WO2014077453A1 - Method for combining game items and system therefor - Google Patents

Method for combining game items and system therefor Download PDF

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Publication number
WO2014077453A1
WO2014077453A1 PCT/KR2012/011134 KR2012011134W WO2014077453A1 WO 2014077453 A1 WO2014077453 A1 WO 2014077453A1 KR 2012011134 W KR2012011134 W KR 2012011134W WO 2014077453 A1 WO2014077453 A1 WO 2014077453A1
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WO
WIPO (PCT)
Prior art keywords
combination
item
number
window
result
Prior art date
Application number
PCT/KR2012/011134
Other languages
French (fr)
Korean (ko)
Inventor
김정훈
Original Assignee
인텔렉추얼디스커버리 주식회사
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Priority to KR10-2012-0129850 priority Critical
Priority to KR1020120129850A priority patent/KR20140066268A/en
Application filed by 인텔렉추얼디스커버리 주식회사 filed Critical 인텔렉추얼디스커버리 주식회사
Publication of WO2014077453A1 publication Critical patent/WO2014077453A1/en

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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions

Abstract

A method for combining game items, according to the present invention, comprises the steps of allowing a game item combination system to: set the number of combined result windows according to a specific probability; receive, from a user terminal, at least one piece of item information corresponding to a combined material; receive, from the user terminal, a signal for the determination of the combination, and generate the same number of combined items as number of the combined result windows; and provide, to the user terminal, one combined item corresponding to the selection of the user terminal among the generated combined items.

Description

Game Items combined method and system

The invention game item combination method relates to the system, and a recording medium, more specifically to provide an item combination of a new type to game item combination method for inducing a user's more game participation, the system, and the recording It relates to a medium.

With the development of network distribution environment, and to enter the service appeared to offer on the Internet a variety of content in recent years, such a content delivery service among gaming content services are available for the areas that most dramatically growing expansion and penetration rate of the market do.

In addition, a trend that is due to the spread of suyocheung the speed of development and diffusion speed of service increases rapidly, it is also converted to paid gaming services were available free of charge as the users of the gaming service increased dramatically.

Game content provided through the service online, there is an advantage that you can play the same game with an unspecified person in a remote location, without the constraints of time and space.

Thus, each portal site as the charge of the sharp increase in users over the Internet using game services and game service progress (Portal Site) and online games providers are profitable to develop a variety of services.

Online game services firms sells the item to you in the game, a new type of services beyond the conventional way of selling items are required for a better profit.

Therefore, the object of the present invention is to provide a game item combination method, the system, and a recording medium to promote a better profit by offering gaming services in new ways.

Game item combination process according to the invention comprising: a game item combination system sets the window number combined results according to the specific probability; Receiving at least one item of information corresponding to a combination of materials from a user terminal; The step of creating combinations result item by the number receiving the signal combination of the window for determining a combination from a user terminal; And the combination of the generated item to any one corresponding to the selection of the user equipment characterized in that it comprises the step of providing to the user terminal.

Further, the step of setting the combined result window number, the method comprising the number combined results of the window set in accordance with a particular probability determined whether more than a certain number; And a determination result, and in accordance with the established combination resulting time interval count is not less than a predetermined specified number of the window comprises the step of reducing by one the number of the window the combined results set.

Further, the predetermined time interval being set to be displayed in the form of gauges on the screen of the user terminal.

Also, the method comprising generating the item is a combination, comprising: calculating a class of the at least one item corresponding to the combined material; And in consideration of the calculated result, it characterized in that it comprises a step of generating a combination of items in the combination result window respectively.

Game item combination according to an embodiment of the present invention includes the steps of receiving at least one item of information corresponding to the combination of ingredients is a combination game items system, from a user terminal; Stage from the user terminal receiving the signal on the combination determined in consideration of the results was determined by calculating the rates of the at least one item corresponding to the combination of materials to create a combination of items in the combined results window, respectively; And it is characterized in that, taking into account the level of at least one item corresponding to the combination of ingredients comprising the step of setting the number of the window changes the combination result.

In addition, at least a change in the number of the window the combined result of the rating of the one item corresponding to the combination of materials is characterized in that it comprises over the stored probability table pre-set in the database of the game items combined system.

In addition, the specific probability is characterized in that pre-determined by the probability table, the preset.

Game item combination system according to the present invention includes transmitting and receiving module for receiving at least one item of information corresponding to a combination of materials from a user terminal to receive the signal for determining a combination from the user terminal; Item combination module for generating the combination as long as the item number of the result signal being a combination of the window for the combination determined from the user terminal through said transceiver module; And characterized in that it comprises an item management module for providing one of said combining items generated by the item combination module which one corresponding to the selection of the user terminal to the user terminal.

In addition, the game items matching system is characterized in that it further comprises a combination management module for setting the combined result window number in accordance with a particular probability.

In addition, the combined administration module to set the number of the combining result window, determine whether the number combined results of the window set in accordance with the certain probability above a predetermined number, and the determination result is the number of the set in combination result window if more than a certain number of pre-set according to the time interval is characterized by decreasing by one the number of the set in combination result window.

Further, the predetermined time interval being set to be displayed in the form of gauges on the screen of the user terminal.

In addition, the item combination module is characterized in that for calculating a rating of at least one item corresponding to the combination of material and generating a combined item to the combined result window respectively in consideration of the calculated result.

In addition, the combined administration module, and the number at least in consideration of the class of an item, the combined result of the window corresponding to the combination of materials wherein the setting change.

Further, it characterized by further comprising a database for storing a probability table to record the pre-set probability of a combination of the items including the specified probability.

In addition, at least a change in the number of the window the combined result of the rating of the one item corresponding to the combination of materials is characterized in that it comprises over the probability table of the database.

Game item combination method described above may be recorded on a recording medium that can be read by a computer recording a program for implementing them.

Game Items combined method according to the present invention, the system, and according to the recording medium, the user a short period of time as much capital to give a chance to the limited offering effective to provide a new combination of services and at the same time, the time for monetizing users It has the effect of encouraging the investment.

A brief description of each drawing is provided in order to fully understand the drawings referred to in detailed description of the invention.

1 is a view illustrating a brief configuration of the game item combination system according to an embodiment of the present invention.

2 is a view for explaining a game server according to one embodiment of the present invention in more detail.

Figure 3 is a flow chart showing the game item combination method in accordance with one embodiment of the present invention.

Figure 4 is a flow chart for explaining the combination process according to the game item S100 of FIG.

5 is a flow chart for explaining the combination process according to the game item S300 of FIG.

6 to 8 illustrates the game screen for explaining the game item combination method in accordance with one embodiment of the present invention.

Game item combination process according to the invention comprising: a game item combination system sets the window number combined results according to the specific probability; Receiving at least one item of information corresponding to a combination of materials from a user terminal; The step of creating combinations result item by the number receiving the signal combination of the window for determining a combination from a user terminal; And the combination of the generated item to any one corresponding to the selection of the user equipment characterized in that it comprises the step of providing to the user terminal.

Further, the step of setting the combined result window number, the method comprising the number combined results of the window set in accordance with a particular probability determined whether more than a certain number; And a determination result, and in accordance with the established combination resulting time interval count is not less than a predetermined specified number of the window comprises the step of reducing by one the number of the window the combined results set.

Further, the predetermined time interval being set to be displayed in the form of gauges on the screen of the user terminal.

Also, the method comprising generating the item is a combination, comprising: calculating a class of the at least one item corresponding to the combined material; And in consideration of the calculated result, it characterized in that it comprises a step of generating a combination of items in the combination result window respectively.

Game item combination according to an embodiment of the present invention includes the steps of receiving at least one item of information corresponding to the combination of ingredients is a combination game items system, from a user terminal; Stage from the user terminal receiving the signal on the combination determined in consideration of the results was determined by calculating the rates of the at least one item corresponding to the combination of materials to create a combination of items in the combined results window, respectively; And it is characterized in that, taking into account the level of at least one item corresponding to the combination of ingredients comprising the step of setting the number of the window changes the combination result.

In addition, at least a change in the number of the window the combined result of the rating of the one item corresponding to the combination of materials is characterized in that it comprises over the stored probability table pre-set in the database of the game items combined system.

In addition, the specific probability is characterized in that pre-determined by the probability table, the preset.

Game item combination system according to the present invention includes transmitting and receiving module for receiving at least one item of information corresponding to a combination of materials from a user terminal to receive the signal for determining a combination from the user terminal; Item combination module for generating the combination as long as the item number of the result signal being a combination of the window for the combination determined from the user terminal through said transceiver module; And characterized in that it comprises an item management module for providing one of said combining items generated by the item combination module which one corresponding to the selection of the user terminal to the user terminal.

In addition, the game items matching system is characterized in that it further comprises a combination management module for setting the combined result window number in accordance with a particular probability.

In addition, the combined administration module to set the number of the combining result window, determine whether the number combined results of the window set in accordance with the certain probability above a predetermined number, and the determination result is the number of the set in combination result window if more than a certain number of pre-set according to the time interval is characterized by decreasing by one the number of the set in combination result window.

Further, the predetermined time interval being set to be displayed in the form of gauges on the screen of the user terminal.

In addition, the item combination module is characterized in that for calculating a rating of at least one item corresponding to the combination of material and generating a combined item to the combined result window respectively in consideration of the calculated result.

In addition, the combined administration module, and the number at least in consideration of the class of an item, the combined result of the window corresponding to the combination of materials wherein the setting change.

Further, it characterized by further comprising a database for storing a probability table to record the pre-set probability of a combination of the items including the specified probability.

In addition, at least a change in the number of the window the combined result of the rating of the one item corresponding to the combination of materials is characterized in that it comprises over the probability table of the database.

Game item combination method described above may be recorded on a recording medium that can be read by a computer recording a program for implementing them.

With reference to the accompanying drawings, it will be described in more detail with respect to the present invention.

In order to clarify the understanding of the invention In the following description, the description of the known technique for the features of the invention will be omitted. The following examples and the detailed description for a better understanding of the present invention, not to limit the scope of the present invention will be granted. Therefore, an equivalent invention for carrying out the present invention has the same function will also belong to the scope of the present invention.

The same identifier in the following description mean the same configuration, and description of the unnecessary duplication of description and well known technology will be omitted.

In an embodiment of the present invention, "communication," "network" and "network" may be used in the same sense. The three terms, refers to a user terminal, the local area and wide area data communication network, wired or wireless can be sent and received between the terminal and the server to download files from other users.

1 is a view illustrating a brief configuration of the game item combination system 10 according to one embodiment of the invention.

Referring to Figure 1, the game server 200 to provide the user terminal 100 and are connected via a network 300, a game (e.g., soccer game), the user terminal 100 over the network 300 number, and a variety of items to a user of the user terminal 100 to play a game can be provided / sold.

The game server 200 may sales / service item to the user terminal 100, the user terminal 100 is to combine some or all of the item is deemed necessary ones of the sale / shipped item It can, and can acquire a new item through it.

Selected to be more specific, the game server 200 by the user terminal 100. In the same or the items of the new class of the user terminal 100 a certain number, and shown in combination result to a combination of any or all of these items have given the opportunity to provide a service that allows you to retain the selected item. In this connection, a more specific description of the game server 200 will be given in FIG.

The user terminal 100 through the network 300 such as the Internet, a telephone line and maintaining the connection between the game server 200, such as a personal computer, a hand-held computer (handheld computer), PDA (Personal Digital Assistant), mobile phone , may be the smart phone or the like, can be mounted by a microprocessor for the concept that collectively the terminal with a predetermined operation capability.

2 is a view for explaining a game server according to one embodiment of the present invention in more detail. The game server 200 includes a transceiver module 210, item combination module 220, a probability determination module 230, a combined management module 240, an item management module 250 and a database 260. The

As representing a "server" or the term "module" is a logical unit configuration used here, is not sure that a component that is physically separate locations are apparent to persons skilled in the art.

Referring to FIG. 2, the transceiver module 210 receiving receives various data relating to the game in which the user terminal 100 is received from the user terminal 100, and performs a function to transmit.

For example, for receiving information of at least one item to the the user terminal 100, some of the user equipment items (100) is held by a combination of materials, and receiving a signal for the combination determined from the user terminal (100) It performs a function.

The items in combination module 220 generates the combined result of combination items as many as the number of the window opening to eliminate the at least one item when the combination determined from the user terminal 100. At this time, the number of the open combination result window is set in accordance with a particular probability by the combined administration module 240.

Also, the items in combination module 220 calculates at least the level of one of the item, and generating a combination of items in the results window, each combination in consideration of the calculated result corresponding to the combination of materials.

In addition, the combination of management module 240 to set the number of the combining result window, whether the number of the combination result of the window set in accordance with the certain probability over a certain number determination, and determined that the predetermined combination of results The number of the window more than a specified number If one thus reducing the number of the window set the combined results according to a preset time interval.

Here, the preset time interval may be set to be displayed in the form of gauges on the screen of the user terminal 100.

The combined management module 240 corresponds to at least a change in setting the number of the window the combination results in consideration of the class of an item to the combined material.

The item management module 250 is one for performing a function of managing the items relating to the game, and also corresponds to the selection of the user terminal 100 among the combination of the item generated by the item combination module 240 It provides one in the user terminal 100.

The database 260 performs a function for storing various data relating to the game, and the database 260 may store a number of the probability table to record the pre-set probability of the item combinations, including the particular probability can.

Here, the change in the number of the window the combined result of the rating of the at least one item corresponding to the combined ingredients may be made through a number of the probability table of the database.

When more specifically described,

And the database 260 stores a table indicating a result value according to a predetermined value and the value according to the grade of the item that corresponds to the material.

Items corresponding to the material, the grade can be divided into a maximum to minimum (e.g., 1 to 10) is set to a predetermined interval (e.g., 1) to, value that is set for each grade, the higher the rating value It is high.

The results are in accordance with the total sum of the value of the items corresponding to the material consists of a table may be stored in the database 260. That is, corresponding to the total sum of the value, the place to set the rating results of the combination of items that are generated from maximum to minimum (e.g., 1-10) at predetermined intervals (e.g., 1) to.

A probability table to determine the degree of combination of items to be generated according to the result value may be stored in the database 260.

By definition is stored in the probability table, for example, that the resultant value is 1, then, a combination item to be produced is a probability that this is 0.80, Class II probability of this first class probability is 0.15, 3 stars out of 0.03, 4 Stars the probability of this is the .015, the probability of a rating of 0.005 5, the probability of a 6-10 rating 0.

Similarly, by the definition stored in the probability table, for example, if the resultant value is 2, a combination item to be produced is the probability that the 0.4, 3 Rating probability is 0.3, 2 rating the probability is 1 rating 0.2, 4 grade this probability corresponds to 0.05, 0.03, the probability that the probability that a Class 6 0.02 5 rating, zero probability of a 4-5 rating.

When the resultant value of 3 to 10 can also be described in the same way.

The database 260 may store a table that defines the probability for the probability that a combination of the results window open, depending on the item corresponding to the material.

By definition is stored in the probability table, for example, if the resultant value is 1, the current if the open combination result, the number of the window 2, the number of the probability of two combination result of the window through the combination of 0.9, a probability number is 3 is 0.07 the probability number is four days is 0.03, the probability that the number of five days and may correspond to 0.000.

Similarly, by the definition stored in the probability table, for example, if the resultant value is 3, the current if the open combination result the number of the window 3, the probability of the number is 3 in combination result of the window through the combination of 0.9, number 4 the probability 0.07, the probability that the number of five days is equivalent to 0.03.

The remaining results can also be explained in the same way.

If the combination is made according to the probability table can be set to the combination result, the number of the window is changed.

Figure 3 is a flow chart showing the game item combination method in accordance with one embodiment of the present invention. The game item combination method may be performed in a game item combination system 10, more specifically, the game server 200 of Figure 1.

Referring to Figure 3, the game item combination system 10 sets the window number combined results according to the specific probability (S100). For example, when the combination is likely to be the result window number are four to say 50%, 3 25% chance of a dog, a 25% chance to be five, it is the combined result of the window number can be set in accordance with the probability.

Then, it receives at least one item of information corresponding to a combination of materials from a user terminal (100) (S200). At this time, the at least one item of information is deleted when the combination to be made for the combination of materials for newly created items in the combined results window, when combined in the user terminal.

Then, any one corresponding to the selection of the user terminal 100 of the user terminal, the number of results received signal combining window for the combination determined from the (100) by generating a combination of items, and (S300), generating a combined item provides to the user terminal (100) (S400).

For example, when the combination of the results window with three, and new combination item is created in the three combinations result window, respectively, all three of which instead of being provided to the user terminals 100 in accordance with the selection of the user terminal 100, only one It is provided to the user terminal 100.

Figure 4 is a flow chart showing the game item combination method in accordance with one embodiment of the present invention. Flow diagram of Figure 4 are included in S100 of Fig.

Referring to FIG 4, the game item combination system 10 is that the number combination of the result of the window set in accordance with the certain probability, it is determined whether more than a specific number (S110).

It determined that the number combination of the set result of the window then the combined result set, one reduces the number of the window according to a preset time interval is more than a specific number (S120).

For example, wherein the predetermined combination of the result window 4, wherein a certain number of 3, in case the preset time of 1 hour, according to the judgment, 4> 3 Since, after a 1-hour period has elapsed, the game item combination system (10 ) reduces the number of the window the set combination results in four to three.

At this time, the predetermined time interval can be set to be displayed in the form of gauges on the screen of the user terminal.

Figure 5 is a flow chart showing the game item combination method in accordance with one embodiment of the present invention. Flow diagram of Figure 5 is included in the S300 of Fig.

Referring to Figure 5, the game item combination system 10 calculates the rating of the combined material items (S310).

Thereafter, the newly produced item combinations in each combination of the result window, in consideration of the calculated result (S320). For example, it is likely higher the grade of the item combinations produced the higher the grade of the item combined material calculated. The more specific description will be given in Figs. 9 to 11.

Further, although not shown in Figure 5, the S300 after the S310 may include the step of taking into account the level of at least one item corresponding to the combined material changes set the number of the window the combination result.

At this time, the change in the number of the combined results of the window according to the rating of the at least one item corresponding to the combined ingredients may be made through the stored probability table pre-set in the database 260 of the game item combination system 10.

Further, FIG said particular probability of S100 of the third can be determined in advance through the pre-set probability table stored in the database 260 of the game item combination system 10.

6 to 8 illustrates the game screen for explaining the game item combination method in accordance with one embodiment of the present invention.

6 through With reference to Figure 8, the game screen 600, the second window (620 for the first window 610 and the combination of the item to be made, the generated combined item for the item corresponding to the material for the combination ) a.

The first window 610 includes a first combining window 611 to the fifth combined window 615 for placing the items corresponding to the material for the combination. That is, the user terminal 100 can set the items corresponding to the five ingredients for the combination. However, the number of five is only an example of the invention and can be set to a more or less by a person of ordinary skill in the art.

The second window 620 includes a first combining results pane 621 to fifth combining results window 625 may appear that this combination is made, the combined result produced items.

Figure 6 shows a former being combined decision is made from the user terminal 100 in the state, in which case there is the only first combination result window 621 and the second combining results window 622, the open state, the third combining results window 623 to fifth combining results window 625 is closed.

When the combination decision signal has been received from the user terminal 100, the first combining results pane 621 and the second combination resulting new combination item in the window 622 are respectively output. The user terminal 100 may be provided with a option of any of them.

Further, when such a combination made in accordance with a particular probability of a probability table stored in the database 260 is an open number of the first combination result window 621 to fifth combining results window 625 may change as Fig.

Figure 7 shows a first combination of the result window 621 and to the fourth combining results window 624 is open, the time gauge 630 is shown.

The number combinations result window is set as described above thereby reducing by one the number of the window the set combination result according to a preset time interval is above a certain number.

In the case of 7, wherein a predetermined combination of the result window 4, yiraseo the specified number is 3, the predetermined time has elapsed after the game item combination system 10 as shown in Figure 8 is in the 4-count window, the set combination result 3 It reduces to. At this time, it represents the time that the time the gauge 630 is the preset remains how much, and is initialized when the count window, the combined result is reduced.

Thus, the present invention has the effect of encouraging users to invest much capital as possible in a short period of time to give an opportunity for a limited time to the user.

Method according to an embodiment of the present invention described above in the above, can be performed by an application installed on the device by default (which may comprise a program embedded in a platform or operating system with a default in the terminal), the user and the application store server, is installed directly to the terminal via the service application server, such as a web server associated with the application or the service application may be executed by (i.e., program). In this sense, the process according to the above-described embodiments of the present invention is installed by default in a terminal or can be implemented in a directly installed applications (i.e., programs) by the user and recorded on a computer-readable recording medium of the terminal, etc. .

This program may be recorded on a recording medium which can be read by the computer be executed to the above-described function by being executed by a computer.

In this way, a C, the code coded in a computer language such as C ++, JAVA, machine code (Code) which, the aforementioned program can be read, the processor (CPU) of the computer so as to execute the method according to each embodiment of the present invention It can be included.

These codes may include a functional code (Function Code) executing procedures necessary for the number, and the above-described function to sikineunde a computer's processor runs as a predetermined process including the relevant control codes related to defining the functions described above functions.

In addition, this code may further include a memory reference related code as to whether further information or media required for the processor execution of the functions described above machine is to be referred to in any position in the internal or external memory of the computer (address Address) .

On the contrary, if the computer processor require any communication with other computer or server in the remote (Remote) in order to execute the functions described above, the code of the computer's processor computer communication module (for example, wired and / or wireless communication module, ) was used and that have to do communication as any other computer or server in the remote (remote), may further include a communication-related code or the like that need to send and receive any information or media for communication.

Then, the functional (Functional) program and the associated codes, and code segments, such as for implementing the invention, in consideration of the computer system environment for reading the recording medium, execute a program, programmers skilled in the art to which the invention pertains to easily construed by or may have changed.

A recording medium which can be read from above by recording a program as described above the computer, there is a one example, ROM, RAM, CD-ROM, magnetic tapes, floppy disks, optical media storage devices.

In addition, a recording medium which can be read by computer, storing a program such as described above is dispersed in a computer system, the connection to the network, so that the computer readable code is stored and executed in a distributed fashion. In this case, the number of which at least one computer of a distributed computer, executes some of the functions described above, may transmit the execution result of the result to at least one of the other distributed computer, and send the results computer to also carry out some of the features set out in the receiving can be also provided in other distributed computer the result.

In particular, a computer-readable recording medium recording a program of an application for executing the method according to each embodiment of the present invention provides applications such as, application store server (Application Store Server), an application or web server associated with the service the storage medium in the server (application Provider server) (eg, hard disk), or may be an application providing server itself.

A computer that can read the recording medium a program application for executing the method according to each embodiment of the present invention, as well as a general PC, such as a typical desktop or laptop computer, smart phone, tablet PC, PDA (Personal Digital Assistants ) and may include a mobile terminal such as a mobile communication terminal, in addition to this, it should be interpreted as computing (computing) all available devices.

In addition, when a recorded program, an application for executing the method according to an embodiment of the invention a computer-readable recording medium in which a mobile terminal such as a smart phone, a tablet PC, PDA (Personal Digital Assistants) and mobile communication terminals, the application is downloaded from the application server to provide a standard PC can be installed on mobile devices through a synchronization program.

In the above, to have been described as being all the components that make up the embodiments of the present invention which are combined or one-on action, but the invention is not necessarily limited to these examples. That is, if the object in the scope of the present invention, may be that all of the components are operable to selectively couple to at least one.

In addition, all components are each one independent, but can be implemented in hardware, one part or all of the components are selectively or in combination with a program that performs the functions of some or all of the combinations in the plurality of hardware modules, with it may be implemented as a computer program. Codes and code segments constituting the computer program will be able to be easily construed by one of ordinary skill in the art. These computer program being stored on a storage medium (Computer Readable Media) The computer-readable and read and executed by a computer, may implement an embodiment of the present invention. As the storage medium of the computer program may include magnetic recording media, optical recording media, and the like.

In addition, terms such as "inclusive and", "is configured" or "gajida" described above is because, which means that unless there is a particular of stated that, the component may be embedded, to exclude other components, it should not be construed to further include other components. All terms including technical and scientific terms, which, has the same meaning as commonly understood by one of ordinary skill in the art unless otherwise defined. As the term is defined in advance commonly used terms are to be interpreted to mean that match on the context of the relevant art, a, shall not be interpreted to have an idealistic or excessively formalistic meaning unless clearly defined in the present invention.

The above description is only to those described as the technical idea of ​​the present invention by way of example, those skilled in the art that various modifications, additions and substitutions will be possible without departing from the essential characteristics of the present invention. Accordingly, the disclosed invention embodiments is for illustrative and not intended to limit the technical idea of ​​the present invention, not by such an embodiment is the technical scope of the present invention is not limited. The scope of protection of the invention is to be interpreted by the following claims, all spirits within a scope equivalent will be construed as included in the scope of the present invention.

Claims (15)

  1. This game item combination system,
    Setting a combined result window number in accordance with a particular probability;
    Receiving at least one item of information corresponding to a combination of materials from a user terminal;
    The step of creating combinations result item by the number receiving the signal combination of the window for determining a combination from a user terminal; And
    The resulting combination of the items game item combination method comprising the steps of: providing the one corresponding to the selection of the user terminal to the user terminal.
  2. According to claim 1,
    Setting a combination of the result window number is,
    The method comprising the number combined results of the window set in accordance with a particular probability determined whether more than a certain number; And
    Determined that the game item combination method comprising the step of reducing by one the number of the window in accordance with the established combination result that the number combination of the set result window if more than a certain number of pre-set time interval.
  3. 3. The method of claim 2,
    The pre-set time interval game item combination characterized in that the set to be displayed in the form of gauges on the screen of the user terminal.
  4. According to claim 1,
    Wherein generating said combined item is
    Calculating a level of at least one item corresponding to the combined material; And
    In consideration of the calculated result of the game item combination method comprising the step of generating a combination of items in the combination result window respectively.
  5. This game item combination system,
    Receiving at least one item of information corresponding to a combination of materials from a user terminal;
    Stage from the user terminal receiving the signal on the combination determined in consideration of the results was determined by calculating the rates of the at least one item corresponding to the combination of materials to create a combination of items in the combined results window, respectively; And
    Game item combination characterized in that taking into account the level of at least one item corresponding to the combination of ingredients comprising the step of setting the number of the window changes the combination result.
  6. 6. The method of claim 5,
    Change in the number of the window the combined result of the rating of the at least one item corresponding to the combined material game item combination method which comprises using a stored probability table pre-set in the database of the game items combined system.
  7. 7. The method of claim 6,
    The particular probability game items in combination characterized in that the pre-determined by the probability table, the preset.
  8. Receiving at least one item of information corresponding to a combination of materials from the user terminal, and transmission and reception module for receiving a signal for determining a combination from the user terminal;
    Item combination module for generating the combination as long as the item number of the result signal being a combination of the window for the combination determined from the user terminal through said transceiver module;
    Game item combination system which comprises the combination of the item generated by the item combination module comprises an item management module that provides any one corresponding to the selection of the user terminal to the user terminal.
  9. The method of claim 8,
    Depending on the particular probability game item combining system further comprises a management module in combination to set the number of the combining result window.
  10. 10. The method of claim 9,
    The combined administration module
    In order to set the combined result window number, it determines whether the number combined results of the window set in accordance with the certain probability above a predetermined number, and determined that the predetermined combination of the result number is the set combination according to a preset time interval is above a certain number of the window results game items combined system comprising reducing by one the number of windows.
  11. 11. The method of claim 10,
    The preset time intervals are game items matching system characterized in that the set to be displayed in the form of gauges on the screen of the user terminal.
  12. 12. The method of claim 11,
    The item combinations module,
    Calculating at least a rating of one item, and, in consideration of the calculated result game item combination system, characterized in that for generating a combination of items in the results window, each combination corresponding to the combination of materials.
  13. 13. The method of claim 12,
    The combined administration module,
    Game item combination system, characterized in that taking into account the level of at least one item corresponding to the combined material changes set the number of the window the combination result.
  14. 14. The method of claim 13,
    Game item combination system according to claim 1, further comprising a database for storing a probability table to record the pre-set probability of a combination of the items including the specified probability.
  15. 15. The method of claim 14,
    Changes in the number of the combination of the window according to the result of at least one item rating corresponding to the combination of materials game item combination system which comprises from the probability table of the database.
PCT/KR2012/011134 2012-11-16 2012-12-20 Method for combining game items and system therefor WO2014077453A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
KR10-2012-0129850 2012-11-16
KR1020120129850A KR20140066268A (en) 2012-11-16 2012-11-16 System and method for combining game item, and recording medium

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WO2014077453A1 true WO2014077453A1 (en) 2014-05-22

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Citations (5)

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Publication number Priority date Publication date Assignee Title
JP2006218223A (en) * 2005-02-14 2006-08-24 Joyspell Co Ltd Game item system and its operation method for making affirmative item fee-making service in network type game
JP2010259795A (en) * 2009-04-29 2010-11-18 Disney Enterprises Inc System and method for item-based economy in virtual world
JP4630232B2 (en) * 2006-06-09 2011-02-09 ヤフー株式会社 Method for displaying coordinate data indicating the coordinates of the character, server and program
JP4762504B2 (en) * 2004-05-07 2011-08-31 任天堂株式会社 Game apparatus, a game program, game control method and game system
KR101113511B1 (en) * 2010-05-13 2012-02-29 (주)네오위즈게임즈 System and method for providing card item

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4762504B2 (en) * 2004-05-07 2011-08-31 任天堂株式会社 Game apparatus, a game program, game control method and game system
JP2006218223A (en) * 2005-02-14 2006-08-24 Joyspell Co Ltd Game item system and its operation method for making affirmative item fee-making service in network type game
JP4630232B2 (en) * 2006-06-09 2011-02-09 ヤフー株式会社 Method for displaying coordinate data indicating the coordinates of the character, server and program
JP2010259795A (en) * 2009-04-29 2010-11-18 Disney Enterprises Inc System and method for item-based economy in virtual world
KR101113511B1 (en) * 2010-05-13 2012-02-29 (주)네오위즈게임즈 System and method for providing card item

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