag to each dynamic interface of various types of dynamic interfaces in advance to identify the attribute corresponding to each dynamic interface.
  • the electronic device can determine the first dynamic interface from the dynamic interfaces included in the operating system according to the task result of the task. For example, if the game fails, it can determine the dynamic interface with negative attributes, etc., which will not be listed this time.
  • the electronic device is a device configured with a curved screen.
  • the main display area of the curved screen is the main display area shown in Figure 1a and Figure 1b.
  • the side display area A shown in FIGS. 1a and 1b can be used as the first side display area, and the side display area B can be used as the second side display area.
  • the side display area A shown in FIGS. 1a and 1b can be used as the second side display area, and the side display area B can be used as the first side display area.
  • the electronic device is configured with a foldable display screen.
  • the main display area is an area A 201 or an area B 202 as shown in FIG. 2c.
  • the side display area 1 shown in FIG. 2d can be used as the first side display area.
  • the method provided in this embodiment can display the dynamic interface associated with the task on the side area of the screen when the electronic device is performing the task, which enriches the display methods on the side of the screen, and reminds the user of the matters needing attention, making the electronic device more intelligent and improved Improve the user experience.
  • the embodiment of the present application provides a method for displaying a side area of a screen, which is applied to an electronic device equipped with a first display screen.
  • the first display screen includes at least a main display area and at least one side display area, the main display area and at least one side display area.
  • the side display areas are respectively used to display the output of the first application, and the main display area and the at least one side display area are located on different planes; the method includes: when the first task of the first application is triggered, The at least one side display area displays at least one dynamic interface associated with the first task.
  • the dynamic interface has at least one color, and the at least one color includes green or red.
  • the at least one color includes green or red.
  • the dynamic interface includes at least an undulating interface or a threaded rotation interface.
  • the method further includes: when the first task is triggered, displaying the main interface of the first task in the main display area.
  • the at least one side display area is used to receive a touch operation; the method further includes: executing the processing result of the first task according to the touch operation received by the at least one side display area.
  • the at least one side display area includes a first side display area and a second side display area; the method further includes: displaying the first dynamic interface on the first side display area and the second side display area, respectively And a second dynamic interface; execute the first processing result of the first task according to the touch operation received in the first side display area; or, execute all the touch operations received in the second side display area The second processing result of the first task.
  • the first display screen is a curved display screen
  • the first side display area and the second side display area are curved areas on both sides of the curved display screen
  • the main The display area is the front area between the two sides of the curved display screen.
  • the first task is any one of the following:
  • Incoming call reminder task video call reminder task, voice call reminder task, alarm task.
  • the first display screen is a foldable display screen
  • the at least one side display area is located in a bending area of the foldable display screen in a folded configuration
  • the main display area is located in a folded state.
  • the non-bending area of the foldable display screen in the morphology.
  • the method when the output of the first application is real-time updated information, the method further includes: updating the at least one dynamic interface according to the real-time updated information.
  • the at least one dynamic interface is associated with the result prompted by the result prompt task.
  • the method provided in this embodiment can display the dynamic interface associated with the task on the side area of the screen when the electronic device is performing the task, which enriches the display methods on the side of the screen, and reminds the user of the matters needing attention, making the electronic device more intelligent and improved Improve the user experience.
  • the electronic device includes a processor 1210, a memory 1220, and a display screen 1230.
  • the display screen 1230 includes at least a main display area and at least one side display area, the main display area and the at least one side display area are located on different planes;
  • the memory 1220 is used to store computer execution instructions;
  • the processor 1210 executes the computer-executable instructions stored in the memory 1220, so that the electronic device executes the methods shown in the foregoing method embodiments.
  • the main display area and at least one side display area are respectively used to display the output of the first application; the processor 1210 is used to display and display on the at least one side display area when the first task of the first application is triggered. At least one dynamic interface associated with the first task.
  • the electronic device further includes a communication bus 1240, where the processor 1210 can be connected to the memory 1220 and the display screen 1230 through the communication bus 1240, so that the computer can execute instructions on the display screen 1230 according to the instructions stored in the memory 1220. Control accordingly.
  • a dynamic interface associated with a task can be displayed on the side area of the screen, which enriches the display modes on the side of the screen, and reminds the user of matters needing attention, making the electronic device more intelligent and improving the user's operating experience.
  • the processor in the embodiment of the present application may be a central processing unit (central processing unit, CPU), or other general-purpose processors, digital signal processors (digital signal processors, DSP), and application-specific integrated circuits. (application specific integrated circuit, ASIC), field programmable gate array (field programmable gate array, FPGA) or other programmable logic devices, transistor logic devices, hardware components, or any combination thereof.
  • the general-purpose processor may be a microprocessor or any conventional processor.
  • the method steps in the embodiments of the present application can be implemented by hardware, or can be implemented by a processor executing software instructions.
  • Software instructions can be composed of corresponding software modules, which can be stored in random access memory (RAM), flash memory, read-only memory (ROM), programmable read-only memory (programmable rom) , PROM), erasable programmable read-only memory (erasable PROM, EPROM), electrically erasable programmable read-only memory (electrically EPROM, EEPROM), register, hard disk, mobile hard disk, CD-ROM or well-known in the art Any other form of storage medium.
  • An exemplary storage medium is coupled to the processor, so that the processor can read information from the storage medium and can write information to the storage medium.
  • the storage medium may also be an integral part of the processor.
  • the processor and the storage medium may be located in the ASIC.
  • the above-mentioned embodiments it may be implemented in whole or in part by software, hardware, firmware, or any combination thereof.
  • software it can be implemented in the form of a computer program product in whole or in part.
  • the computer program product includes one or more computer instructions.
  • the computer may be a general-purpose computer, a special-purpose computer, a computer network, or other programmable devices.
  • the computer instructions may be stored in a computer-readable storage medium or transmitted through the computer-readable storage medium.
  • the computer instructions can be sent from a website site, computer, server, or data center to another website site via wired (such as coaxial cable, optical fiber, digital subscriber line (DSL)) or wireless (such as infrared, wireless, microwave, etc.) , Computer, server or data center for transmission.
  • the computer-readable storage medium may be any available medium that can be accessed by a computer or a data storage device such as a server or a data center integrated with one or more available media.
  • the usable medium may be a magnetic medium (for example, a floppy disk, a hard disk, and a magnetic tape), an optical medium (for example, a DVD), or a semiconductor medium (for example, a solid state disk (SSD)).

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Abstract

一种屏幕侧面区域显示方法及电子设备,涉及终端人工智能、电子设备智能化技术领域,该电子设备包括:包括:第一显示屏,所述第一显示屏至少包括主显示区和至少一个侧面显示区,主显示区和至少一个侧面显示区分别用于显示第一应用的输出,所述主显示区和所述至少一个侧面显示区位于不同的平面;处理器,用于在所述第一应用的第一任务被触发时,在所述至少一个侧面显示区显示与所述第一任务关联的至少一个动态界面。

Description

一种屏幕侧面区域显示方法及电子设备
本申请要求于2019年09月17日提交中国专利局、申请号为201910876590.7、申请名称为“一种屏幕侧面区域显示方法及电子设备”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及终端人工智能(artificial intelligence,AI)、电子设备智能化技术领域,具体涉及一种屏幕侧面区域显示方法及电子设备。
背景技术
曲面屏幕以及折叠屏幕是一种采用柔性塑料的显示屏,相比直面屏幕,曲面屏幕和折叠屏幕弹性更好,不易破碎。曲面屏幕以非刚性玻璃作为基底,弹性更好,不易破碎,尤其适合作为被触碰率较高的手机屏幕。因此,采用了曲面屏或折叠屏的手机等电子设备也越来越受到用户的欢迎。
目前,侧面屏的侧面以及折叠形态下的折叠屏的侧面显示的画面单一,缺乏灵动性,用户的视觉体验较差。
发明内容
本申请实施例提供了一种屏幕侧面区域显示方法及电子设备,可在屏幕的侧面区域显示与当前任务关联的动效,使得电子设备更加智能化,改善用户体验。
第一方面,本申请实施例提供了一种电子设备,包括:第一显示屏,所述第一显示屏至少包括主显示区和至少一个侧面显示区,主显示区和所述至少一个侧面显示区位于不同的平面,主显示区和至少一个侧面显示区分别用于显示第一应用的输出;处理器,用于在所述第一应用的第一任务被触发时,在所述至少一个侧面显示区显示与所述第一任务关联的至少一个动态界面。
结合第一方面,在第一方面第一种可能的实现方式中,所述动态界面具有至少一种颜色,所述至少一种颜色包括绿色或红色。
在该实现方式中,动态界面具有至少具有红色或绿色,使得该动态界面具有红或绿色所表示的指向性,使得电子设备更加智能化,改善用户体验。
结合第一方面,在第一方面第二种可能的实现方式中,所述动态界面至少包括波浪起伏界面或螺纹旋转界面。
在该实现方式中,动态界面为波浪起伏界面或螺纹旋转界面,使得动态界面更具趣味性,改善了用户体验。
结合第一方面,在第一方面第三种可能的实现方式中,所述处理器还用于在所述第一任务被触发时,在所述主显示区显示所述第一任务的主体界面。
在该实现方式中,在屏幕侧面显示动态界面的同时,在主显示区显示主体界面,可展示第一任务的更多信息,改善了用户体验。
结合第一方面,在第一方面第四种可能的实现方式中,所述至少一个侧面显示区 用于接收触控操作;所述处理器用于根据所述至少一个侧面显示区接收的触控操作,执行所述第一任务的处理结果。
在该实现方式中,在显示动态界面的侧面显示区进行的触控操作,可触发任务的处理结果,改善了用户的操作体验。
结合第一方面,在第一方面第五种可能的实现方式中,所述至少一个侧面显示区包括第一侧面显示区和第二侧面显示区;所述处理器还用于在第一侧面显示区和第二侧面显示区分别显示第一动态界面和第二动态界面;所述处理器还用于根据所述第一侧面显示区接收的触控操作,执行所述第一任务的第一处理结果;或,根据所述第二侧面显示区接收的触控操作,执行所述第一任务的第二处理结果。
在该实现方式中,在显示不同动态界面的侧面显示区进行的触控操作,可触发任务的不同处理结果,改善了用户的操作体验。
结合第一方面第五种可能的实现方式,在第一方面第六种可能的实现方式中,所述第一显示屏为曲面显示屏,所述第一侧面显示区和所述第二侧面显示区为所述曲面显示屏两侧的曲面区域,所述主显示区为所述曲面显示屏两侧之间的正面区域。
结合第一方面第五种可能的实现方式,在第一方面第七种可能的实现方式中,所述第一任务为以下任一种:
来电提醒任务、视频通话提醒任务、语音通话提醒任务、闹钟起闹任务。
结合第一方面,在第一方面第八种可能的实现方式中,所述第一显示屏为可折叠显示屏,所述至少一个侧面显示区位于处于折叠形态下的所述可折叠显示屏的弯折区,所述主显示区位于处于折叠形态下的所述可折叠显示屏的非弯折区。
结合第一方面,在第一方面第九种可能的实现方式中,当所述第一应用的输出为实时更新的信息时,所述处理器还用于根据所述实时更新的信息更新所述至少一个动态界面。
在该实现方式中,可根据应用实时更新的信息更新动态界面,改善了用户体验。
结合第一方面,在第一方面第十种可能的实现方式中,当所述第一任务为结果提示任务时,所述至少一个动态界面与所述结果提示任务提示的结果相关联。
在该实现方式中,可在侧面显示区显示任务提示的结果相关联的动效,改善了用户体验。
第二方面,提供了一种屏幕侧面区域显示方法,应用于配置有第一显示屏的电子设备,所述第一显示屏至少包括主显示区和至少一个侧面显示区,主显示区和所述至少一个侧面显示区位于不同的平面,主显示区和至少一个侧面显示区分别用于显示第一应用的输出;所述方法包括:在第一应用的第一任务被触发时,在所述至少一个侧面显示区显示与所述第一任务关联的至少一个动态界面。
结合第二方面,在第二方面第一种可能的实现方式中,所述动态界面所述动态界面具有至少一种颜色,所述至少一种颜色包括绿色或红色。
结合第二方面,在第二方面第二种可能的实现方式中,所述动态界面至少包括波浪起伏界面或螺纹旋转界面。
结合第二方面,在第二方面第三种可能的实现方式中,所述方法还包括:在所述第一任务被触发时,在所述主显示区显示所述第一任务的主体界面。
结合第二方面,在第二方面第四种可能的实现方式中,所述至少一个侧面显示区用于接收触控操作;所述方法还包括:根据所述至少一个侧面显示区接收的触控操作,执行所述第一任务的处理结果。
结合第二方面,在第二方面第五种可能的实现方式中,所述至少一个侧面显示区包括第一侧面显示区和第二侧面显示区;所述方法还包括:在第一侧面显示区和第二侧面显示区分别显示第一动态界面和第二动态界面;根据所述第一侧面显示区接收的触控操作,执行所述第一任务的第一处理结果;或,根据所述第二侧面显示区接收的触控操作,执行所述第一任务的第二处理结果。
结合第二方面第五种可能的实现方式,在第二方面第六种可能的实现方式中,所述第一显示屏为曲面显示屏,所述第一侧面显示区和所述第二侧面显示区为所述曲面显示屏两侧的曲面区域,所述主显示区为所述曲面显示屏两侧之间的正面区域。
结合第二方面第五种可能的实现方式,在第二方面第七种可能的实现方式中,所述第一任务为以下任一种:
来电提醒任务、视频通话提醒任务、语音通话提醒任务、闹钟起闹任务。
结合第二方面,在第二方面第八种可能的实现方式中,所述第一显示屏为可折叠显示屏,所述至少一个侧面显示区位于处于折叠形态下的所述可折叠显示屏的弯折区,所述主显示区位于处于折叠形态下的所述可折叠显示屏的非弯折区。
结合第二方面,在第二方面第九种可能的实现方式中,当所述第一应用的输出为实时更新的信息时,所述方法还包括:根据所述实时更新的信息更新所述至少一个动态界面。
结合第二方面,在第二方面第十种可能的实现方式中,当所述第一任务为结果提示任务时,所述至少一个动态界面与所述结果提示任务提示的结果相关联。
第三方面,本申请实施例提供了一种计算机存储介质,所述计算机存储介质包括计算机指令,当所述计算机指令在电子设备上运行时,使得所述电子设备执行第二方面所述的方法。
第四方面,本申请实施例提供了一种计算机程序产品,所述计算机程序产品包含的程序代码被电子设备中的处理器执行时,实现第二方面所述的方法。
通过本申请实施例提供的幕侧面区域显示方法及电子设备,可以在电子设备进行任务时,在屏幕侧面区域显示任务相关动效,丰富了屏幕侧面的显示方式,使得电子设备更加智能化,改善了用户操作体验。
附图说明
图1a为本申请实施例提供的一种电子设备的仰视图;
图1b为本申请实施例提供的一种电子设备的分解图;
图1c为本申请实施例提供的一种屏幕侧面区域显示效果图;
图1d为本申请实施例提供的一种屏幕侧面区域显示效果图;
图1e为本申请实施例提供的一种屏幕侧面区域显示效果图;
图2a为本申请实施例提供的一种电子设备的结构示意图;
图2b为本申请实施例提供的一种电子设备的结构示意图;
图2c为本申请实施例提供的一种电子设备的结构示意图;
图2d为本申请实施例提供的一种电子设备的结构示意图;
图3为本申请实施例提供的一种电子设备的硬件结构示意图;
图4为本申请实施例提供的一种电子设备的软件结构示意性框图;
图5为本申请实施例提供的一种屏幕侧面区域显示方法流程图;
图6为本申请实施例提供的一种应用和系统框架侧的交互示意图;
图7为本申请实施例提供的一种屏幕侧面区域显示效果图;
图8为本申请实施例提供的一种屏幕侧面区域显示效果图;
图9为本申请实施例提供的一种电子设备的软件结构示意性框图;
图10为本申请实施例提供的一种屏幕侧面区域显示方法流程图;
图11为本申请实施例提供的一种屏幕侧面区域显示方法流程图;
图12为本申请实施例提供的一种电子设备的结构示意图。
具体实施方式
下面将结合附图,对本发明实施例中的技术方案进行描述。显然,所描述的实施例仅是本申请一部分实施例,而不是全部的实施例。
在本说明书的描述中“一个实施例”或“一些实施例”等意味着在本申请的一个或多个实施例中包括结合该实施例描述的特定特征、结构或特点。由此,在本说明书中的不同之处出现的语句“在一个实施例中”、“在一些实施例中”、“在其他一些实施例中”、“在另外一些实施例中”等不是必然都参考相同的实施例,而是意味着“一个或多个但不是所有的实施例”,除非是以其他方式另外特别强调。
其中,在本说明书的描述中,除非另有说明,“/”表示或的意思,例如,A/B可以表示A或B;本文中的“和/或”仅仅是一种描述关联对象的关联关系,表示可以存在三种关系,例如,A和/或B,可以表示:单独存在A,同时存在A和B,单独存在B这三种情况。另外,在本申请实施例的描述中,“多个”是指两个或多于两个。
在本说明书的描述中,术语“第一”、“第二”仅用于描述目的,而不能理解为指示或暗示相对重要性或者隐含指明所指示的技术特征的数量。由此,限定有“第一”、“第二”的特征可以明示或者隐含地包括一个或者更多个该特征。术语“包括”、“包含”、“具有”及它们的变形都意味着“包括但不限于”,除非是以其他方式另外特别强调。
本申请实施例提供的屏幕侧面区域显示方法可以应用于电子设备100。电子设备100可以为手机、平板电脑、个人数字助理(personal digital assistant,PDA)、可穿戴设备、膝上型计算机(laptop)等便携式电子设备。便携式电子设备的示例性实施例包括但不限于搭载
Figure PCTCN2020106361-appb-000001
或者其他操作系统的便携式电子设备。还应当理解的是,在本申请其他一些实施例中,电子设备100也可以不是便携式电子设备,而是具有触敏表面(例如触控面板)的台式计算机。本申请实施例对电子设备的类型不做具体限定。
本申请实施例提供的屏幕侧面区域显示方法可应用于电子设备100,电子设备100配置有包括侧面显示区和主显示区的显示屏。
在一些实施例中,电子设备100配置有曲面屏幕。参阅图1a和图1b,电子设备100的曲面屏幕可包括主显示区、侧面显示区A和侧面显示区B。侧面显示区A和侧面 显示区B分别为电子设备100的两个侧面。主显示区位于侧面显示区A和侧面显示区B之间。主显示区和侧面显示区A位于不同的平面,主显示区和侧面显示区B位于不同的平面。
在第一应用的第一任务被触发时,在曲面屏幕的一个或两个侧面显示区显示与第一任务关联的动态界面。动态界面为用户界面(user interface,UI)设计中的动效,具体可以动态图像,也可以是文字的动态呈现。动态图像可以为简洁的动态图像,例如波浪起伏、螺纹旋转等。
在一些实施例中,第一应用可以为后台运行应用。在第一任务被触发时,电子设备可以在主显示区显示第一任务的主体页面。第一任务的主体页面属于第一应用的运行界面。
在一些实施例中,第一应用可以为前台运行应用。在第一任务被触发之前,电子设备可以在主显示区显示第一应用的运行界面。在第一任务被触发之前,电子设备可以在主显示区显示第一任务的主体界面。第一任务的主体界面属于第一应用的运行界面。
主体界面可以为第一任务的传统界面,在接下来的实施例中,结合具体应用场景,对主体界面进行具体介绍,在此不再赘述。
在一些实施例中,第一任务可以为在达到预设条件时,电子设备触发的任务。例如对于闹钟起闹任务,在达到闹钟起闹时间时,闹钟起闹任务被触发。再例如,对于来电提醒任务,在接收到来电请求时,来电提醒任务被触发。再例如,对于即时通讯的视频通话提醒任务,在接收到好友的视频通话请求时,视频通话请求任务被触发。等等。
第一任务可以为电子设备100响应于可用户起始的不同触控操作而执行不同处理结果的任务。电子设备100可以在侧面显示区A显示动态界面A以及在侧面显示区B显示,或者,电子设备可以在侧面显示区A显示动态界面B以及在侧面显示区B显示动态界面A。动态界面A和动态界面B各自具有不同的操作指向性。操作指向性是指用于指示用户在显示该动态界面的屏幕区域起始的触控操作可触发的处理结果。换言之,第一动态界面和第二动态界面可表明对侧面显示区A和侧面显示区B的触控可触发第一任务的不同处理结果。处理结果为电子设备100响应于用户起始的触控操作,处理第一任务的处理结果。
动态界面A和动态界面B可以为颜色不同、动作类型相同的动态界面。在一个例子中,动态界面A的颜色可以为冷色调颜色,动态界面B可以为暖色调颜色。动态界面A的颜色可以为蓝色、绿色、青色等颜色的中的一种或多种的混合色。动态界面B可以为红色、黄色、橙色等中的一种或多种的混合色。参阅图1c,动态界面A和动态界面B可以均为波浪起伏类型的动态界面。参阅图1d,动态界面A和动态界面B也可以为螺纹旋转类型的动态界面。等等,此处不再一一列举。
动态界面A和动态界面B的动作类型可以不同。例如,参阅图1e,动态界面A可以为波浪起伏类型的动态界面,动态界面B可以为螺纹旋转类型的动态界面。再例如,动态界面A可以为预设形状逐渐浮出的动态界面,动态界面B可以为预设形状逐渐消失的动态界面。等等,此处不再一一列举。
需要说明的是,上文仅对动态界面A和动态界面B的颜色和动作类型进行示例说明,并非限定。应用程序开发者或操作系统的开发者可以对动态界面A和动态界面B进行预先设定。
在一个示例中,第一任务可以为闹钟起闹任务。当达到用户设定的闹钟起闹时间时,电子设备100执行闹钟起闹任务。在曲面屏幕的主显示区显示的闹钟起闹任务的主体界面可以包括时钟图像、提示信息、再次提醒时间等。容易理解,电子设备100可响应于用户起始的关闭闹钟的操作,而产生关闭闹钟这一处理结果。电子设备100也可响应于用户起始的使闹钟稍后再起闹的触控操作,而产生使闹钟稍后再起闹这一处理结果。换言之,用户对电子设备100当前执行的闹钟起闹任务可以有两种处理方式。第一种处理方式为,用户关闭闹钟。在第一种处理方式中,电子设备100可响应于用户起始的用于关闭闹钟的触控操作,关闭闹钟。第二种处理方式为,用户可以使闹钟稍后再起闹,例如在预设时间(预设时间可以为电子设备的操作系统的推荐时间,例如15分钟、20分钟等;预设时间也可以为用户在设置该闹钟时,自定义的时间)后再起闹。在第二处理方式中,电子设备100可响应于用户起始的用于指示闹钟稍后再起闹的触控操作,使闹钟处于暂停状态,然后在到达预设时间后,再进行闹钟起闹。
动态界面A可以对应闹钟起闹任务的第一种处理方式,其具有的操作指向性可以指示用户在显示动态界面A的屏幕区域(即侧面显示区A或侧面显示区B)起始的操作(例如滑动操作、按压操作、点击操作等)可以关闭闹钟。在一例子中,动态界面可以A为红色动态界面,例如可以为红色的“X”形状的流动动态界面,也可以为红色的“关闭”文字的流动动态界面,也可以为红色波浪起伏的动态界面,也可以为红色螺纹旋转的动态界面,等等。
动态界面B可以对应闹钟起闹任务的第二种处理方式,其具有的操作指向性可以指示用户在显示动态界面B的屏幕区域(即侧面显示区B或侧面显示区A)起始的操作(例如滑动操作、按压操作、点击操作等)可以触发闹钟稍后再起闹。在一个例子中,动态界面B可以为绿色或蓝色动态界面,例如可以为绿色或蓝色的“√”形状的流动动态界面,也可以为绿色或蓝色的“稍后提醒”文字的流动动态界面,也可以为绿色或蓝色波浪起伏的动态界面,也可以为绿色或蓝色螺纹旋转的动态界面,等等。
在本示例中,不对动态界面A和动态界面B的表现形式做具体限定。
在一个示例中,第一任务可以为来电提醒任务。例如,安装在电子设备100的来电应用在接收到来电请求时,电子设备100可执行来电提醒任务。在曲面屏幕的主显示区显示的来电提醒任务的主体界面可以包括来电号码、来电号码归属地、来电用户的头像等。容易理解,电子设备100可响应于用户起始的挂断来电的触控操作,而产生挂断来电这一处理结果。电子设备100也可以响应于用于起始的接听来电的触控操作,而产生接听来电这一处理结果。换言之,用户对电子设备100当前执行的来电提醒任务可以有两种处理方式。第一种处理方式为,用户挂断或拒绝来电。在第一种处理方式中,电子设备响应于用户起始的用于挂断或拒绝来电的触控操作,挂断或拒绝来电。第二种处理方式为,用户接听来电。在第二种处理方式中,电子设备响应于用户起始的用于接听来电的触控操作,接听来电。
动态界面A可以对应来电提醒任务的第一种处理方式,其具有的操作指向性可以 指示用户在显示动态界面A的屏幕区域(即侧面显示区A或侧面显示区B)起始的触控操作(例如滑动操作、按压操作、点击操作等)可以挂断或拒绝来电。在一个例子中,动态界面A可以为红色动态界面,例如可以为红色电话图案上下或左右抖动的动态界面,也可以为红色的“挂断”文字的流动动态界面,也可以为红色的“X”形状的流动动态界面,也可以为红色波浪起伏的动态界面,也可以为红色螺纹旋转的动态界面,等等。
动态界面B可以对应来电提醒任务的第二种处理方式,其具有的操作指向性可以指示用户在显示动态界面B的屏幕区域(即侧面显示区B或侧面显示区A)起始的触控操作(例如滑动操作、按压操作、点击操作等)可以接听来电。在一个例子中,动态界面B可以为绿色或蓝色动态界面,例如可以为绿色或蓝色电话图案上下或左右抖动的动态界面,也可以为绿色或蓝色的“接听”文字的流动动态界面,也可以为绿色或蓝色的“√”形状的流动动态界面,也可以为绿色或蓝色波浪起伏的动态界面,也可以为绿色或蓝色螺纹旋转的动态界面,等等。
在本示例中,不对动态界面A和动态界面B的表现形式做具体限定。
在一个示例中,第一任务可以为视频通话提醒(或语音通话提醒)任务。例如,安装在电子设备100的即时通讯应用(
Figure PCTCN2020106361-appb-000002
等)在接收到视频通话请求(或语音通话请求)时,电子设备100可执行视频通话提醒(或语音通话提醒)任务。在曲面屏幕的主显示区显示的视频通话提醒(或语音通话提醒)任务的主体界面可以包括视频通话请求(语音通话请求)用户的头像、名称等。容易理解,电子设备100可响应于用户起始的拒绝视频通话(或语音通话)的触控操作,而产生拒绝视频通话(或语音通话)这一处理结果。电子设备100也可以响应于用于起始的接听视频通话(或语音通话)的触控操作,而产生接听视频通话(或语音通话)这一处理结果。换言之,用户对电子设备100当前执行的视频通话提醒(或语音通话提醒)任务可以有两种处理方式。第一种处理方式为,用户拒绝视频通话(或语音通话)。在第一种处理方式中,电子设备响应于用户起始的用于拒绝视频通话(或语音通话)的触控操作,拒绝视频通话(或语音通话)。第二种处理方式为,用户接听拒绝视频通话(或语音通话)。在第二种处理方式中,电子设备响应于用户起始的用于接听视频通话(或语音通话)的触控操作,接听视频通话(或语音通话)。
动态界面A可以对应视频通话提醒(或语音通话提醒)任务的第一种处理方式,其具有的操作指向性可以指示用户在显示动态界面A的屏幕区域(即侧面显示区A或侧面显示区B)起始的触控操作(例如滑动操作、按压操作、点击操作等)可以拒绝视频通话(或语音通话)。在一个例子中,动态界面A可以红色动态界面,例如可以为红色或蓝色的摄像头图案上下或左右抖动的动态界面,也可以为红色的“拒绝”文字的流动动态界面,也可以为红色的“X”形状的流动动态界面,也可以为红色波浪起伏的动态界面,也可以为红色螺纹旋转的动态界面,等等。
动态界面B可以对应视频通话提醒(或语音通话提醒)任务的第二种处理方式,其具有的操作指向性可以指示用户在显示动态界面B的屏幕区域(即侧面显示区B或侧面显示区A)起始的触控操作(例如滑动操作、按压操作、点击操作等)可以接听视频通话(或语音通话)。在一个例子中,动态界面B可以为绿色或蓝色动态界面, 例如可以为绿色或蓝色的摄像头图案上下或左右抖动的动态界面,也可以为绿色或蓝色的“接听”文字的流动动态界面,也可以为绿色或蓝色的“√”形状的流动动态界面,也可以为绿色或蓝色波浪起伏的动态界面,也可以为绿色或蓝色螺纹旋转的动态界面,等等。
在本示例中,不对动态界面A和动态界面B的表现形式做具体限定。
在这些实施例中,在电子设备执行任务时,在屏幕侧面区域显示任务相关动态界面,丰富了屏幕侧面的显示方式;并且,该动态界面可以向用户指示该任务的相关处理结果,从而可以指导用户在相关动态界面的显示区域进行相关操作,可达到用户想要的处理结果,使得电子设备更加智能化,改善了用户操作体验。
在一些实施例中,第一任务可以为需持续执行、实时更新任务信息的任务。例如,对于路线导航任务,其实时更新的任务信息为电子设备待转向的方向,电子设备待转向的方向可表示用户待转向的方向。具体而言,在用户驾车到达目的地之前,电子设备需要持续执行该任务。在执行路线导航任务中,电子设备100不断获取用户当前位置,并结合可达到目的地的路线,判断用户当前待转向的方向,例如应该左转或右转等。再例如,对于运动监控任务,其实时更新的任务信息为电子设备采集的运动心率等体质信息以及跑步速度等运动信息。再例如,对于体质监控任务,其实时更新的任务信息为血压等体质信息。等等,此处不再一一列举。
当电子设备100执行的第一任务为需持续执行、不断更新任务信息的任务时,可以在曲面屏幕的一侧或两侧显示动态界面,该动态界面与第一任务实时更新的任务信息相关。第一任务实时更新的任务信息可以称为为第一任务对应的第一应用输出的实时更新的信息,即第一应用的输出可以为实时更新的信息。
在一个示例中,电子设备100的第一任务可以为路线导航任务。曲面屏幕主显示区显示的主体界面可以为该路线导航任务对应的电子地图的运行界面。可以基于侧面显示区A或侧面显示区B所对应的方向,在侧面显示区A和/或侧面显示区B显示与电子设备最近判断出的用户当前待转向方向相关联的动态界面。具体可以判断侧面显示区A或侧面显示区B所对应的方向是否和用户当前待转向的方向是否一致,进而显示相关动态界面。
例如,若侧面显示区A所对应的方向和用户当前待转向的方向一致,则可以在侧面显示区A显示表示可通信或可前进的动态界面。进一步地,还可以在侧面显示区B显示表示禁止通行或禁止前进的动态界面。
再例如,若侧面显示区B所对应的方向和用户当前待转向的方向一致,则可以在侧面显示区B显示表示可通信或可前进的动态界面。进一步地,还可以在侧面显示区A显示表示禁止通行或禁止前进的动态界面。
在一个例子中,可以设定以用户当前朝向的方向为基准,侧面显示区A为电子设备100的左侧面,侧面显示区B为电子设备100的右侧面。还可以进一步设定电子设备最近判断出的用户当前待转向方向为左转弯。电子设备100可以侧面显示区A显示动态界面C,和/或,侧面显示区B显示动态界面D。动态界面C为表示可通行或可前进的动态界面,动态界面D为可表示禁止通行或禁止前进的动态界面。在一个具体例子中,动态界面C的颜色可以为绿色或蓝色,动态界面D的颜色可以为红色。更具体 地,动态界面C可以为绿色或蓝色的汽车图案浮出动态界面等,动态界面D可以为红色的汽车图案闪烁动态界面等。容易理解,绿色对应于交通灯中的绿灯,表示可前向。红色对应于交通灯中的红灯,表示不可前向。因此,在和用户前向方向一致的侧边显示绿色动态界面,在和用户前向方向相反的侧边显示红色动态界面,可使用户直观地看到当前待转向的方向。
在本示例中,不对动态界面A和动态界面B的表现形式做具体限定。
在一个示例中,电子设备100的第一任务可以为运动监控任务。曲面屏幕的正面显示屏显示的运动监控任务的主体界面可以为电子设备实时采集到的运动心率等体质信息以及跑步速度等运动信息。可以基于用户应处于的运动心率正常范围等体质信息的正常范围,在侧面显示区A和/或侧面显示区B显示与电子设备100实时采集到的运动心率等体质信息相关的动态界面。举例而言,若实时采集的运动心率处于用户应处于的运动心率正常范围,显示的动态界面为绿色或蓝色动态界面,例如蓝色或绿色波浪缓慢起伏的动态界面。若运动心率超出了用户应处于的运动心率正常范围,则显示的动态界面为红色动态界面,例如红色波浪急速起伏的动态界面。本示例仅对运动心率处于用户应处于的运动心率正常范围时的动态界面以及运动心率超出用户应处于的运动心率正常范围时的动态界面进行示例说明,不构成限定。
在给示例的一个例子中,在该示例中,在显示动态界面的同时,还可以播放与动态界面匹配的音效,例如,波浪缓慢起伏的动态界面对应的音效为节凑缓慢的音效。再例如,波浪急速起伏的动态界面对应的音效为节凑紧快的音效。
在一个示例中,电子设备100的第一任务可以为体质监控任务。面屏幕的正面显示屏显示的体质监控任务的主体界面可以为电子设备实时采集的血压等体质信息。可以基于用户应处于的血压正常范围等体质信息的正常范围,在侧面显示区A和/或侧面显示区B显示与电子设备实时采集的血压等体质信息相关联的动态界面。举例而言,若实时采集的血压处于用户应处于的血压正常范围,则显示的动态界面为绿色或蓝色动态界面,例如蓝色或绿色螺纹缓慢旋转的动态界面。若血压超出了用户应处于的血压正常范围,则显示的动态界面为红色动态界面,例如红色螺纹急速旋转的动态界面。
本示例仅对血压处于用户应处于的血压正常范围的动态界面以及血压超出用户应处于的血压正常范围时的动态界面进行示例说明,不构成限定。
在该示例中,在显示动态界面的同时,还可以播放与动态界面匹配的音效。例如,螺纹缓慢旋转的动态界面对应的音效为节凑轻缓地音效,螺纹急速旋转的动态界面对应的音效为节凑沉闷的音效。
在这些实施例中,在电子设备执行任务时,在屏幕侧面区域显示与实时更新的任务信息相关联的动态界面,不但丰富了屏幕侧面的显示方式,并且提醒用户需要注意的事项,使得电子设备更加智能化,改善了用户体验。
在一些实施例中,第一任务可以为结果提示任务。例如,对于电子游戏,其游戏结果包括游戏胜利和游戏失败两种。再例如,支付任务,其支付结果包括支付成功和支付失败两种。再。在这些实施例中,可以在侧面显示区A和/或侧面显示区B显示与结果提示任务提示的结果相关联的动态界面。
在一些示例中,第一任务可以为电子游戏的游戏结果提示任务。可以在曲面屏幕 的主显示区显示电子游戏的游戏结束画面,即游戏结果提示任务的主体界面为游戏结束画面。可在侧面显示区A和/或侧面显示区B显示与电子游戏的游戏结果相关联的动态界面。举例而言,游戏结果为胜利,显示的动态界面为表示庆祝的动态界面,例如烟花动态界面。若游戏结果为失败,则显示的动态界面表示伤心的动态界面,例如下雨的动态界面。在该示例中,在显示动态界面的同时,还可以播放与动态界面匹配的音效。例如,表示庆祝的动态界面对应的音效为节凑欢快的音效,表示伤心的动态界面对应的音效为节凑哀伤的音效。
本示例仅对游戏结果为胜利对应的动态界面以及游戏结果为失败的动态界面行示例说明,不构成限定。
在一些示例中,第一任务可以为支付结果提示任务。在曲面屏的主显示区显示支付结果展示界面,即支付结果提示任务的主体界面为支付结果展示界面。可在侧面显示区A和/或侧面显示区B显示与支付结果相关联的动态界面。举例而言,若支付成功,显示的动态界面可以为绿色或蓝色等表示已通过的动态界面,例如蓝色或绿色波浪起伏的动态界面。若支付失败,则显示的动态界面可以为红色等表示未通过的动态界面,例如红色波浪起伏的动态界面。在该示例中,在显示动态界面的同时,还可以播放与动态界面匹配的音效。例如,支付成功对应的动态界面对应的音效为“支付成功”的语音,支付失败对应的动态界面对应的音效为“支付失败”的语音。
在这些实施例中,可以在屏幕侧面区域显示与提示任务提示的结果相关联的动态界面,丰富了屏幕侧面的显示方式,并且提醒用户需要注意的事项,使电子设备更加智能化,改善了用户操作体验。
容易理解,上述路线导航任务、运动监控任务、体质监控任务、支付任务等任务,为电子设备响应于用户起始的操作而触发的任务。
在一些实施例中,电子设备100可具有可折叠显示屏。参阅图2a、图2b和图2c,电子设备100可具有可折叠显示屏200。可折叠显示屏200可分为A区域201、B区域202和C区域203。
可折叠显示屏200可呈现至少三种物理形态:展开形态、半折叠形态、折叠形态(也可以称为闭合形态)。
如图2a所示,当电子设备100处于展开形态时,即可折叠显示屏200处于展开形态时,A区域201和B区域202形成的夹角的角度为第一角度。α1≤第一角度≤180度。90度≤α1<180度,例如α1可以为90度。
如图2b所示,当电子设备100处于半折叠形态时,即可折叠显示屏200处于半折叠形态时,A区域201和B区域202形成的夹角的角度为第二角度。α3≤第二角度≤α2。90度≥α3≥0度,180度≥α2≥90度。在一个例子中,α3可以为0度,α2可以为90度。
如图2c,当电子设备100处于折叠形态时,即可折叠显示屏200处于折叠形态时,A区域201和B区域202形成的夹角的角度为第三角度。0度≤第三角度≤α6。0≤α6≤90度。具体的,α6可以为0度或90度。
可以对展开形态的电子设备100进行折叠,折叠方向可以使A区域201和B区域202相背离的方向。当电子设备100处于折叠形态时,A区域201面向的方向与B区域 202面向的方向相反。当电子设备100处于折叠形态时,A区域201所在的平面和B区域202所在的平面平行。C区域203形成电子设备100的侧面显示区,A区域201形成电子设备100的主显示区(或背面显示区),B区域202分别形成电子设备100的背面显示区(或主显示区)。
当可折叠显示屏处于折叠形态时,A区域201或B区域202为该显示屏的主显示区,可以显示电子设备100的第一任务的主体界面。第一任务的主体界面可以参考上文介绍,在此不再赘述。C区域203为该显示屏的侧面显示区。
若第一任务为上述闹钟起闹、来电提醒、视频通话(或语音通话)提醒等任务时,可以将C区域203分为侧面显示区1和侧面显示区2,以分别用于显示上述不同的动态界面。具体地,参阅图2d,可以沿C区域的横向方向将C区域203分为侧面显示区1和侧面显示区2。
在一些示例中,侧面显示区1显示的动态界面可以参考上文对侧面显示区A显示的动态界面的描述。侧面显示区2显示的动态界面可以参考上文对侧面显示区B显示的动态界面的描述。
在一些示例中,侧面显示区1显示的动态界面可以参考上文对侧面显示区B显示的动态界面的描述。侧面显示区2显示的动态界面可以参考上文对侧面显示区A显示的动态界面的描述。
若第一任务为路线导航任务,可以根据C区域203所在的电子设备100的侧面是否和用户当前待转向的方向是否一致,然后显示相关动态界面,具体可以参考上文的相关描述,在此不再赘述。
若第一任务为上述的运动监控任务、体质监控任务等任务时,可以根据实时采集的用户的体质信息在C区域203显示相关动态界面,具体可以参考上文的相关描述,在此不再赘述。
若第一任务为游戏结果提示任务、支付结果提示任务等结果提示任务时,可以游戏结果、支付结果等在C区域203显示相关动态界面,具体可以参考上文的相关描述,在此不再赘述。
图3示出了电子设备100的硬件结构示意图。
电子设备100可以包括处理器110,外部存储器接口120,内部存储器121,通用串行总线(universal serial bus,USB)接口130,充电管理模块140,电源管理模块141,电池142,天线1,天线2,移动通信模块150,无线通信模块160,音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,传感器模块180,按键190,马达191,指示器192,摄像头193,显示屏194,以及用户标识模块(subscriber identification module,SIM)卡接口195等。其中传感器模块180可以包括压力传感器180A,陀螺仪传感器180B,气压传感器180C,磁传感器180D,加速度传感器180E,距离传感器180F,接近光传感器180G,指纹传感器180H,温度传感器180J,触摸传感器180K,环境光传感器180L,骨传导传感器180M等。
可以理解的是,本发明实施例示意的结构并不构成对电子设备100的具体限定。在本申请另一些实施例中,电子设备100可以包括比图示更多或更少的部件,或者组合某些部件,或者拆分某些部件,或者不同的部件布置。图示的部件可以以硬件,软 件或软件和硬件的组合实现。
处理器110可以包括一个或多个处理单元,例如:处理器110可以包括应用处理器(application processor,AP),调制解调处理器,图形处理器(graphics processing unit,GPU),图像信号处理器(image signal processor,ISP),控制器,视频编解码器,数字信号处理器(digital signal processor,DSP),基带处理器,和/或神经网络处理器(neural-network processing unit,NPU)等。其中,不同的处理单元可以是独立的器件,也可以集成在一个或多个处理器中。
控制器可以根据指令操作码和时序信号,产生操作控制信号,完成取指令和执行指令的控制。
处理器110中还可以设置存储器,用于存储指令和数据。在一些实施例中,处理器110中的存储器为高速缓冲存储器。该存储器可以保存处理器110刚用过或循环使用的指令或数据。如果处理器110需要再次使用该指令或数据,可从所述存储器中直接调用。避免了重复存取,减少了处理器110的等待时间,因而提高了系统的效率。
电子设备100可以通过GPU,显示屏194,以及应用处理器等实现显示功能。GPU为图像处理的微处理器,连接显示屏194和应用处理器。GPU用于执行数学和几何计算,用于图形渲染。处理器110可包括一个或多个GPU,其执行程序指令以生成或改变显示信息。
显示屏194用于显示图像,动态界面,视频等。动态界面可以包括上文所示的动态界面A、动态界面B、动态界面C、动态界面D、动态界面E、动态界面F、动态界面G以及动态界面H。显示屏194包括显示面板。显示面板可以采用液晶显示屏(liquid crystal display,LCD),有机发光二极管(organic light-emitting diode,OLED),有源矩阵有机发光二极体或主动矩阵有机发光二极体(active-matrix organic light emitting diode的,AMOLED),柔性发光二极管(flex light-emitting diode,FLED),Miniled,MicroLed,Micro-oLed,量子点发光二极管(quantum dot light emitting diodes,QLED)等。在一些实施例中,电子设备100可以包括1个或N个显示屏194,N为大于1的正整数。
显示面板可采用OLED、AMOLED、FLED等材料时,使显示屏194可以被弯折。这里,显示屏194可以被弯折是指显示屏可以在固定部位或者任意部位被弯折到任意角度,并可以在该角度保持。
在一些实施例中,显示屏194可以为图1a和图1b所示的曲面显示屏。
在一些实施例中,显示屏194可以为图2a、图2b和图2c所示的可折叠显示屏。
压力传感器180A用于感受压力信号,可以将压力信号转换成电信号。在一些实施例中,压力传感器180A可以设置于显示屏194。压力传感器180A的种类很多,如电阻式压力传感器,电感式压力传感器,电容式压力传感器等。电容式压力传感器可以是包括至少两个具有导电材料的平行板。当有力作用于压力传感器180A,电极之间的电容改变。电子设备100根据电容的变化确定压力的强度。当有触摸操作作用于显示屏194,电子设备100根据压力传感器180A检测所述触摸操作强度。电子设备100也可以根据压力传感器180A的检测信号计算触摸的位置。在一些实施例中,作用于相同触摸位置,但不同触摸操作强度的触摸操作,可以对应不同的操作指令。例如:当有 触摸操作强度小于第一压力阈值的触摸操作作用于短消息应用图标时,执行查看短消息的指令。当有触摸操作强度大于或等于第一压力阈值的触摸操作作用于短消息应用图标时,执行新建短消息的指令。
在一些实施例中,电子设备100可以如图1a和图1b所示,包括曲面显示屏。电子设备100可以包括多个压力传感器。其中,可以在侧面显示区A对应的电子设备100内部位置设置一个或多个压力传感器180A,用于检测用户作用在侧面显示区A的作用力的大小,从而产生触控操作。可以在侧面显示区B对应的电子设备100内部位置设置一个或多个压力传感器180A,用于检测用户作用在侧面显示区B的作用力的大小,从而产生触控操作。
在一些实施例中,电子设备100可以如图2a、图2b和图2c所示,包括可折叠显示屏。电子设备100可以包括多个压力传感器。其中,可以在C区域203对应的电子设备100内部位置可以设置一个或多个压力传感器180A,用于检测用户作用在C区域203的作用力的大小,从而产生触控操作。
陀螺仪传感器180B可以用于确定电子设备100的运动姿态。在一些实施例中,可以通过陀螺仪传感器180B确定电子设备100围绕三个轴(即,x,y和z轴)的角速度。陀螺仪传感器180B可以用于拍摄防抖。示例性的,当按下快门,陀螺仪传感器180B检测电子设备100抖动的角度,根据角度计算出镜头模组需要补偿的距离,让镜头通过反向运动抵消电子设备100的抖动,实现防抖。陀螺仪传感器180B还可以用于导航,体感游戏场景。
气压传感器180C用于测量气压。在一些实施例中,电子设备100通过气压传感器180C测得的气压值计算海拔高度,辅助定位和导航。
磁传感器180D包括霍尔传感器。电子设备100可以利用磁传感器180D检测翻盖皮套的开合。在一些实施例中,当电子设备100是翻盖机时,电子设备100可以根据磁传感器180D检测翻盖的开合。进而根据检测到的皮套的开合状态或翻盖的开合状态,设置翻盖自动解锁等特性。
加速度传感器180E可检测电子设备100在各个方向上(一般为三轴)加速度的大小。当电子设备100静止时可检测出重力的大小及方向。还可以用于识别电子设备姿态,应用于横竖屏切换,计步器等应用。
距离传感器180F,用于测量距离。电子设备100可以通过红外或激光测量距离。在一些实施例中,拍摄场景,电子设备100可以利用距离传感器180F测距以实现快速对焦。
接近光传感器180G可以包括例如发光二极管(LED)和光检测器,例如光电二极管。发光二极管可以是红外发光二极管。电子设备100通过发光二极管向外发射红外光。电子设备100使用光电二极管检测来自附近物体的红外反射光。当检测到充分的反射光时,可以确定电子设备100附近有物体。当检测到不充分的反射光时,电子设备100可以确定电子设备100附近没有物体。电子设备100可以利用接近光传感器180G检测用户手持电子设备100贴近耳朵通话,以便自动熄灭屏幕达到省电的目的。接近光传感器180G也可用于皮套模式,口袋模式自动解锁与锁屏。
环境光传感器180L用于感知环境光亮度。电子设备100可以根据感知的环境光亮 度自适应调节显示屏194亮度。环境光传感器180L也可用于拍照时自动调节白平衡。环境光传感器180L还可以与接近光传感器180G配合,检测电子设备100是否在口袋里,以防误触。
指纹传感器180H用于采集指纹。电子设备100可以利用采集的指纹特性实现指纹解锁,访问应用锁,指纹拍照,指纹接听来电等。
温度传感器180J用于检测温度。在一些实施例中,电子设备100利用温度传感器180J检测的温度,执行温度处理策略。例如,当温度传感器180J上报的温度超过阈值,电子设备100执行降低位于温度传感器180J附近的处理器的性能,以便降低功耗实施热保护。在另一些实施例中,当温度低于另一阈值时,电子设备100对电池142加热,以避免低温导致电子设备100异常关机。在其他一些实施例中,当温度低于又一阈值时,电子设备100对电池142的输出电压执行升压,以避免低温导致的异常关机。
触摸传感器180K,也称“触控器件”。触摸传感器180K可以设置于显示屏194,由触摸传感器180K与显示屏194组成触摸屏,也称“触控屏”。触摸传感器180K用于检测作用于其上或附近的触摸操作。触摸传感器可以将检测到的触摸操作传递给应用处理器,以确定触摸事件类型。可以通过显示屏194提供与触摸操作相关的视觉输出。在另一些实施例中,触摸传感器180K也可以设置于电子设备100的表面,与显示屏194所处的位置不同。
骨传导传感器180M可以获取振动信号。在一些实施例中,骨传导传感器180M可以获取人体声部振动骨块的振动信号。骨传导传感器180M也可以接触人体脉搏,接收血压跳动信号。在一些实施例中,骨传导传感器180M也可以设置于耳机中,结合成骨传导耳机。音频模块170可以基于所述骨传导传感器180M获取的声部振动骨块的振动信号,解析出语音信号,实现语音功能。应用处理器可以基于所述骨传导传感器180M获取的血压跳动信号解析心率信息以及血压信息,实现心率检测功能以及血压检测功能。
电子设备100的软件系统可以采用分层架构,事件驱动架构,微核架构,微服务架构,或云架构。本发明实施例以分层架构的Android系统为例,示例性说明电子设备100的软件结构。
图4是本发明实施例的电子设备100的软件结构框图。
分层架构将软件分成若干个层,每一层都有清晰的角色和分工。层与层之间通过软件接口通信。在一些实施例中,将Android系统分为四层,从上至下分别为应用程序层,应用程序框架层,安卓运行时(Android runtime)和系统库,以及内核层。
应用程序层可以包括一系列应用程序包。
如图4所示,应用程序包可以包括来电、游戏、闹钟、运动监控、即时通讯、支付、地图、相机、导航、体质监控、视频等应用程序。
应用程序框架层为应用程序层的应用程序提供应用编程接口(application programming interface,API)和编程框架。应用程序框架层包括一些预先定义的函数。
如图4所示,应用程序框架层可以包括窗口管理器、通知管理器、内容提供器、电话管理器、侧边动态界面管理器、侧边触控管理器、侧边窗口管理器等。
窗口管理器用于管理窗口程序。窗口管理器可以获取显示屏大小,判断是否有状态栏,锁定屏幕,截取屏幕等。
通知管理器使应用程序可以在状态栏中显示通知信息,可以用于传达告知类型的消息,可以短暂停留后自动消失,无需用户交互。比如通知管理器被用于告知下载完成,消息提醒等。通知管理器还可以是以图表或者滚动条文本形式出现在系统顶部状态栏的通知,例如后台运行的应用程序的通知,还可以是以对话窗口形式出现在屏幕上的通知。例如在状态栏提示文本信息,发出提示音,电子设备振动,指示灯闪烁等。
内容提供器用来存放和获取数据,并使这些数据可以被应用程序访问。所述数据可以包括视频,图像,音频,拨打和接听的电话,浏览历史和书签,电话簿等。
电话管理器用于提供电子设备100的通信功能。例如通话状态的管理(包括接听,挂断等)。
侧边动态界面管理器可以用于存放多种动态界面。可以根据电子设备的第一任务,从存放的多个动态界面中确定一种动态界面或两种动态界面。
侧边窗口管理器可以将侧边动态界面管理器确定的一种动态界面显示在曲面显示屏或可折叠显示屏的一个侧面,或者将侧边动态界面管理器确定的两种动态界面显示在曲面显示屏的两个侧面。侧边窗口管理器可以通过API接口接收应用自定义的动态界面,并将应用自定义的动态界面显示在曲面显示屏或可折叠显示屏的侧面。需要说明的是,此处的可折叠显示屏的侧面是指折叠形态下的可折叠显示屏的侧面区域,例如图2c所示的C区域203。
侧边触控管理器可以检测在曲面显示屏或可折叠显示屏侧面产生的触控事件(其中包括触控坐标,即触控产生位置),并将触控事件通过API传递给第一任务对应的应用程序,以触发该应用程序的相关行为。
该应用程序可以响应该触控事件,产生动态界面结束指示,并将该动态界面结束指示通过API接口传递给侧边窗口管理器。侧边窗口管理器响应于该动态界面结束指示,结束显示屏侧面的动态界面显示。
Android Runtime包括核心库和虚拟机。Android runtime负责安卓系统的调度和管理。
核心库包含两部分:一部分是java语言需要调用的功能函数,另一部分是安卓的核心库。
应用程序层和应用程序框架层运行在虚拟机中。虚拟机将应用程序层和应用程序框架层的java文件执行为二进制文件。虚拟机用于执行对象生命周期的管理,堆栈管理,线程管理,安全和异常的管理,以及垃圾回收等功能。
系统库可以包括多个功能模块。例如:表面管理器(surface manager),媒体库(media libraries),三维图形处理库(例如:OpenGL ES),2D图形引擎(例如:SGL)等。
表面管理器用于对显示子系统进行管理,并且为多个应用程序提供了2D和3D图层的融合。
媒体库支持多种常用的音频,视频格式回放和录制,以及静态图像文件等。媒体库可以支持多种音视频编码格式,例如:MPEG4,H.264,MP3,AAC,AMR,JPG,PNG 等。
三维图形处理库用于实现三维图形绘图,图像渲染,合成,和图层处理等。
2D图形引擎是2D绘图的绘图引擎。
内核层是硬件和软件之间的层。内核层至少包含显示驱动,摄像头驱动,音频驱动,传感器驱动。
硬件层可以包括各类传感器,例如本申请实施例涉及的压力传感器、触摸传感器、骨传导传感器、陀螺仪传感器、加速度传感器、角度传感器等。
下面结合暂停闹钟起闹场景,示例性说明电子设备100软件以及硬件的工作流程。
当达到闹钟起闹时间,闹钟应用执行闹钟起闹任务。响应于该闹钟起闹任务,侧边窗口管理器可通过API获取闹钟应用自定义的动态界面A和动态界面B,其中,动态界面A具有的操作指向性用于指示在显示动态界面A的屏幕区域进行滑动操作可关闭闹钟,动态界面B具有的操作指向性用于指示在显示动态界面B的屏幕区域进行滑动操作可使闹钟稍后起闹。假设用户滑动触摸了显示动态界面A的屏幕区域。触摸传感器可以检测到该滑动操作,并将该滑动操作传递给内核层。内核层将滑动操作加工成滑动事件(包括滑动坐标,滑动操作的时间戳等信息)。滑动事件被存储在内核层。窗口触控管理器从内核层获取该滑动事件,并将该滑动事件传递给闹钟应用。闹钟应用响应于该滑动事件,结束闹钟起闹,并产生动态界面结束指示。闹钟应用将动态界面结束指示传递给侧边窗口管理器,以使的侧边窗口管理器停止在屏幕的侧面显示动态界面。
接下来,结合图5,对本申请实施例提供的一种屏幕侧面区域显示方法进行介绍。
本申请实施例提供的屏幕侧面区域显示方法可应用于配置有包括主显示区、第一侧面显示区和第二侧面显示区的电子设备。第一侧面显示区、第二侧面显示区以及主显示区可以位于不同的平面。
参阅图5,该方法包括如下步骤。
步骤500,电子设备在所述主显示区显示第一应用的运行界面。
第一任务可以为在达到预设条件时,被触发的任务,例如闹钟起闹任务,在达到闹钟起闹时间时,闹钟起闹任务被触发。再例如来电提醒任务,在接收到来电请求时,来电提醒任务被触发。等等。
第一任务可以为第一应用的任务,例如闹钟起闹为闹钟应用的任务,来电提醒任务为来电应用的任务,即时通讯的视频通话提醒任务为即时通讯应用的任务等。
若第一应用为前台运行应用,在第一应用的第一任务被触发之前,电子设备可以在主显示区显示第一应用的运行界面。在第一任务被触发时,电子设备可以在主显示区显示第一任务的主体界面。第一任务的主体界面属于第一应用的运行界面。
若第一应用为后台运行应用,在第一应用的第一任务被触发之前,电子设备可以不显示第一应用的运行界面。在第一任务被触发时,电子设备可以在主显示区显示第一任务的主体界面。第一任务的主体界面属于第一应用的运行界面。
在一些实施例中,第一应用可以为电子设备的操作系统(operating system,OS)自带应用。电子设备在执行第一应用的相关任务时,可以在主显示区显示该任务的主体界面。以第一任务为闹钟应用的闹钟起闹为例,其主体界面可以包括时钟图像、提 示信息、再次提醒时间等。其中的提示信息、再次提醒时间都可以为用户在设置闹钟时设置的。
在一些实施例中,第一应用也可以为非操作系统的自带应用。例如该应用可以为电子设备的厂商之外的开发者开发的应用。用户可以从应用市场下载并安装到电子设备上。
在一些示例中,若应用为非操作系统自带的应用。该应用可以包括该应用的开发者定义的主体界面的显示格式。该应用的开发者自定义的主体界面的显示格式也可以称为该应用的自定义主体界面的显示格式
电子设备的厂商可以向应用开发者提供软件开发工具包(software development kit,SDK),使得闹钟应用的开发者可以按照电子设备的厂商提供的SDK开发闹钟应用的主体界面等。
以闹钟应用的闹钟起闹任务为例,其主体界面可以包括时钟图像、提示信息、再次提醒时间等,其中闹钟应用的开发者可以按照电子设备的厂商提供的SDK自定义时钟图像的显示格式,提示信息的显示格式、再次提醒时间的显示格式。用户在设置闹钟时,可以设置提示信息的具体内容以及再次提醒时间的具体时间。当达到闹钟的起闹时间,闹钟应用可以通过SDK API将主体界面传递给操作系统,使得操作系统可以在主显示区显示该主体界面。
再以来电应用的来电提醒任务为例,其主体界面可以包括来电号码、来电号码归属地、来电用户的头像等。来电应用的开发者可以按照电子设备的厂商提供的SDK自定义来电号码的显示格式、来电号码归属地显示格式、来电用户的头像的显示格式等。在该电子设备在该来电应用下从其他电子设备接收到来电请求时,来电应用可以根据来电请求来生成主体界面,并通过SDK API将主体界面传递给操作系统,使得操作系统可以在主显示区显示该主体界面。
步骤502,电子设备在所述第一侧面显示区显示第一动态界面,在所述第二侧面显示第二动态界面,其中,第一动态界面和第二动态界面表明对所述第一侧面显示区和所述第二侧面显示区的触控可触发第一任务的不同处理结果。
具体的,所述第一动态界面具有第一操作指向性,所述第二动态界面具有第二操作指向性,所述第一操作指向性用于指示用户在所述第一侧面显示区起始的第一触控操作可触发第一应用的第一处理结果,所述第二操作指向性用于指示用户在所述第二侧面显示区起始的第二触控操作可触发第一应用的第二处理结果,所述第一处理结果和所述第二处理结果为所述第一任务的对应的不同的处理结果。
电子设备可根据第一侧面显示区接收的触控,执行第一任务的第一处理结果。电子设备还可以根据第二侧面显示区接收的触控,执行第一任务的第二处理结果。
电子设备的第一任务可以为电子设备响应于用户起始的不同触控操作而执行不同处理结果的任务,例如闹钟起闹任务、来电提醒任务、视频通话提醒、语音通话提醒等任务。在不同侧面显示的不同的动态界面具有不同的操作指向性。处理结果为电子设备响应于用户起始的触控操作对第一任务进行处理的结果。例如,对应闹钟起闹任务,用户起始的操作可以为关闭闹钟操作,也可以为使闹钟稍后起闹操作。具体可以参考上文关于用户对第一任务的不同处理方式的介绍,在此不再赘述。
在一些实施例中,以闹钟起闹任务为例,第一动态界面可以指示用户在显示第一动态界面的第一侧面显示区起始的第一触控操作可关闭闹钟,第二动态界面可以指示用户在显示第二动态界面的第二侧面显示区起始的第二触控操作可使闹钟稍后起闹。第一动态界面和第二动态界面具体可以参考上文介绍,在此不再赘述。
在一些实施例中,以来电提醒任务为例,第一动态界面可以指示用户在显示第一动态界面的第一侧面显示区起始的第一触控操作可挂断来电,第二动态界面可以指示用户在显示第二动态界面的第二侧面显示区起始的第二触控操作可接听来电。第一动态界面和第二动态界面具体可以参考上文介绍,在此不再赘述。
在一些实施例中,以视频通话提醒为例,第一动态界面可以指示用户在显示第一动态界面的第一侧面显示区起始的第一触控操作可拒绝视频通话,第二动态界面可以指示用户在显示第二动态界面的第二侧面显示区起始的第二触控操作可接听视频通话。第一动态界面和第二动态界面具体可以参考上文介绍,在此不再赘述。
在一些实施例中,对于非操作系统自带的应用,第一动态界面和第二动态界面可以为应用自定义动态界面。应用开发者可定义该应用的第一动态界面和第二动态界面,并且定义第一动态界面和第二动态界面各自对应的触控方式(例如滑动操作、按压操作、单击操作等)。当电子设备在执行第一任务时,应用可以通过SDK API将第一动态界面和第二动态界面以及两者各自对应的触控方式传递给电子设备的操作系统,从而可以分别在第一侧面显示区和第二侧面显示区显示。在一个例子中,操作系统可以通过API向应用传递第一动态界面和第二动态界面的显示位置,例如可以将第一侧面显示区和第二侧面显示在整个屏幕中的位置(例如坐标)分别与第一动态界面的标识信息和第二动态界面的标识信息关联,并将关联后的位置和标识信息通过SDK API传递给应用。
当电子设备的操作系统检测到用户在第一侧面显示区起始的,且符合第一动态界面的触控方式的第一触控操作时,操作系统可生成第一触控事件,第一触控事件可以包括第一操作的触控位置、触控时间等。操作系统可以通过SDK API将第一触控事件传递给应用,以使应用根据第一触控事件进行相应处理。具体的,应用可根据第一触控事件对应的触控位置和动态界面在屏幕中的位置,获取第一触控事件针对的动态界面,进而可触发该动态界面对应的处理结果。在一个例子中,应用在获取第一操作事件后,可以生成动态界面结束指示,并通过SDK API传递给操作系统,使得操作系统可结束动态界面显示。
在一个示例中,以闹钟应用为例。闹钟应用的开发者可以使用电子设备的厂商提供的SDK开发定义对应于关闭闹钟这一处理结果的第一动态界面和对应于使闹钟稍后起闹这一处理结果的第二动态界面,以及定义第一动态界面和第二动态界面各自对应的触控方式,例如可以都为滑动操作。
在到达闹钟起闹时间时,电子设备触发闹钟起闹任务时,应用可将第一动态界面和第二动态界面以及两者各自对应的触控方式传递给操作系统。操作系统在第一侧面显示区显示第一动态界面,在第二侧面显示区显示第二动态界面。操作系统可以将第一侧面显示区和第二侧面显示在整个屏幕中的位置(例如坐标)分别与第一动态界面的标识信息和第二动态界面的标识信息关联,并将关联后的位置和标识信息传递给闹 钟应用。可以设定第一动态界面的操作指向性为在显示第一动态界面的屏幕区域(即第一侧面显示区)起始的触控操作可关闭闹钟。若用户在第一侧面显示区起始了滑动操作,电子设备的触发传感器检测到给滑动操作。电子设备的操作系统可根据该滑动操作生成滑动事件,滑动事件包括滑动操作的触控位置(即第一侧面显示区的位置)、触控时间等。操作系统可以通过SDK API向闹钟应用传递该滑动事件。闹钟应用获取到该滑动事件后,通过该滑动事件对应的触控位置(例如坐标),可获知该滑动事件针对是第一动态界面,进而闹钟应用响应于该滑动事件,关闭闹钟。在一个例子中,闹钟应用还可以响应于该滑动事件成生成动态界面结束指示,并通过SDK API传递给操作系统,使得操作系统可结束第一动态界面和第二动态界面的显示。
来电应用、即时通讯应用等应用的开发以及任务执行过程可以参考闹钟应用实现,在此不再赘述。
在一些实施例中,电子设备的操作系统包括预设的多种动态界面。所述方法还包括:根据所述当前应用的第一处理结果从所述多种动态界面中确定所述第一动态界面,以及根据所述当前应用的第二处理结果从所述多种动态界面中确定所述第二动态界面。
电子设备的操作系统包括的多种动态界面中包括多种类型的动态界面,例如可以包括表示关闭、拒绝、挂断等具有消极属性的动态界面,也可以包括表示稍后继续、接听、接收等具有积极属性的动态界面。在一个例子中,具有消极属性的动态界面可以为红色类型的动态界面,具有积极属性的动态界面可以为绿色类型的动态界面。电子设备的厂商可以预先为多种类型的动态界面中各动态界面添加属性标签,以标识各动态界面对应的属性。
容易理解,电子设备可以获取其当前正在执行的任务对应的不同处理结果,例如,闹钟起闹任务对应的处理结果为关闭闹钟以及稍后起闹,来电提醒任务对应的处理结果为挂断来电或接听来电,等等,此处不再一一列举。
电子设备可以根据第一任务对应的不同处理结果各自的属性,例如消极属性或积极属性,从多种动态界面中为该处理结果匹配动态界面。
在一些实施例中,参阅图1a和图1b,电子设备为配置有曲面屏的设备。曲面屏的主显示区为图1a和图1b所示的主显示区。在一个例子中,图1a和图1b所示的侧面显示区A可作为第一侧面显示区,侧面显示区B可作为第二侧面显示区。在另一个例子中,图1a和图1b所示的侧面显示区A可作为第二侧面显示区,侧面显示区B可作为第一侧面显示区。
在一些实施例中,参阅图2d,电子设备为配置有可折叠显示屏。主显示区如图2c所示的A区域201或B区域202。在一个例子中,图2d所示侧面显示区1可作为第一侧面显示区,图2d所示侧面显示区2可作为第二侧面显示区。在一个例子中,图2d所示侧面显示区1可作为第二侧面显示区,图2d所示侧面显示区2可作为第一侧面显示区。
本申请实施例提供的屏幕侧面区域显示方法可以在电子设备进行任务时,在屏幕侧面区域显示任务相关动态界面,丰富了屏幕侧面的显示方式;并且,该动态界面可以向用户指示该任务的相关处理结果,从而可以指导用户在显示动态界面的区域进行操作,以得到相关处理结果,使得电子设备更加智能化,改善了用户操作体验。
接下来,在一个实施例中,对图5所示的方法进行举例介绍。在该实施例中,动态界面可以称为动效。
参阅图6,应用的开发方可以根据应用的业务,设计或定义侧边动效的用户体验(user experience,UX)效果以及可响应的触控方式(例如滑动、按压、单击等)。具体地,可以使用电子设备的厂商提供的SDK设计或定义侧边动效以及可响应的触控方式,并按照电子设备的厂商提供的SDK API封装侧边动效以及可响应的触控方式。
在本实施例中,电子设备为配置有曲面屏的电子设备。侧边为电子设备的侧边,也可以称为曲面屏的侧面显示区,具体可以参考上文对图1a和图1b的介绍。
电子设备的系统框架侧在启动应用时,可以初始化侧边的显示和触控架构。在一个例子中,触控架构可以为可检测用户在侧边起始的滑动、按压、单击等操作。电子设备的系统框架侧为电子设备操作系统。
当应用进行任务时,可通过SDK API将侧边动效以及可响应的触控方式传递给系统框架,以使系统框架在侧边显示应用的侧边动效。
用户可以触发侧边动效上的触控,即用户可以在显示侧边动效的屏幕区域进行触控操作(例如滑动、按压、单击等方式的操作)。系统框架侧检测到该触控操作,并基于该触控操作产生触控事件。触控事件可以包括触控位置、触控时间等。系统框架侧将触控事件传递给应用。
应用接收到触控事件,并响应该触控事件,产生相应的任务结果,并结束动效。具体的,可以产生结束动效指示。应用可通过SDK API将结束动效指示传递给系统框架。系统框架侧响应于该结束动效指示,暂停或结束侧边动效。
在一个具体实例中,结合图7所示的场景,对本实施例的方法进行举例介绍。
电子设备当前可以执行语音来电应用的来电提醒任务,可以在屏幕的主显示区显示语音来电的界面,具体可以包括来电用户的头像、名称等(未示出)。可以在位于主显示区一侧的侧面显示区显示用于指示挂断的侧边动效,在位于主显示区另一侧的侧面显示区显示用于指示接听的侧边动效。用于指示挂断的侧边动效和用于指示接听的侧边动效均为语音来电应用的开发者设计或定义的动效。其中,用于指示挂断的侧边动效为红色,从而可向用户表明针对该动效进行操作可挂断该来电。用于指示接听的侧边动效为绿色,从而可向用户表明针对该动效进行操作接听该来电。
用户可以在显示用于指示挂断的侧边动效的屏幕区域进行滑动操作,从而非常方便地进行挂断操作。
用户也可以在显示用于指示接听的侧边的屏幕区域进行滑动操作,从而非常方便地进行接听操作。
在另一个具体实例中,结合图8所示的场景,对本实施例的方法进行举例介绍。
在一个具体实例中,结合图7所示的场景,对本实施例的方案进行举例介绍。
电子设备当前可以闹钟应用的闹钟起闹任务,可以在屏幕的主显示区显示闹钟起闹的界面,具体可以包括时钟图像、提示信息等(未示出)。可以在位于主显示区一侧的侧面显示区显示用于指示暂停的侧边动效,在位于主显示区另一侧的侧面显示区显示用于指示稍后起闹的侧边动效。用于指示暂停的侧边动效和用于指示稍后起闹的侧边动效均为闹钟应用的开发者设计或定义的动效。其中,用于指示暂停的侧边动效 为红色,从而可向用户表明针对该动效进行操作可暂停闹钟起闹。用于指示稍后起闹的侧边动效为绿色,从而可向用户表明针对该动效进行操作可使闹钟稍后起闹。
用户可以在显示用于指示暂停的侧边动效的屏幕区域进行滑动操作,从而非常方便地进行暂停闹钟操作。
用户也可以在显示用于指示稍后起闹的侧边的屏幕区域进行滑动操作,从而非常方便地进行使闹钟稍后起闹的操作。
本实施例提供的方法可以在电子设备进行任务时,在屏幕侧面区域显示任务相关动效,丰富了屏幕侧面的显示方式;并且,该动效可以向用户指示该任务的相关处理结果,从而可以指导用户在显示动效的区域进行操作,以得到相关处理结果,使得电子设备更加智能化,改善了用户操作体验。
接下来,在一个实施例中,对图5所示的方法进行举例介绍。在该实施例中,动态界面可以称为动效。
电子设备为配置有曲面屏的电子设备,或者为配置有可折叠显示屏的电子设备。当电子设备为配置有曲面屏的电子设备时,侧边为电子设备的侧边或侧边区域,也可以称为曲面屏的侧面显示区,具体可以参考上文对图1a和图1b的介绍。当电子设备为配置可折叠显示屏的电子设备时,侧边或侧边区域为可折叠显示屏折叠形态下的电子设备的侧边,具体可以参考上文对图2c和图2d的介绍。
参阅图9,电子设备可安装有来电、闹钟以及其他应用。电子设备的系统框架具有窗口管理和触控管理的能力。通过系统框架的窗口管理和触控管理的能力,在电子设备的侧边区域增加一个侧边系统窗口。侧边系统窗口可播放应用自定义的动效,并且可接收侧边触控事件上报,并将触控事件转发给应用。
系统框架为电子设备的操作系统框架,可提供SDK API。
应用的开发者可定义应用的动效和动效对应的触控事件的格式。应用的开发者定义的应用的动效可称为应用自定义动效。应用可调用SDK API,向系统框架传递应用的自定义动效。
在一个例子中,以来电应用为例,对本实施例提供的方法进行举例说明。参阅图10和图9,来电应用可以具有封装侧边动效(或称为侧边定制动效)。来电应用在进行来电提醒任务时,系统框架的窗口管理在电子设备的侧边区域增加一个侧边系统窗口(也称为侧边窗口)。来电应用可以通过调用API将侧边动效传递给侧边系统窗口。侧边系统窗口可以显示侧边动效。系统框架的触控管理可以检测到动效窗口发生触控事件。动效窗口为显示有侧边动效的侧边系统窗口。系统框架的触控管理能力将检测到的触控事件上报为侧边系统窗口。侧边系统窗口将触控事件转发给来电应用。来电应用响应于该触控事件,接听来电或挂断来电。
本实施例提供的方法可以在电子设备进行任务时,在屏幕侧面区域显示任务相关动效,丰富了屏幕侧面的显示方式;并且,该动效可以向用户指示该任务的相关处理结果,从而可以指导用户在显示动效的区域进行操作,以得到相关处理结果,使得电子设备更加智能化,改善了用户操作体验。
接下来,结合图11,对本申请实施例提供的一种屏幕侧面区域显示方法进行介绍。
本申请实施例提供的屏幕侧面区域显示方法可应用于配置有包括主显示区、第一 侧面显示区的电子设备。主显示区和第一侧面显示区可以位于不同的平面。
参阅图11,该方法包括如下步骤。
步骤1100,电子设备在主显示区显示第一任务的主体界面。
第一任务可以为电子设备响应于用户起始的操作而触发的任务,例如路线导航任务、运动监控任务、体质监控任务、游戏结果提示任务、支付结果提示任务。等等。
第一任务可以为第一应用的任务,例如路线导航任务可以为电子地图应用或导航应用的任务,运动监控任务可以为运动监控应用的任务,支付任务可以为支付应用的任务等。
第一应用为前台运行应用,在第一应用的第一任务被触发之前,电子设备可以在主显示区显示第一应用的运行界面。在第一任务被触发时,电子设备可以在主显示区显示第一任务的主体界面。第一任务的主体界面属于第一应用的运行界面。
在一些实施例中,第一应用可以为电子设备的操作系统自带应用。电子设备在执行第一应用的相关任务时,可以在主显示区显示该任务的主体界面。以第一任务为地图应用的路线导航为例,主体界面可以为地图应用的运行界面。
在一些示例中,若应用为非操作系统自带的应用。该应用可以包括该应用的开发者定义的主体界面的显示格式。该应用的开发者自定义的主体界面的显示格式也可以称为该应用的自定义主体界面的显示格式电子设备的厂商可以向应用开发者提供SDK,使得闹钟应用的开发者可以按照电子设备的厂商提供的SDK开发应用的相关界面的显示格式。
在一些实施例中,第一任务为需持续执行、不断更新任务信息的任务。以路线导航任务为例,其需要不断更新用户当前待转向的方向。当前待转向的方向是指根据到达目的地的路线,在当前位置,用户下一时刻应该行驶或前行的方向。再以运动监控任务为例,电子设备可持续通过陀螺仪传感器、加速度传感器、骨传导传感器等器件采集运动心率等体质信息以及跑步速度等运动信息,以得到新的任务信息。再以体质监控任务为例,电子设备可持续通过骨传导传感器等器件血压等体质信息以及跑步速度等运动信息,以作为新的任务信息。电子设备可以根据新的任务信息更新主体界面。
在一些实施例中,第一任务可以为结果提示的任务。例如游戏结果提示任务,游戏结果包括游戏胜利和游戏失败。再例如,支付结果提示任务,支付结果包括支付成功和支付失败。对于游戏结果提示任务,其主体界面可以为电子游戏的结束画面。对于支付结果提示任务,其主体界面可以包括支付结果展示界面。
步骤1102,电子设备在所述第一侧面显示区显示第一动态界面,所述第一动态界面与所述第一任务的实时更新的任务信息或所述第一任务提示的结果相关联。
在一些实施例中,第一任务为需持续进行、实时更新任务信息的任务,第一动态界面为与第一任务实时更新的任务信息相关。第一任务实时更新的任务信息可以称为为第一任务对应的第一应用输出的实时更新的信息,即第一应用的输出可以为实时更新的信息。
在一些示例中,第一任务为路线导航任务,路线导航任务的实时更新的任务信息为用户当前待转向的方向,例如应该左转、右转等。可以在第一侧面显示区显示与用户当前待转向的方向相关的动态界面。具体可以参考上文关于路线导航任务的介绍, 在此不再赘述。
在该示例的一个例子中,电子设备的显示屏还包括第二侧面显示区,第二侧面显示区和第一侧面显示区位于电子设备的不同侧,具体可如图1a和图1b所示。该方法还可以在第二侧面显示区域显示与用户当前待转向的方向相关的第二动态界面。例如,可以设定以用户当前前行方向为基准,第一侧面显示区在电子设备的左侧,用户当前待转向的方向为左转,第一动态界面为与当前前行方向一致的动态界面,第二动态界面为与当前前行方向相反的动态界面。具体可以参考上文关于路线导航任务的介绍,在此不再赘述。
需要说明的时,在具体实现时,可以将电子设备坐标系转换为大地坐标系,从而可以使得电子设备坐标系和路线导航的坐标系统一,即都采用大地坐标系。
在一个例子中,第一动态界面可以为地图应用的自定义动态界面。地图应用的开发者可以定义第一动态界面。具体可参考上文对图5所示的实施例的介绍,在此不再赘述。
在一个例子中,电子设备的操作系统包括的多种动态界面中包括多种类型的动态界面,例如可以包括表示禁止通行或禁止前进等具有消极属性的动态界面,也可以包括表示可通行或可前进等具有积极属性的动态界面。电子设备的厂商可以预先为多种类型的动态界面中各动态界面添加属性标签,以标识各动态界面对应的属性。电子设备可以根据第一侧面显示区所对应的方向和用户当前待转向的方向是否一致,从操作系统包括的动态界面中确定第一动态界面,如果不一致,则显示具有消极属性的动态界面,如果一致,则显示积极属性的动态界面。
在一些示例中,第一任务为运动监控应用的运动监控任务,运动监控任务的实时更新的任务信息为实时采集的运动心率等体质信息以及跑步速度等运动信息。用户可以预先向电子设备输入用户应处于的运动心率正常范围等体质信息的正常范围。可以基于用户应处于的运动心率正常范围等体质信息的正常范围,在第一侧面显示区显示与电子设备实时采集到的运动心率等体质信息相关的第一动态界面。具体可以参考上文关于运动监控任务的介绍,在此不再赘述。
在一个例子中,第一动态界面可以为运动监控应用的自定义动态界面。具体可参考上文对图5所示的实施例的介绍,在此不再赘述。
在一个例子中,电子设备的操作系统包括的多种动态界面中包括多种类型的动态界面,例如可以包括表示危险等具有消极属性的动态界面,也可以包括表示平安、健康等具有积极属性的动态界面。电子设备的厂商可以预先为多种类型的动态界面中各动态界面添加属性标签,以标识各动态界面对应的属性。电子设备可以根据实时采集的运动心率等体质信息是否超出用户应处于的运动心率等体质信息的正常范围,而确定从操作系统包括的动态界面中确定第一动态界面,如果超出,则显示消极属性的动态界面,如果没超出,则显示积极属性的动态界面。
在一些示例中,第一任务为体质监控应用的体质监控任务,体质监控任务的实时更新的任务信息为实时采集的血压等体质信息。用户可以预先向电子设备输入用户应处于的血压正常范围等体质信息的正常范围。可以基于用户应处于的血压正常范围等体质信息的正常范围,在第一侧面显示区显示与电子设备实时采集到的血压等体质信 息相关的第一动态界面。具体可以参考上文关于运动监控任务的介绍,在此不再赘述。
在一个例子中,第一动态界面可以为体质监控应用的自定义动态界面。具体可参考上文对图5所示的实施例的介绍,在此不再赘述。
在一个例子中,电子设备的操作系统包括的多种动态界面中包括多种类型的动态界面,例如可以包括表示危险等具有消极属性的动态界面,也可以包括表示平安、健康等具有积极属性的动态界面。电子设备的厂商可以预先为多种类型的动态界面中各动态界面添加属性标签,以标识各动态界面对应的属性。电子设备可以根据实时采集的血压等体质信息是否超出用户应处于的血压等体质信息的正常范围,而确定从操作系统包括的动态界面中确定第一动态界面,如果超出,则显示消极属性的动态界面,如果没超出,则显示积极属性的动态界面。
在一些实施例中,第一任务为结果提示任务,第一动态界面为与第一任务的提示的结果相关联。具体可以参考上文关于游戏结果提示任务、支付结果提示任务的介绍,在此不再赘述。
在这些实施例的一个示例中,第一动态界面可以为应用的自定义动态界面,例如电子游戏应用的自定义动态界面,支付应用的自定义动态界面等。应用的自定义动态界面的开发及在侧面显示区显示的过程可以参考上文对图5所示的方法实施例的介绍,在此不再赘述。
在这些实施例的一个示例中,电子设备的操作系统包括的多种动态界面中包括多种类型的动态界面,例如可以包括表示失败等具有消极属性的动态界面,也可以包括表示成功、胜利等具有积极属性的动态界面。电子设备的厂商可以预先为多种类型的动态界面中各动态界面添加属性标签,以标识各动态界面对应的属性。电子设备可以根据任务的任务结果,确定从操作系统包括的动态界面中确定第一动态界面,例如游戏失败,可以确定具有消极属性的动态界面,等等,此次不再一一列举。
在一些实施例中,参阅图1a和图1b,电子设备为配置有曲面屏的设备。曲面屏的主显示区为图1a和图1b所示的主显示区。在一个例子中,图1a和图1b所示的侧面显示区A可作为第一侧面显示区,侧面显示区B可作为第二侧面显示区。在另一个例子中,图1a和图1b所示的侧面显示区A可作为第二侧面显示区,侧面显示区B可作为第一侧面显示区。
在一些实施例中,参阅图2d,电子设备为配置有可折叠显示屏。主显示区如图2c所示的A区域201或B区域202。在一个例子中,图2d所示侧面显示区1可作为第一侧面显示区。
本实施例提供的方法可以在电子设备执行任务时,在屏幕侧面区域显示与任务相关联动态界面,丰富了屏幕侧面的显示方式,并且提醒用户需要注意的事项,使得电子设备更加智能化,改善了用户操作体验。
本申请实施例提供了一种屏幕侧面区域显示方法,应用于配置有第一显示屏的电子设备,所述第一显示屏至少包括主显示区和至少一个侧面显示区,主显示区和至少一个侧面显示区分别用于显示第一应用的输出,所述主显示区和所述至少一个侧面显示区位于不同的平面;所述方法包括:在第一应用的第一任务被触发时,在所述至少一个侧面显示区显示与所述第一任务关联的至少一个动态界面。
主显示区和至少一个侧面显示区可以参考上文对图1a、图1b以及图2d所示实施例的介绍,在此不再赘述。
在一些实施例中,所述动态界面具有至少一种颜色,所述至少一种颜色包括绿色或红色。具体可以参考上文对图1c-图1e所示的实施例的介绍。
在这些实施例的一个示例中,所述动态界面至少包括波浪起伏界面或螺纹旋转界面。具体可以参考上文对图1c-图1e所示的实施例的介绍。
在一些实施例中,所述方法还包括:在所述第一任务被触发时,在所述主显示区显示所述第一任务的主体界面。具体可以参考上文对图5和图11所示的实施例的介绍。
在一些实施例中,所述至少一个侧面显示区用于接收触控操作;所述方法还包括:根据所述至少一个侧面显示区接收的触控操作,执行所述第一任务的处理结果。具体可以参考上文对图5、图6、图7、图8、图9所示实施例的介绍。
在一些实施例中,所述至少一个侧面显示区包括第一侧面显示区和第二侧面显示区;所述方法还包括:在第一侧面显示区和第二侧面显示区分别显示第一动态界面和第二动态界面;根据所述第一侧面显示区接收的触控操作,执行所述第一任务的第一处理结果;或,根据所述第二侧面显示区接收的触控操作,执行所述第一任务的第二处理结果。
具体可以参考上文对图5、图6、图7、图8、图9所示实施例的介绍。
在这些实施例的一个示例中,所述第一显示屏为曲面显示屏,所述第一侧面显示区和所述第二侧面显示区为所述曲面显示屏两侧的曲面区域,所述主显示区为所述曲面显示屏两侧之间的正面区域。具体可以参考上文对图1a、图1b以及图2d所示实施例的介绍。
在这些实施例的一个示例中,所述第一任务为以下任一种:
来电提醒任务、视频通话提醒任务、语音通话提醒任务、闹钟起闹任务。
具体可以参考上文对图5、图6、图7、图8、图9所示实施例的介绍。
在一些实施例中,所述第一显示屏为可折叠显示屏,所述至少一个侧面显示区位于处于折叠形态下的所述可折叠显示屏的弯折区,所述主显示区位于处于折叠形态下的所述可折叠显示屏的非弯折区。具体可以参考上文对图2d的介绍。
在一些实施例中,当所述第一应用的输出为实时更新的信息时,所述方法还包括:根据所述实时更新的信息更新所述至少一个动态界面。具体可以参考上文对图11所示实施例的介绍。
在一些实施例中,当所述第一任务为结果提示任务时,所述至少一个动态界面与所述结果提示任务提示的结果相关联。具体可以参考上文对图11所示实施例的介绍。
本实施例提供的方法可以在电子设备执行任务时,在屏幕侧面区域显示与任务相关联动态界面,丰富了屏幕侧面的显示方式,并且提醒用户需要注意的事项,使得电子设备更加智能化,改善了用户操作体验。
本申请实施例提供了一种电子设备。参阅图12,该电子设备包括处理器1210、存储器1220、显示屏1230。其中,所述显示屏1230至少包括主显示区和至少一个侧面显示区,所述主显示区和所述至少一个侧面显示区位于不同的平面;所述存储器1220用于存储计算机执行指令;当所述电子设备运行时,所述处理器1210执行所述存储器 1220存储的所述计算机执行指令,以使所述电子设备执行上述各方法实施例所示的方法。其中,主显示区和至少一个侧面显示区分别用于显示第一应用的输出;处理器1210用于在所述第一应用的第一任务被触发时,在所述至少一个侧面显示区显示与所述第一任务关联的至少一个动态界面。
在一些实施例中,该电子设备还包括通信总线1240,其中,处理器1210可通过通信总线1240与存储器1220、显示屏1230连接,从而可实现根据存储器1220存储的计算机执行指令,对显示屏1230进行相应控制。
本申请实施例的电子设备端各个部件/器件的具体实施方式,可参照上文各方法实施例实现,此处不再赘述。
由此,由此可在屏幕侧面区域显示与任务相关联动态界面,丰富了屏幕侧面的显示方式,并且提醒用户需要注意的事项,使得电子设备更加智能化,改善了用户操作体验。
可以理解的是,本申请的实施例中的处理器可以是中央处理单元(central processing unit,CPU),还可以是其他通用处理器、数字信号处理器(digital signal processor,DSP)、专用集成电路(application specific integrated circuit,ASIC)、现场可编程门阵列(field programmable gate array,FPGA)或者其他可编程逻辑器件、晶体管逻辑器件,硬件部件或者其任意组合。通用处理器可以是微处理器,也可以是任何常规的处理器。
本申请的实施例中的方法步骤可以通过硬件的方式来实现,也可以由处理器执行软件指令的方式来实现。软件指令可以由相应的软件模块组成,软件模块可以被存放于随机存取存储器(random access memory,RAM)、闪存、只读存储器(read-only memory,ROM)、可编程只读存储器(programmable rom,PROM)、可擦除可编程只读存储器(erasable PROM,EPROM)、电可擦除可编程只读存储器(electrically EPROM,EEPROM)、寄存器、硬盘、移动硬盘、CD-ROM或者本领域熟知的任何其它形式的存储介质中。一种示例性的存储介质耦合至处理器,从而使处理器能够从该存储介质读取信息,且可向该存储介质写入信息。当然,存储介质也可以是处理器的组成部分。处理器和存储介质可以位于ASIC中。
在上述实施例中,可以全部或部分地通过软件、硬件、固件或者其任意组合来实现。当使用软件实现时,可以全部或部分地以计算机程序产品的形式实现。所述计算机程序产品包括一个或多个计算机指令。在计算机上加载和执行所述计算机程序指令时,全部或部分地产生按照本申请实施例所述的流程或功能。所述计算机可以是通用计算机、专用计算机、计算机网络、或者其他可编程装置。所述计算机指令可以存储在计算机可读存储介质中,或者通过所述计算机可读存储介质进行传输。所述计算机指令可以从一个网站站点、计算机、服务器或数据中心通过有线(例如同轴电缆、光纤、数字用户线(DSL))或无线(例如红外、无线、微波等)方式向另一个网站站点、计算机、服务器或数据中心进行传输。所述计算机可读存储介质可以是计算机能够存取的任何可用介质或者是包含一个或多个可用介质集成的服务器、数据中心等数据存储设备。所述可用介质可以是磁性介质,(例如,软盘、硬盘、磁带)、光介质(例如,DVD)、或者半导体介质(例如固态硬盘(solid state disk,SSD))等。
可以理解的是,在本申请的实施例中涉及的各种数字编号仅为描述方便进行的区分,并不用来限制本申请的实施例的范围。

Claims (23)

  1. 一种电子设备,其特征在于,包括:
    第一显示屏,所述第一显示屏至少包括主显示区和至少一个侧面显示区,主显示区和所述至少一个侧面显示区位于不同的平面,主显示区和至少一个侧面显示区分别用于显示第一应用的输出;
    处理器,用于在所述第一应用的第一任务被触发时,在所述至少一个侧面显示区显示与所述第一任务关联的至少一个动态界面。
  2. 根据权利要求1所述的电子设备,其特征在于,所述动态界面具有至少一种颜色,所述至少一种颜色包括绿色或红色。
  3. 根据权利要求1所述的电子设备,其特征在于,所述动态界面至少包括波浪起伏界面或螺纹旋转界面。
  4. 根据权利要求1所述的电子设备,其特征在于,所述处理器还用于在所述第一任务被触发时,在所述主显示区显示所述第一任务的主体界面。
  5. 根据权利要求1所述的电子设备,其特征在于,所述至少一个侧面显示区用于接收触控操作;所述处理器用于根据所述至少一个侧面显示区接收的触控操作,执行对所述第一任务的处理结果。
  6. 根据权利要求1所述的电子设备,其特征在于,所述至少一个侧面显示区包括第一侧面显示区和第二侧面显示区;
    所述处理器还用于在第一侧面显示区和第二侧面显示区分别显示第一动态界面和第二动态界面;
    所述处理器还用于根据所述第一侧面显示区接收的触控操作,执行所述第一任务的第一处理结果;或,根据所述第二侧面显示区接收的触控操作,执行所述第一任务的第二处理结果。
  7. 根据权利要求6所述的电子设备,其特征在于,所述第一显示屏为曲面显示屏,所述第一侧面显示区和所述第二侧面显示区为所述曲面显示屏两侧的曲面区域,所述主显示区为所述曲面显示屏两侧之间的正面区域。
  8. 根据权利要求6所述的电子设备,其特征在于,所述第一任务为以下任一种:
    来电提醒任务、视频通话提醒任务、语音通话提醒任务、闹钟起闹任务。
  9. 根据权利要求1所述的电子设备,其特征在于,所述第一显示屏为可折叠显示屏,所述至少一个侧面显示区位于处于折叠形态下的所述可折叠显示屏的弯折区,所述主显示区位于处于折叠形态下的所述可折叠显示屏的非弯折区。
  10. 根据权利要求1所述的电子设备,其特征在于,当所述第一应用的输出为实时更新的信息时,所述处理器还用于根据所述实时更新的信息更新所述至少一个动态界面。
  11. 根据权利要求1所述的电子设备,其特征在于,当所述第一任务为结果提示任务时,所述至少一个动态界面与所述结果提示任务提示的结果相关联。
  12. 一种屏幕侧面区域显示方法,其特征在于,应用于配置有第一显示屏的电子设备,所述第一显示屏至少包括主显示区和至少一个侧面显示区,主显示区和所述至少一个侧面显示区位于不同的平面,主显示区和至少一个侧面显示区分别用于显示第一 应用的输出;所述方法包括:
    在第一应用的第一任务被触发时,在所述至少一个侧面显示区显示与所述第一任务关联的至少一个动态界面。
  13. 根据权利要求12所述的方法,其特征在于,所述动态界面具有至少一种颜色,所述至少一种颜色包括绿色或红色。
  14. 根据权利要求12所述的方法,其特征在于,所述动态界面至少包括波浪起伏界面或螺纹旋转界面。
  15. 根据权利要求12所述的方法,其特征在于,所述方法还包括:在所述第一任务被触发时,在所述主显示区显示所述第一任务的主体界面。
  16. 根据权利要求12所述的方法,其特征在于,所述至少一个侧面显示区用于接收触控操作;所述方法还包括:根据所述至少一个侧面显示区接收的触控操作,执行所述第一任务的处理结果。
  17. 根据权利要求12所述的方法,其特征在于,所述至少一个侧面显示区包括第一侧面显示区和第二侧面显示区;
    所述方法还包括:在第一侧面显示区和第二侧面显示区分别显示第一动态界面和第二动态界面;
    根据所述第一侧面显示区接收的触控操作,执行所述第一任务的第一处理结果;或,根据所述第二侧面显示区接收的触控操作,执行所述第一任务的第二处理结果。
  18. 根据权利要求17所述的方法,其特征在于,所述第一显示屏为曲面显示屏,所述第一侧面显示区和所述第二侧面显示区为所述曲面显示屏两侧的曲面区域,所述主显示区为所述曲面显示屏两侧之间的正面区域。
  19. 根据权利要求17所述的方法,其特征在于,所述第一任务为以下任一种:
    来电提醒任务、视频通话提醒任务、语音通话提醒任务、闹钟起闹任务。
  20. 根据权利要求12所述的方法,其特征在于,所述第一显示屏为可折叠显示屏,所述至少一个侧面显示区位于处于折叠形态下的所述可折叠显示屏的弯折区,所述主显示区位于处于折叠形态下的所述可折叠显示屏的非弯折区。
  21. 根据权利要求12所述的方法,其特征在于,当所述第一应用的输出为实时更新的信息时,所述方法还包括:根据所述实时更新的信息更新所述至少一个动态界面。
  22. 根据权利要求12所述的方法,其特征在于,当所述第一任务为结果提示任务时,所述至少一个动态界面与所述结果提示任务提示的结果相关联。
  23. 一种计算机存储介质,其特征在于,所述计算机存储介质包括计算机指令,当所述计算机指令在电子设备上运行时,使得所述电子设备执行权利要求12-22任一项所述的方法。
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