WO2013030672A3 - Sensitive emission device and method of use - Google Patents

Sensitive emission device and method of use Download PDF

Info

Publication number
WO2013030672A3
WO2013030672A3 PCT/IB2012/002133 IB2012002133W WO2013030672A3 WO 2013030672 A3 WO2013030672 A3 WO 2013030672A3 IB 2012002133 W IB2012002133 W IB 2012002133W WO 2013030672 A3 WO2013030672 A3 WO 2013030672A3
Authority
WO
WIPO (PCT)
Prior art keywords
emission device
sonic emissions
user input
electronic device
emissions
Prior art date
Application number
PCT/IB2012/002133
Other languages
French (fr)
Other versions
WO2013030672A2 (en
Inventor
Jon Atherton
Original Assignee
Glentworth Holdings Pty Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from AU2011903373A external-priority patent/AU2011903373A0/en
Application filed by Glentworth Holdings Pty Ltd filed Critical Glentworth Holdings Pty Ltd
Publication of WO2013030672A2 publication Critical patent/WO2013030672A2/en
Publication of WO2013030672A3 publication Critical patent/WO2013030672A3/en

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04BTRANSMISSION
    • H04B11/00Transmission systems employing sonic, ultrasonic or infrasonic waves
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • G06F3/03545Pens or stylus
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2483Other characteristics
    • A63F2009/2492Power supply
    • A63F2009/2494Battery, e.g. dry cell
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Abstract

A system, apparatus, method and computer program product for controlling an electronic device using sonic emissions. A peripheral device receives user input and generates one or more sonic emissions based at least in part on the user input. The electronic device detects the sonic emissions and executes one or more instructions with an associated processor based on the detected sonic emissions.
PCT/IB2012/002133 2011-08-22 2012-08-22 Sensitive emission device and method of use WO2013030672A2 (en)

Applications Claiming Priority (8)

Application Number Priority Date Filing Date Title
AU2011903373 2011-08-22
AU2011903373A AU2011903373A0 (en) 2011-08-22 An Interactive Gaming Device and Method of Use Therefor
AU2011903706A AU2011903706A0 (en) 2011-09-12 An Interactive Gaming Device and Method of Use Therefor
AU2011903706 2011-09-12
AU2011904160 2011-10-10
AU2011904160A AU2011904160A0 (en) 2011-10-10 A Pressure Sensitive Emission Device and Method of Use
AU2012900042 2012-01-05
AU2012900042A AU2012900042A0 (en) 2012-01-05 An Actuation and Control Method and Apparatus Implementing Same

Publications (2)

Publication Number Publication Date
WO2013030672A2 WO2013030672A2 (en) 2013-03-07
WO2013030672A3 true WO2013030672A3 (en) 2013-07-25

Family

ID=47756983

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IB2012/002133 WO2013030672A2 (en) 2011-08-22 2012-08-22 Sensitive emission device and method of use

Country Status (1)

Country Link
WO (1) WO2013030672A2 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5947251B2 (en) 2013-07-05 2016-07-06 株式会社スクウェア・エニックス GAME SYSTEM, INFORMATION PROCESSING DEVICE, PROGRAM, AND RECORDING MEDIUM
KR101465432B1 (en) * 2013-07-08 2014-12-01 성균관대학교산학협력단 Signal output device, signal processing device, and method for processing signal
US10974134B2 (en) 2018-06-15 2021-04-13 Incyte Corporation Advanced gaming visualization system
CN110675373B (en) * 2019-09-12 2023-04-07 珠海格力智能装备有限公司 Component installation detection method, device and system

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6111565A (en) * 1998-05-14 2000-08-29 Virtual Ink Corp. Stylus for use with transcription system
US20100053169A1 (en) * 2008-09-03 2010-03-04 Cook Perry R System and method for communication between mobile devices using digital/acoustic techniques
US20110151955A1 (en) * 2009-12-23 2011-06-23 Exent Technologies, Ltd. Multi-player augmented reality combat

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6111565A (en) * 1998-05-14 2000-08-29 Virtual Ink Corp. Stylus for use with transcription system
US20100053169A1 (en) * 2008-09-03 2010-03-04 Cook Perry R System and method for communication between mobile devices using digital/acoustic techniques
US20110151955A1 (en) * 2009-12-23 2011-06-23 Exent Technologies, Ltd. Multi-player augmented reality combat

Also Published As

Publication number Publication date
WO2013030672A2 (en) 2013-03-07

Similar Documents

Publication Publication Date Title
WO2013076596A3 (en) Apparatus and method for providing for scrolling a filtered list
GB2497388A (en) Portable electronic device and method of controlling same
WO2013078416A3 (en) Apparatus, system, and method to promote behavior change based on mindfulness methodologies
WO2013043004A3 (en) Apparatus and method for controlling screen rotation in a portable terminal
MX2013008072A (en) System, method, and article to prompt behavior change.
EP2827225A3 (en) System and method for activating a hidden control
WO2011123436A3 (en) Baseline update procedure for touch sensitive device
EP2759919A3 (en) Methods and devices for simultaneous multi-touch input
WO2012135935A3 (en) Gesture recognition on a portable device with force-sensitive housing
WO2012146830A3 (en) Method and apparatus for increasing the functionality of an electronic device in a locked state
GB2501203A (en) Detecting a trojan horse
WO2012168886A3 (en) Method and apparatus for contextual gesture recognition
WO2012162060A3 (en) Eye gaze to alter device behavior
EP2579145A3 (en) Accessory to improve user experience with an electronic display
EP2738478A3 (en) Intelligent comfort management using natural language processing to interface with a comfort system controller
WO2009032638A3 (en) Application menu user interface
EP2474887A3 (en) Methods and apparatus for correcting input error in input apparatus
EP2761401A4 (en) Methods, apparatuses, and computer program products for improving device behavior based on user interaction
MX2015005983A (en) Predicted-location notification.
WO2013189278A3 (en) Apparatus and method for setting a two hand mode to operate a touchscreen
WO2013189233A3 (en) Apparatus and method for controlling a touchscreen display for one hand operation
WO2014093770A3 (en) Tangible alphanumeric interaction on multi-touch digital display
WO2011011329A3 (en) Search result plusbox including restricted results
WO2012145142A3 (en) Control of electronic device using nerve analysis
WO2009103379A3 (en) An apparatus, method, computer program and user interface for enabling user input

Legal Events

Date Code Title Description
32PN Ep: public notification in the ep bulletin as address of the adressee cannot be established

Free format text: NOTING OF LOSS OF RIGHTS PURSUANT TO RULE 112(1) EPC (EPO FORM 1205A DATED 27/06/2014)

122 Ep: pct application non-entry in european phase

Ref document number: 12828731

Country of ref document: EP

Kind code of ref document: A2