WO2012104108A1 - A video packet scheduling method for multimedia streaming - Google Patents
A video packet scheduling method for multimedia streaming Download PDFInfo
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- WO2012104108A1 WO2012104108A1 PCT/EP2012/050084 EP2012050084W WO2012104108A1 WO 2012104108 A1 WO2012104108 A1 WO 2012104108A1 EP 2012050084 W EP2012050084 W EP 2012050084W WO 2012104108 A1 WO2012104108 A1 WO 2012104108A1
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W28/00—Network traffic management; Network resource management
- H04W28/02—Traffic management, e.g. flow control or congestion control
- H04W28/0231—Traffic management, e.g. flow control or congestion control based on communication conditions
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/65—Network streaming protocols, e.g. real-time transport protocol [RTP] or real-time control protocol [RTCP]
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L47/00—Traffic control in data switching networks
- H04L47/70—Admission control; Resource allocation
- H04L47/80—Actions related to the user profile or the type of traffic
- H04L47/801—Real time traffic
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L47/00—Traffic control in data switching networks
- H04L47/10—Flow control; Congestion control
- H04L47/24—Traffic characterised by specific attributes, e.g. priority or QoS
- H04L47/2416—Real-time traffic
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L47/00—Traffic control in data switching networks
- H04L47/10—Flow control; Congestion control
- H04L47/25—Flow control; Congestion control with rate being modified by the source upon detecting a change of network conditions
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L47/00—Traffic control in data switching networks
- H04L47/10—Flow control; Congestion control
- H04L47/30—Flow control; Congestion control in combination with information about buffer occupancy at either end or at transit nodes
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/61—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/61—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
- H04L65/611—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio for multicast or broadcast
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/70—Media network packetisation
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/75—Media network packet handling
- H04L65/765—Media network packet handling intermediate
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/80—Responding to QoS
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/56—Provisioning of proxy services
- H04L67/568—Storing data temporarily at an intermediate stage, e.g. caching
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
- H04N21/2343—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
- H04N21/234327—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements by decomposing into layers, e.g. base layer and one or more enhancement layers
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/631—Multimode Transmission, e.g. transmitting basic layers and enhancement layers of the content over different transmission paths or transmitting with different error corrections, different keys or with different transmission protocols
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W8/00—Network data management
- H04W8/02—Processing of mobility data, e.g. registration information at HLR [Home Location Register] or VLR [Visitor Location Register]; Transfer of mobility data, e.g. between HLR, VLR or external networks
- H04W8/04—Registration at HLR or HSS [Home Subscriber Server]
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/61—Network physical structure; Signal processing
- H04N21/6106—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
- H04N21/6131—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/643—Communication protocols
- H04N21/64322—IP
Definitions
- This invention relates generally to the technical field of multimedia streaming over wired and wireless networks.
- Multimedia applications (such as mobile television, video on demand, IPTV, video conference, digital video broadcasting (DVB), audio/video streaming, two-way video telephony, real-time gaming and the like) are as ever gaining popularity and acceptance, especially among mobile users.
- Such development is mainly due to wireless networks which, extended to the existing wired infrastructure, offer mobility and portability conveniences for the end-user.
- QoS Quality of Service
- multimedia data transmission particularly experiences multiple constrains that severely limit the QoS intended to be offered to end-users. These constrains have mainly to do with several key requirements with regard to the particular nature of multimedia applications - when compared to other kind of applications - that need to be satisfied so as to provide a reliable and efficient transmission:
- bandwidth-consuming applications bandwidth-consuming applications
- robustness to data loss with regard to the sensitiveness of multimedia applications to packets delays (latency and jitter) and/or the tolerance to packet losses (packet-loss tolerant applications).
- time-varying characteristics of wireless channels such as error- rate and bandwidth
- delivery delay constraints of some multimedia applications especially real-time ones such as video conference, two-way video telephony, or mobile television.
- This feedback mechanism is in charge of conveying information regarding the path characteristics and receiver behavior (estimated at the receiver) to the transmitter (i.e. the source). For doing so, the receiver sends channel quality measurements (the available bandwidth, the status of stream path, the loss rate for example) toward the source.
- channel quality measurements the available bandwidth, the status of stream path, the loss rate for example
- - applicative feedbacks i.e. originating from the application layer
- RTCP messages i.e. originating from the application layer
- MAC Medium Access
- Reported network information is then utilized by the source to optimize the transport of multimedia streams (rate adaptation, transcoding, packet drop, frame drop, or layer drop in case of scalable stream) such as a RTCP- based traffic-encoding adjustment at the application layer.
- multimedia streams rate adaptation, transcoding, packet drop, frame drop, or layer drop in case of scalable stream
- applicative feedbacks occupy a non- negligible part (5%) of the bandwidth that is initially intended to be allocated to multimedia content transmission. Accordingly, feedback messages come compete to share, with the multimedia stream, the already scarce bandwidth;
- these feedbacks do not provide immediate information about the status of the stream path, and are usually obtained with a variable delay.
- various types of feedback from the receiver may be obtained, for example at the application layer via RTCP feedback to get information about the level of buffers at application layer or at MAC layer via HARQ ACK/NACK (S. Sesia, I. Toufik, and M. Baker, LTE, The UMTS Long Term Evolution: From Theory to Practice, chapter 17, Feb. 2009) to get information about the channel conditions.
- HARQ ACK/NACK S. Sesia, I. Toufik, and M. Baker, LTE, The UMTS Long Term Evolution: From Theory to Practice, chapter 17, Feb. 2009
- This delay may be of the order of tens to hundreds of milliseconds for HARQ ACK/NACK messages to one or several seconds for RTCP packets, which may cause stability problems.
- the presence of this delay is independent from the RTCP mode (immediate feedback mode, early RTCP mode, or regular RTCP mode for example).
- a further problem is about the complexity of feedbacks management between a mobile receiver and the source of the multimedia application.
- One object of the present invention is to improve end-user QoS in multimedia applications without using feedbacks messages from the receiver.
- Another object of the present invention is to ensure reliable transport of multimedia stream using feedback from the MAC layer. Another object of the present invention is to get rid of the applicative feedbacks (e.g. RTCP).
- RTCP applicative feedbacks
- Another object of the present invention is to estimate the channel condition in a time varying channel without applicative feedbacks.
- Another object of the present invention is to effectively use the bandwidth allocated for the transmission, over wired and wireless networks, of a realtime multimedia application.
- Another object of the present invention is to enable the derivation of the desired QoS metrics without using applicative feedbacks.
- Another object of the present invention is to provide improved QoS for multimedia applications over a variety of channel conditions.
- Another object of the present invention is to control data-encoding rate without using applicative feedbacks.
- Another object of the present invention is to provide a mechanism that can improve the QoS of real-time multimedia applications over wireless networks.
- Another object of the present invention is to provide a method targeting at mitigating delay and packet loss ratio during the transmission of multimedia data over wired and/or wireless networks.
- the present invention is directed to addressing the effects of one or more of the problems set forth above.
- the following presents a simplified summary of the invention in order to provide a basic understanding of some aspects of the invention. This summary is not an exhaustive overview of the invention. It is not intended to identify key of critical elements of the invention or to delineate the scope of the invention. Its sole purpose is to present some concepts in a simplified form as a prelude to the more detailed description that is discussed later.
- the present invention relates to a video packets scheduling method for multimedia streaming toward a receiver provided with a video decoder, via a transmission chain including an access point and a proxy, said proxy provided with post-encoder buffers and with a controller, said access point provided with a buffer of lower layer, said method comprising a resolution step of an optimisation problem controlling the state of the buffer in the access point and the state of the post-encoder buffers in the proxy.
- feedback messages transmitted from the receiver are not considered in the controller for video packets scheduling.
- the optimization problem is formulated in the framework of a discrete time Markov Decision Process.
- the present invention further relates to a controller for video packets scheduling from post-encoder buffers to a buffer of lower layer in an access point, said video packets to be streamed to a receiver provided with a video decoder, said controller programmed for solving an optimization problem controlling the state of the buffer in the access point and the state of the post-encoder buffers (31) in the proxy.
- the present invention further relates to a computer program product adapted to perform the method cited above.
- Figure 1 illustrates the streaming of a video sequence 1 to a mobile (or wireless) station 7 connected to a wireless network 12.
- the video sequence 1 may come from different sources such as a storage device, (a database, a multimedia server, a video server for example), or a live camera feed.
- a storage device a database, a multimedia server, a video server for example
- a live camera feed a live camera feed.
- the mobile station 7 is any user equipment able to receive and play a multimedia streaming.
- a smart-phone, a tablet, a computer, a Personal Digital Assistant (PDA), a laptop are non-limitative examples of such mobile station 7.
- the wireless network 12 may be a wireless IP network, a Wireless Personal Area Network, a Wireless Local Area Network, a Wireless Metropolitan Area Network, a Wireless Wide Area Networks, or more generally any Mobile devices network which may result from the combination of more than one wireless network.
- the video sequence 1 is routed to the mobile station 7 via a wired network 10 that includes
- a streaming server 2 provided with a scalable video encoder 21 (a Fine Granularity Scalability (FSG) coding or an Advanced Video Coding AVC for example);
- a scalable video encoder 21 a Fine Granularity Scalability (FSG) coding or an Advanced Video Coding AVC for example
- proxy 3 generally located at the edge of the wired network 10;
- an access point 11 i.e. a base station which may be designated differently depending on the deployed communication technology such as Node B for 3G, or eNode-B for LTE, generally co-located with the proxy 3.
- the video sequence 1 is segmented into frames encoded into
- H264 AVC intra and inter frames in case of H264 AVC.
- P predicted frame
- # Bi predicted frame
- H264 AVC may be seen as a particular case of H264 SVC wherein the used scalability is the temporal scalability. Accordingly, hereafter and for the sake of generality, the notation of L , and the term of H264 SVC are used.
- Access Units are the basic processing units, macroblock(s), slices, or frame(s), consisting of the base layer and its corresponding enhancement layers.
- Encoding parameters are controlled by the streaming server 2, independently of the remainder of the transmission chain.
- Each scalable layer of each encoded frame is packetized (for example into RTP, UDP, or IP packets), then are delivered via an over-provisioned core network 10 to ⁇ post-encoder buffers 31 (one per layer) situated in the proxy 3.
- the controller 32 performs layer filtering within the proxy 3: for each layer, packets may be sent, kept, or dropped.
- Sent packets are fed to the MAC buffer 4 (or more generally to a buffer 4 of lower layer) in the access point 11 after being segmented into Packet Data Units (PDUs). PDUs are then transmitted to the mobile station 7, which stores correctly received PDUs in its own MAC buffer 71. Packet de- encapsulation and buffering in one of the £ buffers 71 at application layer of the mobile station 7 are done as soon as all corresponding PDUs have been received. Complete or incomplete AUs are then processed by the video decoder 72 of the mobile station 7. Outdated packets are dropped, without being decoded.
- PDUs Packet Data Units
- This channel 13 further comprises the wireless channel 6, the physical layer of the mobile station 7, and the MAC buffer 71 (i.e. the MAC layer managing ACK/NACK procedures) of the mobile station 7.
- the MAC buffer 4 of the access point 11 sends feedback (link 34 on figure 1) its buffer states to the controller 32 of the proxy 3. Based on only the reported feedbacks from the MAC buffer 4 of the access point 11, a scalable layer filtering process, operated by the controller 32 of the proxy 3, is designed in such a way that
- the controller 32 has to perform a scalable layer filtering (noting that some scalability layers may be dropped) using only observations made on the MAC buffer 4.
- a scalable layer filtering noting that some scalability layers may be dropped
- other observation points instead of MAC buffer 4, such as RLC buffer or PDPC buffer may be adopted.
- the controller 32 of the proxy 3 by observing only the evolution of fullness of the last buffer in the path before the wireless channel 12, namely the MAC buffer 4, it is possible for the controller 32 of the proxy 3 to decide on which packet/layer to transmit. That is to say, the controller 3 performs a video packet scheduling algorithm without RTCP feedback messages from the wireless station 7 to the proxy 3. Only feedback provided by the ACK/NACK may be exploited to derive the state of the channel (link 57 on figure 1).
- MDP discrete-time Markov Decision Process
- a) indicates the immediate reward (or expected immediate reward) received after a transition from s to s ' obtained by using the action .
- the state of the controlled system consists of gathering
- the channel is modeled by a first-order Markov process with 71 states, with known transition probability p( t+1 1 ⁇ 4 ) and stationary probability P »r ).
- h t can represent for example the rate available during the considered time slot.
- Tow hypotheses concerning the knowledge of the state of the channel are considered: - Hyp.1: instantaneous channel state, where ht is assumed available when choosing the action to apply between time f and f + i ; this is realistic only when feedback with very short delay is possible;
- the proxy 3 may, and time t , send, hold, or drop packets for each layer I .
- Ptis ' t, st+ t , Of) Prf (1) which may be easily evaluated using the fact that p(b t+3 _lk t ) s known.
- s' is the vector of all post encoder buffer 31 states, and is the vector of all action case 2 (Hyp.1): no channel state ht is available to the controller 32.
- the state transition matrix may then be written as
- the layer filtering process i.e. the scheduling algorithm
- the controller 31 chooses an action that maximizes the QoS (notably, the video quality) at the receiver side (i.e. at the mobile station 7).
- the average Peak Signal to Noise Ratio (PSNR) of the decoded frames is maximized.
- an alternative reward function R ⁇ s,s,a) t that penalize dropped packets, as well as buffer overflow and underflow according to the system constraints, is built. This reward function is expressed as follows:
- the positive parameters ⁇ ⁇ ⁇ , and ft, with 1 ⁇ ⁇ ⁇ L , trade off the importance of the various constraints.
- the reward function (3) involves several parts; the first linked to the number of transmitted SNR layers, the others to the post-encoder buffers 31 and the MAC buffer 4 constraints.
- the reward function (3) is function of the state of the post-encoder-buffers 31 and the state of the MAC buffer 4.
- the transmission reward should help to maximize the amount of transmitted packets.
- the parameters Yi allow giving a higher priority to packets belonging to the base layer compared to those of the enhancement layers.
- ⁇ ' ⁇ ) and p2(. ) provide positive rewards for satisfying buffer states and negative rewards for states that should be avoided.
- the policy ⁇ as a mapping from joint states to joint actions in the considered system, indicates the number of scalable layers to transmit, knowing the state of the post-encoder buffers 31 and of the MAC buffer 4.
- the optimal foresighted policy consists in finding the optimal stationary Markov policy ⁇ " corresponding to the optimal state-value function defined as
- the proposed algorithm controls the level of buffers 4 at MAC (link 34 on figure 1) and at Application layers (link 57 on figure 1) at the transmitter side only of a communication chain.
- Feedback at MAC layer is implicitly used, but no applicative feedback (i.e. at the application layer) from the mobile user is considered, avoiding the use of delayed measurements.
- the proposed algorithm performs packet scheduling and jointly buffer management in both Application and MAC layers at the transmitter side according to a cross-layer control mechanism.
- the controller 32 retrieves information concerning the MAC buffer 4, solves the above MDP optimization problem, and then derives updated operational parameters for the physical and application layers. The use of the optimized parameters permits to
- the proposed method is a scheduling algorithm for AVC or SVC video streaming in order to have a quality aware adaptive and selective frame/packet transmission.
- Figure 2 shows the Peak Signal-to-Noise Ratio (PSNR) behavior versus time for simulation with and without adaptation by controller 32.
- PSNR Peak Signal-to-Noise Ratio
- figure 2 reports the results obtained for the video sequence "Foreman. Qcif" at 30 fps.
- the settings used in this illustrative example are: the cumulated average rates (and PSNR for luminance) are
- the channel rates are
- the channel state transition probabilities are P
- the levels of all buffers are quantized into three possible values: 1 representing underflow, 2 for a satisfying level, and 3 for overflow;
- the MAC buffer 4 In the case of the using no applicative feedback (the target of the embodiment), with the myopic policy, about 46 % of the time, the MAC buffer 4 is in the overflow state exceeding some time the maximum buffer size. This situation results in the loss of some PDUs which induces a notable decrease of the received video quality. With the foresighted policy, the MAC buffer is in overflow state for about 25%of the time but never loses PDU packets. Without applicative feedback and using the foresighted policy results in a loss of 0.5 dB in PSNR compared to the case of deploying an applicative feedback strategy. The availability of the state of the MAC buffer 4 provides thus a reasonable estimate of the state of the channel, allowing a satisfying regulation of the received video quality. Accordingly, the maximum PSNR is obtained when the disclosed method is introduced, and particularly, in this example, for frames after the 50 th .
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Databases & Information Systems (AREA)
- Mobile Radio Communication Systems (AREA)
- Data Exchanges In Wide-Area Networks (AREA)
- Telephonic Communication Services (AREA)
Abstract
Description
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Priority Applications (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2013550811A JP5676781B2 (en) | 2011-01-31 | 2012-01-04 | Video packet scheduling method for multimedia streaming |
| KR1020137023096A KR101482484B1 (en) | 2011-01-31 | 2012-01-04 | A video packet scheduling method for multimedia streaming |
| CN201280006875.1A CN103339912B (en) | 2011-01-31 | 2012-01-04 | For the video packets dispatching method of media stream |
| US13/982,904 US20140115100A1 (en) | 2011-01-31 | 2012-01-04 | Video packet scheduling method for multimedia streaming |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EP11290068.3A EP2485441B1 (en) | 2011-01-31 | 2011-01-31 | A video packet scheduling method for multimedia streaming |
| EP11290068.3 | 2011-01-31 |
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| Publication Number | Publication Date |
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| WO2012104108A1 true WO2012104108A1 (en) | 2012-08-09 |
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| PCT/EP2012/050084 Ceased WO2012104108A1 (en) | 2011-01-31 | 2012-01-04 | A video packet scheduling method for multimedia streaming |
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| US (1) | US20140115100A1 (en) |
| EP (1) | EP2485441B1 (en) |
| JP (1) | JP5676781B2 (en) |
| KR (1) | KR101482484B1 (en) |
| CN (1) | CN103339912B (en) |
| WO (1) | WO2012104108A1 (en) |
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| EP2965523A1 (en) | 2013-04-08 | 2016-01-13 | Arris Technology, Inc. | Signaling for addition or removal of layers in video coding |
| MX364550B (en) | 2014-05-21 | 2019-04-30 | Arris Entpr Llc | Signaling and selection for the enhancement of layers in scalable video. |
| MX360655B (en) | 2014-05-21 | 2018-11-12 | Arris Entpr Llc | Individual buffer management in transport of scalable video. |
| US10171532B2 (en) * | 2014-09-30 | 2019-01-01 | Citrix Systems, Inc. | Methods and systems for detection and classification of multimedia content in secured transactions |
| US20160142510A1 (en) * | 2014-11-14 | 2016-05-19 | Futurewei Technologies, Inc. | Cache-aware content-based rate adaptation mechanism for adaptive video streaming |
| US10839302B2 (en) | 2015-11-24 | 2020-11-17 | The Research Foundation For The State University Of New York | Approximate value iteration with complex returns by bounding |
| CN115868161B (en) * | 2020-06-30 | 2026-01-13 | 微软技术许可有限责任公司 | Reinforcement learning based rate control |
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| JP5676781B2 (en) | 2015-02-25 |
| EP2485441B1 (en) | 2014-10-08 |
| CN103339912B (en) | 2015-11-25 |
| US20140115100A1 (en) | 2014-04-24 |
| CN103339912A (en) | 2013-10-02 |
| EP2485441A1 (en) | 2012-08-08 |
| JP2014510438A (en) | 2014-04-24 |
| KR20130121970A (en) | 2013-11-06 |
| KR101482484B1 (en) | 2015-01-14 |
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