WO2013071641A1 - 快门眼镜式3d显示器的工作方法 - Google Patents
快门眼镜式3d显示器的工作方法 Download PDFInfo
- Publication number
- WO2013071641A1 WO2013071641A1 PCT/CN2011/083002 CN2011083002W WO2013071641A1 WO 2013071641 A1 WO2013071641 A1 WO 2013071641A1 CN 2011083002 W CN2011083002 W CN 2011083002W WO 2013071641 A1 WO2013071641 A1 WO 2013071641A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- liquid crystal
- block
- max
- time
- backlight unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/001—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes using specific devices not provided for in groups G09G3/02 - G09G3/36, e.g. using an intermediate record carrier such as a film slide; Projection systems; Display of non-alphanumerical information, solely or in combination with alphanumerical information, e.g. digital display on projected diapositive as background
- G09G3/003—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes using specific devices not provided for in groups G09G3/02 - G09G3/36, e.g. using an intermediate record carrier such as a film slide; Projection systems; Display of non-alphanumerical information, solely or in combination with alphanumerical information, e.g. digital display on projected diapositive as background to produce spatial visual effects
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B30/00—Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
- G02B30/20—Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images by providing first and second parallax images to an observer's left and right eyes
- G02B30/22—Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images by providing first and second parallax images to an observer's left and right eyes of the stereoscopic type
- G02B30/24—Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images by providing first and second parallax images to an observer's left and right eyes of the stereoscopic type involving temporal multiplexing, e.g. using sequentially activated left and right shutters
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/20—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
- G09G3/34—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source
- G09G3/3406—Control of illumination source
- G09G3/342—Control of illumination source using several illumination sources separately controlled corresponding to different display panel areas, e.g. along one dimension such as lines
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/332—Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
- H04N13/341—Displays for viewing with the aid of special glasses or head-mounted displays [HMD] using temporal multiplexing
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/398—Synchronisation thereof; Control thereof
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2310/00—Command of the display device
- G09G2310/02—Addressing, scanning or driving the display screen or processing steps related thereto
- G09G2310/024—Scrolling of light from the illumination source over the display in combination with the scanning of the display screen
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N2213/00—Details of stereoscopic systems
- H04N2213/008—Aspects relating to glasses for viewing stereoscopic images
Definitions
- the present invention relates to the field of 3D display technologies, and in particular, to a method for operating a shutter glasses type 3D display. Background technique
- the glasses-type 3D display technology uses left and right eye frame signals to be alternately output to the liquid crystal panel, and the left and right eye images are respectively formed on the driving liquid crystal panel, and the scanning BLU (scanning backlight unit) is combined with the shutter glasses.
- the timing control of the shutter glass causes the left and right eye signals to stimulate the left and right eyes, respectively, so that people can feel the 3D image. Since the response speed of the LCD screen is too slow, it is necessary to adjust the timing of the BLU (backlight unit) on and the opening of the shutter glasses and the duty time to reduce the influence of crosstalk between left and right eyes. However, due to the timing control, the backlight and shutter glasses are turned on, causing the brightness to drop or flicker.
- FIG. 1 it is a timing diagram of a conventional shutter glasses type 3D display.
- the vertical axis represents the up and down position of the display panel, and the horizontal axis represents time.
- the BLU of the 3D display is divided by the horizontal block, so the scanning mode is to control the opening and working of each block of the backlight unit from top to bottom.
- the time (as shown in Figure 1 is illustrated by the five blocks of Sl, S2, S3, S4 and S5).
- the display shows that the left eye signal and the right eye signal time are T1 and T2, respectively, each representing a frame time.
- the time of a frame is composed of signal (signal) driving time (signal from the first column to the last column) and blanking (blanking) time.
- the signal sequentially supplies the required driving voltage for each column of the liquid crystal panel from top to bottom. After the pixel (pixel) is charged by the driving voltage, the liquid crystal starts to react. Due to the pixel design and the viscous characteristics of the liquid crystal, a liquid crystal reaction time is required. L0 can fully reach the desired steady state, that is, the target luminance signals of the left and right eyes.
- another important parameter of the shutter glasses type 3D display is the opening and closing time of the left and right eyes of the shutter glasses, and the shutter mirror time is matched with the scanning time of each block of the backlight unit, the liquid crystal reaction time and the blanking time for overall adjustment, so that the liquid crystal display can be made.
- the 3D effect can be optimized, and the left and right eye signals will not overlap to produce image sticking. Otherwise, as shown in Figure 1, during the opening of the left-eye shutter glasses, the signal of the liquid crystal corresponding to the S1 block has been changed from the left-eye signal to the right-eye signal, causing the left-eye shutter glasses to see the signal of the right eye during the opening. Therefore, the left eye shutter glasses will see the left eye signal afterimage for a short period of time when the S1 block is working.
- the left eye shutter has a longer opening time, and the left eye signals are given when the blocks S2, S3, S4 and S5 are working, and Due to the slow response of the liquid crystal, the blocks S2, S3, S4 and S5 will have the effect of different degrees of the previous right eye image at the same time, and there will be interference with the residual image.
- keyboards are increasingly used in outdoor and public places, but when used outdoors and in public places, due to the dust in the external environment, dust can easily fall into the keyboard through the surface gap of the device, which is increasingly accumulated. Moreover, it is difficult to clean up, and it is easy to affect the performance and service life of the keyboard in the long run. Summary of the invention
- the present invention provides a shutter glass type 3D display working method, wherein the left and right eye frame signals are alternately output to the liquid crystal panel, and the liquid crystal panel is driven to form left and right eye images respectively, which cooperates with the scanning backlight unit.
- the respective blocks are The working time is divided into the working time before the liquid crystal is completely reacted and the working time duty2 after the liquid crystal is completely reacted.
- the brightness of each block in the time of dutyl and duty2 is adjusted respectively, so that the brightness of each liquid crystal in the block is dutyl and duty2. Equal to the target brightness.
- the maximum signal gradation of the liquid crystal corresponding to each block of the backlight unit is corrected to Max, and the liquid crystal corresponding to the mth block of the backlight unit is represented by T, Max , m .
- the liquid crystal transmittance corresponding to Max, m indicates that the pixel pixel is located in the liquid crystal corresponding to the mth block of the backlight unit, and M represents the original frame original maximum signal gray of the liquid crystal corresponding to the mth block of the backlight unit.
- T M represents the liquid crystal transmittance corresponding to the signal gray scale M
- T m , pixel , Q represents the current frame original transmittance of the pixel pixel in the liquid crystal corresponding to the mth block of the backlight unit;
- the dutyl time is divided into n sub-times dutyl l to dutyl, and the maximum signal gradation of the liquid crystal corresponding to each block of the backlight unit is corrected to Max at each sub-time, represented by T, Max , m , n
- the liquid crystal transmittance corresponding to Max, m indicates that the pixel pixel is located in the liquid crystal corresponding to the mth block of the backlight unit, and M represents the original frame original maximum signal gray of the liquid crystal corresponding to the mth block of the backlight unit.
- T M represents the liquid crystal transmittance corresponding to the signal gray scale M
- T m , pixel , Q represents the current frame original transmittance of the pixel pixel in the liquid crystal corresponding to the mth block of the backlight unit;
- target luminance the maximum steady-state gray signal transmittance of the liquid crystal corresponding to each block X
- the opening time of each block backlight X the backlighting of the driving current after each block compensation
- the target luminance of the liquid crystal corresponding to each block is the maximum luminance of the liquid crystal 2D corresponding to each block or the maximum luminance of the liquid crystal 3D corresponding to each block.
- the calculation method of the average transient transmittance is: measuring a gray to gray response curve of the liquid crystal (switching from one gray level to another gray level), and according to the number of segments to be segmented, The response curve is used as a time aliquot according to the number of segments to be segmented, and the transmittance of each aliquot interval time is obtained from the response curve.
- the working method of the shutter glasses type 3D display of the invention can alleviate the image sticking phenomenon caused by left and right eye crosstalk, and does not need to shorten the working time of each block of the BLU; and can calculate the dynamic penetration rate of the compensation signals of each section in each block, for individual blocks
- the LED current amplification signal in each interval is compensated to reduce the backlight LED current overdrive, reduce the number of required backlight LEDs and achieve energy saving.
- 1 is a timing diagram of a conventional shutter glasses type 3D display
- 2 is a timing diagram of a first preferred embodiment of a method for operating a shutter glasses type 3D display according to the present invention
- Fig. 3 is a timing chart showing a second preferred embodiment of the operation method of the shutter glasses type 3D display of the present invention. detailed description
- a timing diagram of a first preferred embodiment of the method for operating a shutter glass type 3D display of the present invention can control the shutter current-type 3D display with the slightest image sticking phenomenon by controlling the LED current power, working time and signal of each block of the backlight S1, S2, S3, S4, S5.
- the LED turn-on time of each block backlight does not need to be turned on after the liquid crystal reaction. Since the working time of each block of the backlight unit is as long as possible, the duty time of each block needs to be divided into dutyl before the liquid crystal is completely reacted and duty2 after the liquid crystal is completely reacted. Before and after the reaction, due to the difference in liquid crystal transmittance, it must be supplemented by backlight brightness control.
- the overall luminance signal is maintained, so that the corresponding liquid crystals of each block are in dutyl and duty2 time.
- the luminance is equal to the target luminance.
- the penetration rate of the dutyl time before the liquid crystal is completely reacted is called the transient transmittance
- the transmittance of the duty 2 time after the liquid crystal is completely reacted is called the steady state transmittance.
- the transient transmittance changes continuously with the liquid crystal reaction.
- the calculation method of the average transient transmittance is: measuring the gray-scale response curve of the liquid crystal, and according to the number of segments of the time block, the response curve is determined according to the desired The number of segments is equated in time, and the response curve is used to obtain the penetration rate of each equal interval time.
- the target luminance of the liquid crystal corresponding to each block is the maximum luminance of the liquid crystal 2D corresponding to each block or the maximum luminance of the liquid crystal 3D corresponding to each block. According to FIG.
- Working time of each block backlight X Each block compensates for the backlight luminance under the driving current. By adjusting the LED current of each block, the brightness of the liquid crystal panel can maintain the brightness level of 2D, or meet the required brightness level of 3D.
- This method has the advantage that the LED of the backlight unit can be turned on after the liquid crystal reaction is not completed, thereby avoiding the reduction of the brightness of the LED by the shortening of the opening time of the LED and the need to maintain the 3D luminance by the amplified LED driving current. demand.
- To compensate for crosstalk caused by slow response speed. Wait until the duty2 time after the liquid crystal reaction is completed.
- the signal compensation is used to increase the average transmittance by amplifying the signal or reduce the average transmission rate by reducing the signal, the signal level at the time of stabilization must exceed the requirement of the original picture signal. Amplification or reduction of the LED drive current is maintained to maintain the overall luminance signal.
- the maximum signal gradation of the liquid crystal corresponding to each block of the backlight unit is corrected to Max, and the liquid crystal corresponding to the mth block of the backlight unit is represented by T, Max , m .
- m indicates that the pixel pixel is located in the liquid crystal corresponding to the mth block of the backlight unit
- M represents the original frame original maximum signal gray level of the liquid crystal corresponding to the mth block of the backlight unit.
- T M represents the liquid crystal transmittance corresponding to the signal gray scale M
- T m , pixel , Q represents the original frame original transmittance of the pixel pixel in the liquid crystal corresponding to the mth block of the backlight unit;
- the original left or right eye S1 block corresponds to the maximum liquid crystal signal of gray N, the liquid crystal transmittance T N , and the liquid crystal luminance is L N , and the backlight is controlled by the BLU current.
- the liquid crystal corresponding to the SI block is enlarged to 255 gray scale except for the pixel of the maximum signal gray scale N, and the remaining pixel transmittance in this block is amplified to the desired signal according to the magnification of T 255 / 1 ⁇ .
- a timing diagram of a second preferred embodiment of the method for operating a shutter glasses type 3D display of the present invention is a one-step improvement to the first embodiment. Since the transient brightness variation in dutyl is uncertain, the average penetration rate of Dutyl in Example 1 can be further divided into several sub-working times (dutyl l, dutyl2, dutyl3, dutyl4), and different transient penetrations are given. Rate estimation, increasing the accuracy of the dutyl internal luminance representation.
- the transient penetration rate during dutyl can be dutyy transient transmittance T' 255 , dutyl2 transient penetration rate T " 255 , dutyl3 transient penetration rate T'" 255 , dutyl4 transient penetration rate ⁇ "" 255 .
- the working method of the shutter glasses type 3D display of the present invention can reduce the residual image caused by left and right eye crosstalk, and does not need to shorten the working time of each block of the BLU; and can calculate the dynamic penetration rate of the compensation signals of each interval in each block. It compensates for the LED current amplification signal in individual intervals in individual blocks, reduces backlight LED current overdrive, reduces the number of required backlight LEDs and can achieve energy saving.
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- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Optics & Photonics (AREA)
- Liquid Crystal (AREA)
- Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
- Control Of Indicators Other Than Cathode Ray Tubes (AREA)
- Liquid Crystal Display Device Control (AREA)
Abstract
Description
Claims
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US13/381,937 US8836774B2 (en) | 2011-11-16 | 2011-11-26 | Operation method of shutter glasses based 3D display device |
| DE112011105858.6T DE112011105858B4 (de) | 2011-11-16 | 2011-11-26 | Betriebsverfahren für eine 3D-Anzeigevorrichtung auf Basis einer Shutter-Brille |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CN201110363174.0 | 2011-11-16 | ||
| CN2011103631740A CN102497561B (zh) | 2011-11-16 | 2011-11-16 | 快门眼镜式3d显示器的工作方法 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2013071641A1 true WO2013071641A1 (zh) | 2013-05-23 |
Family
ID=46189342
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/CN2011/083002 Ceased WO2013071641A1 (zh) | 2011-11-16 | 2011-11-26 | 快门眼镜式3d显示器的工作方法 |
Country Status (3)
| Country | Link |
|---|---|
| CN (1) | CN102497561B (zh) |
| DE (1) | DE112011105858B4 (zh) |
| WO (1) | WO2013071641A1 (zh) |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR102120172B1 (ko) * | 2013-12-24 | 2020-06-08 | 엘지디스플레이 주식회사 | 표시장치 및 그 구동방법 |
| CN104157263A (zh) * | 2014-08-13 | 2014-11-19 | 深圳市华星光电技术有限公司 | 一种3d显示方法和显示装置 |
| US9711091B2 (en) | 2014-08-13 | 2017-07-18 | Shenzhen China Star Optoelectronics Technology Co., Ltd. | 3D display method and display device |
| CN108376535B (zh) * | 2018-03-14 | 2021-01-22 | 京东方科技集团股份有限公司 | 背光驱动方法、虚拟现实眼镜、驱动方法及虚拟现实系统 |
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| CN101170709A (zh) * | 2006-10-23 | 2008-04-30 | 奇美电子股份有限公司 | 控制显示面板的多数个显示区域的方法及显示器 |
| CN101789217A (zh) * | 2009-01-23 | 2010-07-28 | 晨星软件研发(深圳)有限公司 | 背光控制装置及相关方法 |
| US20110157494A1 (en) * | 2009-12-29 | 2011-06-30 | Chimei Innolux Corporation | Display apparatus and method for driving the same |
| JP2011128420A (ja) * | 2009-12-18 | 2011-06-30 | Asuna Corp | 立体画像表示装置および立体画像表示方法 |
| CN102196293A (zh) * | 2011-06-27 | 2011-09-21 | 南京中电熊猫液晶显示科技有限公司 | 立体显示器 |
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR100701089B1 (ko) * | 2004-11-12 | 2007-03-29 | 비오이 하이디스 테크놀로지 주식회사 | 액정표시장치의 계조구현 방법 |
| US7696968B2 (en) * | 2006-12-27 | 2010-04-13 | Au Optronics Corporation | Liquid crystal display apparatus with color sequential display and method of driving the same |
| CN101136188B (zh) * | 2007-09-30 | 2010-04-21 | 友达光电股份有限公司 | 色序型液晶显示器及其驱动方法 |
| EP2328353B1 (en) | 2009-11-30 | 2020-10-28 | III Holdings 6, LLC | 3D display |
| CN102194424A (zh) * | 2010-03-15 | 2011-09-21 | 奇美电子股份有限公司 | 显示装置及其驱动方法 |
| KR101324412B1 (ko) | 2010-05-06 | 2013-11-01 | 엘지디스플레이 주식회사 | 입체 영상 표시장치와 그 구동 방법 |
| CN102237046A (zh) * | 2011-07-25 | 2011-11-09 | 青岛海信电器股份有限公司 | 背光照明装置、显示装置和背光照明方法 |
-
2011
- 2011-11-16 CN CN2011103631740A patent/CN102497561B/zh not_active Expired - Fee Related
- 2011-11-26 WO PCT/CN2011/083002 patent/WO2013071641A1/zh not_active Ceased
- 2011-11-26 DE DE112011105858.6T patent/DE112011105858B4/de not_active Expired - Fee Related
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN101170709A (zh) * | 2006-10-23 | 2008-04-30 | 奇美电子股份有限公司 | 控制显示面板的多数个显示区域的方法及显示器 |
| CN101789217A (zh) * | 2009-01-23 | 2010-07-28 | 晨星软件研发(深圳)有限公司 | 背光控制装置及相关方法 |
| JP2011128420A (ja) * | 2009-12-18 | 2011-06-30 | Asuna Corp | 立体画像表示装置および立体画像表示方法 |
| US20110157494A1 (en) * | 2009-12-29 | 2011-06-30 | Chimei Innolux Corporation | Display apparatus and method for driving the same |
| CN102196293A (zh) * | 2011-06-27 | 2011-09-21 | 南京中电熊猫液晶显示科技有限公司 | 立体显示器 |
Also Published As
| Publication number | Publication date |
|---|---|
| CN102497561B (zh) | 2013-11-13 |
| CN102497561A (zh) | 2012-06-13 |
| DE112011105858T5 (de) | 2014-08-21 |
| DE112011105858B4 (de) | 2018-05-09 |
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