WO2016140954A1 - Content-adaptive perceptual quantizer for high dynamic range images - Google Patents
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Definitions
- the present invention relates generally to images. More particularly, an embodiment of the present invention relates to content- adaptive perceptual quantization of images with high dynamic range.
- the term 'dynamic range' may relate to a capability of the human visual system (HVS) to perceive a range of intensity (e.g., luminance, luma) in an image, e.g., from darkest darks (blacks) to brightest whites (highlights).
- HVS human visual system
- DR relates to a 'scene -referred' intensity.
- DR may also relate to the ability of a display device to adequately or approximately render an intensity range of a particular breadth. In this sense, DR relates to a 'display-referred' intensity.
- the term may be used in either sense, e.g. interchangeably.
- the term high dynamic range relates to a DR breadth that spans the some 14-15 orders of magnitude of the human visual system (HVS).
- HVS human visual system
- the terms enhanced dynamic range (EDR) or visual dynamic range (VDR) may individually or interchangeably relate to the DR that is perceivable within a scene or image by a human visual system (HVS) that includes eye movements, allowing for some light adaptation changes across the scene or image.
- EDR may relate to a DR that spans 5 to 6 orders of magnitude.
- HDR high dynamic range
- n ⁇ 8 e.g., color 24-bit JPEG images
- images where n > 8 may be considered images of enhanced dynamic range.
- EDR and HDR images may also be stored and distributed using high-precision (e.g., 16-bit) floating-point formats, such as the
- a reference electro-optical transfer function (EOTF) for a given display characterizes the relationship between color values (e.g., luminance) of an input video signal to output screen color values (e.g., screen luminance) produced by the display.
- ITU Rec. ITU-R BT. 1886 "Reference electro-optical transfer function for flat panel displays used in HDTV studio production," (03/2011), which is included herein by reference in its entity, defines the reference EOTF for flat panel displays based on measured characteristics of the Cathode Ray Tube (CRT). Given a video stream, information about its EOTF is typically embedded in the bit stream as metadata.
- Metadata relates to any auxiliary information that is transmitted as part of the coded bitstream and assists a decoder to render a decoded image.
- metadata may include, but are not limited to, color space or gamut information, reference display parameters, and auxiliary signal parameters, as those described herein.
- LDR lower dynamic range
- SDR standard dynamic range
- HDR content may be color graded and displayed on HDR displays that support higher dynamic ranges (e.g., from 1,000 nits to 5,000 nits or more).
- Such displays may be defined using alternative EOTFs that support high luminance capability (e.g., 0 to 10,000 nits).
- An example of such an EOTF is defined in SMPTE ST 2084:2014 "High Dynamic
- Range EOTF of Mastering Reference Displays which is incorporated herein by reference in its entirety.
- the methods of the present disclosure relate to any dynamic range higher than SDR.
- improved techniques for the perceptual quantization of high-dynamic range images are desired.
- FIG. 1A depicts an example process for a video delivery pipeline
- FIG. IB depicts an example process for data compression using content-adaptive quantization or reshaping according to an embodiment of this invention
- FIG. 2 depicts an example process for content-adaptive perceptual quantization according to an embodiment of this invention
- FIG. 3 depicts an example process for noise-mask generation according to an embodiment of this invention
- FIG. 4 depicts a scene-based noise masking histogram according to an
- FIG. 5 depicts an example of a mapping function which maps noise-mask levels to required signal bit depth according to an embodiment of this invention
- FIG. 6A and FIG. 6B depict examples of computed normalized codeword allocations according to embodiments of this invention.
- FIG. 6C depicts an example of adaptive perceptual quantization mapping according to an embodiment of this invention.
- FIG. 7 depicts an example process for codeword mapping according to an embodiment of this invention.
- HDR high dynamic range
- Example embodiments described herein relate to the adaptive perceptual quantization of images.
- a content- adaptive quantizer processor receives an input image with an input bit depth.
- a noise-mask generation process is applied to the input image to generate a noise mask image which characterizes each pixel in the input image in terms of its perceptual relevance in masking quantization noise.
- a noise mask histogram is generated based on the input image and the noise mask image.
- a masking-noise level to bit-depth function is applied to the noise mask histogram to generate minimal bit depth values for each bin in the noise mask histogram.
- a codeword mapping function is generated based on the input bit depth, a target bit depth, and the minimal bit depth values. The codeword mapping function is applied to the input image to generate an output image in the target bit depth, which is lower than the input bit depth.
- FIG. 1A depicts an example process of a conventional video delivery pipeline (100) showing various stages from video capture to video content display.
- a sequence of video frames (102) is captured or generated using image generation block (105).
- Video frames (102) may be digitally captured (e.g. by a digital camera) or generated by a computer (e.g. using computer animation) to provide video data (107).
- video frames may be digitally captured (e.g. by a digital camera) or generated by a computer (e.g. using computer animation) to provide video data (107).
- video frames may be digitally captured (e.g. by a digital camera) or generated by a computer (e.g. using computer animation) to provide video data (107).
- video frames may be digitally captured (e.g. by a digital camera) or generated by a computer (e.g. using computer animation) to provide video data (107).
- video frames may be digitally captured (e.g. by a digital camera) or generated by a computer (e.g. using computer animation
- a film camera (102) may be captured on film by a film camera.
- the film is converted to a digital format to provide video data (107).
- video data (107) is edited to provide a video production stream (112).
- Block (115) post-production editing may include adjusting or modifying colors or brightness in particular areas of an image to enhance the image quality or achieve a particular appearance for the image in accordance with the video creator's creative intent. This is sometimes called "color timing" or "color grading.”
- Other editing e.g. scene selection and sequencing, image cropping, addition of computer-generated visual special effects, etc.
- video images are viewed on a reference display (125).
- video data of final production may be delivered to encoding block (120) for delivering downstream to decoding and playback devices such as television sets, set-top boxes, movie theaters, and the like.
- coding block (120) may include audio and video encoders, such as those defined by ATSC, DVB, DVD, Blu-Ray, and other delivery formats, to generate coded bit stream (122).
- the coded bit stream (122) is decoded by decoding unit (130) to generate a decoded signal (132) representing an identical or close approximation of signal (117).
- the receiver may be attached to a target display (140) which may have completely different characteristics than the reference display (125). In that case, a display management block (135) may be used to map the dynamic range of decoded signal (132) to the
- PQ perceptual luminance amplitude quantization.
- the human visual system responds to increasing light levels in a very nonlinear way. A human's ability to see a stimulus is affected by the luminance of that stimulus, the size of the stimulus, the spatial frequencies making up the stimulus, and the luminance level that the eyes have adapted to at the particular moment one is viewing the stimulus.
- a perceptual quantizer function maps linear input gray levels to output gray levels that better match the contrast sensitivity thresholds in the human visual system.
- PQ mapping functions or EOTFs
- SMPTE ST 2084:2014 "High Dynamic Range EOTF of Mastering Reference Displays” which is incorporated herein by reference in its entirety, where given a fixed stimulus size, for every luminance level (i.e., the stimulus level), a minimum visible contrast step at that luminance level is selected according to the most sensitive adaptation level and the most sensitive spatial frequency (according to HVS models).
- a PQ curve imitates the true visual response of the human visual system using a relatively simple functional model.
- one 12-bit code value corresponds to a relative change of approximately 0.0048 cd/m 2 ; however, at 1,000 cd/m 2 , one 12-bit code value corresponds to a relative change of approximately 2.24 cd/m .
- This non-linear quantization is needed to accommodate for the non-linear contrast sensitivity of the human visual system (HVS).
- Contrast sensitivity of the HVS does not only depend on luminance but also on masking characteristics of the image content (most particularly noise and texture), as well as the adaptation state of the HVS.
- image content can be quantized with larger quantization steps than those predicted by PQ or gamma quantizers, because texture and noise mask
- the PQ quantization describes the best the HVS can do, which occurs when there is no noise or masking in the image. However, for many images (frames of a video), there is significant masking.
- Content-Adaptive PQ or “Adaptive PQ” for short, denote methods to adaptively adjust the perceptually quantization of images based on their content.
- FIG. IB depicts an example process for Adaptive PQ according to an
- a forward reshaping block (150) analyzes the input and the coding constrains and generates codeword mapping functions which map input frames (117) to re-quantized output frames (152).
- input (117) may be gamma- coded or PQ-coded according to certain EOTF.
- information about the reshaping process may be communicated to downstream devices (such as decoders) using metadata.
- decoded frames (132) may be processed by a backward reshaping function (160), which converts the re-quantized frames (132) back to the original EOTF domain (e.g., gamma or PQ), for further downstream processing, such as the display management process (135) discussed earlier.
- the backward reshaping function (160) may be integrated with a de-quantizer in decoder (130), e.g., as part of the de-quantizer in an AVC or HEVC video decoder.
- Adaptive PQ Adaptive PQ
- FIG. 2 depicts an example process for content-adaptive perceptual quantization according to an embodiment of this invention.
- block (205) is used to generate a noise mask image which characterizes each pixel in the input image in terms of its perceptual relevance in masking quantization noise.
- the noise mask image in combination with the original image data, is used in step (210) to generate a noise mask histogram.
- Block (215) estimates the number of minimum bits required for each bin of the histogram generated in step (210), and finally, codeword mapping block (220) computes the mapping function to translate the input signal (117) to its quantized output.
- the basic idea of adaptive PQ is to allocate fewer bits in areas of the image that are noisy or have high texture, and more bits in areas of the image that are perceived as noise- free or smoother.
- the noise-mask generation block (205) Given an input image (117), the noise-mask generation block (205) generates an estimate of masking noise for each pixel in the image.
- input (117) may be already coded using a gamma or PQ-based quantizer.
- input image (117) may be in linear space.
- FIG. 3 depicts an example process of noise mask generation according to an embodiment. Some other embodiments may generate noise masks using alternative methods known in the art for measuring local entropy in images, such as entropy filtering over a moving window, standard deviation filtering over a moving window, or range filtering over a moving window.
- I jp denote the p-t pixel of a color component under quantization (e.g., luminance) in the j ' -th frame in the input sequence (117), normalized to [0 1).
- a first low-pass filter is applied to image frame I j .
- this filter mimics the characteristics of the human visual system.
- this filter may range from a very simple filter, like a Box filter or a Gaussian filter, to more complex filter banks, like those implementing the Cortex transform.
- the output of block (310) may then be filtered again by a second low-pass filter (315) to generate the noise mask (H).
- This is to address the low-phase accuracy of HVS masking (that is, there is still masking at the zero crossings of a masking signal).
- the noise mask (H) may be expressed as
- the parameters of the first and second low pass filters may be the same.
- the first and second low-pass filters are separable filters to improve computational efficiency.
- an optional block (320) may be used to identify H jP pixels that can be ignored in subsequent processing since they may bias the adaptive quantization process. For example, if the image includes a letterbox frame (that is, black pixels that may frame the original image so that it conforms to a particular frame size or aspect ratio), then values related to the letterbox pixels may be ignored. Values related to image boundaries or letterbox boundaries may also be ignored since the output of the low-pass filters assumes that data at these borders are padded with constant values, which will generate lower noise values.
- ⁇ denote the set of all valid pixels under
- the final output noise mask (322) may be expressed as
- bins may be empty, since there might not be any image pixels within the bin's pixel range.
- the indices of these bins may be stored and their state will be addressed later.
- Adaptive PQ values may be adjusted at the frame level or at the scene level.
- the terms 'scene' or 'shot' for a video sequence may relate to a series of consecutive frames in the video signal sharing similar color and dynamic range
- the dark regions incorporate higher masking noise levels than the mid-tones and the highlights.
- the next step would be to determine the number of bits that need to be allocated for each bin.
- FIG. 5 indicates that image regions with higher levels of mask noise can achieve full visual transparency at smaller bit depths.
- the smoother the image the more bit depth is needed for an accurate and perceptually lossless representation.
- these pairs can be expressed as a masking-noise to bit depth function
- the Q m - f N (b m ) mapping may be computed using a look-up table.
- it may be more convenient to perform codeword mapping (220) based on the number of required codewords within a histogram bin instead of using the bit depth data directly. This is examined in the next section.
- 3 ⁇ 4 (
- d. D m for (m - 1)W ⁇ i ⁇ mW , (12) denote the number of normalized codewords per input i G (0, 2 B ' — 1), then dj can be considered a lower bound for the number of required codewords per input codeword.
- the total number of normalized codewords for all input codewords, D is bounded by 1, or
- the plot also shows the number of normalized codewords when one simply truncates from 16 bits to either the 9 most significant bits (610) or the 10 most significant bits (615).
- a simple 10-bit truncation is not adequate to satisfy the bit- depth requirements for certain input pixels in the highlights range.
- FIG. 6B depicts an example plot of s t data (620), representing smoothed d t data computed according to the constant offset allocation scheme.
- s t data representing smoothed d t data computed according to the constant offset allocation scheme.
- the sum of s t values may exceed 1, hence, these values needs to be re-normalized again, as
- FL(i) values may be stored in a pre-computed look-up table (LUT).
- LUT pre-computed look-up table
- normalized Sj p values may also be mapped to de-normalized values in the range 0 to 2 ⁇ — 1.
- An example of an FL(i) mapping (630), based on the (620) data is depicted in FIG. 6C.
- FIG. 7 depicts an example summary of the steps in the codeword-mapping process (220).
- step (710) any unused codewords are re-distributed according to any one of a number of redistribution schemes, for example, as described by equations (14-17).
- step (715) the redistributed data d t is filtered (e.g., see equation (18), to generate a smoothed, normalized number of codewords, which in step (720) is used to generate the final codeword mapping based on a cumulative- sum function.
- adaptive quantization may be based on noise-masking histogram data collected across multiple frames in a scene. Collecting data across multiple frames may introduce significant delay which may be unacceptable in an environment when adaptive quantization needs to be performed in real-time.
- codeword mapping (or reshaping) may be performed using data from the first frame in a scene; however, the mapping may be adjusted periodically to accommodate for small variations within the frames of the scene. Such a process is described in pseudo-code in Table 1.
- V H -1;
- Flag_New_LUT 1; // Force a new codeword generation
- Flag_New_LUT 1 ⁇
- backward reshaping (160) may be applied to reverse the effects of forward reshaping (150).
- quantization may be constructed as follows:
- BL(s c ) may be constructed as the average of all codewords that belong to co(s c ) , or
- the proposed adaptive quantization may be performed before a coding (compression) step (120) to accommodate bit-depth-related limitation of existing codecs.
- data related to the reshaping mapping function (630) e.g., an inverse mapping function
- metadata e.g., as the coefficients of a multi-segment linear or 2nd-order polynomial or as a look-up table
- noise or dithering as known in the art may be added to the original smooth areas of the image to improve the masking of the quantization errors. Such noise may be added according to the output of the noise mask histogram generation step (210).
- the content-based perceptual quantization process may be further adapted and adjusted according to information received by a decoder. For example, if a downstream device is attached to a display with sensors for measuring the intensity of ambient light or the viewing distance, such information can be sent upstream to the encoder to adjust either the filters for noise mask generation (205) or other parameters of the adaptive quantization process (e.g., the redistribution step). For example, for high ambient light, fewer quantization steps are needed in the dark areas.
- this operation may be performed in the decoder based on metadata
- the encoder e.g., the noise mask histogram
- the proposed content- adaptive quantization techniques may be applicable to variety of other image processing applications which reduce the bit depth requirements by applying additive noise, dithering, or bit truncation.
- Embodiments of the present invention may be implemented with a computer system, systems configured in electronic circuitry and components, an integrated circuit (IC) device such as a microcontroller, a field programmable gate array (FPGA), or another configurable or programmable logic device (PLD), a discrete time or digital signal processor (DSP), an application specific IC (ASIC), and/or apparatus that includes one or more of such systems, devices or components.
- IC integrated circuit
- FPGA field programmable gate array
- PLD configurable or programmable logic device
- DSP discrete time or digital signal processor
- ASIC application specific IC
- the computer and/or IC may perform, control, or execute instructions relating to the adaptive perceptual quantization of images with enhanced dynamic range, such as those described herein.
- the computer and/or IC may compute any of a variety of parameters or values that relate to the adaptive perceptual quantization processes described herein.
- the image and video embodiments may be implemented in hardware, software, firmware and various combinations thereof.
- Certain implementations of the invention comprise computer processors which execute software instructions which cause the processors to perform a method of the invention.
- processors in a display, an encoder, a set top box, a transcoder or the like may implement methods related to adaptive perceptual quantization of HDR images as described above by executing software instructions in a program memory accessible to the processors.
- the invention may also be provided in the form of a program product.
- the program product may comprise any non-transitory medium which carries a set of computer-readable signals comprising instructions which, when executed by a data processor, cause the data processor to execute a method of the invention.
- Program products according to the invention may be in any of a wide variety of forms.
- the program product may comprise, for example, physical media such as magnetic data storage media including floppy diskettes, hard disk drives, optical data storage media including CD ROMs, DVDs, electronic data storage media including ROMs, flash RAM, or the like.
- the computer- readable signals on the program product may optionally be compressed or encrypted.
- a component e.g. a software module, processor, assembly, device, circuit, etc.
- reference to that component should be interpreted as including as equivalents of that component any component which performs the function of the described component (e.g., that is functionally equivalent), including components which are not structurally equivalent to the disclosed structure which performs the function in the illustrated example embodiments of the invention.
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Priority Applications (7)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
BR112017018893-7A BR112017018893B1 (en) | 2015-03-02 | 2016-03-01 | METHOD, APPARATUS AND COMPUTER READABLE NON-TRANSITIONAL STORAGE MEDIA FOR PERCEPTIVE QUANTIZATION OF IMAGES WITH A PROCESSOR, AND SYSTEM FOR ADAPTIVE QUANTIZATION |
US15/555,047 US10419762B2 (en) | 2015-03-02 | 2016-03-01 | Content-adaptive perceptual quantizer for high dynamic range images |
JP2017546223A JP6484347B2 (en) | 2015-03-02 | 2016-03-01 | Content adaptive perceptual quantizer for high dynamic range images |
KR1020177024378A KR101939012B1 (en) | 2015-03-02 | 2016-03-01 | Content adaptive perceptual quantizer for high dynamic range images |
RU2017130927A RU2678483C1 (en) | 2015-03-02 | 2016-03-01 | Content-adaptive perceptual quantizer for images with high dynamic range |
CN201680013230.9A CN107409213B (en) | 2015-03-02 | 2016-03-01 | Content adaptive perceptual quantizer for high dynamic range images |
EP16720208.4A EP3266208B1 (en) | 2015-03-02 | 2016-03-01 | Content-adaptive perceptual quantization for high dynamic range images |
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