WO2013121579A1 - Device for playing back musical composition, method for playing back musical composition, program for playing back musical composition, and recording medium that stores program for playing back musical composition - Google Patents

Device for playing back musical composition, method for playing back musical composition, program for playing back musical composition, and recording medium that stores program for playing back musical composition Download PDF

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Publication number
WO2013121579A1
WO2013121579A1 PCT/JP2012/053823 JP2012053823W WO2013121579A1 WO 2013121579 A1 WO2013121579 A1 WO 2013121579A1 JP 2012053823 W JP2012053823 W JP 2012053823W WO 2013121579 A1 WO2013121579 A1 WO 2013121579A1
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WIPO (PCT)
Prior art keywords
effect
music
unit
playback
input unit
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PCT/JP2012/053823
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French (fr)
Japanese (ja)
Inventor
啓太郎 菅原
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パイオニア株式会社
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Priority to JP2014500018A priority Critical patent/JP5632559B2/en
Priority to PCT/JP2012/053823 priority patent/WO2013121579A1/en
Publication of WO2013121579A1 publication Critical patent/WO2013121579A1/en

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    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0091Means for obtaining special acoustic effects
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0033Recording/reproducing or transmission of music for electrophonic musical instruments
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/025Envelope processing of music signals in, e.g. time domain, transform domain or cepstrum domain
    • G10H2250/035Crossfade, i.e. time domain amplitude envelope control of the transition between musical sounds or melodies, obtained for musical purposes, e.g. for ADSR tone generation, articulations, medley, remix

Definitions

  • the present invention relates to a music playback device, a music playback method, a music playback program, and a recording medium storing a music playback program that can be easily enjoyed with an effect operation on a portable music player, for example.
  • an operation (effect operation) for adding various effects may be performed in one piece of music.
  • effects such as layering previously prepared sounds such as sampling sounds and rhythm sounds by user operation, or filtering the music to cut only the low range, only the high range, or only the vocal By doing, you can enjoy various arrangements to the music.
  • This type of effect operation may be performed by a knob or slider in a DJ device such as an effector.
  • a knob or slider in a DJ device such as an effector.
  • an effect is added using a touch panel or the like as in the parameter setting device described in Patent Document 1.
  • Amount (effect amount) can be set.
  • the above-described effect operation is generally performed using a DJ device such as an effector.
  • a DJ device such as an effector.
  • MP3 MPEG Audio Layer-3
  • AAC Advanced Audio Coding
  • a music playback device such as a portable music player that stores and plays back the music that has been played, the user cannot easily do it outdoors, for example.
  • the present invention can, for example, easily add an effect according to the user's preference without using a DJ device and the like, and a music playback device, a music playback method, and a music playback that reduce an uncomfortable feeling at the start and end of the effect It is an object to provide a recording medium storing a program and a music reproduction program.
  • a music playback device comprising: a playback unit that plays back music; and an effect unit that adds an effect to the music played back by the playback unit
  • An input unit that is provided on the surface of the music playback device and detects a pressed position, and a control unit that adds an effect of an amount corresponding to the pressed position of the input unit to the effect unit. It is characterized by having.
  • the music playback method includes a playback unit that plays back a song, and an effect unit that adds an effect to the music played back by the playback unit.
  • An input step for detecting the position where the input unit provided on the surface of the music playback device is pressed, and a control for adding an effect corresponding to the position detected by the input step to the effect unit. And a process.
  • FIG. 1 is an external view of a portable music player according to a first embodiment of the present invention.
  • FIG. 2 is a block diagram of the portable music player shown in FIG. 1.
  • 3 is a flowchart of effect operations of the portable music player shown in FIG. 2. It is explanatory drawing explaining each period at the time of effect operation. It is explanatory drawing at the time of using an effect different from a manual effect for a release effect. It is explanatory drawing at the time of using a some effect for a release effect.
  • FIG. 8 is an explanatory diagram showing an operation of shifting the playback end position when an effect operation is performed during connection playback of the portable music player shown in FIG. 7.
  • a music playback device is provided on the surface of a music playback device, an input unit for detecting a pressed position, and an effect of an amount corresponding to the position at which the input unit is pressed. And a control unit to be added, so that the amount of effect to be added can be changed in accordance with the input from the input unit, so that an effect according to the user's preference can be added and a DJ device or the like is used. You can easily add effects to the music you are playing.
  • control unit may start adding an effect when the input unit is pressed during playback of the music, and may add the effect while the pressing is continued. In this way, the start and end (release) of effect addition can be detected and the effect addition amount can be changed at the input unit, and the effect operation can be performed with a simple operation.
  • control unit may add an effect to the effect unit for a predetermined time after the detection of the press by the input unit is completed. By doing so, the effect is not released suddenly upon completion of the input, and it is possible to return to normal playback with less sense of discomfort in the sense of hearing.
  • control unit may switch the effect to a type different from the effect added by the effect unit immediately before the end of the detection and add the predetermined time.
  • control unit may sequentially add a plurality of types of effects and add them for a predetermined time after the detection of the pressure from the input unit is completed.
  • control unit may gradually increase the effect amount up to the effect amount corresponding to the position where the input unit is pressed. By doing so, a large effect amount is not suddenly added at the start of the effect, and the effect is smoothly started with a sense of incongruity being reduced.
  • a continuous playback includes a playback section information acquisition unit that acquires playback section information that defines a playback start position and a playback end position of a song, and the playback unit continuously plays back a plurality of songs based on the playback section information.
  • the control unit plays back the music being played when the effect is added by the effect unit to a position after the playback end position determined by the playback section information acquired by the playback section information acquisition unit. You may make it reproduce in a part. In this way, when performing an effect operation during continuous playback, the playback period of the music being played can be extended, reducing the possibility of music switching during the effect operation. You can enjoy the effect operation.
  • a music playback method includes an input step for detecting a position where an input unit provided on the surface of a music playback device is pressed, and an amount of effect corresponding to the position detected by the input step.
  • Control step to be added to the effect unit so that the amount of effect to be added can be changed according to the input from the input unit, so that the effect according to the user's preference can be added, such as DJ equipment You can easily add effects to the music you are playing without using it.
  • the music reproduction program according to the embodiment of the present invention causes the computer to execute the above-described music reproduction method, the amount of effect to be added can be changed according to the input from the input unit using the computer. Thus, it is possible to add an effect according to the user's preference, and it is possible to easily add an effect to the music being played back without using a DJ device or the like.
  • the above-described music reproduction program may be stored in a computer-readable recording medium.
  • the program can be distributed as a single unit in addition to being incorporated in the device, and version upgrades can be easily performed.
  • the portable music player 1 includes a display unit 2, an input unit 3, a storage unit 4, a decoding unit 5, an effect unit 6, a D / A converter 7, and an output unit. 8 and a case 20.
  • the case 20 is formed in a flat and substantially box shape, and the display unit 2 and the input unit 3 are provided on the outer surface thereof. Are also provided with external output terminals such as a headphone terminal.
  • the storage unit 4 the decoding unit 5, the effect unit 6, the D / A converter 7, the output unit 8, and the like shown in FIG.
  • the display unit 2 is composed of a liquid crystal display, for example, and displays the name of the music being played, the playback time, the type of effect to be added, and the like.
  • the input unit 3 includes, for example, a touch sensor or a touch panel.
  • the operation amount is determined according to the position where the input unit is pressed by the user's finger or the like. For example, when performing an effect operation to be described later, first, the selected effect operation is started by pressing the surface of the input unit 3 with a finger or the like, and the effect amount corresponding to the pressed position is being reproduced. When it is added to the music and a finger or the like is removed from the surface, the effect operation ends. That is, an input operation for adding an effect is performed.
  • touching the surface of a touch panel or a touch sensor is also included in pressing.
  • detecting the pressed position in the claims includes detecting the position touched on the surface of the touch panel or touch sensor.
  • the input unit 3 outputs position information of the pressed position to the control unit 9 when a finger touches the surface and the pressing is started.
  • the position information changes when a finger or the like moves in the vertical direction (longitudinal direction) while touching (pressing) the surface of the input unit 3, and the position information changes according to the change in the position information.
  • the amount of operation such as the amount of effect changes.
  • a means for performing various operations other than the effect operation such as a push button and a slide switch may be separately provided.
  • the storage unit 4 is configured by a storage device such as a hard disk drive or a non-volatile semiconductor memory.
  • the storage unit 4 stores music data 4a, data indicating a bar break position for each music, and block breaks specified by music analysis for each music.
  • the analysis data 4b including the data shown and the data showing the time-series feature amount for each music is stored (stored).
  • the music data 4a is encoded and stored in advance by a predetermined method such as MP3 or AAC.
  • the block of data indicating the specified block delimiter in the analysis data 4b represents a musical delimiter such as an intro, rust, A melody, or B melody.
  • the time-series feature amount for each piece of music indicates, for example, a key, the presence or absence of vocals, chord progression, volume level, and the like.
  • the decoding unit 5 as a reproducing unit reads out music data from the storage unit 4, decodes (decodes), and outputs it to the effect unit 6. That is, the music is played.
  • the effect unit 6 as an effect unit adds the type of effect instructed by the control unit 9 to the music input from the decoding unit 5. That is, adding an effect in this specification means adding some processing to the music being played.
  • Specific types of effects added by the effect unit 6 include, for example, a flanger that creates a flange effect by adding sounds that are shifted in time, a low-pass filter that cuts only the high frequency of the music being played, and a reverberation sound. It also includes echoes, a roll that plays back a phrase in a measure unit of music, and insertion of silence for a predetermined period. Each of these effects is set in advance and can be selected by an input operation from the input unit 3 or the like.
  • the D / A converter 7 converts the music input from the effect unit 6 into an analog signal and outputs the analog signal to the output unit 8.
  • the output unit 8 includes, for example, an amplifier and an output terminal, and amplifies the analog signal output from the D / A converter 7 and outputs the amplified analog signal to an external speaker or headphone.
  • the control unit 9 as a control unit controls the decoding unit 5 to read and reproduce (decode) the music data 4 a to be reproduced from the storage unit 4, or based on an input operation from the input unit 3. To add effects.
  • step S1 reproduction is started and the process proceeds to step S2.
  • the decoding unit 5 reads and decodes the music data 4a from the storage unit 4 to decode the effect unit 6, D / A
  • the audio signal reproduced outside is output via the converter 7 and the output unit 8.
  • the effect unit 6 does not apply any effect to the output of the decoding unit 5. This state is called normal playback.
  • step S2 an effect input from the input unit 3 or the like and desired to be added to the music being reproduced (selected) is selected, and the process proceeds to step S3.
  • step S3 it is determined whether or not the input unit 3 is pressed by a finger or the like (whether or not touch detection). If pressed (in the case of Y), the process proceeds to step S4, and is not pressed. In the case of N, repeat this step and wait. The determination of this step may be made based on whether or not the position information from the input unit 3 has been input.
  • step S4 since it is detected that the input unit 3 has been pressed with a finger or the like, it is determined that the effect operation has started, and the effect amount corresponding to the pressed position (touch position) is gradually increased.
  • the process proceeds to step S5.
  • the effect operation in this embodiment is composed of three periods as shown in FIG. 4, and this step corresponds to the increase period of period A. That is, the effect amount is gradually increased to the effect amount corresponding to the position where the input unit is pressed.
  • the position where the input unit 3 is pressed is detected as an effect amount instructed by the user or the like, and gradually increased to the effect amount.
  • the time for increasing the effect amount specified by the user or the like is determined in advance, for example, several beats based on the beat of the music included in the analysis data 4b. The time such as several beats may be changed for each effect type. Further, the time to be increased is not limited to beats but may be in units of seconds. However, setting based on information related to music such as beats makes it possible to shift from normal reproduction to effect without a sense of incongruity.
  • step S5 an effect amount corresponding to the input from the input unit 3 is added (manual effect), and the process proceeds to step S6.
  • This step corresponds to the manual effect of period B in FIG.
  • the manual effect the amount of effect corresponding to the moved position of the finger or the like from the touched position (pressed position) by moving the finger or the like in the longitudinal direction of the input section 3 while touching the surface of the input section 3.
  • a finger or the like is moved (slid) to the one end side.
  • the effect amount approaches the maximum value, and when the effect amount is moved to the other end, the effect amount approaches the minimum value.
  • the amount of effect corresponds to the coordinate position of the input unit 3, and the amount of effect is changed by sliding a finger or the like bi-directionally between one end side and the other end side, and the music being played is changed. It can be changed freely according to the user's preference. That is, the effect is added while the pressing is continued. Further, in this step, the position where the input unit 3 is pressed is detected, and an effect corresponding to the detected position is added to the effect unit 6, which corresponds to the input process and the control process. .
  • step S6 it is determined whether or not a finger or the like is released from the input unit 3 (whether or not the touch is released). If released (in the case of Y), the process proceeds to step S7, and is not released. In the case of N, the process returns to step S5. The determination in this step may be made based on whether or not the position information from the input unit 3 is input.
  • step S7 since the finger or the like has been released from the input unit 3, it is determined that the effect operation has ended, and the effect until the normal playback is performed (release effect), and the process proceeds to step S8.
  • This step corresponds to the release effect of period C in FIG.
  • the release effect is a period established to smoothly connect to normal playback after detecting that the user has released a finger (press detection end). For example, the effect operated by the manual effect is continued. To gradually reduce the effect amount. Similar to the increase period, the time for the decrease is determined in advance, for example, several beats based on the beat of the music included in the analysis data 4b. The time such as several beats may be changed for each effect type.
  • the time to be reduced is not limited to beats, but may be in units of seconds, but setting based on information related to music such as beats can shift from effect to normal playback without a sense of incongruity. That is, after the detection of the pressing by the input unit is completed, the effect is added to the effect unit for a predetermined time.
  • step S8 it is determined whether or not the reproduction is finished. If the reproduction is finished (Y), the process is finished. If the reproduction is not finished (N), the process returns to step S2.
  • the determination as to whether or not the reproduction has ended may be made based on whether or not the reproduction end has been input by the user through an input operation from the input unit 3 or other buttons.
  • the effect by the effect unit 6 is added to the music data 4a being reproduced. Since the effect amount is determined according to the slide position of the input unit 3 and the effect is added, the effect amount changes according to the slide position of the input unit 3, so the effect is added in a time according to the user's preference. Since the effect amount can be freely changed, the effect can be easily applied to the music being played back without using a DJ device or the like.
  • the effect amount is gradually increased to the effect amount corresponding to the position where the input unit 3 is pressed, so that a large effect amount is not suddenly added at the start of the effect.
  • the effect starts smoothly with less sense of incongruity.
  • the effect amount is gradually decreased to add the effect for a predetermined time, so that the effect is not released suddenly at the end of the operation, and the sense of discomfort is reduced. To return to normal playback.
  • the release effect may not only gradually reduce the amount of effect added by the manual effect but also may be added to a different type of effect added by the manual effect for a predetermined time. For example, if you used a flanger with a manual effect, switch to echo for the release effect and gradually reduce the amount of echo effect (see Fig. 5) so that the normal playback feels less uncomfortable. Effects that can be transferred may be combined. By doing so, it is possible to use an effect with less sense of discomfort when returning to normal playback when the effect ends, and to further reduce the sense of discomfort.
  • the release effect may be added for a predetermined time by sequentially switching a plurality of types of effects (see, for example, FIG. 6).
  • effects A and B are sequentially switched.
  • FIG. 6 it is not limited to switching two types of effects, but may be three or more types, and each effect period does not have to be the same length.
  • the time may be longer than when performing a release effect with one type of effect.
  • the effect amount may not be gradually decreased, but may be set to 0 suddenly, or may be set to 0 after diverging (maximum value). For example, if a break (adding an effect that destroys the playback music) was used with a manual effect, it would be uncomfortable to hear it even after shifting the break to silence and then switching to normal playback. Less.
  • FIGS. 1 and 2 a portable music player device 1 according to a second embodiment of the present invention will be described with reference to FIGS.
  • the same parts as those in the first embodiment described above are denoted by the same reference numerals and description thereof is omitted.
  • This embodiment is different from the first embodiment in that playback section data is added as data stored in the storage unit 4 as shown in FIG.
  • the reproduction section data is data indicating a reproduction start position (inpoint) and a reproduction end position (outpoint) for each piece of music in the music data 4a.
  • the control unit 9 when the music data 4a is reproduced, a plurality of music are reproduced continuously based on the reproduction start position and the reproduction end position of the reproduction section data 4c.
  • Such an operation is performed, for example, by the control unit 9 acquiring the playback section data via the decode 5 and controlling the decode unit 5. That is, the control unit 9 functions as a reproduction section information acquisition unit.
  • the reproduction start position of the first music when the reproduction is started from the reproduction start position of the first music, the reproduction start position of the second music is connected and reproduced at the reproduction end position of the first music.
  • Such an operation is called continuous playback (also called connected playback).
  • a cross-fade or the like may be used for the connection portion of the first song and the second song. In this way, it is possible to continuously play back only a part of the music, for example, only the chorus part of the music.
  • the playback end position of the music being played is played back to a position after the position set in the playback section data.
  • the details will be described with reference to FIG. 9.
  • the playback end position of the first song is played back to a position after the position set in the playback section data. (The playback end position is shifted backward).
  • the position after the position set in the reproduction section data is determined in advance, for example, by shifting to the outro of the music or by shifting a predetermined measure with reference to the analysis data 4b of the music.
  • the effect amount is increased to the touch position in step S4, and at the same time the playback end position of the music is shifted to a later time.
  • the playback start position and the playback end position are read in advance by the control unit 9, so the control unit 9 may rewrite the playback end position to a later time such as an outro time.
  • the playback section data 4c is stored in the storage unit 4, and a plurality of pieces of music data 4a stored in the storage unit 4 are continuously played back based on the playback section data 4c.
  • the control unit 9 plays back the playback end position of the music to a position after the position set in the playback section data. So, when performing an effect operation during continuous playback, you can extend the playback period of the song being played, reduce the chance that the song will switch during the effect operation, and operate the effect. I can enjoy it.
  • the playback end position does not necessarily have to be played back to a position after the position set in the playback section data. For example, when the effect operation ends before the playback end position stored in the playback section data 4c or a predetermined time such as several seconds, several bars, or several beats, the playback end stored in the playback section data 4c is completed. You may make it transfer to the next music in a position. That is, based on the playback section data 4c and the effect operation end time, it may be determined whether or not the playback end position is played back to a position after the position set in the playback section data.
  • the storage unit 4 is provided on a server connected via a network such as the Internet, and the music data 4a is provided on the network. It may be obtained via.
  • the server may be provided with the functions of the decoding unit 5 and the effect unit 6, and the portable terminal may include only the input unit 3, the D / A converter 7, the output unit 8, and the like. That is, each component included in the portable music player 1 may be divided into a plurality of devices such as a portable terminal and a server.
  • the present invention can be configured as a music reproduction program.
  • the following portable music player 1 and music reproducing method can be obtained.
  • a portable music player 1 including a decoding unit 5 for reproducing music data 4a and an effect unit 6 for adding an effect to the music data 4a reproduced by the decoding unit 5,
  • An input unit 3 provided on the surface of the portable music player 1 for detecting a pressed position;
  • a portable music player (1) comprising a control unit (9) for causing the effect unit (6) to add an effect corresponding to a position where the input unit (3) is pressed.
  • Step S5 for detecting a position where the input unit 3 provided on the surface of the music reproducing device 1 is pressed;
  • a step S5 for adding an effect corresponding to the position detected in step S5 to the effect unit 6;
  • a method of reproducing music comprising:
  • the portable music player 1 and the music playback method it is possible to easily apply effects to the music being played back without using a DJ device or the like according to the amount of operation by one input unit 3.

Abstract

[Problem] To provide a device for playing back a musical composition, a method for playing back a musical composition, a program for playing back a musical composition, and a recording medium that stores a program for playing back a musical composition such that a user can easily add effects as preferred without using DJ equipment and which reduces unpleasant sensations when effects are added or removed. [Solution] When musical composition data (4a) stored in a storage unit (4) is decoded by a decoding unit (5) and played back, and when an effect is to be added to the musical composition data (4a) by an effect unit (6) while the same is being played back, the amount of the effect is determined according to the position of a slide in an input unit (3) and the effect is added.

Description

楽曲再生装置、楽曲再生方法、楽曲再生プログラムおよび楽曲再生プログラムを格納した記録媒体Music playback device, music playback method, music playback program, and recording medium storing music playback program
 本発明は、例えば携帯音楽プレーヤなどで気軽にエフェクト操作を楽しむことができる楽曲再生装置、楽曲再生方法、楽曲再生プログラムおよび楽曲再生プログラムを格納した記録媒体に関する。 The present invention relates to a music playback device, a music playback method, a music playback program, and a recording medium storing a music playback program that can be easily enjoyed with an effect operation on a portable music player, for example.
 例えば、ディスクジョッキー(DJ)のプレイにおいて、1つの楽曲内で様々なエフェクトを付加する操作(エフェクト操作)が行われることがある。例えば、楽曲再生中に、ユーザ操作によりサンプリング音やリズム音など予め用意されている音を重ねたり、楽曲にフィルタを施して低域だけ、高域だけ、またはボーカルのみをカットしたりするといったエフェクトを施すことで、楽曲に対して様々なアレンジをして楽しむことができる。 For example, in playing a disc jockey (DJ), an operation (effect operation) for adding various effects may be performed in one piece of music. For example, during music playback, effects such as layering previously prepared sounds such as sampling sounds and rhythm sounds by user operation, or filtering the music to cut only the low range, only the high range, or only the vocal By doing, you can enjoy various arrangements to the music.
 この種のエフェクト操作は、エフェクタなどのDJ機器において、摘みやスライダなどで行うこともあるが、例えば、特許文献1に記載されたパラメータ設定装置などのようにタッチパネルなどを用いてエフェクトを付加する量(エフェクト量)を設定することができる。 This type of effect operation may be performed by a knob or slider in a DJ device such as an effector. For example, an effect is added using a touch panel or the like as in the parameter setting device described in Patent Document 1. Amount (effect amount) can be set.
特開2005-100131号公報Japanese Patent Laid-Open No. 2005-100131
 しかしながら、上述したエフェクト操作は、エフェクタなどのDJ機器等を用いて行うのが一般的であり、例えば、半導体メモリなどにMP3(MPEG Audio Layer-3)やAAC(Advanced Audio Coding)などで符号化された楽曲を格納して再生する携帯音楽プレーヤなどの楽曲再生装置を用いて、例えば屋外などでユーザが気軽に行えるものではなかった。 However, the above-described effect operation is generally performed using a DJ device such as an effector. For example, MP3 (MPEG Audio Layer-3) or AAC (Advanced Audio Coding) is encoded in a semiconductor memory or the like. Using a music playback device such as a portable music player that stores and plays back the music that has been played, the user cannot easily do it outdoors, for example.
 また、この種のエフェクト操作は、DJプレイの知識が無いと、心地よくエフェクトを付加することが困難である。例えば、単にエフェクト付加ボタン等を追加して一定時間エフェクトを付加するようにするだけでは、いきなり大きなエフェクト量が付加されたり、唐突にエフェクトが切れたりして、エフェクトの開始時や終了時と通常再生との繋ぎに違和感を覚えてしまうという問題がある。また、一定時間エフェクトを施す方法では、ユーザの好みに合わせてエフェクト時間を調整することやエフェクト付加期間中に自在にエフェクト量を変化させることもできないという問題もある。 Also, with this type of effect operation, it is difficult to comfortably add effects without knowledge of DJ play. For example, simply adding an effect addition button etc. and adding an effect for a certain period of time suddenly adds a large amount of effect or suddenly cuts off the effect, usually at the beginning and end of the effect. There is a problem that you feel uncomfortable with the connection with playback. Further, the method of applying an effect for a certain period of time has a problem that the effect time cannot be adjusted according to the user's preference and the effect amount cannot be changed freely during the effect addition period.
 そこで、本発明は、例えば、DJ機器などを用いずに気軽にユーザの好みに応じたエフェクトが付加できるとともに、エフェクト開始時や終了時の違和感を少なくした楽曲再生装置、楽曲再生方法、楽曲再生プログラムおよび楽曲再生プログラムを格納した記録媒体を提供することを課題とする。 Therefore, the present invention can, for example, easily add an effect according to the user's preference without using a DJ device and the like, and a music playback device, a music playback method, and a music playback that reduce an uncomfortable feeling at the start and end of the effect It is an object to provide a recording medium storing a program and a music reproduction program.
 上記課題を解決するために、請求項1に記載の楽曲再生装置は、楽曲を再生する再生部と、前記再生部で再生されている前記楽曲にエフェクトを付加するエフェクト部と、を備えた楽曲再生装置であって、前記楽曲再生装置の表面に設けられ、押圧された位置を検出する入力部と、前記入力部が押圧された位置に応じた量のエフェクトを前記エフェクト部に付加させる制御部と、を備えていることを特徴としている。 In order to solve the above-described problem, a music playback device according to claim 1, comprising: a playback unit that plays back music; and an effect unit that adds an effect to the music played back by the playback unit An input unit that is provided on the surface of the music playback device and detects a pressed position, and a control unit that adds an effect of an amount corresponding to the pressed position of the input unit to the effect unit. It is characterized by having.
 請求項8に記載の楽曲再生方法は、楽曲を再生する再生部と、前記再生部で再生されている前記楽曲にエフェクトを付加するエフェクト部と、を備えた楽曲再生装置に用いられる楽曲再生方法であって、前記楽曲再生装置の表面に設けられた入力部が押圧された位置を検出させる入力工程と、前記入力工程により検出された位置に応じた量のエフェクトを前記エフェクト部に付加させる制御工程と、を含むことを特徴としている。 The music playback method according to claim 8, wherein the music playback method includes a playback unit that plays back a song, and an effect unit that adds an effect to the music played back by the playback unit. An input step for detecting the position where the input unit provided on the surface of the music playback device is pressed, and a control for adding an effect corresponding to the position detected by the input step to the effect unit. And a process.
本発明の第1の実施例にかかる携帯音楽プレーヤの外観図である。1 is an external view of a portable music player according to a first embodiment of the present invention. 図1に示された携帯音楽プレーヤのブロック図である。FIG. 2 is a block diagram of the portable music player shown in FIG. 1. 図2に示された携帯音楽プレーヤのエフェクト操作のフローチャートである。3 is a flowchart of effect operations of the portable music player shown in FIG. 2. エフェクト操作時の各期間を説明した説明図である。It is explanatory drawing explaining each period at the time of effect operation. リリースエフェクトにマニュアルエフェクトと異なるエフェクトを用いた場合の説明図である。It is explanatory drawing at the time of using an effect different from a manual effect for a release effect. リリースエフェクトに複数のエフェクトを用いた場合の説明図である。It is explanatory drawing at the time of using a some effect for a release effect. 本発明の第2の実施例にかかる携帯音楽プレーヤのブロック図である。It is a block diagram of the portable music player concerning the 2nd example of the present invention. 接続再生の説明図である。It is explanatory drawing of connection reproduction | regeneration. 図7に示された携帯音楽プレーヤの接続再生時にエフェクト操作を行った場合の再生終了位置がずれる動作を示した説明図である。FIG. 8 is an explanatory diagram showing an operation of shifting the playback end position when an effect operation is performed during connection playback of the portable music player shown in FIG. 7.
 以下、本発明の一実施形態にかかる楽曲再生装置を説明する。本発明の一実施形態にかかる楽曲再生装置は、楽曲再生装置の表面に設けられ、押圧された位置を検出する入力部と、入力部が押圧された位置に応じた量のエフェクトをエフェクト部に付加させる制御部と、を備えているので、入力部からの入力に応じてエフェクトを付加する量を変化させることができるために、ユーザの好みに応じたエフェクトを付加でき、DJ機器などを用いずに気軽に再生中の楽曲にエフェクトを付加することができる。 Hereinafter, a music reproducing apparatus according to an embodiment of the present invention will be described. A music playback device according to an embodiment of the present invention is provided on the surface of a music playback device, an input unit for detecting a pressed position, and an effect of an amount corresponding to the position at which the input unit is pressed. And a control unit to be added, so that the amount of effect to be added can be changed in accordance with the input from the input unit, so that an effect according to the user's preference can be added and a DJ device or the like is used. You can easily add effects to the music you are playing.
 また、制御部が、楽曲を再生中に入力部が押圧されたときに、エフェクトの付加を開始させ、押圧が継続されている間は、エフェクトを付加させるようにしてもよい。このようにすることにより、入力部でエフェクト付加の開始と終了(解除)の検出と、エフェクト付加量の変更が行え、簡単な操作でエフェクト操作を行うことができる。 Also, the control unit may start adding an effect when the input unit is pressed during playback of the music, and may add the effect while the pressing is continued. In this way, the start and end (release) of effect addition can be detected and the effect addition amount can be changed at the input unit, and the effect operation can be performed with a simple operation.
 また、制御部が、入力部による押圧の検出終了後に、所定時間はエフェクト部にエフェクトを付加させてもよい。このようにすることにより、入力終了によりいきなりエフェクトが解除されなくなり、聴感上違和感を少なくして通常再生に戻ることができる。 In addition, the control unit may add an effect to the effect unit for a predetermined time after the detection of the press by the input unit is completed. By doing so, the effect is not released suddenly upon completion of the input, and it is possible to return to normal playback with less sense of discomfort in the sense of hearing.
 また、制御部が、入力部による押圧の検出終了後に、当該検出終了の直前にエフェクト部が付加していたエフェクトとは異なる種類のエフェクトに切り替えて前記所定時間付加させてもよい。このようにすることにより、エフェクト終了時に通常再生に戻る際に聴感上違和感の少ないエフェクトを使用することができ、より違和感を少なくすることができる。 In addition, after the detection of the pressing by the input unit is completed, the control unit may switch the effect to a type different from the effect added by the effect unit immediately before the end of the detection and add the predetermined time. By doing so, it is possible to use an effect with less sense of discomfort when returning to normal playback when the effect ends, and to further reduce the sense of discomfort.
 また、制御部が、入力部からの押圧の検出終了後に、複数種類のエフェクトを順次切り替えて所定時間付加させてもよい。このようにすることにより、エフェクト終了時により通常再生に戻る際に聴感上違和感の少ないエフェクトを使用することができ、より違和感を少なくすることができる。また、エフェクトから通常再生に戻る際のバリエーションを増やすことができ多彩なエフェクト操作を楽しむことができる。 Further, the control unit may sequentially add a plurality of types of effects and add them for a predetermined time after the detection of the pressure from the input unit is completed. By doing so, it is possible to use an effect with less sense of discomfort when returning to normal playback when the effect ends, and it is possible to further reduce the sense of discomfort. In addition, variations when returning to normal playback from effects can be increased, and various effects operations can be enjoyed.
 また、制御部が、入力部が押圧された位置に応じたエフェクト量まで徐々にエフェクト量を増加させてもよい。このようにすることにより、エフェクト開始時にいきなり大きなエフェクト量が付加されることがなくなり、聴感上違和感を少なくしてスムーズにエフェクトが開始される。 Further, the control unit may gradually increase the effect amount up to the effect amount corresponding to the position where the input unit is pressed. By doing so, a large effect amount is not suddenly added at the start of the effect, and the effect is smoothly started with a sense of incongruity being reduced.
 また、楽曲の再生開始位置と再生終了位置を定めた再生区間情報を取得する再生区間情報取得部を備え、再生部が、複数の楽曲を、再生区間情報に基づいて連続して再生する連続再生を行うとともに、制御部が、エフェクト部によりエフェクトが付加されたときに再生されている楽曲を、再生区間情報取得部が取得した再生区間情報により定められた再生終了位置よりも後ろの位置まで再生部に再生させるようにしてもよい。このようにすることにより、連続再生を行っている際に、エフェクト操作を行う場合は、再生中の楽曲の再生期間を延長することができ、エフェクト操作中に楽曲が切り替わってしまうことを少なくして、エフェクト操作を楽しむことができる。 In addition, a continuous playback is provided that includes a playback section information acquisition unit that acquires playback section information that defines a playback start position and a playback end position of a song, and the playback unit continuously plays back a plurality of songs based on the playback section information. And the control unit plays back the music being played when the effect is added by the effect unit to a position after the playback end position determined by the playback section information acquired by the playback section information acquisition unit. You may make it reproduce in a part. In this way, when performing an effect operation during continuous playback, the playback period of the music being played can be extended, reducing the possibility of music switching during the effect operation. You can enjoy the effect operation.
 本発明の一実施形態にかかる楽曲再生方法は、楽曲再生装置の表面に設けられた入力部が押圧された位置を検出させる入力工程と、入力工程により検出された位置に応じた量のエフェクトをエフェクト部に付加させる制御工程と、を含むので、入力部からの入力に応じてエフェクトを付加する量を変化させることができるために、ユーザの好みに応じたエフェクトを付加でき、DJ機器などを用いずに気軽に再生中の楽曲にエフェクトを付加することができる。 A music playback method according to an embodiment of the present invention includes an input step for detecting a position where an input unit provided on the surface of a music playback device is pressed, and an amount of effect corresponding to the position detected by the input step. Control step to be added to the effect unit, so that the amount of effect to be added can be changed according to the input from the input unit, so that the effect according to the user's preference can be added, such as DJ equipment You can easily add effects to the music you are playing without using it.
 本発明の一実施形態にかかる楽曲再生プログラムは、上述した楽曲再生方法をコンピュータに実行させるので、コンピュータを用いて入力部からの入力に応じてエフェクトを付加する量を変化させることができるために、ユーザの好みに応じたエフェクトを付加でき、DJ機器などを用いずに気軽に再生中の楽曲にエフェクトを付加することができる。 Since the music reproduction program according to the embodiment of the present invention causes the computer to execute the above-described music reproduction method, the amount of effect to be added can be changed according to the input from the input unit using the computer. Thus, it is possible to add an effect according to the user's preference, and it is possible to easily add an effect to the music being played back without using a DJ device or the like.
 また、上述した楽曲再生プログラムをコンピュータ読み取り可能な記録媒体に格納してもよい。このようにすることにより、当該プログラムを機器に組み込む以外に単体でも流通させることができ、バージョンアップ等も容易に行える。 Further, the above-described music reproduction program may be stored in a computer-readable recording medium. In this way, the program can be distributed as a single unit in addition to being incorporated in the device, and version upgrades can be easily performed.
 本発明の第1の実施例にかかる楽曲再生装置としての携帯音楽プレーヤ1を図1乃至図6を参照して説明する。携帯音楽プレーヤ1は、図1および図2に示すように、表示部2と、入力部3と、記憶部4と、デコード部5と、エフェクト部6と、D/Aコンバータ7と、出力部8と、ケース20と、を備えている。 A portable music player 1 as a music reproducing apparatus according to a first embodiment of the present invention will be described with reference to FIGS. As shown in FIGS. 1 and 2, the portable music player 1 includes a display unit 2, an input unit 3, a storage unit 4, a decoding unit 5, an effect unit 6, a D / A converter 7, and an output unit. 8 and a case 20.
 ケース20は、図1に示したように、扁平な略箱状に形成され、その外表面に、表示部2と、入力部3と、が設けられえており、図示しないが後述する出力部8に含まれるヘッドホン端子などの外部出力端子も設けられている。そしてケース20内に図2に示した記憶部4、デコード部5、エフェクト部6、D/Aコンバータ7、出力部8などが設けられている。 As shown in FIG. 1, the case 20 is formed in a flat and substantially box shape, and the display unit 2 and the input unit 3 are provided on the outer surface thereof. Are also provided with external output terminals such as a headphone terminal. In the case 20, the storage unit 4, the decoding unit 5, the effect unit 6, the D / A converter 7, the output unit 8, and the like shown in FIG.
 表示部2は、例えば液晶ディスプレイなどで構成され、再生中の楽曲名や再生時間、付加するエフェクトの種類などが表示される。 The display unit 2 is composed of a liquid crystal display, for example, and displays the name of the music being played, the playback time, the type of effect to be added, and the like.
 入力部3は、例えば、タッチセンサやタッチパネルなどで構成される。入力部が利用者の指などにより押圧された位置に応じて操作量が決定される。例えば、後述するエフェクト操作を行う場合は、まず、指などにより入力部3の表面が押圧されることで選択されているエフェクト操作が開始され、押圧された位置に応じたエフェクト量が再生中の楽曲に加えられ、そして、指などが表面から離されるとエフェクト操作が終了する。即ち、エフェクトを付加するための入力操作を行う。なお、本明細書においては、タッチパネルやタッチセンサの表面に触れることも押圧に含める。即ち、特許請求の範囲の押圧された位置を検出するとは、タッチパネルやタッチセンサの表面に触れた位置を検出することも含まれる。 The input unit 3 includes, for example, a touch sensor or a touch panel. The operation amount is determined according to the position where the input unit is pressed by the user's finger or the like. For example, when performing an effect operation to be described later, first, the selected effect operation is started by pressing the surface of the input unit 3 with a finger or the like, and the effect amount corresponding to the pressed position is being reproduced. When it is added to the music and a finger or the like is removed from the surface, the effect operation ends. That is, an input operation for adding an effect is performed. In addition, in this specification, touching the surface of a touch panel or a touch sensor is also included in pressing. In other words, detecting the pressed position in the claims includes detecting the position touched on the surface of the touch panel or touch sensor.
 入力部3は、その表面に指などが触れ押圧が開始された際は、その押圧された位置の位置情報を制御部9に出力する。そして、図1の場合は、図の上下方向(長手方向)に指などが入力部3の表面に触れたまま(押圧したまま)移動すると位置情報が変化し、その位置情報の変化に応じてエフェクト量などの操作量が変化する。なお、入力部3以外にも、押しボタンやスライドスイッチなどエフェクト操作以外の各種操作を行うための手段を別途備えてもよい。 The input unit 3 outputs position information of the pressed position to the control unit 9 when a finger touches the surface and the pressing is started. In the case of FIG. 1, the position information changes when a finger or the like moves in the vertical direction (longitudinal direction) while touching (pressing) the surface of the input unit 3, and the position information changes according to the change in the position information. The amount of operation such as the amount of effect changes. In addition to the input unit 3, a means for performing various operations other than the effect operation such as a push button and a slide switch may be separately provided.
 記憶部4は、ハードディスクドライブや不揮発性半導体メモリなどの記憶装置で構成され、楽曲データ4aと、楽曲ごとの小節区切り位置を示したデータや、楽曲ごとに楽曲解析によって特定されたブロックの区切りを示したデータおよび、楽曲ごとの時系列的な特徴量を示したデータなどを含む解析データ4bと、を記憶(格納)している。 The storage unit 4 is configured by a storage device such as a hard disk drive or a non-volatile semiconductor memory. The storage unit 4 stores music data 4a, data indicating a bar break position for each music, and block breaks specified by music analysis for each music. The analysis data 4b including the data shown and the data showing the time-series feature amount for each music is stored (stored).
 楽曲データ4aは、MP3やAACなどの予め所定の方式で符号化されて記憶されている。また、解析データ4bの、特定されたブロックの区切りを示したデータのブロックとは、例えば、イントロ、サビ、Aメロ、Bメロなどの音楽的な区切りを示している。また、楽曲ごとの時系列的な特徴量とは、例えば、キー、ボーカルの有無、コード進行、音量レベルなどを示している。これらの特徴量や前記した小節区切り位置やブロック区切り位置は、例えば図示しないパーソナルコンピュータなどで周知の方法により予め解析、検出され、解析データ4bとして対応する楽曲データ4aとともに記憶部4に格納される。 The music data 4a is encoded and stored in advance by a predetermined method such as MP3 or AAC. The block of data indicating the specified block delimiter in the analysis data 4b represents a musical delimiter such as an intro, rust, A melody, or B melody. In addition, the time-series feature amount for each piece of music indicates, for example, a key, the presence or absence of vocals, chord progression, volume level, and the like. These feature amounts, the above-described bar break position and block break position are analyzed and detected in advance by a well-known method using a personal computer (not shown), for example, and stored in the storage unit 4 together with corresponding music data 4a as analysis data 4b. .
 再生部としてのデコード部5は、記憶部4から楽曲データを読み出してデコード(復号化)しエフェクト部6へ出力する。即ち、楽曲を再生している。 The decoding unit 5 as a reproducing unit reads out music data from the storage unit 4, decodes (decodes), and outputs it to the effect unit 6. That is, the music is played.
 エフェクト部としてのエフェクト部6は、デコード部5から入力された楽曲に対して制御部9から指示された種類のエフェクトを付加する。即ち、本明細書におけるエフェクトを付加するとは再生中の楽曲に何らかの加工を加えることである。エフェクト部6が付加するエフェクトの具体的な種類としては、例えば、時間のずれた音を加えることでフランジ効果を作り出すフランジャー、再生中の楽曲の高域のみカットするローパスフィルター、残響音を付加するエコー、楽曲の小節単位のフレーズをループ再生するロールや、所定期間無音を挿入することなども含まれる。これらの各エフェクトは予め設定されており、入力部3などからの入力操作により選択可能となっている。 The effect unit 6 as an effect unit adds the type of effect instructed by the control unit 9 to the music input from the decoding unit 5. That is, adding an effect in this specification means adding some processing to the music being played. Specific types of effects added by the effect unit 6 include, for example, a flanger that creates a flange effect by adding sounds that are shifted in time, a low-pass filter that cuts only the high frequency of the music being played, and a reverberation sound. It also includes echoes, a roll that plays back a phrase in a measure unit of music, and insertion of silence for a predetermined period. Each of these effects is set in advance and can be selected by an input operation from the input unit 3 or the like.
 D/Aコンバータ7は、エフェクト部6から入力された楽曲をアナログ信号に変換して出力部8に出力する。 The D / A converter 7 converts the music input from the effect unit 6 into an analog signal and outputs the analog signal to the output unit 8.
 出力部8は、例えばアンプや出力端子等で構成され、D/Aコンバータ7から出力されたアナログ信号を増幅して外部のスピーカやヘッドホン等に出力する。 The output unit 8 includes, for example, an amplifier and an output terminal, and amplifies the analog signal output from the D / A converter 7 and outputs the amplified analog signal to an external speaker or headphone.
 制御部としての制御部9は、デコード部5を制御して記憶部4から再生する楽曲データ4aを読み出させて再生(デコード)させたり、入力部3からの入力操作に基づいてエフェクト部6にエフェクトを付加させたりする。 The control unit 9 as a control unit controls the decoding unit 5 to read and reproduce (decode) the music data 4 a to be reproduced from the storage unit 4, or based on an input operation from the input unit 3. To add effects.
 次に、上述した構成の携帯音楽プレーヤ1における再生中の楽曲に対するエフェクト付加動作を図3のフローチャートを参照して説明する。図3に示したフローチャートは、制御部9で実行される。 Next, an effect adding operation for the music being played in the portable music player 1 having the above-described configuration will be described with reference to the flowchart of FIG. The flowchart shown in FIG. 3 is executed by the control unit 9.
 まず、ステップS1において、再生を開始してステップS2に進む。本ステップでは、例えば入力部3や別途設けられたボタン等からの入力操作に応じて、デコード部5に記憶部4から楽曲データ4aを読み出させるとともにデコードさせて、エフェクト部6、D/Aコンバータ7、出力部8を介して外部に再生された音声信号を出力する。なお、この時点ではエフェクト部6はデコード部5の出力に対して、何らエフェクトを加えていない。この状態を通常再生と呼ぶ。 First, in step S1, reproduction is started and the process proceeds to step S2. In this step, for example, in response to an input operation from the input unit 3 or a button provided separately, the decoding unit 5 reads and decodes the music data 4a from the storage unit 4 to decode the effect unit 6, D / A The audio signal reproduced outside is output via the converter 7 and the output unit 8. At this point, the effect unit 6 does not apply any effect to the output of the decoding unit 5. This state is called normal playback.
 次に、ステップS2において、入力部3などから入力して再生中の楽曲に対して付加したい(加えたい)エフェクトを選択してステップS3に進む。 Next, in step S2, an effect input from the input unit 3 or the like and desired to be added to the music being reproduced (selected) is selected, and the process proceeds to step S3.
 次に、ステップS3において、入力部3が指などにより押圧されたか否か(タッチ検出か否か)を判断し、押圧された場合(Yの場合)はステップS4に進み、押圧されていない場合(Nの場合)は本ステップを繰り返して待機する。本ステップの判断は、入力部3からの位置情報が入力されたか否かで判断すればよい。 Next, in step S3, it is determined whether or not the input unit 3 is pressed by a finger or the like (whether or not touch detection). If pressed (in the case of Y), the process proceeds to step S4, and is not pressed. In the case of N, repeat this step and wait. The determination of this step may be made based on whether or not the position information from the input unit 3 has been input.
 次に、ステップS4において、入力部3が指などにより押圧されたことが検出されたので、エフェクト操作が開始されたと判断し、その押圧された位置(タッチ位置)に対応するエフェクト量まで徐々に増加させてステップS5に進む。本実施例におけるエフェクト操作は、図4に示したように3つの期間から構成され、本ステップは期間Aの増加期間に対応する。即ち、入力部が押圧された位置に応じたエフェクト量まで徐々にエフェクト量を増加させている。 Next, in step S4, since it is detected that the input unit 3 has been pressed with a finger or the like, it is determined that the effect operation has started, and the effect amount corresponding to the pressed position (touch position) is gradually increased. The process proceeds to step S5. The effect operation in this embodiment is composed of three periods as shown in FIG. 4, and this step corresponds to the increase period of period A. That is, the effect amount is gradually increased to the effect amount corresponding to the position where the input unit is pressed.
 本ステップでは、入力部3が押圧された位置をユーザ等が指示したエフェクト量として検出し、そのエフェクト量まで徐々に増加させる。ユーザ等が指示したエフェクト量まで増加させる時間は、解析データ4bに含まれる当該楽曲の拍などに基づいて、例えば数拍など予め定められている。なお、この数拍などの時間はエフェクトの種類ごとに変更してもよい。また、増加させる時間は拍に限らず秒単位などでもよいが、拍などの楽曲にかかわる情報に基づいて設定した方がより違和感無く通常再生からエフェクトに移行させることができる。 In this step, the position where the input unit 3 is pressed is detected as an effect amount instructed by the user or the like, and gradually increased to the effect amount. The time for increasing the effect amount specified by the user or the like is determined in advance, for example, several beats based on the beat of the music included in the analysis data 4b. The time such as several beats may be changed for each effect type. Further, the time to be increased is not limited to beats but may be in units of seconds. However, setting based on information related to music such as beats makes it possible to shift from normal reproduction to effect without a sense of incongruity.
 次に、ステップS5において、入力部3からの入力に応じたエフェクト量を加えて(マニュアルエフェクト)ステップS6に進む。本ステップは図4の期間Bのマニュアルエフェクトに対応する。マニュアルエフェクトは、ユーザ等が指などを入力部3の表面に触れたまま入力部3の長手方向に移動させることで、触れた位置(押圧位置)から指などの移動した位置に対応したエフェクト量に変化する。例えば、図1に示した入力部3の場合、表示部2寄りの一端部を最大値、一端部の反対側の他端部を最小値とすると、指などを一端部側へ移動(スライド)させるとエフェクト量が最大値に近づき、他端部側へ移動させるとエフェクト量が最小値に近づく。つまり、入力部3の座標位置にエフェクト量が対応しており、指などを一端部側と他端部側との双方向にスライドさせることでエフェクト量を変化させて、再生されている楽曲をユーザの好みに合わせて自在に変化させることができる。即ち、押圧が継続されている間は、エフェクトを付加させている。また、本ステップでは、入力部3が押圧された位置を検出させて、検出された位置に応じた量のエフェクトをエフェクト部6に付加させているので、入力工程と制御工程に対応している。 Next, in step S5, an effect amount corresponding to the input from the input unit 3 is added (manual effect), and the process proceeds to step S6. This step corresponds to the manual effect of period B in FIG. In the manual effect, the amount of effect corresponding to the moved position of the finger or the like from the touched position (pressed position) by moving the finger or the like in the longitudinal direction of the input section 3 while touching the surface of the input section 3. To change. For example, in the case of the input unit 3 shown in FIG. 1, if one end near the display unit 2 is a maximum value and the other end opposite to the one end is a minimum value, a finger or the like is moved (slid) to the one end side. As a result, the effect amount approaches the maximum value, and when the effect amount is moved to the other end, the effect amount approaches the minimum value. In other words, the amount of effect corresponds to the coordinate position of the input unit 3, and the amount of effect is changed by sliding a finger or the like bi-directionally between one end side and the other end side, and the music being played is changed. It can be changed freely according to the user's preference. That is, the effect is added while the pressing is continued. Further, in this step, the position where the input unit 3 is pressed is detected, and an effect corresponding to the detected position is added to the effect unit 6, which corresponds to the input process and the control process. .
 次に、ステップS6において、入力部3から指などが離されたか否か(タッチ解除か否か)を判断し、離された場合(Yの場合)はステップS7に進み、離されていない場合(Nの場合)はステップS5に戻る。本ステップの判断は、入力部3からの位置情報が入力されているか否かで判断すればよい。 Next, in step S6, it is determined whether or not a finger or the like is released from the input unit 3 (whether or not the touch is released). If released (in the case of Y), the process proceeds to step S7, and is not released. In the case of N, the process returns to step S5. The determination in this step may be made based on whether or not the position information from the input unit 3 is input.
 次に、ステップS7において、入力部3から指などが離されたため、エフェクト操作終了と判断し、通常再生までの繋ぎのエフェクトを行って(リリースエフェクト)ステップS8に進む。本ステップは図4の期間Cのリリースエフェクトに対応する。リリースエフェクトは、ユーザ等が指などを離したこと(押圧検出終了)を検出した後から通常再生にスムーズに繋げるために設けられた期間であり、例えば、マニュアルエフェクトで操作されていたエフェクトを継続させてエフェクト量を徐々に減少させる。この減少させる時間は、増加期間と同様に、解析データ4bに含まれる当該楽曲の拍などに基づいて、例えば数拍など予め定められている。なお、この数拍などの時間はエフェクトの種類ごとに変更してもよい。また、減少させる時間は拍に限らず秒単位などでもよいが、拍などの楽曲にかかわる情報に基づいて設定した方がより違和感無くエフェクトから通常再生に移行させることができる。即ち、入力部による押圧の検出終了後に、所定時間はエフェクト部にエフェクトを付加させている。 Next, in step S7, since the finger or the like has been released from the input unit 3, it is determined that the effect operation has ended, and the effect until the normal playback is performed (release effect), and the process proceeds to step S8. This step corresponds to the release effect of period C in FIG. The release effect is a period established to smoothly connect to normal playback after detecting that the user has released a finger (press detection end). For example, the effect operated by the manual effect is continued. To gradually reduce the effect amount. Similar to the increase period, the time for the decrease is determined in advance, for example, several beats based on the beat of the music included in the analysis data 4b. The time such as several beats may be changed for each effect type. Further, the time to be reduced is not limited to beats, but may be in units of seconds, but setting based on information related to music such as beats can shift from effect to normal playback without a sense of incongruity. That is, after the detection of the pressing by the input unit is completed, the effect is added to the effect unit for a predetermined time.
 次に、ステップS8において、再生終了か否かを判断し、再生終了の場合(Yの場合)は終了し、再生終了でない場合(Nの場合)はステップS2に戻る。再生終了か否かの判断は入力部3や他のボタン等からの入力操作により再生終了がユーザより入力されたか否かで判断すればよい。 Next, in step S8, it is determined whether or not the reproduction is finished. If the reproduction is finished (Y), the process is finished. If the reproduction is not finished (N), the process returns to step S2. The determination as to whether or not the reproduction has ended may be made based on whether or not the reproduction end has been input by the user through an input operation from the input unit 3 or other buttons.
 本実施例によれば、記憶部4に記憶されている楽曲データ4aをデコード部5でデコードして再生している場合に、再生中の楽曲データ4aにエフェクト部6によるエフェクトを付加する際には、入力部3のスライド位置に応じてエフェクト量を決定しエフェクトを付加させるので、入力部3のスライド位置に応じてエフェクト量が変化するために、ユーザの好みに応じた時間でエフェクトを付加でき、エフェクト量も自在に変化させることができるために、DJ機器などを用いずに気軽に再生中の楽曲にエフェクトを施すことができる。 According to the present embodiment, when the music data 4a stored in the storage unit 4 is decoded and reproduced by the decoding unit 5, the effect by the effect unit 6 is added to the music data 4a being reproduced. Since the effect amount is determined according to the slide position of the input unit 3 and the effect is added, the effect amount changes according to the slide position of the input unit 3, so the effect is added in a time according to the user's preference. Since the effect amount can be freely changed, the effect can be easily applied to the music being played back without using a DJ device or the like.
 また、入力部3からの押圧検出後、入力部3が押圧された位置に応じたエフェクト量まで徐々にエフェクト量を増加させているので、エフェクト開始時にいきなり大きなエフェクト量が付加されることがなくなり、聴感上違和感を少なくしてスムーズにエフェクトが開始される。 In addition, after detecting the pressing from the input unit 3, the effect amount is gradually increased to the effect amount corresponding to the position where the input unit 3 is pressed, so that a large effect amount is not suddenly added at the start of the effect. The effect starts smoothly with less sense of incongruity.
 また、入力部3による押圧の検出終了後、エフェクト量を徐々に減少させることで予め定めた所定時間エフェクトを付加させているので、操作終了によりいきなりエフェクトが解除されなくなり、聴感上違和感を少なくして通常再生に戻ることができる。 In addition, after the detection of the pressing by the input unit 3, the effect amount is gradually decreased to add the effect for a predetermined time, so that the effect is not released suddenly at the end of the operation, and the sense of discomfort is reduced. To return to normal playback.
 なお、リリースエフェクトは、マニュアルエフェクトで付加されていたエフェクト量を徐々に減少させるだけでなく、マニュアルエフェクトで付加されていたエフェクトと異なる種類のエフェクトに切り替えて所定時間付加させてもよい。例えば、マニュアルエフェクトでフランジャーを使用していた場合は、リリースエフェクト時にはエコーに切り替えてエコーのエフェクト量を徐々に減らすようにする(図5参照)など、通常再生へ聴感上違和感が少なくなるように移行できるようなエフェクトを組み合せてもよい。このようにすることにより、エフェクト終了時に通常再生に戻る際に聴感上違和感の少ないエフェクトを使用することができ、より違和感を少なくすることができる。 It should be noted that the release effect may not only gradually reduce the amount of effect added by the manual effect but also may be added to a different type of effect added by the manual effect for a predetermined time. For example, if you used a flanger with a manual effect, switch to echo for the release effect and gradually reduce the amount of echo effect (see Fig. 5) so that the normal playback feels less uncomfortable. Effects that can be transferred may be combined. By doing so, it is possible to use an effect with less sense of discomfort when returning to normal playback when the effect ends, and to further reduce the sense of discomfort.
 また、リリースエフェクトは、複数種類のエフェクトを順次切り替えて所定時間付加させてもよい(例えば図6参照)。図6の場合はエフェクトAとBを順次切り替えている。このようにすることにより、エフェクト終了時により通常再生に戻る際に聴感上違和感の少ないエフェクトを使用することができ、より違和感を少なくすることができる。また、エフェクトから通常再生に戻る際のバリエーションを増やすことができ多彩なエフェクト操作を楽しむことができる。なお、図6に示したように2種類のエフェクトを切り替えるに限らず、3種類以上であってもよいし、それぞれのエフェクト期間も同じ長さである必要は無い。また、1種類のエフェクトでリリースエフェクト行うよりも時間が長くなってもよい。 Also, the release effect may be added for a predetermined time by sequentially switching a plurality of types of effects (see, for example, FIG. 6). In the case of FIG. 6, effects A and B are sequentially switched. By doing so, it is possible to use an effect with less sense of discomfort when returning to normal playback when the effect ends, and it is possible to further reduce the sense of discomfort. In addition, variations when returning to normal playback from effects can be increased, and various effects operations can be enjoyed. In addition, as shown in FIG. 6, it is not limited to switching two types of effects, but may be three or more types, and each effect period does not have to be the same length. Also, the time may be longer than when performing a release effect with one type of effect.
 また、エフェクト量も徐々に減少させるのではなく、いきなり0にしてもよいし、発散(最大値)にしてから0にするようにしてもよい。例えばマニュアルエフェクトでブレイク(再生楽曲が破壊されるような効果を加える)を使用していた場合は、ブレイクを発散させてから無音を数拍挟んで通常再生に移行することでも聴感上の違和感が少なくなる。 In addition, the effect amount may not be gradually decreased, but may be set to 0 suddenly, or may be set to 0 after diverging (maximum value). For example, if a break (adding an effect that destroys the playback music) was used with a manual effect, it would be uncomfortable to hear it even after shifting the break to silence and then switching to normal playback. Less.
 次に、本発明の第2の実施例にかかる携帯音楽プレーヤ装置1を図7乃至図9を参照して説明する。なお、前述した第1の実施例と同一部分には、同一符号を付して説明を省略する。 Next, a portable music player device 1 according to a second embodiment of the present invention will be described with reference to FIGS. The same parts as those in the first embodiment described above are denoted by the same reference numerals and description thereof is omitted.
 本実施例は、図7に示したように記憶部4に格納されているデータとして再生区間データが追加されている点が第1の実施例との構成上の違いである。再生区間データは、楽曲データ4aの楽曲ごとの再生開始位置(inpoint)と再生終了位置(outpoint)とを示したデータである。 This embodiment is different from the first embodiment in that playback section data is added as data stored in the storage unit 4 as shown in FIG. The reproduction section data is data indicating a reproduction start position (inpoint) and a reproduction end position (outpoint) for each piece of music in the music data 4a.
 そして、本実施例の携帯音楽プレーヤ1は、楽曲データ4aの再生時に、再生区間データ4cの再生開始位置と再生終了位置に基づいて、複数の楽曲が連続して再生される。このような動作は、例えば制御部9がデコード5を介して再生区間データを取得してデコード部5を制御して行われる。即ち、制御部9が再生区間情報取得部として機能する。例えば図8に示したように、1曲目の再生開始位置から再生が開始されると1曲目の再生終了位置で2曲目の再生開始位置が繋げられて再生される。このような動作を連続再生と呼ぶ(接続再生ともいう)。この際に1曲目と2曲目の接続部分はクロスフェードなどを用いてもよい。このようにすることで、例えば楽曲のサビの部分のみなど楽曲の一部だけを繋いで連続して再生するなどといったことが可能となる。 In the portable music player 1 of this embodiment, when the music data 4a is reproduced, a plurality of music are reproduced continuously based on the reproduction start position and the reproduction end position of the reproduction section data 4c. Such an operation is performed, for example, by the control unit 9 acquiring the playback section data via the decode 5 and controlling the decode unit 5. That is, the control unit 9 functions as a reproduction section information acquisition unit. For example, as shown in FIG. 8, when the reproduction is started from the reproduction start position of the first music, the reproduction start position of the second music is connected and reproduced at the reproduction end position of the first music. Such an operation is called continuous playback (also called connected playback). At this time, a cross-fade or the like may be used for the connection portion of the first song and the second song. In this way, it is possible to continuously play back only a part of the music, for example, only the chorus part of the music.
 上述した連続再生時にエフェクト操作を行っている最中に、再生している楽曲が切り替わってしまうと、ユーザはエフェクト操作を中断せざるを得なくなる場合もあり不快に感じたり、楽曲の切り替えによる違和感を覚えたりするなどといった問題があった。 If the music being played switches during the effect operation during continuous playback as described above, the user may be forced to interrupt the effect operation, or feel uncomfortable or feel uncomfortable due to music switching. There were problems such as remembering.
 そこで、本実施例では、エフェクト操作を行っている際には、再生中の楽曲の再生終了位置を再生区間データに設定されている位置よりも後ろの位置まで再生させている。詳細を図9を参照して説明すると、例えば1曲目を再生中にエフェクト操作が開始されると、1曲目の再生終了位置が再生区間データに設定されている位置よりも後ろの位置まで再生させる(再生終了位置が後ろにずれる)。この再生区間データに設定されている位置よりも後ろの位置は、例えば当該楽曲の解析データ4bを参照して当該楽曲のアウトロまでずらしたり、或いは所定小節ずらすなど予め定められている。 Therefore, in this embodiment, when effect operation is performed, the playback end position of the music being played is played back to a position after the position set in the playback section data. The details will be described with reference to FIG. 9. For example, when an effect operation is started during playback of the first song, the playback end position of the first song is played back to a position after the position set in the playback section data. (The playback end position is shifted backward). The position after the position set in the reproduction section data is determined in advance, for example, by shifting to the outro of the music or by shifting a predetermined measure with reference to the analysis data 4b of the music.
 つまり、接続再生時には、図3のフローチャートで、ステップS4でタッチ位置までエフェクト量を増加させると同時に当該楽曲の再生終了位置を後ろの時間にずらす。具体的には、例えば、再生開始位置と再生終了位置は予め制御部9に読み込まれているので、制御部9が再生終了位置をアウトロの時間など後ろの時間に書き換えればよい。 That is, at the time of connected playback, in the flowchart of FIG. 3, the effect amount is increased to the touch position in step S4, and at the same time the playback end position of the music is shifted to a later time. Specifically, for example, the playback start position and the playback end position are read in advance by the control unit 9, so the control unit 9 may rewrite the playback end position to a later time such as an outro time.
 本実施例によれば、記憶部4に再生区間データ4cを格納し、記憶部4に格納されている楽曲データ4aの複数の楽曲を、再生区間データ4cに基づいて連続して再生する連続再生を行うとともに、接続再生中に入力部3からエフェクト操作が行われた場合は、制御部9が、当該楽曲の再生終了位置を再生区間データに設定されている位置よりも後ろの位置まで再生させるので、連続再生を行っている際に、エフェクト操作を行う場合は、再生中の楽曲の再生期間を延長することができ、エフェクト操作中に楽曲が切り替わってしまうことを少なくして、エフェクト操作を楽しむことができる。 According to the present embodiment, the playback section data 4c is stored in the storage unit 4, and a plurality of pieces of music data 4a stored in the storage unit 4 are continuously played back based on the playback section data 4c. When an effect operation is performed from the input unit 3 during connected playback, the control unit 9 plays back the playback end position of the music to a position after the position set in the playback section data. So, when performing an effect operation during continuous playback, you can extend the playback period of the song being played, reduce the chance that the song will switch during the effect operation, and operate the effect. I can enjoy it.
 また、接続再生時にエフェクト操作を行った場合は必ずしも再生終了位置を再生区間データに設定されている位置よりも後ろの位置まで再生させなくてもよい。例えば、再生区間データ4cに格納されている再生終了位置よりも前、或いは数秒や数小節、数拍など所定時間前にエフェクト操作が終了した場合は、再生区間データ4cに格納されている再生終了位置で次の楽曲に移行するようにしてもよい。つまり、再生区間データ4cとエフェクト操作終了時間に基づいて再生終了位置を再生区間データに設定されている位置よりも後ろの位置まで再生させるか否かを判断してもよい。 Also, when effect operation is performed during connected playback, the playback end position does not necessarily have to be played back to a position after the position set in the playback section data. For example, when the effect operation ends before the playback end position stored in the playback section data 4c or a predetermined time such as several seconds, several bars, or several beats, the playback end stored in the playback section data 4c is completed. You may make it transfer to the next music in a position. That is, based on the playback section data 4c and the effect operation end time, it may be determined whether or not the playback end position is played back to a position after the position set in the playback section data.
 なお、上述した2つの実施例では携帯音楽プレーヤ1として、全ての機能が盛り込まれていたが、例えば記憶部4をインターネットなどのネットワーク経由で接続されたサーバ上に設けて、楽曲データ4aをネットワーク経由で取得してもよい。また、デコード部5やエフェクト部6の機能をサーバが備えて、携帯端末では入力部3やD/Aコンバータ7や出力部8などを備えるだけでもよい。つまり、携帯音楽プレーヤ1が備える各構成部を携帯端末とサーバなど複数の機器に分けて備えてもよい。 In the two embodiments described above, all the functions are incorporated as the portable music player 1, but the storage unit 4 is provided on a server connected via a network such as the Internet, and the music data 4a is provided on the network. It may be obtained via. Further, the server may be provided with the functions of the decoding unit 5 and the effect unit 6, and the portable terminal may include only the input unit 3, the D / A converter 7, the output unit 8, and the like. That is, each component included in the portable music player 1 may be divided into a plurality of devices such as a portable terminal and a server.
 また、上述した図3のフローチャートをコンピュータで動作するプログラムとして構成することで、本発明を楽曲再生プログラムとして構成することができる。 Further, by configuring the above-described flowchart of FIG. 3 as a program that operates on a computer, the present invention can be configured as a music reproduction program.
 前述した実施例によれば、以下の携帯音楽プレーヤ1、楽曲再生方法が得られる。 According to the embodiment described above, the following portable music player 1 and music reproducing method can be obtained.
 (付記1)楽曲データ4aを再生するデコード部5と、デコード部5で再生されている前記楽曲データ4aにエフェクトを付加するエフェクト部6と、を備えた携帯音楽プレーヤ1であって、
 携帯音楽プレーヤ1の表面に設けられ、押圧された位置を検出する入力部3と、
 入力部3が押圧された位置に応じた量のエフェクトをエフェクト部6に付加させる制御部9を備えていることを特徴とする携帯音楽プレーヤ1。
(Supplementary note 1) A portable music player 1 including a decoding unit 5 for reproducing music data 4a and an effect unit 6 for adding an effect to the music data 4a reproduced by the decoding unit 5,
An input unit 3 provided on the surface of the portable music player 1 for detecting a pressed position;
A portable music player (1), comprising a control unit (9) for causing the effect unit (6) to add an effect corresponding to a position where the input unit (3) is pressed.
 (付記2)楽曲を再生するデコード部5と、デコード部5で再生されている楽曲にエフェクトを付加するエフェクト部6と、を備えた楽曲再生装置1に用いられる楽曲再生方法であって、
 楽曲再生装置1の表面に設けられた入力部3が押圧された位置を検出させるステップS5と、
 ステップS5により検出された位置に応じた量のエフェクトをエフェクト部6に付加させるステップS5と、
を含むことを特徴とする楽曲再生方法。
(Additional remark 2) It is the music reproduction method used for the music reproduction apparatus 1 provided with the decoding part 5 which reproduces a music, and the effect part 6 which adds an effect to the music currently reproduced by the decoding part 5,
Step S5 for detecting a position where the input unit 3 provided on the surface of the music reproducing device 1 is pressed;
A step S5 for adding an effect corresponding to the position detected in step S5 to the effect unit 6;
A method of reproducing music, comprising:
 これらの携帯音楽プレーヤ1、楽曲再生方法によれば、一つの入力部3による操作量に応じてDJ機器などを用いずに気軽に再生中の楽曲にエフェクトを施すことができる。 According to the portable music player 1 and the music playback method, it is possible to easily apply effects to the music being played back without using a DJ device or the like according to the amount of operation by one input unit 3.
 なお、前述した実施例は本発明の代表的な形態を示したに過ぎず、本発明は、実施例に限定されるものではない。すなわち、本発明の骨子を逸脱しない範囲で種々変形して実施することができる。 It should be noted that the above-described embodiments are merely representative forms of the present invention, and the present invention is not limited to the embodiments. That is, various modifications can be made without departing from the scope of the present invention.
  1        携帯音楽プレーヤ(音楽再生装置)
  3        入力部
  5        デコード部(再生部)
  6        エフェクト部(エフェクト部)
  9        制御部(制御部、再生区間情報取得部)
  S5      マニュアルエフェクト(入力工程、制御工程)
1 Portable music player (music player)
3 Input unit 5 Decode unit (playback unit)
6 Effect section (effect section)
9 Control unit (control unit, playback section information acquisition unit)
S5 Manual effects (input process, control process)

Claims (10)

  1.  楽曲を再生する再生部と、前記再生部で再生されている前記楽曲にエフェクトを付加するエフェクト部と、を備えた楽曲再生装置であって、
     前記楽曲再生装置の表面に設けられ、押圧された位置を検出する入力部と、
     前記入力部が押圧された位置に応じた量のエフェクトを前記エフェクト部に付加させる制御部と、
     を備えることを特徴とする楽曲再生装置。
    A music playback device comprising: a playback unit that plays back music; and an effect unit that adds effects to the music being played back by the playback unit,
    An input unit that is provided on the surface of the music reproducing device and detects a pressed position;
    A control unit that causes the effect unit to add an amount of an effect corresponding to the position at which the input unit is pressed;
    A music playback device comprising:
  2.  前記制御部が、前記楽曲を再生中に前記入力部が押圧されたときに、前記エフェクトの付加を開始させ、前記押圧が継続されている間は、前記エフェクトを付加させることを特徴とする請求項1に記載の楽曲再生装置。 The control unit starts adding the effect when the input unit is pressed during reproduction of the music piece, and adds the effect while the pressing is continued. Item 2. A music playback device according to Item 1.
  3.  前記制御部が、前記入力部による押圧の検出終了後に、所定時間は前記エフェクト部に前記エフェクトを付加させることを特徴とする請求項1または2に記載の楽曲再生装置。 3. The music reproducing apparatus according to claim 1, wherein the control unit causes the effect unit to add the effect for a predetermined time after the detection of the press by the input unit is completed.
  4.  前記制御部が、前記入力部による押圧の検出終了後に、当該検出終了の直前に前記エフェクト部が付加していた前記エフェクトとは異なる種類の前記エフェクトに切り替えて前記所定時間付加させることを特徴とする請求項1乃至3のうちいずれか一項に記載の楽曲再生装置。 The control unit switches the effect to a type different from the effect added by the effect unit immediately before the end of detection after the detection of pressing by the input unit, and adds the effect for the predetermined time. The music reproducing device according to any one of claims 1 to 3.
  5.  前記制御部が、前記入力部による押圧の検出終了後に、複数種類の前記エフェクトを順次切り替えて前記所定時間付加させることを特徴とする請求項3乃至4のうちいずれか一項に記載の楽曲再生装置。 5. The music reproduction according to claim 3, wherein after the detection of the pressing by the input unit is completed, the control unit sequentially switches a plurality of types of effects and adds the predetermined time. 6. apparatus.
  6.  前記制御部が、前記入力部が押圧された位置に応じたエフェクト量まで徐々にエフェクト量を増加させることを特徴とする請求項1乃至5のうちいずれか一項に記載の楽曲再生装置。 The music playback device according to any one of claims 1 to 5, wherein the control unit gradually increases the effect amount to an effect amount corresponding to a position where the input unit is pressed.
  7.  前記楽曲の再生開始位置と再生終了位置を定めた再生区間情報を取得する再生区間情報取得部を備え、
     前記再生部が、複数の前記楽曲を、前記再生区間情報に基づいて連続して再生する連続再生を行うとともに、
     前記制御部が、前記エフェクト部により前記エフェクトが付加されたときに再生されている前記楽曲を、前記再生区間情報取得部が取得した前記再生区間情報により定められた前記再生終了位置よりも後ろの位置まで前記再生部に再生させる、
    ことを特徴とする請求項1乃至6のうちいずれか一項に記載の楽曲再生装置。
    A playback section information acquisition unit for acquiring playback section information defining a playback start position and a playback end position of the music;
    The playback unit performs continuous playback of continuously playing a plurality of the music pieces based on the playback section information,
    The control unit plays back the music being played when the effect is added by the effect unit after the playback end position determined by the playback segment information acquired by the playback segment information acquiring unit. Let the playback unit play to the position,
    The music playback device according to claim 1, wherein the music playback device is a music playback device.
  8.  楽曲を再生する再生部と、前記再生部で再生されている前記楽曲にエフェクトを付加するエフェクト部と、を備えた楽曲再生装置に用いられる楽曲再生方法であって、
     前記楽曲再生装置の表面に設けられた入力部が押圧された位置を検出させる入力工程と、
     前記入力工程により検出された位置に応じた量のエフェクトを前記エフェクト部に付加させる制御工程と、
     を含むことを特徴とする楽曲再生方法。
    A music playback method used in a music playback device comprising: a playback unit that plays back music; and an effect unit that adds effects to the music played back by the playback unit,
    An input step of detecting a position where an input unit provided on the surface of the music player is pressed;
    A control step of adding an effect corresponding to the position detected by the input step to the effect unit;
    A method of reproducing music, comprising:
  9.  請求項8に記載の楽曲再生方法を、コンピュータにより実行させることを特徴とする楽曲再生プログラム。 A music reproduction program that causes a computer to execute the music reproduction method according to claim 8.
  10.  請求項9に記載の楽曲再生プログラムを格納したことを特徴とするコンピュータ読み取り可能な記録媒体。 A computer-readable recording medium storing the music reproduction program according to claim 9.
PCT/JP2012/053823 2012-02-17 2012-02-17 Device for playing back musical composition, method for playing back musical composition, program for playing back musical composition, and recording medium that stores program for playing back musical composition WO2013121579A1 (en)

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JP2000267663A (en) * 1999-03-12 2000-09-29 Korg Inc Musical sound controller
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Publication number Priority date Publication date Assignee Title
JP2000267663A (en) * 1999-03-12 2000-09-29 Korg Inc Musical sound controller
JP2006527393A (en) * 2003-06-06 2006-11-30 ギトーチ リミテッド Multi-sound effects system with a dynamic controller for amplified guitar
JP2005100131A (en) * 2003-09-25 2005-04-14 Yamaha Corp Parameter setting device and parameter setting program

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2017013762A1 (en) * 2015-07-22 2017-01-26 Pioneer DJ株式会社 Sound processing device and sound processing method

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