WO2011044722A1 - Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof - Google Patents

Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof Download PDF

Info

Publication number
WO2011044722A1
WO2011044722A1 PCT/CN2009/074416 CN2009074416W WO2011044722A1 WO 2011044722 A1 WO2011044722 A1 WO 2011044722A1 CN 2009074416 W CN2009074416 W CN 2009074416W WO 2011044722 A1 WO2011044722 A1 WO 2011044722A1
Authority
WO
WIPO (PCT)
Prior art keywords
unit
processing device
virtual machine
cooperative processing
parallel
Prior art date
Application number
PCT/CN2009/074416
Other languages
French (fr)
Chinese (zh)
Inventor
蔡光贤
Original Assignee
Cai Guangxian
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Cai Guangxian filed Critical Cai Guangxian
Priority to CN200980161930.2A priority Critical patent/CN102576316B/en
Priority to PCT/CN2009/074416 priority patent/WO2011044722A1/en
Publication of WO2011044722A1 publication Critical patent/WO2011044722A1/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/46Multiprogramming arrangements
    • G06F9/50Allocation of resources, e.g. of the central processing unit [CPU]
    • G06F9/5061Partitioning or combining of resources
    • G06F9/5077Logical partitioning of resources; Management or configuration of virtualized resources

Definitions

  • the present invention relates to the field of computers, and in particular, to a unit cooperative processing device and a parallel cooperative processing device based on virtualization technology and an information processing method thereof. Background technique
  • Parallel Computing systems include: Symmetric Multi-Processor (SMP), Distributed Shared Storage Processing System, Massively Parallel Computer System (MPP), Cluster System, Special Model Grid Computing. Based on this, cloud computing has been developed, and cloud computing has gradually evolved into a mainstream computing model to replace the trend of centralized large computers.
  • SMP Symmetric Multi-Processor
  • MPP Massively Parallel Computer System
  • Cluster System Cluster System
  • Special Model Grid Computing Based on this, cloud computing has been developed, and cloud computing has gradually evolved into a mainstream computing model to replace the trend of centralized large computers.
  • MPI message passing programming interface
  • the present invention has been made to solve the above problems, and an object thereof is to provide a unit cooperative processing apparatus capable of conveniently switching to different functional mode states based on different changes in hardware states based on a virtual technology, and a parallel configuration by the unit cooperative processing apparatus.
  • Collaborative processing device and text information processing method thereof are examples of Collaborative processing device and text information processing method thereof.
  • a unit collaborative processing apparatus includes: a functional unit disposed at an outermost layer of the unit cooperative processing apparatus and arranged with a functional interface for performing a human-machine interaction operation; having a first storage a private circuit of the firmware, connected to the function portion and having a driver corresponding to the function portion stored in the storage firmware, and generating a corresponding signal according to the operation of the function portion; the shared circuit a data transmission bus for internal and external data transmission of the unit co-processing device; an interface portion connected to the common circuit for providing a connection interface for the unit co-processing device; an external memory,
  • the shared circuit is connected and internally stores a virtual machine file and a virtual machine configuration table; a memory is connected to the shared circuit for running a virtual machine; and a firmware memory is connected to the shared circuit and embedded with the unit cooperative processing device Standardized identifiable code and stored with a micro operating system, the micro operating system provides hard And a recognition and generation processing interface for providing text and images;
  • the control unit includes at least one
  • the parallel cooperative processor connects the at least one dual primary cache and the dual secondary cache to a closed dual string buffer by controlling a switch, wherein the parallel cooperative processor is from the dual string buffer
  • Each string buffer selects one binary number each time, and converts the selected 2-bit binary number into a 1-digit ternary number.
  • the parallel cooperative processor controls the at least one dual master cache and the control by controlling a switch
  • the dual-cache connection is a closed single-string buffer.
  • the parallel cooperative processor selects two adjacent binary numbers from the single-string buffer each time, and converts the selected 2-bit binary number. It is a 1-digit ternary number.
  • the parallel cooperative processor uses an optoelectronic chip that processes and transmits data by conversion between an electrical signal and an optical signal.
  • a character engine is built in the micro operating system, and the character engine generates and displays text symbols through the optoelectronic chip.
  • the parallel synergistic processor incorporates a gravity sensing device for sensing the position of the unit co-processing device.
  • the unit collaborative processing device further includes: a function expansion unit, independent of the unit cooperative processing device and configured to perform a human-machine interaction operation; and an inheritable private circuit having a second storage firmware, connected to the function expansion unit A driver corresponding to the function expansion unit is stored in the second storage firmware, and a corresponding signal is generated according to an operation on the function expansion unit. And the function extension portion and the inheritable private circuit are connected as a whole to the interface portion.
  • the virtual machine file includes a virtual machine operating system file, a virtual machine application file, and a virtual machine data file, wherein the virtual machine application file is embedded with a software license agreement and a license number in a standardized unified format.
  • the unit cooperative processing device includes: a central layer located at a central portion and provided with the firmware memory, the external memory, the memory, the control unit, the shared circuit, and the interface unit; An upper inner surface of the central layer and an upper inner layer of the private circuit; an upper outer layer disposed on an upper surface of the upper inner layer and disposed with the functional portion; disposed on a lower surface of the central layer And providing a lower inner layer of the private circuit; a lower outer layer disposed on a lower surface of the lower inner layer and disposed with the functional portion.
  • the function portion is a keyboard button or a touch screen.
  • the unit co-processing device has a rectangular shape, and the interface portion includes a horizontal connection interface disposed on four sides of the unit co-processing device and a vertical connection interface disposed on four corners of the unit co-processing device. .
  • a magnet is embedded in each of the horizontal connection interface and the vertical connection interface.
  • a parallel cooperative processing apparatus is constructed by at least one unit cooperative processing apparatus as described above through interconnection of interfaces between each other, and according to at least one unit, the connection state of the apparatus is coordinated and Position and the standardized identifiable code Determining the mode in which the parallel collaborative processing device is currently located.
  • the parallel cooperative processing device as described above connects the interface portions of the different unit cooperative processing devices through the connection members.
  • the connecting member includes a bidirectional connecting member and a unidirectional connecting member, wherein the bidirectional connecting member is composed of a connecting interface portion at both ends and an intermediate connecting functional portion, the unidirectional connecting member being connected to the interface portion at one end and the other end
  • the connection function is composed.
  • the parallel cooperative processing device as described above connects two or more unit cooperative processing devices by a magic board binding method, and the two or more unit cooperative processing devices change the connection and body position of the interface portion between each other in the bound state.
  • the parallel cooperative processing device as described above connects the interface portions of the different unit cooperative processing devices by the magnets embedded in the interface portion.
  • a working method of a parallel cooperative processing apparatus includes the following steps: Each unit cooperative processing apparatus reads a respective micro operating system and the standardized identifiable code into respective memories. Each unit cooperative processing device separately performs hardware detection through the micro operating system, and simultaneously senses respective body positions; according to the hardware detection result, each unit cooperative processing device exchanges the respective standardized identifiable codes between each other through a predetermined protocol, and Updating the accepted standardized identifiable code into its own allocation table; each unit cooperating processing device merges the respective micro operating systems into an integrated environment system in a point-to-point connection manner; the environmental system detects the hardware And comparing the sensed body position and the updated standardized identifiable code with the virtual machine configuration table, and determining, according to the comparison result, a mode in which the parallel collaborative processing device is currently located; according to the determination result of the mode Virtual system corresponding to the operation of the environment File properties corresponding to activated virtual machine.
  • the hardware operating system of each unit cooperative processing device performs hardware detection separately by: reading an interface of a driver corresponding to each functional unit and detecting an interface portion participating in the connection to update the interface table.
  • the operating systems of the respective unit cooperative processing apparatuses are merged into an integrated environmental system by a flat network structure.
  • the unit cooperative processing apparatus stores and delivers information in a YML format, wherein the YML format is a format in which three-dimensional data is marked with one-dimensional string data based on an XML format.
  • a word processing method of a parallel cooperative processing apparatus includes the following steps: inputting a number corresponding to a character to be input; generating a hardware word encoding instruction according to the input number; built in a micro operating system
  • the character engine in the middle generates text by the parallel coprocessor according to the hardware word encoding instruction.
  • the parallel cooperative processor includes a light emitting unit, an image converting unit, and a light receiving unit, and the hardware word encoding command includes character information, radical information, and radical region information.
  • the process of generating a text by a parallel cooperative processor includes the following steps: the character engine displays a corresponding character to the light emitting unit according to the character information; The meta-engine converts the character displayed on the light-emitting portion into a predetermined area by the image conversion unit based on the radical information and the radical region information, and irradiates the predetermined portion of the photosensitive portion; Text is generated by superimposing all the roots of the predetermined area.
  • the image conversion unit converts the character into a radical by means of rotation, scaling, and mirror conversion.
  • the generated text is stored in the external memory in a digital form corresponding to the digital form of the text.
  • the digital article stored in the external memory is searched based on the number corresponding to the keyword, and the matched digital article is displayed in text form.
  • the text input is performed by continuously pressing the numeric keys.
  • the default is to input the first letter corresponding to the number; when pressing a certain number twice consecutively By default, the second letter corresponding to the number is entered; when a number is pressed three times in succession, the default is to enter the third letter corresponding to the number.
  • the corresponding numeric key is sequentially pressed in the order of the characters constituting the English phrase based on the digital vocabulary corresponding to the English stored in advance.
  • the parallel cooperative processing device enters the Korean input mode
  • the consonants, vowels, consonants, vowels, and radio are sequentially input by pressing the numeric keys.
  • the layout is:
  • a software testing method for a unit collaborative processing device includes the following steps:: a test virtual machine equipped with the tested software and a test with the test software installed by the interface unit of the unit collaborative processing device The virtual machine is copied to the unit collaborative processing device; the micro operating system associates and runs the tested virtual machine and the test virtual machine; and the test software on the test virtual machine invokes the character reverse operation interface provided by the micro operating system Identifying and separating image information of an operating state in the tested software from a display memory of the tested virtual machine of the unit collaborative processing device; associating between the test virtual machine and the tested virtual machine Interface to operate the tested software, and create a virtual object and a virtual object set corresponding to the entity object of the tested software running on the tested virtual machine on the test virtual machine; The character reverse operation interface provided by the micro operating system identifies the text information and the virtual machine in the entity object Dual display memory area, so that by various permutations and combinations of the recording operation by the test software; the software test in the test results file
  • a three-dimensional image display method of a unit cooperative processing apparatus wherein the unit cooperative processing apparatus includes two CPUs and two dual main caches corresponding to the two CPUs
  • the method includes the following steps: the operating system of the unit collaborative processing device provides an image for generating a three-dimensional image to the three-dimensional display virtual machine according to the three-dimensional image processing interface; and the three-dimensional display virtual machine performs three-dimensional image on the image for generating the three-dimensional image
  • two two-dimensional virtual images are generated, and two two-dimensional virtual image data corresponding to two two-dimensional virtual images are respectively stored on two two-dimensional virtual display memories of two two-dimensional virtual screens, according to which Parallel cooperative processor performs cooperative operation on two CPUs, each CPU separately processes one of the two-dimensional virtual image data; and reads the two two-dimensional virtual image data in the two two-dimensional virtual display memory respectively To the two dual master caches, and by comparison between the two dual master caches And a bit operation to generate three-dimensional virtual image
  • the unit cooperative processing device and the parallel cooperative processing device of the present invention based on the virtual technology as described above can automatically switch to the mode mode desired by the user according to various changes of the user's state of the hardware. State, and the unit can coordinate the processing device to transfer information conveniently, quickly and efficiently, and based on the shape correspondence between the numbers and characters familiar to people, it is convenient to input, store, display and by simple operation of numbers. Retrieving multi-national texts, while also developing more features and uses of hardware based on virtualization technology.
  • FIG. 2 is a schematic diagram of a sub-theory based sub-computer programming language for creating a sub-computer system
  • FIG. 3 is a schematic diagram of a sub-theory-based sub-computer system text information processing method
  • FIG. 4(a) is a block diagram showing a configuration of a unit cooperative processing device according to an embodiment of the present invention
  • (b) is a view showing an example of a configuration of a control unit of a unit cooperative processing device according to an embodiment of the present invention
  • FIG. 5 is a schematic structural diagram of a unit collaborative processing apparatus according to an embodiment of the present invention.
  • FIG. 6 is a functional operation interface layout diagram of an upper surface of a unit cooperative processing device according to an embodiment of the present invention, wherein (a) to (f) specifically show examples of six functional operation interfaces on a surface of a unit cooperative processing device;
  • Example 7 is a functional operation interface layout diagram of a lower surface of a unit cooperative processing device according to an embodiment of the present invention, wherein (a,) to (f,) specifically illustrate six functional operation interfaces of a lower surface of a unit cooperative processing device.
  • Figure 8 is a schematic view of a connecting member according to an embodiment of the present invention, wherein (a) shows a bidirectional connecting member and an application example thereof, and (b) shows a one-way connecting member and an application example thereof;
  • Figure 9 is a view showing three specific examples of the bidirectional connecting member according to an embodiment of the present invention, wherein (a) shows a folded bidirectional connecting member, (b) shows a straight bidirectional connecting member, and (c) shows a zipper Two-way connecting parts;
  • FIG. 10 and FIG. 11 are schematic diagrams showing various transformation states after connecting six unit cooperative processing devices by using a magic board binding method according to an embodiment of the present invention
  • FIG. 12 is a schematic diagram of a handset mode formed by two unit cooperative processing devices through two-way connection components according to an embodiment of the present invention
  • FIG. 13 (a) to (d) are schematic diagrams of a parallel cooperative processing device obtained by binding six unit-unit cooperative processing devices by a magic board binding method and performing various transformations according to an embodiment of the present invention
  • 14 is a schematic diagram of a parallel cooperative processing device constituting various uses by a unit cooperative processing device and a function expansion unit according to an embodiment of the present invention
  • 15 is a flowchart showing the operation of a parallel cooperative processing apparatus according to an embodiment of the present invention.
  • Figure 16 is a flowchart for explaining a method of realizing a three-dimensional display by the unit cooperative processing device according to the present embodiment
  • Figure 17 is a flow chart for explaining a method of generating characters by inputting numbers
  • Fig. 18 is a flowchart for explaining a software test method of the unit cooperative processing device of the embodiment. detailed description
  • the applicant of the present invention has filed a PCT application under the title "Computer System for Virtualization-Based Technology and Virtual Machine Creation Method", the international application number of which is PCT/CN2008/001730.
  • the applicant introduced a "sub-computer system”, which is a computer model based on the theory proposed by the applicant in the above international application, here we define the theory as "Asia” Theory, and the present invention proposes a specific human-computer interaction device based on the "sub-theory”.
  • RGB-10C shows the "combined map” (English name BOYADO) in the sub-theory.
  • the road map is the inventor of this case.
  • the substitution method replaces the three symbols with the mathematical unit symbols (1, Q, i) to generate a representation of the sub-coordinate coefficient theory, which is defined as the combined map, also known as BOYADO.
  • the interpretation in the map is "the entity of the Tao as the number", and the Tao (the Great Brahman in the Upanisad) is everywhere and metamorphoss all things, the origin of all things
  • the Tai Xuan number represents the combination of the real number, the imaginary number and the Kun number.
  • the Kun number is the mathematical concept put forward by the inventor of the case in the sub-theory, and the Kun number is represented by Q.
  • the characteristic of the combined graph is that the sub-system in the circular sub-coordinate is represented by a 8-shaped spiral vector field and a vector loop that is continuously diffused from the center.
  • the graph is used to interpret the sub-theoretical sub-images.
  • the left-right symmetric "sub" word is similarly defined by the sub-coordinate system.
  • the triangle contains a circle, and the bottom of the word "Xuan" is similar to the two interactive triangles (the Israel flag big satellite is similar to the two intersecting triangles), so the sub-coordinate system is also called the Tai-Yuan coordinate system.
  • the road map is from the inside out, and the first circle in the center is the Kun number Q or the Asian district (light ether Ether, Tai Chi or Yi Tai); the second circle is the 1 and i symmetrical yin and yang circle Or Qiankun Circle.
  • the second lap, i, Q, and 1 were combined into a simplified diagram of Boyado, named as a hypertext.
  • the three dimensions of the sub-coordinate system indicate:
  • the 26 letters in English can express everything.
  • 26 numbers mapped to three-dimensional space can be represented as cube knots Structure (magic square shape, middle space).
  • the gray shaded part of the merged map is an infinitely evolving expansion circle, which can also be regarded as the endless number of natural numbers.
  • the Q-centered whole body is continuously differentiated into a mathematical model of the continuous fraction of smaller floating-point numbers.
  • This kind of road map is actually a sub-number wheel map. From Pi Yatu, the Pi pi and Ei natural logarithm formula can be derived, and the specific derivation process is omitted here.
  • the road map is expanded into sub-theoretical sub-numbers or natural numbers (including real numbers, imaginary numbers, and Kun numbers) in the three-dimensional space of the hypercube.
  • Pi pi n natural number, i imaginary number, Q emptiness or number), can be linear Relationships, plane relationships, and stereo relationships are converted to each other for analysis.
  • the sub-coordinate system includes a one-dimensional coordinate system, a two-dimensional coordinate system, and a three-dimensional coordinate system.
  • a one-dimensional coordinate system is obtained by infinitely expanding in the positive and negative directions (i.e., the up and down direction) of the road map with Q as the center.
  • the Q point of the combined graph is the origin
  • the upper part is the imaginary part of the one-dimensional coordinate system
  • the lower part is the real part of the one-dimensional coordinate system.
  • Sub-theoretical mid-temporal space in the sub-coordinate system including the forward natural number (L square is the positive integer of the number), the negative natural number (I square is the negative integer of the number) and the positive central Kun number (the square of Q) is zero.
  • the axis of the one-dimensional coordinate can be expanded infinitely; the central number of the Q-number on the sub-coordinate system is infinitely expanded and rotated in the joint surface of the yin and yang of the macroscopic and microscopic, so that the suspension is Endless, endless is termination, can be understood as the Buddha's saying that "color is empty, empty is color", the extreme point of time and space is the sub-life cycle (CYC) space-time table of the sub-space of the sub-temporal time.
  • CYC sub-life cycle
  • the sub-coordinate system can be expressed on the complex plane coordinate system, with Q as the origin, and the imaginary numbers of the real and negative direction parts i in units of the positive direction portion 1 of the map are placed in Cartesian two-dimensional vertical
  • Q the origin
  • the imaginary numbers of the real and negative direction parts i in units of the positive direction portion 1 of the map are placed in Cartesian two-dimensional vertical
  • the sub-coordinate system can also be expressed on the spatially interpreted geometric three-dimensional coordinate system, and the number in the sum of the Q number on the road map is taken as the Y coordinate (the unit of the Y coordinate is Q, expressed as Z in the Cartesian three-dimensional vertical coordinate system).
  • the axis) is combined with the sub-plane coordinate system to form a three-dimensional space coordinate system.
  • the one-dimensional linear sub-points of the sub-round can be expressed as sub-space coordinates of three-dimensional coordinates.
  • the sub-data, this data structure can be applied to data warehouse mining technology, node combination and parallel computing.
  • the sub-coordinate system is characterized by the philosophical thoughts of "the whole is fine, the less is, the one (including unity) is the world (public)", and the sub-coordinate system is represented by the curve form.
  • the "less” is the lemma, the sub-economic principle in the sub-theory, the natural way does not do anything superfluous, or any unnecessary things, and chooses to deal with and complete in the best, smallest and most complete economic way. thing.
  • the arrangement order of the sub-cycles and the arrangement method of the most comprehensive combination results in the least way of matt combination can be inferred. It can be explained that the reason why the sub-coordinate system is represented by the curvilinear coordinate system is that the largest number can be represented in the smallest subspace, and the optimal economic spatial arrangement is the curved type arrangement of the "curve".
  • the "natural number" (Tai Xuan number) defined by the applicant in this case includes real numbers, imaginary numbers, and Kun number.
  • This mixed sub-image can be expressed as a number of Kunming.
  • the abstraction is expressed as a real number and an imaginary number, and the Kun number is a real number and an imaginary number.
  • the number on each revolution in the sub-coordinate system is the expression of the sub-point of a sub-round into a flat sub-network.
  • CAINET structure.
  • Sub-coordinate system between the layers of the Central Asian network, the sub-light combination of sub-points converges into sub-media, sub-material, sub-gas self-upgrading conversion, self-gain and loss form, sub-space sub-system is the same The sub-ecological environment of the road.
  • the coordinate system is a reference system for representing and observing the scale of the research world. It is not necessary to use a Cartesian coordinate system. Sometimes it is easier to interpret the mathematical relationship of phenomena using polar coordinates. Said above
  • the sub-coordinate system is just a coordinate system. It serves as a reference system and provides us with a method and perspective for interpreting and studying the real world. The sub-coordinate system itself is not surprising, we understand the true meaning of mathematics through the sub-coordinate system is the last word.
  • the road map is an attempt to interpret things with a simple, symmetrical, perfect, unified, harmonious, and unpredictable plan, and is a sub-coordinate of the one-dimensional, two-dimensional, and three-dimensional systems, together (silk-like) Diagram.
  • the sub-theory of the Taoist map there is no four-dimensional space or multi-dimensional space in the meta-environment of the sub-environment.
  • the sub-theory is only an imperfect epistemological concept proposed by the individual, the computer science and the physics discipline.
  • Various disciplines such as the humanities are combined in philosophy, and the destination of philosophy is mathematics.
  • the sub-theory of the combination is not limited to applications in the computer field.
  • the Qiankun Circle represents the dry (111) Kun (iii) two in the Yijing, and each of the three sons is on the third lap.
  • the six sub-symbols of iil, ili, lii and li (lli), lili, and ill are combined as a binary alternative representation of the gossip diagram.
  • Table 1 shows the correspondence between decimal, binary, asymmetric ternary (traditional ternary) and symmetric 3 (the mysterious ternary 3C and the ambiguous 3C).
  • decimal number itself contains positive and negative numbers, so it is not necessary to perform the processing of the original code, the inverse code and the complement code for converting the negative binary number on the binary computer.
  • Table 2 shows the between the two-dimensional and the easy-to-number form
  • the way to convert a two-line binary to a hexadecimal line includes: the abacus-based operation and the go-style operation.
  • RGB-10A shows that the binary numbers of the two lines (the binary string of the A line and the B line) are arranged in the corresponding relationship of the columns, and then converted into the abacus calculation method.
  • the method of the decimal (one-way) number string Here, the black circle is used to represent the binary number 1 and the open circle is used to represent the binary number 0.
  • RGB-10B shows a method in which a binary line of two lines is arranged in a column-corresponding relationship and converted into a three-ary (two-way) number string using a Go-style operation.
  • the black circle is used to represent the binary number 1
  • the open circle is used to represent the binary number 0.
  • the Go-style operation can take two forms.
  • A(0)+B(0) C(-1);
  • A(0)+B(1) C(0).
  • x is a binary number 1
  • y is a binary number 1
  • X is a binary digit 0 and y is a binary digit 1
  • Table 4 For the method of converting binary to ternary in the form of a Wei-style operation, refer to Table 4 below.
  • the binary number of the two lines is converted into a decimal number by the abacus type and the go-style calculation method by the computer
  • the two-digit binary number is converted into a single-digit number, and a pair of memory units is utilized.
  • the adjacent, phase-error, and stacked bit operation modes are implemented by a combination of hardware processing or software processing, and the ternary has vectors (positive and negative 1 and positive and negative 0) and scalars (positive and negative 1). And 0) features.
  • a binary computer processing chip that is calculated and processed in Taixuan's binary system can increase the processing speed and load more information with a smaller memory space.
  • the binary method is used, the transmission quality and density of information can be improved.
  • the binary system and the binary system can be mutually compatible, converted, and parallelized by virtual machine technology.
  • RGB-10D and RGB-10E show sub-system update methods based on sub-economic principles.
  • the information transfer between the linearly arranged nodes has periodic volatility and linear transitivity as well as reflection characteristics, which are connected between the nodes connected by the flat network structure, that is, the matt combination method.
  • Subnetwork protocols communicate and work together Work. For the corresponding technical content, reference is made to the content of the matt combination part of the PCT application with the international application number PCT/CN2008/001730.
  • Sub-computation is a combination of virtual technologies to convert and switch to a computing model that provides different demand services on a sub-network with sub-terminals as compute nodes.
  • Sub-computing includes sub-sea computing (coagulated clusters) and sub-cloud computing (loosely distributed).
  • the sub-terminal is built with a virtualized technology sub-mother system, which communicates with other sub-terminals through a matt combination of point-to-point communication, and with distributed virtual media (virtual files, virtual interfaces, and virtual machines). ) merged into a sub-environment system for collaborative computing (sub-computing) and processing.
  • this sub-calculation is defined as a water droplet calculation or a raindrop calculation.
  • Figure 2 illustrates a sub-theory based sub-computer programming language for creating sub-computer systems.
  • WOT1 is the Whator programming language basic syntax table.
  • the computer language statements in the table are based on the 5W1H thinking method, based on the object (What), the purpose (Why), the place (Where), the time branch (When), the operator (Who), the means, and the result (How).
  • the What-or/er A sub-computer programming language for human-computer interaction in the basic grammar format of parallel computer languages.
  • the Whator programming language is more intimate with people's way of thinking and communication.
  • the Whator programming language is a parallel computer language of the game, setting N to be a set of participants (WHO), for each participant (WHO) setting ⁇ N to a given set strategy £ game (game) Expressed as a function.
  • WOT2 is a schematic diagram of the UML code module for making the Whator language compiler, and the description is omitted.
  • WOT3 is a YML (Yon Mark Language) representation method and YQL (Yon Query)
  • YML is a method based on XML, which adds the marking method of the sub-coordinate system to the XML markup language and marks the three-dimensional data by one-dimensional string data.
  • the tree structure of XML can be represented entirely by a 2-dimensional table structure (associative database structure). As shown in the figure, XML is stored and recorded by a two-dimensional table such as al0 ⁇ a20, al0 ⁇ b20. Recording data, and data warehouse-style data structures are relatively difficult to represent using XML. In contrast, YML can conveniently represent three-dimensional data. Based on the structural characteristics of the sub-coordinate system, the three-dimensional data can be represented on the computer as a one-dimensional data string.
  • the YML file format can be used to transfer and store and update data. And you can interact with other users through the Whator programming language. Since YML is built on XML, it is easy to resolve its compatibility issues.
  • YML representation methods include plug-in and in-line.
  • YML1 ⁇ YML> ⁇ 3Q> ⁇ X2>1Z ⁇ /X2> ⁇ 3Q> ⁇ /YML>;
  • YML1 ⁇ YML> ⁇ X2> 1 Z ⁇ 3 ⁇ x/X2> ⁇ / YML> ,
  • YML is a representation of distributed data serialization.
  • Computers as information processing devices include digital computing and non-digital processing, and non-digital processing (including word processing) exceeds purely digital computing in modern computer information processing.
  • Unicode (Unicode, Unicode, Single Code) in a computer is a character encoding used on a computer.
  • the Unicode although providing a standardized coding method for information exchange, facilitates the unification of information exchange. But there are also its shortcomings, huge fonts and symbology, symbolic updates (assuming that Chinese character reforms need to change some Chinese characters or new languages to join) require constant version upgrades and expansion of the coding space.
  • the sub-theory of the sub-computer system of information processing methods using the ancient astronomical astrology (similar to physical points or traditional Chinese medicine acupoints) and Königsberg seven bridge problems and other image mathematical processing methods, point to abstract lines and planes Based on the Euler diagram (and topology), the computer algorithm of the combination of mathematical marker trees, the minimum spanning tree and other graph algorithms, generates the most basic sub-characters (similar to the meridians and domino patterns of Chinese medicine). And using the mathematical model of the Chinese translation of the river map in China and the rotation deformation of Luoshu, the algorithm of the simplest basic graphics is rotated and scaled, and the sub-character is moved, rotated, and scaled.
  • the deformed sub-characters are added by the Tetris game in a top-down or left-to-right order, and added to the Goss grid (optional five-star and thirteen grid shapes) Combine and modify in the corresponding characteristic format to finally generate corresponding image characters.
  • the generated image characters are saved on a specific memory using a OneCode table, and the generated image characters are associated with Unicode encoding. It is compatible with each other and saved in YML form.
  • Arabic numerals from Indian numerals
  • the symbols of Arabic numerals can be regarded as the international common language.
  • the Arabic language is the basic sub-character in the sub-language.
  • the localized sub-characters are generated according to the characteristics of the corresponding native language, and based on the localized sub-character. Characters generate sub-roots that are localized characters, such as English letters, Korean letters, simplified Chinese characters, Japanese letters, and so on. Localized characters change the fonts of different shapes through template forms.
  • Korean as an example of a localized language shows the entire process from the sub-point to the generation of Korean characters.
  • the process is in order from left to right: forming sub-points ⁇ generating sub-characters ⁇ generating Korean localization sub-characters ⁇ generating radicals by shifting, rotating, and scaling ⁇ stacking and modifying to generate words.
  • the correspondence between Arabic numerals and localized sub-characters will be detailed later.
  • the unit cooperative processing apparatus of the present invention includes: a firmware memory 1, a private circuit 2, that is, a local bus, a function unit 3, a control unit 6, and a shared circuit 7, that is, a global bus, an interface unit 8, and an external memory 9.
  • the memory 10 and the function expansion unit 5 and the inheritable private circuit 4 may be further included in order to improve the functions of the unit cooperative processing device.
  • the firmware memory 1 is connected to the shared circuit 7 and has a standardized identifiable code (TID) for identifying a unit cooperative processing device and a virtual internal operating system (hereinafter referred to as VIOS).
  • TID standardized identifiable code
  • VIOS provides various virtualization interfaces and various text and image recognition and generation processing interfaces for the hardware, wherein the text and image recognition and generation processing interface includes a three-dimensional image processing interface and a character reverse operation interface, which will be described later.
  • the control unit 6 reads the VIOS and TID on the firmware memory 1 into the memory 10, and divides the memory 10 into pages (memory pool area), and runs a virtual machine on each page of the memory layer ( That is the GUEST virtual guest operating system).
  • Each virtual machine provides different application services, including keyboards, game controllers, monitors, musical instruments, PDAs, GPS, smart robots, smart electronic pets, smart transportation aids, smart aircraft and other virtual machines.
  • the system switches the keyboard function virtual machine into a GPS function virtual machine to complete the conversion of the parallel collaborative processing device from the keyboard to the GPS.
  • the functional portion 3 is provided at the outermost layer of the unit co-processing device, and may be provided on the upper surface and/or the lower surface of the unit co-processing device.
  • Various functional interfaces such as a keyboard, a game controller, a display, a musical instrument, a PDA, a GPS, an intelligent robot accessory, a traffic aid, and an aircraft can be arranged in the function section 3.
  • the private circuit 2 has a first storage firmware (not shown) and is connected to the functional portion 3, and the private circuit 2 is designed corresponding to the functional interface of the functional portion 3, in the first storage firmware A driver for operating the functional unit 3 is stored therein, and when the functional unit 3 is operated, the private circuit 2 generates a corresponding signal and transmits it to the control unit 6 via the shared circuit 7.
  • the function expansion unit 5 is a peripheral function expansion unit for performing human-computer interaction operations, and may include a game joystick, a robot, a tire, a flying propeller, and the like.
  • the inheritable private circuit 4 has a second storage firmware (not shown) and is connected to the function expansion unit 5, and the inherited private circuit 4 is designed corresponding to the function interface of the function expansion unit 5, A driver for operating the function expansion unit 5 is stored in the second storage firmware, so that when the function expansion unit 5 is operated, the inheritable private circuit 4 generates a corresponding signal.
  • the common circuit 7 is a bus for data transmission, and signals generated by the operation of the functional unit 3 and/or the function expansion unit 5 on the private circuit 2 and/or the inheritable private circuit 4 are transmitted to the control unit via a shared circuit. 6.
  • the control unit 6 performs corresponding processing on the received information, and then transmits it through the shared circuit 7.
  • the interface unit 8 is connected to the shared circuit 7, and the different unit cooperative processing devices are connected and combined by the interface unit 8, and the information is transmitted to each other through a physical connection or a wireless connection. Further, the integrally formed function expansion unit 5 and the inheritable private circuit 4 can be connected to the unit cooperative processing device via the interface unit 8.
  • the external memory 9 is connected to the shared circuit 7, and internally stores a virtual machine file and a virtual machine configuration table.
  • the virtual machine file includes a virtual machine operating system file, a virtual machine application file, and a virtual machine data file, wherein the virtual machine application file is embedded with a software license agreement and a standardized unified format license number (VID).
  • the virtual machine application file runs on the virtual machine operating system file to form a virtual machine, and during the operation of the virtual machine, a virtual machine data file is generated.
  • the control unit 6 of the present embodiment includes: two CPUs 63, 63'; a ternary parallel processing unit 61 (hereinafter referred to as TPU) for coordinating the operations of the CPUs 63, 63'; The dual master caches 64, 64' of the CPUs 63, 63'; the dual secondary caches 65 corresponding to the TPUs. And the control unit 6 further includes a parallel cooperative cache 62 connected to the TPU to connect the TPU to the shared circuit 7. The TPU synchronizes the data by superimposing the data on the dual-master caches 64, 64 to the dual-sub-cache 65, and exchanges data with the control unit on the other unit co-processing device as shared data. Parallel collaborative processing calculations.
  • the TPU can also control one of the CPUs 63, 63 to perform parallel calculations with other units of the cooperative processing device by means of time sharing operation.
  • the TPUs interchange the binary and ternary data for cooperative operation of the CPUs 63, 63 for Binary or ternary hardware provides data for the corresponding radix.
  • the TPU can connect or cross-connect the dual main caches 64, 64' and the dual sub-caches 65 by controlling the switches, as shown in FIG. 4(b).
  • each cache When the primary Cache I is connected to the secondary Cache II and the primary Cache II is connected to the secondary Cache I (ie, when connected in parallel), each cache constitutes a closed dual-string buffer, and the TPU is from each of the dual-string buffers. Each time the string buffer selects a binary number, and converts the selected 2-bit binary number into a 1-digit ternary number according to the abacus-based operation method or the ubiquitous operation method as described above. When the primary Cache I is connected to the secondary Cache I and the primary Cache II is connected to the secondary Cache II (ie, when the cross-connection is made), each cache constitutes a closed single-string buffer of the Mobius mode, and the TPU is at the same time.
  • each unit cooperative processing device can perform information transfer by a ternary number, and each unit cooperative processing device can convert the received ternary number into a binary number.
  • YML Yon Markup
  • the control unit 6 of the embodiment includes two CPUs, the present invention is not limited thereto, and the unit cooperative processing device of the present invention may include at least one CPU. Of course, the number of dual master caches should also be at least One to correspond to the number of CPUs.
  • the TPU further includes a three-dimensional gravity sensing device, and the three-dimensional gravity sensing device can sense the position of the unit cooperative processing device, that is, can sense the positive, negative, and tilting states of the unit cooperative processing device.
  • the TPU uses an optoelectronic chip including a light emitting portion, an image converting portion, and a light receiving portion for converting an electric signal into an optical signal by the light emitting portion, and the light is converted by the image converting portion The signal is converted and processed to the photosensitive portion, and the photosensitive portion reconverts the received optical signal into an electrical signal.
  • the VIOS stored in the firmware memory 1 also has a character engine built in for causing the unit co-processing device to generate a character image. That is, the character and the corresponding character root are automatically generated based on the Arabic numeral symbol form by the encoding rule, as shown in FIG. Specifically, the corresponding character generation code comparison table is encoded by digital form, and when the character needs to be updated, only the root digital code sequence of the new feature is changed or added to the text character generation code comparison table (using YML form storage). And associated with the corresponding language feature encoding rules and phonetic alphabet and other information).
  • the unit co-processing device does not need to have a huge font (mobile encyclopedia library) and regional coding, so that the problem of system space overhead and version update can be solved.
  • the character information can be separated and the various localized character information can be intelligently identified and acquired in the matrix content of the scanned image, the screen, and the display memory by the reverse operation method.
  • the unit cooperative processing apparatus constructed as described above stores information and is a basic condition for information transfer and continuation, and stores information by means of a file in combination with virtualization technology.
  • the update and operation of the virtual machine file stored in the external memory 9 of the unit cooperation processing device will be described.
  • the user can submit the TID and the network address IPV6Q of the unit co-processing device to the developer through the online transaction system.
  • the developer records and packages the released virtual machine application files that have been tested through a snapshot technology to a virtual machine snapshot file, and embeds the software license association protocol and the standardized unified format license number (VID) into the In the virtual machine snapshot file.
  • the software license association protocol is a protocol in which a VID and a TID of a unit cooperative processing device match each other. Then, the virtual machine snapshot file is published to the online trading system.
  • the user can download the virtual machine snapshot file from the online transaction system and copy it to the external storage of the corresponding unit cooperative processing device, without installation.
  • the virtual machine operating system file first reads the VID in the virtual machine application file (ie, the virtual machine snapshot file stored in the external storage) and the TID on the firmware storage.
  • software license association Agreement Therefore, the software license association protocol is used to determine whether the virtual machine application file and the unit co-processing device match, and only if the matching is successful, the virtual machine application file can be smoothly run on the unit cooperative processing device.
  • the user runs the virtual on the virtual machine operating system file.
  • the application file is now sent to the developer's software certification license server by activating the TID of the unit co-processing device and the authorized VID.
  • the developer passes the item number VID in the transaction record and the user's TID and IPV6Q. Updating to its own software certification license server, after receiving the packaged authentication permission request packet, the software authentication license server queries the information base to confirm the user's legality, and returns it to the unit collaborative processing device, so that the user activates and uses the corresponding Applications and services.
  • the application file authentication cannot be used but cannot be run on other plane modules.
  • the user only purchases the corresponding removable from the developer.
  • the cloned application file can be used to run the virtual machine application file on the virtual machine operating system of the unit co-processing device.
  • the nodes of some data files can be put into the authentication server inside the company, and another part of the data file is placed in the unit cooperative processing device and the authorization is associated.
  • the TID of the lost unit cooperative processing device can be reset on the authentication server of the company, so that even if the other party steals the unit cooperative processing device and part of the virtual machine application file, it cannot be opened.
  • Corresponding confidential documents can ensure security without leaking corporate trade secrets to the outside.
  • FIG. 15 is a flowchart showing the operation of a parallel cooperative processing apparatus according to an embodiment of the present invention. As shown in FIG. 15, when the parallel cooperative processing device composed of at least one unit cooperative processing device is powered on, first in step S10, each unit cooperative processing device reads the VIOS and TID on the respective firmware memories into their respective memories. in.
  • step S11 the VIOS of each unit cooperative processing device respectively performs hardware detection, that is, an interface provided by a shared circuit (and an inheritable private circuit) through a shared circuit (ie, an internal interface), and a functional portion (and The function extension unit reads the corresponding driver into the memory, thereby providing a virtual hardware environment for generating different virtual machines, and each unit cooperative processing device detects an interface unit that is connected with other unit cooperative processing devices (ie, externally Interface, including horizontal connection interface and vertical connection interface), that is, which interface part is detected and Which unit is connected to the processing device, and the interface table is updated by the VIOS, and each unit cooperative processing device senses the respective body positions through the gravity sensing device built in the TPU, that is, the positive, negative, and tilting of the sensing unit cooperative processing device Wait for the status.
  • hardware detection that is, an interface provided by a shared circuit (and an inheritable private circuit) through a shared circuit (ie, an internal interface), and a functional portion (and The function extension unit reads the corresponding driver into
  • step S12 the unit TMCs exchange their respective TIDs according to the hardware detection result by a predetermined protocol, and update the accepted TIDs into their own allocation tables to reach a handshake with each other.
  • step S13 each unit cooperative processing device merges the respective running VIOS into a whole environment system by a flat network structure, that is, a matt combination mode, by using a point-to-point connection method, and the environment system provides a virtual machine for running the virtual machine. Specific interface.
  • step S14 the environment system compares the hardware detection result and the sensed posture state and the updated TID with the virtual machine configuration table stored in advance in the external memory, and determines the current parallel cooperative processing device according to the comparison result. State mode at the place.
  • step S15 according to the determination result of the state mode, the corresponding virtual machine operating system file is activated from the environment system, and the virtual machine application file corresponding to the current mode is run on the virtual machine operating system file.
  • the state mode of the physical meaning and the state mode of the software sense are matched to realize the function of the current mode of the parallel cooperative processing device.
  • Fig. 16 is a flowchart for explaining a method of realizing a three-dimensional display by the unit cooperative processing device according to the present embodiment.
  • the object In the real world, depending on the brightness, color, position and quantity of the light source, the object will have corresponding highlights, dark parts, projections and gloss, etc., while nearby objects are relatively saturated in color, brightness, contrast, etc. High, lower in the distance. If these effects are not present in the screen or if these rules are violated, they will not produce a good three-dimensional effect.
  • color separation, spectroscopic, time-sharing and grating technologies are currently in use.
  • the unit collaborative processing device of the present invention comprises two CPUs and two virtual display machines corresponding to the two CPUs that are allocated in memory through the VIOS, two two-dimensional virtual screens and one three-dimensional virtual screen are provided, and two two The image overlay change processing on the virtual screen is generated on the three-dimensional virtual screen to generate a three-dimensional effect image, and the three-dimensional effect is achieved by mapping the three-dimensional effect image to the physical hardware display screen.
  • step S20 the unit cooperative processing device supplies an image for generating a three-dimensional image to the three-dimensional display virtual machine according to the three-dimensional image processing interface provided by the VIOS.
  • step S21 the three-dimensional display virtual machine performs the image for generating the three-dimensional image.
  • Two-dimensional virtual images are generated after three-dimensional effects such as spatial positioning, shading, and perspective, and two two-dimensional virtual image data corresponding to two two-dimensional virtual images are respectively stored in two two-dimensional virtual screens.
  • Two two-dimensional virtual display memory at this time, according to the collaborative processing of the two CPUs by the TPU, each CPU processes a two-dimensional virtual image data.
  • step S22 the two-dimensional virtual image data in the two two-dimensional virtual display memory are respectively read into the two dual main caches of the control section, and the comparison between the two dual main caches is performed.
  • the bit operation generates three-dimensional virtual image data in the dual sub-cache.
  • step S23 the VIOS reads the three-dimensional virtual image data into a three-dimensional virtual display memory corresponding to the three-dimensional virtual screen to generate a three-dimensional virtual image on the three-dimensional virtual screen.
  • step S24 the VIOS maps the three-dimensional virtual image to the physical hardware display screen to display the three-dimensional image.
  • FIG. 5 is a schematic structural diagram of a unit cooperative processing apparatus according to an embodiment of the present invention.
  • the unit cooperative processing device is composed of a plurality of slice components superposed, specifically including: a central layer M-1 located at a central portion; and an upper inner layer F1- disposed at an upper surface of the central layer M-1 2; an upper outer layer F1-1 disposed on the upper surface of the upper inner layer F1-2; a lower inner layer B1-2 disposed on the lower surface of the center layer M-1; and a lower surface disposed on the lower inner layer B1-2 The lower outer layer Bl-1.
  • the central layer M-1 is provided with a firmware memory 1, an external memory 9, a control unit 6, a common circuit 7 and an interface unit 8, and the upper inner layer F1-2 and the lower inner layer B1-2 are respectively provided with a private circuit 2,
  • the functional portion 3 is provided on the outer layer F1-1 and the lower outer layer B1-1, respectively.
  • the upper outer layer F1-1 is associated with the upper inner layer F1-2
  • the lower outer layer B1-1 is associated with the lower inner layer B1-2.
  • the unit cooperative processing device is configured in a rectangular shape, and horizontal connection interfaces P0, P2, P5, and P7 are respectively disposed on four sides of the unit cooperative processing device for connecting different unit cooperative processing devices or peripheral components in front, rear, left, and right horizontal directions. .
  • Vertical connection interfaces P1, P3, P4, and P6 are respectively disposed at four corners of the unit co-processing device for connecting different unit cooperative processing devices or peripheral components in the vertical direction.
  • the horizontal connection interfaces P0, P2, P5, and P7 and the vertical connection interfaces P1, P3, P4, and P6 are specific expression forms of the interface unit 8 in FIG.
  • FIG. 6 is a functional operation interface layout diagram of an upper surface of a unit cooperative processing apparatus according to an embodiment of the present invention, and (a) to (f) specifically show examples of six functional operation interfaces of a surface of a unit cooperative processing apparatus.
  • 7 is a functional operation interface layout diagram of a lower surface of a unit cooperative processing apparatus according to an embodiment of the present invention, (a,) ⁇ (f,) An example of six functional operation interfaces of the lower surface of the unit cooperative processing device is specifically shown.
  • the upper surface of each unit co-processing device is referred to as a Q surface
  • the lower surface is referred to as a B surface.
  • the first functional operation interface of the Q surface is shown in Figure 6 (a).
  • the middle position has a direction key pointing to four directions
  • the lower left part is a microphone with the word " ⁇ ”
  • the lower right corner has a horizontal joystick represented by the word “cloud”. Refer to Table 5 for details.
  • the second functional operation interface of the Q surface is shown in Figure 6 (b).
  • the central part has a display, a touch screen or a touchpad
  • the "L” button near the lower left edge is the left mouse button
  • the "R” button near the lower right edge is the right mouse button
  • the middle M1 is a manual custom mode switching button.
  • M2 is an unassigned function key. Refer to Table 6 for details.
  • the layout of the third functional operation interface Q3 of the Q side is shown in Figure 6 (c).
  • keys in the four directions of the center and the four keys respectively define different action confirmations in the game and various screen operations, including the "dry” button directly above, the “Kun” button directly below, and the left left side.
  • "Off” key, right The “kan” button of the square, the "Tai Xuan” key in the center is the client host switch button by default. Near the lower left edge, there is a vertical control button indicated by the word “Rain”, and the sound speaker indicated by the word “Sound” is placed near the lower right edge. Refer to Table 7 for details.
  • Q4 is a 4-column, 6-line keyboard layout, sorted from the first row in the first column of the left to "PgUp”, “8*", "I", "K", ", ⁇ ", """
  • the first row of the second column begins with the order of "Home", “9 (", “0", “L”, “ >", " ⁇
  • the layout of the fifth functional operation interface Q5 of the Q surface is shown in Fig. 6(e).
  • the upper left corner has the “M3” custom key
  • the upper right corner has the “M4” custom key
  • the upper center is the extended interface part “M5”.
  • “M6” can expand different expansion components, including camera, microphone or Other common extension components such as custom mode extension components.
  • Fig. 7(a,) to (f,) sequentially show examples of the first to sixth functional operation interfaces of the unit side of the unit cooperative processing apparatus.
  • the six functional operation interfaces on the B-plane can be used when a six-unit cooperative processing device is combined into a cubic-shaped three-dimensional keyboard.
  • the layout of the B-face function interface takes into account the special structure of the stereo keyboard and the frequency of English alphabet use, Chinese pinyin letters, and the consonants and vowels of Korean and Japanese.
  • connection method of the unit co-processing device One type of connection mode of the unit cooperative processing device can be connected by a connecting member.
  • Figure 8 is a schematic view of a connecting member according to an embodiment of the present invention, wherein (a) shows a two-way connection Parts and their application examples, (b) show a one-way connection part and an application example thereof.
  • J1 is a bidirectional connection component for inter-connecting between different units of co-processing devices, and is also a bridge for optical fiber communication or circuit communication between unit co-processing devices.
  • C1 and C2 are the connection interface parts
  • F1 is the connection function part, which can realize the functions of rotation, folding, straight-through, bending and the like.
  • the connection interface portion C1 of the bidirectional connection unit J1 can be connected to the interface unit of the unit cooperative processing device #1, and the connection interface portion C2 can be connected to the unit cooperative processing device.
  • the interface unit of #2 can perform relative rotation, folding, straight-through, bending, and the like between the unit cooperative processing devices #1 and #2 through the connection function portion F1.
  • the two-way connecting member J1 can connect not only the unit cooperative processing devices in the horizontal direction but also the unit cooperative processing devices in the vertical direction.
  • J2 is a one-way connecting member for connecting a function expansion unit to a unit cooperating device, that is, a peripheral unit such as a joystick.
  • C3 is the connection interface part
  • F2 is the extension function part.
  • the game joystick is connected to the unit cooperative processing device #3
  • the C3 of the one-way connection unit J2 is connected to the interface unit of the unit cooperative processing unit #3
  • the game joystick is connected to the extended function portion of the one-way connection unit J2.
  • the unidirectional connection member J2 can not only expand the functions of the unit co-processing device in the horizontal direction, but also expand the functions of the unit co-processing device in the vertical direction.
  • Figure 9 is a three specific example of a two-way connecting member in accordance with an embodiment of the present invention.
  • Fig. 9(a) shows a folded bidirectional connecting member
  • Fig. 9(b) shows a straight-through bidirectional connecting member
  • Fig. 9(c) shows a zippered bidirectional connecting member.
  • the two-way connecting parts can also adopt a two-way connecting part, a rotary two-way connecting part, a bone-and-two-way connecting part, a wire-knotted two-way connecting part, a book type two-way connecting part, and a button type two-way connecting part. , snap-on two-way connection parts and other forms that are convenient for the user.
  • FIG. 10 and FIG. 11 show that after connecting six unit cooperative processing devices by using the magic board binding method, A schematic diagram of various transformation states.
  • the mode M1 of the 1 ⁇ 6 array can be configured first.
  • the mode M1 is the most basic mode, and the other modes M2 to M6 are derived from the mode M1.
  • the mode M2 is formed by folding the Q1 to Q3 planes upward with respect to the contact portions of the third and fourth unit cooperative processing apparatuses in the mode M1.
  • the mode M3 is configured such that the contact portions of the third and fourth unit cooperative processing devices in the mode M1 are folded in half, and the Q4 to Q6 faces are placed above.
  • the mode M4 is formed by folding the contact portions of the second and third unit cooperative processing devices in the mode M1 and the contact portions of the fourth and fifth unit cooperative processing devices twice, and placing the Q1 to Q2 faces upward.
  • the mode M5 is configured by expanding the Q4 to Q6 planes placed below from the mode M2.
  • the mode M6 is formed by expanding the Q1 to Q3 planes placed below from the mode M3.
  • the mode M7 is a stereo keyboard which has evolved from the mode M1, and the outer surfaces of the stereo keyboard are constituted by the B1 to B6 faces which are the lower surfaces of the unit cooperative processing device.
  • the input method based on the word phone is a method of inputting text based on the intrinsic relationship between the 26 letters of English and the spelling of other characters.
  • the parallel cooperative processing apparatus of the present invention can bind the input method and the character input method of the word sound element in the YML, thereby improving the input speed and integrity of the text.
  • the magic board type binding method is used for the six unit cooperative processing apparatuses, the present invention is not limited thereto, and as long as two or more unit cooperative processing apparatuses are used, the magic board type described above may be used. Method.
  • magnets can be embedded in the horizontal connection interface and the vertical connection interface of the unit co-processing device for making the connection more secure and accurate when the unit co-processing devices are connected to each other.
  • the polarity of the magnet is designed in a reasonable manner at the connection interface of the unit co-processing device according to the connection relationship of the unit co-processing device preset according to the layout of the functional unit.
  • the vertical connection interface is indicated by a solid circle and a hollow circle, and the solid circle and the hollow circle may represent different polarities of the magnets embedded in the vertical connection interface.
  • the polarity of the magnet embedded in the horizontal connection interface is not shown in the drawings, those skilled in the art should understand that the polarity of the magnet can also be rationally designed in the horizontal connection interface.
  • the suction force of the magnet is sufficiently large, the suction of each unit can be completely connected by the suction of the magnet.
  • the present invention can arbitrarily mix and use the connection using the connecting member as described above.
  • the method and the magic board binding method and the connection method using the magnet suction force can be more flexibly configured or switched to the parallel cooperative processing device to meet the customer's needs.
  • FIG. 12 is a schematic diagram of a handset mode formed by two unit cooperating devices through a two-way connection component.
  • the mobile phone mode includes: a first unit cooperative processing device having a display screen, and a liquid crystal panel is disposed on the upper outer layer F1-1 of the first unit cooperative processing device, and the upper inner layer F1-2 is disposed.
  • a liquid crystal panel circuit board corresponding to the liquid crystal panel is disposed, and a central layer M-1 of the first unit cooperative processing device is provided with a firmware memory, an external memory, a control unit, a common circuit, and an interface portion; a second unit cooperative processing device, the upper unit F1-1 of the second unit cooperative processing device is provided with a mobile phone keyboard, and the upper inner layer F1-2 is provided with a mobile phone keyboard circuit board corresponding to the mobile phone keyboard, and The central layer M-1 of the second unit cooperative processing device is provided with a firmware memory, an external memory, a control unit, a shared circuit, and an interface unit; a bidirectional connection for connecting the first unit cooperative processing device and the second unit cooperative processing device Part Jl.
  • the first unit co-processing device may be integrally provided with a speaker for use as an earpiece of the mobile phone; and the second unit cooperative processing device may be integrally provided with a microphone for use as a microphone of the mobile phone.
  • the speaker and the microphone may also be respectively connected to the first unit cooperative processing device and the second unit cooperative processing device by a one-way connecting member.
  • the signal transceiving component of the mobile phone may also be integrally disposed on the first unit co-processing device or the second unit co-processing device, or may be connected to the first unit co-processing device or the second through a one-way connecting component. Units are coordinated on the device.
  • the magnets buried in the interface portion attract each other and become stronger and stronger.
  • the two-way connecting member J1 since the two-way connecting member J1 has the connecting function portion F1, the first unit cooperative processing device and the second unit cooperative processing device which are mutually connected by the two-way connecting member J1 can be folded to each other to realize the flip function of the mobile phone.
  • the back side portion of the first and second unit cooperative processing device may be provided with a rechargeable battery for supplying power to the device.
  • the TPUs of the first and second unit cooperative processing devices respectively read the VIOS and TID on the respective firmware memories into their respective memories.
  • the VIOS of the first and second unit cooperative processing devices respectively perform hardware detection on themselves, that is, the first unit cooperative processing device connects the interface provided by the liquid crystal panel circuit board through the common circuit on the central layer thereof, and reads from the liquid crystal panel circuit board. Take the LCD panel driver and read it into the memory.
  • the second unit cooperative processing device connects the interface provided by the mobile phone keyboard circuit board through the common circuit on the central layer, and reads the mobile phone keyboard driver from the mobile phone keyboard circuit board and reads into the memory, thereby providing virtual for generating the mobile virtual machine.
  • the first and second unit cooperative processing devices respectively detect the interface parts in the connected state, that is, the first and second unit cooperative processing devices respectively detect which interface part of the user is connected with another unit cooperative processing device (the first unit cooperation).
  • the horizontal connection interface under the processing device is connected to the horizontal connection interface above the second unit co-processing device, and the interface table is updated by the VIOS, and at the same time, the first and second unit cooperative processing devices respectively pass the gravity built in the TPU
  • the sensing device senses the respective body positions, where the first and second unit co-processing devices will respectively sense that the Q face is arranged upward.
  • the first and second unit cooperative processing devices exchange their TIDs with each other through a predetermined protocol, and update the accepted TIDs into their own allocation tables to reach a handshake with each other.
  • the first and second unit cooperative processing devices combine the running VIOS into a whole environment system by a flat network structure, that is, a matt combination mode, by using a point-to-point connection method, and the environment system provides a virtual machine for running the mobile phone. Specific interface.
  • the environment system compares the hardware detection result of the first and second unit cooperative processing devices with the sensed posture state and the updated TID with a virtual machine configuration table stored in advance in the external memory, and determines the current parallel according to the comparison result.
  • the collaborative processing device is in the handset state mode. Then, according to the determination result of the state mode, a virtual machine operating system file corresponding to the mobile phone mode is activated from the environment system, and a virtual machine application file corresponding to the mobile phone mode is run on the virtual machine operating system file. According to this, the physical meaning of the mobile phone mode and the software-like mobile phone mode work together to achieve a real mobile phone function.
  • the first and second unit cooperative processing devices constituting the mobile phone mode can transfer data to each other in a ternary manner, which can improve the working efficiency of the entire device.
  • Parallel mode cooperative processing device of the mobile phone mode constituted by the two unit cooperative processing devices is described, those skilled in the art should understand that various other modes besides the mobile phone mode can be constructed by the connection components. Parallel collaborative processing device.
  • FIG. 13(a) to (d) are schematic diagrams of a parallel cooperative processing device obtained by bundling six unit cooperative processing devices by a magic board binding method and performing various transformations, wherein Fig. 13(a) shows The game manipulator mode, FIG. 13 (b) shows the traditional keyboard mode, FIG. 13 (c) shows the front notebook keyboard mode, the reverse side is the GPS mode, and FIG. 13 U) shows the front side as the PDA keyboard mode, The reverse side is the PDA mode.
  • FIG. 13(a) When changing from mode M1 to mode M2 (ie swim The device of the present embodiment can implement the game manipulation device function. At this time, the first to third unit cooperative processing devices are above, and the fourth to sixth unit cooperative processing devices are below.
  • the parallel cooperative processing device constituting the game manipulating device mode as described above is turned on, first, the TPUs of the first to sixth unit cooperative processing devices respectively read the VIOS and TID on the respective firmware memories into their respective memories.
  • the VIOS of the first to sixth unit cooperative processing devices respectively perform hardware detection on themselves, that is, the first to sixth unit cooperative processing devices respectively connect the private circuits arranged in the upper and lower inner layers through the common circuits on the respective central layers.
  • the interface provided by the name of the specific private circuit is omitted, and the driver of the functional part (the name of the specific functional part) disposed in the upper and lower outer layers is read from the private circuit and read into the respective memory, thereby Providing a virtual hardware environment for generating the game operating device virtual machine, and the first to sixth unit cooperative processing devices respectively detect the interface portions respectively in the connected state, that is, each unit cooperative processing device respectively detects which interface portion of the interface unit cooperates with which unit
  • the processing devices are connected (the four vertical connection interfaces of the first unit co-processing device are connected to the four vertical connection interfaces of the sixth unit co-processing device, and the left horizontal connection interface of the right horizontal connection interface and the second unit co-processing device) Connected; the connection state of the interface part of the second to sixth
  • the interface table is updated by the VIOS, and at the same time, the first to sixth unit cooperative processing devices sense respective body positions through the gravity sensing devices built in the TPU, respectively.
  • the first to third unit cooperative processing devices respectively sense that the Q faces are arranged upward
  • the fourth to sixth unit cooperative processing devices respectively sense that the Q faces are arranged downward, that is, the first to third unit cooperative processing devices
  • the B face and the fourth to sixth unit are in contact with the B face of the coprocessing apparatus.
  • the first to sixth unit cooperative processing apparatuses mutually exchange the respective TIDs by a predetermined protocol, and update the accepted TIDs into their own allocation tables to reach a handshake with each other.
  • the first to sixth unit cooperative processing devices combine the running VIOS into a whole environment system by a flat network structure, that is, a matt combination mode, by means of a point-to-point connection manner, and the environment system is provided for running the game operating device The specific interface of the virtual machine. Then, the environment system compares the hardware detection result of the first to sixth unit co-processing devices and the sensed posture state and the updated TID with a virtual machine configuration table stored in advance in the external memory, and judges the current according to the comparison result.
  • the parallel collaborative processing device is in a game console state mode.
  • a virtual machine operating system file corresponding to the game device mode is activated from the environment system, and a virtual machine corresponding to the game device mode is run on the virtual machine operating system file Application file. Accordingly, the physical game device mode and the software game device mode are matched. Work to achieve true game console functionality.
  • the interfaces (horizontal connection interface and vertical connection interface) of the first to third unit cooperative processing devices can be connected.
  • Various function expansion components such as left and right hand game control buttons, cameras, etc.
  • the present invention can turn off the power of the fourth to sixth unit cooperative processing devices below according to the judgment result of the mode, thereby saving power consumption of the entire device (of course, it is also possible to turn off the power supply).
  • the conventional keyboard mode M3 shown in Fig. 13 (b) can be changed from the mode M1, or the mode M2 can be flipped by 180 degrees.
  • the working principle is the same as that of the game operating device mode as described above, and thus will not be described in detail herein.
  • the description of the modes M4 to M5 shown in Figs. 13(c) to 13(d) is omitted here.
  • the various parallel cooperative processing devices constructed by the unit cooperative processing device of the present invention are not limited to the above-described embodiments, and the user can freely combine the required parallel cooperation according to the functional portions provided in the upper outer layer and the lower outer layer.
  • Processing device As shown in Fig. 14 (a) to U), after connecting the function expansion parts such as the head, arm, and leg of the robot to the interface unit of the unit cooperative processing device, it can be used as an intelligent robot toy, and the unit co-processing of the present invention is the same.
  • the device can also be combined into an electronic guitar mode, an unmanned aerial vehicle mode, a cloud server mode, and the like.
  • the strap after the strap is connected to the unit co-processing device having the watch display panel, it can be used as a watch, and 12 equal-magnitude music number keys can be arranged on the surface of the unit cooperative processing device, and a plurality of such units can be coordinated.
  • the processing devices are combined in series into a parallel cooperative processing device in a piano mode, and a virtual machine having an electronic piano function is activated in the device.
  • the software tester tests the software through a human-computer interaction device such as a screen, a keyboard, and a mouse.
  • a human-computer interaction device such as a screen, a keyboard, and a mouse.
  • the screen is a standard output interface
  • the keyboard and mouse are standard input interfaces.
  • Software testing includes white box testing and black box testing.
  • the object testing method generally determines the various objects on the software window by intercepting the interface provided by the computer system, and tests the combination of the tested objects; the dot matrix testing method is because some application software does not provide an interface of the software object. (such as using virtual machine technology to package and hide objects, java-vm, flash-vm, etc.), so that the object can not be identified and the software can only be tested by the relative position of the software window by mouse click positioning.
  • a software testing method using virtual machine technology intercepting screen information from a standard output interface (screen or display memory) of a virtual machine and separating virtual objects from image dot matrix information of the display memory by image analysis technology, using image characters
  • the analysis method identifies the text information contained in the virtual object, and controls the virtual object through the virtual input interface (the virtual keyboard and the virtual mouse driving device), thereby controlling the entity object of the tested software running on the virtual machine under test.
  • This method is characterized by the fact that it is independent of the object used by the specific development software, so there is no need to install the test software in the system where the software under test is located to identify and control the properties of the specific object of the software being tested (such as the current popular automation).
  • Test software QTP, Rational Robot, SilkTest use the tested software or agent test software to install the test).
  • the software testing method using the virtual machine technology associates the testing software as a testing system with a tested virtual machine including the tested software through a test virtual machine, and provides the virtual machine provided by the tested virtual machine.
  • the standard input and output interface tests the tested software by testing the virtual object on the virtual machine to control the entity object on the virtual machine being tested.
  • the test virtual machine judges the difference between the two screens by superimposing and comparing the dual virtual screens, quickly compares the changes of the objects on the test virtual screen, and processes the corresponding test operations.
  • the software being tested increases the security of the software by reducing the leakage of the operational interface that provides internal objects to the external environment.
  • the virtual object on the test virtual machine develops and designs a virtual object set in a test application of the test virtual machine according to the object characteristics of the tested software, and tests the application on the tested virtual machine by driving the virtual object set. program.
  • test software on the test virtual machine and the test software on the tested virtual machine are simultaneously developed in the software project.
  • the test virtual machine automatically generates a permutation combination as a test case to drive and operate each virtual object through the tested virtual object in each node of the software test path (a software window), and tests the virtual screen image
  • the result is recorded in the virtual machine data file on the test virtual machine to analyze and count the data of the test result, and the test report of the tested software is made by the data mining method for reference by the software tester.
  • Fig. 18 is a flowchart for explaining a software test method of the unit cooperative processing device of the embodiment.
  • the software testing method based on the virtual machine technology includes the following steps. First, in step S40, the tested virtual machine equipped with the tested software and the test virtual machine equipped with the test software are copied to the unit cooperative processing device through the interface of the unit cooperative processing device. Then in step S41, solid The VIOS of the piece of memory associates the tested virtual machine with the test virtual machine, so that the two bear the test and the tested roles respectively, and runs the above two virtual machines, and the VIOS allocates the CPU resources to the test virtual through the TPU of the control unit. Machine and virtual machine being tested.
  • step S42 the test software on the test virtual machine calls the character reverse operation interface provided by the VIOS, and identifies and separates the image of the running state in the tested software from the display memory of the tested virtual machine of the unit collaborative processing device. information.
  • step S43 the tester logs in to the test virtual machine, operates the tested software by testing the interface associated between the virtual machine and the tested virtual machine, and creates and generates a generated and tested virtual machine on the test virtual machine. Test the virtual object and virtual object set corresponding to the entity object of the software, and record and analyze the user's operation actions and custom paths on the test software of the test virtual machine.
  • the test software on the test virtual machine can automatically drive the virtual object to operate the entity object according to the recorded tester's custom path, that is, each of the tested software on the tested virtual machine. Nodes - expand each software window and entity object, and compare and determine the virtual objects in the virtual object set.
  • the character reverse operation interface provided by the VIOS is used to identify the text information in the entity object and the dual display memory area provided by the virtual machine, and operate and record in all directions through different arrangement and combination.
  • the test software can automatically handle the test work with exploratory and repetitive characteristics under the authorization of the tester. The test is not on the test line but on the test surface to achieve the integrity and quality of the software test.
  • the test software stores the test results and the results of the data mining in the test result file and provides them to the tester for judgment and confirmation.
  • the software testing method is performed by the unit cooperative processing device as described above, and the software testing is performed in the manner of the outside of the tested software system (outside the virtual machine) and the internal (current software testing mode), and the virtual automated testing technology is used.
  • An angle test software for the integrity of the software being tested As a result, existing software linear testing can be extended to face testing to improve the integrity and quality of software products after testing.
  • This test method is independent of the internal objects of the application software design.
  • the packaged software application object is encapsulated in a virtual machine (VM) so that the detection software cannot be tracked to ensure the security of the software, and the automatic processing is repeated with the authorization of the software tester.
  • VM virtual machine
  • the digital root is the most basic unit that people usually understand to form various languages, such as 26 letters in English, radicals and radicals of Chinese characters.
  • the digital element the world-wide decimal Arabic numerals 0 to 9 are used.
  • the basic unit constituting the text can establish a many-to-one correspondence between the shape analysis and the numbers 0 to 9. Therefore, the user can input the relevant language characters by operating the numbers 0 to 9 according to the shape of the text without knowing the relevant language characters.
  • This input method is defined as "like digital input method”.
  • the essence of the symbol character is a two-dimensional image.
  • the computer expresses the two-dimensional image through a one-dimensional string of numbers.
  • the method of generating image symbols and the vector relationship are generated by one-dimensional digital string segmentation into a matrix.
  • a method for representing an image symbol, and various text symbols are combined into a corresponding national character symbol by a basic specific symbol image generation rule, and the computer first calculates an algorithm to generate a basic text symbol, and uses the combination, variation, and
  • the decorating method generates a basic set of literal symbols.
  • the digital input method calls the character encoding provided by the virtual machine, and the virtual machine invokes the character engine on the VIOS by the character encoding input by the user. Generate text character information and pass it or display it on the screen. Generation.
  • the software processing method uses the pre-defined basic characters in the VIOS, opens up a virtual screen through the data matrix in the memory, and projects the changed characters on another virtual screen by controlling the rotation, scaling, and mirroring algorithm operations of the data matrix.
  • a predetermined area on the top generates a word.
  • the hardware processing method uses the basic characters encoded by the predefined hardware instructions on the VIOS, and generates characters by controlling the TPU of the control unit on the unit cooperative processing device.
  • Fig. 17 is a flowchart for explaining a method of generating characters by inputting numbers.
  • step S30 when the user wants to input text using the unit cooperative processing device, it is only necessary to input a number corresponding to the character to be input through the numeric keypad on the unit cooperative processing device.
  • step S31 the unit cooperative processing device generates a hardware word encoding instruction according to the number input by the user, and the hardware word encoding instruction includes character information, radical information, and radical region information.
  • step S32 the character engine built in the VIOS displays the corresponding character on the light emitting portion of the TPU according to the character information.
  • step S33 the character engine converts the characters displayed on the light emitting unit by the image conversion unit of the TPU by rotation, scaling, and mirror conversion according to the word root information and the root region information.
  • the root portion is irradiated onto a predetermined area of the photosensitive portion of the TPU. Since a word may consist of a number of roots, it is necessary to repeatedly perform the steps S32 and S33 in accordance with the hardware word encoding instructions.
  • step S34 the light-receiving unit superimposes all the words of the predetermined area to generate characters.
  • the character generated on the photosensitive portion of the TPU generates an electrical signal by photoelectric conversion processing, transmits and stores the electrical signal, projects it onto the virtual display memory, and displays the information of the display memory on the display.
  • the character generated by the above steps is stored in the external memory of the unit cooperative processing device in a digital form corresponding to the digital form of the character.
  • the digital article stored in the external memory is searched according to the number corresponding to the keyword, and the matched digital article is displayed to the user in text form.
  • the unit collaborative processing device has a numeric keypad, it preferably uses the following layout:
  • Table 17 In order to remember the correspondence between numbers and English letters, you can remember them through the following words. That is, 1 is I, J, T vertical plus point; 2 is N, Q, Z with tail; 3 is E, M, W eye chart right lower; 4 is eight, K:, R feet open; 5 For X, Qu Qumei; 6 for, G, U bending line; 7 for V strong bending; 8 for H two pieces of symmetry; 9 for F, P, Y golden chicken independent; 0 for 0, 0 nine palace circle closed circle.
  • the text input can be performed by using the * key and the # key on the function portion of the device. That is, referring to Table 17, when a certain number is pressed, the default is to input the first letter corresponding to the number; after pressing a certain number, press the * key, the default is to input the second letter corresponding to the number; After pressing the number, press the # key. The default is to enter the third letter corresponding to the number. Taking the number 2 as an example, when pressing 2, N is input; when 2* is pressed, Q is input; when 2# is pressed, Z is input. The input of other letters can be deduced by analogy.
  • the text input can be performed by continuously pressing the numeric keys. That is, referring to Table 17, when a certain number is pressed once, the default is to input the first letter corresponding to the number; when a certain number is pressed twice consecutively, the default is to input the second letter corresponding to the number; When a number is pressed three times in succession, the default is to enter the third letter corresponding to the number. Or take the number 2 as an example. When you press 2, you will enter N; when you press 22, you will enter Q; when you press 222, you will enter Z. The input of other letters can be deduced by analogy.
  • 2433 15 641" forms of digital articles are stored in the external memory of the unit co-processing device.
  • the unit cooperative processing device will be based on the number group corresponding to "cai”. "641" retrieves from the digital article stored in the external memory and displays the matching digital article to the user in text form.
  • Korean phonetic symbols include 19 consonants, 21 vowels, and 27 radios.
  • the radio is written in the same way as the consonant. Every word in Korean is composed of "consonant + vowel" or "consonant + vowel + radio".
  • the symbol indicates that the number 6 is used to rotate the character 90 clockwise.
  • the symbol " ( , means that the number 9 is used to rotate the character 90° counterclockwise
  • the symbol ⁇ " means that the number 8 is used to mirror the character symmetrically.
  • the user needs to enter "One time, you can enter 11 or you can enter 17.
  • the input of other letters can be deduced by analogy.
  • the Korean text information can also be stored in the external memory of the unit co-processing device by means of a digital article, while the matching digital articles are retrieved by the digital group corresponding to the keyword.
  • the principle and method can refer to the English part above.
  • the mouths are: 0 is a point (,), a box (port), a full bracket; 1 is a vertical ( 2 is double (2, 'j, 2); 3 is more (three, small); 4 is ⁇ (L), cross (female); 5 is skein ( ⁇ ); 6 is semi-enclosed (" ), turn left ( ⁇ ); 7 is fold (1); 8 is symmetrical about top, bottom, left and right; 9 is ⁇ (J), turn right ( ⁇ ).
  • the symbols of the first and second lines in Table 18 and the Chinese characters correspond to the numbers 0 to 9, respectively. When a single number is pressed, the corresponding Chinese character can be input. If you press 7, you can directly input " ⁇ ".
  • the parallel cooperative processing device of the present invention enters the Chinese image input method mode
  • the method of using the layout first, the partial after the shift scaling and the rotating scaling is used.
  • the numeric keys indicating the characteristics of the structure are pressed.
  • the 1 key can be pressed
  • the Chinese character is the left and right structure
  • the 2 key can be pressed
  • the Chinese character is the left middle right structure
  • the 3 can be pressed.
  • the correspondence between the structure and the number of Chinese characters can be arbitrarily set as needed.
  • the components that make up the Chinese characters are input.
  • the unit cooperative processing device combines the components of the input Chinese characters and constructs and outputs the Chinese characters.
  • the Chinese text information can also be stored in the external memory of the unit cooperative processing device by means of a digital article, and at the same time, the matched digital article is retrieved through the digital group corresponding to the keyword.
  • the principle and method can refer to the English part above.
  • the symbol '3 ⁇ 4' indicates that the number 6 is used to rotate the character 90 degrees clockwise.
  • the symbol " ⁇ ” indicates that the number 9 is used to rotate the character by 90° counterclockwise, and the symbol '" indicates that the number 8 is used to mirror the character. display.
  • the parallel cooperative processing device of the present invention enters the Japanese hiragana input mode
  • its input method can refer to Table 21, and the usage of Table 21 is the same as that of Table 19.
  • Table 21 For example, when the user needs to input, press the number key 1; when input is required, enter the number key 52; when you need to input " ", press the number key 49.
  • Other hiragana input methods can be deduced by analogy. It should be noted that the contents of Table 21 are merely exemplary and are not limited thereto. The present invention can be applied as long as it is a scheme that enables the user to easily associate the number with the hiragana image.
  • the text information of the Japanese hiragana may be stored in the external memory of the unit co-processing device by means of a digital article, and the matched digital article is retrieved by the digital group corresponding to the keyword.
  • the principle and method can refer to the English part above.

Abstract

The present invention discloses a unit cooperative processing apparatus, a parallel cooperative processing apparatus and information processing methods thereof, wherein said unit cooperative processing apparatus includes: a function part located in the outermost layer of the unit cooperative processing apparatus; a private circuit with a first storage firmware, a common circuit used as data transmission bus; an interface part connected to the common circuit; an external memory connected to the common circuit, with virtual machine files and a virtual machine configuration table stored therein; a firmware memory connected to the common circuit, with a micro operation system stored and a standardized identifiable code embedded therein; a control part including a CPU and a parallel coprocessor for coordinating the work of the CPU. The present invention can automatically switch a terminal to different function mode states according to the various changes of hardware state. Based on the shape correspondences between numbers and characters, it is convenient to input, store, display and search characters of various countries by simply operating numbers.

Description

说 明 书 单位协同处理装置和并行协同处理装置及其信息处理方法 技术领域  Description unit unit cooperative processing device and parallel cooperative processing device and information processing method thereof
本发明涉及计算机领域, 尤其涉及一种基于虚拟化技术的单位协同处理 装置和并行协同处理装置及其信息处理方法。 背景技术  The present invention relates to the field of computers, and in particular, to a unit cooperative processing device and a parallel cooperative processing device based on virtualization technology and an information processing method thereof. Background technique
目前, 计算机处理器运算速度的不断提高和硬件级虚拟化技术的不断发 展, 提供了并行系统计算的可能, 从并行计算、 网格计算到如今的云计算。 用于并行计算 (Parallel Computing)的系统主要包括: 对称多处理器 (SMP)、 分 布共享存储处理系统、 大规模并行计算机系统 (MPP)、机群系统、 特殊模型网 格计算。 并以此为基础发展了云计算, 云计算逐渐发展成主流的计算模式而 取代集中式的大型计算机的趋势。 在并行计算中, 节点的计算处理能力和通 信交换数据关键使用并行算法数学模型、消息传递编程接口(MPI)技术和并行 编程方法。  At present, the increasing speed of computer processors and the continuous development of hardware-level virtualization technologies provide the possibility of parallel system computing, from parallel computing to grid computing to today's cloud computing. Parallel Computing systems include: Symmetric Multi-Processor (SMP), Distributed Shared Storage Processing System, Massively Parallel Computer System (MPP), Cluster System, Special Model Grid Computing. Based on this, cloud computing has been developed, and cloud computing has gradually evolved into a mainstream computing model to replace the trend of centralized large computers. In parallel computing, the node's computational processing power and communication exchange data are keyed using parallel algorithm mathematical models, message passing programming interface (MPI) techniques, and parallel programming methods.
目前,各 IT巨头都拥有自己的云计算模型,而且也推出了亚马逊 (Amazon) 等商业化产品。 微处理器的性能今非昔比, 每个用户终端的处理速度也不断 提高, 虚拟化技术也不断成熟, 以用户终端为基本单位计算节点的即能应用 于消费类电子产品又能为并行协同处理集群计算的雨滴计算的单位平面智能 终端提供技术上的基础。  At present, various IT giants have their own cloud computing models, and also launched commercial products such as Amazon. The performance of the microprocessor is not the same as before. The processing speed of each user terminal is also constantly improved. The virtualization technology is also mature. The user terminal can be applied to consumer electronic products and can be used for parallel collaboration. The unit-plane intelligent terminal that handles the calculation of raindrops for cluster computing provides a technical basis.
现有的个人计算机处理器的处理速度按摩尔定律不断提高, CPU也从单 核到双核、 多核处理器发展, 并且将虚拟化技术嵌入到硬件层里。 这样, 虽 然提高了个人计算机处理能力, 但由于个人计算机基本上都用于简单的文字 处理、 上网、 多媒体和游戏等娱乐活动中, 所以^ ί艮多时候都处于空悬状态, 加入虚拟技术的个人并行计算机可以充分挖掘个人计算机的计算能力。  The processing speed of existing personal computer processors is increasing, and CPUs are moving from single-core to dual-core, multi-core processors, and embedding virtualization technology into the hardware layer. In this way, although the processing power of the personal computer is improved, since the personal computer is basically used for simple word processing, Internet access, multimedia, games and other entertainment activities, the ^ 艮 艮 is often in a state of vacancy, adding virtual technology Personal parallel computers can fully exploit the computing power of personal computers.
随着经济和技术的发展世界正变得越来越平, 经过全球化的深入各国之 间的信息交流更加紧密和频繁, 个人对计算和协同处理的需求越来越多, 需 要一种便于组合成更加快速通讯和协同运算操作且方便切换为不同功能模式 的智能终端以及方便快捷的文字信息处理方法。 发明内容 With the development of economy and technology, the world is becoming more and more flat. After globalization, the information exchange between countries is closer and more frequent. The demand for computing and collaborative processing is increasing. It is a smart terminal that is more fast communication and collaborative computing operation and convenient to switch to different functional modes and a convenient and convenient text information processing method. Summary of the invention
本发明是为了解决上述问题而提出的, 其目的在于提供一种基于虚拟技 术根据硬件状态的不同变化能够方便切换为不同的功能模式状态的单位协同 处理装置和由该单位协同处理装置构成的并行协同处理装置及其文字信息处 理方法。  The present invention has been made to solve the above problems, and an object thereof is to provide a unit cooperative processing apparatus capable of conveniently switching to different functional mode states based on different changes in hardware states based on a virtual technology, and a parallel configuration by the unit cooperative processing apparatus. Collaborative processing device and text information processing method thereof.
为了实现上述目的, 依据本发明所提供的单位协同处理装置包含: 功能 部, 设在所述单位协同处理装置的最外层并布置有功能界面以用于进行人机 交互操作; 具有第一存储固件的私有电路, 与所述功能部相连并在所述存储 固件里存放有对应于所述功能部的驱动程序, 且根据对所述功能部的操作所 述私有电路产生对应的信号; 共有电路, 作为数据传输的总线用于所述单位 协同处理装置的内部及外部的数据传输; 接口部, 与所述共有电路相连以用 于为所述单位协同处理装置提供连接接口; 外存储器, 与所述共有电路相连 且内部存放有虚拟机文件和虚拟机配置表; 内存, 与所述共有电路相连用于 运行虚拟机; 固件存储器, 与所述共有电路相连且内嵌有所述单位协同处理 装置的标准化可识别码并存放有微操作系统, 该微操作系统提供硬件的虚拟 化接口以及提供文字与图像的识别和生成处理接口; 控制部, 包括至少一个 CPU, 用于协调 CPU的工作的三进制的并行协同处理器、 对应于所述至少一 个 CPU的至少一个双主高速緩存器、与所述至少一个双主高速緩存器相连且 连接到所述并行协同处理器的双副高速緩存器、 与所述并行协同处理器相连 而将所述并行协同处理器连接到所述共有电路的并行协同高速緩存器, 其中 所述并行协同处理器对所述至少一个 CPU进行协同操作, 以通过所述双副高 速緩存器和所述至少一个双主高速緩存器对二进制和三进制数据之间进行互 换, 而且所述控制部将所述 操作系统和所述标准化可识别码读入到所述单 位协同处理装置的所述内存, 并把所述内存分成页, 根据所述虚拟机文件在 每页内存层上运行一个虚拟机。  In order to achieve the above object, a unit collaborative processing apparatus according to the present invention includes: a functional unit disposed at an outermost layer of the unit cooperative processing apparatus and arranged with a functional interface for performing a human-machine interaction operation; having a first storage a private circuit of the firmware, connected to the function portion and having a driver corresponding to the function portion stored in the storage firmware, and generating a corresponding signal according to the operation of the function portion; the shared circuit a data transmission bus for internal and external data transmission of the unit co-processing device; an interface portion connected to the common circuit for providing a connection interface for the unit co-processing device; an external memory, The shared circuit is connected and internally stores a virtual machine file and a virtual machine configuration table; a memory is connected to the shared circuit for running a virtual machine; and a firmware memory is connected to the shared circuit and embedded with the unit cooperative processing device Standardized identifiable code and stored with a micro operating system, the micro operating system provides hard And a recognition and generation processing interface for providing text and images; the control unit includes at least one CPU, a ternary parallel cooperative processor for coordinating the work of the CPU, and at least one corresponding to the at least one CPU a dual primary cache, a dual secondary cache coupled to the at least one dual primary cache and coupled to the parallel coprocessor, coupled to the parallel coprocessor to connect the parallel coprocessor a parallel cooperative cache to the shared circuit, wherein the parallel cooperative processor cooperatively operates the at least one CPU to pair binary through the dual secondary cache and the at least one dual primary cache Interchanging with ternary data, and the control unit reads the operating system and the standardized identifiable code into the memory of the unit co-processing device, and divides the memory into pages. Run a virtual machine on each page of the memory layer based on the virtual machine file.
所述并行协同处理器通过控制开关将所述至少一个双主高速緩存器和所 述双副高速緩存器连接成为闭合的双串緩存器, 此时并行协同处理器从所述 双串緩存器的每一串緩存器中每次各选取一个二进制数, 并将所选取的 2位 二进制数转换为 1位三进制数。  The parallel cooperative processor connects the at least one dual primary cache and the dual secondary cache to a closed dual string buffer by controlling a switch, wherein the parallel cooperative processor is from the dual string buffer Each string buffer selects one binary number each time, and converts the selected 2-bit binary number into a 1-digit ternary number.
所述并行协同处理器通过控制开关将所述至少一个双主高速緩存器和所 述双副高速緩存器连接成为闭合的单串緩存器, 此时并行协同处理器从所述 单串緩存器中每次选取相邻的两个二进制数, 并将所选取的 2位二进制数转 换为 1位三进制数。 The parallel cooperative processor controls the at least one dual master cache and the control by controlling a switch The dual-cache connection is a closed single-string buffer. At this time, the parallel cooperative processor selects two adjacent binary numbers from the single-string buffer each time, and converts the selected 2-bit binary number. It is a 1-digit ternary number.
所述并行协同处理器釆用光电芯片, 该光电芯片通过电信号与光信号之 间的转换对数据进行处理和传输。  The parallel cooperative processor uses an optoelectronic chip that processes and transmits data by conversion between an electrical signal and an optical signal.
所述微操作系统中内置有字元引擎, 该字元引擎通过所述光电芯片生成 并显示文字符号。  A character engine is built in the micro operating system, and the character engine generates and displays text symbols through the optoelectronic chip.
所述并行协同处理器内置有重力感应装置, 以用于感应所述单位协同处 理装置的体位。  The parallel synergistic processor incorporates a gravity sensing device for sensing the position of the unit co-processing device.
所述的单位协同处理装置, 还包括: 功能扩展部, 独立于所述单位协同 处理装置并用于进行人机交互操作; 具有第二存储固件的可继承私有电路, 与所述功能扩展部相连并在所述第二存储固件里存放有对应于所述功能扩展 部的驱动程序, 且根据对所述功能扩展部的操作产生相应的信号。 并且所述 功能扩展部和所述可继承私有电路作为一个整体连接到所述接口部。  The unit collaborative processing device further includes: a function expansion unit, independent of the unit cooperative processing device and configured to perform a human-machine interaction operation; and an inheritable private circuit having a second storage firmware, connected to the function expansion unit A driver corresponding to the function expansion unit is stored in the second storage firmware, and a corresponding signal is generated according to an operation on the function expansion unit. And the function extension portion and the inheritable private circuit are connected as a whole to the interface portion.
所述虚拟机文件包括虚拟机操作系统文件、 虚拟机应用程序文件和虚拟 机数据文件, 其中所述虚拟机应用程序文件里嵌入有软件许可协议和标准化 统一格式的许可编号。  The virtual machine file includes a virtual machine operating system file, a virtual machine application file, and a virtual machine data file, wherein the virtual machine application file is embedded with a software license agreement and a license number in a standardized unified format.
如上所述的单位协同处理装置包括: 位于中心部位且设有所述固件存储 器、 所述外存储器、 所述内存、 所述控制部、 所述共有电路以及所述接口部 的中心层; 设置于所述中心层的上表面且设有所述私有电路的上内层; 设置 于所述上内层的上表面且布置有所述功能部的上外层; 设置于所述中心层的 下表面且设有所述私有电路的下内层; 设置于所述下内层的下表面且布置有 所述功能部的下外层。  The unit cooperative processing device as described above includes: a central layer located at a central portion and provided with the firmware memory, the external memory, the memory, the control unit, the shared circuit, and the interface unit; An upper inner surface of the central layer and an upper inner layer of the private circuit; an upper outer layer disposed on an upper surface of the upper inner layer and disposed with the functional portion; disposed on a lower surface of the central layer And providing a lower inner layer of the private circuit; a lower outer layer disposed on a lower surface of the lower inner layer and disposed with the functional portion.
所述功能部为键盘按钮或触摸屏。  The function portion is a keyboard button or a touch screen.
所述单位协同处理装置呈长方形, 且所述接口部包括设置于所述单位协 同处理装置的四个边上的水平连接接口和设置于所述单位协同处理装置的四 个角上的垂直连接接口。  The unit co-processing device has a rectangular shape, and the interface portion includes a horizontal connection interface disposed on four sides of the unit co-processing device and a vertical connection interface disposed on four corners of the unit co-processing device. .
所述水平连接接口和所述垂直连接接口里分别埋设有磁铁。  A magnet is embedded in each of the horizontal connection interface and the vertical connection interface.
为了实现上述目的, 依据本发明所提供的并行协同处理装置由至少一个 如上所述的单位协同处理装置通过彼此之间接口部的相互连接而构成, 且根 据至少一个单位协同处理装置的连接状态和体位以及所述标准化可识别码来 判断所述并行协同处理装置当前所处的模式。 In order to achieve the above object, a parallel cooperative processing apparatus according to the present invention is constructed by at least one unit cooperative processing apparatus as described above through interconnection of interfaces between each other, and according to at least one unit, the connection state of the apparatus is coordinated and Position and the standardized identifiable code Determining the mode in which the parallel collaborative processing device is currently located.
如上所述的并行协同处理装置通过连接部件来连接不同单位协同处理装 置的接口部。  The parallel cooperative processing device as described above connects the interface portions of the different unit cooperative processing devices through the connection members.
所述连接部件包括双向连接部件和单向连接部件, 其中所述双向连接部 件由两端的连接接口部分和中间的连接功能部分构成, 所述单向连接部件由 一端的连接接口部分和另一端的连接功能部分构成。  The connecting member includes a bidirectional connecting member and a unidirectional connecting member, wherein the bidirectional connecting member is composed of a connecting interface portion at both ends and an intermediate connecting functional portion, the unidirectional connecting member being connected to the interface portion at one end and the other end The connection function is composed.
如上所述的并行协同处理装置通过魔板式绑定方法连接两个以上单位协 同处理装置, 而该两个以上单位协同处理装置在被绑定状态下, 改变彼此之 间接口部的连接和体位。  The parallel cooperative processing device as described above connects two or more unit cooperative processing devices by a magic board binding method, and the two or more unit cooperative processing devices change the connection and body position of the interface portion between each other in the bound state.
如上所述的并行协同处理装置通过埋设于所述接口部的磁铁来连接不同 单位协同处理装置的接口部。  The parallel cooperative processing device as described above connects the interface portions of the different unit cooperative processing devices by the magnets embedded in the interface portion.
为了实现上述目的,依据本发明所提供的并行协同处理装置的工作方法, 包括如下步骤: 每个单位协同处理装置将各自的微操作系统和所述标准化可 识别码分别读入到各自的内存里; 每个单位协同处理装置通过微操作系统分 别进行硬件检测, 同时感应各自的体位; 根据所述硬件检测结果各单位协同 处理装置之间通过预定协议相互交换各自的所述标准化可识别码, 并把所接 受的所述标准化可识别码更新至自己的分配表里; 各单位协同处理装置以点 对点连接方式把各自的微操作系统合并成为一个整体的环境系统; 所述环境 系统将所述硬件检测结果和所感应到的体位以及所更新的所述标准化可识别 码与虚拟机配置表进行对照, 并根据对照结果判断所述并行协同处理装置当 前所处的模式; 根据所述模式的判断结果所述环境系统运行对应的虚拟机文 件而激活对应特性的虚拟机。  In order to achieve the above object, a working method of a parallel cooperative processing apparatus according to the present invention includes the following steps: Each unit cooperative processing apparatus reads a respective micro operating system and the standardized identifiable code into respective memories. Each unit cooperative processing device separately performs hardware detection through the micro operating system, and simultaneously senses respective body positions; according to the hardware detection result, each unit cooperative processing device exchanges the respective standardized identifiable codes between each other through a predetermined protocol, and Updating the accepted standardized identifiable code into its own allocation table; each unit cooperating processing device merges the respective micro operating systems into an integrated environment system in a point-to-point connection manner; the environmental system detects the hardware And comparing the sensed body position and the updated standardized identifiable code with the virtual machine configuration table, and determining, according to the comparison result, a mode in which the parallel collaborative processing device is currently located; according to the determination result of the mode Virtual system corresponding to the operation of the environment File properties corresponding to activated virtual machine.
在上述工作方法中, 每个单位协同处理装置的微操作系统分别进行硬件 检测的步骤为: 读取与各自功能部相对应的驱动程序的接口以及检测参与连 接的接口部而更新接口表。  In the above working method, the hardware operating system of each unit cooperative processing device performs hardware detection separately by: reading an interface of a driver corresponding to each functional unit and detecting an interface portion participating in the connection to update the interface table.
在上述工作方法中, 通过扁平式网络结构将各单位协同处理装置的 操 作系统合并成为一个整体的环境系统。  In the above working method, the operating systems of the respective unit cooperative processing apparatuses are merged into an integrated environmental system by a flat network structure.
在上述工作方法中, 所述单位协同处理装置以 YML格式存储和传递信 息,其中所述 YML格式为基于 XML格式把三维数据用一维的串型数据进行 标记的格式。  In the above working method, the unit cooperative processing apparatus stores and delivers information in a YML format, wherein the YML format is a format in which three-dimensional data is marked with one-dimensional string data based on an XML format.
所述 YML格式包括外嵌式和内嵌式的表示方式, 其中 外嵌式的表示方式为: YML=< 维数据 3 Q> The YML format includes an in-line and in-line representation, wherein The external representation is: YML=<dimensional data 3 Q>
<二维数据 X2 >—维数据 1 Z  <2D data X2>—Dimensional data 1 Z
</二维数据 X2>  </ 2D data X2>
<\三维数据 3Q>  <\3D Data 3Q>
内嵌式的表示方式为: YML=<:维数据 X2>  The inline representation is: YML=<: dimension data X2>
一维数据 1Z< 维数据 3Q\>  One-dimensional data 1Z<dimensional data 3Q\>
</二维数据 X2>  </ 2D data X2>
为了实现上述目的, 依据本发明所提供的并行协同处理装置的文字处理 方法包括如下步骤: 输入与待输入文字相对应的数字; 根据输入的所述数字 产生硬件字编码指令; 内置于微操作系统里的字元引擎根据所述硬件字编码 指令通过并行协同处理器生成文字。  In order to achieve the above object, a word processing method of a parallel cooperative processing apparatus according to the present invention includes the following steps: inputting a number corresponding to a character to be input; generating a hardware word encoding instruction according to the input number; built in a micro operating system The character engine in the middle generates text by the parallel coprocessor according to the hardware word encoding instruction.
所述并行协同处理器包括发光部、 图像变换部以及感光部, 所述硬件字 编码指令中包括字元信息、 字根信息以及字根区域信息。  The parallel cooperative processor includes a light emitting unit, an image converting unit, and a light receiving unit, and the hardware word encoding command includes character information, radical information, and radical region information.
在上述文字处理方法中, 所述通过并行协同处理器生成文字的过程包括 如下步骤: 所述字元引擎根据所述字元信息将所对应的字元显示到所述发光 部上; 所述字元引擎根据所述字根信息和所述字根区域信息将显示在所述发 光部上的字元通过图像变换部变换为字根而照射到所述感光部的预定区域 上; 所述感光部将预定区域的所有字根相叠加而生成文字。  In the above word processing method, the process of generating a text by a parallel cooperative processor includes the following steps: the character engine displays a corresponding character to the light emitting unit according to the character information; The meta-engine converts the character displayed on the light-emitting portion into a predetermined area by the image conversion unit based on the radical information and the radical region information, and irradiates the predetermined portion of the photosensitive portion; Text is generated by superimposing all the roots of the predetermined area.
其中, 所述图像变换部通过旋转、 缩放、 镜像转换的方式将所述字元变 换为字根。  The image conversion unit converts the character into a radical by means of rotation, scaling, and mirror conversion.
而且, 生成的文字以对应于该文字的数字形式的数字文章存储在外存储 器里。  Moreover, the generated text is stored in the external memory in a digital form corresponding to the digital form of the text.
另外, 当利用关键字查询文字信息时, 根据与所述关键字相对应的数字 从存储于外存储器里的数字文章中进行搜索, 并将相匹配的数字文章以文字 形式进行显示。  Further, when the text information is inquired by the keyword, the digital article stored in the external memory is searched based on the number corresponding to the keyword, and the matched digital article is displayed in text form.
在上述文字处理方法中, 当所述文字为英文时, 数字与英文字符的对应 关系为: 数字 0 1 2 3 4 5 6 7 8 9 字母 DO IJT NQZ EMW AKR SX CGU LV BH FPY 若并行协同处理装置进入英文输入模式, 则配合功能部上的 *键和 #键来 进行文字输入, 当按压某个数字时, 默认为输入对应于该数字的第一个字母; 按压某个数字后再按压 *键, 默认为输入对应于该数字的第二个字母; 按压某 个数字后再按压#键, 默认为输入对应于该数字的第三个字母。 In the above word processing method, when the text is English, the correspondence between numbers and English characters is: Number 0 1 2 3 4 5 6 7 8 9 Letter DO IJT NQZ EMW AKR SX CGU LV BH FPY If the parallel cooperative processing device enters the English input mode, the text input is performed by using the * key and the # key on the function part. When a certain number is pressed, the default is to input the first letter corresponding to the number; pressing a certain number Press the * button again, the default is to enter the second letter corresponding to the number; press a number and then press the # key, the default is to enter the third letter corresponding to the number.
若并行协同处理装置进入英文输入模式, 则通过连续按压数字键来进行 文字输入, 当按压一次某个数字时, 默认为输入对应于该数字的第一个字母; 当连续按压两次某个数字时, 默认为输入对应于该数字的第二个字母; 当连 续按压三次某个数字时, 默认为输入对应于该数字的第三个字母。  If the parallel cooperative processing device enters the English input mode, the text input is performed by continuously pressing the numeric keys. When pressing a certain number, the default is to input the first letter corresponding to the number; when pressing a certain number twice consecutively By default, the second letter corresponding to the number is entered; when a number is pressed three times in succession, the default is to enter the third letter corresponding to the number.
另外, 当输入英文词组时,基于事先所存储的对应于英文的数字词汇表, 按照构成英文词组的字符的顺序依次连续按压所对应数字键。  Further, when an English phrase is input, the corresponding numeric key is sequentially pressed in the order of the characters constituting the English phrase based on the digital vocabulary corresponding to the English stored in advance.
在上述文字处理方法中, 当所述文字为朝鲜语时, 数字与朝鲜语字符的 对应关系为:  In the above word processing method, when the text is Korean, the correspondence between numbers and Korean characters is:
Figure imgf000007_0001
Figure imgf000007_0001
其中,符号" "表示数字 6用于将字符顺时针旋转 90。,符号" 0 "表示数 字 9用于将字符逆时针旋转 90° ,符号 "表示数字 8用于将字符镜像对称显 示。  Where the symbol " " indicates the number 6 is used to rotate the character 90 degrees clockwise. The symbol "0" indicates that the number 9 is used to rotate the character 90° counterclockwise, and the symbol "represents the number 8 is used to mirror the character symmetrically.
若并行协同处理装置进入朝鲜语输入模式, 则通过按压数字键来依次输 入辅音、 元音, 或辅音、 元音、 收音。  If the parallel cooperative processing device enters the Korean input mode, the consonants, vowels, consonants, vowels, and radio are sequentially input by pressing the numeric keys.
在上述文字处理方法中, 当所述单位协同处理装置中具有数字键盘时, 其布局为:  In the above word processing method, when the unit collaborative processing device has a numeric keypad, the layout is:
Figure imgf000007_0002
Figure imgf000008_0001
为了实现上述目的, 依据本发明所提供的单位协同处理装置的软件测试 方法括如下步骤: 通过所述单位协同处理装置的接口部将装有被测试软件的 被测试虚拟机和装有测试软件的测试虚拟机复制到单位协同处理装置; 微操 作系统关联并运行所述被测试虚拟机和测试虚拟机; 所述测试虚拟机上的测 试软件调用所述微操作系统所提供的字元反向操作接口, 从所述单位协同处 理装置的所述被测试虚拟机的显示内存中识别和分离出所述被测试软件中运 行状态的图像信息; 通过所述测试虚拟机和被测试虚拟机之间所关联的接口 操作所述被测试软件, 并在所述测试虚拟机上制作生成与所述被测试虚拟机 上运行的所述被测试软件的实体对象相对应的虚拟对象和虚拟对象集; 使用 所述微操作系统提供的字元反向操作接口识别实体对象中的文字信息和虚拟 机提供的双显示内存区, 从而通过不同的排列组合方式操作和记录被测试软 件; 所述测试软件将测试结果存储在测试结果文件中, 以用于判断和确认。
Figure imgf000007_0002
Figure imgf000008_0001
In order to achieve the above object, a software testing method for a unit collaborative processing device according to the present invention includes the following steps:: a test virtual machine equipped with the tested software and a test with the test software installed by the interface unit of the unit collaborative processing device The virtual machine is copied to the unit collaborative processing device; the micro operating system associates and runs the tested virtual machine and the test virtual machine; and the test software on the test virtual machine invokes the character reverse operation interface provided by the micro operating system Identifying and separating image information of an operating state in the tested software from a display memory of the tested virtual machine of the unit collaborative processing device; associating between the test virtual machine and the tested virtual machine Interface to operate the tested software, and create a virtual object and a virtual object set corresponding to the entity object of the tested software running on the tested virtual machine on the test virtual machine; The character reverse operation interface provided by the micro operating system identifies the text information and the virtual machine in the entity object Dual display memory area, so that by various permutations and combinations of the recording operation by the test software; the software test in the test results file to confirm the test results for determining and storing.
为了实现上述目的, 依据本发明所提供的单位协同处理装置的三维图像 显示方法, 其中所述单位协同处理装置包含两个 CPU和对应于该两个 CPU 的两个双主高速緩存器, 所述方法包括如下步骤: 单位协同处理装置的 操 作系统根据三维图像处理接口将用于产生三维画面的图像提供给三维显示虚 拟机; 所述三维显示虚拟机对所述用于产生三维画面的图像进行三维效果处 理后生成两个二维虚拟图像, 而对应于两个二维虚拟图像的两个二维虚拟图 像数据分别存放在两个二维虚拟屏幕的两个二维虚拟显示内存上, 此时根据 并行协同处理器对两个 CPU的协同操作, 每个 CPU分别处理一个所述二维 虚拟图像数据; 将所述两个二维虚拟显示内存中的所述两个二维虚拟图像数 据分别读入到所述两个双主高速緩存器, 并通过所述两个双主高速緩冲器之 间的比较和位操作在所述单位协同处理装置的双副高速緩存器生成三维虚拟 图像数据; 微操作系统将所述三维虚拟图像数据读入到对应于三维虚拟屏幕 的三维虚拟显示内存里而在该三维虚拟屏幕上生成三维虚拟图像; 微操作系 统将所述三维虚拟图像映射给实体硬件显示屏幕而显示三维图像。  In order to achieve the above object, a three-dimensional image display method of a unit cooperative processing apparatus according to the present invention, wherein the unit cooperative processing apparatus includes two CPUs and two dual main caches corresponding to the two CPUs, The method includes the following steps: the operating system of the unit collaborative processing device provides an image for generating a three-dimensional image to the three-dimensional display virtual machine according to the three-dimensional image processing interface; and the three-dimensional display virtual machine performs three-dimensional image on the image for generating the three-dimensional image After the effect processing, two two-dimensional virtual images are generated, and two two-dimensional virtual image data corresponding to two two-dimensional virtual images are respectively stored on two two-dimensional virtual display memories of two two-dimensional virtual screens, according to which Parallel cooperative processor performs cooperative operation on two CPUs, each CPU separately processes one of the two-dimensional virtual image data; and reads the two two-dimensional virtual image data in the two two-dimensional virtual display memory respectively To the two dual master caches, and by comparison between the two dual master caches And a bit operation to generate three-dimensional virtual image data in the dual-sub cache of the unit co-processing device; the micro-operating system reads the three-dimensional virtual image data into a three-dimensional virtual display memory corresponding to the three-dimensional virtual screen in the three-dimensional A three-dimensional virtual image is generated on the virtual screen; the micro-operating system maps the three-dimensional virtual image to the physical hardware display screen to display the three-dimensional image.
如上所述基于虚拟技术的本发明的单位协同处理装置以及并行协同处理 装置根据用户对硬件状态的各种变换可以自动切换到用户所希望的模式状 态, 并且各单位协同处理装置之间可以方便、 快捷、 高效率地传递信息, 以 及基于人们所熟悉的数字与文字之间的形状对应关系通过对数字的简单操作 能够方便输入、 存储、 显示和检索多国文字, 同时基于虚拟化技术还可以开 发出硬件更多的功能和用途。 附图说明 The unit cooperative processing device and the parallel cooperative processing device of the present invention based on the virtual technology as described above can automatically switch to the mode mode desired by the user according to various changes of the user's state of the hardware. State, and the unit can coordinate the processing device to transfer information conveniently, quickly and efficiently, and based on the shape correspondence between the numbers and characters familiar to people, it is convenient to input, store, display and by simple operation of numbers. Retrieving multi-national texts, while also developing more features and uses of hardware based on virtualization technology. DRAWINGS
图 1为用于说明本发明实施例的理论架构图;  1 is a theoretical architecture diagram for explaining an embodiment of the present invention;
图 2为基于亚理论的用于创建亚计算机系统的亚计算机编程语言示意框 图;  2 is a schematic diagram of a sub-theory based sub-computer programming language for creating a sub-computer system;
图 3为基于亚理论的亚计算机系统文字信息处理方法示意图;  3 is a schematic diagram of a sub-theory-based sub-computer system text information processing method;
图 4中, (a )是根据本发明实施例的单位协同处理装置的构成框图, (b ) 是根据本发明实施例的单位协同处理装置的控制部的一种构成示例图;  4(a) is a block diagram showing a configuration of a unit cooperative processing device according to an embodiment of the present invention, and (b) is a view showing an example of a configuration of a control unit of a unit cooperative processing device according to an embodiment of the present invention;
图 5为根据本发明实施例的单位协同处理装置的结构示意图;  FIG. 5 is a schematic structural diagram of a unit collaborative processing apparatus according to an embodiment of the present invention; FIG.
图 6为根据本发明实施例的单位协同处理装置的上表面的功能操作界面 布局图, 其中 (a)〜(f) 具体示出了单位协同处理装置上表面的 6种功能操作界 面的示例;  6 is a functional operation interface layout diagram of an upper surface of a unit cooperative processing device according to an embodiment of the present invention, wherein (a) to (f) specifically show examples of six functional operation interfaces on a surface of a unit cooperative processing device;
图 7为根据本发明实施例的单位协同处理装置的下表面的功能操作界面 布局图, 其中 (a,)〜(f,) 具体示出了单位协同处理装置下表面的 6种功能操作 界面的示例;  7 is a functional operation interface layout diagram of a lower surface of a unit cooperative processing device according to an embodiment of the present invention, wherein (a,) to (f,) specifically illustrate six functional operation interfaces of a lower surface of a unit cooperative processing device. Example
图 8为根据本发明实施例的连接部件的示意图,其中 (a)示出了双向连接部 件及其应用示例, (b)示出了单向连接部件及其应用示例;  Figure 8 is a schematic view of a connecting member according to an embodiment of the present invention, wherein (a) shows a bidirectional connecting member and an application example thereof, and (b) shows a one-way connecting member and an application example thereof;
图 9为根据本发明实施例的双向连接部件的三种具体示例, 其中 (a )示 出了折叠式双向连接部件, (b )示出了直通式双向连接部件, (c ) 示出了拉 链式双向连接部件;  Figure 9 is a view showing three specific examples of the bidirectional connecting member according to an embodiment of the present invention, wherein (a) shows a folded bidirectional connecting member, (b) shows a straight bidirectional connecting member, and (c) shows a zipper Two-way connecting parts;
图 10和图 11为根据本发明实施例的利用魔板式绑定方法对 6块单位协同 处理装置进行连接后的各种变换状态示意图;  FIG. 10 and FIG. 11 are schematic diagrams showing various transformation states after connecting six unit cooperative processing devices by using a magic board binding method according to an embodiment of the present invention; FIG.
图 12为根据本发明实施例的由两个单位协同处理装置通过双向连接部件 所构成的手机模式的示意图;  12 is a schematic diagram of a handset mode formed by two unit cooperative processing devices through two-way connection components according to an embodiment of the present invention;
图 13中, (a ) 〜(d )为根据本发明实施例的通过魔板式绑定方法将 6块 单位协同处理装置绑定后进行各种变换所得到的并行协同处理装置的示意 图; 图 14为根据本发明实施例的利用单位协同处理装置和功能扩展部件构成 各种用途的并行协同处理装置的示意图; In FIG. 13, (a) to (d) are schematic diagrams of a parallel cooperative processing device obtained by binding six unit-unit cooperative processing devices by a magic board binding method and performing various transformations according to an embodiment of the present invention; 14 is a schematic diagram of a parallel cooperative processing device constituting various uses by a unit cooperative processing device and a function expansion unit according to an embodiment of the present invention;
图 15为根据本发明实施例的并行协同处理装置的工作流程图;  15 is a flowchart showing the operation of a parallel cooperative processing apparatus according to an embodiment of the present invention;
图 16为用于说明根据本实施例的单位协同处理装置实现三维显示方法的 流程图;  Figure 16 is a flowchart for explaining a method of realizing a three-dimensional display by the unit cooperative processing device according to the present embodiment;
图 17为用于说明通过输入数字生成文字的方法的流程图;  Figure 17 is a flow chart for explaining a method of generating characters by inputting numbers;
图 18为用于说明本实施例的单位协同处理装置的软件测试方法的流程 图。 具体实施方式  Fig. 18 is a flowchart for explaining a software test method of the unit cooperative processing device of the embodiment. detailed description
以下, 参照附图来详细说明本发明实施例的各个方面。 以下的实施例是 为了使本领域的技术人员充分理解本发明的内容而提供, 其可以有各种其他 的变形例子, 本发明的保护范围并非局限在以下将要说明的实施例。  Hereinafter, various aspects of embodiments of the present invention will be described in detail with reference to the accompanying drawings. The following embodiments are provided to enable those skilled in the art to fully understand the present invention, and various other modifications are possible. The scope of the present invention is not limited to the embodiments to be described below.
本发明的申请人曾经以 "基于虚拟化技术的计算机系统及虚拟机创建方 法" 为题目提出过 PCT申请, 其国际申请号为 PCT/CN2008/001730。 其中, 申请人介绍了一种 "亚计算机系统", 而该亚计算机系统是以申请人在上述国 际申请中所提出的理论为基础的一种计算机模型, 在此我们将该理论定义为 "亚理论", 而本发明基于该 "亚理论" 提出一种具体的人机交互装置。  The applicant of the present invention has filed a PCT application under the title "Computer System for Virtualization-Based Technology and Virtual Machine Creation Method", the international application number of which is PCT/CN2008/001730. Among them, the applicant introduced a "sub-computer system", which is a computer model based on the theory proposed by the applicant in the above international application, here we define the theory as "Asia" Theory, and the present invention proposes a specific human-computer interaction device based on the "sub-theory".
图 1是用于说明本发明实施例的理论架构图。 为了便于说明和理解, 在 此继续沿用所述 "亚理论" 中的各种概念和术语, 即为了与传统意义中的相 应概念和术语进行区别, 在各术语之前增加 "亚" 字。  1 is a theoretical architecture diagram for explaining an embodiment of the present invention. For ease of illustration and understanding, the various concepts and terminology in the "sub-theory" are continued here, that is, in order to distinguish from the corresponding concepts and terms in the traditional sense, the word "sub" is added before each term.
如图 1所示, 其中 RGB-10C示出了亚理论中的 《合其道图》(英文名为 BOYADO )。 该合其道图是本案的发明人以《道德经》中的 "有生于无、 道生 一、 一生二、 三生万物" 的中国道家思想和 "万物皆为数" 的古希腊毕达哥 拉斯学派的哲学理念为基础, 并结合中国西汉学者扬雄的扬子《太玄经》 (Unicode: 1D300-1D35F)符号体系当中的长横、两短横、三短横的太玄符号, 使用数学代入方法把三种符号用数学单位符号(1、 Q、 i )代替而生成表示的 亚坐标系数论图, 定义为合其道图, 又名柏亚图(BOYADO)。 合其道图中的 解译是 "道之为物为数的实体", 道 (奥义书上的大梵)无处不在而化生万物, 万物之本源。  As shown in Figure 1, RGB-10C shows the "combined map" (English name BOYADO) in the sub-theory. The road map is the inventor of this case. The Taoist thoughts of "There are no births, no births, one life, two lifes, three things" in the Tao Te Ching, and the ancient Greek Pythagoras Based on the philosophical concept of the school, combined with the long-distance, two-short and three-short Taixuan symbols in the symbolic system of the Chinese literary scholar "Tai Xuan Jing" (Unicode: 1D300-1D35F) The substitution method replaces the three symbols with the mathematical unit symbols (1, Q, i) to generate a representation of the sub-coordinate coefficient theory, which is defined as the combined map, also known as BOYADO. The interpretation in the map is "the entity of the Tao as the number", and the Tao (the Great Brahman in the Upanisad) is everywhere and metamorphoss all things, the origin of all things.
在此, 通过一张合其道图(BOYADO柏亚图)可以解译亚理论的全部理 论体系。 根据亚理论的亚循环和太玄经里的阴阳比叁原理, 太玄数以实数、 虚数、 昆数的排列来表示亚坐标系统的合其道图。 其中, 所述昆数为本案的 发明人在亚理论中提出过的数学概念, 昆数用 Q表示。 在昆数中, 零分为阳 丽 (正零)和阴丽 (负零), 阳丽为 +0=\/(0/1) (零除以一的平方根), 阴丽为 -0=V(l/0) (—除以零的平方根), 昆数的单位 Q是零的平方根, 即Q=VQ。 Here, you can interpret the whole theory of sub-theories by means of a map (BOYADO). On the system. According to the sub-circle of the sub-theory and the principle of yin and yang in the Tai Xuan Jing, the Tai Xuan number represents the combination of the real number, the imaginary number and the Kun number. Among them, the Kun number is the mathematical concept put forward by the inventor of the case in the sub-theory, and the Kun number is represented by Q. In the Kun number, the zero is divided into Yang Li (positive zero) and Yin Li (negative zero), Yang Li is +0=\/(0/1) (zero divided by the square root of one), and Yin is -0= V(l/0) (-divide by the square root of zero), the unit Q of the number of zeros is the square root of zero, ie Q=VQ.
合其道图的特征是用 8字形螺旋矢量场和以中心为原点不断扩散的矢量 环来表示圓状的亚坐标中的亚数系, 合其道图用于解译亚理论中亚象数的昆 数、 实数、 虚数等三种单位数以及它们之间的相互关系。 左右对称的 "亚" 字相似定义亚坐标系统。 三角含圓, 而 "玄" 字的下方类似于两个交互的三 角(以色列国旗大卫星两个相交三角相似),故此亚坐标系又名为太玄坐标系。  The characteristic of the combined graph is that the sub-system in the circular sub-coordinate is represented by a 8-shaped spiral vector field and a vector loop that is continuously diffused from the center. The graph is used to interpret the sub-theoretical sub-images. The number of units of Kun number, real number, imaginary number and so on and the relationship between them. The left-right symmetric "sub" word is similarly defined by the sub-coordinate system. The triangle contains a circle, and the bottom of the word "Xuan" is similar to the two interactive triangles (the Israel flag big satellite is similar to the two intersecting triangles), so the sub-coordinate system is also called the Tai-Yuan coordinate system.
亚坐标系上亚象的亚玄自升恒等式 RGB的 (RBA2+GRA2=GRA2)中, 当 RB=1、 GR=i、 时满足 L2+I2=Q2的关系式, 合其道的亚理论中,阴和阳的亚玄 自升恒等式的表达式里, 阳式表达式为 l2+i2=+0, 阴式表达式为 i2+l2=-0。 在 亚大自然数(太玄数) 的昆数体系中只有一个基本亚组合律, 其它规律是亚 组合律之上的运算规律, 亚零和一的关系式可以用(+0)*(-0)=12和 (-0)*(+0)=i2 来表示; 正整数一 (1)是亚实数单位 1(字母 L的小写)的平方, 关系式是 1=12; 负整数一 (-1)是亚虚数单位 i的平方, 关系式是 -l=i2。 引证在算术关系式 02=[1+(-1)]2和三角函数关系式 c2=l2+i2+2*li*cos(C) 当 C为 {l/2Pi, 3/2Pi}时 c2= +0和 c2= -0。 In the sub-equivalent identities of RGB on the sub-coordinate system (RB A 2+GR A 2=GR A 2), when RB=1, GR=i, the relationship of L 2 +I 2 =Q 2 is satisfied. In the sub-theory of the combination, in the expression of the yin and yang sub-equivalent identities, the positive expression is l 2 +i 2 =+0, and the negative expression is i 2 +l 2 =- 0. There is only one basic subcombination law in the Kun number system of the sub-natural number (Tai Xuan number). Other laws are the arithmetic rules above the sub-combination law. The relationship between sub-zero and one can be used (+0)*(-0 ) = 2 2 and (-0) * (+0) = i 2 to represent; a positive integer one (1) is the square of the sub-real number unit 1 (lower case of the letter L), and the relation is 1 = 1 2 ; The integer one (-1) is the square of the sub-imaginary unit i, and the relation is -l=i 2 . Citation in the arithmetic relation 0 2 =[1+(-1)] 2 and the trigonometric relationship c 2 =l 2 +i 2 +2*li*cos(C) When C is {l/2Pi, 3/2Pi } when c 2 = +0 and c 2 = -0.
合其道图的三进制表示(即, 太玄三进制):  The ternary representation of the map (ie, Taixuan ternary):
用 i、 Q、 1(英文字母 L的小写)的平方分别代替我们熟知的 -1、 0、 1。 具 体来讲, 用作虚数单位, 用 i代替数字 -1 ; 用作昆数单位, 用 Q代替数字 0; 用作实数单位, 1代替数字 1。 如此, 构制合其道图的阴阳平衡三进制表示方 法。 合其道图中 ii=-4、 iQ=-3、 il=-2、 i=-l、 Q=0、 1=1、 li=2、 1Q=3、 11=4。  Replace the well-known -1, 0, 1 with the squares of i, Q, 1 (lowercase of the English letter L). Specifically, as an imaginary unit, use i instead of the number -1; use as a unit of zero, replace Q with 0; use as a real unit, 1 instead of a number 1. In this way, the yin and yang balanced ternary representation method of the combination of the road map is constructed. In the graph, ii=-4, iQ=-3, il=-2, i=-l, Q=0, 1=1, li=2, 1Q=3, 11=4.
合其道图以由内而外,其中心的第一圈为表示道的昆数 Q或亚理让区(光 以太 Ether, 太极或义太); 第二圈是 1和 i对称的阴阳圈或乾坤圈。 到第二圈 为止由 i、 Q、 1三者合成为柏亚图 (Boyado)的简图, 命名为太玄图。  The road map is from the inside out, and the first circle in the center is the Kun number Q or the Asian district (light ether Ether, Tai Chi or Yi Tai); the second circle is the 1 and i symmetrical yin and yang circle Or Qiankun Circle. By the second lap, i, Q, and 1 were combined into a simplified diagram of Boyado, named as a hypertext.
亚坐标系的三生万物表示:  The three dimensions of the sub-coordinate system indicate:
在合其道图的第二至第四圈中亚数字的数量为 26 ( 2+6+18=26 )个, 而 该数量与英文的字母数量相吻合,英文的 26个字母为可以表述万事万物的一 种国际通用语言的基本字母。 26个数字映射到三维空间上可表示为立方体结 构 (魔方块形状, 中间空)。 以此类推, 在合其道图中灰色阴影部分为可无限演 化的扩展圈, 也可视为大自然数的无穷尽。 在亚坐标系上, 以 Q为中心整体 向外不断地分化成更小浮点数的连分数的数学模型。 按正负对角线对应的方 式把亚数字无限排列时,合其道图每扩展一个圈就能增加 n(n=2*3Am)个数字。 这种合其道图其实为亚数轮图, 从柏亚图里能推导出 Pi圓周率和 Ei自然对 数公式, 在此省略具体的推导过程。 The number of sub-numbers in the second to fourth laps of the road map is 26 ( 2+6+18=26 ), and the number is consistent with the number of letters in English. The 26 letters in English can express everything. The basic letter of an international language of all things. 26 numbers mapped to three-dimensional space can be represented as cube knots Structure (magic square shape, middle space). By analogy, the gray shaded part of the merged map is an infinitely evolving expansion circle, which can also be regarded as the endless number of natural numbers. In the sub-coordinate system, the Q-centered whole body is continuously differentiated into a mathematical model of the continuous fraction of smaller floating-point numbers. When the sub-numbers are infinitely arranged in a manner corresponding to the positive and negative diagonal lines, n (n=2*3 A m) numbers can be increased for each circle of the road map. This kind of road map is actually a sub-number wheel map. From Pi Yatu, the Pi pi and Ei natural logarithm formula can be derived, and the specific derivation process is omitted here.
合其道图扩展成超立方体三维空间上分布亚理论中亚数或大自然数(包 括实数、虚数和昆数)。三种数无限扩展和细化( cos(n+2Pi)+i*sin(n+2Pi)=eA(i*n) =>EiAi*Pi+l=Q欧拉公式的演化、 L.Eluer数 e=QA0+l/l !+l/2!+.. l/n!+...; Pi圓 周率、 n自然数、 i虚数、 Q空数或昆数), 可以在线性关系、 平面关系、 立 体关系之间相互转换而用于分析。 The road map is expanded into sub-theoretical sub-numbers or natural numbers (including real numbers, imaginary numbers, and Kun numbers) in the three-dimensional space of the hypercube. Infinite expansion and refinement of three numbers ( cos(n+2Pi)+i*sin(n+2Pi)=e A (i*n) =>Ei A i*Pi+l=Q Euler's formula evolution, L .Eluer number e=Q A 0+l/l !+l/2!+.. l/n!+...; Pi pi, n natural number, i imaginary number, Q emptiness or number), can be linear Relationships, plane relationships, and stereo relationships are converted to each other for analysis.
亚坐标系同时包含一维坐标系、 二维坐标系以及三维坐标系。  The sub-coordinate system includes a one-dimensional coordinate system, a two-dimensional coordinate system, and a three-dimensional coordinate system.
一维坐标系的解释:  Interpretation of the one-dimensional coordinate system:
以 Q为中心沿合其道图的正负方向 (即, 上下方向)无限扩展而得到一 维坐标系。 此时, 合其道图的 Q点为原点, 上半部分为一维坐标系的虚数部 分, 下半部分为一维坐标系的实数部分。  A one-dimensional coordinate system is obtained by infinitely expanding in the positive and negative directions (i.e., the up and down direction) of the road map with Q as the center. At this time, the Q point of the combined graph is the origin, the upper part is the imaginary part of the one-dimensional coordinate system, and the lower part is the real part of the one-dimensional coordinate system.
亚理论中亚时空在亚坐标系上, 包含正向自然数 (L平方为数首的正整 数)、 负向自然数 (I平方为数首的负整数)和正中央昆数( Q的平方)为零的亚 理让区, 该一维亚坐标数轴线可以无限扩展; 以亚坐标系上中心的昆数 Q为 核心无限扩展和旋转于 《合宏观、 分微观》 的阴阳面的结合面, 这样中止即 是无止、 无止即是终止, 可以理解为佛家所说的 "色即是空、 空即是色", 时 间和空间的极点为光阴的亚时空统一的亚象的亚生命周期 (CYC)时空表。  Sub-theoretical mid-temporal space in the sub-coordinate system, including the forward natural number (L square is the positive integer of the number), the negative natural number (I square is the negative integer of the number) and the positive central Kun number (the square of Q) is zero. In the district, the axis of the one-dimensional coordinate can be expanded infinitely; the central number of the Q-number on the sub-coordinate system is infinitely expanded and rotated in the joint surface of the yin and yang of the macroscopic and microscopic, so that the suspension is Endless, endless is termination, can be understood as the Buddha's saying that "color is empty, empty is color", the extreme point of time and space is the sub-life cycle (CYC) space-time table of the sub-space of the sub-temporal time.
二维坐标系的解释:  Interpretation of the two-dimensional coordinate system:
亚坐标系可以表示在复平面坐标系上, 以 Q为原点, 将以合其道图的正 方向部分 1为单位的实数和负方向部分 i为单位的虚数,分别放置在笛卡尔二 维垂直复数平面上, 就可以表示由 Z (笛卡尔坐标系上 X轴)数轴和 X (笛 卡尔坐标系上 Y轴)数轴构成的亚平面坐标系, 也即得出我们熟知的二维坐 标系。  The sub-coordinate system can be expressed on the complex plane coordinate system, with Q as the origin, and the imaginary numbers of the real and negative direction parts i in units of the positive direction portion 1 of the map are placed in Cartesian two-dimensional vertical On the complex plane, you can represent the sub-plane coordinate system consisting of the number axis of Z (X-axis on Cartesian coordinate system) and the number of axes of X (Y axis of Cartesian coordinate system), that is, the well-known two-dimensional coordinate system.
三维坐标系的解释:  Interpretation of the three-dimensional coordinate system:
从合其道图中, 分别提取以 Q、 i、 1为单位的数, 并用该三组数可以表 示三维坐标系 ,( 昆数单位 Q = Qon ,Quan,Quite; 亚实数单位 1 =line, light ,life; 亚虚数单位 i= in,image,imagine)。 From the merged map, extract the numbers in units of Q, i, and 1, respectively, and use the three sets of numbers to represent the three-dimensional coordinate system. (Quin number unit Q = Qon, Quan, Quite; sub-real unit 1 = line, Light , life; sub-imaginary unit i= in, image, imagine).
亚坐标系还可以表示在空间解释几何三维坐标系上, 将合其道图上以昆 数 Q为单位的数作为 Y坐标(Y坐标的单位为 Q, 笛卡尔三维垂直坐标系统 中表示为 Z轴)结合到亚平面坐标系上而构成三维空间坐标系。 1、 i和 Q分 别表示实数、 虚数和昆数部分, 可以使用 T、 " 和 "\" 来分别切割表示 在亚空间坐标系上的亚点。 例如, 点 P(l,2,3)可以表示为 P=ll+2i+3Q或 P=l/2\3。 Y=Q分别布置在笛卡尔的三维坐标上时, 亚数轮的一维线性亚点可 以表示为三维坐标的亚时空坐标系亚数, 这种数据结构可应用在数据仓库挖 掘技术、 节点的组合和并行计算上。  The sub-coordinate system can also be expressed on the spatially interpreted geometric three-dimensional coordinate system, and the number in the sum of the Q number on the road map is taken as the Y coordinate (the unit of the Y coordinate is Q, expressed as Z in the Cartesian three-dimensional vertical coordinate system). The axis) is combined with the sub-plane coordinate system to form a three-dimensional space coordinate system. 1. i and Q represent the real, imaginary, and quench parts, respectively. You can use T, ", and "\" to cut the sub-points represented in the subspace coordinate system. For example, the point P(l, 2, 3) can be Expressed as P=ll+2i+3Q or P=l/2\3. When Y=Q is placed on Cartesian three-dimensional coordinates, the one-dimensional linear sub-points of the sub-round can be expressed as sub-space coordinates of three-dimensional coordinates. The sub-data, this data structure can be applied to data warehouse mining technology, node combination and parallel computing.
亚坐标系的特点是以道德经中 "曲则全, 少则得, 抱一(包含合一)为天 下 (公)式" 的哲学思想为启示, 用曲线形式来表示亚坐标系统。  The sub-coordinate system is characterized by the philosophical thoughts of "the whole is fine, the less is, the one (including unity) is the world (public)", and the sub-coordinate system is represented by the curve form.
其中 "少则得" 引理, 亚理论中的亚经济原理, 自然之道不做任何多余 的事情、 或者任何不必要的事情, 而选择用最佳的、 最小最全的经济方式处 理和完成事物。 亚经济原理, 可以推理出亚循环的排列顺序和以亚光组合的 最少方式得到最全的组合结果的排列组合方法。 并可解释, 亚坐标系用曲线 坐标系来表示的原因是在最小的亚空间上可以表示最多的数, 最佳经济的空 间排列形式是 "曲则全" 的曲线型的排列组合形式。  Among them, the "less" is the lemma, the sub-economic principle in the sub-theory, the natural way does not do anything superfluous, or any unnecessary things, and chooses to deal with and complete in the best, smallest and most complete economic way. thing. According to the sub-economic principle, the arrangement order of the sub-cycles and the arrangement method of the most comprehensive combination results in the least way of matt combination can be inferred. It can be explained that the reason why the sub-coordinate system is represented by the curvilinear coordinate system is that the largest number can be represented in the smallest subspace, and the optimal economic spatial arrangement is the curved type arrangement of the "curve".
亚经济原理的推演以及大自然数自然的排列都蕴藏着数理。 可以想象为 什么大到天体小到原子以曲线的形式存在转动而不是以直线形式运动、 动物 界中蜂房为什么选择最值经济的六角形模型的容器, 数作为真正的实体, 控 制着世界, 表现为自然界的各种力推动万物, 形式是数的具体的表现。  The deduction of the sub-economic principle and the natural arrangement of the natural numbers are all mathematical. Imagine why the celestial body is so small that the atom rotates in the form of a curve rather than moving in a straight line. Why do the honeycombs in the animal world choose the container of the most economical hexagonal model? The number is the real entity that controls the world. The forces of nature push all things, and the form is a concrete manifestation of numbers.
本案的申请人定义的 "大自然数" (太玄数)包括实数、 虚数、 昆数, 道 德经中记载 "有物混成, 先天地生", 这个混成的亚象可表示为昆数, 天地可 抽象为乾坤表示为实数和虚数,昆数生成实数和虚数。  The "natural number" (Tai Xuan number) defined by the applicant in this case includes real numbers, imaginary numbers, and Kun number. The moral ethics records that there is a mixture of things and congenital births. This mixed sub-image can be expressed as a number of Kunming. The abstraction is expressed as a real number and an imaginary number, and the Kun number is a real number and an imaginary number.
亚坐标系中每一圈上的数为将一个亚数轮的亚点表述成扁平式亚网络 The number on each revolution in the sub-coordinate system is the expression of the sub-point of a sub-round into a flat sub-network.
(CAINET)结构。 以亚坐标系为中心四方扩展的 4对形互联网层次结构。 (CAINET) structure. A four-pair Internet hierarchy with four sub-centers centered on the sub-coordinate system.
亚坐标系中亚网络上各层之间, 亚点的亚光组合方式汇聚成亚媒体、 亚 物质、 亚氣的自升化转换、 自我增益和减损形式, 亚时空的亚系统即为合其 道的亚生态环境。  Sub-coordinate system between the layers of the Central Asian network, the sub-light combination of sub-points converges into sub-media, sub-material, sub-gas self-upgrading conversion, self-gain and loss form, sub-space sub-system is the same The sub-ecological environment of the road.
坐标系作为表示和观察研究世界的尺度的参照系, 并不一定必须要使用 直角坐标系, 有时使用极坐标可能更容易解译现象的数理关系。 以上所说的 亚坐标系只是一种坐标系, 它作为参照系统, 为我们提供了解释和研究现实 世界的一种方法和视角。 亚坐标系本身不足为奇, 我们通过亚坐标系理解数 学的真谛才是硬道理。 The coordinate system is a reference system for representing and observing the scale of the research world. It is not necessary to use a Cartesian coordinate system. Sometimes it is easier to interpret the mathematical relationship of phenomena using polar coordinates. Said above The sub-coordinate system is just a coordinate system. It serves as a reference system and provides us with a method and perspective for interpreting and studying the real world. The sub-coordinate system itself is not surprising, we understand the true meaning of mathematics through the sub-coordinate system is the last word.
合其道图是试图用简单、 对称、 完美、 统一、 和谐、 无奇的一张平面图 来解译事物, 并且是一维、 二维和三维数系, (蚕丝一样)合在一起的亚坐标 系图。 在合其道图的亚理论中, 亚环境里元本没有时空的概念更没有四维空 间或多维空间,亚理论只是个人提出的一种对世界的不完善的认识论的理念, 计算机学科、 物理学科和人文学科等各种学科汇总于哲学, 而哲学的归宿则 是数学。 合其道的亚理论并不限于应用在计算机领域。  The road map is an attempt to interpret things with a simple, symmetrical, perfect, unified, harmonious, and unpredictable plan, and is a sub-coordinate of the one-dimensional, two-dimensional, and three-dimensional systems, together (silk-like) Diagram. In the sub-theory of the Taoist map, there is no four-dimensional space or multi-dimensional space in the meta-environment of the sub-environment. The sub-theory is only an imperfect epistemological concept proposed by the individual, the computer science and the physics discipline. Various disciplines such as the humanities are combined in philosophy, and the destination of philosophy is mathematics. The sub-theory of the combination is not limited to applications in the computer field.
亚坐标系上的完美数:  Perfect number on the sub-coordinate system:
i、 Q、 1在第三圈的(六合)六种组合方式(即, li、 1Q、 11、 il、 iQ、 ii ), 易经里的六子卦相对应, 可以看做一个完全数又称完美数(特殊的自然数 1+2+3=6、 1*2*3=6)。  i, Q, 1 in the third lap (six combinations) six combinations (ie, li, 1Q, 11, il, iQ, ii), corresponding to the six sons in the Yijing, can be seen as a complete number Perfect number (special natural number 1+2+3=6, 1*2*3=6).
合其道图中玄学与易学的关系:  The relationship between metaphysics and Yi Xue in the Taoist map:
乾坤圈表示易经中的的乾 (111)坤 (iii)两卦, 各生三子在第三圈上。 震 (iil)、 坎 (ili)、 艮 (lii)和巽 (lli)、 离 (lil)、 兌 (ill)的六子卦合计为八卦图的二进制另类表 示方法。  The Qiankun Circle represents the dry (111) Kun (iii) two in the Yijing, and each of the three sons is on the third lap. The six sub-symbols of iil, ili, lii and li (lli), lili, and ill are combined as a binary alternative representation of the gossip diagram.
太玄数 81和易数 64的量在九九乘法口诀之间的关系:  The relationship between the amount of the meta-number 81 and the number of the easy-to-number 64 in the nine-nine multiplication:
亚理论中的亚维之间关系律 (CAINEXU)等式 b*c=d中, 一个亚系统的两 种相互依存的亚维数量之间是相乘相比的关系; 事物之间的数量关系中乘法 是基本, 加法是亚维的量的特殊形式排列顺序; 九九乘法口诀中 1到 9的数 相乘而得到的数的尾数的变化以纵向和横向是有序的数, 9乘 9的变化量是 八十有一种; 九九乘法口诀中相乘而得到的数的十位数和个位数的单数反复 相加而得到的个位数时, 9乘 n的相合之数是 9而无变化 (9*6=54=>5+4=9), 其余的 8乘 8所包含的数是有序的数而变化量有六十有四种; 其中看到事物 之间量的阴阳比叁变化是系统内部相互依存关系的变化量之间的相乘相比关 系, 物理学中的物理量之间也是相乘相比关系, 如万有引力公式等。  In the sub-theoretical relationship law (CAINEXU) equation b*c=d, the relationship between the two interdependent sub-dimensional quantities of a sub-system is multiplied; the quantitative relationship between things The multiplication method is the basic, the addition is the special order of the quantity of the sub-dimensional; the change of the mantissa of the number obtained by multiplying the numbers of 1 to 9 in the nine-ninth multiplication is an ordered number in the vertical and horizontal directions, 9 times 9 The amount of change is eighty; when the number of digits obtained by multiplying the number of tens digits and the number of digits in the nine-ninth multiplication is repeated, the number of 9 times n is 9 Without change (9*6=54=>5+4=9), the remaining 8 by 8 contains the ordered number and the variation has sixty and four; The change of yin and yang is the multiplication of the variation of the interdependence of the system. The physical quantities in physics are also multiplied, such as the gravitational formula.
以下, 简单介绍如上所述的太玄三进制。  Below, a brief introduction to the Tai Xuan ternary as described above.
表 1示出了 10进制、 2进制、 非对称 3进制 (传统三进制 )和对称 3进 制 (太玄三进制的玄正 3C和玄负 3C )之间的对应关系。  Table 1 shows the correspondence between decimal, binary, asymmetric ternary (traditional ternary) and symmetric 3 (the mysterious ternary 3C and the ambiguous 3C).
表 1 10进制 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Table 1 Decimal 0 1 2 3 4 5 6 7 8 9 10 11 12 13
2进制 0 1 10 11 100 101 110 111 1000 1001 1010 1011 1100 1101Binary 0 1 10 11 100 101 110 111 1000 1001 1010 1011 1100 1101
3进制 0 1 2 10 11 12 20 21 22 100 101 102 110 112 玄正 3C Decimal 0 1 2 10 11 12 20 21 22 100 101 102 110 112 Xuan Zheng 3C
进制 0 1 li 10 11 lii liO lil lOi 100 101 Hi 110 111 玄负 3C  0 1 li 10 11 lii liO lil lOi 100 101 Hi 110 111 Xuan negative 3C
进制 0 i il i0 Ii ill ilO ili iOl iOO iOi iil iiO lii 太玄 3进制的逻辑运算使用道德经里 "知不知尚, 不知知病, 夫唯病病, 是以不病, 圣人不病, 以其病病, 是以不病" 的内涵来推导出, "是, 否, 非" 的八种组合和四种分类结果的三玄逻辑处理方法。  00 i il i0 Ii ill ilO ili iOl iOO iOi iil iiO lii Taixuan's three-dimensional logical operation uses morality. "I don't know, I don't know, I don't know, I am sick, I don't sick, the saint is not sick." According to its connotation, it is derived from the connotation of "not sick", "Yes, No, No" and the three classifications of the three classification results.
太玄 3进制的数字本身包含了正负的数字, 所以在 2进制计算机上不需 要进行用于转换负 2进制数的原码、 反码和补码的处理方式。  The decimal number itself contains positive and negative numbers, so it is not necessary to perform the processing of the original code, the inverse code and the complement code for converting the negative binary number on the binary computer.
太玄 3进制的加减法运算例子  Taixuan triple addition and subtraction operation example
加法: ii+l=iO (十进制: -4+1=-3); 减法: iO-l=ii (十进制: -3-1=-4) 、 l+l=li (十进制: 1+1=2)。  Addition: ii+l=iO (decimal: -4+1=-3); Subtraction: iO-l=ii (decimal: -3-1=-4), l+l=li (decimal: 1+1= 2).
另外, 如表 1所示, 每当十进制数的取值为 3的幕数时, 太玄 3进制和 传统 3进制的数的形式和取值相同。  In addition, as shown in Table 1, when the decimal number is 3, the form and value of the hexadecimal and the conventional ternary number are the same.
表 2示出了太玄 3进制和易数形式 2进制之间的  Table 2 shows the between the two-dimensional and the easy-to-number form
表 2  Table 2
Figure imgf000015_0001
* (Bl)计算机堆栈式倒序处理 (B2) 先进后出方法把 2进制数串行侄 1序 合气道六子卦排序 (B2) 110 101 Oi l 001 010 100
Figure imgf000015_0001
* (Bl) Computer Stacked Reverse Processing (B2) Advanced Backward Method Sorts Binary Numbers 侄1 Sequence Airway Six Sons (B2) 110 101 Oi l 001 010 100
2进制转 10进制 6 5 3 1 2 4  Binary to decimal 6 5 3 1 2 4
* (B2) 2进制计算机反码处理 (B3) 001 010 100 110 101 Oi l  * (B2) Binary computer inverse code processing (B3) 001 010 100 110 101 Oi l
2进制转 10进制 1 2 4 6 5 3  Binary to decimal 1 2 4 6 5 3
* (B3) 2进制补码标记反码处理 (B4) 001 010 100  * (B3) 2nd complement mark reverse code processing (B4) 001 010 100
2进制转 10进制 1 2 4 6 5 3  Binary to decimal 1 2 4 6 5 3
亚旋自升衡量等式 (RGB) i "2+l "2=Q"2 (Q昆数单位、 i虚数单位)  Sub-rotation self-elevation measurement equation (RGB) i "2+l "2=Q"2 (Q number unit, i imaginary unit)
合气道阴阳分类 i 1  Aikido yin and yang classification i 1
*合其道阴阳三进制尾位 0字型循序 1 Q i i Q 1  *合其道阴阳三进制尾位 0 font type sequence 1 Q i i Q 1
*合其道阴阳三进制尾位 8字型循序 i Q 1 i Q 1  *Heqidao yin and yang ternary tail position 8 font type sequence i Q 1 i Q 1
*围棋式堆叠方法 2-3转换 00 10 11 11 01 00  * Go board stacking method 2-3 conversion 00 10 11 11 01 00
* (B4)合其道阴阳三进制互换 2-3 (B5) i i iO i l l i 10 11  * (B4) JI and yin ternary interchange 2-3 (B5) i i i i i l l i 10 11
表 2中的 *号部分表示了以计算机处理方式对二进制和三进制进行转换 的方法和步骤。  The * in the Table 2 section shows the methods and steps for converting binary and ternary values in computer processing.
将双行二进制转换为一行三进制的方式包括: 珠算式的运算方式和围棋 式的运算方式。  The way to convert a two-line binary to a hexadecimal line includes: the abacus-based operation and the go-style operation.
如图 1所示, 其中 RGB-10A示出了双行( A行和 B行的 2进制数串 ) 的 2进制数以列的对应关系排列后, 使用珠算式的运算方式来转换为 3进制 (单向)数串的方法。 在此, 用黑色圓圈来表示 2进制的数字 1 , 用空心圓圈来 表示 2进制的数字 0。并且为了方便表述,使用公式 A(x)+B(y)=C(z)来表示二 进制与三进制之间的转换关系。 RGB-10A中的第一列可以用所述公式表示为 A(0)+B(0)=C(0), 第二列可以用所述公式表示为 A(0)+B(1)=C(1), 第三列可以 用所述公式表示为 A(1)+B(0)=C(2)。 另夕卜, 当所述公式中的 X和 y都取 1时, 可以表示为 A(1)+B(1)=C(10),此时可使用两个 2进制数串校验和对齐的信号 处理。 用珠算式的运算方式, 将二进制转换为三进制的方法可参照如下表 3。  As shown in FIG. 1, RGB-10A shows that the binary numbers of the two lines (the binary string of the A line and the B line) are arranged in the corresponding relationship of the columns, and then converted into the abacus calculation method. The method of the decimal (one-way) number string. Here, the black circle is used to represent the binary number 1 and the open circle is used to represent the binary number 0. And for convenience of expression, the formula A(x)+B(y)=C(z) is used to represent the conversion relationship between binary and ternary. The first column in RGB-10A can be expressed by the formula as A(0)+B(0)=C(0), and the second column can be expressed by the formula as A(0)+B(1)= C(1), the third column can be expressed by the formula as A(1)+B(0)=C(2). In addition, when both X and y in the formula take 1 , it can be expressed as A(1)+B(1)=C(10), and two binary string checksums can be used at this time. Aligned signal processing. For the method of converting binary to ternary using the abacus calculation method, refer to Table 3 below.
表 3  table 3
Figure imgf000016_0001
如图 1所示,其中 RGB-10B示出了双行的 2进制数以列的对应关系排列 后, 使用围棋式的运算方式来转换为 3进制 (双向)数串的方法。 在此, 用黑色 圓圈来表示 2进制的数字 1 , 用空心圓圈来表示 2进制的数字 0。 并且为了方 便表述, 依然使用公式 A(x)+B(y)=C(z)来表示二进制与三进制之间的转换关 系。 在此, 围棋式的运算方式可以有两种形式。 第一种是, 当 X和 y都为 2 进制的数字 1时, z表示成 3进制的 1 , 即用公式表示为 A(1)+B(1)=C(1); 当 X和 y都为 2进制的数字 0时, z表示成 3进制的 -1 , 即用公式表示为
Figure imgf000016_0001
As shown in FIG. 1, RGB-10B shows a method in which a binary line of two lines is arranged in a column-corresponding relationship and converted into a three-ary (two-way) number string using a Go-style operation. Here, the black circle is used to represent the binary number 1 and the open circle is used to represent the binary number 0. And for the convenience of expression, the formula A(x)+B(y)=C(z) is still used to represent the conversion between binary and ternary. Department. Here, the Go-style operation can take two forms. The first is that when both X and y are binary numbers 1, z is expressed as a binary 1 , which is expressed as A(1)+B(1)=C(1); When both y and y are binary numbers 0, z is expressed as a decimal -1 , which is expressed as a formula.
A(0)+B(0)=C(-1); 当 X和 y中的某一个为 2进制的数字 1 , 另一个为 2进制 的数字 0时, z表示成 3进制的 0, 即用公式表示为 A(1)+B(0)=C(0)或  A(0)+B(0)=C(-1); When one of X and y is a binary number 1 and the other is a binary number 0, z is expressed in binary 0, that is, expressed as A(1)+B(0)=C(0) or
A(0)+B(1)=C(0)。 第二种是, 当 X和 y为 2进制的相同数字时, z表示成 3进 制的 0, 即用公式表示为 A(1)+B(1)=C(0)或 A(0)+B(0)=C(0); 当 x为 2进制的 数字 1、 y为 2进制的数字 0时, z表示成 3进制的 1 , 即用公式表示为 A(1)+B(0)=C(1); 当 X为 2进制的数字 0、 y为 2进制的数字 1时, z表示成 3 进制的 -1 , 即用公式表示为 A(0)+B(1)=C(-1)。 如上围棋式的运算方式无进位 状态。 用围棋式的运算方式, 将二进制转换为三进制的方法可参照如下表 4。  A(0)+B(1)=C(0). The second is, when X and y are the same number in binary, z is represented as a decimal 0, which is expressed as A(1)+B(1)=C(0) or A(0). ) +B(0)=C(0); When x is a binary number 1, y is a binary number 0, z is expressed as a decimal 1 , which is expressed as A(1) +B(0)=C(1); When X is a binary digit 0 and y is a binary digit 1, z is expressed as a decimal -1, which is expressed as A(0) +B(1)=C(-1). The above-mentioned game type has no carry state. For the method of converting binary to ternary in the form of a Wei-style operation, refer to Table 4 below.
表 4  Table 4
Figure imgf000017_0001
在此, 利用计算机通过珠算式和围棋式的运算方式, 将双行的 2进制数 转换为 3进制数时, 两位 2进制数转换成一位 3进制数, 利用一对内存单元 的相邻、 相错、 堆叠的位操作方式, 通过硬件处理方式或软件处理方式的相 结合来实现, 所述的三进制有矢量(正负 1和正负 0 )和标量(正负 1和 0 ) 的特征。
Figure imgf000017_0001
Here, when the binary number of the two lines is converted into a decimal number by the abacus type and the go-style calculation method by the computer, the two-digit binary number is converted into a single-digit number, and a pair of memory units is utilized. The adjacent, phase-error, and stacked bit operation modes are implemented by a combination of hardware processing or software processing, and the ternary has vectors (positive and negative 1 and positive and negative 0) and scalars (positive and negative 1). And 0) features.
通过太玄 3进制进行计算和处理的 3进制计算机处理芯片, 可提高处理 速度, 并且使用较小的存储空间装入更多的信息。 在使用光学技术传播信息 时, 若使用 3进制方式, 则可以提高信息的传输质量和密度。 可以通过虚拟 机技术把 2进制系统和 3进制系统相互兼容、 转换和并行计算。  A binary computer processing chip that is calculated and processed in Taixuan's binary system can increase the processing speed and load more information with a smaller memory space. When using optical technology to propagate information, if the binary method is used, the transmission quality and density of information can be improved. The binary system and the binary system can be mutually compatible, converted, and parallelized by virtual machine technology.
RGB-10D和 RGB-10E示出了以亚经济原理为基础推演出的亚系统更新 方式。 2阶和 3阶的亚光组合节点之间, 以点对点通信交互方式通过无心算 法对等分配 (-m=2n- l , +m=2n)。对于亚光组合而言, 以线性排列的节点之间的 信息传递具有周期性的波动性和直线传递性以及反射特性, 通过扁平式网络 结构, 即亚光组合方式相连接的各节点之间以亚网络协议彼此通信和协同工 作。 对此相应的技术内容可以参考国际申请号为 PCT/CN2008/001730的 PCT 申请中关于亚光组合部分的内容。 RGB-10D and RGB-10E show sub-system update methods based on sub-economic principles. The matt joint nodes of the 2nd and 3rd order are equally distributed by the uncentered algorithm in a point-to-point communication interaction mode (-m=2n-l, +m=2n). For the matt combination, the information transfer between the linearly arranged nodes has periodic volatility and linear transitivity as well as reflection characteristics, which are connected between the nodes connected by the flat network structure, that is, the matt combination method. Subnetwork protocols communicate and work together Work. For the corresponding technical content, reference is made to the content of the matt combination part of the PCT application with the international application number PCT/CN2008/001730.
亚计算是在以亚终端为计算节点的亚网络上通过虚拟技术来组合和切换 成可提供不同需求服务的计算模式,亚计算包括亚海计算 (凝合集群)、亚云计 算(松散分布)。 亚终端作为计算节点, 内置一个虚拟化技术的亚母系统, 跟 其它的亚终端之间通过亚光组合方式以点对点通讯,并与分布式虚拟媒体(虚 拟文件、 虚拟接口和所组成的虚拟机)合并成一个亚环境系统, 从而协同计 算(亚计算)和处理。 在此, 将这种亚计算定义为水滴计算或雨滴计算。  Sub-computation is a combination of virtual technologies to convert and switch to a computing model that provides different demand services on a sub-network with sub-terminals as compute nodes. Sub-computing includes sub-sea computing (coagulated clusters) and sub-cloud computing (loosely distributed). . As a computing node, the sub-terminal is built with a virtualized technology sub-mother system, which communicates with other sub-terminals through a matt combination of point-to-point communication, and with distributed virtual media (virtual files, virtual interfaces, and virtual machines). ) merged into a sub-environment system for collaborative computing (sub-computing) and processing. Here, this sub-calculation is defined as a water droplet calculation or a raindrop calculation.
图 2示出了基于亚理论的用于创建亚计算机系统的亚计算机编程语言。 如图 2所示, 其中 WOT1是 Whator编程语言基本语法表。 表中的计算 机语言语句 于 5W1H思考方法,以对象 (What)、目的 (Why)、场所 (Where)、 时间分支 (When)、作业员(Who)、手段和结果 (How)为基础,并作为(What-or/er) 并行计算机语言的基本语法格式的人机交互的亚计算机编程语言。 Whator编 程语言更加贴近人的思维方式和交流方式, 它并非针对专业程序员, 而是非 程序员也能使用的脚本语言形式的一种计算机编程语言, 其包括概念语句 (What), 功能语句(Can/Work)、 条件语句(When)、 分支语句(WhenAs)、 转换 语句(Wise)、 博弈语句(Who)、 期望语句(Want)、 注意语句(Warning), 异常语 句(Why)、 并行处理语句(How)、 数据挖掘检索语句(QyFrom/Where)、 循环语 句(For/Will)、 节点连接函数(Hello )等。 Whator编程语言在数据常量中没有 现行的计算机语言那样复杂的数据常量格式分类,只有亚数和亚象语言字串, 具体的整数和浮点数的处理都由 Whator编译器来判断处理。从而避免了程序 设计需要学习各种复杂的数据类型的问题。 Whator编程语言是一种博弈的并 行计算机语言, 设定 N是一个参与者 (WHO)的集合, 对于每一个参与者 ( WHO )设定 ^ N都与一个给定的集合策略 £ 博弈 (游戏)用一个函数 表示为 。  Figure 2 illustrates a sub-theory based sub-computer programming language for creating sub-computer systems. As shown in Figure 2, where WOT1 is the Whator programming language basic syntax table. The computer language statements in the table are based on the 5W1H thinking method, based on the object (What), the purpose (Why), the place (Where), the time branch (When), the operator (Who), the means, and the result (How). (What-or/er) A sub-computer programming language for human-computer interaction in the basic grammar format of parallel computer languages. The Whator programming language is more intimate with people's way of thinking and communication. It is not a professional programmer, but a computer programming language in the form of a scripting language that non-programmers can use, including concept statements (What), functional statements ( Can/Work), conditional statement (When), branch statement (WhenAs), conversion statement (Wise), game statement (Who), expectation statement (Want), attention statement (Warning), exception statement (Why), parallel processing statement (How), data mining search statement (QyFrom/Where), loop statement (For/Will), node connection function (Hello), etc. The Whator programming language does not have the same data constant format classification as the current computer language in data constants. Only sub- and sub-image strings are used. The processing of specific integers and floating-point numbers is handled by the Whator compiler. This avoids the need for programming to learn a variety of complex data types. The Whator programming language is a parallel computer language of the game, setting N to be a set of participants (WHO), for each participant (WHO) setting ^N to a given set strategy £ game (game) Expressed as a function.
WOT2是制作 Whator语言编译器的代码模块 UML示意图, 说明省略。 WOT3是 YML(Yon Mark Language)表示方法和 YQL ( Yon Query  WOT2 is a schematic diagram of the UML code module for making the Whator language compiler, and the description is omitted. WOT3 is a YML (Yon Mark Language) representation method and YQL (Yon Query)
Language )数据查询语言。 YML是在 XML的基础之上, 将亚坐标系统的昆 数的标记方法加入到 XML标记语言后, 把三维数据用一维的串型数据方式 来标记的方法。 XML的树形结构完全可以使用 2维的表结构(关联数据库结 构)表示。 如图所示, XML通过如 al0→a20、 al0→b20的二维表来存储和记 录数据, 而数据仓库式的数据结构使用 XML表示起来相对困难一些。 相比 之下, YML可以方便地表示三维的数据, 以亚坐标系的结构特点为基础, 可 以将三维数据以一维的数据串表示在计算机上。 以扁平式网络结构, 即亚光 组合方式相组合的计算节点之间, 为了减少网络数据传递量, 可以使用 YML 文件格式传递和存储以及更新数据。而且可以通过 Whator编程语言跟其他用 户交互信息。由于 YML是基于 XML建立的,所以很容易解决其兼容性问题。 Language ) Data query language. YML is a method based on XML, which adds the marking method of the sub-coordinate system to the XML markup language and marks the three-dimensional data by one-dimensional string data. The tree structure of XML can be represented entirely by a 2-dimensional table structure (associative database structure). As shown in the figure, XML is stored and recorded by a two-dimensional table such as al0→a20, al0→b20. Recording data, and data warehouse-style data structures are relatively difficult to represent using XML. In contrast, YML can conveniently represent three-dimensional data. Based on the structural characteristics of the sub-coordinate system, the three-dimensional data can be represented on the computer as a one-dimensional data string. In order to reduce the amount of network data transfer between the compute nodes in a flat network structure, that is, matt combination, the YML file format can be used to transfer and store and update data. And you can interact with other users through the Whator programming language. Since YML is built on XML, it is easy to resolve its compatibility issues.
YML的表示方法包括外嵌式和内嵌式。 YML representation methods include plug-in and in-line.
外嵌式: YML1=<YML><3Q><X2>1Z</X2><\\3Q></YML>;  Embedding: YML1=<YML><3Q><X2>1Z</X2><\\3Q></YML>;
内嵌式: YML1=<YML> <X2> 1 Z<3 \\x/X2></ YML> ,
Figure imgf000019_0001
Embedded: YML1=<YML><X2> 1 Z<3 \\x/X2></ YML> ,
Figure imgf000019_0001
QB></YML>。  QB></YML>.
YML是分布数据串行化的一种表示方式。  YML is a representation of distributed data serialization.
YML的 YAML形式的表示方法, 未示出。  The representation of the YAML form of YML is not shown.
变量的表示方法是 YML1= { [al0\\all,a20\\a21] // [ bl0\\bll,b20\\b21] }  The representation of the variable is YML1= { [al0\\all,a20\\a21] // [ bl0\\bll,b20\\b21] }
={ [al0//bl0,a20//b20] \\ [all//bll,a21//b21] } 图 3 于亚理论的亚计算机系统文字信息处理方法示意图。  ={ [al0//bl0,a20//b20] \\ [all//bll,a21//b21] } Figure 3 Schematic diagram of the sub-theory of the Asian computer system text information processing method.
计算机作为信息处理装置包括数字计算和非数字处理,非数字处理 (包括 文字处理)在现代计算机信息处理当中超过了纯数字计算。  Computers as information processing devices include digital computing and non-digital processing, and non-digital processing (including word processing) exceeds purely digital computing in modern computer information processing.
计算机中 Unicode (统一码、 万国码、 单一码)是一种在计算机上使用 的字符编码。 统一码, 虽然对信息交流提供标准化编码方法, 为信息交流的 统一提供便利。 但是也有它的不足之处, 庞大的字库和符号体系, 符号的更 新 (假设,汉字改革需要更改部分汉字或新的语种加入)需要不断的版本升级和 编码空间的扩展。  Unicode (Unicode, Unicode, Single Code) in a computer is a character encoding used on a computer. The Unicode, although providing a standardized coding method for information exchange, facilitates the unification of information exchange. But there are also its shortcomings, huge fonts and symbology, symbolic updates (assuming that Chinese character reforms need to change some Chinese characters or new languages to join) require constant version upgrades and expansion of the coding space.
亚理论中的亚计算机系统的信息处理方法,使用古老的天文星相 (与物理 上的质点或中医的穴位相似)和柯尼斯堡七桥问题等图像数学处理方法, 以点 来抽象线和面的欧拉图论 (及拓朴学)为基础,组合数学的标记树的计算机算法 最小生成树等图算法生成最基本的亚字元 (与中医的经络和骨牌图案相似)。并 使用中国古代的河图的对移缩放叠加和洛书的旋转变形特点的数学模型, 把 最简单基本图形对移旋转缩放堆叠等算法, 对亚字元进行对移、 旋转、 缩放 等变换后, 通过俄罗斯方块游戏的方式把变化变形的亚字元, 按由上而下或 从左到右的顺序等处理方法叠加添置在围棋盘式的网格 (可选用五星十三格 形状)上组合, 并按相应特色的格式修饰, 最终生成相应的图像字符, 所生成 的图像字符使用一种字元编码 (OneCode)表保存在特定存储器上,并且所生成 的图像字符与 Unicode编码关联起来相互兼容, 使用 YML形式保存。 The sub-theory of the sub-computer system of information processing methods, using the ancient astronomical astrology (similar to physical points or traditional Chinese medicine acupoints) and Königsberg seven bridge problems and other image mathematical processing methods, point to abstract lines and planes Based on the Euler diagram (and topology), the computer algorithm of the combination of mathematical marker trees, the minimum spanning tree and other graph algorithms, generates the most basic sub-characters (similar to the meridians and domino patterns of Chinese medicine). And using the mathematical model of the Chinese translation of the river map in China and the rotation deformation of Luoshu, the algorithm of the simplest basic graphics is rotated and scaled, and the sub-character is moved, rotated, and scaled. After the transformation, the deformed sub-characters are added by the Tetris game in a top-down or left-to-right order, and added to the Goss grid (optional five-star and thirteen grid shapes) Combine and modify in the corresponding characteristic format to finally generate corresponding image characters. The generated image characters are saved on a specific memory using a OneCode table, and the generated image characters are associated with Unicode encoding. It is compatible with each other and saved in YML form.
阿拉伯数字 (源自印度数字)的符号可以看做国际通用语言, 亚语言中以 阿拉伯数字为基本亚字元,根据相应的本土语言的特点生成本土化的亚字元, 并基于本土化的亚字元生成亚字根即本土化字符, 如英文字母、朝鲜语字母、 简体汉字、 日语字母等。 本土化字符通过模板形式来更改不同形态的字体。 图 3中, 以朝鲜语作为本土化语言的示例, 示出了从亚点到生成朝鲜语字的 整个过程。 该过程按从左到右的顺序依次为: 形成亚点→生成亚字元→生成 朝鲜语本土化亚字元→通过对移、旋转、 缩放而生成字根→叠放修饰生成字。 阿拉伯数字与本土化亚字元之间的对应关系将在以后详述。  The symbols of Arabic numerals (from Indian numerals) can be regarded as the international common language. The Arabic language is the basic sub-character in the sub-language. The localized sub-characters are generated according to the characteristics of the corresponding native language, and based on the localized sub-character. Characters generate sub-roots that are localized characters, such as English letters, Korean letters, simplified Chinese characters, Japanese letters, and so on. Localized characters change the fonts of different shapes through template forms. In Fig. 3, Korean as an example of a localized language shows the entire process from the sub-point to the generation of Korean characters. The process is in order from left to right: forming sub-points → generating sub-characters → generating Korean localization sub-characters → generating radicals by shifting, rotating, and scaling → stacking and modifying to generate words. The correspondence between Arabic numerals and localized sub-characters will be detailed later.
图 4中, (a )是根据本发明实施例的单位协同处理装置的构成框图, (b ) 是根据本发明实施例的单位协同处理装置的控制部的一种构成示例图。 由于 各单位协同处理装置的构成相同, 所以在此仅对一个单位协同处理装置的构 成进行说明。 如图 4所示, 本发明的单位协同处理装置包含: 固件存储器 1、 私有电路 2即为局部总线、 功能部 3、 控制部 6、 共有电路 7即为全局总线、 接口部 8、 外存储器 9、 内存 10, 而且为了完善单位协同处理装置的功能还 可以包含功能扩展部 5和可继承私有电路 4。  In Fig. 4, (a) is a block diagram showing a configuration of a unit cooperative processing device according to an embodiment of the present invention, and (b) is a configuration example of a control portion of a unit cooperative processing device according to an embodiment of the present invention. Since the configuration of each unit cooperative processing device is the same, only the configuration of one unit cooperative processing device will be described here. As shown in FIG. 4, the unit cooperative processing apparatus of the present invention includes: a firmware memory 1, a private circuit 2, that is, a local bus, a function unit 3, a control unit 6, and a shared circuit 7, that is, a global bus, an interface unit 8, and an external memory 9. The memory 10 and the function expansion unit 5 and the inheritable private circuit 4 may be further included in order to improve the functions of the unit cooperative processing device.
其中, 所述固件存储器 1与所述共有电路 7相连且内嵌有用于识别单位 协同处理装置的标准化可识别码(TID )并存放有微操作系统( Virtual Inner Operation System , 以下简称为 VIOS ) , 该 VIOS为硬件提供各种虚拟化接口 以及各种文字与图像的识别和生成处理接口, 其中文字与图像识别和生成处 理接口包括后述的三维图像处理接口以及字元反向操作接口等。 当单位协同 处理装置开机后, 控制部 6把固件存储器 1上的 VIOS和 TID分别读入到内 存 10, 并把内存 10分成页 (内存池区域), 在每页内存层上运行一个虚拟机 (即为 GUEST虚拟客户操作系统)。 每个虚拟机提供不同的应用服务, 包括 键盘、 游戏控制器、 显示器、 乐器、 PDA、 GPS、 智能机器人、 智能电子宠 物、 智能交通补助工具、 智能飞行器等虚拟机。 假设当一组单位协同处理装 置连接组合成并行协同处理装置而从键盘功能模式切换为 GPS功能模式时, 系统将键盘功能虚拟机切换成为 GPS功能虚拟机, 以完成并行协同处理装置 从键盘到 GPS的转换。 The firmware memory 1 is connected to the shared circuit 7 and has a standardized identifiable code (TID) for identifying a unit cooperative processing device and a virtual internal operating system (hereinafter referred to as VIOS). The VIOS provides various virtualization interfaces and various text and image recognition and generation processing interfaces for the hardware, wherein the text and image recognition and generation processing interface includes a three-dimensional image processing interface and a character reverse operation interface, which will be described later. When the unit cooperative processing device is powered on, the control unit 6 reads the VIOS and TID on the firmware memory 1 into the memory 10, and divides the memory 10 into pages (memory pool area), and runs a virtual machine on each page of the memory layer ( That is the GUEST virtual guest operating system). Each virtual machine provides different application services, including keyboards, game controllers, monitors, musical instruments, PDAs, GPS, smart robots, smart electronic pets, smart transportation aids, smart aircraft and other virtual machines. Suppose that when a group of unit cooperative processing device connections are combined into a parallel cooperative processing device and switched from a keyboard function mode to a GPS function mode, The system switches the keyboard function virtual machine into a GPS function virtual machine to complete the conversion of the parallel collaborative processing device from the keyboard to the GPS.
所述功能部 3设在单位协同处理装置的最外层, 可以设在单位协同处理 装置的上表面和 /或下表面。 在所述功能部 3可以布置键盘、 游戏控制器、 显 示器、 乐器、 PDA、 GPS、 智能机器人配件、 交通补助器、 飞行器等各种功 能界面。  The functional portion 3 is provided at the outermost layer of the unit co-processing device, and may be provided on the upper surface and/or the lower surface of the unit co-processing device. Various functional interfaces such as a keyboard, a game controller, a display, a musical instrument, a PDA, a GPS, an intelligent robot accessory, a traffic aid, and an aircraft can be arranged in the function section 3.
所述私有电路 2具有第一存储固件(未图示)并与所述功能部 3相连, 且对应于所述功能部 3的功能界面来设计所述私有电路 2 , 在所述第一存储 固件里存放有用于运行所述功能部 3的驱动程序, 从而对所述功能部 3进行 操作时, 所述私有电路 2产生相应的信号而通过共有电路 7传递给控制部 6。  The private circuit 2 has a first storage firmware (not shown) and is connected to the functional portion 3, and the private circuit 2 is designed corresponding to the functional interface of the functional portion 3, in the first storage firmware A driver for operating the functional unit 3 is stored therein, and when the functional unit 3 is operated, the private circuit 2 generates a corresponding signal and transmits it to the control unit 6 via the shared circuit 7.
所述功能扩展部 5即为外围的用于进行人机交互操作的功能扩展部件, 可包含游戏操纵杆、 机械手、 轮胎、 飞行螺旋桨等。  The function expansion unit 5 is a peripheral function expansion unit for performing human-computer interaction operations, and may include a game joystick, a robot, a tire, a flying propeller, and the like.
所述可继承私有电路 4具有第二存储固件(未图示) 并与所述功能扩展 部 5相连, 且对应于所述功能扩展部 5的功能界面来设计所述可继承私有电 路 4, 在所述第二存储固件里存放有用于运行所述功能扩展部 5的驱动程序, 从而对所述功能扩展部 5进行操作时, 所述可继承私有电路 4产生相应的信 号。  The inheritable private circuit 4 has a second storage firmware (not shown) and is connected to the function expansion unit 5, and the inherited private circuit 4 is designed corresponding to the function interface of the function expansion unit 5, A driver for operating the function expansion unit 5 is stored in the second storage firmware, so that when the function expansion unit 5 is operated, the inheritable private circuit 4 generates a corresponding signal.
所述共有电路 7为数据传输的总线, 通过对功能部 3和 /或功能扩展部 5 的操作产生于私有电路 2和 /或可继承私有电路 4的信号以共有电路 Ί为桥梁 传递到控制部 6, 而控制部 6对所接受的信息进行相应处理后, 再通过共有 电路 7进行传递。  The common circuit 7 is a bus for data transmission, and signals generated by the operation of the functional unit 3 and/or the function expansion unit 5 on the private circuit 2 and/or the inheritable private circuit 4 are transmitted to the control unit via a shared circuit. 6. The control unit 6 performs corresponding processing on the received information, and then transmits it through the shared circuit 7.
所述接口部 8与所述共有电路 7相连, 不同单位协同处理装置之间通过 所述接口部 8相连接组合, 并且通过物理连接或无线连接的方式相互传递信 息。 另外, 通过所述接口部 8还可以将一体形成的功能扩展部 5和可继承私 有电路 4连接到单位协同处理装置上。  The interface unit 8 is connected to the shared circuit 7, and the different unit cooperative processing devices are connected and combined by the interface unit 8, and the information is transmitted to each other through a physical connection or a wireless connection. Further, the integrally formed function expansion unit 5 and the inheritable private circuit 4 can be connected to the unit cooperative processing device via the interface unit 8.
所述外存储器 9与所述共有电路 7相连, 内部存放有虚拟机文件和虚拟 机配置表。 所述虚拟机文件包括虚拟机操作系统文件、虚拟机应用程序文件、 虚拟机数据文件, 其中所述虚拟机应用程序文件里嵌入有软件许可协议和标 准化统一格式的许可编号(VID )。 虚拟机应用程序文件运行在虚拟机操作系 统文件上而构成虚拟机, 而且对虚拟机进行操作的过程中, 会产生虚拟机数 据文件。 本实施例的控制部 6包括: 两个 CPU63、 63'; 用于协调 CPU63、 63'的 工作的三进制的并行协同处理器 61(Together Processing Unit, 以下简称为 TPU); 分别对应于所述 CPU63、 63'的双主高速緩存器 64、 64'; 对应于所述 TPU的双副高速緩存器 65。 并且所述控制部 6还包括与所述 TPU相连而将 所述 TPU连接到所述共有电路 7上的并行协同高速緩存器 62。 TPU通过将 双主高速緩存器 64、 64,上的数据处理到双副高速緩存器 65上以叠加校验的 方式使数据同步, 作为共享数据与其他单位协同处理装置上的控制部交换数 据而并行协同处理计算。 TPU也可以控制 CPU63、 63,中的某一个, 通过分时 操作方式跟其他单位协同处理装置之间进行并行计算。 在此, 通过所述双主 高速緩存器 64、 64,和双副高速緩存器 65, TPU以协同操作所述 CPU63、 63, 来对二进制和三进制数据之间进行互换以用于向二进制或三进制的硬件提供 对应进制的数据。 具体来讲, TPU通过控制开关可以对双主高速緩存器 64、 64'和双副高速緩存器 65进行平行连接或交叉连接, 如图 4 ( b )所示。 当主 Cache I与副 Cache II相连且主 Cache II与副 Cache I相连时(即平行连接时), 各高速緩存器之间构成闭合的双串緩存器, 此时 TPU从双串緩存器的每一串 緩存器中每次各选取一个二进制数, 并以如前所述的珠算式的运算方式或围 棋式的运算方式将所选取的 2位二进制数转换为 1位三进制数。 当主 Cache I与副 Cache I相连且主 Cache II与副 Cache II相连时(即交叉连接时), 各 高速緩存器之间构成莫比乌斯模式的闭合的单串緩存器, 此时 TPU从所述单 串緩存器中每次选取相邻的两个二进制数, 并以如前所述的珠算式的运算方 式或围棋式的运算方式将所选取的 2位二进制数转换为 1位三进制数。 当然, 也可以通过反向的计算过程将 1位三进制数转换为 2位二进制数。 据此, 各 单位协同处理装置之间可以通过三进制数进行信息传递, 而各单位协同处理 装置能够将所接收到的三进制数转换为二进制数。 基于三进制数串, 单位协 同处理装置上的信息处理和传递使用 YML(Yon Markup The external memory 9 is connected to the shared circuit 7, and internally stores a virtual machine file and a virtual machine configuration table. The virtual machine file includes a virtual machine operating system file, a virtual machine application file, and a virtual machine data file, wherein the virtual machine application file is embedded with a software license agreement and a standardized unified format license number (VID). The virtual machine application file runs on the virtual machine operating system file to form a virtual machine, and during the operation of the virtual machine, a virtual machine data file is generated. The control unit 6 of the present embodiment includes: two CPUs 63, 63'; a ternary parallel processing unit 61 (hereinafter referred to as TPU) for coordinating the operations of the CPUs 63, 63'; The dual master caches 64, 64' of the CPUs 63, 63'; the dual secondary caches 65 corresponding to the TPUs. And the control unit 6 further includes a parallel cooperative cache 62 connected to the TPU to connect the TPU to the shared circuit 7. The TPU synchronizes the data by superimposing the data on the dual-master caches 64, 64 to the dual-sub-cache 65, and exchanges data with the control unit on the other unit co-processing device as shared data. Parallel collaborative processing calculations. The TPU can also control one of the CPUs 63, 63 to perform parallel calculations with other units of the cooperative processing device by means of time sharing operation. Here, by the dual master caches 64, 64, and the dual secondary cache 65, the TPUs interchange the binary and ternary data for cooperative operation of the CPUs 63, 63 for Binary or ternary hardware provides data for the corresponding radix. Specifically, the TPU can connect or cross-connect the dual main caches 64, 64' and the dual sub-caches 65 by controlling the switches, as shown in FIG. 4(b). When the primary Cache I is connected to the secondary Cache II and the primary Cache II is connected to the secondary Cache I (ie, when connected in parallel), each cache constitutes a closed dual-string buffer, and the TPU is from each of the dual-string buffers. Each time the string buffer selects a binary number, and converts the selected 2-bit binary number into a 1-digit ternary number according to the abacus-based operation method or the ubiquitous operation method as described above. When the primary Cache I is connected to the secondary Cache I and the primary Cache II is connected to the secondary Cache II (ie, when the cross-connection is made), each cache constitutes a closed single-string buffer of the Mobius mode, and the TPU is at the same time. Each time the two-string buffer is selected, two adjacent binary numbers are selected, and the selected 2-bit binary number is converted into a 1-digit ternary number by the abacus-based operation method or the ubiquitous operation method as described above. number. Of course, a 1-digit ternary number can also be converted to a 2-bit binary number by a reverse calculation process. According to this, each unit cooperative processing device can perform information transfer by a ternary number, and each unit cooperative processing device can convert the received ternary number into a binary number. YML (Yon Markup) is used for information processing and delivery on a unit cooperative processing device based on a ternary number string
Language)/YAML(Yon Application Markup Language)标己语言 ό 标己方法来读 写、 存储、 显示和通信。 这样可以提高数据包的信息容量以及各单位协同处 理装置之间的信息传递速率。 当然, 各单位协同处理装置之间也可以通过二 进制数据彼此之间传递信息。 虽然, 本实施例的控制部 6包含了两个 CPU, 但本发明并非局限于此,本发明的单位协同处理装置可以包含至少一个 CPU, 当然此时双主高速緩存器的数量也应该为至少一个, 以对应于 CPU的数量。 另外, 所述 TPU还内置有三维重力感应装置, 通过该三维重力感应装置 可以感应单位协同处理装置的体位,即可以感应单位协同处理装置所处的正、 反、 倾斜等状态。 Language)/YAML (Yon Application Markup Language) is a standard language method for reading, writing, storing, displaying and communicating. This can increase the information capacity of the data packet and the information transfer rate between the cooperative processing units of each unit. Of course, each unit can also transfer information between each other through binary data. Although the control unit 6 of the embodiment includes two CPUs, the present invention is not limited thereto, and the unit cooperative processing device of the present invention may include at least one CPU. Of course, the number of dual master caches should also be at least One to correspond to the number of CPUs. In addition, the TPU further includes a three-dimensional gravity sensing device, and the three-dimensional gravity sensing device can sense the position of the unit cooperative processing device, that is, can sense the positive, negative, and tilting states of the unit cooperative processing device.
另外, 所述 TPU釆用光电芯片, 该光电芯片包括发光部、 图像变换部以 及感光部, 以用于通过所述发光部将电信号转换为光信号, 通过所述图像变 换部对所述光信号进行变换处理后投射到所述感光部, 而所述感光部将所接 收到的光信号再转换为电信号。  Further, the TPU uses an optoelectronic chip including a light emitting portion, an image converting portion, and a light receiving portion for converting an electric signal into an optical signal by the light emitting portion, and the light is converted by the image converting portion The signal is converted and processed to the photosensitive portion, and the photosensitive portion reconverts the received optical signal into an electrical signal.
存放于所述固件存储器 1上的所述 VIOS还内置有字元引擎, 以用于使 单位协同处理装置生成文字图像。 即, 通过编码规则以阿拉伯数字符号形态 为基础自动生成字元和相应的文字字根, 如图 3所示。 具体而言, 通过数字 形式来编码制作相应的字符生成编码对照表, 当需要更新字符时, 只需更改 或添加新特性的字根数字编码序列到文字字符生成编码对照表上 (使用 YML 形式存储和关联相应的语言特点编码规则和语音拼音等信息)即可。 这样, 单 位协同处理装置不需要自带庞大的字库(移动的百科全书图书馆) 以及区域 编码, 从而可以解决系统空间的开销和版本更新的问题。 在此, 可以通过逆 向操作的方法, 在扫描的图像、 屏幕、 显示内存的矩阵内容中, 把字符信息 分离而智能地鉴别和获取各种本地化字符信息。  The VIOS stored in the firmware memory 1 also has a character engine built in for causing the unit co-processing device to generate a character image. That is, the character and the corresponding character root are automatically generated based on the Arabic numeral symbol form by the encoding rule, as shown in FIG. Specifically, the corresponding character generation code comparison table is encoded by digital form, and when the character needs to be updated, only the root digital code sequence of the new feature is changed or added to the text character generation code comparison table (using YML form storage). And associated with the corresponding language feature encoding rules and phonetic alphabet and other information). In this way, the unit co-processing device does not need to have a huge font (mobile encyclopedia library) and regional coding, so that the problem of system space overhead and version update can be solved. Here, the character information can be separated and the various localized character information can be intelligently identified and acquired in the matrix content of the scanned image, the screen, and the display memory by the reverse operation method.
如上所述构成的单位协同处理装置,其信息的存储是信息传递和延续的基 本条件, 通过结合虚拟化技术的文件方式存储信息。 以下, 对存储于单位协 同处理装置的外存储器 9上的虚拟机文件的更新及运行过程进行说明。  The unit cooperative processing apparatus constructed as described above stores information and is a basic condition for information transfer and continuation, and stores information by means of a file in combination with virtualization technology. Hereinafter, the update and operation of the virtual machine file stored in the external memory 9 of the unit cooperation processing device will be described.
当需要更新单位协同处理装置的虚拟机文件中的虚拟机应用程序文件时, 用户可以通过网上交易系统向开发商提交单位协同处理装置的 TID和网络地 址 IPV6Q。 据此, 开发商通过快照技术将已经测试通过的发布版虚拟机应用 程序文件录制和打包到一个虚拟机快照文件上, 并把软件许可关联协议和标 准化统一格式的许可编号 (VID )嵌入到所述虚拟机快照文件之中。 所述软 件许可关联协议是 VID与单位协同处理装置的 TID之间相互匹配关系的协 议。 然后, 将所述虚拟机快照文件发布到网上交易系统。 从而, 用户可以从 网上交易系统下载所述虚拟机快照文件而拷贝到相应的单位协同处理装置的 外存储器里即可, 无需进行安装。 借此, 当运行单位协同处理装置的虚拟机 时, 虚拟机操作系统文件首先读入虚拟机应用程序文件(即, 存储到外存储 器里的虚拟机快照文件)里的 VID和固件存储器上的 TID以及软件许可关联 协议。 从而通过该软件许可关联协议来判断虚拟机应用程序文件与单位协同 处理装置之间是否相匹配, 只有在相匹配的情况下, 方可使虚拟机应用程序 文件顺利运行于该单位协同处理装置。 When it is necessary to update the virtual machine application file in the virtual machine file of the unit co-processing device, the user can submit the TID and the network address IPV6Q of the unit co-processing device to the developer through the online transaction system. According to this, the developer records and packages the released virtual machine application files that have been tested through a snapshot technology to a virtual machine snapshot file, and embeds the software license association protocol and the standardized unified format license number (VID) into the In the virtual machine snapshot file. The software license association protocol is a protocol in which a VID and a TID of a unit cooperative processing device match each other. Then, the virtual machine snapshot file is published to the online trading system. Therefore, the user can download the virtual machine snapshot file from the online transaction system and copy it to the external storage of the corresponding unit cooperative processing device, without installation. Thereby, when the operating unit cooperates with the virtual machine of the processing device, the virtual machine operating system file first reads the VID in the virtual machine application file (ie, the virtual machine snapshot file stored in the external storage) and the TID on the firmware storage. And software license association Agreement. Therefore, the software license association protocol is used to determine whether the virtual machine application file and the unit co-processing device match, and only if the matching is successful, the virtual machine application file can be smoothly run on the unit cooperative processing device.
另外, 在虚拟机应用程序文件的信息处理中, 如果用户被授权使用的是 XLC+OLIC的不可移植且不可克隆的协议的虚拟机应用程序文件, 则用户在 虚拟机操作系统文件上运行该虚拟机应用程序文件, 此时通过激活把单位协 同处理装置的 TID和授权的 VID打包在一起发送给开发商的软件认证许可服 务器上, 开发商通过交易记录里的商品编号 VID和用户的 TID以及 IPV6Q 更新到自己的软件认证许可服务器上, 软件认证许可服务器接收用户打包的 认证许可请求信息包后, 在信息库里查询确认用户的合法性, 并返回给单位 协同处理装置, 从而用户激活并使用相应的应用及服务。 如果用户超出软件 许可范围而非法拷贝到其他平面模块时, 由于 TID和 IPV6Q不一致, 所以应 用程序文件的使用认证通不过而在其他平面模块上不能运行, 用户只有从开 发商处购买相应的可移动或许可克隆的应用程序文件, 才能在单位协同处理 装置的虚拟机操作系统上正常运行虚拟机应用程序文件。 作为企业用户考虑 到安全可以把部分数据文件的节点放入到公司内部的认证服务器里, 而在单 位协同处理装置里放入另一部分数据文件并关联授权。 从而当丟失了单位协 同处理装置时, 可以在公司的认证服务器上重置所丟失单位协同处理装置的 TID,这样即使他人盗取了单位协同处理装置和部分的虚拟机应用程序文件也 打不开相应的保密文件, 从而可以确保安全而不会把企业的商业机密泄漏于 外部。  In addition, in the information processing of the virtual machine application file, if the user is authorized to use the virtual machine application file of the XLC+OLIC non-portable and unclonable protocol, the user runs the virtual on the virtual machine operating system file. The application file is now sent to the developer's software certification license server by activating the TID of the unit co-processing device and the authorized VID. The developer passes the item number VID in the transaction record and the user's TID and IPV6Q. Updating to its own software certification license server, after receiving the packaged authentication permission request packet, the software authentication license server queries the information base to confirm the user's legality, and returns it to the unit collaborative processing device, so that the user activates and uses the corresponding Applications and services. If the user illegally copies to other plane modules beyond the software license range, since the TID and IPV6Q are inconsistent, the application file authentication cannot be used but cannot be run on other plane modules. The user only purchases the corresponding removable from the developer. Or the cloned application file can be used to run the virtual machine application file on the virtual machine operating system of the unit co-processing device. As a business user, considering the security, the nodes of some data files can be put into the authentication server inside the company, and another part of the data file is placed in the unit cooperative processing device and the authorization is associated. Therefore, when the unit cooperative processing device is lost, the TID of the lost unit cooperative processing device can be reset on the authentication server of the company, so that even if the other party steals the unit cooperative processing device and part of the virtual machine application file, it cannot be opened. Corresponding confidential documents can ensure security without leaking corporate trade secrets to the outside.
接下来,说明由单位协同处理装置连接组合成并行协同处理装置的过程。 图 15为根据本发明实施例的并行协同处理装置的工作流程图。 如图 15 所示, 当由至少一个单位协同处理装置构成的并行协同处理装置开机时, 首 先在步骤 S10, 每个单位协同处理装置将各自固件存储器上的 VIOS和 TID 分别读入到各自的内存里。 接着在步骤 S11 , 每个单位协同处理装置的 VIOS 分别对各自进行硬件检测, 即通过共有电路连接私有电路 (和可继承私有电 路)提供的接口 (即为内部接口), 将与功能部(和功能扩展部 )相对应的驱 动程序读入到内存, 从而为生成不同的虚拟机提供虚拟硬件环境, 以及每个 单位协同处理装置检测与其他单位协同处理装置处于连接状态的接口部 (即 为外部接口, 包括水平连接接口和垂直连接接口), 即检测通过哪个接口部与 哪个单位协同处理装置相连, 并由 VIOS来更新接口表, 同时每个单位协同 处理装置通过内置于 TPU上的重力感应装置感应各自的体位, 即感应单位协 同处理装置所处的正、 反、 倾斜等状态。 然后在步骤 S12, 根据所述硬件检 测结果各单位协同处理装置之间通过预定协议相互交换各自的 TID, 并把所 接受的 TID更新至自己的分配表里而相互之间达成握手。 接着在步骤 S13 , 各单位协同处理装置通过点对点连接方式把各自运行中的 VIOS以扁平式网 络结构, 即亚光组合方式合并成为一个整体的环境系统, 而该环境系统提供 用于运行虚拟机的特定接口。 然后在步骤 S14, 环境系统将上述的硬件检测 结果和感应到的体位状态以及所更新的 TID与预先存储在外存储器中的虚拟 机配置表进行对照, 并根据对照结果判断当前的并行协同处理装置所处的状 态模式。 接着在步骤 S15, 根据所述状态模式的判断结果, 从所述环境系统 中激活对应的虚拟机操作系统文件, 并在该虚拟机操作系统文件上运行对应 于当前模式的虚拟机应用程序文件。 据此, 物理意义的状态模式和软件意义 的状态模式达到匹配而实现并行协同处理装置当前模式的功能。 Next, a process of combining and combining the parallel cooperative processing devices by the unit cooperative processing device will be described. FIG. 15 is a flowchart showing the operation of a parallel cooperative processing apparatus according to an embodiment of the present invention. As shown in FIG. 15, when the parallel cooperative processing device composed of at least one unit cooperative processing device is powered on, first in step S10, each unit cooperative processing device reads the VIOS and TID on the respective firmware memories into their respective memories. in. Next, in step S11, the VIOS of each unit cooperative processing device respectively performs hardware detection, that is, an interface provided by a shared circuit (and an inheritable private circuit) through a shared circuit (ie, an internal interface), and a functional portion (and The function extension unit reads the corresponding driver into the memory, thereby providing a virtual hardware environment for generating different virtual machines, and each unit cooperative processing device detects an interface unit that is connected with other unit cooperative processing devices (ie, externally Interface, including horizontal connection interface and vertical connection interface), that is, which interface part is detected and Which unit is connected to the processing device, and the interface table is updated by the VIOS, and each unit cooperative processing device senses the respective body positions through the gravity sensing device built in the TPU, that is, the positive, negative, and tilting of the sensing unit cooperative processing device Wait for the status. Then, in step S12, the unit TMCs exchange their respective TIDs according to the hardware detection result by a predetermined protocol, and update the accepted TIDs into their own allocation tables to reach a handshake with each other. Then, in step S13, each unit cooperative processing device merges the respective running VIOS into a whole environment system by a flat network structure, that is, a matt combination mode, by using a point-to-point connection method, and the environment system provides a virtual machine for running the virtual machine. Specific interface. Then, in step S14, the environment system compares the hardware detection result and the sensed posture state and the updated TID with the virtual machine configuration table stored in advance in the external memory, and determines the current parallel cooperative processing device according to the comparison result. State mode at the place. Next, in step S15, according to the determination result of the state mode, the corresponding virtual machine operating system file is activated from the environment system, and the virtual machine application file corresponding to the current mode is run on the virtual machine operating system file. According to this, the state mode of the physical meaning and the state mode of the software sense are matched to realize the function of the current mode of the parallel cooperative processing device.
以下, 介绍通过本发明的单位协同处理装置实现三维显示的方法。  Hereinafter, a method of realizing three-dimensional display by the unit cooperative processing device of the present invention will be described.
图 16为用于说明根据本实施例的单位协同处理装置实现三维显示方法 的流程图。  Fig. 16 is a flowchart for explaining a method of realizing a three-dimensional display by the unit cooperative processing device according to the present embodiment.
真实世界中根据光源的亮度、 颜色、 位置和数量的不同, 物体会有相应 的亮部、 暗部、 投影和光泽等, 同时近处的物体在色彩的饱和度、 亮度、 对 比度等方面都相对较高, 远处的则较低。 如果画面中没有这些效果或是违反 这些规律, 都不会产生好的立体感。 在三维显示技术中, 目前投入应用较多 的是分色、 分光、 分时和光栅技术。  In the real world, depending on the brightness, color, position and quantity of the light source, the object will have corresponding highlights, dark parts, projections and gloss, etc., while nearby objects are relatively saturated in color, brightness, contrast, etc. High, lower in the distance. If these effects are not present in the screen or if these rules are violated, they will not produce a good three-dimensional effect. Among the three-dimensional display technologies, color separation, spectroscopic, time-sharing and grating technologies are currently in use.
当本发明的单位协同处理装置包含两个 CPU和对应于该两个 CPU的两 通过 VIOS在内存中分配的三维显示虚拟机提供两个二维虚拟屏幕和一个三 维虚拟屏幕, 并把两个二维虚拟屏幕上的图像叠加变化处理到三维虚拟屏幕 上而生成三维效果图像, 通过将该三维效果图像映射给实体硬件显示屏幕而 达到三维显示效果。  When the unit collaborative processing device of the present invention comprises two CPUs and two virtual display machines corresponding to the two CPUs that are allocated in memory through the VIOS, two two-dimensional virtual screens and one three-dimensional virtual screen are provided, and two two The image overlay change processing on the virtual screen is generated on the three-dimensional virtual screen to generate a three-dimensional effect image, and the three-dimensional effect is achieved by mapping the three-dimensional effect image to the physical hardware display screen.
具体来讲如图 16所示, 首先在步骤 S20, 单位协同处理装置根据 VIOS 所提供的三维图像处理接口将用于产生三维画面的图像提供给三维显示虚拟 机。 然后在步骤 S21 , 三维显示虚拟机对所述用于产生三维画面的图像进行 空间定位、 明暗虚实变化和透视等三维效果处理后生成两个二维虚拟图像, 而对应于两个二维虚拟图像的两个二维虚拟图像数据分别存放在对应于两个 二维虚拟屏幕的两个二维虚拟显示内存上, 此时, 根据 TPU对两个 CPU的 协同处理, 每个 CPU分别处理一个二维虚拟图像数据。 接着在步骤 S22, 将 两个二维虚拟显示内存中的二维虚拟图像数据各自读入到控制部的两个双主 高速緩存器, 并通过两个双主高速緩冲器之间的比较和位操作在双副高速緩 存器生成三维虚拟图像数据。 然后在步骤 S23 , VIOS将所述三维虚拟图像数 据读入到对应于三维虚拟屏幕的三维虚拟显示内存上而在三维虚拟屏幕上生 成三维虚拟图像。 最后在步骤 S24, VIOS将所述三维虚拟图像映射给实体硬 件显示屏幕而显示三维图像。 Specifically, as shown in FIG. 16, first, in step S20, the unit cooperative processing device supplies an image for generating a three-dimensional image to the three-dimensional display virtual machine according to the three-dimensional image processing interface provided by the VIOS. Then in step S21, the three-dimensional display virtual machine performs the image for generating the three-dimensional image. Two-dimensional virtual images are generated after three-dimensional effects such as spatial positioning, shading, and perspective, and two two-dimensional virtual image data corresponding to two two-dimensional virtual images are respectively stored in two two-dimensional virtual screens. Two two-dimensional virtual display memory, at this time, according to the collaborative processing of the two CPUs by the TPU, each CPU processes a two-dimensional virtual image data. Next, in step S22, the two-dimensional virtual image data in the two two-dimensional virtual display memory are respectively read into the two dual main caches of the control section, and the comparison between the two dual main caches is performed. The bit operation generates three-dimensional virtual image data in the dual sub-cache. Then in step S23, the VIOS reads the three-dimensional virtual image data into a three-dimensional virtual display memory corresponding to the three-dimensional virtual screen to generate a three-dimensional virtual image on the three-dimensional virtual screen. Finally, in step S24, the VIOS maps the three-dimensional virtual image to the physical hardware display screen to display the three-dimensional image.
以下, 介绍本发明单位协同处理装置的物理结构。  Hereinafter, the physical structure of the unit cooperative processing device of the present invention will be described.
图 5是根据本发明实施例的单位协同处理装置的结构示意图。 如图 5所 示, 单位协同处理装置由若干个片层部件相叠加而构成, 具体包括: 位于中 心部位的中心层 M-1 ; 设置于中心层 M-1的上表面的上内层 F1-2; 设置于上 内层 F1-2的上表面的上外层 F1-1 ; 设置于中心层 M-1的下表面的下内层 B1-2; 设置于下内层 B1-2的下表面的下外层 Bl-1。  FIG. 5 is a schematic structural diagram of a unit cooperative processing apparatus according to an embodiment of the present invention. As shown in FIG. 5, the unit cooperative processing device is composed of a plurality of slice components superposed, specifically including: a central layer M-1 located at a central portion; and an upper inner layer F1- disposed at an upper surface of the central layer M-1 2; an upper outer layer F1-1 disposed on the upper surface of the upper inner layer F1-2; a lower inner layer B1-2 disposed on the lower surface of the center layer M-1; and a lower surface disposed on the lower inner layer B1-2 The lower outer layer Bl-1.
其中, 中心层 M-1上设置固件存储器 1、 外存储器 9、 控制部 6、 共有电 路 7以及接口部 8, 上内层 F1-2和下内层 B1-2上分别设置私有电路 2, 上外 层 F1-1和下外层 B1-1上分别设置功能部 3。在此,上外层 F1-1与上内层 F1-2 相关联, 下外层 B1-1与下内层 B1-2相关联。  The central layer M-1 is provided with a firmware memory 1, an external memory 9, a control unit 6, a common circuit 7 and an interface unit 8, and the upper inner layer F1-2 and the lower inner layer B1-2 are respectively provided with a private circuit 2, The functional portion 3 is provided on the outer layer F1-1 and the lower outer layer B1-1, respectively. Here, the upper outer layer F1-1 is associated with the upper inner layer F1-2, and the lower outer layer B1-1 is associated with the lower inner layer B1-2.
单位协同处理装置优选设计为长方形,在单位协同处理装置的 4个边上分 别设有水平连接接口 P0、 P2、 P5、 P7, 以用于前后左右水平方向连接不同的 单位协同处理装置或外围部件。 在单位协同处理装置的 4个角上分别设有垂 直连接接口 Pl、 P3、 P4、 P6, 以用于上下垂直方向连接不同的单位协同处理 装置或外围部件。 所述水平连接接口 P0、 P2、 P5、 P7和垂直连接接口 Pl、 P3、 P4、 P6即为图 4中的接口部 8的具体表现形式。  Preferably, the unit cooperative processing device is configured in a rectangular shape, and horizontal connection interfaces P0, P2, P5, and P7 are respectively disposed on four sides of the unit cooperative processing device for connecting different unit cooperative processing devices or peripheral components in front, rear, left, and right horizontal directions. . Vertical connection interfaces P1, P3, P4, and P6 are respectively disposed at four corners of the unit co-processing device for connecting different unit cooperative processing devices or peripheral components in the vertical direction. The horizontal connection interfaces P0, P2, P5, and P7 and the vertical connection interfaces P1, P3, P4, and P6 are specific expression forms of the interface unit 8 in FIG.
以下, 参照图 6及图 7说明在各单位协同处理装置中上外层 F1-1和下外 层 B1-1上所赋予的各种功能操作界面的具体实施例。 其中, 图 6为根据本发 明实施例的单位协同处理装置的上表面的功能操作界面布局图, (a)〜(f) 具体 示出了单位协同处理装置上表面的 6种功能操作界面的示例; 图 7为根据本 发明实施例的单位协同处理装置的下表面的功能操作界面布局图, (a,)〜(f,) 具体示出了单位协同处理装置下表面的 6种功能操作界面的示例。 为了便于 说明, 将各单位协同处理装置的上表面称为 Q面, 下表面称为 B面。 Hereinafter, specific embodiments of various functional operation interfaces provided on the upper and lower outer layers F1-1 and the lower outer layer B1-1 in each unit cooperative processing device will be described with reference to Figs. 6 and 7 . 6 is a functional operation interface layout diagram of an upper surface of a unit cooperative processing apparatus according to an embodiment of the present invention, and (a) to (f) specifically show examples of six functional operation interfaces of a surface of a unit cooperative processing apparatus. 7 is a functional operation interface layout diagram of a lower surface of a unit cooperative processing apparatus according to an embodiment of the present invention, (a,)~(f,) An example of six functional operation interfaces of the lower surface of the unit cooperative processing device is specifically shown. For convenience of explanation, the upper surface of each unit co-processing device is referred to as a Q surface, and the lower surface is referred to as a B surface.
图 6(a)〜(f)依次表示了单位协同处理装置 Q面的第一至第六种功能操作 界面的示例。  6(a) to (f) sequentially show examples of the first to sixth functional operation interfaces of the Q-face of the unit cooperative processing device.
Q面的第一种功能操作界面 Q1的布局如图 6 ( a )所示。 其中, 中间位 置有指向 4个方向的方向键, 左下部分有用 《言》字来表示的麦克风, 右下 角有 《云》字来表示的水平操纵杆。 具体参照表 5。  The first functional operation interface of the Q surface is shown in Figure 6 (a). Among them, the middle position has a direction key pointing to four directions, the lower left part is a microphone with the word "言", and the lower right corner has a horizontal joystick represented by the word "cloud". Refer to Table 5 for details.
表 5: Q1  Table 5: Q1
Figure imgf000027_0001
Figure imgf000027_0001
Q面的第二种功能操作界面 Q2的布局如图 6 ( b ) 所示。 其中, 中央部 分有显示器、 触摸屏或触摸板, 靠近左下棱部分的《L》按钮是鼠标左键, 靠 近右下棱部分的 《R》按钮是鼠标右键, 中间 Ml是手动自定义模式切换键, M2是未分配功能键。 具体参照表 6。 The second functional operation interface of the Q surface is shown in Figure 6 (b). Among them, the central part has a display, a touch screen or a touchpad, the "L" button near the lower left edge is the left mouse button, the "R" button near the lower right edge is the right mouse button, and the middle M1 is a manual custom mode switching button. M2 is an unassigned function key. Refer to Table 6 for details.
表 6: Q2  Table 6: Q2
Figure imgf000027_0002
Figure imgf000027_0002
Q面的第三种功能操作界面 Q3的布局如图 6 ( c )所示。 其中, 正中央 四个方向各有键, 四个键分别在游戏和各种屏幕操作上自定义不同的动作确 认, 包括正上方的 《乾》键、 正下方的 《坤》键、 正左方的 《离》键、 正右 方的 《坎》键, 正中央的 《太玄》键默认是客户机宿主机切换键。 靠近左下 棱部分有 《雨》字表示的垂直控制按钮, 靠近右下棱部分有 《音》字表示的 音响喇叭。 具体参照表 7。 The layout of the third functional operation interface Q3 of the Q side is shown in Figure 6 (c). Among them, there are keys in the four directions of the center, and the four keys respectively define different action confirmations in the game and various screen operations, including the "dry" button directly above, the "Kun" button directly below, and the left left side. "Off" key, right The "kan" button of the square, the "Tai Xuan" key in the center is the client host switch button by default. Near the lower left edge, there is a vertical control button indicated by the word "Rain", and the sound speaker indicated by the word "Sound" is placed near the lower right edge. Refer to Table 7 for details.
表 7: Q3  Table 7: Q3
Figure imgf000028_0001
Figure imgf000028_0001
Q面的第四种功能操作界面 Q4的布局如图 6 ( d )所示。 Q4为 4列 6行 的键盘布局, 从左第一列第一行开始依次往下排序为 《PgUp》、 《8*》、 《I》、 《K》、 《,<》、 《'"》;第二列第一行开始依次往下排序为《Home》、 《9(》、 《0》、 《L》、 《 >》、 《\|》; 第三列第一行开始依次往下排序为 《End》、 《0)》、 《P》、 《;:》、 《 /?》、 《 Won》; 其中 Won键表示 Windows系统的窗口键或苹果系统 的特殊键; 第四列第一行开始依次往下排序为《PgDn》、 《BackSpace》、 《[{》、 《]}》、 《Shift》、 《Enter》键。 具体参照表 8。 The fourth functional operation interface of the Q surface is shown in Figure 6 (d). Q4 is a 4-column, 6-line keyboard layout, sorted from the first row in the first column of the left to "PgUp", "8*", "I", "K", ", <", """ The first row of the second column begins with the order of "Home", "9 (", "0", "L", " >", "\|"; the first line of the third column starts to sort down For "End", "0", "P", ";:", "/?", "Won"; where the Won key represents the Windows system's window key or the Apple system's special key; the fourth column first line Start by sorting down into "PgDn", "BackSpace", "[{", "]}", "Shift", "Enter" keys. See Table 8.
表 8: Q4  Table 8: Q4
Figure imgf000028_0002
Q面的第五种功能操作界面 Q5的布局如图 6 ( e )所示。 其中, 左上角 部分有 《M3》 自定义键, 右上角部分有 《M4》 自定义键, 正上方中央是扩 展接口部分《M5》 《M6》可以扩充不同的扩展组件, 其中包括摄像头, 麦克 风或自定义模式扩展组件等其他通用扩展组件。 Q5中还有 4列 5行的键盘布 局, 从左第一列第一行开始依次往下排序为 《4$》、 《R》、 《F》、 《V》、 《FN》, 其中 FN键组合各数字键和《 -》、 《+》时,替代通用键盘中的功能键 F1到 F12; 从第二列第一行开始依次往下排序为 《5%》、 《T》、 《G》、 《B》; 第三列第一 行开始依次往下排序为 《6Λ》、 《Υ》、 《Η》、 《Ν》; 《G》、 《H》、 《B》、 《N》 中 间部分有轨迹杆; 《B》和《N》的下方有《空格键》, 当中间部分圓圈形状的 轨迹杆指向屏幕上的虚拟对象时 《空格键》方格分开的左右部分变成鼠标左 键和鼠标右键的功能来处理, 其他文本输入时候空格键来处理; 第四列第一 行开始依次往下排序为《7 &》、 《U》、 《J》、 《M》、 《CA》键; 《CA》 4¾是改变 大小写模式自定义键。 具体参照表 9。
Figure imgf000028_0002
The layout of the fifth functional operation interface Q5 of the Q surface is shown in Fig. 6(e). Among them, the upper left corner has the “M3” custom key, the upper right corner has the “M4” custom key, and the upper center is the extended interface part “M5”. “M6” can expand different expansion components, including camera, microphone or Other common extension components such as custom mode extension components. There are 4 columns and 5 rows of keyboard layout in Q5. From the first row in the first column on the left, they are sorted down to "4$", "R", "F", "V", "FN", among them FN When combining the numeric keys and "-" and "+", replace the function keys F1 to F12 in the general keyboard; sorting from the first line of the second column to "5%", "T", "G""B"; the first row of the third column begins to rank down to "6 Λ ", "Υ", "Η", "Ν";"G","H","B","N" Part of the track bar; "B" and "N" below the "Spacebar", when the middle part of the circle shape of the track bar points to the virtual object on the screen, the left and right parts of the "Spacebar" square become the left mouse button And the right mouse button function to deal with, other text input when the space bar to deal with; the fourth column of the first row begins to sort down to "7 &", "U", "J", "M", "CA"button; CA 43⁄4 is a case-changing mode custom key. Refer specifically to Table 9.
表 9: Q5  Table 9: Q5
Figure imgf000029_0001
Figure imgf000029_0001
Q面的第六种功能操作界面 Q6的布局如图 6 ( f )所示。 Q6为 4列 6行 的键盘布局, 从左第一列第一行开始依次往下排序为 《PrtSc》、 《ESC》、 《 TAB》、 《-―》、 ((Shift)), 《=+》键; 第二列第一行开始依次往下排序为 ((Pause)), 《1 !》、 《Q》、 《A》、 《Z》、 《Ctrl》; 第三列第一行开始依次往下排序 为《Insert》、 《2@》、 《W》、 《S》、 《X》、 ((Alt)); 第 4列第一行开始依次往下排 序为 《Delete》、 《3#》、 《E》、 《D》、 《C》、 《· ~》键。 具体参照表 10。 The sixth functional operation interface of the Q surface is shown in Figure 6 (f). Q6 is a 4-column, 6-line keyboard layout. It is sorted from the first row in the first column of the left to "PrtSc", "ESC", "TAB", "-", ((Shift)), "=+ 》 key; the first line of the second column starts with the order of ((Pause)), "1!", "Q", "A", "Z", "Ctrl"; Sort down to "Insert", "2@", "W", "S", "X", ((Alt)); the first line of the fourth column begins to sort down to "Delete", "3# 》, “E”, “D”, “C”, “·~” keys. Refer to Table 10 for details.
表 10: Q6  Table 10: Q6
第一列 第二列 第三列 第四列  First column second column third column fourth column
PrtSc Pause Insert Delete ESC 1和! 2和@ 3和# PrtSc Pause Insert Delete ESC 1 and! 2 and @3 and #
TAB Q W E  TAB Q W E
-和 A s D  - and A s D
Shift Z X C  Shift Z X C
=和+ Ctrl Alt «和 ~ 图 7(a,)〜(f,)依次表示了单位协同处理装置 B面的第一至第六种功能操作 界面的示例。 在此, 需要说明的是 B面的 6种功能操作界面均可用于将 6个 单位协同处理装置组合成为立方体形状的立体键盘时的情况。 该对 B面功能 操作界面的布局考虑了立体键盘的特殊结构与英语的字母使用频率、 汉语拼 音字母以及朝鲜语和日语的辅音与元音之间的相互关系。  = and + Ctrl Alt « and ~ Fig. 7(a,) to (f,) sequentially show examples of the first to sixth functional operation interfaces of the unit side of the unit cooperative processing apparatus. Here, it should be noted that the six functional operation interfaces on the B-plane can be used when a six-unit cooperative processing device is combined into a cubic-shaped three-dimensional keyboard. The layout of the B-face function interface takes into account the special structure of the stereo keyboard and the frequency of English alphabet use, Chinese pinyin letters, and the consonants and vowels of Korean and Japanese.
B面的第一种功能操作界面 B1的布局如图 7 ( a,)所示,具体参照表 11。 表 11 : B1  The layout of the first functional operation interface on the B side B1 is shown in Fig. 7 (a,), and is specifically referred to Table 11. Table 11: B1
Figure imgf000030_0001
Figure imgf000030_0001
B面的第二种功能操作界面 B2的布局如图 7 ( b,)所示,具体参照表 12。 表 12: B2 The second functional operation interface on the B side is shown in Figure 7 (b,). See Table 12 for details. Table 12: B2
Figure imgf000030_0002
Figure imgf000030_0002
B面的第三种功能操作界面 B3的布局如图 7 ( c,)所示,具体参照表 13。 表 13: B3 The third functional operation interface on the B side is shown in Figure 7 (c,). See Table 13 for details. Table 13: B3
Figure imgf000030_0003
4和¥ 9和( 2和@
Figure imgf000030_0003
4 and ¥ 9 and ( 2 and @
B面的第四种功能操作界面 B4的布局如图 7 ( d,)所示,具体参照表 14。 表 14: B4 The fourth functional operation interface on the B side is shown in Figure 7 (d,). See Table 14 for details. Table 14: B4
Figure imgf000031_0001
B面的第五种功能操作界面 B5的布局如图 7 ( e,)所示,具体参照表 15。 表 15: B5
Figure imgf000031_0001
The layout of the fifth functional operation interface B5 on the B side is shown in Fig. 7 (e,), and is specifically referred to Table 15. Table 15: B5
Figure imgf000031_0002
Figure imgf000031_0002
B面的第六种功能操作界面 B6的布局如图 7 ( f,)所示,具体参照表 16。 表 16: B6 The sixth functional operation interface of the B surface is shown in Figure 7 (f,), and is shown in Table 16. Table 16: B6
Figure imgf000031_0003
应注意, 如上所述对 Q1〜Q6、 B1〜B6的功能操作界面的布局仅仅是示例 性的, 本发明并不受限于此, 还可按照任意便于用户使用的其它方式来布置 功能操作界面。
Figure imgf000031_0003
It should be noted that the layout of the functional operation interfaces of Q1 to Q6, B1 to B6 as described above is merely exemplary, and the present invention is not limited thereto, and the functional operation interface may be arranged in any other manner convenient for the user to use. .
以下, 介绍单位协同处理装置的连接方式。 作为单位协同处理装置连接 方式的一种可以通过连接部件来进行连接。  The following describes the connection method of the unit co-processing device. One type of connection mode of the unit cooperative processing device can be connected by a connecting member.
图 8为根据本发明实施例的连接部件的示意图, 其中(a)示出了双向连接 部件及其应用示例, (b)示出了单向连接部件及其应用示例。 Figure 8 is a schematic view of a connecting member according to an embodiment of the present invention, wherein (a) shows a two-way connection Parts and their application examples, (b) show a one-way connection part and an application example thereof.
图 8 ( a ) 中, J1是双向连接部件, 用于不同单位协同处理装置之间的相 互连接, 也是单位协同处理装置之间光纤通信或电路通信的桥梁。 其中 C1 和 C2是连接接口部分, F1是连接功能部分, 其可以实现旋转、 折叠、 直通、 弯曲等功能。 假设相互连接单位协同处理装置 #1和 #2, 则可以将双向连接部 件 J1的连接接口部分 C1连接到单位协同处理装置 #1的接口部, 同理将连接 接口部分 C2连接到单位协同处理装置 #2的接口部, 并通过连接功能部分 F 1 可以对单位协同处理装置 #1和 #2之间进行相对旋转、 折叠、 直通、 弯曲等。 通过双向连接部件 J1不仅可以在水平方向相互连接各单位协同处理装置, 而 且还可以在垂直方向相互连接各单位协同处理装置。  In Fig. 8 (a), J1 is a bidirectional connection component for inter-connecting between different units of co-processing devices, and is also a bridge for optical fiber communication or circuit communication between unit co-processing devices. Among them, C1 and C2 are the connection interface parts, and F1 is the connection function part, which can realize the functions of rotation, folding, straight-through, bending and the like. Assuming that the unit cooperation processing devices #1 and #2 are connected to each other, the connection interface portion C1 of the bidirectional connection unit J1 can be connected to the interface unit of the unit cooperative processing device #1, and the connection interface portion C2 can be connected to the unit cooperative processing device. The interface unit of #2 can perform relative rotation, folding, straight-through, bending, and the like between the unit cooperative processing devices #1 and #2 through the connection function portion F1. The two-way connecting member J1 can connect not only the unit cooperative processing devices in the horizontal direction but also the unit cooperative processing devices in the vertical direction.
图 8 ( b ) 中, J2是单向连接部件, 用于向单位协同处理装置连接功能扩 展部件, 即外围部件, 如游戏操纵杆等。 其中 C3是连接接口部分, F2是扩 展功能部分。 假设向单位协同处理装置 #3连接游戏操纵杆, 则将单向连接组 件 J2的 C3连接到单位协同处理装置 #3的接口部, 再将游戏操纵杆连接到单 向连接部件 J2的扩展功能部分 F2上。 通过单向连接部件 J2不仅可以在水平 方向扩充单位协同处理装置的功能, 而且还可以在垂直方向扩充单位协同处 理装置的功能。  In Fig. 8(b), J2 is a one-way connecting member for connecting a function expansion unit to a unit cooperating device, that is, a peripheral unit such as a joystick. Where C3 is the connection interface part and F2 is the extension function part. Assuming that the game joystick is connected to the unit cooperative processing device #3, the C3 of the one-way connection unit J2 is connected to the interface unit of the unit cooperative processing unit #3, and the game joystick is connected to the extended function portion of the one-way connection unit J2. On F2. The unidirectional connection member J2 can not only expand the functions of the unit co-processing device in the horizontal direction, but also expand the functions of the unit co-processing device in the vertical direction.
图 9为根据本发明实施例的双向连接部件的三种具体示例。其中,图 9 ( a ) 示出了折叠式双向连接部件, 图 9 ( b )示出了直通式双向连接部件, 图 9 ( c ) 示出了拉链式双向连接部件。 除此之外, 双向连接部件还可以釆用对折式双 向连接部件、 旋转式双向连接部件、 骨关节式双向连接部件、 线打结式双向 连接部件、 书册式双向连接部件、 纽扣式双向连接部件、 卡扣式双向连接部 件等便于用户使用的形式。  Figure 9 is a three specific example of a two-way connecting member in accordance with an embodiment of the present invention. Here, Fig. 9(a) shows a folded bidirectional connecting member, Fig. 9(b) shows a straight-through bidirectional connecting member, and Fig. 9(c) shows a zippered bidirectional connecting member. In addition, the two-way connecting parts can also adopt a two-way connecting part, a rotary two-way connecting part, a bone-and-two-way connecting part, a wire-knotted two-way connecting part, a book type two-way connecting part, and a button type two-way connecting part. , snap-on two-way connection parts and other forms that are convenient for the user.
作为单位协同处理装置连接方式的另一种可以釆用魔板式绑定方法来进 行连接。 魔板(Rubik's Magic )是由魔方的发明人、 匈牙利雕刻家、 建筑学 教授厄尔诺 .鲁比克教授发明的一种智力玩具, 最早在 1980年代由 Matchbox 公司制作。 为了绑定正方形组件而构成魔板, 在每个正方形组件上都开有 1HJ 槽。 由于魔板的绑定方式已属于公知技术, 所以在此不再赘述。 釆用魔板式 绑定方法的好处在于各单位协同处理装置之间具有它特有的灵活性, 可以通 过对折、翻转等动作来改变或构成特定形状的用户所需的并行协同处理装置。  Another way to connect the unit co-processing devices is to use the magic board binding method to connect. Rubik's Magic is an intellectual toy invented by the inventor of the Rubik's Cube, the Hungarian sculptor, and the professor of architecture, Professor Erno Rubik. It was first produced by Matchbox in the 1980s. In order to bind the square components to form a magic board, there is a 1HJ slot on each square component. Since the binding mode of the magic board is already a well-known technology, it will not be described here. The advantage of using the magic board binding method is that each unit has its own unique flexibility in cooperating processing devices, and can change or form a parallel cooperative processing device required by a user of a specific shape by actions such as folding, flipping, and the like.
图 10和图 11为利用魔板式绑定方法对 6块单位协同处理装置进行连接后 的各种变换状态示意图。 如图 10所示, 对 6个单位协同处理装置釆用魔板式 绑定方法之后, 首先可以构成 1 x 6排列的模式 Ml。 在此, 模式 Ml为最基 本的模式, 其他模式 M2〜M6都由该模式 Ml演变而成。 具体来讲, 模式 M2 为以模式 Ml中第三和第四单位协同处理装置的接触部分为基准相互对折后 , 将 Q1〜Q3面置于上方而构成。 模式 M3为以模式 Ml中第三和第四单位协同 处理装置的接触部分为基准相互对折后, 将 Q4〜Q6面置于上方而构成。模式 M4为以模式 Ml中第二和第三单位协同处理装置的接触部分以及第四和第五 单位协同处理装置的接触部分为基准相互对折两次后,将 Q1〜Q2面置于上方 而构成。 模式 M5为从模式 M2展开置于下方的 Q4〜Q6面而构成。 模式 M6 为从模式 M3展开置于下方的 Q1〜Q3面而构成。 如图 11所示, 模式 M7为 从模式 Ml演变而成的立体键盘, 其中由作为单位协同处理装置的下表面的 B1〜B6面来构成立体键盘的外表面。 FIG. 10 and FIG. 11 show that after connecting six unit cooperative processing devices by using the magic board binding method, A schematic diagram of various transformation states. As shown in FIG. 10, after the magical binding method is applied to the six-unit cooperative processing device, the mode M1 of the 1×6 array can be configured first. Here, the mode M1 is the most basic mode, and the other modes M2 to M6 are derived from the mode M1. Specifically, the mode M2 is formed by folding the Q1 to Q3 planes upward with respect to the contact portions of the third and fourth unit cooperative processing apparatuses in the mode M1. The mode M3 is configured such that the contact portions of the third and fourth unit cooperative processing devices in the mode M1 are folded in half, and the Q4 to Q6 faces are placed above. The mode M4 is formed by folding the contact portions of the second and third unit cooperative processing devices in the mode M1 and the contact portions of the fourth and fifth unit cooperative processing devices twice, and placing the Q1 to Q2 faces upward. . The mode M5 is configured by expanding the Q4 to Q6 planes placed below from the mode M2. The mode M6 is formed by expanding the Q1 to Q3 planes placed below from the mode M3. As shown in Fig. 11, the mode M7 is a stereo keyboard which has evolved from the mode M1, and the outer surfaces of the stereo keyboard are constituted by the B1 to B6 faces which are the lower surfaces of the unit cooperative processing device.
需要说明的是,本案的发明人在国际申请号为 PCT/CN2008/001731的 PCT 申请中介绍了一种立体键盘。 其中, 具体介绍了基于拼音为字音元的朝鲜语 输入法和日语输入法。 基于字音元的输入方法为以英语的 26个字母为基础, 与其他文字之间的拼写的内在关系来输入文字的方法。 本发明的并行协同处 理装置可以将字音元的输入方法和字元输入方法绑定在 YML里, 从而提高 文字的输入速度和完整性。  It is to be noted that the inventor of the present invention introduced a stereo keyboard in the PCT application with the international application number PCT/CN2008/001731. Among them, the Korean input method and the Japanese input method based on Pinyin as the phonetic elements are introduced in detail. The input method based on the word phone is a method of inputting text based on the intrinsic relationship between the 26 letters of English and the spelling of other characters. The parallel cooperative processing apparatus of the present invention can bind the input method and the character input method of the word sound element in the YML, thereby improving the input speed and integrity of the text.
图 10和图 11中, 虽然对 6个单位协同处理装置使用了魔板式绑定方法, 但本发明并非局限于此, 只要为两个以上的单位协同处理装置, 都可以使用 上述的魔板式绑定方法。  In FIG. 10 and FIG. 11, although the magic board type binding method is used for the six unit cooperative processing apparatuses, the present invention is not limited thereto, and as long as two or more unit cooperative processing apparatuses are used, the magic board type described above may be used. Method.
另外 ,在单位协同处理装置的水平连接接口和垂直连接接口里还可以埋设 磁铁, 以用于单位协同处理装置之间相互连接时使连接更加牢固准确。 考虑 到磁铁的同极相斥、 异极相吸原理, 根据功能部的布局而预设定的单位协同 处理装置的连接关系, 在单位协同处理装置的连接接口部位以合理方式设计 磁铁的极性。在图 5〜8、 11-14中,用实心圓和空心圓来表示了垂直连接接口, 而实心圓和空心圓又可以代表埋设于垂直连接接口的磁铁的不同的极性。 虽 然图中没有表示埋设于水平连接接口的磁铁的极性, 但本领域的技术人员应 当理解在水平连接接口同样可以合理设计磁铁的极性。 在此, 当所述磁铁的 吸力足够大时, 完全可以单靠磁铁的吸力来连接各单位协同处理装置。  In addition, magnets can be embedded in the horizontal connection interface and the vertical connection interface of the unit co-processing device for making the connection more secure and accurate when the unit co-processing devices are connected to each other. Considering the principle of the same-pole repulsion and the different-pole attraction of the magnet, the polarity of the magnet is designed in a reasonable manner at the connection interface of the unit co-processing device according to the connection relationship of the unit co-processing device preset according to the layout of the functional unit. . In Figures 5-8, 11-14, the vertical connection interface is indicated by a solid circle and a hollow circle, and the solid circle and the hollow circle may represent different polarities of the magnets embedded in the vertical connection interface. Although the polarity of the magnet embedded in the horizontal connection interface is not shown in the drawings, those skilled in the art should understand that the polarity of the magnet can also be rationally designed in the horizontal connection interface. Here, when the suction force of the magnet is sufficiently large, the suction of each unit can be completely connected by the suction of the magnet.
需要说明的是本发明可以任意混合使用如前所述的利用连接部件的连接 方式和魔板式绑定方法以及利用磁铁吸力的连接方式, 以便更加灵活地构成 或切换为并行协同处理装置而满足客户的需求。 It should be noted that the present invention can arbitrarily mix and use the connection using the connecting member as described above. The method and the magic board binding method and the connection method using the magnet suction force can be more flexibly configured or switched to the parallel cooperative processing device to meet the customer's needs.
接下来,具体说明由单位协同处理装置所构成的并行协同处理装置的工作 过程。  Next, the operation of the parallel cooperative processing device constituted by the unit cooperative processing device will be specifically described.
图 12为由两个单位协同处理装置通过双向连接部件所构成的手机模式的 示意图。 如图 12所示, 所述手机模式包括: 具有显示屏的第一单位协同处理 装置, 该第一单位协同处理装置的上外层 F1-1上设有液晶面板, 上内层 F1-2 上设有对应于所述液晶面板的液晶面板电路板, 并且该第一单位协同处理装 置的中心层 M-1上设有固件存储器、 外存储器、 控制部、 共有电路以及接口 部; 具有手机键盘按钮的第二单位协同处理装置, 该第二单位协同处理装置 的上外层 F1-1上设有手机键盘, 上内层 F1-2上设有对应于所述手机键盘的 手机键盘电路板, 并且该第二单位协同处理装置的中心层 M-1上设有固件存 储器、 外存储器、 控制部、 共有电路以及接口部; 用于连接第一单位协同处 理装置和第二单位协同处理装置的双向连接部件 Jl。 其中, 所述第一单位协 同处理装置上可以集成设置扬声器, 以用作手机的听筒; 所述第二单位协同 处理装置上可以集成设置麦克风, 以用作手机的话筒。 当然, 所述扬声器和 麦克风还可以通过单向连接部件分别连接到所述第一单位协同处理装置和第 二单位协同处理装置上。 同理, 手机的信号收发组件也可以集成设置在所述 第一单位协同处理装置或第二单位协同处理装置上, 也可以通过单向连接部 件连接到所述第一单位协同处理装置或第二单位协同处理装置上。 当通过双 向连接部件 J1连接第一单位协同处理装置和第二单位协同处理装置的水平连 接接口时, 埋设在接口部位的磁铁会相互吸引而更加坚固结合力。 如图 8所 示, 由于双向连接部件 J1具有连接功能部分 F1 , 所以通过双向连接部件 J1 相互连接的第一单位协同处理装置和第二单位协同处理装置可以相互折叠, 以实现手机的翻盖功能。 在此, 所述第一、 二单位协同处理装置的背面部分 可以设置充电电池, 以用于为装置提供电源。  Figure 12 is a schematic diagram of a handset mode formed by two unit cooperating devices through a two-way connection component. As shown in FIG. 12, the mobile phone mode includes: a first unit cooperative processing device having a display screen, and a liquid crystal panel is disposed on the upper outer layer F1-1 of the first unit cooperative processing device, and the upper inner layer F1-2 is disposed. a liquid crystal panel circuit board corresponding to the liquid crystal panel is disposed, and a central layer M-1 of the first unit cooperative processing device is provided with a firmware memory, an external memory, a control unit, a common circuit, and an interface portion; a second unit cooperative processing device, the upper unit F1-1 of the second unit cooperative processing device is provided with a mobile phone keyboard, and the upper inner layer F1-2 is provided with a mobile phone keyboard circuit board corresponding to the mobile phone keyboard, and The central layer M-1 of the second unit cooperative processing device is provided with a firmware memory, an external memory, a control unit, a shared circuit, and an interface unit; a bidirectional connection for connecting the first unit cooperative processing device and the second unit cooperative processing device Part Jl. The first unit co-processing device may be integrally provided with a speaker for use as an earpiece of the mobile phone; and the second unit cooperative processing device may be integrally provided with a microphone for use as a microphone of the mobile phone. Of course, the speaker and the microphone may also be respectively connected to the first unit cooperative processing device and the second unit cooperative processing device by a one-way connecting member. Similarly, the signal transceiving component of the mobile phone may also be integrally disposed on the first unit co-processing device or the second unit co-processing device, or may be connected to the first unit co-processing device or the second through a one-way connecting component. Units are coordinated on the device. When the horizontal connection interface of the first unit co-processing device and the second unit co-processing device is connected by the two-way connecting member J1, the magnets buried in the interface portion attract each other and become stronger and stronger. As shown in Fig. 8, since the two-way connecting member J1 has the connecting function portion F1, the first unit cooperative processing device and the second unit cooperative processing device which are mutually connected by the two-way connecting member J1 can be folded to each other to realize the flip function of the mobile phone. Here, the back side portion of the first and second unit cooperative processing device may be provided with a rechargeable battery for supplying power to the device.
当构成如上所述手机模式的并行协同处理装置开机时, 首先第一、二单位 协同处理装置的 TPU把各自固件存储器上的 VIOS和 TID分别读入到各自的 内存里。 接着, 第一、 二单位协同处理装置的 VIOS分别对自身进行硬件检 测, 即第一单位协同处理装置通过其中心层上的共有电路连接液晶面板电路 板提供的接口, 并从液晶面板电路板读取液晶面板驱动程序而读入到内存, 以及第二单位协同处理装置通过其中心层上的共有电路连接手机键盘电路板 提供的接口, 并从手机键盘电路板读取手机键盘驱动程序而读入到内存, 从 而为生成手机虚拟机提供虚拟硬件环境, 同时第一、 二单位协同处理装置分 别检测各自处于连接状态的接口部, 即第一、 二单位协同处理装置分别检测 自己的哪个接口部与另外单位协同处理装置相连(第一单位协同处理装置下 方的水平连接接口与第二单位协同处理装置上方的水平连接接口相连接),并 由 VIOS来更新接口表, 与此同时第一、 二单位协同处理装置分别通过内置 于 TPU上的重力感应装置感应各自的体位, 在此第一、 二单位协同处理装置 将分别感应到 Q面朝上方布置。 然后, 根据所述硬件检测结果第一、 二单位 协同处理装置之间通过预定协议相互交换各自的 TID, 并把所接受的 TID更 新至自己的分配表里而相互之间达成握手。 接着, 第一、 二单位协同处理装 置通过点对点连接方式把运行中的 VIOS以扁平式网络结构, 即亚光组合方 式合并成为一个整体的环境系统, 而该环境系统提供用于运行手机虚拟机的 特定接口。 然后, 环境系统将第一、 二单位协同处理装置的硬件检测结果和 感应到的体位状态以及所更新的 TID与预先存储在外存储器中的虚拟机配置 表进行对照, 并根据对照结果判断当前的并行协同处理装置处于手机状态模 式。 接着, 根据所述状态模式的判断结果, 从所述环境系统中激活对应于手 机模式的虚拟机操作系统文件, 并在该虚拟机操作系统文件上运行对应于手 机模式的虚拟机应用程序文件。 据此, 物理意义的手机模式和软件意义的手 机模式相配合工作而实现真正的手机功能。 在此, 构成手机模式的第一、 二 单位协同处理装置之间可以三进制方式相互传递数据, 这样可以提高整体装 置的工作效率。 在此, 虽然只说明了由两个单位协同处理装置所构成的手机 模式的并行协同处理装置, 但本领域的技术人员应当理解通过连接部件可以 构成除所述手机模式外的各种其他模式的并行协同处理装置。 When the parallel cooperative processing device constituting the mobile phone mode as described above is powered on, first, the TPUs of the first and second unit cooperative processing devices respectively read the VIOS and TID on the respective firmware memories into their respective memories. Then, the VIOS of the first and second unit cooperative processing devices respectively perform hardware detection on themselves, that is, the first unit cooperative processing device connects the interface provided by the liquid crystal panel circuit board through the common circuit on the central layer thereof, and reads from the liquid crystal panel circuit board. Take the LCD panel driver and read it into the memory. And the second unit cooperative processing device connects the interface provided by the mobile phone keyboard circuit board through the common circuit on the central layer, and reads the mobile phone keyboard driver from the mobile phone keyboard circuit board and reads into the memory, thereby providing virtual for generating the mobile virtual machine. The hardware environment, at the same time, the first and second unit cooperative processing devices respectively detect the interface parts in the connected state, that is, the first and second unit cooperative processing devices respectively detect which interface part of the user is connected with another unit cooperative processing device (the first unit cooperation The horizontal connection interface under the processing device is connected to the horizontal connection interface above the second unit co-processing device, and the interface table is updated by the VIOS, and at the same time, the first and second unit cooperative processing devices respectively pass the gravity built in the TPU The sensing device senses the respective body positions, where the first and second unit co-processing devices will respectively sense that the Q face is arranged upward. Then, according to the hardware detection result, the first and second unit cooperative processing devices exchange their TIDs with each other through a predetermined protocol, and update the accepted TIDs into their own allocation tables to reach a handshake with each other. Then, the first and second unit cooperative processing devices combine the running VIOS into a whole environment system by a flat network structure, that is, a matt combination mode, by using a point-to-point connection method, and the environment system provides a virtual machine for running the mobile phone. Specific interface. Then, the environment system compares the hardware detection result of the first and second unit cooperative processing devices with the sensed posture state and the updated TID with a virtual machine configuration table stored in advance in the external memory, and determines the current parallel according to the comparison result. The collaborative processing device is in the handset state mode. Then, according to the determination result of the state mode, a virtual machine operating system file corresponding to the mobile phone mode is activated from the environment system, and a virtual machine application file corresponding to the mobile phone mode is run on the virtual machine operating system file. According to this, the physical meaning of the mobile phone mode and the software-like mobile phone mode work together to achieve a real mobile phone function. Here, the first and second unit cooperative processing devices constituting the mobile phone mode can transfer data to each other in a ternary manner, which can improve the working efficiency of the entire device. Here, although only the parallel mode cooperative processing device of the mobile phone mode constituted by the two unit cooperative processing devices is described, those skilled in the art should understand that various other modes besides the mobile phone mode can be constructed by the connection components. Parallel collaborative processing device.
图 13中, (a ) 〜(d )为通过魔板式绑定方法将 6个单位协同处理装置绑 定后进行各种变换所得到的并行协同处理装置的示意图, 其中图 13 ( a )示出 了游戏操纵装置模式, 图 13 ( b )示出了传统键盘模式, 图 13 ( c )示出了正 面为笔记本键盘模式、 反面为 GPS模式, 图 13 U )示出了正面为 PDA键盘 模式、 反面为 PDA模式。  In Fig. 13, (a) to (d) are schematic diagrams of a parallel cooperative processing device obtained by bundling six unit cooperative processing devices by a magic board binding method and performing various transformations, wherein Fig. 13(a) shows The game manipulator mode, FIG. 13 (b) shows the traditional keyboard mode, FIG. 13 (c) shows the front notebook keyboard mode, the reverse side is the GPS mode, and FIG. 13 U) shows the front side as the PDA keyboard mode, The reverse side is the PDA mode.
参照图 10和图 13的 (a ) 〜 U ), 所述的各种模式都是从模式 Ml演变而 来。 在此, 首先对图 13 ( a )进行说明。 当从模式 Ml变换为模式 M2 (即游 戏操纵装置模式) 时, 本实施例的装置可以实现游戏操纵装置功能。 此时, 第一至第三单位协同处理装置处于上方, 而第四至第六单位协同处理装置处 于下方。 当构成如上所述游戏操纵装置模式的并行协同处理装置开机时, 首 先第一至第六单位协同处理装置的 TPU把各自固件存储器上的 VIOS和 TID 分别读入到各自的内存里。 接着, 第一至第六单位协同处理装置的 VIOS分 别对自身进行硬件检测, 即第一至第六单位协同处理装置分别通过各自中心 层上的共有电路连接布置于上、 下内层的私有电路(具体私有电路的名称省 略)所提供的接口, 并从该私有电路读取布置于上、 下外层的功能部 (具体 功能部的名称省略) 的驱动程序而读入到各自的内存, 从而为生成游戏操纵 装置虚拟机提供虚拟硬件环境, 同时第一至第六单位协同处理装置分别检测 各自处于连接状态的接口部, 即每个单位协同处理装置分别检测自己的哪个 接口部与哪个单位协同处理装置相连(第一单位协同处理装置的 4个垂直连 接接口与第六单位协同处理装置的 4个垂直连接接口相连, 而右侧水平连接 接口与第二单位协同处理装置的左侧水平连接接口相连; 第二至第六单位协 同处理装置的接口部的连接状态可参照图 10和图 13按同样方法类推),并由 VIOS来更新接口表,与此同时第一至第六单位协同处理装置分别通过内置于 TPU上的重力感应装置感应各自的体位, 在此第一至第三单位协同处理装置 将分别感应到 Q面朝上方布置, 而第四至第六单位协同处理装置将分别感应 到 Q面朝下方布置, 亦即第一至第三单位协同处理装置的 B面和第四至第六 单位协同处理装置的 B面相接触。 然后, 根据所述硬件检测结果第一至第六 单位协同处理装置之间通过预定协议相互交换各自的 TID,并把所接受的 TID 更新至自己的分配表里而相互之间达成握手。 接着, 第一至第六单位协同处 理装置通过点对点连接方式把运行中的 VIOS以扁平式网络结构, 即亚光组 合方式合并成为一个整体的环境系统, 而该环境系统提供用于运行游戏操纵 装置虚拟机的特定接口。 然后, 环境系统将第一至第六单位协同处理装置的 硬件检测结果和感应到的体位状态以及所更新的 TID与预先存储在外存储器 中的虚拟机配置表进行对照, 并根据对照结果判断当前的并行协同处理装置 处于游戏操纵装置状态模式。 接着, 根据所述状态模式的判断结果, 从所述 环境系统中激活对应于游戏操纵装置模式的虚拟机操作系统文件, 并在该虚 拟机操作系统文件上运行对应于游戏操纵装置模式的虚拟机应用程序文件。 据此, 物理意义的游戏操纵装置模式和软件意义的游戏操纵装置模式相配合 工作而实现真正的游戏操纵装置功能。 为了扩大游戏操纵装置的功能而满足 游戏玩家更多的要求, 如图 13 ( a )所示, 在第一至第三单位协同处理装置的 接口 (水平连接接口和垂直连接接口)上, 可以连接各种功能扩展部件, 如 左右手游戏操纵按钮、 摄像头等。 另外, 还需要说明的是本发明可以根据模 式的判断结果关闭处于下方的第四至第六单位协同处理装置的电源, 以此节 省整个装置的电耗(当然也可以不用关闭电源)。 Referring to Figures 10 and 13 (a) to U), the various modes described are all derived from the mode M1. Here, FIG. 13(a) will be described first. When changing from mode M1 to mode M2 (ie swim The device of the present embodiment can implement the game manipulation device function. At this time, the first to third unit cooperative processing devices are above, and the fourth to sixth unit cooperative processing devices are below. When the parallel cooperative processing device constituting the game manipulating device mode as described above is turned on, first, the TPUs of the first to sixth unit cooperative processing devices respectively read the VIOS and TID on the respective firmware memories into their respective memories. Then, the VIOS of the first to sixth unit cooperative processing devices respectively perform hardware detection on themselves, that is, the first to sixth unit cooperative processing devices respectively connect the private circuits arranged in the upper and lower inner layers through the common circuits on the respective central layers. The interface provided by the name of the specific private circuit is omitted, and the driver of the functional part (the name of the specific functional part) disposed in the upper and lower outer layers is read from the private circuit and read into the respective memory, thereby Providing a virtual hardware environment for generating the game operating device virtual machine, and the first to sixth unit cooperative processing devices respectively detect the interface portions respectively in the connected state, that is, each unit cooperative processing device respectively detects which interface portion of the interface unit cooperates with which unit The processing devices are connected (the four vertical connection interfaces of the first unit co-processing device are connected to the four vertical connection interfaces of the sixth unit co-processing device, and the left horizontal connection interface of the right horizontal connection interface and the second unit co-processing device) Connected; the connection state of the interface part of the second to sixth unit cooperative processing device Referring to FIG. 10 and FIG. 13 in the same manner, the interface table is updated by the VIOS, and at the same time, the first to sixth unit cooperative processing devices sense respective body positions through the gravity sensing devices built in the TPU, respectively. The first to third unit cooperative processing devices respectively sense that the Q faces are arranged upward, and the fourth to sixth unit cooperative processing devices respectively sense that the Q faces are arranged downward, that is, the first to third unit cooperative processing devices The B face and the fourth to sixth unit are in contact with the B face of the coprocessing apparatus. Then, according to the hardware detection result, the first to sixth unit cooperative processing apparatuses mutually exchange the respective TIDs by a predetermined protocol, and update the accepted TIDs into their own allocation tables to reach a handshake with each other. Then, the first to sixth unit cooperative processing devices combine the running VIOS into a whole environment system by a flat network structure, that is, a matt combination mode, by means of a point-to-point connection manner, and the environment system is provided for running the game operating device The specific interface of the virtual machine. Then, the environment system compares the hardware detection result of the first to sixth unit co-processing devices and the sensed posture state and the updated TID with a virtual machine configuration table stored in advance in the external memory, and judges the current according to the comparison result. The parallel collaborative processing device is in a game console state mode. Then, according to the determination result of the state mode, a virtual machine operating system file corresponding to the game device mode is activated from the environment system, and a virtual machine corresponding to the game device mode is run on the virtual machine operating system file Application file. Accordingly, the physical game device mode and the software game device mode are matched. Work to achieve true game console functionality. In order to expand the functions of the game operating device to meet more requirements of the game player, as shown in FIG. 13(a), the interfaces (horizontal connection interface and vertical connection interface) of the first to third unit cooperative processing devices can be connected. Various function expansion components, such as left and right hand game control buttons, cameras, etc. In addition, it should be noted that the present invention can turn off the power of the fourth to sixth unit cooperative processing devices below according to the judgment result of the mode, thereby saving power consumption of the entire device (of course, it is also possible to turn off the power supply).
如图 13 ( b ) 所示的传统键盘模式 M3可以从模式 Ml变换而来, 也可以 将模式 M2翻转 180度而得。但无论用哪一种方式得到模式 M3 , 其工作原理 与如前所述的游戏操纵装置模式相同, 因而在此不再详细赘述。 同理, 在此 也省略对图 13 ( c ) 〜13 ( d )所示的模式 M4〜M5的说明。  The conventional keyboard mode M3 shown in Fig. 13 (b) can be changed from the mode M1, or the mode M2 can be flipped by 180 degrees. However, no matter which way is used to obtain the mode M3, the working principle is the same as that of the game operating device mode as described above, and thus will not be described in detail herein. Similarly, the description of the modes M4 to M5 shown in Figs. 13(c) to 13(d) is omitted here.
通过本发明的单位协同处理装置所构成的各种并行协同处理装置并非局 限在上述的实施例, 根据设置于上外层和下外层的功能部的不同, 用户可以 随意组合所需要的并行协同处理装置。 如图 14 ( a ) 〜 U )所示, 向单位协 同处理装置的接口部连接机器人的头、 手臂、 腿部等功能扩展部件后, 可以 当成智能机器人玩具使用, 同理本发明的单位协同处理装置还可以组合成为 电子吉他模式、 无人飞行器模式、 云端服务器模式等。 另外, 向具有手表显 示面板的单位协同处理装置连接表带后, 可以当作手表使用, 还可以在单位 协同处理装置的表面上布置 12平均律的音乐数字键,并将若干个这种单位协 同处理装置串联组合成钢琴模式的并行协同处理装置, 且在该装置里激活运 行具有电子钢琴功能的虚拟机。  The various parallel cooperative processing devices constructed by the unit cooperative processing device of the present invention are not limited to the above-described embodiments, and the user can freely combine the required parallel cooperation according to the functional portions provided in the upper outer layer and the lower outer layer. Processing device. As shown in Fig. 14 (a) to U), after connecting the function expansion parts such as the head, arm, and leg of the robot to the interface unit of the unit cooperative processing device, it can be used as an intelligent robot toy, and the unit co-processing of the present invention is the same. The device can also be combined into an electronic guitar mode, an unmanned aerial vehicle mode, a cloud server mode, and the like. In addition, after the strap is connected to the unit co-processing device having the watch display panel, it can be used as a watch, and 12 equal-magnitude music number keys can be arranged on the surface of the unit cooperative processing device, and a plurality of such units can be coordinated. The processing devices are combined in series into a parallel cooperative processing device in a piano mode, and a virtual machine having an electronic piano function is activated in the device.
在软件开发中, 软件质量的好坏直接影响用户对软件的使用。 软件测试作 为软件工程中生命周期的一个重要组成部分, 伴随软件开发始终并行执行。  In software development, the quality of software directly affects the user's use of the software. Software testing is an important part of the lifecycle of software engineering, and software development is always performed in parallel.
软件测试人员通过计算机的屏幕、 键盘和鼠标等人机交互装置来测试软 件, 所述的屏幕是标准输出接口, 键盘和鼠标是标准输入接口。  The software tester tests the software through a human-computer interaction device such as a screen, a keyboard, and a mouse. The screen is a standard output interface, and the keyboard and mouse are standard input interfaces.
软件测试包括白盒测试和黑盒测试。  Software testing includes white box testing and black box testing.
如今, 自动化软件测试方法基本分为对象测试方法和点阵测试方法。 对象 测试方法是一般通过截取计算机系统提供的接口来判断软件窗口上的各种对 象, 通过被测试对象的排列组合测试的方式; 点阵测试方法是因有些应用程 序软件并不提供软件对象的接口 (如利用虚拟机技术等进行包装和隐藏对象, java-vm, flash-vm等), 从而无法识别对象而只能通过软件窗口的相对位置以 鼠标点击定位的方式测试软件的方法。 一种利用虚拟机技术的软件测试方法, 从虚拟机的标准输出接口(屏幕或 显示内存)截取屏幕信息并通过图像分析技术从显示内存的图像点阵信息中 分离出虚拟对象,利用图像字符的分析方法识别虚拟对象所包含的文字信息, 通过虚拟输入接口 (虚拟键盘和虚拟鼠标的驱动装置)控制虚拟对象, 从而 控制被测虚拟机上运行的被测软件的实体对象。 这种方法的特点是与具体的 开发软件使用的对象无关, 所以无需把测试软件安装在被测试软件所在的系 统之中, 以识别和控制被测试软件的具体对象的属性(如现在流行的自动化 测试软件 QTP、 Rational Robot 、 SilkTest, 使用被测试软件或代理测试软件 一起安装测试)。 Today, automated software testing methods are basically divided into object testing methods and dot matrix testing methods. The object testing method generally determines the various objects on the software window by intercepting the interface provided by the computer system, and tests the combination of the tested objects; the dot matrix testing method is because some application software does not provide an interface of the software object. (such as using virtual machine technology to package and hide objects, java-vm, flash-vm, etc.), so that the object can not be identified and the software can only be tested by the relative position of the software window by mouse click positioning. A software testing method using virtual machine technology, intercepting screen information from a standard output interface (screen or display memory) of a virtual machine and separating virtual objects from image dot matrix information of the display memory by image analysis technology, using image characters The analysis method identifies the text information contained in the virtual object, and controls the virtual object through the virtual input interface (the virtual keyboard and the virtual mouse driving device), thereby controlling the entity object of the tested software running on the virtual machine under test. This method is characterized by the fact that it is independent of the object used by the specific development software, so there is no need to install the test software in the system where the software under test is located to identify and control the properties of the specific object of the software being tested (such as the current popular automation). Test software QTP, Rational Robot, SilkTest, use the tested software or agent test software to install the test).
所述利用虚拟机技术的软件测试方法,通过一种测试虚拟机把测试软件作 为一个测试系统, 与包含有被测试软件的被测试虚拟机之间进行关联, 并通 过被测试虚拟机所提供的标准输入输出接口, 以测试虚拟机上虚拟对象控制 被测试虚拟机上实体对象的方法测试被测试软件。  The software testing method using the virtual machine technology associates the testing software as a testing system with a tested virtual machine including the tested software through a test virtual machine, and provides the virtual machine provided by the tested virtual machine. The standard input and output interface tests the tested software by testing the virtual object on the virtual machine to control the entity object on the virtual machine being tested.
所述测试虚拟机通过双虚拟屏幕的叠加比较来判断两个屏幕之间的差异, 快速比较测试虚拟屏幕上的对象的变化, 并处理相应的测试操作。  The test virtual machine judges the difference between the two screens by superimposing and comparing the dual virtual screens, quickly compares the changes of the objects on the test virtual screen, and processes the corresponding test operations.
被测试软件通过减少提供内部对象的操作接口泄漏给外部环境来提高软 件的安全性。  The software being tested increases the security of the software by reducing the leakage of the operational interface that provides internal objects to the external environment.
所述测试虚拟机上的虚拟对象, 根据被测试软件的对象特点, 在测试虚拟 机的测试应用程序中开发和设计虚拟对象集, 并通过虚拟对象集的驱动来测 试被测试虚拟机上的应用程序。  The virtual object on the test virtual machine develops and designs a virtual object set in a test application of the test virtual machine according to the object characteristics of the tested software, and tests the application on the tested virtual machine by driving the virtual object set. program.
所述的测试虚拟机上的测试软件和被测试虚拟机上的测试软件在软件工 程中同时开发。  The test software on the test virtual machine and the test software on the tested virtual machine are simultaneously developed in the software project.
所述测试虚拟机, 通过每个软件测试路径的每个节点(一个软件窗口)中 的被测试的虚拟对象, 自动生成排列组合作为测试案例驱动和操作各虚拟对 象, 并把虚拟屏幕图像的测试结果记录在测试虚拟机上的虚拟机数据文件里 而分析和统计测试结果的数据, 通过数据挖掘的方法做出被测试软件的测试 报告, 以用于软件测试人员参考。  The test virtual machine automatically generates a permutation combination as a test case to drive and operate each virtual object through the tested virtual object in each node of the software test path (a software window), and tests the virtual screen image The result is recorded in the virtual machine data file on the test virtual machine to analyze and count the data of the test result, and the test report of the tested software is made by the data mining method for reference by the software tester.
图 18为用于说明本实施例的单位协同处理装置的软件测试方法的流程 图。 如图 18所示, 基于虚拟机技术的软件测试方法包括如下步骤。 首先在步 骤 S40, 通过单位协同处理装置的接口将装有被测试软件的被测试虚拟机和 装有测试软件的测试虚拟机复制到单位协同处理装置。 接着在步骤 S41 , 固 件存储器的 VIOS关联所述被测试虚拟机和测试虚拟机, 使两者分别承担测 试和被测试角色, 并运行上述两个虚拟机, VIOS通过控制部的 TPU把 CPU 的资源分别分配给测试虚拟机和被测试虚拟机。 然后在步骤 S42, 测试虚拟 机上的测试软件调用 VIOS所提供的字元反向操作接口, 从单位协同处理装 置的被测试虚拟机的显示内存中识别和分离出被测试软件中运行状态的图像 信息。 之后在步骤 S43 , 测试人员登入到测试虚拟机, 通过测试虚拟机与被 测试虚拟机之间所关联的接口操作被测试软件, 并在测试虚拟机上制作生成 与被测试虚拟机上运行的被测试软件的实体对象相对应的虚拟对象和虚拟对 象集,并在测试虚拟机的测试软件上录制和分析用户的操作动作和习惯路径。 在此, 在测试人员授权的情况下, 测试虚拟机上的测试软件根据已录制的测 试人员的习惯路径, 可以自动驱动虚拟对象来操作实体对象, 即在被测试虚 拟机上被测试软件的每个节点——展开各软件窗口和实体对象, 并比较和判 断虚拟对象集中的虚拟对象。在步骤 S44,使用 VIOS提供的字元反向操作接 口识别实体对象中的文字信息和虚拟机提供的双显示内存区, 通过不同的排 列组合方式全方位的操作和记录。 在此, 测试软件在测试人员授权的情况下 可以自动处理具有探索性和反复特性的测试工作, 测试的目的不是测试的线 上而是测试的面上, 以达到软件测试的完整性和质量安全。 最后在步骤 S45, 测试软件将测试结果和数据挖掘的结果存储在测试结果文件中并提供给测试 人员判断和确认。 Fig. 18 is a flowchart for explaining a software test method of the unit cooperative processing device of the embodiment. As shown in FIG. 18, the software testing method based on the virtual machine technology includes the following steps. First, in step S40, the tested virtual machine equipped with the tested software and the test virtual machine equipped with the test software are copied to the unit cooperative processing device through the interface of the unit cooperative processing device. Then in step S41, solid The VIOS of the piece of memory associates the tested virtual machine with the test virtual machine, so that the two bear the test and the tested roles respectively, and runs the above two virtual machines, and the VIOS allocates the CPU resources to the test virtual through the TPU of the control unit. Machine and virtual machine being tested. Then, in step S42, the test software on the test virtual machine calls the character reverse operation interface provided by the VIOS, and identifies and separates the image of the running state in the tested software from the display memory of the tested virtual machine of the unit collaborative processing device. information. Then, in step S43, the tester logs in to the test virtual machine, operates the tested software by testing the interface associated between the virtual machine and the tested virtual machine, and creates and generates a generated and tested virtual machine on the test virtual machine. Test the virtual object and virtual object set corresponding to the entity object of the software, and record and analyze the user's operation actions and custom paths on the test software of the test virtual machine. Here, in the case of the tester's authorization, the test software on the test virtual machine can automatically drive the virtual object to operate the entity object according to the recorded tester's custom path, that is, each of the tested software on the tested virtual machine. Nodes - expand each software window and entity object, and compare and determine the virtual objects in the virtual object set. In step S44, the character reverse operation interface provided by the VIOS is used to identify the text information in the entity object and the dual display memory area provided by the virtual machine, and operate and record in all directions through different arrangement and combination. Here, the test software can automatically handle the test work with exploratory and repetitive characteristics under the authorization of the tester. The test is not on the test line but on the test surface to achieve the integrity and quality of the software test. . Finally, in step S45, the test software stores the test results and the results of the data mining in the test result file and provides them to the tester for judgment and confirmation.
如上所述的通过单位协同处理装置进行软件测试方法,以被测试的软件系 统外(虚拟机外)为主和内 (现行软件测试方式)为辅的方式进行软件测试, 使用虚拟自动化测试技术从被测试软件产品完整性的角度测试软件。 因此可 以将现有的软件线性测试扩展到面性测试, 从而提高测试后软件产品的完整 性和质量安全。 这种测试方式与应用软件设计的内部对象无关, 把交付软件 应用对象封装在虚拟机 (VM)使检测软件无法跟踪来确保软件的安全性, 且在 软件测试人员授权的情况下自动处理具有反复特性的软件测试工作, 从而软 件测试人员可以把更多的精力专注于分析和检测软件质量上。  The software testing method is performed by the unit cooperative processing device as described above, and the software testing is performed in the manner of the outside of the tested software system (outside the virtual machine) and the internal (current software testing mode), and the virtual automated testing technology is used. An angle test software for the integrity of the software being tested. As a result, existing software linear testing can be extended to face testing to improve the integrity and quality of software products after testing. This test method is independent of the internal objects of the application software design. The packaged software application object is encapsulated in a virtual machine (VM) so that the detection software cannot be tracked to ensure the security of the software, and the automatic processing is repeated with the authorization of the software tester. The software testing of the features allows software testers to focus more on analyzing and testing software quality.
接下来, 介绍并行协同处理装置的文字信息处理方法。  Next, a text information processing method of the parallel cooperative processing device will be described.
目前世界上已知现存的语言大约有 3000多种。 世界语言之间的差别如此 之大, 不同地方的人也许完全不能相互理解。 有鉴于此, 有人创造了人工语 言以方便交流, 例如世界语等。 语言是一套共同釆用的沟通符号、 表达方式 与处理规则。 符号会以视觉、 声音或处决方式来传递信息。 严格来说, 语言 是指人类沟通所使用的语言-自然语言。 自然语言经过人类漫长的时间不断地 改变其文字符号, 而如今演变成为了复杂的符号系统。 这些虽然看起来艮复 杂, 但其实都是通过某种更为简单的内在规律来运作的。 换句话说, 语言作 为人类交流的媒介虽然繁杂, 但有它的内在的自然规律, 即, 可以把如今各 类语言中基本的文字符号看成由更为基础的符号来构成。 There are currently more than 3,000 known languages in the world. The difference between world languages is so great that people from different places may not understand each other at all. In view of this, some people have created artificial language to facilitate communication, such as Esperanto. Language is a set of common communication symbols and expressions. With processing rules. Symbols convey information in a visual, sound, or execution manner. Strictly speaking, language refers to the language used by human communication - natural language. Natural language has been changing its literals over a long period of time, and today it has evolved into a complex symbolic system. Although these seem complicated, they all operate through some simpler internal laws. In other words, although language as a medium for human communication is complicated, it has its inherent natural laws, that is, the basic text symbols in various languages can be regarded as composed of more basic symbols.
在此, 我们将所述更为基础的符号定义为 "象数字元", 由该象数字元所 组成的基本的文字符号定义为 "象数字根"。 该象数字根即为人们通常所理解 的构成各类语言的最基本的单元, 如英文里的 26个字母, 汉字的偏旁、 部首 等。  Here, we define the more basic symbol as "like a digital element", and the basic literal symbol composed of the digital element is defined as "like a digital root". The digital root is the most basic unit that people usually understand to form various languages, such as 26 letters in English, radicals and radicals of Chinese characters.
在此, 作为象数字元使用世界公用的十进制阿拉伯数字 0到 9。 在世界各 类的语言文字中, 构成文字的基本单元可以通过形状分析与数字 0到 9建立 多对一的对应关系。 从而用户在不懂相关语言文字的情况下, 也可根据文字 的形状通过操作数字 0到 9, 方便输入相关的语言文字, 这种输入方法我们 定义为 "象数字元输入法"。  Here, as the digital element, the world-wide decimal Arabic numerals 0 to 9 are used. In the various languages of the world, the basic unit constituting the text can establish a many-to-one correspondence between the shape analysis and the numbers 0 to 9. Therefore, the user can input the relevant language characters by operating the numbers 0 to 9 according to the shape of the text without knowing the relevant language characters. This input method is defined as "like digital input method".
符号字符的实质是二维的图像, 计算机通过一维的数字串来表述二维的 图像, 图像字符的生成有一维的数字串分段成矩阵的点阵方式表示图像符号 的方法和矢量关系式表示图像符号的方法, 各种文字符号通过基本特定的符 号图像生成规律组合成相应特色的民族文字符号, 计算机首先通过算法计算 生成最基本的文字符号, 使用这些基本的文字符号的组合、 变化和修饰方法 生成基本的文字符号集。  The essence of the symbol character is a two-dimensional image. The computer expresses the two-dimensional image through a one-dimensional string of numbers. The method of generating image symbols and the vector relationship are generated by one-dimensional digital string segmentation into a matrix. A method for representing an image symbol, and various text symbols are combined into a corresponding national character symbol by a basic specific symbol image generation rule, and the computer first calculates an algorithm to generate a basic text symbol, and uses the combination, variation, and The decorating method generates a basic set of literal symbols.
当虚拟机上的操作系统选择特定语言的象数字元输入法时, 该象数字元 输入法调用虚拟机提供的字元编码, 虚拟机通过用户输入的字元编码调用 VIOS上的字元引擎来生成文字字符信息, 并传递或显示在屏幕上。 的生成。  When the operating system on the virtual machine selects a digital input method of a specific language, the digital input method calls the character encoding provided by the virtual machine, and the virtual machine invokes the character engine on the VIOS by the character encoding input by the user. Generate text character information and pass it or display it on the screen. Generation.
软件处理方式使用 VIOS里预先制定好的基本字元, 通过内存中数据矩 阵方式开辟一个虚拟屏幕, 通过控制数据矩阵的旋转、 缩放、 镜像的算法操 作, 把变化的字元投影在另一个虚拟屏幕上的预定区域生成一个字。  The software processing method uses the pre-defined basic characters in the VIOS, opens up a virtual screen through the data matrix in the memory, and projects the changed characters on another virtual screen by controlling the rotation, scaling, and mirroring algorithm operations of the data matrix. A predetermined area on the top generates a word.
硬件处理方式使用 VIOS上预先定义的硬件指令编码的基本字元, 通过 控制单位协同处理装置上的控制部的 TPU来生成字符。 图 17为用于说明通过输入数字生成文字的方法的流程图。如图 17所示, 在步骤 S30, 当用户欲使用单位协同处理装置进行文字输入时, 只需通过单 位协同处理装置上的数字键盘输入与待输入文字相对应的数字即可。 接着在 步骤 S31 , 单位协同处理装置根据用户所输入的数字产生硬件字编码指令, 而该硬件字编码指令中包括字元信息、 字根信息以及字根区域信息。 然后在 步骤 S32,内置于 VIOS里的字元引擎根据所述字元信息将所对应的字元显示 到 TPU的发光部上。 接着在步骤 S33 , 所述字元引擎根据所述字根信息和所 述字根区域信息将显示在所述发光部上的字元通过 TPU的图像变换部以旋 转、缩放、镜像转换的方式变换为字根而照射到 TPU的感光部的预定区域上。 由于一个字可能由若干个字根所构成, 因此需要根据所述硬件字编码指令反 复执行 S32和 S33步骤。 最后在步骤 S34, 所述感光部将预定区域的所有字 才艮相叠加而生成文字。 The hardware processing method uses the basic characters encoded by the predefined hardware instructions on the VIOS, and generates characters by controlling the TPU of the control unit on the unit cooperative processing device. Fig. 17 is a flowchart for explaining a method of generating characters by inputting numbers. As shown in FIG. 17, in step S30, when the user wants to input text using the unit cooperative processing device, it is only necessary to input a number corresponding to the character to be input through the numeric keypad on the unit cooperative processing device. Next, in step S31, the unit cooperative processing device generates a hardware word encoding instruction according to the number input by the user, and the hardware word encoding instruction includes character information, radical information, and radical region information. Then, in step S32, the character engine built in the VIOS displays the corresponding character on the light emitting portion of the TPU according to the character information. Next, in step S33, the character engine converts the characters displayed on the light emitting unit by the image conversion unit of the TPU by rotation, scaling, and mirror conversion according to the word root information and the root region information. The root portion is irradiated onto a predetermined area of the photosensitive portion of the TPU. Since a word may consist of a number of roots, it is necessary to repeatedly perform the steps S32 and S33 in accordance with the hardware word encoding instructions. Finally, in step S34, the light-receiving unit superimposes all the words of the predetermined area to generate characters.
而在 TPU的感光部上所生成的文字通过光电转换处理而生成电信号, 并 将该电信号传递、 存储, 投射到虚拟的显示内存上, 并把显示内存的信息显 示在显示器上。  The character generated on the photosensitive portion of the TPU generates an electrical signal by photoelectric conversion processing, transmits and stores the electrical signal, projects it onto the virtual display memory, and displays the information of the display memory on the display.
另夕卜,通过上述步骤所生成的文字以对应于该文字的数字形式的数字文章 存储在单位协同处理装置的外存储器里。 当利用关键字查询文字信息时, 根 据与所述关键字相对应的数字从存储于外存储器里的数字文章中进行搜索, 并将相匹配的数字文章以文字形式显示给用户。  Further, the character generated by the above steps is stored in the external memory of the unit cooperative processing device in a digital form corresponding to the digital form of the character. When the text information is queried by the keyword, the digital article stored in the external memory is searched according to the number corresponding to the keyword, and the matched digital article is displayed to the user in text form.
另外需要说明的是当单位协同处理装置中具有数字键盘时,其优选釆用如 下布局:  In addition, it should be noted that when the unit collaborative processing device has a numeric keypad, it preferably uses the following layout:
Figure imgf000041_0001
数字键盘的这种布局方式, 以中央的 "5" 为基准将数字以横向、 纵向、 对角线方向相加时, 其结果都是为 "15"。 因此, 数字键盘的这种布局有利于 用户的快速记忆。
Figure imgf000041_0001
This layout of the numeric keypad, when the numbers are added in the horizontal, vertical, and diagonal directions based on the center "5", the result is "15". Therefore, this layout of the numeric keypad facilitates the user's quick memory.
以下, 介绍数字 0到 9与各类语言之间的关系。  Below, the relationship between numbers 0 to 9 and various languages is introduced.
<关于英文>  <About English>
数字 0到 9与英文字母之间的对应关系如表 17所示。  The correspondence between the numbers 0 to 9 and the English letters is shown in Table 17.
表 17
Figure imgf000042_0001
为了便于记住数字与英文字母之间的对应关系,可以通过以下的口诀进行 记忆。 即, 1为 I、 J、 T竖上加点横; 2为N、 Q、 Z带尾巴; 3为 E、 M、 W 视力表右下上; 4为八、 K:、 R两脚敞开; 5为 、 X曲交美; 6为 、 G、 U 弯曲线; 7为 V强弯折; 8为 H两块地可对称; 9为F、 P、 Y金鸡独 立; 0为0、 0九宫圈外闭合圓。
Table 17
Figure imgf000042_0001
In order to remember the correspondence between numbers and English letters, you can remember them through the following words. That is, 1 is I, J, T vertical plus point; 2 is N, Q, Z with tail; 3 is E, M, W eye chart right lower; 4 is eight, K:, R feet open; 5 For X, Qu Qumei; 6 for, G, U bending line; 7 for V strong bending; 8 for H two pieces of symmetry; 9 for F, P, Y golden chicken independent; 0 for 0, 0 nine palace circle closed circle.
作为英文象数输入法的第一种可选方案, 当本发明的并行协同处理装置进 入英文象数输入法模式时, 可以配合使用装置功能部上的 *键和 #键来进行文 字输入。 即参照表 17 , 当按压某个数字时, 默认为输入对应于该数字的第一 个字母;按压某个数字后再按压 *键,默认为输入对应于该数字的第二个字母; 按压某个数字后再按压#键, 默认为输入对应于该数字的第三个字母。 以数字 2为例, 当按压 2时, 会输入 N; 当按压 2 *时, 会输入 Q; 当按压 2#时, 会 输入 Z。 其他字母的输入可以以此类推。  As a first alternative of the English image input method, when the parallel cooperative processing device of the present invention enters the English image input method mode, the text input can be performed by using the * key and the # key on the function portion of the device. That is, referring to Table 17, when a certain number is pressed, the default is to input the first letter corresponding to the number; after pressing a certain number, press the * key, the default is to input the second letter corresponding to the number; After pressing the number, press the # key. The default is to enter the third letter corresponding to the number. Taking the number 2 as an example, when pressing 2, N is input; when 2* is pressed, Q is input; when 2# is pressed, Z is input. The input of other letters can be deduced by analogy.
作为英文象数输入法的第二种可选方案, 当本发明的并行协同处理装置进 入英文象数输入法模式时, 可以通过连续按压数字键来进行文字输入。 即, 参照表 17, 当按压一次某个数字时,默认为输入对应于该数字的第一个字母; 当连续按压两次某个数字时, 默认为输入对应于该数字的第二个字母; 当连 续按压三次某个数字时, 默认为输入对应于该数字的第三个字母。 还是以数 字 2为例, 当按压 2时, 会输入 N; 当按压 22时, 会输入 Q; 当按压 222时, 会输入 Z。 其他字母的输入可以以此类推。  As a second alternative of the English image input method, when the parallel cooperative processing device of the present invention enters the English image input method mode, the text input can be performed by continuously pressing the numeric keys. That is, referring to Table 17, when a certain number is pressed once, the default is to input the first letter corresponding to the number; when a certain number is pressed twice consecutively, the default is to input the second letter corresponding to the number; When a number is pressed three times in succession, the default is to enter the third letter corresponding to the number. Or take the number 2 as an example. When you press 2, you will enter N; when you press 22, you will enter Q; when you press 222, you will enter Z. The input of other letters can be deduced by analogy.
当需要输入数字时, 以数字键加 #键和 *键的方式来输入。 即, 1为 1#*; 2 为 2#*; 3为 3#*; 4为 4#*; 5为 5#*; 6为 6#*; 7为 7#*; 8为 8#*; 9为 9#*; 0为 0#*。 When you need to enter a number, enter it with the number keys plus the # and * keys. That is, 1 is 1#*; 2 is 2#*; 3 is 3#*; 4 is 4#*; 5 is 5#*; 6 is 6#*; 7 is 7#*; 8 is 8#*; 9 is 9#*; 0 is 0#*.
当需要输入空格时, 以连续按压两次#键的方式来输入。 即, 空格为 ##。 当需要输入特殊符号时, 以数字键加 *键和 #键的方式来输入。 即, 《.()》 为 0*#; 《! |》为 1*#; 《? =―》 为 2*#; 《@;》 为 3*#; 《& \》为 4*#; 《%/*》 为 5*#; 《",》为 6*#; 《+ -》为 7*#; 《$ ~》 为 8*#; 《, [ ]》为 9*#。  When you need to enter a space, enter it by pressing the # key twice. That is, the space is ##. When you need to enter a special symbol, use the numeric keys plus * and # keys to enter. That is, ".()" is 0*#; "! |" for 1*#; "? =―" is 2*#; "@;" is 3*#; "& \" is 4*#; "%/*" is 5*#; ""," is 6*#; "+ -" is 7*#; "$~" is 8*#; ", []" is 9*#.
另夕卜,本申请的发明人根据表 17中数字 0〜9与英文字符的一对多的对应 关系, 把近两万个常用的英文词汇用数字代替后, 对其数字组的非重复率进 行统计的结果如下表 18。  In addition, the inventor of the present application, based on the one-to-many correspondence between the numbers 0 to 9 in Table 17 and the English characters, replaces the 20,000 ordinary English vocabularies with numbers, and the non-repetition rate of the digital group thereof The results of the statistics are shown in Table 18 below.
表 18:  Table 18:
Figure imgf000043_0001
Figure imgf000043_0001
借此,我们可以判断当用户根据某个英文词汇的字母排列顺序依次只输入 相对应的数字时, 其数字组的非重复率是相当高的。 从而作为英文象数输入 法的第三种可选方案, 可以根据英文词汇的字母排列顺序依次只输入相对应 的数字。 如果根据所输入的数字组显示出非希望输入的英文词汇, 则用户可 以从排列显示的与所输入数字组相对应的若干个英文词汇组中选择所要输入 的英文词汇。 而这种用户自己选择所希望输入的词汇的方法, 在很多输入法 中已普遍釆用, 因此本发明将不再赘述。  By this, we can judge that when the user inputs only the corresponding number according to the alphabetical order of an English vocabulary, the non-repetition rate of the digital group is quite high. Therefore, as a third option of the English image input method, only the corresponding number can be input according to the alphabetical order of the English words. If an unintended English vocabulary is displayed based on the entered number group, the user can select an English vocabulary to be input from among a plurality of English vocabulary groups corresponding to the input number group displayed in the arrangement. However, the method for the user to select the vocabulary that he or she wishes to input is widely used in many input methods, and thus the present invention will not be described again.
假设, 用户通过第三种英文象数输入法欲输入 "my name is cai" , 则只需 输入 "39 2433 15 641"即可。 而用户所输入的所述数字组以数字形式, 即 "39 Assume that the user wants to enter "my name is cai" through the third English image input method, just enter "39 2433 15 641". And the set of numbers entered by the user is in digital form, ie "39
2433 15 641"形式的数字文章存储在单位协同处理装置的外存储器里。 借此, 用户欲使用关键词 "cai"检索相关文章时, 单位协同处理装置将根据与 "cai" 相对应的数字组 "641"从存储于外存储器里的数字文章中进行检索, 并将相 匹配的数字文章以文字形式显示给用户。 2433 15 641" forms of digital articles are stored in the external memory of the unit co-processing device. Thus, when the user wants to search for related articles using the keyword "cai", the unit cooperative processing device will be based on the number group corresponding to "cai". "641" retrieves from the digital article stored in the external memory and displays the matching digital article to the user in text form.
<关于朝鲜语 > <About Korean>
朝鲜语的音标包括 19个辅音、 21个元音以及 27个收音。 其中收音的书 写方式与辅音相同。朝鲜语的每一个字由 "辅音 +元音"或 "辅音 +元音 +收音" 的方式构成。  Korean phonetic symbols include 19 consonants, 21 vowels, and 27 radios. The radio is written in the same way as the consonant. Every word in Korean is composed of "consonant + vowel" or "consonant + vowel + radio".
本实施例中, 数字 0到 9与朝鲜语字母之间的对应关系如表 18所示。 朝鲜语 In this embodiment, the correspondence between the numbers 0 to 9 and the Korean alphabet is as shown in Table 18. Korean
 Enter
1 ■I l_ 人 ,  1 ■I l_ people,
字母  Letter
数字 1 2 3 4 5 6 7 8 9 0  Number 1 2 3 4 5 6 7 8 9 0
表 18中, 符号 表示数字 6用于将字符顺时针旋转 90。, 符号" ( ,表示 数字 9用于将字符逆时针旋转 90°,符号^ "表示数字 8用于将字符镜像对称 显示。 In Table 18, the symbol indicates that the number 6 is used to rotate the character 90 clockwise. , the symbol " ( , means that the number 9 is used to rotate the character 90° counterclockwise, the symbol ^ " means that the number 8 is used to mirror the character symmetrically.
本实施例中,通过 3个基本元音" I、 、 =1 "之间的组合和旋转来表示和 输入所有的朝鲜语元音字母,通过 7个基本辅音字母" L、 人、 [、 ,、 td、 灭、 o"之间的组合和旋转来表示和输入朝鲜语的所有辅音和收音字母,具体 ^口下。  In this embodiment, all Korean vowels are represented and input by the combination and rotation between the three basic vowels "I, =1", through the seven basic consonants "L, Man, [, , , td, ext, o" combination and rotation to represent and input all the consonants and radio letters of Korean, specifically ^.
关于元音的示例: I为 1; 为 2; =1为 3; —为 16或 19 (将 I顺时针或 逆时针旋转 90° ) 卜为 28( -\的镜像对称显示〗 I:为 38(=1的镜像对称显示 丄为 26(将 顺时针旋转 90。); 为 36(将 =1顺时针旋转 90。); 丁为 29(将 逆时针旋转 90°); τ为 39(将 =1逆时针旋转 90°); H为 12( I和 的组合); H 为 13( I和 4的组合); 为 21( 和 I的组合); l为 31(4和 I的组合); 丁1 为 291 (τ和 I的组合); 丄 I为 261 (丄和 I的组合); 丄卜为 2628 (丄和卜的组 合); 丄 H为 2612 (丄和 H的组合); ^为 292 (τ和 的组合); 」为 161或 191 (一和 I的组合) 。  Examples of vowels: I is 1; 2; =1 is 3; - is 16 or 19 (I rotates clockwise or counterclockwise by 90°) Bra is 28 (-\ mirror symmetrical display) I: 38 (=1 Mirror symmetrical display 丄 is 26 (will rotate clockwise 90.); 36 (will = 1 clockwise 90); D = 29 (rotate 90° counterclockwise); τ is 39 (will = 1 counterclockwise rotation 90°); H is 12 (combination of I and ); H is 13 (combination of I and 4); 21 (combination of I and I); l is 31 (combination of 4 and I); 1 is 291 (combination of τ and I); 丄I is 261 (combination of 丄 and I); 丄 is 2628 (combination of 丄 and 卜); 丄H is 2612 (combination of 丄 and H); ^ is 292 (combination of τ and sum); ” is 161 or 191 (combination of one and I).
关于辅音的示例: ,为 7; >~为 4; c为 6; ≡为 76(,和 c的组合); □ 为 74 (,和 >~的组合); ·="为 8; 人为 5; o为 0; 灭为 9; 犬为 54或 52 (人 和!_或人和丄的组合); s为 04或 02 (o和 L或 o和丄的组合); 为 71(, 和 I的组合); E为 61 和 I的组合); ^:为 86或 89 (将 ·= "顺时针或逆时针 旋转 90。 , ϋ旋转 90。 〗 "π为 77 (,和,的组合); [[为 66 和 c的组合); 从为 55 (人和人的组合); Htj为 88 (>="和" ="的组合)。  Examples of consonants: , 7; >~ is 4; c is 6; ≡ is 76 (, combined with c); □ is 74 (, combined with >~); ·=" is 8; o is 0; extinction is 9; canine is 54 or 52 (human and !_ or a combination of human and sputum); s is 04 or 02 (o and L or a combination of o and 丄); is 71 (, and I Combination); E is a combination of 61 and I); ^: 86 or 89 (will ·= "clockwise or counterclockwise rotation of 90., ϋ rotation of 90." "π is 77 (, and the combination of;); [For a combination of 66 and C); from 55 (a combination of people and people); Htj is a combination of 88 (>=" and "=".
关于收音(包括辅音部分字母)的示例: ,人为 75(,和人的组合); LS为 440 (! _和¾的组合); Η人为 85 (·="和人的组合); ax为 55 (≡和人的组合)。  Examples of radios (including consonant parts): , artificial 75 (, and human combination); LS is 440 (! _ and 3⁄4 combination); Η人 is 85 (·=" and human combination); ax is 55 (a combination of ≡ and people).
以上叙述中没有涉及到的其他字母可以按照类似的方式拼写和输入。  Other letters not mentioned in the above description can be spelled and entered in a similar manner.
另外, 上述内容只是示例性的, 并非限定于此, 还可以参照表 19所示的 内容拼写和输入朝鲜语字母。 表 19 In addition, the above content is merely exemplary, and is not limited thereto, and it is also possible to refer to the content shown in Table 19 and input Korean letters. Table 19
Figure imgf000045_0001
例如, 用户需要输入 "一 时, 可以输入 11 , 也可以输入 17。 其他字母 的输入可以以此类推。
Figure imgf000045_0001
For example, the user needs to enter "One time, you can enter 11 or you can enter 17. The input of other letters can be deduced by analogy.
作为一种朝鲜语象数输入法的示例, 当用户期望输入 "^ 丕 时, 则依次输入 0348349265249267即可。  As an example of a Korean image input method, when the user desires to input "^ 丕, then enter 0348349265249267 in order.
在此,朝鲜语的文字信息也可以用数字文章的方式存储到单位协同处理装 置的外存储器里, 同时通过与关键词相对应的数字组检索出相匹配的数字文 章。 其原理和方式可参考上述的英文部分。  Here, the Korean text information can also be stored in the external memory of the unit co-processing device by means of a digital article, while the matching digital articles are retrieved by the digital group corresponding to the keyword. The principle and method can refer to the English part above.
<关于简体中文 > <About Simplified Chinese>
数字 0到 9与中文偏旁部首之间的对应关系如表 20所示。 表 20  The correspondence between the numbers 0 to 9 and the Chinese radicals is shown in Table 20. Table 20
[ 一 i 飞 L (3 、 中 人 了 貝 乡 山 羊 草 户 1 2 3 4 5 6 7 8 9 0 [一i fly L (3, Chinese people, Beixiang goats 1 2 3 4 5 6 7 8 9 0
1 一 丄 'J 子 十 丁 ^1 十  1 一丄 'J 子十丁^1 十
2 Ρ 心 隹 卬 升 广  2 Ρ heart 隹 升 升 广
3 三 丰 门 女 韦 厶 (( 王 才、 宍  3 三丰门女韦厶 ((王才, 宍
4 火 、、 夂 乂 叉 义 产 又 丈 史  4 fire, 夂 乂 fork, Yi production and history
5 土 纟 殳 幺 缶 疋 豕 皮 卓  5 土 纟 幺 缶 疋 豕 皮 卓
6 水 立 巨 臣 殳 臼 U 氺 大  6 水立巨臣 殳 臼 U 氺 大
7 月 七 匕 乙 匕 、/ 走 衣 同  July 7 匕 匕 , / 衣衣 same
Λ-Λ- Λ-Λ-
8 木 本 末 耒 米 糸 茶 禾 十 8 wood, end, rice, rice, tea, ten
9 金 鱼 夬 几 斤 勺  9 gold fish 几 a few pounds spoon
0 曰 叚 巨 田 四 母 且 卜 P 作为用户无需死记硬背表 18的所有内容。 用户只要根据数字 0〜9的形状 特点, 将数字与汉字偏旁部首之间的对应关系联系起来即可, 其口诀是: 0 为点 (、)、 框(口)、 全包围; 1为竖( ; 2为双(二、 'j、 二); 3为多 (三、 、 小); 4为捺( L )、 交叉(女); 5为绞丝(幺); 6为半包围 (")、 左转(δ ); 7为折(1 ); 8为上下左右对称; 9为撇( J )、 右转(ΰ )。  0 曰 巨 Jutian Four mothers and Bu P as the user does not need to memorize all the contents of the table 18 . The user only needs to associate the correspondence between the numbers and the radicals of the Chinese characters according to the shape characteristics of the numbers 0 to 9. The mouths are: 0 is a point (,), a box (port), a full bracket; 1 is a vertical ( 2 is double (2, 'j, 2); 3 is more (three, small); 4 is 捺 (L), cross (female); 5 is skein (幺); 6 is semi-enclosed (" ), turn left (δ); 7 is fold (1); 8 is symmetrical about top, bottom, left and right; 9 is 撇 (J), turn right (ΰ).
表 18中第一、 二行的符号及汉字分别对应于数字 0〜9。 当按压单个数字 时, 即可输入对应的汉字, 如按压 7时可直接输入 "羊"。  The symbols of the first and second lines in Table 18 and the Chinese characters correspond to the numbers 0 to 9, respectively. When a single number is pressed, the corresponding Chinese character can be input. If you press 7, you can directly input "羊".
作为中文象数输入法的可选方案, 当本发明的并行协同处理装置进入中文 象数输入法模式时使用布局在先、 局部在后的对移缩放叠加和旋转缩放叠加 的方法, 第一步, 根据汉字的结构特点按压表明该结构特点的数字键, 如汉 字为独体字时可以按压 1键、 汉字为左右结构时可以按压 2键、 汉字为左中 右结构时可以按压 3 , 在此, 汉字的结构与数字之间的对应关系可以根据需 要任意设置。 第二步, 输入构成汉字的各部件(偏旁、 部首等)。 第三步, 单 位协同处理装置组合所输入的汉字的各部件, 并构成及输出汉字。  As an alternative to the Chinese image input method, when the parallel cooperative processing device of the present invention enters the Chinese image input method mode, the method of using the layout first, the partial after the shift scaling and the rotating scaling is used. According to the structural characteristics of the Chinese characters, the numeric keys indicating the characteristics of the structure are pressed. For example, when the Chinese character is a single character, the 1 key can be pressed, when the Chinese character is the left and right structure, the 2 key can be pressed, and when the Chinese character is the left middle right structure, the 3 can be pressed. The correspondence between the structure and the number of Chinese characters can be arbitrarily set as needed. In the second step, the components that make up the Chinese characters (sides, radicals, etc.) are input. In the third step, the unit cooperative processing device combines the components of the input Chinese characters and constructs and outputs the Chinese characters.
在此,汉语的文字信息也可以用数字文章的方式存储到单位协同处理装置 的外存储器里, 同时通过与关键词相对应的数字组检索出相匹配的数字文章。 其原理和方式可参考上述的英文部分。 <关于日语平假名> Here, the Chinese text information can also be stored in the external memory of the unit cooperative processing device by means of a digital article, and at the same time, the matched digital article is retrieved through the digital group corresponding to the keyword. The principle and method can refer to the English part above. <About Japanese Hiragana>
数字 0到 9与日语平假名之间的对应关系如表 21所示。  The correspondence between the numbers 0 to 9 and the Japanese hiragana is shown in Table 21.
表 21  Table 21
Figure imgf000047_0001
Figure imgf000047_0001
表 21中, 符号' ¾ "表示数字 6用于将字符顺时针旋转 90。, 符号" ΰ "表示 数字 9用于将字符逆时针旋转 90°,符号' "表示数字 8用于将字符镜像对称 显示。  In Table 21, the symbol '3⁄4' indicates that the number 6 is used to rotate the character 90 degrees clockwise. The symbol "ΰ" indicates that the number 9 is used to rotate the character by 90° counterclockwise, and the symbol '" indicates that the number 8 is used to mirror the character. display.
当本发明的并行协同处理装置进入日语平假名输入模式时,其输入方法可 以参考表 21 , 而表 21的使用方法与表 19的使用方法相同。 例如, 当用户需 要输入 时, 按压数字键 1即可; 当需要输入 时, 输入数字键 52 即可; 当需要输入 " " 时, 按压数字键 49即可。 其他平假名的输入方法可 以以此类推。 应注意, 表 21的内容只是示例性的, 而非局限于此。 只要为能 够使用户便于将数字与平假名形象的联系起来的方案, 本发明都可以釆用。  When the parallel cooperative processing device of the present invention enters the Japanese hiragana input mode, its input method can refer to Table 21, and the usage of Table 21 is the same as that of Table 19. For example, when the user needs to input, press the number key 1; when input is required, enter the number key 52; when you need to input " ", press the number key 49. Other hiragana input methods can be deduced by analogy. It should be noted that the contents of Table 21 are merely exemplary and are not limited thereto. The present invention can be applied as long as it is a scheme that enables the user to easily associate the number with the hiragana image.
在此, 日语平假名的文字信息也可以用数字文章的方式存储到单位协同处 理装置的外存储器里, 同时通过与关键词相对应的数字组检索出相匹配的数 字文章。 其原理和方式可参考上述的英文部分。  Here, the text information of the Japanese hiragana may be stored in the external memory of the unit co-processing device by means of a digital article, and the matched digital article is retrieved by the digital group corresponding to the keyword. The principle and method can refer to the English part above.
上述详细说明为针对本发明的一种优选的可行实施例说明而已,惟该实施 例并非用以限定本发明的保护范围, 凡其它未脱离本发明所揭示的技术精神 下所完成的均等变化与修饰变更, 均应包含于本发明所涵盖的保护范围中。  The above detailed description is intended to be illustrative of a preferred embodiment of the present invention, and is not intended to limit the scope of the present invention. Modifications are intended to be included in the scope of protection covered by the present invention.

Claims

权 利 要 求 Rights request
1、 一种单位协同处理装置, 包含: 1. A unit cooperative processing device, comprising:
功能部, 设在所述单位协同处理装置的最外层并布置有功能界面以用于 进行人机交互操作;  a function unit, disposed at an outermost layer of the unit cooperative processing device and arranged with a function interface for performing human-computer interaction operation;
具有第一存储固件的私有电路, 与所述功能部相连并在所述存储固件里 存放有对应于所述功能部的驱动程序, 且根据对所述功能部的操作所述私有 电路产生对应的信号;  a private circuit having a first storage firmware, connected to the functional portion and having a driver corresponding to the functional portion stored in the storage firmware, and corresponding to the private circuit according to operation of the functional portion Signal
共有电路, 作为数据传输的总线用于所述单位协同处理装置的内部及外 部的数据传输;  a shared circuit for use as a data transmission bus for data transmission between the internal and external units of the unit co-processing device;
接口部, 与所述共有电路相连以用于为所述单位协同处理装置提供连接 接口;  An interface unit, connected to the shared circuit for providing a connection interface for the unit cooperative processing device;
外存储器, 与所述共有电路相连且内部存放有虚拟机文件和虚拟机配置 表;  An external memory, connected to the shared circuit and internally storing a virtual machine file and a virtual machine configuration table;
内存, 与所述共有电路相连以用于运行虚拟机;  a memory, connected to the shared circuit for running a virtual machine;
固件存储器, 与所述共有电路相连且内嵌有所述单位协同处理装置的标 准化可识别码并存放有微操作系统, 该微操作系统提供硬件的虚拟化接口以 及提供文字与图像的识别和生成处理接口;  a firmware memory, connected to the shared circuit and embedding a standardized identifiable code of the unit cooperative processing device and storing a micro operating system, the micro operating system providing a virtualized interface of the hardware and providing identification and generation of text and images Processing interface
控制部, 包括至少一个 CPU、 用于协调 CPU的工作的三进制的并行协 同处理器、 对应于所述至少一个 CPU的至少一个双主高速緩存器、 与所述至 少一个双主高速緩存器相连且连接到所述并行协同处理器的双副高速緩存 器、 与所述并行协同处理器相连而将所述并行协同处理器连接到所述共有电 路的并行协同高速緩存器,其中所述并行协同处理器对所述至少一个 CPU进 行协同操作, 以通过所述双副高速緩存器和所述至少一个双主高速緩存器对 二进制和三进制数据之间进行互换, 而且所述控制部将所述微操作系统和所 述标准化可识别码读入到所述内存, 并把所述内存分成页, 根据所述虚拟机 文件在每页内存层上运行一个虚拟机。  a control unit, including at least one CPU, a ternary parallel cooperative processor for coordinating work of the CPU, at least one dual master cache corresponding to the at least one CPU, and the at least one dual master cache a dual secondary cache coupled to and coupled to the parallel coprocessor, coupled to the parallel coprocessor to connect the parallel coprocessor to a parallel cooperative cache of the shared circuit, wherein the parallel The coprocessor performs cooperative operation on the at least one CPU to exchange binary and ternary data between the dual secondary cache and the at least one dual primary cache, and the control unit Reading the micro-operating system and the standardized identifiable code into the memory, and dividing the memory into pages, and running a virtual machine on each page of the memory layer according to the virtual machine file.
2、根据权利要求 1所述的单位协同处理装置,其特征在于所述并行协同 处理器通过控制开关将所述至少一个双主高速緩存器和所述双副高速緩存器 连接成为闭合的双串緩存器, 此时并行协同处理器从所述双串緩存器的每一 串緩存器中每次各选取一个二进制数, 并将所选取的 2位二进制数转换为 1 位三进制数。 2. The unit collaborative processing apparatus according to claim 1, wherein said parallel cooperative processor connects said at least one dual primary cache and said double secondary cache to a closed dual string by a control switch a buffer, at which time the parallel coprocessor selects one binary number each time from each string buffer of the dual string buffer, and converts the selected 2-bit binary number to 1 Bit ternary number.
3、根据权利要求 1所述的单位协同处理装置,其特征在于所述并行协同 处理器通过控制开关将所述至少一个双主高速緩存器和所述双副高速緩存器 连接成为闭合的单串緩存器, 此时并行协同处理器从所述单串緩存器中每次 选取相邻的两个二进制数,并将所选取的 2位二进制数转换为 1位三进制数。  3. The unit collaborative processing apparatus according to claim 1, wherein said parallel cooperative processor connects said at least one dual primary cache and said double secondary cache to a closed single string by a control switch The buffer, at this time, the parallel cooperative processor selects two adjacent binary numbers from the single string buffer each time, and converts the selected 2-bit binary number into a 1-digit ternary number.
4、根据权利要求 1所述的单位协同处理装置,其特征在于所述并行协同 处理器釆用光电芯片, 该光电芯片通过电信号与光信号之间的转换对数据进 行处理和传输。  The unit collaborative processing apparatus according to claim 1, wherein said parallel cooperative processor uses an optoelectronic chip that processes and transmits data by conversion between an electrical signal and an optical signal.
5、根据权利要求 4所述的单位协同处理装置,其特征在于所述微操作系 统中内置有字元引擎, 该字元引擎通过所述光电芯片生成并显示文字符号。  The unit cooperative processing apparatus according to claim 4, wherein a character engine is built in said micro-operation system, and said character engine generates and displays a character symbol through said optoelectronic chip.
6、根据权利要求 1所述的单位协同处理装置,其特征在于所述并行协同 处理器内置有重力感应装置, 以用于感应所述单位协同处理装置的体位。  The unit cooperative processing apparatus according to claim 1, wherein said parallel cooperative processor has a gravity sensing device built therein for sensing a body position of said unit cooperative processing device.
7、根据权利要求 1所述的单位协同处理装置,其特征在于所述虚拟机文 件包括虚拟机操作系统文件、 虚拟机应用程序文件和虚拟机数据文件, 其中 所述虚拟机应用程序文件里嵌入有软件许可协议和标准化统一格式的许可编 号。  7. The unit collaborative processing apparatus according to claim 1, wherein said virtual machine file comprises a virtual machine operating system file, a virtual machine application file, and a virtual machine data file, wherein said virtual machine application file is embedded There are software license agreements and license numbers in a standardized unified format.
8、一种并行协同处理装置, 由至少一个如权利要求 1所述的单位协同处 理装置通过彼此之间接口部的相互连接而构成, 且根据至少一个单位协同处 理装置的连接状态和体位以及所述标准化可识别码来判断所述并行协同处理 装置当前所处的模式。  A parallel cooperative processing device, which is constituted by at least one unit cooperative processing device according to claim 1 by interconnection of interfaces between the two, and according to at least one unit, the connection state and the position and the position of the device are coordinated. The standardized identifiable code is used to determine the mode in which the parallel collaborative processing device is currently located.
9、根据权利要求 8所述的并行协同处理装置,其特征在于通过连接部件 来连接不同单位协同处理装置的接口部。  The parallel cooperative processing apparatus according to claim 8, wherein the interface unit of the different unit cooperative processing device is connected by a connection unit.
10、 根据权利要求 8所述的并行协同处理装置, 其特征在于通过魔板式 绑定方法连接两个以上单位协同处理装置, 而该两个以上单位协同处理装置 在被绑定状态下, 改变彼此之间接口部的连接和体位。  10. The parallel collaborative processing apparatus according to claim 8, wherein two or more unit cooperative processing apparatuses are connected by a magic board binding method, and the two or more unit cooperative processing apparatuses change each other in a bound state. The connection and position between the interface parts.
11、 一种并行协同处理装置的工作方法, 其中所述并行协同处理装置由 至少一个如权利要求 1所述的单位协同处理装置通过彼此之间接口部的相互 连接而构成, 其特征在于所述方法包括如下步骤:  A working method of a parallel cooperative processing device, wherein the parallel cooperative processing device is constituted by at least one unit cooperative processing device according to claim 1 through interconnection of interfaces between each other, characterized in that The method includes the following steps:
每个单位协同处理装置将各自的微操作系统和所述标准化可识别码分别 读入到各自的内存里;  Each unit cooperating device reads the respective micro operating system and the standardized identifiable code into their respective memories;
每个单位协同处理装置通过微操作系统分别进行硬件检测, 同时感应各 自的体位; Each unit collaborative processing device separately performs hardware detection through the micro operating system, and simultaneously senses each Self-position
根据所述硬件检测结果各单位协同处理装置之间通过预定协议相互交换 各自的所述标准化可识别码, 并把所接受的所述标准化可识别码更新至自己 的分配表里;  And each unit of the cooperative processing device exchanges the respective standardized identifiable codes by a predetermined protocol according to the hardware detection result, and updates the accepted standardized identifiable code to its own allocation table;
各单位协同处理装置以点对点连接方式把各自的微操作系统合并成为一 个整体的环境系统;  Each unit collaborative processing device combines the respective micro-operating systems into an integrated environmental system in a point-to-point connection manner;
所述环境系统将所述硬件检测结果和所感应到的体位以及所更新的所述 标准化可识别码与虚拟机配置表进行对照, 并根据对照结果判断所述并行协 同处理装置当前所处的模式;  The environment system compares the hardware detection result and the sensed body position and the updated standardized identifiable code with a virtual machine configuration table, and determines a current mode of the parallel collaborative processing device according to the comparison result. ;
根据所述模式的判断结果所述环境系统运行对应的虚拟机文件而激活对 应特性的虚拟机。  According to the judgment result of the mode, the environment system runs the corresponding virtual machine file to activate the virtual machine corresponding to the feature.
12、根据权利要求 11所述的并行协同处理装置的工作方法, 其特征在于 每个单位协同处理装置的微操作系统分别进行硬件检测的步骤为: 读取与各 自功能部相对应的驱动程序的接口以及检测参与连接的接口部而更新接口 表。  The working method of the parallel cooperative processing device according to claim 11, wherein the step of performing hardware detection by the micro-operating system of each unit cooperative processing device is: reading the driver corresponding to the respective functional portion The interface table is updated by detecting the interface and detecting the interface part participating in the connection.
13、 一种并行协同处理装置的文字处理方法, 其中所述并行协同处理装 置由至少一个如权利要求 1所述的单位协同处理装置通过彼此之间接口部的 相互连接而构成, 其特征在于所述方法包括如下步骤:  A character processing method of a parallel cooperative processing device, wherein the parallel cooperative processing device is constituted by at least one unit cooperative processing device according to claim 1 by interconnection of interface portions between each other, characterized in that The method includes the following steps:
输入与待输入文字相对应的数字;  Enter the number corresponding to the text to be entered;
根据输入的所述数字产生硬件字编码指令;  Generating a hardware word encoding instruction based on the entered number;
内置于微操作系统里的字元引擎根据所述硬件字编码指令通过并行协同 处理器生成文字。  A character engine built into the micro operating system generates text through the parallel coprocessor according to the hardware word encoding instructions.
14、根据权利要求 13所述的并行协同处理装置的文字处理方法,其特征 在于所述并行协同处理器包括发光部、 图像变换部以及感光部, 所述硬件字 编码指令中包括字元信息、 字根信息以及字根区域信息。  The character processing method of the parallel cooperative processing device according to claim 13, wherein the parallel cooperative processor comprises a light emitting unit, an image converting unit and a light receiving unit, wherein the hardware word encoding instruction includes character information, Root information and root area information.
15、根据权利要求 14所述的并行协同处理装置的文字处理方法,其特征 在于所述通过并行协同处理器生成文字的过程包括如下步骤:  The character processing method of the parallel collaborative processing device according to claim 14, wherein the process of generating text by the parallel cooperative processor comprises the following steps:
所述字元引擎艮据所述字元信息将所对应的字元显示到所述发光部上; 所述字元引擎根据所述字根信息和所述字根区域信息将显示在所述发光 部上的字元通过图像变换部变换为字根而照射到所述感光部的预定区域上; 所述感光部将预定区域的所有字根相叠加而生成文字。 The character engine displays the corresponding character on the light emitting portion according to the character information; the character engine displays the light in the light according to the root information and the root region information. The character on the portion is converted into a radical by the image conversion unit and irradiated onto a predetermined region of the photosensitive portion; the photosensitive portion superimposes all the radicals of the predetermined region to generate a character.
16、根据权利要求 15所述的并行协同处理装置的文字处理方法,其特征 在于所述图像变换部通过旋转、 缩放、 镜像转换的方式将所述字元变换为字 根。 The character processing method of a parallel cooperative processing device according to claim 15, wherein said image converting unit converts said character into a root by means of rotation, scaling, and mirror conversion.
17、 根据权利要求 13至 16中任意一项所述的并行协同处理装置的文字 处理方法, 其特征在于当所述文字为英文时, 数字与英文字符的对应关系为:
Figure imgf000051_0001
The character processing method of the parallel cooperative processing device according to any one of claims 13 to 16, wherein when the text is English, the correspondence between the number and the English character is:
Figure imgf000051_0001
18、 根据权利要求 13或 16中任意一项所述的并行协同处理装置的文字 处理方法, 其特征在于当所述文字为朝鲜语时, 数字与朝鲜语字符的对应关 系为: The character processing method of the parallel cooperative processing device according to any one of claims 13 or 16, wherein when the character is Korean, the correspondence between the number and the Korean character is:
Figure imgf000051_0002
Figure imgf000051_0002
其中,符号" ϋ "表示数字 6用于将字符顺时针旋转 90。,符号" 0 "表示数 字 9用于将字符逆时针旋转 90°,符号 "表示数字 8用于将字符镜像对称显 示。  Where the symbol " ϋ " indicates that the number 6 is used to rotate the character 90 degrees clockwise. The symbol "0" indicates that the number 9 is used to rotate the character 90° counterclockwise, and the symbol "represents the number 8 is used to mirror the character symmetrically.
19、 一种如权利要求 1所述的单位协同处理装置的软件测试方法, 其特 征在于包括如下步骤:  19. A software testing method for a unit collaborative processing apparatus according to claim 1, wherein the method comprises the steps of:
通过所述单位协同处理装置的接口部将装有被测试软件的被测试虚拟机 和装有测试软件的测试虚拟机复制到单位协同处理装置;  Copying the tested virtual machine with the tested software and the test virtual machine with the test software to the unit collaborative processing device through the interface portion of the unit cooperative processing device;
操作系统关联并运行所述被测试虚拟机和测试虚拟机;  The operating system associates and runs the tested virtual machine and the test virtual machine;
所述测试虚拟机上的测试软件调用所述微操作系统所提供的字元反向操 作接口, 从所述单位协同处理装置的所述被测试虚拟机的显示内存中识别和 分离出所述被测试软件中运行状态的图像信息;  The test software on the test virtual machine invokes a character reverse operation interface provided by the micro operating system, and identifies and separates the quilt from the display memory of the tested virtual machine of the unit collaborative processing device. Testing image information of the operating state in the software;
通过所述测试虚拟机和被测试虚拟机之间所关联的接口操作所述被测试 软件, 并在所述测试虚拟机上制作生成与所述被测试虚拟机上运行的所述被 测试软件的实体对象相对应的虚拟对象和虚拟对象集;  The tested software is operated by an interface associated between the test virtual machine and the tested virtual machine, and the test software running on the test virtual machine is generated and generated on the test virtual machine. The virtual object and virtual object set corresponding to the entity object;
使用所述微操作系统提供的字元反向操作接口识别实体对象中的文字信 息和虚拟机提供的双显示内存区, 从而通过不同的排列组合方式操作和记录 被测试软件; Using the character reverse operation interface provided by the micro operating system to identify the text information in the entity object and the dual display memory area provided by the virtual machine, thereby operating and recording through different arrangement and combination Tested software;
所述测试软件将测试结果存储在测试结果文件中, 以用于判断和确认。 The test software stores the test results in a test result file for use in determining and confirming.
20、 一种如权利要求 1所述的单位协同处理装置的三维图像显示方法, 其中所述单位协同处理装置包含两个 CPU和对应于该两个 CPU的两个双主 高速緩存器, 其特征在于所述方法包括如下步骤: 20. A three-dimensional image display method for a unit cooperative processing apparatus according to claim 1, wherein said unit cooperative processing apparatus comprises two CPUs and two dual master caches corresponding to the two CPUs, characterized in that The method comprises the steps of:
单位协同处理装置的微操作系统根据三维图像处理接口将用于产生三维 画面的图像提供给三维显示虚拟机;  The micro operating system of the unit collaborative processing device provides an image for generating a three-dimensional image to the three-dimensional display virtual machine according to the three-dimensional image processing interface;
所述三维显示虚拟机对所述用于产生三维画面的图像进行三维效果处理 后生成两个二维虚拟图像, 而对应于两个二维虚拟图像的两个二维虚拟图像 数据分别存放在两个二维虚拟屏幕的两个二维虚拟显示内存上, 此时根据并 行协同处理器对两个 CPU的协同操作, 每个 CPU分别处理一个所述二维虚 拟图像数据;  The three-dimensional display virtual machine generates two two-dimensional virtual images after performing three-dimensional effect processing on the image for generating a three-dimensional image, and two two-dimensional virtual image data corresponding to two two-dimensional virtual images are respectively stored in two Two two-dimensional virtual display memory on the two-dimensional virtual screen. At this time, according to the cooperative operation of the two CPUs by the parallel cooperative processor, each CPU processes one of the two-dimensional virtual image data separately;
将所述两个二维虚拟显示内存中的所述两个二维虚拟图像数据分别读入 到所述两个双主高速緩存器, 并通过所述两个双主高速緩冲器之间的比较和 位操作在所述单位协同处理装置的双副高速緩存器生成三维虚拟图像数据; 微操作系统将所述三维虚拟图像数据读入到对应于三维虚拟屏幕的三维 虚拟显示内存里而在该三维虚拟屏幕上生成三维虚拟图像;  Reading the two two-dimensional virtual image data in the two two-dimensional virtual display memories into the two dual main caches respectively, and passing between the two dual main caches Comparing and bit operations generate three-dimensional virtual image data in the dual cache of the unit co-processing device; the micro-operating system reads the three-dimensional virtual image data into a three-dimensional virtual display memory corresponding to the three-dimensional virtual screen Generating a three-dimensional virtual image on a three-dimensional virtual screen;
微操作系统将所述三维虚拟图像映射给实体硬件显示屏幕而显示三维图 像。  The micro operating system maps the three dimensional virtual image to a physical hardware display screen to display a three dimensional image.
PCT/CN2009/074416 2009-10-13 2009-10-13 Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof WO2011044722A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
CN200980161930.2A CN102576316B (en) 2009-10-13 2009-10-13 Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof
PCT/CN2009/074416 WO2011044722A1 (en) 2009-10-13 2009-10-13 Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2009/074416 WO2011044722A1 (en) 2009-10-13 2009-10-13 Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof

Publications (1)

Publication Number Publication Date
WO2011044722A1 true WO2011044722A1 (en) 2011-04-21

Family

ID=43875782

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2009/074416 WO2011044722A1 (en) 2009-10-13 2009-10-13 Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof

Country Status (2)

Country Link
CN (1) CN102576316B (en)
WO (1) WO2011044722A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103301018A (en) * 2012-03-13 2013-09-18 常莲英 Multifunctional physical therapy instrument
CN105940372A (en) * 2014-11-24 2016-09-14 蔡光贤 Computer system capable of performing hybrid operation of ternary operation and binary operation

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108874830B (en) * 2017-05-15 2022-04-29 富联精密电子(天津)有限公司 Software data sharing system
CN110018857B (en) * 2018-01-05 2022-08-16 武汉斗鱼网络科技有限公司 Method, storage medium, device and method for automatically managing branches in application modularization
CN108897323B (en) * 2018-07-23 2021-06-29 福建(泉州)哈工大工程技术研究院 Control method for automatically aligning mobile robot to charging base

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1601458A (en) * 2003-09-27 2005-03-30 李志中 Mixed Q carrying, carrying line tech plan of computer
JP2006260377A (en) * 2005-03-18 2006-09-28 Seiko Epson Corp Parallel processor and information processing method
US20070074221A1 (en) * 2005-09-27 2007-03-29 Sony Computer Entertainment Inc. Cell processor task and data management
CN101366008A (en) * 2006-01-31 2009-02-11 精工爱普生株式会社 Multi-processor system and program for causing computer to execute multi-processor system control method

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1601458A (en) * 2003-09-27 2005-03-30 李志中 Mixed Q carrying, carrying line tech plan of computer
JP2006260377A (en) * 2005-03-18 2006-09-28 Seiko Epson Corp Parallel processor and information processing method
US20070074221A1 (en) * 2005-09-27 2007-03-29 Sony Computer Entertainment Inc. Cell processor task and data management
CN101366008A (en) * 2006-01-31 2009-02-11 精工爱普生株式会社 Multi-processor system and program for causing computer to execute multi-processor system control method

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103301018A (en) * 2012-03-13 2013-09-18 常莲英 Multifunctional physical therapy instrument
CN105940372A (en) * 2014-11-24 2016-09-14 蔡光贤 Computer system capable of performing hybrid operation of ternary operation and binary operation

Also Published As

Publication number Publication date
CN102576316A (en) 2012-07-11
CN102576316B (en) 2014-05-07

Similar Documents

Publication Publication Date Title
CN109726806A (en) Information processing method and terminal device
CN108694694A (en) Abstraction library for allowing for scalable distributed machine learning
Wellin Programming with Mathematica®: An Introduction
CN104951358B (en) Context is seized priority-based
Horstmann Computing concepts with Java 2 essentials
WO2011044722A1 (en) Unit cooperative processing apparatus, parallel cooperative processing apparatus and information processing methods thereof
WO2003104963A1 (en) Input method for optimizing digitize operation code for the world characters information and information processing system thereof
Dean A golden decade of deep learning: Computing systems & applications
CN104517489A (en) Virtual experiment table used for teaching
Beucher et al. Introduction to MATLAB & SIMULINK (A Project Approach)
CN112200318A (en) Target detection method, device, machine readable medium and equipment
Selker Touching the future
Segura et al. UISKEI: a sketch-based prototyping tool for defining and evaluating user interface behavior
Sommerer et al. The art and science of interface and interaction design
Hartenstein et al. A general approach in system design integrating reconfigurable accelerators
CN108369510A (en) For with the instruction of the displacement of unordered load and logic
CN109101218B (en) Input method, input device using the same, and input system
CN103336584A (en) Upgraded four section input keyboard
CN109154892A (en) Register file for carrying out processing locality to data in a computing environment extends
CN108369512A (en) Instruction for constant series and logic
Blanchet et al. Computer architecture
Goel et al. Computer Fundamentals and Programming in C (RMK)
Suki et al. Discovering the Global Landscape of 3D Animation: A Bibliometric Analysis.
WO2024045866A1 (en) System and method for cross-modal interaction based on pre-trained model
CN113064582A (en) Method for developing and constructing operating system by using Python

Legal Events

Date Code Title Description
WWE Wipo information: entry into national phase

Ref document number: 200980161930.2

Country of ref document: CN

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 09850336

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 09850336

Country of ref document: EP

Kind code of ref document: A1