WO2020232758A1 - 一种多群组音视频互动方法及系统 - Google Patents

一种多群组音视频互动方法及系统 Download PDF

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Publication number
WO2020232758A1
WO2020232758A1 PCT/CN2019/090341 CN2019090341W WO2020232758A1 WO 2020232758 A1 WO2020232758 A1 WO 2020232758A1 CN 2019090341 W CN2019090341 W CN 2019090341W WO 2020232758 A1 WO2020232758 A1 WO 2020232758A1
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WO
WIPO (PCT)
Prior art keywords
group
conversation
user
audio
virtual
Prior art date
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PCT/CN2019/090341
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English (en)
French (fr)
Inventor
梁世平
肖新
Original Assignee
网宿科技股份有限公司
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Application filed by 网宿科技股份有限公司 filed Critical 网宿科技股份有限公司
Priority to EP19797153.4A priority Critical patent/EP3767895B1/en
Priority to US16/689,072 priority patent/US10893237B2/en
Publication of WO2020232758A1 publication Critical patent/WO2020232758A1/zh

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • H04L12/02Details
    • H04L12/16Arrangements for providing special services to substations
    • H04L12/18Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
    • H04L12/1813Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
    • H04L12/1818Conference organisation arrangements, e.g. handling schedules, setting up parameters needed by nodes to attend a conference, booking network resources, notifying involved parties
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • H04L12/02Details
    • H04L12/16Arrangements for providing special services to substations
    • H04L12/18Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
    • H04L12/1813Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
    • H04L12/1822Conducting the conference, e.g. admission, detection, selection or grouping of participants, correlating users to one or more conference sessions, prioritising transmission
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/254Management at additional data server, e.g. shopping server, rights management server
    • H04N21/2541Rights Management
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • H04N21/25875Management of end-user data involving end-user authentication
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

Definitions

  • This application relates to the field of Internet technology, and in particular to a method and system for multi-group audio and video interaction.
  • the group mode has become the current popular audio and video interaction mode.
  • users in the group can interact with each other in audio and video, or with the administrators of other groups. Conduct audio and video interaction.
  • the administrator of group 1 can send an invitation for audio and video interaction to the audio and video interaction system of the service provider .
  • the audio and video interaction system can determine the administrator of the target group corresponding to the audio and video interaction invitation, disconnect the administrator of the target group from the audio and video interaction in the target group, and add the administrator of the target group to In group 1.
  • the audio and video server can pull the audio and video streams of the audio and video interactive users in the original group 1 and the audio and video streams of the administrators of the target group, and send the audio and video streams to the audio and video interactive system.
  • the interactive system transmits the above audio and video streams to the audio and video interactive users of the original group 1 and the administrator of the target group.
  • a method for multi-group audio and video interaction includes:
  • the audio-video interactive system receives the virtual group creation request initiated by the first user, creates the first virtual group, and determines the first conversation group to which the first user belongs;
  • the audio-video interactive system associates the first conversation group with the first virtual group, and adds all conversation users in the first conversation group to the first virtual group;
  • the audio-video interactive system determines the second conversation group to which the second user belongs;
  • the audio-video interactive system associates the second conversation group with the first virtual group, and adds all conversation users in the second conversation group to the first virtual group;
  • the audio and video interactive system sends the user list of the second conversation group to other conversation users outside the second conversation group in the first virtual group, so that other conversations outside the second conversation group The user pulls and plays the audio and video stream incrementally according to the user list.
  • a method for multi-group audio and video interaction applied in the group management layer includes:
  • a multi-group audio and video interaction method applied at the access layer includes:
  • the group operation request is provided to the group management layer; otherwise, the group operation request is discarded;
  • the group operation request includes at least a virtual group creation request, a virtual group joining request, a virtual group exit request and a virtual group destruction request, and a conversation group joining request and exit request.
  • a multi-group audio and video interactive system includes a group management layer that executes the method of the second aspect and an access layer that executes the method of the third aspect.
  • a server in a fifth aspect, includes a processor and a memory.
  • the memory stores at least one instruction, at least one program, code set or instruction set, the at least one instruction, the at least one program, and the The code set or instruction set is loaded and executed by the processor to implement the multi-group audio and video interaction method as described in the first aspect.
  • a computer-readable storage medium stores at least one instruction, at least one program, code set or instruction set, the at least one instruction, the at least one program, the code
  • the set or instruction set is loaded and executed by the processor to realize the multi-group audio and video interaction method as described in the first aspect.
  • the audio-video interactive system receives the virtual group creation request initiated by the first user, creates the first virtual group, and determines the first conversation group to which the first user belongs; The group is associated with the first virtual group, and all conversation users in the first conversation group are added to the first virtual group; when a virtual group for the first virtual group initiated by the second user is received, join Upon request, the audio and video interactive system determines the second conversation group to which the second user belongs; the audio and video interactive system associates the second conversation group with the first virtual group, and associates all conversation users in the second conversation group Add to the first virtual group; the audio and video interactive system sends the user list of the second conversation group to other conversation users outside the second conversation group in the first virtual group, so that other conversations outside the second conversation group The user pulls and plays audio and video streams incrementally according to the user list.
  • the audio and video interaction system can associate multiple conversation groups that perform cross-group audio and video interactions to the same virtual group, and add conversation users from multiple conversation groups that participate in cross-group audio and video interactions.
  • virtual groups it realizes cross-group audio and video interaction between all conversation users in each conversation group, and simultaneous interaction of multiple users, which can effectively improve user experience.
  • each conversation user in the virtual group can directly pull and play the audio and video streams of all conversation users participating in the interaction, without disconnecting the original conversation group’s interactive connection , Can further improve the user experience.
  • FIG. 1 is a schematic structural diagram of an audio and video interactive system provided by an embodiment of the present application
  • FIG. 2 is a flowchart of a method for multi-group audio and video interaction provided by an embodiment of the present application
  • FIG. 3 is a scene diagram of a multi-group audio and video interaction method provided by an embodiment of the present application.
  • FIG. 4 is a scene diagram of a multi-group audio and video interaction method provided by an embodiment of the present application.
  • Fig. 5 is a schematic structural diagram of a server provided by an embodiment of the present application.
  • the embodiment of the present application provides a multi-group audio and video interaction method, which can be applied to the audio and video interaction system shown in FIG. 1.
  • the audio and video interaction system may include an access layer 101, a group management layer 102, and Stream management server 103.
  • the above-mentioned access layer 101 and group management layer 102 may be independent servers, may also be different components on the same server, or may be a service cluster composed of multiple servers.
  • the audio and video interactive system can process the conversation group or virtual group corresponding to the group operation request according to the group operation request initiated by the conversation user, and use the stream management server 103 to make the conversation group or virtual group Each session user pulls and plays the audio and video stream of the session user.
  • the access layer 101 can be used to receive the group operation request for the conversation group or virtual group sent by the conversation user, and forward the group operation request to the group management layer;
  • the group management layer can be used to receive the access layer 101 sends a group operation request, and manages the conversation group or virtual group corresponding to the group operation request;
  • the stream management server 103 can pull, process, and push the audio and video streams of the conversation user.
  • the processing flow of the multi-group audio and video interaction method shown in FIG. 2 will be described in detail below in conjunction with specific embodiments.
  • the content may be as follows:
  • Step 201 The audio-video interactive system receives the virtual group creation request initiated by the first user, creates the first virtual group, and determines the first conversation group to which the first user belongs.
  • a conversation user wants to interact with other conversation users in audio and video, he can create a conversation group and invite other conversation users to join the conversation group, and then each conversation user in the conversation group can pull The audio and video streams of other conversation users in the conversation group, and a corresponding interactive window is created for each conversation user to play its corresponding audio and video streams.
  • the audio and video interactive system can associate the conversation group/virtual group such as group number/virtual group number, and the group corresponding to include all the groups in the group.
  • the user list of relevant information such as the user identification and streaming address of the conversation user is stored.
  • the conversation users (may be called the first user) in the conversation group can be based on HTTP
  • the RESTful API sends a virtual group creation request to the audio and video interactive system, and the audio and video interactive system can create a corresponding virtual group (may be referred to as the first virtual group).
  • the first user may send an audio and video interactive invitation to the conversation users in one or more other conversation groups, so that other conversation groups can join the first virtual group.
  • the first user may send a virtual group creation request to the audio and video interactive system.
  • the audio and video interactive system can create a corresponding first virtual group to generate the first virtual group.
  • a virtual group number corresponding to a virtual group, and the virtual group number is fed back to the first user.
  • the audio-video interactive system can also determine the conversation group to which the first user belongs (may be referred to as the first conversation group).
  • Step 202 The audio and video interactive system associates the first conversation group with the first virtual group, and adds all conversation users in the first conversation group to the first virtual group.
  • the first conversation group can be associated with the first virtual group. Specifically, the group number of the first conversation group can be obtained first, and then the first conversation group The group number of a conversation group is associated with the virtual group number of the first virtual group. Then, as shown in FIG. 3, the audio-video interactive system can add all the conversation users in the first conversation group to the first virtual group, that is, each conversation user in the first conversation group can receive the first virtual group. For the audio and video streams of each other conversational user in the virtual group, a corresponding interactive window is created for each other conversational user in the first virtual group to play the audio and video stream, and the audio and video stream can be uploaded to the first virtual group.
  • Step 203 When receiving a virtual group joining request for the first virtual group initiated by the second user, the audio-video interactive system determines the second conversation group to which the second user belongs.
  • the conversation user when there are other conversation groups outside the first conversation group that need to join the first virtual group, cross-group audio and video interactions with all conversation groups in the first virtual group
  • the conversation user (may be called the second user) in the other conversation group can initiate a virtual group joining request for the first virtual group to the audio and video interactive system, and the audio and video interactive system receives the virtual group to join
  • the conversation group to which the second user belongs (may be referred to as the second conversation group) can be determined.
  • the second user can apply to join the first virtual group by looking up the virtual group number of the first virtual group, or after receiving the audio and video interaction invitation initiated by the conversation user in the first conversation group Apply to join the first virtual group.
  • Step 204 The audio and video interactive system associates the second conversation group with the first virtual group, and adds all conversation users in the second conversation group to the first virtual group.
  • the audio-video interactive system determines the second conversation group to which the second user belongs, it can obtain the group number of the second conversation group, and compare the group number of the second conversation group with the first virtual group number.
  • the virtual group number of the group is associated.
  • the audio and video interactive system can add all the conversation users in the second conversation group to the first virtual group, that is, each conversation user in the second conversation group can receive the first virtual group.
  • the audio and video streams of other conversation users in the virtual group except the second conversation group create a corresponding interactive window for other conversation users in the first virtual group to play the audio and video streams, and upload to the first virtual group Audio and video streaming.
  • Step 205 The audio and video interactive system sends the user list of the second conversation group to other conversation users outside the second conversation group in the first virtual group, so that other conversation users outside the second conversation group increase according to the user list. Pull and play audio and video streams.
  • the audio and video interactive system after the audio and video interactive system adds all the conversation users in the second conversation group to the first virtual group, it can obtain a user list of the second conversation group, and the user list may include at least the second conversation group User information such as user IDs and streaming addresses of all session users in the group. Then, the audio-video interactive system may generate a notification message carrying the user list of the second conversation group, and send the notification message to other conversation users in the first virtual group except the second conversation group.
  • users of other conversations in the first virtual group except for the second conversation group can incrementally pull the audio and video streams of each conversation user in the user list of the second conversation group, and make it the second conversation group
  • Each session user in the user list of the user creates a corresponding interactive window to play its corresponding audio and video stream, which can then realize the audio and video interaction scenes between session users in a single session group to the audio and video interaction between session users across groups Seamless switching of video interactive scenes.
  • the audio and video interactive system can remove all the conversation users in the conversation group to which the conversation user belongs from the virtual group according to the conversation user’s virtual group exit request.
  • the corresponding processing can be as follows: When a user initiates a virtual group exit request for the first virtual group, the audio-video interactive system determines the third conversation group to which the third user belongs; the audio-video interactive system releases the third conversation group from the first virtual group Association relationship, and remove all conversation users in the third conversation group from the first virtual group; the audio and video interactive system sends the third conversation to other conversation users outside the third conversation group in the first virtual group The user list of the group, so that users in other conversations outside the third conversation group stop pulling the audio and video streams of the third conversation group.
  • the conversation users in the third conversation group can send a virtual group exit request for the first virtual group to the audio and video interactive system.
  • the audio-video interactive system can determine the third conversation group to which the third user belongs.
  • the audio and video interactive system can obtain the group number of the third conversation group, remove the association between the group number of the third conversation group and the virtual group number of the first virtual group, and set the third conversation group All conversation users within are removed from the first virtual group.
  • the audio and video interactive system may obtain the user list of the third conversation group, generate a notification message including the user list of the third conversation group, and send the notification message to the first virtual group except the third conversation group Users in other conversations in the first virtual group, so that other conversation users in the first virtual group except the third conversation group stop pulling the audio and video streams of the conversation users of the third conversation group, and delete the conversation of the third conversation group
  • the interactive window corresponding to the user may obtain the user list of the third conversation group, generate a notification message including the user list of the third conversation group, and send the notification message to the first virtual group except the third conversation group Users in other conversations in the first virtual group, so that other conversation users in the first virtual group except the third conversation group stop pulling the audio and video streams of the conversation users of the third conversation group, and delete the conversation of the third conversation group
  • the interactive window corresponding to the user may obtain the user list of the third conversation group, generate a notification message including the user list of the third conversation group, and send the notification message to the first virtual group except the third conversation group Users in other
  • the conversation users of the third conversation group can conduct a single group conversation based on the existing group conversation, that is, delete the interaction of other conversation users except the third conversation group
  • the window stops pulling the corresponding audio and video streams, and only pulls and plays the audio and video streams of the conversation users in the third conversation group.
  • the audio and video interactive system may destroy the first virtual group according to the virtual group destruction request of the conversation user, and the corresponding processing may be as follows: when receiving the virtual group destruction for the first virtual group initiated by the fourth user Upon request, the audio and video interactive system determines all conversation groups that have been associated with the first virtual group, and disassociates the first virtual group from all conversation groups; the audio and video interactive system deletes the corresponding one of the first virtual group User data, and send a virtual group destruction message to each conversation user in the first virtual group, so that each conversation user stops pulling audio and video streams of other conversation groups in the first virtual group.
  • the conversational user (such as the fourth user) in the first virtual group can apply to destroy the first virtual group.
  • the fourth user may send a virtual group destruction request for the first virtual group to the audio-video interactive system.
  • the audio-video interactive system can determine the first virtual group corresponding to the virtual group destruction request and all conversation groups that have been associated with the virtual group number of the first virtual group And remove the association between the group numbers of all conversation groups associated with the virtual group numbers of the first virtual group and the virtual group numbers of the first virtual group.
  • the audio and video interactive system may delete all user data corresponding to the first virtual group, such as a user list, and send a destroy message of the first virtual group to each conversation user in the first virtual group. Furthermore, the conversation users in each conversation group that originally belonged to the first virtual group will delete all conversation users’ interactive windows except the conversation group to which each conversation user belongs and stop pulling the corresponding audio and video streams. That is, you can continue to conduct a single group conversation based on the existing group conversation method, and only pull and play the audio and video streams of the conversation users in the conversation group to which each conversation user belongs.
  • the audio and video interactive system can add the conversation users who newly join the conversation group to the virtual group associated with the conversation group, and the corresponding processing may be as follows: when the target user initiates the joining of the target conversation group Upon request, the audio and video interactive system adds the target user to the target conversation group; if the target conversation group is associated with a virtual group, the audio and video interactive system adds the target user to the second virtual group associated with the target conversation group; The audio and video interactive system sends the target user’s joining message to other conversation users in the second virtual group except the target conversation group, so that other conversation users except the target conversation group can pull and play the target user’s audio and video stream .
  • a certain conversation user wants to join a certain conversation group (can be called a target conversation group)
  • it can send to the audio and video interactive system the
  • the audio-video interactive system can add the target user to the target conversation group.
  • other conversational users in the target conversation group except the target user can pull the target user’s audio and video streams, and create an interactive window for the target user to play the corresponding audio and video streams
  • the target user can also pull the target conversation group
  • the audio and video streams of all conversation users in the group except the target user, and an interactive window is created for each conversation user in the target conversation group except the target user to play the corresponding audio and video stream.
  • the audio-video interactive system can obtain the group number of the target conversation group, determine whether the group number of the target conversation group is associated with a virtual group number, and thereby determine whether the target conversation group is associated with a virtual group. If the target conversation group is associated with a virtual group, the audio and video interactive system can add the target user to the virtual group associated with the target conversation group (may be called the second virtual group), and generate users including the target user
  • the joining message of user information such as identification and streaming address is sent to other conversation users in the second virtual group except the target conversation group, so that other conversation users in the second virtual group except the target conversation group can pull Take the audio and video stream of the target user, and create an interactive window for the target user to play the audio and video stream of the target user.
  • the audio and video interactive system can remove users who have exited the conversation group from the virtual group associated with the conversation group, and the corresponding processing can be as follows: when a target user initiates an exit request for the target conversation group When the audio and video interactive system removes the target user from the target conversation group; if the target conversation group is associated with a virtual group, the audio and video interactive system removes the target user from the second virtual group associated with the target conversation group Remove; the audio and video interactive system sends the exit message of the target user to other conversation users in the second virtual group except the target conversation group, so that other conversation users except the target conversation group stop pulling the target user’s audio Video streaming.
  • the target user when it wants to log out of the target conversation group, it can send a logout request for the target conversation group to the audio-video interactive system. After the audio-video interactive system receives the logout request, it can remove the target user from Remove from the target conversation. Then, the audio and video interactive system can determine whether the target conversation group is associated with a virtual group. If the target conversation group is associated with a virtual group, the audio and video interactive system can also associate the target user from the above-mentioned target conversation group.
  • the second virtual group is removed, and an exit message including the user ID of the target user, the streaming address and other user information is generated and sent to the session users other than the target session group in the second virtual group, so that the target session Every other session user outside the group can stop pulling the audio and video streams of the target user and delete the interactive window corresponding to the target user.
  • the target user can stop pulling the audio and video streams of all session users and delete all the interactive windows.
  • the audio and video interactive system can determine whether the session user has logged out according to the survival status of the session user.
  • the corresponding processing can be as follows: the audio and video interactive system detects the survival status of the target user. If the survival status of the target user is non-survival, the audio The video interactive system determines that the target user has exited, removes the target user from the target conversation group and stops detection; if the target conversation group is associated with a virtual group, the audio and video interactive system associates the target user from the target conversation group Removed from the second virtual group; the audio-video interactive system sends the exit message of the target user to other conversation users in the second virtual group except the target conversation group, so that other conversation users except the target conversation group Stop pulling the audio and video streams of the target user.
  • the audio-video interactive system can detect the survival status of the target user to determine whether the target user has exited the target conversation group according to the survival status of the target user. If the audio and video interactive system detects that the status of the target user is alive, the audio and video streams are pulled and pushed normally. If it is detected that the status of the target user is not alive, such as a network failure or program failure, the target user is determined to have exited, and then the audio and video interactive system can remove the target user from the target conversation group and stop the detection . After that, the audio and video interactive system can also determine whether the target conversation group is associated with a virtual group.
  • the audio and video interactive system can also remove the target user from the second virtual group associated with the target conversation group, and generate The exit message including the target user is sent to other conversation users except the target user in the second virtual group, so that every other conversation user except the target conversation group can stop pulling the audio and video streams of the target user and delete them
  • the target user also stops pulling the audio and video streams of all session users, and deletes all interactive windows.
  • the audio and video interactive system may perform permission verification on the session user who initiated the group operation request to determine whether to respond to the group operation request.
  • the corresponding processing may be as follows: the audio and video interactive system receives the group operation initiated by the session user Request, verify the permissions of the session user; if the verification is passed, the audio and video interactive system will perform the processing corresponding to the group operation request to respond to the group operation request, otherwise it refuses to respond to the group operation request.
  • the group operation request may at least include a virtual group creation request, a virtual group joining request, a virtual group exit request, and a virtual group destruction request, as well as a conversation group joining request and exit request.
  • the audio and video interactive system can verify the authority of the conversation user, for example, it can verify whether the conversation user has the corresponding group Group operation authority, whether the parameters corresponding to the session user are normal, etc. For example, for a virtual group creation request, the audio and video interactive system can verify whether the conversation user is a management user of the conversation group and whether the function permission to create a virtual group is activated. If the session user passes the authorization verification, the audio and video interactive system executes the corresponding processing flow according to the different group operation requests initiated by the session user to respond to the group operation request initiated by the user; otherwise, the audio and video interactive system can refuse to respond.
  • the session user should initiate a group operation request, and based on websocket feedback to the session user that he has no permission to perform this operation.
  • the audio and video interactive system can discard the group operation request repeatedly sent by the user in a short time, and the corresponding processing can be as follows: the audio and video interactive system receives the group operation request initiated by the conversation user, and judges whether it is received within the preset historical time To the same group operation request sent by the conversation user; if it is, the audio and video interactive system discards the group operation request, otherwise, the conversation user is authenticated.
  • the audio and video interactive system can receive a session when the user initiates After the group operation request is received, it is first determined whether the same group operation request sent by the conversation user is received within a preset historical time period before the receiving time. If received, the audio and video interactive system can determine that the group operation request is repeatedly sent, and can discard the group operation request; otherwise, the session can be used for permission processing.
  • the audio-video interactive system receives the virtual group creation request initiated by the first user, creates the first virtual group, and determines the first conversation group to which the first user belongs; The group is associated with the first virtual group, and all conversation users in the first conversation group are added to the first virtual group; when a virtual group for the first virtual group initiated by the second user is received, join Upon request, the audio and video interactive system determines the second conversation group to which the second user belongs; the audio and video interactive system associates the second conversation group with the first virtual group, and associates all conversation users in the second conversation group Add to the first virtual group; the audio and video interactive system sends the user list of the second conversation group to other conversation users outside the second conversation group in the first virtual group, so that other conversations outside the second conversation group The user pulls and plays audio and video streams incrementally according to the user list.
  • the audio and video interaction system can associate multiple conversation groups that perform cross-group audio and video interactions to the same virtual group, and add conversation users from multiple conversation groups that participate in cross-group audio and video interactions.
  • virtual groups it realizes cross-group audio and video interaction between all conversation users in each conversation group, and simultaneous interaction of multiple users, which can effectively improve user experience.
  • each conversation user in the virtual group can directly pull and play the audio and video streams of all conversation users participating in the interaction, without disconnecting the original conversation group’s interactive connection , Can further improve the user experience.
  • the embodiment of the present application also provides a group management layer, and the group management layer is used for:
  • the group management layer is also used for:
  • the group management layer is also used for:
  • the group management layer is also used for:
  • target conversation group is associated with a virtual group, adding the target user to the second virtual group associated with the target conversation group;
  • the group management layer is also used for:
  • target conversation group is associated with a virtual group, removing the target user from the second virtual group associated with the target conversation group;
  • the embodiments of the present application also provide an access layer, where the access layer is used for:
  • the group operation request is provided to the group management layer; otherwise, the group operation request is discarded;
  • the group operation request includes at least a virtual group creation request, a virtual group joining request, a virtual group exit request and a virtual group destruction request, and a conversation group joining request and exit request.
  • the access layer is also used for:
  • the survival state of the target user is detected, and if the survival state of the target user is non-survival, it is determined that the target user has exited, and the exit request of the target user's conversation group is sent to the group management layer.
  • the access layer is specifically used for:
  • the group operation request is stored in the preset virtual group request queue, otherwise the group operation request is stored in the preset conversation group request queue.
  • the virtual group request queue and the conversation group request queue can be used to store the group operation request for the virtual group and the group operation request for the conversation group, respectively.
  • the group management layer can access the above virtual group Request queue and conversation group request queue
  • the access layer is specifically used for:
  • an embodiment of the present application also provides a multi-group audio and video interactive system.
  • the system includes the aforementioned group management layer and access layer.
  • Fig. 5 is a schematic structural diagram of a server provided by an embodiment of the present application.
  • the server 500 may have relatively large differences due to different configurations or performances, and may include one or more central processing units 522 (for example, one or more processors) and a memory 532, and one or more storage application programs 542 or data 544 storage medium 530 (for example, one or one storage device with a large amount of storage).
  • the memory 532 and the storage medium 530 may be short-term storage or persistent storage.
  • the program stored in the storage medium 530 may include one or more modules (not shown in the figure), and each module may include a series of instruction operations on the portal acceleration node 500.
  • the central processing unit 522 may be configured to communicate with the storage medium 530, and execute a series of instruction operations in the storage medium 530 on the server 500.
  • the server 500 may also include one or more power supplies 529, one or more wired or wireless network interfaces 550, one or more input and output interfaces 558, one or more keyboards 556, and/or, one or more operating systems 541 , Such as Windows Server, Mac OS X, Unix, Linux, FreeBSD, etc.
  • the server 500 may include a memory and one or more programs.
  • One or more programs are stored in the memory and configured to be executed by one or more processors. Instructions for multi-group audio and video interactive methods.

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Abstract

本申请提供了一种多群组音视频互动方法,所述方法包括接收第一用户发起的虚拟群组创建请求,创建第一虚拟群组并确定第一用户所属的第一会话群组;将第一会话群组与第一虚拟群组进行关联,并将第一会话群组内的所有会话用户添加至第一虚拟群组;当接收到第二用户发起的针对第一虚拟群组的虚拟群组加入请求时,确定第二用户所属的第二会话群组;将第二会话群组与第一虚拟群组进行关联,并将第二会话群组内的所有会话用户添加至第一虚拟群组;向第一虚拟群组内第二会话群组外的其他会话用户发送第二会话群组的用户列表,以使第二会话群组外的其他会话用户根据用户列表增量拉取并播放音视频流。采用本申请可以提高进行音视频互动时的用户体验。

Description

一种多群组音视频互动方法及系统
交叉引用
本申请引用于2019年05月17日递交的名称为“一种多群组音视频互动方法及系统”的第201910414946.5号中国专利申请,其通过引用被全部并入本申请
技术领域
本申请涉及互联网技术领域,特别涉及一种多群组音视频互动方法及系统。
背景技术
随着流媒体技术不断发展,群组模式已成为当前热门的音视频互动模式,在群组模式下,群组内的用户可以相互进行音视频互动,也可以与其他群组的管理员之间进行音视频互动。
具体来说,当某群组(即下文中的群组1)想要与其他群组进行音视频互动时,群组1的管理员可以向服务提供方的音视频互动系统发送音视频互动邀请。然后,音视频互动系统可以确定该音视频互动邀请对应的目标群组的管理员,断开目标群组的管理员在目标群组内的音视频互动并将该目标群组的管理员添加到群组1中。之后,音视频服务器可以拉取原群组1中的音视频互动用户的音视频流和目标群组的管理员的音视频流,并将上述音视频流发送至音视频互动系统,由音视频互动系统将上述音视频流传输至原群组1的音视频互动用户和目标群组的管理员。
在实现本申请的过程中,发明人发现现有技术至少存在以下问题:
在进行多群组音视频互动时,只有目标群组的管理员可以加入到发送音视频互动邀请的群组中,与发送音视频互动邀请的群组的用户进行音视频互动,目标群组的其他用户无法参与到音视频互动中,从而导致用户体验较差。
发明内容
为了解决现有技术的问题,本申请实施例提供了一种多群组音视频互动方法及系统。所述技术方案如下:
第一方面,提供了一种多群组音视频互动方法,所述方法包括:
音视频互动系统接收第一用户发起的虚拟群组创建请求,创建第一虚拟群组,并确定所述第一用户所属的第一会话群组;
音视频互动系统将所述第一会话群组与所述第一虚拟群组进行关联,并将所述第一会话群组内的所有会话用户添加至所述第一虚拟群组;
当接收到第二用户发起的针对所述第一虚拟群组的虚拟群组加入请求时,音视频互动系统确定所述第二用户所属的第二会话群组;
音视频互动系统将所述第二会话群组与所述第一虚拟群组进行关联,并将所述第二会话群组内的所有会话用户添加至所述第一虚拟群组;
音视频互动系统向所述第一虚拟群组内所述第二会话群组外的其他会话用户发送所述第二会话群组的用户列表,以使所述第二会话群组外的其他会话用户根据所述用户列表增量拉取并播放音视频流。
第二方面,提供了一种应用在群组管理层的多群组音视频互动方法,所述方法包括:
接收接入层发送的第一用户的虚拟群组创建请求,创建第一虚拟群组,并确定所述第一用户所属的第一会话群组;
将所述第一会话群组与所述第一虚拟群组进行关联,并将所述第一会话群组内的所有会话用户添加至所述第一虚拟群组;
当接收到所述接入层发送的第二用户的针对所述第一虚拟群组的虚拟群组加入请求时,确定所述第二用户所属的第二会话群组;
将所述第二会话群组与所述第一虚拟群组进行关联,并将所述第二会话群组内的所有会话用户添加至所述第一虚拟群组;
向所述第一虚拟群组内所述第二会话群组外的其他会话用户发送所述第二会话群组的用户列表,以使所述第二会话群组外的其他会话用户根据所述用户列表增量拉取并播放音视频流。
第三方面,提供了一种应用在接入层的多群组音视频互动方法,所述方法包括:
接收会话用户发起的群组操作请求,对所述会话用户进行权限验证;
如果权限验证通过,则向群组管理层提供所述群组操作请求,否则,则丢弃所述群组操作请求;
其中,所述群组操作请求至少包括虚拟群组创建请求、虚拟群组加入请求、虚拟群组退出请求和虚拟群组销毁请求,以及会话群组的加入请求和退出请求。
第四方面,提供了一种多群组音视频互动系统,所述系统包括执行第二方面所述方法的群组管理层和执行第三方面所述方法的接入层。
第五方面,提供了服务器,所述服务器包括处理器和存储器,所述存储器中存储有至少一条指令、至少一段程序、代码集或指令集,所述至少一条指令、所述至少一段程序、所述代码集或指令集由所述处理器加载并执行以实现如第一方面所述的多群组音视频互动方法。
第六方面,提供了一种计算机可读存储介质,所述存储介质中存储有至少一条指令、至少一段程序、代码集或指令集,所述至少一条指令、所述至少一段程序、所述代码集或指令集由处理器加载并执行以实现如第一方面所述的多群组音视频互动方法。
本申请实施例提供的技术方案带来的有益效果是:
在本实施例中,音视频互动系统接收第一用户发起的虚拟群组创建请求,创建第一虚拟群组,并确定第一用户所属的第一会话群组;音视频互动系统将第一会话群组与第一虚拟群组进行关联,并将第一会话群组内的所有会话用户添加至第一虚拟群组;当接收到第二用户发起的针对第一虚拟群组的虚拟群组加入请求时,音视频互动系统确定第二用户所属的第二会话群组;音视频互动系统将第二会话群组与第一虚拟群组进行关联,并将第二会话群组内的所有会话用户添加至第一虚拟群组;音视频互动系统向第一虚拟群组内第二会话群组外的其他会话用户发送第二会话群组的用户列表,以使第二会话群组外的其他 会话用户根据用户列表增量拉取并播放音视频流。这样,一方面,音视频互动系统可以将进行跨群组音视频互动的多个会话群组关联至同一个虚拟群组,将参与跨群组音视频互动的多个会话群组的会话用户添加至虚拟群组,实现各个会话群组间的所有会话用户之间的跨群组音视频互动,以及多个用户的同时互动,从而可以有效提高用户体验。另一方面,在实现跨群组音视频互动时,虚拟群组中的每个会话用户可以直接拉取并播放参与互动的所有会话用户的音视频流,无需断开原会话群组的互动连接,可以进一步提高用户体验。
附图说明
为了更清楚地说明本申请实施例中的技术方案,下面将对实施例描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本申请的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其它的附图。
图1是本申请实施例提供的一种音视频互动系统的结构示意图;
图2是本申请实施例提供的一种多群组音视频互动方法的流程图;
图3是本申请实施例提供的一种多群组音视频互动方法的场景图;
图4是本申请实施例提供的一种多群组音视频互动方法的场景图;
图5是本申请实施例提供的一种服务器的结构示意图。
具体实施方式
为使本申请的目的、技术方案和优点更加清楚,下面将结合附图对本申请实施例作进一步地详细描述。
本申请实施例提供了一种多群组音视频互动方法,该方法可以应用于如图1所示的音视频互动系统,该音视频互动系统可以包括接入层101、群组管理层102和流管理服务器103。其中,上述接入层101、群组管理层102均可以是独立的服务器,也可以是同一服务器上的不同组件,还可以是多服务器构成的服务集群。音视频互动系统可以根据会话用户发起的群组操作请求对该群组操作请求对应的会话群组或虚拟群组进行相应的处理,并通过流管理服务器103为会话群组或虚拟群组内的每个会话用户拉取并播放该会话用户的音视频流。接入层101可以用于接收会话用户发送的对于会话群组或者虚拟群组的群组操 作请求,并将群组操作请求转发给群组管理层;群组管理层可以用于接收接入层101发送的群组操作请求,并对该群组操作请求对应的会话群组或虚拟群组进行管理;流管理服务器103可以对会话用户的音视频流进行拉取、处理和推送等处理。
下面将结合具体实施例,对图2所示的一种多群组音视频互动方法的处理流程进行详细的说明,内容可以如下:
步骤201:音视频互动系统接收第一用户发起的虚拟群组创建请求,创建第一虚拟群组,并确定第一用户所属的第一会话群组。
在实施中,当某会话用户想要与其他会话用户进行音视频互动时,可以创建会话群组,并邀请其他会话用户加入该会话群组,之后会话群组内的每个会话用户可以拉取会话群组内其他会话用户的音视频流,并为每个会话用户创建对应的互动窗口以播放其对应的音视频流。当有会话用户创建/加入会话群组或者虚拟群组时,音视频互动系统可以将会话群组/虚拟群组对应的如群组号/虚拟群组号、群组对应的包括群组内所有会话用户的用户标识、拉流地址等相关信息的用户列表进行存储。如图3所示,当某个会话群组需要与其他一个或者几个会话群组进行跨群组音视频互动时,该会话群组内的会话用户(可称为第一用户)可以基于HTTP RESTful API向音视频互动系统发送虚拟群组创建请求,音视频互动系统可以创建对应的虚拟群组(可称为第一虚拟群组)。然后,第一用户可以向其他一个或者多个会话群组的会话用户发送音视频互动邀请,以使其他会话群组可以加入该第一虚拟群组。具体的,第一用户可以向音视频互动系统发送虚拟群组创建请求,音视频互动系统接收到第一用户发起的虚拟群组创建请求之后,可以创建一个对应的第一虚拟群组,生成第一虚拟群组对应的虚拟群组号,并将该虚拟群组号反馈给第一用户。同时,音视频互动系统还可以确定第一用户所属的会话群组(可称为第一会话群组)。
步骤202:音视频互动系统将第一会话群组与第一虚拟群组进行关联,并将第一会话群组内的所有会话用户添加至第一虚拟群组。
在实施中,音视频互动系统确定出第一会话群组之后,可以将第一会话群组与第一虚拟群组进行关联,具体可以先获取第一会话群组的群组号,再将第一会话群组的群组号与上述第一虚拟群组的虚拟群组号进行关联。然后,如图3所示,音视频互动系统可以将第一会话群组中的所有会话用户添加到上述 第一虚拟群组,即使得第一会话群组中的每个会话用户可以接收第一虚拟群组内其他每个会话用户的音视频流,为第一虚拟群组内其他每个会话用户创建对应的互动窗口以播放音视频流,并可以向第一虚拟群组上传音视频流。
步骤203:当接收到第二用户发起的针对第一虚拟群组的虚拟群组加入请求时,音视频互动系统确定第二用户所属的第二会话群组。
在实施中,如图3所示,当有第一会话群组外的其他会话群组需要加入第一虚拟群组,与第一虚拟群组内的所有会话群组进行跨群组音视频互动时,上述其他会话群组内的会话用户(可称为第二用户)可以向音视频互动系统发起针对第一虚拟群组的虚拟群组加入请求,音视频互动系统接收到该虚拟群组加入请求后,可以确定第二用户所属的会话群组(可称为第二会话群组)。可以理解,第二用户可以通过查找第一虚拟群组的虚拟群组号的方式申请加入第一虚拟群组,也可以在接收到第一会话群组内的会话用户发起的音视频互动邀请之后申请加入第一虚拟群组。
步骤204:音视频互动系统将第二会话群组与第一虚拟群组进行关联,并将第二会话群组内的所有会话用户添加至第一虚拟群组。
在实施中,音视频互动系统确定了第二用户所属的第二会话群组之后,可以获取第二会话群组的群组号,并将第二会话群组的群组号与上述第一虚拟群组的虚拟群组号进行关联。然后,如图3所示,音视频互动系统可以将第二会话群组中的所有会话用户添加到上述第一虚拟群组,即使得第二会话群组中的每个会话用户可以接收第一虚拟群组内除第二会话群组外的其他会话用户的音视频流、为第一虚拟群组内其他会话用户创建对应的互动窗口以播放音视频流,并可以向第一虚拟群组上传音视频流。
步骤205:音视频互动系统向第一虚拟群组内第二会话群组外的其他会话用户发送第二会话群组的用户列表,以使第二会话群组外的其他会话用户根据用户列表增量拉取并播放音视频流。
在实施中,音视频互动系统将第二会话群组内的所有会话用户添加至第一虚拟群组后,可以获取第二会话群组的用户列表,该用户列表内至少可以包括第二会话群组内所有会话用户的用户标识,拉流地址等用户信息。然后,音视频互动系统可以生成携带上述第二会话群组的用户列表的通知消息,并将该通知消息发送至第一虚拟群组中除第二会话群组外的其他会话用户。之后,第 一虚拟群组中除第二会话群组外的其他会话用户可以增量拉取第二会话群组的用户列表中的每个会话用户的音视频流,并为第二会话群组的用户列表中的每个会话用户创建对应的互动窗口以播放其对应的音视频流,进而可以实现由单个会话群组的会话用户间的音视频互动场景到跨群组的会话用户间的音视频互动场景的无缝切换。
可选的,音视频互动系统可以根据会话用户的虚拟群组退出请求,将会话用户所属的会话群组的所有会话用户从虚拟群组中移除,相应的处理可以如下:当接收到第三用户发起的针对第一虚拟群组的虚拟群组退出请求时,音视频互动系统确定第三用户所属的第三会话群组;音视频互动系统解除第三会话群组与第一虚拟群组的关联关系,并将第三会话群组内的所有会话用户从第一虚拟群组中移除;音视频互动系统向第一虚拟群组内第三会话群组外的其他会话用户发送第三会话群组的用户列表,以使第三会话群组外的其他会话用户停止拉取第三会话群组的音视频流。
在实施中,当第一虚拟群组中的某个会话群组(可称为第三会话群组)需要退出第一虚拟群组时,第三会话群组内的会话用户(可称为第三用户)可以向音视频互动系统发送针对第一虚拟群组的虚拟群组退出请求。然后,音视频互动系统接收到虚拟群组退出请求后,可以确定第三用户所属的第三会话群组。之后,音视频互动系统可以获取第三会话群组的群组号,解除第三会话群组的群组号与第一虚拟群组的虚拟群组号的关联关系,并将第三会话群组内的所有会话用户从第一虚拟群组中移除。然后,音视频互动系统可以获取第三会话群组的用户列表,生成包括第三会话群组的用户列表的通知消息,并将该通知消息发送至第一虚拟群组中除第三会话群组外的其他会话用户,以使第一虚拟群组中除第三会话群组外的其他会话用户停止拉取第三会话群组的会话用户的音视频流,并删除第三会话群组的会话用户对应的互动窗口。可以理解,在退出第一虚拟群组之后,第三会话群组的会话用户可以基于现有的群组会话方式进行单群组会话,即删除除第三会话群组外的其他会话用户的互动窗口并停止拉取相应的音视频流,只拉取并播放第三会话群组内的会话用户的音视频流。
可选的,音视频互动系统可以根据会话用户的虚拟群组销毁请求销毁第一虚拟群组,相应的处理可以如下:当接收到第四用户发起的针对第一虚拟群组的虚拟群组销毁请求时,音视频互动系统确定已与第一虚拟群组关联的所有 会话群组,并解除第一虚拟群组与所有会话群组的关联关系;音视频互动系统删除第一虚拟群组对应的用户数据,并向第一虚拟群组内的每个会话用户发送虚拟群组销毁消息,以使每个会话用户停止拉取第一虚拟群组内的其他会话群组的音视频流。
在实施中,当基于第一虚拟群组的跨群组音视频互动结束时,第一虚拟群组内的会话用户(如第四用户)可以申请销毁第一虚拟群组。具体的,第四用户可以向音视频互动系统发送针对第一虚拟群组的虚拟群组销毁请求。音视频互动系统在接收到虚拟群组销毁请求之后,可以确定该虚拟群组销毁请求对应的第一虚拟群组,以及已经与该第一虚拟群组的虚拟群组号关联的所有会话群组的群组号,并解除上述与第一虚拟群组的虚拟群组号关联的所有会话群组的群组号与该第一虚拟群组的虚拟群组号的关联关系。之后,音视频互动系统可以删除该第一虚拟群组对应的所有用户数据,如用户列表等,并向第一虚拟群组内的每个会话用户发送第一虚拟群组的销毁消息。进而,原属于第一虚拟群组的每个会话群组内的会话用户,都会删除除各会话用户自身所属的会话群组外的所有会话用户的互动窗口并停止拉取相应的音视频流,即可以继续基于现有的群组会话方式进行单群组会话,只拉取并播放各会话用户所属的会话群组内的会话用户的音视频流。
可选的,音视频互动系统可以将新加入会话群组的会话用户添加至该会话群组关联的虚拟群组,相应的处理可以如下:当接收到目标用户发起的针对目标会话群组的加入请求时,音视频互动系统将目标用户添加至目标会话群组;如果目标会话群组关联有虚拟群组,音视频互动系统则将目标用户添加至目标会话群组关联的第二虚拟群组;音视频互动系统向第二虚拟群组内除目标会话群组外的其他会话用户发送目标用户的加入消息,以使除目标会话群组外的其他会话用户拉取并播放目标用户的音视频流。
在实施中,如图4所示,当某个会话用户(可称为目标用户)想要加入某个会话群组(可称为目标会话群组)时,可以向音视频互动系统发送针对该目标会话群组的加入请求,音视频互动系统接收到该加入请求后,可以将该目标用户添加到该目标会话群组中。进而,目标会话群组中除目标用户之外的其他会话用户可以拉取目标用户的音视频流,并为目标用户创建互动窗口以播放对应的音视频流,目标用户也可以拉取目标会话群组中除目标用户之外的所有 会话用户的音视频流,并为目标会话群组中除目标用户之外的每个会话用户创建互动窗口以播放对应的音视频流。然后,音视频互动系统可以获取该目标会话群组的群组号,确定该目标会话群组的群组号是否关联有虚拟群组号,从而判断目标会话群组是否关联有虚拟群组。如果目标会话群组关联有虚拟群组,音视频互动系统则可以将目标用户添加进上述目标会话群组关联的虚拟群组(可称为第二虚拟群组),并生成包括目标用户的用户标识、拉流地址等用户信息的加入消息发送至第二虚拟群组中除目标会话群组外的其他会话用户,以使第二虚拟群组中除目标会话群组外的其他会话用户可以拉取目标用户的音视频流,并为目标用户创建互动窗口以播放目标用户的音视频流。
可选的,音视频互动系统可以将退出会话群组的用户从会话群组关联的虚拟群组中移除,相应的处理可以如下:当接收到目标用户发起的针对目标会话群组的退出请求时,音视频互动系统将目标用户从目标会话群组中移除;如果目标会话群组关联有虚拟群组,音视频互动系统则将目标用户从目标会话群组关联的第二虚拟群组中移除;音视频互动系统向第二虚拟群组内除目标会话群组外的其他会话用户发送目标用户的退出消息,以使除目标会话群组外的其他会话用户停止拉取目标用户的音视频流。
在实施中,当目标用户想要退出目标会话群组时,可以向音视频互动系统发送针对该目标会话群组的退出请求,音视频互动系统接收到该退出请求后,可以将该目标用户从目标会话群组中移除。然后,音视频互动系统可以确定该目标会话群组是否关联有虚拟群组,如果目标会话群组关联有虚拟群组,音视频互动系统则可以将目标用户也从上述目标会话群组关联的第二虚拟群组中移除,并生成包括目标用户的用户标识、拉流地址等用户信息的退出消息发送给第二虚拟群组中除目标会话群组外的其他会话用户,以使除目标会话群组外的每个其他会话用户可以停止拉取目标用户的音视频流,并删除目标用户对应的互动窗口,目标用户可以停止拉取所有会话用户的音视频流,并删除所有互动窗口。
可选的,音视频互动系统可以根据会话用户的存活状态确定会话用户是否已退出,相应的处理可以如下:音视频互动系统检测目标用户的存活状态,如果目标用户的存活状态为非存活,音视频互动系统则判定目标用户已退出,将目标用户从目标会话群组中移除并停止检测;如果目标会话群组关联有虚拟 群组,音视频互动系统则将目标用户从目标会话群组关联的第二虚拟群组中移除;音视频互动系统向第二虚拟群组内除目标会话群组外的其他会话用户发送目标用户的退出消息,以使除目标会话群组外的其他会话用户停止拉取目标用户的音视频流。
在实施中,当目标用户加入目标会话群组之后,音视频互动系统可以对目标用户的存活状态进行检测,以根据目标用户的存活状态确定目标用户是否已退出目标会话群组。如果音视频互动系统检测到目标用户的状态为存活,则正常进行音视频流的拉取和推送。如果检测到目标用户的状态为非存活,如发生网络故障或者程序故障时,则判定该目标用户已退出,然后,音视频互动系统则可以将目标用户从目标会话群组中移除并停止检测。之后,音视频互动系统还可以判断目标会话群组是否关联有虚拟群组,如果有,音视频互动系统还可以将目标用户从目标会话群组关联的第二虚拟群组中移除,并生成包括目标用户的退出消息发送给第二虚拟群组中除目标用户外的其他会话用户,以使除目标会话群组外的每个其他会话用户可以停止拉取目标用户的音视频流,并删除目标用户对应的互动窗口,目标用户也停止拉取所有会话用户的音视频流,并删除所有互动窗口。
可选的,音视频互动系统可以对发起群组操作请求的会话用户进行权限验证,以确定是否响应该群组操作请求,相应的处理可以如下:音视频互动系统接收会话用户发起的群组操作请求,对会话用户进行权限验证;如果验证通过,音视频互动系统则执行群组操作请求对应的处理,以响应群组操作请求,否则拒绝响应群组操作请求。
其中,群组操作请求至少可以包括虚拟群组创建请求、虚拟群组加入请求、虚拟群组退出请求和虚拟群组销毁请求,以及会话群组的加入请求和退出请求。
在实施中,当某一会话群组中的会话用户向音视频互动系统发起群组操作请求后,音视频互动系统可以对该会话用户进行权限验证,如可以验证该会话用户是否具有相应的群组操作权限、该会话用户对应的参数是否正常等。例如对于虚拟群组创建请求来说,音视频互动系统可以验证会话用户是否为会话群组的管理用户,且是否开通了创建虚拟群组的功能权限。如果该会话用户通过权限验证,音视频互动系统则根据该会话用户发起的不同群组操作请求执行 相应的处理流程,以响应用户发起的群组操作请求,否则,音视频互动系统则可以拒绝响应该会话用户发起群组操作请求,并基于websocket向该会话用户反馈无权限执行此操作。
可选的,音视频互动系统可以丢弃用户短时间内重复发送的群组操作请求,相应的处理可以如下:音视频互动系统接收会话用户发起的群组操作请求,判断预设历史时长内是否接收到会话用户发送的相同的群组操作请求;如果是,音视频互动系统则丢弃群组操作请求,否则对会话用户进行权限验证。
在实施中,考虑到用户可能在发起群组操作请求时短时间内多次触发请求的发送处理,为了避免对同一群组操作请求重复处理,音视频互动系统可以在接收到某一会话用户发起的群组操作请求后,先判断在接收时刻之前的预设历史时长内是否接收到该会话用户发送的相同的群组操作请求。如果接收到,音视频互动系统则可以判定该群组操作请求属于重复发送的,则可以丢弃该群组操作请求,否则可以对会话用于进行权限处理。
在本实施例中,音视频互动系统接收第一用户发起的虚拟群组创建请求,创建第一虚拟群组,并确定第一用户所属的第一会话群组;音视频互动系统将第一会话群组与第一虚拟群组进行关联,并将第一会话群组内的所有会话用户添加至第一虚拟群组;当接收到第二用户发起的针对第一虚拟群组的虚拟群组加入请求时,音视频互动系统确定第二用户所属的第二会话群组;音视频互动系统将第二会话群组与第一虚拟群组进行关联,并将第二会话群组内的所有会话用户添加至第一虚拟群组;音视频互动系统向第一虚拟群组内第二会话群组外的其他会话用户发送第二会话群组的用户列表,以使第二会话群组外的其他会话用户根据用户列表增量拉取并播放音视频流。这样,一方面,音视频互动系统可以将进行跨群组音视频互动的多个会话群组关联至同一个虚拟群组,将参与跨群组音视频互动的多个会话群组的会话用户添加至虚拟群组,实现各个会话群组间的所有会话用户之间的跨群组音视频互动,以及多个用户的同时互动,从而可以有效提高用户体验。另一方面,在实现跨群组音视频互动时,虚拟群组中的每个会话用户可以直接拉取并播放参与互动的所有会话用户的音视频流,无需断开原会话群组的互动连接,可以进一步提高用户体验。
基于相同的技术构思,本申请实施例还提供了一种群组管理层,所述群 组管理层,用于:
接收接入层发送的第一用户的虚拟群组创建请求,创建第一虚拟群组,并确定所述第一用户所属的第一会话群组;
将所述第一会话群组与所述第一虚拟群组进行关联,并将所述第一会话群组内的所有会话用户添加至所述第一虚拟群组;
当接收到所述接入层发送的第二用户的针对所述第一虚拟群组的虚拟群组加入请求时,确定所述第二用户所属的第二会话群组;
将所述第二会话群组与所述第一虚拟群组进行关联,并将所述第二会话群组内的所有会话用户添加至所述第一虚拟群组;
向所述第一虚拟群组内所述第二会话群组外的其他会话用户发送所述第二会话群组的用户列表,以使所述第二会话群组外的其他会话用户根据所述用户列表增量拉取并播放音视频流。
可选的,所述群组管理层,还用于:
当接收到接入层发送的第三用户的针对所述第一虚拟群组的虚拟群组退出请求时,确定所述第三用户所属的第三会话群组;
解除所述第三会话群组与所述第一虚拟群组的关联关系,并将所述第三会话群组内的所有会话用户从所述第一虚拟群组中移除;
向所述第一虚拟群组内所述第三会话群组外的其他会话用户发送所述第三会话群组的用户列表,以使所述第三会话群组外的其他会话用户停止拉取所述第三会话群组的音视频流。
可选的,所述群组管理层,还用于:
当接收到接入层发送的第四用户的针对所述第一虚拟群组的虚拟群组销毁请求时,确定已与所述第一虚拟群组关联的所有会话群组,并解除所述第一虚拟群组与所述所有会话群组的关联关系;
删除所述第一虚拟群组对应的用户数据,并向所述第一虚拟群组内的每个会话用户发送虚拟群组销毁消息,以使所述每个会话用户停止拉取所述第一虚拟群组内的其他会话群组的音视频流。
可选的,所述群组管理层,还用于:
当接收到接入层发送的目标用户的针对目标会话群组的加入请求时,将所述目标用户添加至所述目标会话群组;
如果所述目标会话群组关联有虚拟群组,则将所述目标用户添加至所述目标会话群组关联的第二虚拟群组;
向所述第二虚拟群组内除所述目标会话群组外的其他会话用户发送所述目标用户的加入消息,以使除所述目标会话群组外的其他会话用户拉取并播放所述目标用户的音视频流。
可选的,所述群组管理层,还用于:
当接收到接入层发送的目标用户的针对目标会话群组的退出请求时,将所述目标用户从所述目标会话群组中移除;
如果所述目标会话群组关联有虚拟群组,则将所述目标用户从所述目标会话群组关联的第二虚拟群组中移除;
向所述第二虚拟群组内除所述目标会话群组外的其他会话用户发送所述目标用户的退出消息,以使除所述目标会话群组外的其他会话用户停止拉取所述目标用户的音视频流。
基于相同的技术构思,本申请实施例还提供了一种接入层,所述接入层,用于:
接收会话用户发起的群组操作请求,对所述会话用户进行权限验证;
如果权限验证通过,则向群组管理层提供所述群组操作请求,否则,则丢弃所述群组操作请求;
其中,所述群组操作请求至少包括虚拟群组创建请求、虚拟群组加入请求、虚拟群组退出请求和虚拟群组销毁请求,以及会话群组的加入请求和退出请求。
可选的,所述接入层,还用于:
检测目标用户的存活状态,如果所述目标用户的存活状态为非存活,则判定所述目标用户已退出,向所述群组管理层发送所述目标用户的会话群组的退出请求。
可选的,所述接入层,具体用于:
如果权限验证通过,则判断所述群组操作请求是否对应虚拟群组;
如果是,则将所述群组操作请求存储至预设的虚拟群组请求队列,否则将群组操作请求存储至预设的会话群组请求队列。
其中,虚拟群组请求队列和会话群组请求队列可以分别用于存储针对虚 拟群组的群组操作请求和存储针对会话群组的群组操作请求,群组管理层可以通过访问上述虚拟群组请求队列和会话群组请求队列
可选的,所述接入层,具体用于:
接收所述会话用户发起的群组操作请求,判断预设历史时长内是否接收到所述会话用户发送的相同的群组操作请求;
如果是,则丢弃所述群组操作请求,否则对所述会话用户进行权限验证。
基于相同的技术构思,本申请实施例还提供了一种多群组音视频互动系统,所述系统包括上述群组管理层和接入层。
图5是本申请实施例提供的服务器的结构示意图。该服务器500可因配置或性能不同而产生比较大的差异,可以包括一个或一个以上中央处理器522(例如,一个或一个以上处理器)和存储器532,一个或一个以上存储应用程序542或数据544的存储介质530(例如一个或一个以上海量存储设备)。其中,存储器532和存储介质530可以是短暂存储或持久存储。存储在存储介质530的程序可以包括一个或一个以上模块(图示没标出),每个模块可以包括对入口加速节点500中的一系列指令操作。更进一步地,中央处理器522可以设置为与存储介质530通信,在服务器500上执行存储介质530中的一系列指令操作。
服务器500还可以包括一个或一个以上电源529,一个或一个以上有线或无线网络接口550,一个或一个以上输入输出接口558,一个或一个以上键盘556,和/或,一个或一个以上操作系统541,例如Windows Server,Mac OS X,Unix,Linux,FreeBSD等等。
服务器500可以包括有存储器,以及一个或者一个以上的程序,其中一个或者一个以上程序存储于存储器中,且经配置以由一个或者一个以上处理器执行所述一个或者一个以上程序包含用于进行上述多群组音视频互动方法的指令。
本领域普通技术人员可以理解实现上述实施例的全部或部分步骤可以通过硬件来完成,也可以通过程序来指令相关的硬件完成,所述的程序可以存储于一种计算机可读存储介质中,上述提到的存储介质可以是只读存储器,磁盘 或光盘等。
以上所述仅为本申请的较佳实施例,并不用以限制本申请,凡在本申请的精神和原则之内,所作的任何修改、等同替换、改进等,均应包含在本申请的保护范围之内。

Claims (20)

  1. 一种多群组音视频互动方法,其中,所述方法包括:
    音视频互动系统接收第一用户发起的虚拟群组创建请求,创建第一虚拟群组,并确定所述第一用户所属的第一会话群组;
    音视频互动系统将所述第一会话群组与所述第一虚拟群组进行关联,并将所述第一会话群组内的所有会话用户添加至所述第一虚拟群组;
    当接收到第二用户发起的针对所述第一虚拟群组的虚拟群组加入请求时,音视频互动系统确定所述第二用户所属的第二会话群组;
    音视频互动系统将所述第二会话群组与所述第一虚拟群组进行关联,并将所述第二会话群组内的所有会话用户添加至所述第一虚拟群组;
    音视频互动系统向所述第一虚拟群组内所述第二会话群组外的其他会话用户发送所述第二会话群组的用户列表,以使所述第二会话群组外的其他会话用户根据所述用户列表增量拉取并播放音视频流。
  2. 根据权利要求1所述的方法,其中,所述方法还包括:
    当接收到第三用户发起的针对所述第一虚拟群组的虚拟群组退出请求时,音视频互动系统确定所述第三用户所属的第三会话群组;
    音视频互动系统解除所述第三会话群组与所述第一虚拟群组的关联关系,并将所述第三会话群组内的所有会话用户从所述第一虚拟群组中移除;
    音视频互动系统向所述第一虚拟群组内所述第三会话群组外的其他会话用户发送所述第三会话群组的用户列表,以使所述第三会话群组外的其他会话用户停止拉取所述第三会话群组的音视频流。
  3. 根据权利要求1所述的方法,其中,所述方法还包括:
    当接收到第四用户发起的针对所述第一虚拟群组的虚拟群组销毁请求时,音视频互动系统确定已与所述第一虚拟群组关联的所有会话群组,并解除所述第一虚拟群组与所述所有会话群组的关联关系;
    音视频互动系统删除所述第一虚拟群组对应的用户数据,并向所述第一虚拟群组内的每个会话用户发送虚拟群组销毁消息,以使所述每个会话用户停止 拉取所述第一虚拟群组内的其他会话群组的音视频流。
  4. 根据权利要求1所述的方法,其中,所述方法还包括:
    当接收到目标用户发起的针对目标会话群组的加入请求时,音视频互动系统将所述目标用户添加至所述目标会话群组;
    如果所述目标会话群组关联有虚拟群组,音视频互动系统则将所述目标用户添加至所述目标会话群组关联的第二虚拟群组;
    音视频互动系统向所述第二虚拟群组内除所述目标会话群组外的其他会话用户发送所述目标用户的加入消息,以使除所述目标会话群组外的其他会话用户拉取并播放所述目标用户的音视频流。
  5. 根据权利要求4所述的方法,其中,所述方法还包括:
    当接收到目标用户发起的针对目标会话群组的退出请求时,音视频互动系统将所述目标用户从所述目标会话群组中移除;
    如果所述目标会话群组关联有虚拟群组,音视频互动系统则将所述目标用户从所述目标会话群组关联的第二虚拟群组中移除;
    音视频互动系统向所述第二虚拟群组内除所述目标会话群组外的其他会话用户发送所述目标用户的退出消息,以使除所述目标会话群组外的其他会话用户停止拉取所述目标用户的音视频流。
  6. 根据权利要求4所述的方法,其中,所述将所述目标用户添加至所述目标会话群组之后,还包括:
    音视频互动系统检测所述目标用户的存活状态,如果所述目标用户的存活状态为非存活,音视频互动系统则判定所述目标用户已退出,将所述目标用户从所述目标会话群组中移除并停止检测;
    如果所述目标会话群组关联有虚拟群组,音视频互动系统则将所述目标用户从所述目标会话群组关联的第二虚拟群组中移除;
    音视频互动系统向所述第二虚拟群组内除所述目标会话群组外的其他会话用户发送所述目标用户的退出消息,以使除所述目标会话群组外的其他会话用户停止拉取所述目标用户的音视频流。
  7. 根据权利要求1至5任一项所述的方法,其中,所述方法还包括:
    音视频互动系统接收会话用户发起的群组操作请求,对所述会话用户进行权限验证;
    如果验证通过,音视频互动系统则执行所述群组操作请求对应的处理,以响应所述虚拟群组操作请求,否则拒绝响应所述群组操作请求;
    其中,所述群组操作请求至少包括虚拟群组创建请求、虚拟群组加入请求、虚拟群组退出请求和虚拟群组销毁请求,以及会话群组的加入请求和退出请求。
  8. 根据权利要求7所述的方法,其中,所述音视频互动系统接收会话用户发起的群组操作请求,对所述会话用户进行权限验证,包括:
    音视频互动系统接收会话用户发起的群组操作请求,判断预设历史时长内是否接收到所述会话用户发送的相同的群组操作请求;
    如果是,音视频互动系统则丢弃所述群组操作请求,否则对所述会话用户进行权限验证。
  9. 一种多群组音视频互动方法,所述方法应用在音视频互动系统的群组管理层中,其中,所述方法包括:
    接收接入层发送的第一用户的虚拟群组创建请求,创建第一虚拟群组,并确定所述第一用户所属的第一会话群组;
    将所述第一会话群组与所述第一虚拟群组进行关联,并将所述第一会话群组内的所有会话用户添加至所述第一虚拟群组;
    当接收到所述接入层发送的第二用户的针对所述第一虚拟群组的虚拟群组加入请求时,确定所述第二用户所属的第二会话群组;
    将所述第二会话群组与所述第一虚拟群组进行关联,并将所述第二会话群组内的所有会话用户添加至所述第一虚拟群组;
    向所述第一虚拟群组内所述第二会话群组外的其他会话用户发送所述第二会话群组的用户列表,以使所述第二会话群组外的其他会话用户根据所述用户列表增量拉取并播放音视频流。
  10. 根据权利要求9所述的方法,其中,所述方法还包括:
    当接收到接入层发送的第三用户的针对所述第一虚拟群组的虚拟群组退出请求时,确定所述第三用户所属的第三会话群组;
    解除所述第三会话群组与所述第一虚拟群组的关联关系,并将所述第三会话群组内的所有会话用户从所述第一虚拟群组中移除;
    向所述第一虚拟群组内所述第三会话群组外的其他会话用户发送所述第三会话群组的用户列表,以使所述第三会话群组外的其他会话用户停止拉取所述第三会话群组的音视频流。
  11. 根据权利要求9所述的方法,其中,所述方法还包括:
    当接收到接入层发送的第四用户的针对所述第一虚拟群组的虚拟群组销毁请求时,确定已与所述第一虚拟群组关联的所有会话群组,并解除所述第一虚拟群组与所述所有会话群组的关联关系;
    删除所述第一虚拟群组对应的用户数据,并向所述第一虚拟群组内的每个会话用户发送虚拟群组销毁消息,以使所述每个会话用户停止拉取所述第一虚拟群组内的其他会话群组的音视频流。
  12. 根据权利要求9所述的方法,其中,所述方法还包括:
    当接收到接入层发送的目标用户的针对目标会话群组的加入请求时,将所述目标用户添加至所述目标会话群组;
    如果所述目标会话群组关联有虚拟群组,则将所述目标用户添加至所述目标会话群组关联的第二虚拟群组;
    向所述第二虚拟群组内除所述目标会话群组外的其他会话用户发送所述目标用户的加入消息,以使除所述目标会话群组外的其他会话用户拉取并播放所述目标用户的音视频流。
  13. 根据权利要求12所述的方法,其中,所述方法还包括:
    当接收到接入层发送的目标用户的针对目标会话群组的退出请求时,将所述目标用户从所述目标会话群组中移除;
    如果所述目标会话群组关联有虚拟群组,则将所述目标用户从所述目标会 话群组关联的第二虚拟群组中移除;
    向所述第二虚拟群组内除所述目标会话群组外的其他会话用户发送所述目标用户的退出消息,以使除所述目标会话群组外的其他会话用户停止拉取所述目标用户的音视频流。
  14. 一种多群组音视频互动方法,所述方法应用在音视频互动系统的接入层中,其中,所述方法包括:
    接收会话用户发起的群组操作请求,对所述会话用户进行权限验证;
    如果权限验证通过,则向群组管理层提供所述群组操作请求,否则,则丢弃所述群组操作请求;
    其中,所述群组操作请求至少包括虚拟群组创建请求、虚拟群组加入请求、虚拟群组退出请求和虚拟群组销毁请求,以及会话群组的加入请求和退出请求。
  15. 根据权利要求14所述的方法,其中,所述方法还包括:
    检测目标用户的存活状态,如果所述目标用户的存活状态为非存活,则判定所述目标用户已退出,向所述群组管理层发送所述目标用户的会话群组的退出请求。
  16. 根据权利要求14所述的方法,其中,所述如果权限验证通过,则向群组管理层提供所述群组操作请求,包括:
    如果权限验证通过,则判断所述群组操作请求是否对应虚拟群组;
    如果是,则将所述群组操作请求存储至预设的虚拟群组请求队列,否则将群组操作请求存储至预设的会话群组请求队列。
  17. 根据权利要求14所述的方法,其中,所述接收会话用户发起的群组操作请求,对所述会话用户进行权限验证,包括
    接收所述会话用户发起的群组操作请求,判断预设历史时长内是否接收到所述会话用户发送的相同的群组操作请求;
    如果是,则丢弃所述群组操作请求,否则对所述会话用户进行权限验证。
  18. 一种多群组音视频互动系统,其中,所述系统包括执行权利要求9-13任一项所述方法的群组管理层和执行权利要求14-17任一项所述方法的接入层。
  19. 一种服务器,其中,所述服务器包括处理器和存储器,所述存储器中存储有至少一条指令、至少一段程序、代码集或指令集,所述至少一条指令、所述至少一段程序、所述代码集或指令集由所述处理器加载并执行以实现如权利要求1-8任一所述的多群组音视频互动方法。
  20. 一种计算机可读存储介质,其中,所述存储介质中存储有至少一条指令、至少一段程序、代码集或指令集,所述至少一条指令、所述至少一段程序、所述代码集或指令集由处理器加载并执行以实现如权利要求1-8任一所述的多群组音视频互动方法。
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