WO2015198318A8 - Connected toys system for bridging between physical interaction of toys in reality to virtual events - Google Patents

Connected toys system for bridging between physical interaction of toys in reality to virtual events

Info

Publication number
WO2015198318A8
WO2015198318A8 PCT/IL2015/050643 IL2015050643W WO2015198318A8 WO 2015198318 A8 WO2015198318 A8 WO 2015198318A8 IL 2015050643 W IL2015050643 W IL 2015050643W WO 2015198318 A8 WO2015198318 A8 WO 2015198318A8
Authority
WO
Grant status
Application
Patent type
Prior art keywords
toys
toy
connected
smart device
another
Prior art date
Application number
PCT/IL2015/050643
Other languages
French (fr)
Other versions
WO2015198318A1 (en )
Inventor
Lior AKAVIA
Liran AKAVIA
Yarden HOD
Original Assignee
Seebo Interactive Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/61Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/006Dolls provided with electrical lighting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/28Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • A63H3/52Dolls' houses, furniture, or other equipment; Dolls' clothing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/26Magnetic or electric toys
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H5/00Musical or noise- producing devices for additional toy effects other than acoustical
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B62LAND VEHICLES FOR TRAVELLING OTHERWISE THAN ON RAILS
    • B62JCYCLE SADDLES OR SEATS; ACCESSORIES PECULIAR TO CYCLES AND NOT OTHERWISE PROVIDED FOR, e.g. ARTICLE CARRIERS, CYCLE PROTECTORS
    • B62J99/00Subject matter not provided for in other groups of this subclass
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B62LAND VEHICLES FOR TRAVELLING OTHERWISE THAN ON RAILS
    • B62KCYCLES; CYCLE FRAMES; CYCLE STEERING DEVICES; RIDER-OPERATED TERMINAL CONTROLS SPECIALLY ADAPTED FOR CYCLES; CYCLE AXLE SUSPENSIONS; CYCLE SIDE-CARS, FORECARS, OR THE LIKE
    • B62K3/00Bicycles
    • B62K3/002Bicycles without a seat, i.e. the rider operating the vehicle in a standing position, e.g. non-motorized scooters; non-motorized scooters with skis or runners
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B62LAND VEHICLES FOR TRAVELLING OTHERWISE THAN ON RAILS
    • B62JCYCLE SADDLES OR SEATS; ACCESSORIES PECULIAR TO CYCLES AND NOT OTHERWISE PROVIDED FOR, e.g. ARTICLE CARRIERS, CYCLE PROTECTORS
    • B62J99/00Subject matter not provided for in other groups of this subclass
    • B62J2099/002Sensors specially adapted for cycles ; Mounting arrangements thereof
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B62LAND VEHICLES FOR TRAVELLING OTHERWISE THAN ON RAILS
    • B62JCYCLE SADDLES OR SEATS; ACCESSORIES PECULIAR TO CYCLES AND NOT OTHERWISE PROVIDED FOR, e.g. ARTICLE CARRIERS, CYCLE PROTECTORS
    • B62J99/00Subject matter not provided for in other groups of this subclass
    • B62J2099/004Electrical equipment specially adapted for use on a cycle, not provided for in groups B62J2099/0006 - B62J2099/0026, e.g. solar cells

Abstract

The invention is directed to a connected toy configured to interact with least one another connected toy upon actual meeting with said at least one another connected toy in a state that said toys are non-connected to a smart device, wherein said interaction allows the toy to recognize the at least one another toy and/or to exchange data with said at least one another toy, said recognition data and/or data exchanged between them is being saved on the toy and uploaded to a smart device upon reconnection of the toy to said smart device to report the smart device that an interaction between the toys has occurred, and to allow the smart device to make use of the exchanged data. The invention is further directed to a connected toys system configured to allow data transmission from a game occurring in the reality to a virtual game of the same connected toys.
PCT/IL2015/050643 2014-06-23 2015-06-23 Connected toys system for bridging between physical interaction of toys in reality to virtual events WO2015198318A8 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
US201462015537 true 2014-06-23 2014-06-23
US62/015,537 2014-06-23

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US15321171 US20170189804A1 (en) 2014-06-23 2015-06-23 Connected Toys System For Bridging Between Physical Interaction Of Toys In Reality To Virtual Events

Publications (2)

Publication Number Publication Date
WO2015198318A1 true WO2015198318A1 (en) 2015-12-30
WO2015198318A8 true true WO2015198318A8 (en) 2016-08-11

Family

ID=54937488

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IL2015/050643 WO2015198318A8 (en) 2014-06-23 2015-06-23 Connected toys system for bridging between physical interaction of toys in reality to virtual events

Country Status (2)

Country Link
US (1) US20170189804A1 (en)
WO (1) WO2015198318A8 (en)

Family Cites Families (26)

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EP0775001A4 (en) * 1994-07-28 1999-09-01 Super Dimension Inc Computerized game board
US7878905B2 (en) * 2000-02-22 2011-02-01 Creative Kingdoms, Llc Multi-layered interactive play experience
US6773344B1 (en) * 2000-03-16 2004-08-10 Creator Ltd. Methods and apparatus for integration of interactive toys with interactive television and cellular communication systems
WO2001077982A1 (en) * 2000-04-11 2001-10-18 Picosoft Co., Ltd. Toy with operating system
US8287327B1 (en) * 2006-08-02 2012-10-16 Ghaly Nabil N Interactive play set
US8287372B2 (en) * 2006-09-28 2012-10-16 Mattel, Inc. Interactive toy and display system
WO2009038797A3 (en) * 2007-09-20 2009-05-14 Evolution Robotics Robotic game systems and methods
US8939840B2 (en) * 2009-07-29 2015-01-27 Disney Enterprises, Inc. System and method for playsets using tracked objects and corresponding virtual worlds
US20110181497A1 (en) * 2010-01-26 2011-07-28 Roni Raviv Object related augmented reality play system
WO2012162090A3 (en) * 2011-05-20 2013-04-11 William Mark Corporation App gadgets and methods therefor
CN103764236A (en) * 2011-08-16 2014-04-30 西博互动有限公司 Connected multi functional system and method of use
WO2013086369A1 (en) * 2011-12-07 2013-06-13 Ubooly, Inc. Interactive toy
US9737808B2 (en) * 2012-06-05 2017-08-22 Sony Corporation Information processing apparatus, information processing method, program, and toy system
GB2518779A (en) * 2012-06-11 2015-04-01 Seebo Interactive Ltd Toy connective recognition arrangement
GB2507073B (en) * 2012-10-17 2017-02-01 China Ind Ltd Interactive toy
CN104884142A (en) * 2012-12-13 2015-09-02 西博互动有限公司 A novel toy console and methods of use
US9675895B2 (en) * 2013-03-13 2017-06-13 Hasbro, Inc. Three way multidirectional interactive toy
WO2015005639A1 (en) * 2013-07-08 2015-01-15 Ji Seung Hwan System for providing augmented reality content by using toy attachment type add-on apparatus
US9981197B2 (en) * 2014-02-06 2018-05-29 Seebo Interactive, Ltd. Connected kitchen toy device
WO2015125144A1 (en) * 2014-02-18 2015-08-27 Seebo Interactive Ltd. A system for obtaining authentic reflection of a real-time playing scene of a connected toy device and method of use
US9861882B2 (en) * 2014-09-05 2018-01-09 Trigger Global Inc. Augmented reality gaming systems and methods
US20160263477A1 (en) * 2015-03-10 2016-09-15 LyteShot Inc. Systems and methods for interactive gaming with non-player engagement
US20160314609A1 (en) * 2015-04-23 2016-10-27 Hasbro, Inc. Context-aware digital play
US20160381171A1 (en) * 2015-06-23 2016-12-29 Intel Corporation Facilitating media play and real-time interaction with smart physical objects
US20170113129A1 (en) * 2015-10-21 2017-04-27 Activision Publishing, Inc. Interactive videogame using a physical object with touchpoints
US20170192494A1 (en) * 2016-01-05 2017-07-06 Shobhit NIRANJAN Wearable interactive gaming device

Also Published As

Publication number Publication date Type
WO2015198318A1 (en) 2015-12-30 application
US20170189804A1 (en) 2017-07-06 application

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