WO2017092433A1 - Procédé et dispositif de lecture vidéo en temps réel - Google Patents

Procédé et dispositif de lecture vidéo en temps réel Download PDF

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Publication number
WO2017092433A1
WO2017092433A1 PCT/CN2016/096989 CN2016096989W WO2017092433A1 WO 2017092433 A1 WO2017092433 A1 WO 2017092433A1 CN 2016096989 W CN2016096989 W CN 2016096989W WO 2017092433 A1 WO2017092433 A1 WO 2017092433A1
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Prior art keywords
video
frame image
program
transport stream
slice
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PCT/CN2016/096989
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English (en)
Chinese (zh)
Inventor
郑吉剑
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乐视控股(北京)有限公司
乐视致新电子科技(天津)有限公司
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Publication of WO2017092433A1 publication Critical patent/WO2017092433A1/fr

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/434Disassembling of a multiplex stream, e.g. demultiplexing audio and video streams, extraction of additional data from a video stream; Remultiplexing of multiplex streams; Extraction or processing of SI; Disassembling of packetised elementary stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/434Disassembling of a multiplex stream, e.g. demultiplexing audio and video streams, extraction of additional data from a video stream; Remultiplexing of multiplex streams; Extraction or processing of SI; Disassembling of packetised elementary stream
    • H04N21/4345Extraction or processing of SI, e.g. extracting service information from an MPEG stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/434Disassembling of a multiplex stream, e.g. demultiplexing audio and video streams, extraction of additional data from a video stream; Remultiplexing of multiplex streams; Extraction or processing of SI; Disassembling of packetised elementary stream
    • H04N21/4348Demultiplexing of additional data and video streams
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • H04N21/4402Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8455Structuring of content, e.g. decomposing content into time segments involving pointers to the content, e.g. pointers to the I-frames of the video stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/85Assembly of content; Generation of multimedia applications
    • H04N21/854Content authoring
    • H04N21/8547Content authoring involving timestamps for synchronizing content

Definitions

  • the present application relates to the field of audio and video technologies, and in particular, to a video real-time playing method and apparatus.
  • the HLS (HTTP Live Streaming) protocol is an extended HTTP protocol developed by Apple Inc. for use in live webcast and on-demand scenarios.
  • the protocol encapsulates data using a Transport Stream (TS).
  • TS Transport Stream
  • Each transport stream carries data information such as video (Video), audio (Audio), and the like, and carries flow index information such as a Program Association Table (PAT) and a Program Map Table (PMT).
  • PAT Program Association Table
  • PMT Program Map Table
  • the embodiment of the present invention provides a video real-time playing method and device, which are used to solve the technical problem that the preview operation cannot be performed by the thumbnail image in the prior art.
  • the embodiment of the present application provides a video real-time playing method, including:
  • the embodiment of the present application further provides a video real-time playing device, including:
  • a preview information obtaining module configured to store a first frame image of the video data packet and a time stamp corresponding to the first frame image into a database
  • a preview information display module configured to convert the first frame image into a thumbnail image, and display the thumbnail image and a corresponding time stamp in a preview area
  • a playing module configured to receive an operation request, and play a video according to the operation request.
  • the device further includes:
  • a download module for downloading slices in the transport stream
  • a demultiplexing module configured to demultiplex the slice in the transport stream to obtain a grouped video original stream and program specific information.
  • the embodiment of the present application provides a non-transitory computer readable storage medium, wherein the non-transitory computer readable storage medium can store a computer program, and the program can implement a part of the video real-time playing method described above when executed. Or all steps.
  • An embodiment of the present application further provides an electronic device, including: one or more processors; and a memory; wherein the memory stores instructions executable by the one or more processors, the instructions being The one or more processors are executed to enable the one or more processors to perform the video real time playback method of the present application.
  • An embodiment of the present application provides a computer program product, the computer program product comprising a computer program stored on a non-transitory computer readable storage medium, the computer program comprising program instructions, when the program instructions are executed by a computer, The computer is caused to execute the above-mentioned video real-time playing method in the embodiment of the present application.
  • the video real-time playing method and device captureds the first frame image of each slice in the program transmission stream and the corresponding time stamp into the database when playing the program, and converts the first frame image into a thumbnail. Slightly image, then display several thumbnail images in the preview area for the user to preview to enhance the user's experience.
  • FIG. 1 is a schematic diagram of a format of a slice of a transport stream in the prior art
  • FIG. 2 is a schematic diagram showing the structure of a packet of a slice of a transport stream in the prior art
  • FIG. 3 is a flowchart of a video real-time playing method according to an embodiment of the present application.
  • FIG. 4 is a schematic diagram of a video real-time playing device according to an embodiment of the present application.
  • FIG. 5 is a schematic structural diagram of hardware of a device for playing a video in real time according to an embodiment of the present disclosure.
  • the server in order to implement video on demand, the server first divides the video data into different slices according to a certain time interval, different media encoding formats and code rate sizes, and then stores all the slices in the server.
  • the information of each slice and its length of time is stored as an M3U8 format file; before the client plays, the server first transmits the M3U8 format file to the client, and the M3U8 file includes a program association table, a program mapping table, and a timestamp.
  • the client After the client receives the M3U8 format file, if the user wants to perform the on-demand operation, the user may issue an operation request to the client, and the client performs the SEEK operation to download the fragment file specified in the operation request from the server for parsing and playing.
  • the inventor of the present application discovered that the SEEK operation provided in the existing HLS protocol can only be clicked according to information such as time stamps, and cannot provide an image corresponding to the time stamp to the user for previewing, so the experience is experienced. Poor. To this end, the inventors have proposed the following technical solutions of the present application to improve the user's experience.
  • FIG. 1 is a schematic diagram of a format of a slice of a transport stream in the prior art.
  • the transport stream is a hierarchical encapsulation format, and the program association table needs to be first found to obtain the number of program map tables in the transport stream, thereby obtaining the number of programs in the transport stream, where each program map corresponds to one program, and then A video packet identifier (PID) and an audio packet identifier of the program are obtained according to the program map.
  • PID video packet identifier
  • audio packet identifier of the program are obtained according to the program map.
  • the slice of the transport stream is used to facilitate the user to receive the transport stream at any time and ensure that the audio and video data in the slice is not pirated, and the transmission end periodically inserts the program association table and the program map into the transport stream. In the slice.
  • a program is cut into n slices, user A can receive from the program association table 1, and user B can receive from the program association table n to find the program map in the vicinity, thereby facilitating live broadcast.
  • FIG. 2 is a schematic diagram showing the structure of a packet of a slice of a transport stream in the prior art.
  • a slice consists of multiple packets, each consisting of a header and data, each of which is 188 bytes or 204 bytes, of which 204 bytes are added after the 188-byte packet.
  • the CRC check data of the bytes is formed.
  • the header can also include an extended self-use area, the length of the header is 4 bytes, and the self-use area and the packet data share 184 bytes.
  • the packet header consists of a sync byte, a transmission error indicator, a payload unit start indicator, a transmission priority, a packet identifier, a transmission scrambling control, an adaptive zone control, and a continuous counter.
  • the packet correlation in the data stream can be detected by the automatic correlation feature of the bit string of the synchronization byte, and the packet synchronization can be established.
  • the error correction decoder can be used. Indicates a 1-bit error, but cannot correct the error; the payload unit start indicator indicates whether the packet has a determined start message; the transmission priority is used to assign a priority to the packet; the packet identifier value is determined by the user Determining, the decoder distinguishes different original stream (ES) packets according to the packet identifier to reconstruct the original stream; the transmission scrambling control can be used to indicate whether the packet content is scrambled; the adaptive area control is used to indicate that there is No adaptive zone, usually represented by 2 bits, for example, "01" means that there is useful information, but there is no adaptive zone, "10” means no useful information, and there is an adaptive zone, "11” means that there is useful information and there is In the adaptive zone, “00” means no definition; the continuous counter can count the
  • the packet identifier is a unique identifier in the transport stream, and the data content in the packet is determined by the packet identifier. If the packet identifier in the header of a packet in a transport stream is 0, then the data content of the packet is the program association table. If it is not 0, it is video data, audio data, program map, or other type of data.
  • FIG. 3 is a flowchart of a video real-time playing method according to an embodiment of the present application.
  • the slice is downloaded simultaneously by two threads.
  • the slice may be downloaded by one or more threads.
  • the number of threads may be based on the processing capability of the client and the server, and the network.
  • the bandwidth is set, which is not limited in this application.
  • the first thread starts downloading from the first slice of the transport stream, and simultaneously passes the first Two threads start downloading from the last slice of the transport stream to speed up the download.
  • S302 Demultiplexing the slice in the transport stream to obtain a grouped video original stream and program specific information.
  • the slice is formed by multiplexing the program specific information, the packetized audio original stream, and the grouped video original stream, and having a length of 188 bytes.
  • the program specific information typically includes at least a program association table, a program map table, and a time stamp.
  • S303 Decode the video original stream of the packet to obtain a video data packet.
  • the video original stream includes a plurality of access units, each of which is encoded data of an image.
  • the video coding method may adopt transform coding, entropy coding, motion estimation and motion compensation, or hybrid coding, and the video data packet includes images of several frames.
  • S304 Store the first frame image of the video data packet and the time stamp corresponding to the first frame image into the database.
  • the first frame image of the slice and the corresponding time stamp are stored in a database named vod.databse.db.
  • the data may also be named as another name, which is not limited in this application.
  • S305 Convert the first frame image into a thumbnail image, and display the thumbnail image and the corresponding time stamp in the preview area.
  • the preview area is located below the play area, and may also be disposed above the play area, even on the left or right side, and may be set as needed during actual implementation.
  • the thumbnail image may be displayed by reducing the first frame image, and the entire preview area is arranged by a plurality of thumbnail images. If the preview area on the screen cannot display all the thumbnail images, you can also display them by clicking the arrow at one end of the preview area or other buttons.
  • the time stamp corresponding to the thumbnail image will be popped up at the same time, so that the user can directly observe, the playing time and the picture, which improves the user experience.
  • S306 Receive an operation request, and play a video according to the operation request.
  • the timestamp corresponding to the preview image is read. If the timestamp has no value, the seek flag is directly cleared and the data packet is returned. If the timestamp has a value, the value of the timestamp is converted to microseconds and compared with the incoming time of the seek. If the value of the timestamp is greater than the seek time, it indicates that the read packet reaches the seek requirement, otherwise it continues to read. Take the packet until the value of the timestamp is equal to the seek time. When the value of the timestamp is equal to the seek time, it is checked whether the flag of the data packet is a key frame, and if so, the data packet is returned, otherwise the data packet is continued.
  • FIG. 4 is a schematic diagram of a video real-time playing device according to an embodiment of the present application.
  • the video real-time playing device of the embodiment of the present application includes a downloading module 100, a demultiplexing module 200, a decoding module 300, a preview information acquiring module 400, a preview information display module 500, and a playing module 600.
  • the download module 100 is configured to download a slice in the transport stream.
  • the download module 100 specifically includes a first download submodule 101 and a second download submodule 102.
  • the first download sub-module 101 is configured to start downloading from the first slice of the transport stream by using the first thread, and the second download sub-module 102, for downloading from the last slice of the transport stream by the second thread.
  • the slice is downloaded simultaneously by two threads.
  • the slice may be downloaded by one or more threads.
  • the number of threads may be based on the processing capability of the client and the server, and the network.
  • the bandwidth is set, which is not limited in this application.
  • the first thread starts downloading from the first slice of the transport stream
  • the second thread starts downloading from the last slice of the transport stream to speed up the download speed
  • the demultiplexing module 200 is configured to demultiplex the slice in the transport stream to obtain a grouped video original stream and program specific information.
  • the slice is formed by multiplexing the program specific information, the packetized audio original stream, and the grouped video original stream. It is a 188-byte slice.
  • the program specific information typically includes at least a program association table, a program map table, and a time stamp.
  • the decoding module 300 is configured to decode the video original stream of the packet to obtain a video data packet.
  • the video original stream includes a plurality of access units, each of which is encoded data of an image.
  • the video coding method may adopt transform coding, entropy coding, motion estimation and motion compensation, or hybrid coding, and the video data packet includes images of several frames.
  • the preview information obtaining module 400 is configured to store the first frame image of the video data packet and the time stamp corresponding to the first frame image into the database.
  • the first frame image of the slice and the corresponding time stamp are stored in a database named vod.databse.db.
  • the data may also be named as another name, which is not limited in this application.
  • the preview information display module 500 is configured to convert the first frame image into a thumbnail image, and display the thumbnail image and the corresponding time stamp in the preview area.
  • the preview area is located below the play area, and may also be disposed above the play area, even on the left or right side, and may be set as needed during actual implementation.
  • the thumbnail image may be displayed by reducing the first frame image, and the entire preview area is arranged by a plurality of thumbnail images. If the preview area on the screen cannot display all the thumbnail images, you can also display them by clicking the arrow at one end of the preview area or other buttons.
  • the time stamp corresponding to the thumbnail image will be popped up at the same time, so that the user can directly observe, the playing time and the picture, which improves the user experience.
  • the playing module 600 is configured to receive an operation request, and play the video according to the operation request.
  • the timestamp corresponding to the preview image First read the timestamp corresponding to the preview image. If the timestamp has no value, the seek flag is directly cleared and returned. Back to the packet. If the timestamp has a value, the value of the timestamp is converted to microseconds and compared with the incoming time of the seek. If the value of the timestamp is greater than the seek time, it indicates that the read packet reaches the seek requirement, otherwise it continues to read. Take the packet until the value of the timestamp is equal to the seek time. When the value of the timestamp is equal to the seek time, it is checked whether the flag of the data packet is a key frame, and if so, the data packet is returned, otherwise the data packet is continued.
  • the above technical solution of the embodiment of the present application is to store a first frame image of each slice in the program transmission stream and a corresponding time stamp into the database when the program is being played, and convert the first frame image into a thumbnail image, and then convert the first frame image into a thumbnail image, and then Several thumbnail images are displayed in the preview area for the user to preview to enhance the user's experience.
  • the embodiment of the present application further provides a non-transitory computer readable storage medium, where the non-transitory computer readable storage medium can store a program, and when executed, the program can implement a video real-time provided by any one of the foregoing embodiments.
  • FIG. 5 is a schematic structural diagram of hardware of an electronic device for playing a video in real time according to an embodiment of the present disclosure. As shown in FIG. 5, the device includes:
  • processors 510 and memory 520 one processor 510 is taken as an example in FIG.
  • the device that performs the video real-time playing method may further include: an input device 530 and an output device 540.
  • the processor 510, the memory 520, the input device 530, and the output device 540 may be connected by a bus or other means, as exemplified by a bus connection in FIG.
  • the memory 520 is used as a non-transitory computer readable storage medium, and can be used for storing a non-volatile software program, a non-volatile computer executable program, and a module, such as a program instruction corresponding to the video real-time playing method in the embodiment of the present application. / module.
  • the processor 510 executes various functional applications and data processing of the electronic device by executing non-volatile software programs, instructions, and modules stored in the memory 520, that is, the video real-time playing method of the foregoing method embodiments.
  • the memory 520 may include a storage program area and an storage data area, wherein the storage program area may store an operating system, an application required for at least one function; the storage data area may store data created according to use of the video real-time playback device, and the like.
  • the memory 520 may include a high speed random access memory, and may also include a non- Volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid state storage device.
  • memory 520 can optionally include memory remotely located relative to processor 510, which can be connected to the video real-time playback device over a network. Examples of such networks include, but are not limited to, the Internet, intranets, local area networks, mobile communication networks, and combinations thereof.
  • Input device 530 can receive input numeric or character information and generate key signal inputs related to user settings and function control of the video real-time playback device.
  • the output device 540 can include a display device such as a display screen.
  • the one or more modules are stored in the memory 520, and when executed by the one or more processors 510, perform a video real-time playback method in any of the above method embodiments.
  • the electronic device of the embodiment of the invention exists in various forms, including but not limited to:
  • Mobile communication devices These devices are characterized by mobile communication functions and are mainly aimed at providing voice and data communication.
  • Such terminals include: smart phones (such as iPhone), multimedia phones, functional phones, and low-end phones.
  • Ultra-mobile personal computer equipment This type of equipment belongs to the category of personal computers, has computing and processing functions, and generally has mobile Internet access.
  • Such terminals include: PDAs, MIDs, and UMPC devices, such as the iPad.
  • Portable entertainment devices These devices can display and play multimedia content. Such devices include: audio, preview players (such as iPod), handheld game consoles, e-books, and smart toys and portable car navigation devices.
  • the server consists of a processor, a hard disk, a memory, a system bus, etc.
  • the server is similar to a general-purpose computer architecture, but because of the need to provide highly reliable services, processing power and stability High reliability in terms of reliability, security, scalability, and manageability.
  • the device embodiments described above are merely illustrative, wherein the units described as separate components may or may not be physically separate, and the components displayed as units may or may not be physical. Units can be located in one place or distributed to multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment. Those of ordinary skill in the art can understand and implement without deliberate labor.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Security & Cryptography (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

L'invention concerne un procédé de lecture vidéo en temps réel et un dispositif de lecture vidéo en temps réel. Le procédé de lecture vidéo en temps réel comprenant les étapes consistant : à stocker une première image de trame d'un paquet vidéo et un indicateur temporel correspondant à la première image de trame à une base de données ; à convertir la première image de trame dans une image miniature, à afficher l'image miniature et l'indicateur temporel correspondant dans une zone de prévisualisation ; à recevoir une demande d'opération, et à lire une vidéo sur la base de la demande d'opération. La présente invention se rapporte également à un dispositif de lecture vidéo en temps réel. Plusieurs vignettes miniatures peuvent être affichées dans la zone de prévisualisation à prévisualiser par un utilisateur, ce qui améliore l'expérience utilisateur.
PCT/CN2016/096989 2015-12-03 2016-08-26 Procédé et dispositif de lecture vidéo en temps réel WO2017092433A1 (fr)

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CN201510883531.4A CN105916011A (zh) 2015-12-03 2015-12-03 视频实时播放方法及装置

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CN114125498B (zh) * 2021-11-24 2024-02-27 北京百度网讯科技有限公司 视频数据处理方法、装置、设备以及存储介质
CN114374860A (zh) * 2021-12-29 2022-04-19 中国电信股份有限公司 一种视频业务处理方法及装置

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