WO2010007787A1 - 裸眼立体映像表示システム、裸眼立体映像表示装置、遊技ゲーム機、パララックスバリアシート - Google Patents
裸眼立体映像表示システム、裸眼立体映像表示装置、遊技ゲーム機、パララックスバリアシート Download PDFInfo
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- WO2010007787A1 WO2010007787A1 PCT/JP2009/003350 JP2009003350W WO2010007787A1 WO 2010007787 A1 WO2010007787 A1 WO 2010007787A1 JP 2009003350 W JP2009003350 W JP 2009003350W WO 2010007787 A1 WO2010007787 A1 WO 2010007787A1
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- parallax barrier
- image
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- autostereoscopic
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- G02—OPTICS
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- G02B30/00—Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
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Definitions
- the present invention relates to a parallax barrier type autostereoscopic display technology.
- FIG. 46 As a type of conventional typical stereoscopic video display device, as shown in FIG. 46, a stereoscopic original image (f) in which images (h) and (m) for two left and right eyes are drawn or imaged on a transparent film (52a).
- the parallax barrier (53a) By viewing through the parallax barrier (53a), the stereoscopic original image (f) can be viewed as a three-dimensional video at the viewpoint (p), and a parallax barrier type stereoscopic video display device (51) ) Has been known for a long time.
- the touch panel portion also performs 3D display.
- the technology for displaying the 3D video by providing a parallax barrier-type naked-eye stereoscopic video display means in a game machine is common.
- RTP-1 Conventionally, in an autostereoscopic display, an ordinary high-resolution display and a parallax barrier are integrally formed.
- the mainstream was a business model in which hardware and software for autostereoscopic displays were produced in-house and sold as an integrated system.
- FIG. 95 shows a structure involved in manufacturing a parallax barrier autostereoscopic display.
- an autostereoscopic display is manufactured by providing a spacer on the front surface of a normal display for displaying an image, and further providing a tempered glass on which a parallax barrier is formed behind the spacer.
- an appropriate stereoscopic effect can be obtained in a preset stereoscopic view possible area.
- the autostereoscopic display can be manufactured by fixing the display, the spacer, and the tempered glass.
- RTP-2 parallax barrier
- a parallax barrier is printed on a transparent thin film sheet, and the sheet is attached to a glass plate while adjusting its position. It was.
- JP-A-11-296124 released on October 29, 1999
- JP 2004-294861 A released October 21, 2004
- Patent No. 4023626 announced on June 8, 2006
- Japanese Patent Laid-Open No. 11-290520 released on October 26, 1999
- JP 2004-313562 A published November 11, 2004
- JP 2007-240559 published September 20, 2007
- each stepped edge has a vertically long rectangular subpixel, that is, the long side is vertical, whereas the edge is also vertical.
- the subpixels are concealed at one time, and the movement of the viewpoint and the jump point are perceived remarkably.
- the subpixel is concealed by using an oblique line with a constant inclination angle for each subpixel that is a vertically long rectangle, so that the movement of the viewpoint and Fine control of jump point relaxation was not possible.
- the movement of the viewpoint is, for example, a transition from a state in which the right eye visually recognizes the first viewpoint pixel to a state in which the second viewpoint pixel is visually recognized.
- the jump point refers to a place where the person who presents the video visually recognizes the right-eye video for the sixth viewpoint with the right eye and the left-eye video with the left eye and obtains an appropriate stereoscopic effect. Further, for example, a place where the right-eye video for the sixth viewpoint is viewed with the left eye and the left-eye video for the first viewpoint is viewed with the right eye, and an inappropriate stereoscopic effect is obtained. That is. That is, the phenomenon of reversal of viewpoint.
- the gaming machine equipped with the parallax barrier type stereoscopic image display device has the following problems.
- the luminance is reduced when a 2D image is displayed on the autostereoscopic image display means.
- Patent Document 4 discloses that 3D video has less visual irritation to the player's eyes than 2D video, (1) less image motion, and (2) saturation.
- a configuration is disclosed in which the burden on the eyes of the player is reduced by selecting one of low, (3) low brightness, and (4) low sharpness.
- Patent Document 5 and Patent Document 6 a liquid crystal element is used as a parallax barrier, and the liquid crystal element is controlled so that a parallax barrier is displayed at the time of 2D video display.
- transmits the whole surface of is disclosed.
- the present invention solves the above problems all at once. That is, firstly, there is provided a gaming machine equipped with autostereoscopic image display means that does not impose the burden on the eyes of the player without sacrificing the image quality and force of the 3D image.
- a gaming machine equipped with autostereoscopic image display means that can be easily manufactured with a reduced number of steps while preventing a decrease in luminance during 2D image display.
- the present invention aims to solve the above problems.
- Another object of the present invention is to contribute to the popularization of gaming machines using autostereoscopic image display means by solving the above problems.
- the plasma display needs to be provided with an electromagnetic wave shield made of a conductive member on the front surface of the plasma panel in order to prevent damage to human health due to electromagnetic waves.
- RTP-1 In-house production of all autostereoscopic display systems is the same as, for example, a state in which a computer system is monopolized by a business model provided entirely by a major computer vendor. .
- the present invention has been made in view of the above problems, and its purpose is to realize an autostereoscopic display at low cost by simply adding a parallax barrier sheet as hardware to an existing notebook PC or TV monitor. By doing so, it is intended to increase the number of market participants who perform hardware manufacturing, software manufacturing, content production, etc., and to realize a parallax barrier sheet that can expand and develop the autostereoscopic display market.
- the present invention has been made in view of the above-described problems, and an object of the present invention is to make it possible to customize the autostereoscopic effect by allowing the user to select various parallax barrier sheets sold in the market. It is to realize a Lux barrier sheet (RTP-2).
- RTP-2 Lux barrier sheet
- the present invention has been made in view of the above-mentioned problems, and its object is to produce a parallax that can be manufactured in only one step without forming bubbles by directly printing a parallax barrier on a transparent plate. It is to realize a barrier sheet.
- the present invention has been made in view of the above-described problems.
- the purpose of the present invention is to provide a work PC having a low resolution and low processing capacity at home by a content creator working at home at low cost while using an existing PC.
- the stereoscopic effect of the naked-eye stereoscopic content can be easily confirmed, the number of workers involved in the production of the naked-eye stereoscopic content can be increased.
- the present invention has been made in view of the above-described problems, and its purpose is to carry one parallax barrier that is suitable for the screen size, resolution, and processing capability of the mobile PC in addition to a normal mobile PC. Therefore, it is to realize a parallax barrier sheet that can easily present the naked-eye stereoscopic effect of the naked-eye stereoscopic content at the customer site.
- the autostereoscopic video display system of the present invention is a video display means for displaying 2D video and / or 3D video, a autostereoscopic video display device comprising a parallax barrier, and a touch panel operation on the autostereoscopic video display device.
- An autostereoscopic image display system including a touch panel for receiving, wherein the touch panel includes a touch surface on which a menu image is displayed and / or a menu image is formed on a glass surface, and the autostereoscopic image display device includes the glass A predetermined distance from the inside of the glass surface (distance to the appropriate stereoscopic viewing area ⁇ the distance required for the touch panel operating so that a position separated by a predetermined distance required for the touch panel operating from the outside of the surface enters the appropriate stereoscopic viewing area. It is characterized by being installed inside the glass surface with a predetermined distance).
- the touch panel is provided with a thin display having a touch surface that is detachable to display a menu image on a glass surface.
- the touch panel is preferably provided with a touch sheet on a glass surface, which is detachable as a menu image and printed with icons, characters, etc. formed by photographs or graphics.
- the touch panel includes a medium on which an icon or a character formed by a photograph or graphic that can be attached and detached as a menu image is printed, a paper controller, or a paper keyboard on a glass surface, the medium, the paper controller, or It is preferable that a touch panel operation on the autostereoscopic image display device is received by an operator touching and reading a dot pattern formed on the paper keyboard with an optical reading means (scanner).
- an optical reading means scanner
- the parallax barrier is an electrically controlled parallax barrier that can be electrically controlled to turn on or off the parallax barrier function.
- the parallax barrier function When displaying a 3D image, the parallax barrier function is turned on and when displaying a 2D image. It is preferable to turn off the parallax barrier function.
- the electric control parallax barrier is preferably a liquid crystal parallax barrier that can control ON / OFF of the parallax barrier function by electrically controlling the orientation of liquid crystal molecules.
- the ON / OFF of the electric control parallax barrier is preferably switched by being electrically controlled based on a 2D / 3D switching instruction acquired by the video display means.
- the ON / OFF of the electric control parallax barrier is preferably switched by being electrically controlled based on a 2D / 3D switching instruction by the touch panel operation.
- the autostereoscopic image display apparatus further includes an image pickup unit that picks up an object in the vicinity, and when the display state of the 2D acquired initial image / or 3D image is controlled by the image display unit, the control unit The image is analyzed together with the video photographed by the means, and a control for displaying a stereoscopic video according to the analysis result is performed.
- the autostereoscopic image display device of the present invention is an autostereoscopic image display device using a parallax barrier, and the edge shape of the slit of the parallax barrier is arranged on the display, and the person who is to present an image through the slit Are formed by continuously connecting elliptic arcs of a fixed shape corresponding to one or a plurality of viewpoint pixels that form a visible region, and each of the elliptical arcs divides each pixel in the horizontal direction. They are connected on a horizontal line.
- the autostereoscopic image display device of the present invention is an autostereoscopic image display device using a parallax barrier, and each of the slit portions among the plurality of slit portions and the plurality of barrier portions constituting the parallax barrier is Instead of one slit part, it is configured by a plurality of holes that are visible light transmission regions corresponding to each pixel for autostereoscopic display, and is a position where the subject of image presentation can obtain the autostereoscopic effect most.
- the maximum area on the pixel array surface to be visually recognized by the image presentation target person through the hole at the best viewpoint is a rectangular area on the pixel array surface having a predetermined width and a predetermined height, and the hole Are arranged independently on the parallax barrier surface, and the shape of the hole is an elliptic arc shape or a convex even polygonal shape of hexagon or more, and The shape is similar to the rectangular area formed by the intersection of the line segment connecting to the rectangular area and the parallax barrier surface with the left or right eye of the image presentation target person at the best view point as a base point.
- the region is an effective visible region having a similar shape to the hole.
- the parallax barrier is an electrically controlled parallax barrier that can be electrically controlled to turn on or off the parallax barrier function.
- the parallax barrier function When displaying a 3D image, the parallax barrier function is turned on and when displaying a 2D image. It is preferable to turn off the parallax barrier function.
- the electric control parallax barrier is preferably a liquid crystal parallax barrier that can control ON / OFF of the parallax barrier function by electrically controlling the orientation of liquid crystal molecules.
- the electric control parallax barrier is preferably turned on or off by being electrically controlled based on a 2D / 3D switching instruction obtained by the video display means.
- the ON / OFF of the electric control parallax barrier is preferably switched by being electrically controlled based on a 2D / 3D switching instruction by the touch panel operation.
- the parallax barrier also serves as an electromagnetic wave shield.
- the parallax barrier also serves as the electromagnetic wave shield by being formed of a conductive member.
- the parallax barrier also serves as the electromagnetic wave shield by being formed by overlapping the electromagnetic wave shield.
- the parallax barrier moves the slit or the visible light transmission region to the electromagnetic wave. It is preferable to divide into two or more regions by a shield.
- the parallax barrier sheet of the present invention is a parallax barrier sheet that is used together with the display so that the parallax barrier functions as an autostereoscopic display, and is detachable from the display. And a parallax barrier portion formed on the transparent medium.
- the transparent medium is preferably made of glass or a resin having a hardness capable of maintaining flatness when used.
- the formation of the parallax barrier is preferably performed by gravure printing directly on the transparent medium.
- the formation of the parallax barrier portion is preferably performed by forming the parallax barrier portion on a thin film transparent sheet and then attaching the thin film transparent sheet to the transparent medium.
- a graphic such as an advertisement is added at least on the image presentation target side.
- the parallax barrier section is preferably black that blocks visible light.
- the gap distance (Z value) from the image display surface of the display to the mask surface of the parallax barrier which is calculated to set the stereoscopic viewing range and / or the best viewpoint for the autostereoscopic display, It is preferable to further include a spacer for holding between the display surface and the display surface.
- the spacer is preferably transparent.
- the spacer is preferably integrally formed with the transparent medium using the same material as the transparent medium.
- the spacer has a structure capable of easily changing the gap distance.
- the thickness of the spacer is adjusted to the first thickness, and when the display is used as an autostereoscopic display, the thickness of the spacer is thinner than the first thickness. It is preferable to adjust to the second thickness.
- the spacer is substituted by the thickness of the transparent medium.
- the spacer is preferably replaced by a frame of the display surface.
- the parallax barrier part is formed by adjusting the width of the slit of the parallax barrier part instead of adjusting the thickness of the frame when setting the stereoscopic suitability range and / or the best viewpoint. It is preferable.
- the angle of the slit with respect to the horizontal line is always held at a predetermined angle ⁇ when the parallax barrier portion is attached to the display. It is preferable.
- a protective means for preventing scratches, peeling, and deposits on the parallax barrier portion is provided.
- a predetermined one or two viewpoint images are set to white, and other viewpoint images are set to black, thereby forming a calibration index. It is preferable to perform calibration by adjusting so that it can be visually recognized as a continuous line through the slit of the parallax barrier portion.
- a first indicator for calibration is formed on the transparent medium
- a second indicator for calibration is formed on a frame of the display or an image display surface of the display, and the parallax barrier sheet is attached to the transparent medium.
- calibration is preferably performed by combining the first index and the second index.
- the first index is provided with a calibration line-shaped slit having a predetermined width horizontally and / or vertically at a predetermined position of the transparent medium, and the calibration is performed on the image display surface.
- the calibration is preferably performed to adjust the position of the transparent medium so that the second index, which is a line displayed at the corresponding position, can be viewed without omission.
- the gaming machine includes a parallax barrier type autostereoscopic video display means comprising display means, a parallax barrier according to claim 6, game control means for controlling game contents, and operation by a player Receiving means, time measuring means for measuring elapsed time and / or continuous play time, and the number of appearances of 3D video displayed by the autostereoscopic image display means based on the elapsed time and / or continuous play time, And a video control means for controlling the display time and / or the degree of three-dimensional pop-up.
- the video control means controls the number of appearances of the 3D video, the display time, and / or the degree of stereoscopic pop-up, and is created by pre-blending a predetermined plurality of viewpoint videos using a predetermined algorithm. It is preferable to carry out by preparing a predetermined number of video images.
- the video control means controls the appearance time, display time, and / or stereoscopic projection degree of the 3D video from a plurality of viewpoint videos prepared in advance for the number of viewpoints corresponding to the parallax barrier. It is preferable that a plurality of the viewpoint videos are selected so that the parallax between the adjacent viewpoints is the same, and blended in real time.
- the video control unit controls the number of appearances of the 3D video, the display time, and / or the degree of stereoscopic pop-up so that a multi-camera serving as a viewpoint for drawing 3DCG approaches or separates from a drawing target. And / or by moving the drawing object closer to or away from the multi-camera, or by changing the direction of the plurality of multi-cameras corresponding to the parallax barrier, the position of the gazing point of the multi-camera It is preferable to carry out by moving back and forth.
- the video control means controls the pop-out degree based on an input signal sent from the input means.
- the apparatus further includes a driving unit that moves the parallax barrier, and the parallax barrier is a movable parallax barrier that covers at least a part of the monitor surface of the display unit.
- a gaming game machine of the present invention controls parallax barrier-type naked-eye stereoscopic image display means comprising display means and a movable parallax barrier using the parallax barrier according to claim 6 or 7, and controls game contents.
- Game control means input means for accepting an operation by a player, drive means for moving the movable parallax barrier, and movable parallax barrier covering at least part of the monitor surface of the display means.
- the driving means can move the movable parallax barrier from the movable parallax barrier to the monitor surface by means of an appropriate distance maintaining means arranged around the monitor surface, which enables the movable parallax barrier to move up and down and / or left and right. It is preferable to maintain a predetermined distance.
- the movable parallax barrier further includes an appropriate distance maintaining unit for maintaining a predetermined distance from the movable parallax barrier to the monitor surface, and the movable parallax barrier is configured to display the 2D video when the display unit displays a 2D image.
- the drive means winds up the rollable sheet in the vertical direction or the horizontal direction.
- the appropriate distance maintaining means is disposed around the monitor surface and a transparent flat plate disposed between the rollable sheet and the monitor surface, and causes the rollable sheet to adhere to the transparent flat plate. And fixing means.
- the transparent flat plate is provided with a plurality of fine holes, and the fixing means sucks the rollable sheet from the fine holes and fixes the rollable sheet in close contact with the transparent flat plate.
- a suction means is preferred.
- the appropriate distance maintaining means is a spacer and / or a rail arranged around the monitor surface.
- the driving means is disposed around the monitor surface, and moves the movable parallax barrier forward and backward based on whether the image displayed by the autostereoscopic image display means is a 3D image or a 2D image. It is preferable to move the movable parallax barrier closer to the monitor surface by moving to display the 3D image properly, and move the movable parallax barrier away from the monitor surface to display the 2D image without omission. .
- brightness control means for controlling the brightness when displaying the 3D video.
- brightness control means for controlling the brightness when displaying the 3D video.
- the brightness control means performs brightness control to increase the brightness when the image displayed by the autostereoscopic video display means is a 3D video, and to decrease the brightness when the video displayed by the autostereoscopic video display means is a 2D video. Preferably it is done.
- the brightness control is preferably performed by controlling the current and / or voltage supplied to the light source of the display means.
- the brightness of the video is increased in the 3D video area covered by the parallax barrier in the video displayed on the monitor surface, and the 2D video area is not covered by the parallax barrier.
- image brightness correction be performed to correct a luminance difference between the 3D image area and the 2D image area due to the presence or absence of the parallax barrier by lowering the brightness of the image.
- the video brightness correction is preferably correction for performing image processing in real time on video data temporarily stored in a frame buffer for playing back video.
- a 2D video display device for displaying 2D video is further provided, and the autostereoscopic video display means displays only 3D video.
- the autostereoscopic video display means displays an image or video that prompts an operation
- the game control means is sent from the input means and an algorithm defined corresponding to the operation time and / or the operation method. It is preferable that the game is controlled based on the input signal, and the video control means controls the number of appearances of 3D video, the display time and / or the degree of three-dimensional pop-up in response to the game control by the game control means. .
- the input means is preferably one or a combination of buttons, levers, sliders, joysticks, mice, keyboards, jog dials, touch panels.
- the apparatus further comprises detection means for detecting the position of the game ball and / or the trajectory of the game ball, the game control means controls the game based on a detection signal acquired from the detection means, and the video control means is the game Corresponding to the control of the game by the control means, it is preferable to control the number of appearances of 3D video, the display time, and / or the degree of stereoscopic pop-up.
- the autostereoscopic video display means displays an image or video of an accessory and / or ornament
- the game control means forms the image or video of the accessory and / or ornament acquired from the video control means. It is preferable to control the game based on pixel position information of the display unit and a detection signal acquired from the detection unit.
- the autostereoscopic image display means is normally hidden from the player, and preferably appears only when a predetermined appearance condition is satisfied.
- the parallax barrier is not limited to the shape of the monitor surface, and preferably has an arbitrary shape.
- a 2D image is formed on at least a part of the surface of the parallax barrier on the player side.
- the autostereoscopic video display device includes video display means for displaying 2D / 3D video and a touch panel that receives input from the user, as described above.
- the 2D / 3D video to be displayed can be changed according to the user's instruction.
- the naked-eye stereoscopic image display device has a slit shape as long as the slit arrangement shape, that is, the shape of the slit center line is a zigzag shape or a sinusoidal curve shape.
- the shape of the slit center line is a zigzag shape or a sinusoidal curve shape.
- the deviation between the arrangement and the pixel arrangement is constant, even if there is a part where the deviation is large, the deviation is small in other parts.
- the zigzag shape or the sinusoidal curve shape there is an effect that the shift can be controlled during a half cycle of passing through the zigzag corner or the maximum amplitude point of the sine wave at the quarter period point.
- the slit edge shape an elliptical arc, it is possible to generate a gentle and appropriate view mix, and to move the viewpoint and relax the jump point.
- the shape of the edge is composed of an elliptical arc and a line segment that is a part of a horizontal line that divides the pixels of each row, when an image presentation target person views a stereoscopic video in front of the apparatus, There is an effect that the clearest stereoscopic video can be provided.
- the horizontal view mix can be suppressed and the stereoscopic effect can be enhanced.
- each of the slit regions replaces one slit
- Consists of a plurality of visible light transmissive regions corresponding to each pixel for autostereoscopic display, and the visible light transmissive regions are independently arranged on the parallax barrier, and are image display targets at the best viewpoint.
- the effective visible region that is viewed through the visible light transmission region by one of the left and right eyes of a person is a rectangular region that is determined by a predetermined width and a predetermined height, and the periphery of the effective visible region is above and below the rectangular region. And it is a shape that fits in a shape inscribed in the left and right sides.
- the region of the sub-pixel that should be viewed with one eye at a time is first determined, and then the back-light is calculated from the sub-pixel region. Therefore, it is possible to easily design the most appropriate shape of the visible light transmission region.
- a gaming game machine provided with autostereoscopic image display means that does not impose the burden on the eyes of the player without sacrificing the image quality and force of the 3D image. Can be provided.
- the parallax barrier according to the present invention also serves as an electromagnetic wave shield and can be manufactured in a single process as described above, it is possible to more easily manufacture an autostereoscopic display using a plasma display. Has a remarkable effect.
- the parallax barrier sheet according to the present invention is a parallax barrier sheet that is used together with the display to allow the display to function as an autostereoscopic display, and is detachable from the display. Since it is characterized by comprising a transparent medium and a parallax barrier formed on the transparent medium, the parallax barrier can be manufactured separately from the autostereoscopic display and supplied to the market. Because it is possible to view autostereoscopic images using an inexpensive display, it is possible to realize autostereoscopic displays at low cost simply by adding a parallax barrier sheet as hardware to an existing notebook PC or TV monitor.
- FIG. 4 shows a display mode of the stereoscopic video display device of the present invention, where (a) is an example of “multi-view stereoscopic display mode”, (b) is an example of “drawing / printing browsing mode”, (c ) Is an example of “mixed mode”.
- the other example of a structure of the display part of this invention is shown, (a) is an example comprised by the backlight and the three-dimensional printing part, (b) uses liquid crystal, plasma, or LED for the image light emission part 5d. (C) is an example in which the gap in the configuration example shown in (b) is replaced with a transparent material.
- the further modification of the display part of this invention is shown, (a) is a figure which shows the structure which can be attached or detached and can be rolled, (b) is a figure which shows the structure where a three-dimensional printing part etc. are roll shape. is there.
- BRIEF DESCRIPTION OF THE DRAWINGS It is a figure which shows embodiment of this invention, and is a figure which shows the example which overlaps and forms a dot pattern on the image drawn on the front surface of the parallax barrier, (a) is an example where a slit is dumpling shape, (b ) Is an example of a hole-shaped slit.
- BRIEF DESCRIPTION OF THE DRAWINGS It is a figure which shows embodiment of this invention, and shows the example by which the parallax barrier and the touch panel were provided only in a part of display part, (a) is a three-dimensional display area
- FIG. 1 It is a figure which shows the example in which the barrier is provided, (b) is a figure which shows the example comprised from a touchscreen, a normal monitor area
- FIG. 1 It is a figure which shows the structure of the edge shape of the slit of a parallax barrier of embodiment of this invention, (a) is a figure which shows the arrangement
- (C) is another example in which an edge is composed only of an elliptic arc
- (d) is an example in which an edge is composed only of a spline curve. It is a figure which shows the other example of the elliptical arc-shaped slit of embodiment of this invention, (a) shows the arrangement
- (A) stores only a 3D part image in each viewpoint area, and a background (2D) part is This is an example in which a mask is also used in the lower right area, and (b) holds only 2D and 3D image areas for 5 viewpoints and mask information for 5 lower viewpoints (5 bits).
- (C) is an example in which a 2D image is used as a separate file, and a 3D image and a black region serving as a mask are provided in each region obtained by dividing a frame in the 3D image file. It is an example of division
- the arrangement of the pixels is shown, and (c) is a diagram showing the arrangement of the compressed image for the k-th viewpoint. It is a figure which shows the blend method of the pixel for each viewpoint of embodiment of this invention. It is a figure which shows the blending and compression method of the pixel for each viewpoint of embodiment of this invention, (a) shows arrangement
- each parameter related to a three-dimensional effect of an embodiment of the present invention (a) is a figure showing a visible region visually recognizable with both eyes, and (b) is a figure showing distance between gazing points. . It is a figure explaining each parameter related to the three-dimensional effect of the slit of the edge shape of an elliptical arc of the embodiment of the present invention. It is a figure explaining each parameter related to the three-dimensional effect of the edge-shaped slit of an elliptical arc of an embodiment of the present invention, (a) is an example in which the right and left visible regions touch, and (b) overlaps This is an example.
- FIG. 4 is a diagram illustrating an embodiment of the present invention, and is a diagram illustrating a relationship between an effective visible region, a visible light transmission region, and a position of one eye of an image presentation target person at a best viewpoint.
- FIG. 4 is a diagram illustrating an embodiment of the present invention, and is a diagram illustrating a relationship between an effective visible region, a visible light transmission region, and a position of one eye of an image presentation target person at a best viewpoint.
- FIG. 4 is a diagram illustrating an embodiment of the present invention, and is a diagram illustrating an arrangement of subpixels in various blending methods when obtaining a pixel average width, and (a) illustrates an arrangement of two pixels of two rows and three subpixels; (B) shows the arrangement of three pixels in three rows and four subpixels, (c) shows the arrangement of one pixel in one row and three subpixels, and (d) shows the arrangement of one pixel in two rows and four subpixels. (E) shows the arrangement of one pixel of 3 rows and 3 sub-pixels.
- FIG. 4 is a diagram illustrating an embodiment of the present invention and a size when an effective visible region is designed. FIG.
- FIG. 4 is a diagram illustrating an embodiment of the present invention, and is a diagram illustrating a specific shape of a visible light transmission region, where (a) is a quadrangle, (b) is a quadrangle (diamond), (c) and (d) are six.
- FIG. 1 shows an embodiment of the present invention, (a) is a diagram showing deformation of a rectangular region into a parallelogram, (b) is a diagram showing a center point when deforming, and (c) is a diagram.
- FIG. 4 is a diagram illustrating an embodiment of the present invention and illustrating a deviation between a design viewpoint and an actual viewpoint in a vertical direction. It is a block diagram which shows the structure of the game game machine concerning this invention. It is a figure which shows the 1st control method which controls the appearance frequency of 3D image
- FIG. It is a figure which shows the structure of the edge shape of the slit of a parallax barrier of embodiment of this invention, (a) It is an example which inclines an elliptical arc and comprises an edge, (b) to (d) is an edge from a triangle. It is an example that is configured. It is a figure which shows the blend method of embodiment of this invention, (a) is a figure which shows arrangement
- FIG. 1 shows an outline of a stereoscopic video display device 1 according to the present invention.
- illumination light is irradiated on the front surface of the Barralux barrier 2, and even when the external light is weak, an image 3 drawn on the front surface of the Ballarax barrier 2 is displayed to the image presentation target person.
- FIG. 1 shows an outline of a stereoscopic video display device 1 according to the present invention.
- the light projecting units 4 and 4b are used when there is little external light and the image 3 drawn on the front surface of the ballarax barrier 2 is turned on so as to be visually recognized by an image presentation target person.
- the light projecting unit 4 is a horizontally long light source disposed on the upper part of the display unit 5.
- a light source arranged in the form of a point light source may be used, a linear light such as a fluorescent lamp may be used, or a planar light such as an organic EL may be used. Also good.
- the light projecting unit 4b is a line of point light sources.
- the shape, number, and arrangement of the light projecting units 4 and 4b may be any shape, number, and arrangement as long as the image presentation subject can effectively visually recognize the image 3 in accordance with changes in external light. Well, it is not limited to these examples.
- the light projecting unit 4 simply covers the point light source light type light projecting unit 4b and blinds the light projecting unit 4b. In the case of a large outdoor signboard, the light projecting unit 4b is often used from the viewpoint of cost.
- the light projecting units 4 and 4b may be installed on either the upper, lower, left or right side of the display unit 5. You may install only in one side and may install in both sides.
- the shape of the light projecting unit 4 is preferably used for the purpose of blinding the light in the small and medium-sized stereoscopic image display device 1 regardless of whether it is indoor or outdoor.
- FIG. 1C shows an outline of the configuration of the stereoscopic image display apparatus 1 according to the present invention.
- the stereoscopic image display apparatus 1 includes a light projecting unit 4, a display unit 5, a control unit (control unit) 6, and an illuminance sensor (external light detection unit) 7.
- the display unit 5 has a function similar to that functioning as a normal autostereoscopic display, and includes an image light emitting unit 5d that displays an image and a parallax barrier 2 disposed in front of the image light emitting unit 5d.
- An image 3 such as an advertisement is drawn on the front surface of the parallax barrier 2.
- an image light emitting unit 5 d such as a liquid crystal display, a plasma display, an organic EL display, or an LED display behind the parallax barrier 2 is based on a video signal transmitted from the control unit 6.
- 2D / 3D display video is displayed.
- the light emitted by the display and passed through the slit of the parallax barrier 2 is perceived by the image presentation target person in the 3D video appropriate viewing position. Then, the autostereoscopic video is presented to the image presentation target person.
- the displayed video may not be a 3D display video, and may be a 2D video for complementing the image 3 drawn on the parallax barrier 2, for example.
- the image 3 may be complemented by 3D video.
- the color of the image 3 may be displayed while suppressing the luminance of the image and not damaging the texture of the image 3.
- the light projecting unit 4 is a light source having a structure capable of irradiating light to the front surface of the parallax barrier 2 when turned on. Based on the control signal from the control unit 6, the intensity of light irradiated on the front surface of the parallax barrier 2 is adjusted. Of course, the irradiation direction and the irradiation method may be adjusted based on the control signal from the control unit 6.
- the light source may be blinked at a predetermined interval or the color tone of the irradiated light may be changed depending on the illumination environment around the stereoscopic image display device 1 and / or the position of the image presentation target person.
- the illuminance sensor 7 measures the intensity of external light that strikes the front surface of the parallax barrier 2 and sends the measurement result to the control unit 6.
- the illuminance sensor 7 may be composed of one or more omnidirectional sensors, or may be composed of one or more directional sensors so that the direction in which external light is incident can be detected. However, these sensors may be combined appropriately.
- the control unit 6 controls the video signal sent to the display unit 5 and the light projecting unit 4 based on the measurement result received from the illuminance sensor 7. Details of what control is performed will be described later.
- the video that the control unit 6 sends to the display unit 5 may be stored in the control unit 6 in advance or may be input from the outside.
- the video input from the outside may be provided with an independent storage unit (not shown) and stored therein, or may be received by wireless communication such as communication via a network or broadcasting.
- FIG. 2 is a diagram showing that the stereoscopic video display apparatus 1 has two modes, “multi-view stereoscopic display mode” and “drawing / print browsing mode”.
- the stereoscopic video display device 1 operates as a parallax barrier type autostereoscopic display.
- the drawing / printing browsing mode shown in FIG. 2B the stereoscopic video display device 1 operates as a display board that displays the image 3 drawn on the front surface of the ballax barrier 2.
- an advertisement for a mobile phone is displayed on the display unit 5.
- a mobile phone floating in the air and the characters “Keitai No. 1” are displayed as a 3D image approaching from the back of the room, with a deep room created by a 3D image as the background. ing.
- the display mode may be a configuration in which the “multi-view stereoscopic display mode” and the “drawing / printing viewing mode” are completely switched, and as described later, a “mixed mode” in which both display modes are mixed is used.
- a configuration in which an effective advertisement combining 2D images / 3D video is performed on the image presentation target person may also be used.
- mountains and flowers are drawn as an image 3 on the front surface of the parallax barrier 2 on the display unit 5. Only the butterfly is displayed as a three-dimensional image, and the butterfly flies through the three-dimensional space starting from the flower.
- the front surface of the parallax barrier 2 may be a mirror surface shape.
- the position sensor 8 (not shown) is provided in the same manner as the prior art, it is possible to give a surprise to the image presentation target person by converting his / her appearance into another image.
- an image presentation target approaching the stereoscopic video display device 1 first recognizes his / her appearance on the front surface of the Barrax barrier 2 and recognizes the front surface of the Barrax barrier 2 as a normal mirror.
- the image light emitting unit 5d emits light
- the image is darkened by the amount transmitted through the magic mirror.
- the entire surface including the slit portion may be a magic mirror.
- a magic mirror may be installed in front of the parallax barrier 2. Therefore, rather than performing a work in which only the front surface of the parallax barrier 2 is mirrored while avoiding the slit portion. The entire surface can be made a uniform mirror more easily.
- control unit 6 that has detected that the image presentation target person has entered the appropriate viewing position of the 3D video by the position sensor 8 presents the 3D video (for example, a skeleton) to the image presentation target person.
- the subject recognizes the 3D image instead of his / her appearance in the mirror.
- the intensity of light from the display unit 5 is such that the appearance of the person to be presented on the front of the parallax barrier 2 substantially disappears and only 3D video is recognized. May be.
- the shape of the slit of the parallax barrier 2 is a dumpling shape as shown in FIG. 3 (a), an oblique linear shape as shown in FIG. 3 (b), and a hole-type lantern shape as shown in FIG. 3 (c).
- Control method of display unit and light projecting unit Details of the control method of the display unit 5 and the light projecting unit 4 performed by the control unit 6 are as follows.
- the control unit 6 considers the position of the external light and the amount of light, and so on, so that it can perform an effective advertisement combining 2D images / 3D video to the image presentation target person, and the light projecting unit 4 and the display unit Control 5 is performed. Specifically, it is as follows.
- the position of the sun changes from the sunrise from the east to the sunset from the west, so the position and the intensity of the incident light are measured by the illuminance sensor 7, and the position
- the 2D / 3D video displayed on the display unit 5 and the illumination method of the light projecting unit 4 may be controlled in accordance with the intensity.
- the pixels that are exposed to direct sunlight entering from the slits of the parallax barrier 2 are turned off and become a shadow of the parallax barrier 2 for direct irradiation. It is possible to reduce power consumption by turning on pixels in places where sunlight is not applied.
- the intensity of sunlight is weak in the morning and evening and strong in the daytime.
- a configuration in which the display unit 5 is not turned on in the daytime and the outdoor advertisement only shows the image 3 on the parallax barrier 2 may be used.
- the power consumed by the stereoscopic video display device 1 during the daytime can be reduced.
- an image may be displayed on the display unit 5 and the image 3 may be supplemented so that the slit portion of the parallax barrier 2 does not appear black.
- the front of the parallax barrier 2 may be controlled by illumination from the light projecting unit 4. Based on the measurement result of the external light by the illuminance sensor 7, the brightness of the image displayed on the display unit 5 is also controlled, and it is determined whether or not the autostereoscopic image is displayed according to the ambient brightness of the stereoscopic image display device 1. Control may be performed.
- a 3D image is displayed only when both the conditions of the time zone and external light that can present an autostereoscopic image to the image presentation target and the condition that the image is to be displayed in three dimensions are met. In other cases, automatic control may be performed to display the image 3.
- ⁇ It may be configured to perform fine control such as performing intermediate lighting even for slight changes in the surroundings such as external light.
- the point of the stereoscopic image display device 1 according to the present invention is to give light, reflected light to the light, and a light emitting body such as a liquid crystal display to be controlled, and switch between them.
- the image 3 can be emphasized and shown to the image presentation target person even when the sunlight is low.
- the illuminance sensor 7 may measure the intensity for each frequency band of light when measuring the intensity of external light. For example, by adopting this configuration, when the red component in the sunlight increases in the morning and evening, the control method in which the display unit 5 displays the 2D / 3D video image using the most effective color tone may be used. .
- the position sensor 8 is provided, and the video displayed on the display unit 5 and the illumination of the light projecting unit 4 are controlled according to the position of the image presentation target person, so that an effective advertisement is provided to the image presentation target person. Can also be done.
- an object in the vicinity of the stereoscopic image display device 1 is photographed using a camera (imaging means), and the photographed image is analyzed in the control unit 6, and the analysis result together with the photographed image.
- Control for displaying a stereoscopic image (other person, animal, character, skeleton, etc.) on the display unit 5 may be performed.
- a butterfly in spring and a dragonfly in the vicinity are perceived as a stereoscopic image.
- the structure which performs control to be performed may be sufficient.
- the stereoscopic effect is most effectively seen when the front surface of the parallax barrier 2 is black and only the light from the slit of the parallax barrier 2 is perceived by the image presentation target person. Therefore, it is desirable to make the color tone of the image 3 as dark as possible.
- the stereoscopic video display device 1 is suitable for a showroom in which the autostereoscopic display is performed indoors or outdoors for an image presentation target person.
- the stereoscopic lighting can be effectively displayed by controlling the indoor lighting as the light projecting unit 4.
- the autostereoscopic image can be raised by displaying the autostereoscopic image on the display unit 5 while lighting the image 3 printed using the light projecting unit 4.
- the person who presents the image can clearly perceive that the stereoscopic of the autostereoscopic image is in front of the printed image 3.
- the reason is that the human eye can distinguish between a rendered real image perceived by reflected light and a stereoscopic effect by an image perceived by light emission of the element.
- a stereoscopic display target can be displayed in a pop-up manner using a stereoscopic effect before a real picture or photograph. And impression can be given.
- a bright foreground can be seen in front of the image presentation target person, and a sketch or a signboard as the image 3 can be shown on the black background portion.
- the combination of the picture of the signboard, which is the rendered image 3, and the video image displayed as a naked-eye three-dimensional effect provides an effect of floating the three-dimensional object in front of the signboard, or the reflected light from the signboard by intensifying the video light It is possible to produce various effects such as preventing the perception of the sign and obtaining the effect that the sign disappears.
- the image presentation target person can perceive that the position of the solid connecting the images is in front of the 2D image, or that it is behind the 2D image. You can make it. ⁇ Details of the structure of the display unit 5>
- FIG. 4 the detail of the structure of the display part 5 is shown as sectional drawing.
- the display unit 5 includes a tempered glass, a graphic print, a mask print layer, a gap, and an image light emitting unit 5d from the side close to the image presentation target person. Is done.
- the display unit 5 includes a protective sheet, graphic printing, a mask printing layer, a transparent material, and an image light emitting unit 5d from the side close to the image presentation target person. Is done.
- the tempered glass when a combination of tempered glass and voids is used, the tempered glass needs to have an appropriate thickness in order to have strength. Moreover, when using the combination of a protection sheet and a transparent material, since the intensity
- the structure of the display unit 5 may be a combination of a thin tempered glass and a transparent material.
- Image 3 is drawn as graphic printing.
- the graphic print portion may be a mirror surface.
- the mask printing layer is composed of a non-transmissive portion that blocks light emitted from the image light emitting portion 5d and restricts the traveling direction of the light, and a transmissive portion (slit) through which light is transmitted.
- the image light emitting unit 5d is an array of pixels that displays 2D video and / or 3D video, that is, a display.
- FIG. 5 the structural example of the other display part 5 is shown as sectional drawing.
- FIG. 5A shows an example in which the image light emitting portion 5d is constituted by a backlight and a three-dimensional printing portion, and a space between the mask printing layer and the three-dimensional printing portion is filled with a transparent material.
- a transparent material constituted by a backlight and a three-dimensional printing portion
- a space between the mask printing layer and the three-dimensional printing portion is filled with a transparent material.
- it may replace with the combination of a transparent material and a protective sheet, and the combination of a space
- FIG. 5B shows an example in which a gap is provided between the image light emitting portion 5d and the mask print layer in the image light emitting portion 5d using liquid crystal, plasma, or LED.
- FIG. 5 (c) is an example in which the voids in the configuration example shown in FIG. 5 (b) are replaced with a transparent material.
- the strength can be increased, so that the thick tempered glass can be replaced with a thin protective sheet.
- FIG. 6 shows a further modification of the display unit 5.
- FIG. 6A is a diagram illustrating a configuration in which a three-dimensional printing unit, a transparent material, a mask printing layer, graphic printing, a protective sheet, and the like are detachable or rollable.
- FIG. 6A The structure in FIG. 6A is similar to the example shown in FIG. 5A at first glance, but only the three-dimensional printing part or in addition to the three-dimensional printing part, a transparent material, a mask printing layer, graphic printing, a protective sheet, etc. Is configured to be detachable or rollable.
- the three-dimensional printing part or the like When making it possible to attach and detach, the three-dimensional printing part or the like does not need to have flexibility, but when making it possible to roll, the three-dimensional printing part or the like needs to be flexible so that it can be wound by a roller.
- gap part may be sufficient.
- FIG. 6B is a diagram illustrating a configuration in which only the three-dimensional printing unit, or the three-dimensional printing unit, the transparent material, the mask printing layer, the graphic printing, and the protective sheet are in a roll shape.
- the three-dimensional printing unit, the mask printing layer, the graphic printing layer, and the protection / strengthening sheet shown in FIG. 6A at least the three-dimensional printing unit is disposed between the rollers provided at the end of the casing of the display unit 5. It is a figure which shows the structure which moves by rotation of.
- the structure which can visually recognize an image only from the front surface of the three-dimensional image display apparatus 1 may be sufficient, and as shown in FIG.6 (b), the structure which can visually recognize an image from the back surface. But you can.
- the position sensor 8 detects that an image presentation target person has entered a predetermined 3D video appropriate viewing position and performs effective video display. Furthermore, by using various sensors, when an image presentation target person performs an operation such as getting on, touching, or approaching, it is possible to perform display control such as an attraction in which a three-dimensional object pops up using the operation as a trigger.
- the display content may be controlled by measuring time by means of a time measuring means.
- the stereoscopic video display device 1 may be configured as a part of the floor.
- the floor usually looks like a marble or tile of tempered glass, but when a person approaches, it can be controlled so that a solid pops out, becomes a pond, or a pond appears. I can do it.
- the configuration may be such that a pressure-sensitive sensor is provided in front of the stereoscopic image display device 1.
- the stereoscopic display device 1 in front of the image presentation target person in the traveling direction shows a three-dimensional view such as a river in the direction in which the image presentation target person walks. You can also
- three-dimensional guidance display can be performed in front of the customer in order to guide the customer (the subject of image presentation) to the seat.
- the stereoscopic display cannot be seen from the lateral direction, other customers are not confused. It may be used in a passage having a plurality of branch paths, or may be used for guiding in a large room.
- the stereoscopic video display device 1 may be configured as a part of the door. According to this configuration, it is possible to perform control such that a solid is popped out at the moment when a person holds the door knob.
- a configuration in which the stereoscopic image display device 1 is used as a mirror may be used. According to this configuration, you can usually see yourself, but if you look into the mirror or touch the mirror, you can control the skeleton to pop out.
- a configuration using a microphone as the sensor may be used. According to this configuration, it is possible to perform control such that a wall approaches in response to a sound produced by a person.
- a configuration in which the stereoscopic image display device 1 is part of a vending machine may be used. According to this configuration, it is possible to control so that a solid pops out when a person comes by.
- a configuration in which the stereoscopic image display device 1 is a part of a mechanism clock may be used. According to this configuration, it is possible to perform control such that a solid body pops out at a predetermined time.
- the stereoscopic video display device 1 may be configured as a part of the game machine. According to this configuration, it is possible to perform control so that the front screen suddenly becomes three-dimensional depending on the game scenario.
- a configuration in which the stereoscopic video display device 1 is part of an elevator may be used. According to this configuration, when a person gets on the elevator, control can be performed such that a solid is displayed in the elevator.
- the stereoscopic image display device 1 may be incorporated in a train. As with elevators, it may be possible to control the image by detecting that a person has got on the train, and since the incident direction of external light changes as the vehicle moves on a train, autostereoscopic images to be displayed according to the change are displayed. You may control.
- ⁇ Dot pattern formation on the parallax barrier> As disclosed in Japanese Patent No. 3706385 and Japanese Patent No. 3771252, a dot pattern with information is formed on the medium surface by overlapping with text or photo, and when the user touches the text or photo using a scanner, A structure in which information is extracted from overlapping dot patterns may be combined with the stereoscopic image display device 1.
- a dot pattern is formed on the image 3 drawn on the front surface of the parallax barrier 2 in an overlapping manner.
- an XY coordinate value representing a position on the surface of the parallax barrier 2 of the stereoscopic video display device 1.
- FIG. 7 (a) shows a case where the slit is a dumpling
- FIG. 7 (b) shows a case where the slit is a hole shape.
- the entire surface of the parallax barrier 2, that is, the opaque part for drawing the image 3 and the transparent slit part for transmitting the light from the image light emitting part 5d behind, are not distinguished. It may be configured to form a pattern.
- This configuration is effective when using the process of forming the opaque portion of the parallax barrier 2 on a transparent member by drawing, printing, or the like when the parallax barrier 2 is formed. That is, when forming the dot pattern, the dot pattern can be formed using a normal dot pattern forming method without distinguishing between the transparent slit portion and the opaque portion where the image 3 is formed. The process can be simplified.
- the opaque portion of the parallax barrier 2 is formed on the front surface of the transparent sheet, that is, the surface opposite to the image light emitting portion 5d, and the dot pattern layer including the slit portion is formed thereon, This is effective in a manufacturing method in which the sheet is further adhered to the rear surface of the tempered glass or protective sheet disposed on the front surface, that is, the surface on the image light emitting unit 5d side.
- the dot pattern is also formed on the slit portion.
- the dot pattern can be read reliably.
- the transparent member that forms the dot pattern is an infrared reflecting sheet, and the non-carbon (non-infrared absorbing) material is used to form the opaque portion of the parallax barrier 2, and each dot of the dot pattern is carbon black (infrared absorbing).
- the material may be formed of a material.
- the opaque portion may be painted white before the dot pattern is formed, and the image 3 may be drawn thereon.
- the opaque part (mask part) of the parallax barrier 2 is formed with non-carbon black, the white base is applied on it, and the dot pattern is formed on the entire surface with carbon black on it.
- the image 3 may be drawn using non-carbon ink thereon.
- the optimum dot pattern can be read by the scanner.
- the information represented by the dot pattern may be a configuration representing XY coordinates, a configuration representing information corresponding to the content of the image 3 (for example, each drawn character), or both.
- the structure to represent may be sufficient.
- the bear is drawn as the image 3 when the user touches the dog with a scanner pen such as Bluetooth
- the content (dog) of the image 3 is interpreted and an image related to the dog is displayed.
- the XY coordinates located behind the dog are acquired, and display control may be performed so that the displayed dog moves backward.
- the image presentation target person touches a desired position on the parallax barrier using a scanner
- the image presentation target person is determined from the XY coordinate value of the touch position and the video displayed at the time of the touch. You can see what you touched in the video. Thereby, it is possible to perform image control such as changing a video to be displayed next.
- the image presentation target person controls the display content, the light projecting method by the light projecting unit 4 and the like by touching the image drawn on the stereoscopic video display device 1 and the displayed video with a finger or the like. But you can.
- an optical touch panel (not shown) is attached to the entire front surface of the display unit 5, that is, the entire region facing the image presentation target person.
- a parallax barrier (stereoscopic mask) 2 for autostereoscopic display is attached to a partial region of the optical touch panel.
- the touch panel area is larger than the parallax barrier 2 area, and is an image related to the image 3 drawn on the front surface of the parallax barrier 2 and drawn outside the parallax barrier 2 area.
- the image outside the area of the parallax barrier 2 may be an image drawn by printing or the like, or may be a video displayed by another video display device.
- the image 3 may be drawn on the front surface of the parallax barrier 2 or may not be drawn.
- the image presentation target person perceives only the displayed 2D / 3D video and touches the optical touch panel to perform a desired input operation.
- the touch panel may be optical or pressure type.
- a touch panel is provided only on a part of the display unit.
- the touch panel is provided on the entire surface of the display unit 5 and the touch panel covers the entire surface of the parallax barrier 2.
- a configuration in which the touch panel is provided only in part of the display unit 5 may be used.
- FIG. 8 shows an example in which the parallax barrier 2 and the touch panel 9 are provided only on a part of the display unit 5.
- the right side of the display unit 5 is a three-dimensional display area, and a parallax barrier 2 is provided.
- the left side of the display unit 5 is a menu area, the parallax barrier 2 is not provided, and an optical or pressure touch panel 9 is provided.
- the touch panel 9 may be provided also in the three-dimensional display area.
- the multi-viewpoint parallax barrier type display unit 5 it is necessary to arrange pixels for a plurality of viewpoints in the horizontal direction, and the number of pixels for one viewpoint is reduced, and a stereoscopic effect is obtained, but the resolution is lowered. . It is preferable to display pictures that look beautiful even when the resolution is reduced, such as photographs, but they are displayed as a 3D object. However, those that are difficult to read due to a decrease in resolution, such as fine text, should be displayed separately from the 3D display area. Is desirable.
- the parallax barrier 2 is not provided in the menu area that is often expressed using fine characters, and the image display is also 2D video or printing.
- the touch panel 9 that covers the display unit 5, the normal monitor area on the left side of the display unit 5 that displays a menu, and the stereoscopic image display on the upper right side of the display unit 5.
- You may comprise from an area
- the touch panel 9 may be a print type in addition to the monitor type.
- an optical touch panel or a pressure touch panel (used for a printing type) is used.
- the monitor-type touch panel 9 is transparent and is used on the menu displayed by the display unit 5.
- the print-type touch panel 9 is used by printing a menu photo on the front or back of the transparent touch panel 9 or by drawing a menu photo on the touch panel 9 itself.
- a grid sheet disclosed in Japanese Patent Application No. 2007-230776 may be used. This grid sheet realizes a function as a touch panel by touching a minute dot pattern, which is formed on a transparent sheet that is used to overlap the monitor screen, with an invisible eye using a scanner. .
- the touch panel 9 may be configured to be fixed to the display unit 5, or may be configured to be removable.
- the removable touch panel 9 may be configured by using a paper keyboard or a paper controller disclosed in Japanese Patent No. 4019114 and Japanese Patent No. 4042065.
- buttons and keys on the paper keyboard and paper controllers are printed on a medium such as paper with keyboard keys and remote controller buttons superimposed on a dot pattern.
- a pen-type scanner By touching buttons and keys on the paper keyboard and paper controller with a pen-type scanner, the information assigned to the buttons and keys is read, and functions such as image switching corresponding to the read information are executed. .
- a product photograph or the like may be printed or drawn side by side.
- the paper keyboard and the paper controller may be a medium on which an icon or the like is drawn or printed by a photograph or a graphic.
- the stereoscopic image display device 1 may have a configuration in which a parallax barrier and a conventional grid sheet are combined.
- FIG. 9 shows a structure involved in manufacturing a parallax barrier type autostereoscopic display.
- the autostereoscopic display is provided with a tempered glass in which a spacer is provided on the front surface of a normal display (image light emitting unit) 5d for displaying an image, and a parallax barrier 2 is formed on the back side. Provided and manufactured.
- an appropriate stereoscopic effect can be obtained in a preset stereoscopic view possible area.
- An autostereoscopic display can be manufactured by fixing the slit arrangement of the parallax barrier 2 and the arrangement of pixels for one viewpoint on the display 5d, and then fixing the display 5d, the spacer, and the tempered glass. .
- FIG. 10A is a front view of this configuration.
- the whole is a window of a show window, and a touch panel is installed in a part of it. From the inside of the show window, images such as menus are projected onto the touch panel.
- images such as menus are projected onto the touch panel.
- a 3D autostereoscopic display In the back of the right side of the show window is a 3D autostereoscopic display.
- FIG. 10B is a top view of this configuration, and shows a positional relationship among the image presentation target person, the touch panel, and the autostereoscopic display.
- This figure is an example in which the 3D image appropriate viewing position of the autostereoscopic display is 2 m away from the front of the autostereoscopic display.
- the display unit 5 In the above-described embodiment in which the area of one display unit 5 is divided into a stereoscopic video display area and a menu area, and a touch panel is provided in the menu area, the display unit 5 must be placed within the reach of the person to be presented with the image. Instead, it is necessary to use an autostereoscopic display whose appropriate viewing position for 3D video is about 50 cm away from the front of the autostereoscopic display.
- a large-screen autostereoscopic display is necessary in order to show a stereoscopic image to an image presentation target person other than the touch panel operator. Therefore, the installation position of the autostereoscopic display needs a certain distance from the crowd.
- the autostereoscopic display can be installed at the appropriate viewing position of the 3D image.
- a touch panel of a type that is used by being put on a liquid crystal display or the like can be used, but there is a problem that the aesthetic appearance of the show window is impaired because the sensor and the wiring must be installed on the glass surface.
- an image (such as a menu) is projected from the projector onto a predetermined area (touch panel area) of the show window using visible light. Further, infrared rays (IR) are irradiated from the IR-LED to the touch panel region. Since the irradiated infrared rays pass through the touch panel, a black image is taken with the IR-camera.
- IR infrared rays
- the projector and the IR-LED may be combined.
- infrared rays are emitted from a projector to a predetermined area of the show window.
- FIG. 11B shows an example of an image taken by the IR camera when the touch panel operator touches the touch panel.
- the whole image is black, but only the touched position is white.
- infrared rays that are diffusely reflected by other fingers in the vicinity of the touch panel are also included in the image, but misrecognition can be prevented by adjusting the focal length. I can do it.
- the touch position on the touch panel can be detected by analyzing the image taken by the IR-camera.
- image output and touch operation detection can be performed without providing a sensor, wiring, or the like on or around the surface of the touch panel (or a transparent material on which the touch panel is installed).
- the touch panel may be realized by a normal image recognition method using the principle of triangulation as shown in FIG.
- this method for example, the position of the finger is photographed by cameras installed at the upper left and upper right corners, but a reflector or the like is placed around the show window so that the finger and the background of the finger can be easily distinguished.
- the structure which provides is preferable.
- the touch panel with this configuration may be a grid sheet.
- an exhibit such as a museum, art gallery, aquarium, or zoo
- a detailed explanation of the exhibit can be observed by touching the grid sheet stretched on the glass surface with a scanner. You can go to the school and show the 3D video to the visitors.
- the scanner may be a Bluetooth pen capable of outputting sound.
- FIG. 13 to FIG. 14 are diagrams for describing an embodiment in which an autostereoscopic display and a touch panel are combined.
- FIG. 13 is a perspective view of this configuration, showing the positional relationship among the image presentation target, the touch panel, and the autostereoscopic display.
- the whole is a window (glass surface) of a show window, and a touch panel is installed in a part thereof.
- a 3D autostereoscopic display In the back of the right side of the show window is a 3D autostereoscopic display.
- the 3D viewing position of the autostereoscopic display is L + K.
- the display unit 5 In the above-described embodiment in which the area of one display unit 5 is divided into a stereoscopic video display area and a menu area, and a touch panel is provided in the menu area, the display unit 5 must be placed within the reach of the person to be presented with the image. Instead, it is necessary to use an autostereoscopic display whose appropriate viewing position for 3D video is about 50 cm away from the front of the autostereoscopic display.
- a large-screen autostereoscopic display is necessary in order to show a stereoscopic image to an image presentation target person other than the touch panel operator. Therefore, the installation position of the autostereoscopic display needs a certain distance from the crowd.
- the autostereoscopic display can be installed at the appropriate viewing position of the 3D image.
- FIG. 14 is a diagram illustrating details of the touch panel.
- (A) is an example using a liquid crystal or organic EL type thin touch panel.
- a projector is provided inside the show window, and an image is projected from the projector onto the touch panel using visible light. The details are as described in FIG.
- (B) is an example using a pressure type touch sheet.
- the pressure-type touch panel is a sheet-like touch panel and can print photographs and illustrations.
- (B) is obtained by printing four types of mobile phone photographs on such a pressure-type touch panel.
- (C) is an example using a dot sheet as a touch panel.
- the dot sheet is a product photograph or the like printed on a medium such as paper or sheet so as to overlap the dot pattern.
- a photograph of a mobile phone is printed on a medium so as to overlap with a dot pattern.
- the touch panel is not limited to the touch panel described with reference to FIGS. 14A to 14C, and any other touch panel or grid sheet may be used as long as it has a function as a touch panel.
- An example is an electrostatic touch panel.
- FIG. 15A shows the arrangement of R, G, and B subpixels in one pixel.
- pixels, pixels, and picture elements are usually used in the same meaning, and one pixel is composed of a plurality of sub-pixels.
- a monochrome unit area is called a sub-pixel.
- R, G, and B sub-pixels are collectively referred to as a pixel or a pixel. That is, one pixel is assumed to be composed of three RGB sub-pixels.
- one pixel is configured by arranging three subpixels R, G, and B in the horizontal direction.
- subpixels are arranged in the order of R, G, B from the left
- the example in the center is in the order of G, B, R from the left
- the example in the right is in the order of B, R, G from the left.
- the size of one pixel is a height h and a width W.
- the vertical position of the center point of each circle in each row is on the center line of each row, and the distance in the height direction from the boundary of each row is half the height h, that is, 0.5 h.
- the position of the center point of each circle in the horizontal direction cannot be specified unconditionally because the arrangement with respect to one pixel differs depending on what three-dimensional effect is expressed.
- the center point of the circle in each row is shifted using the inclination ⁇ .
- the distance between the center points of the horizontal circles is Wxn in a setting where there are n viewpoints with respect to the width W of one pixel.
- the radius r of each circle is a parameter and needs to be determined after calculating the steric effect to be obtained, and cannot be specified in general. If the view mix is increased, the radius r is increased, and if the view mix is decreased, the radius r is decreased. Of course, it also depends on the size of the pixel. The size of the pixel and the degree of view mix (the degree of stereoscopic effect) are related.
- each row is connected by a straight line that is the boundary between each row. It is desirable to separate the pixels of each row on a horizontal straight line that becomes the boundary of each row, that is, a dividing line of each row. With this configuration, it is possible to appropriately control the view mix and relieve the sense of discomfort due to the movement of the viewpoint and the jump point, and to present an image with a high stereoscopic effect to the image presentation target person.
- the pixels for other viewpoints used for the view mix in the visible region that is visible to the left and right are unbalanced and the stereoscopic image is twisted. Looks.
- FIG. 16 (a) shows another example of the slit in which the edge of the slit is arcuate.
- the edge of the slit has a shape in which arcs are directly connected on a horizontal dividing line that is a boundary between rows. It differs from the example of connecting the arcs in FIG. 15B by straight lines whether or not a part of the dividing line is included as a line segment constituting the edge.
- the center point of the right-side arc is shifted upward on the center line of the slit from the intersection of the center line of each row and the center line of the slit, and the center point of the left-side arc is shifted downward on the center line of the slit.
- FIG. 16 (b) shows another example of the slit having an elliptical arc edge.
- the edge of the slit has a shape in which elliptical arcs are directly connected to each other on a horizontal dividing line serving as a boundary between rows.
- the intersection of the center line of each row and the long axis of the ellipse is shown as the center of the ellipse.
- the eccentricity of the ellipse is calculated based on the steric effect to be obtained, and is not generally determined.
- the two focal points defining the elliptical arc are shifted upward on the center line of the slit in the right elliptical arc, and shifted downward in the left elliptical arc.
- the elliptical arcs are directly connected on the dividing line of the rows, but the elliptical arcs are connected to each other via the dividing line of each row as in the example shown in FIG.
- the structure to do may be sufficient.
- a feature of the present invention is that a smoother horizontal movement of the viewpoint can be obtained by using a slit in which the center line of each row is expanded most in the horizontal direction in each row of the pixel array constituting the display.
- FIG. 16C and FIG. 16D are diagrams showing a configuration example of another slit having this feature.
- FIG. 16 (c) shows another example of the slit having an elliptical arc edge.
- the edge shape of the slit is a shape in which elliptical arcs inscribed in a parallelogram formed by four predetermined points are directly connected to each other on a horizontal dividing line that becomes a boundary between rows. .
- the four points mean that, in a certain row, a point shifted on the dividing line to the right by a predetermined distance A from the intersection of the dividing line on the upper side of the row and the center line of the slit, and to the left A point shifted and a point shifted rightward and a point shifted leftward by a predetermined distance A from the intersection of the lower dividing line of the row and the center line of the slit is there.
- the major axis of the ellipse has an inclination different from the center line of the slit, and the positions of the two focal points of the ellipse are shown.
- the elliptical arcs are directly connected on the dividing line of the rows, but the elliptical arcs are connected to each other via the dividing line of each row as in the example shown in FIG. 15 (b).
- the structure to do may be sufficient.
- the edge shape of the slit is a spline curve connected on the dividing line of each row.
- This spline curve is obtained as a spline curve passing through three predetermined points.
- the three points are, in other words, a point in a row shifted rightward on the dividing line by a predetermined distance A from the intersection of the dividing line on the upper side of the row and the center line of the slit, A point shifted rightward on the center line by a predetermined distance B (B> A) from the intersection of the center line and the center line of the slit, and the dividing line on the lower side of the row and the center line of the slit Is a point that is shifted rightward on the dividing line by a predetermined distance A from the intersection with
- the left spline curve is composed of the right spline curve as a point-symmetrical spline curve centered on the intersection of the slit center line and the center line of the row.
- a feature of the present invention is that, in a slit using an elliptic arc or a spline curve, the connecting point of the connection is always located on the dividing line of the row. As a result, the twist of the stereoscopic image is eliminated in the same manner as described above, and even when the viewpoint is moved in the vertical direction, it is possible to smoothly stereoscopically view the next row of pixels by continuous view mixing.
- FIG. 17 shows another example of an elliptic arc slit.
- the arrangement position of each sub-pixel which comprises a pixel differs from the said example. That is, in the above example, the sub-pixels are arranged in the horizontal direction, but in this example, as shown in FIG. 17A, the sub-pixels constituting one pixel are arranged in the oblique direction.
- the height h of one row is the height h of one subpixel, and three times the width m of one subpixel is the width of one pixel. In this configuration, the horizontal resolution can be tripled.
- a shape connecting ellipses surrounding each sub-pixel constituting one pixel may be used.
- FIG. 17 (b) and FIG. 17 (c) for the purpose of understanding the invention, description is also made on the portion that is originally hidden by the opaque portion of the parallax barrier 2 and is not visually recognized by the image presentation target person. ing. The same applies to other drawings in this specification.
- FIG. 18A shows another example of the arrangement of each subpixel.
- the R subpixel is in the lower left, and the G and B subpixels are in the upper right of R side by side. You may employ
- FIG. 18B shows an arrangement that covers two pixels using one ellipse among elliptical arc slits used when two pixels are combined.
- FIG. 18C shows an arrangement that covers two pixels using three ellipses among the elliptical slits used when two pixels are combined.
- FIGS. 18B and 18C are connected between the arcs to be connected via a straight line that is the boundary between the horizontal rows, as in FIG. 15B. It may be configured.
- the first point is that the number of sub-pixels constituting the pixel for each row is made different.
- the second point is that when arranging the sub-pixels constituting one pixel over a plurality of rows, even if the number of sub-pixels constituting one pixel is the same in the row direction, The point is that the sub-pixels are shifted by one sub-pixel or by two sub-pixels, and the shifting method is different.
- the third point is the slit shape (the arrangement shape of the entire slit and the edge shape of the slit).
- pixels for different viewpoints up and down along the slit are simultaneously observed and averaged to eliminate the reverse phenomenon (strictly speaking, along the slit)
- the pixels for the same viewpoint that can be seen are shifted depending on whether the person viewing the image is viewed from above or from the bottom, or the pixels that are viewed along the slit are different for different viewpoints depending on the arrangement shape of the entire slit.
- the jump point is not eliminated, but the horizontal view mix is generated.
- the triangular area the area of the triangular portion of the subpixel (hereinafter, the triangular area).
- the point of sight is the intersection of the straight line drawn from the left eye and the image display surface when the straight line that passes through the center of the slit and reaches the image display surface is drawn from the left and right eyes of the image presentation target person.
- the intersection of the straight line drawn from the right eye and the image display surface is the right eye point of interest.
- the step-like slit causes a view mix uniformly over the width of the sub-pixel.
- the viewpoint is moved in the horizontal direction, the area of newly visible subpixels increases linearly, and a view mix is generated at a certain ratio.
- the edge shape of the slit is an elliptical arc shape
- the area of the region where the view mix is generated which is located on the left and right of the gazing point, is small compared to the case where the edge shape is a staircase shape, so that the three-dimensional effect is high.
- the viewpoint is moved in the horizontal direction, the view mix is generated from the most swollen portion, so that the area of the sub-pixel that is newly visually recognized gradually increases in a curve, and the view mix is generated.
- the difference between the configuration in which the elliptical arcs are connected on the dividing line and the configuration in which the elliptical arcs are connected including a part of the dividing line is as follows when the viewpoint moves in the vertical direction.
- the former configuration in which the elliptical arc is continuous is that the view mix can be generated cleanly and smoothly.
- the view area can be easily adjusted by setting the width of the pixels equal to or larger than the width of one viewpoint and adjusting the slit width. It is conceivable that the horizontal viewpoint can be moved smoothly by raising the angle.
- One method is a method of setting different numbers in the horizontal direction in order to express one pixel. Specifically, the number of subpixels is two or one in the horizontal direction. In one place, sub-pixels for different viewpoints can be seen, so view mixing occurs and jump points are relaxed.
- the other method is the same as the above, but is a method in which one subpixel is gradually seen by devising the edge shape of the slit.
- the zigzag shape has been described as an example.
- the arrangement of the pixels for each viewpoint is almost the same as the arrangement of the pixels for each viewpoint so that the center line of the slit is on the sine wave curve.
- a curved shape arranged on a sine wave curve may be used.
- the second compression method includes the following method.
- blending is a method in which image data for all viewpoints are mixed and arranged in one frame buffer so that it can be seen as a three-dimensional image when viewed from the slit of the parallax barrier. Also called RGB mapping.
- the blended image may be compressed appropriately. That way you don't have to blend in real time.
- the invention according to the present application is an invention of a method used when reproducing a compressed file.
- a 2D live image is displayed on the monitor surface, and a 3D computer graphics (CG) image is displayed in front of the monitor surface. That is, it is not necessary to consider parallax for a 2D live-action image perceived at a position on the monitor surface. Therefore, since there is no parallax with respect to the video to be 2D video, the same display content may be arranged as the display content of all the viewpoint pixels when compressed and decompressed normally. Therefore, the image can be compressed.
- CG computer graphics
- an image for a certain viewpoint is used as a reference, and an image for another viewpoint is taken from the reference image.
- the difference between the first viewpoint image and the second viewpoint image is taken, and the difference between the second viewpoint image and the third viewpoint image is taken.
- the method of taking the difference is good. This is because, if the difference from the first viewpoint is always taken, for example, the difference between the first and sixth viewpoint images becomes too large.
- the reference image may be used for the first viewpoint.
- the sixth viewpoint may be used, or the intermediate third viewpoint may be used.
- a difference between adjacent viewpoints may be taken in one viewpoint direction and a sixth viewpoint direction.
- the number of pixels in the 3D portion is small. That is, the area to be a 3D portion is small.
- the total is 90,000 pixels. Since colors are expressed in 24 bits, there are 17 million colors. With 90,000 pixels, there is no need to use 24 bits.
- the number of pixels is 200 ⁇ 200, the total number is 40,000 pixels.
- the number 40000 is smaller than the number 65000.
- the number 65000 is 16 bits.
- color information is expressed using only 8 bits, and a color lookup table is used. In each entry of this table, the correspondence between the color number and the R, G, B value to be used is registered.
- color number 1 has an R value of 20, a G value of 36, and a B value of 120. Colors having similar RGB values are approximated using this color number 1.
- compression in the time axis direction of the 3D portion can be considered as a fourth compression method.
- the data can be compressed in the time direction even if the parallax of the image for each viewpoint is large.
- a compression method for example, a method similar to MPEG can be used.
- the 2D and 3D image data compressed by using the compression methods described above are decompressed at the time of reproduction, and then synthesized and reproduced.
- the configuration of the stereoscopic video is configured such that a part of the 3D video is superimposed on the majority of the 2D video.
- information for determining which part is 2D and which part is 3D is necessary.
- a mask can be used.
- the mask may be 1 bit. Hereinafter, it is referred to as a mask bit.
- the mask bit of each pixel is set to 1 for a portion to be a 3D stereoscopic image in one image to be displayed, and the mask bit of each pixel is set to a 2D image portion. Is set to 0.
- the center mobile phone portion and the upper right logo portion are 3D images.
- the same pixel information may be provided from the first viewpoint to the fifth viewpoint, for example, so that the blending process is simplified. If the mask bit is 1, the image data for each viewpoint from the first viewpoint to the fifth viewpoint needs to be blended with the corresponding area.
- the frame for one screen of the AVI file used for recording is divided into 3 ⁇ 3 areas, the first line from the top, the left for the first viewpoint, the second The images for the third viewpoint and the third viewpoint are stored, and the images for the fourth viewpoint and the fifth viewpoint are stored in the second row from the top and from the left.
- the image will pop out to the front, if it is in the center, there will be no stereoscopic effect, and if it is placed on the side far from the camera, it will be an image that will be pulled back.
- the shooting data is, for example, an AVI file, and by assigning the AVI data for each viewpoint to each divided area in FIG. 19B, it is possible to create AVI data for stereoscopic video that does not interfere with each other.
- Image format (2) In the above image format, the image area for each viewpoint in one frame has a 2D image, a 3D image, and a mask bit. However, in each divided image area in one frame, an image for 3D is used. And the 2D image may be held separately.
- the region is divided into 2 rows and 3 columns, and only the 3D image is stored in each viewpoint region, and the background (2D) portion is in the lower right.
- a single image and a mask image in which only mask information is stored are prepared separately. The structure to do may be sufficient.
- the portion other than 3D is, for example, black whose RGB values are all 0, and the 3D portion. May be distinguished by using other black RGB values.
- FIG. 20C shows an example of a format in which the 2D image file is a separate file and each frame area of the 3D image file has a 3D image and a black area that also serves as a mask.
- the mask information may be used also as the 2D image portion serving as the background, or may be included in the 3D image for each viewpoint.
- only the greatest common divisor mask information common to each viewpoint may be recorded, and the mask information that is different for each viewpoint may be in a format provided in the image area for each viewpoint.
- mask information for five viewpoints is held, so 5 bits per pixel are used for mask information.
- 3D part to be moved may be created by CG and blended in real time.
- 3D real-time a picture is calculated and displayed in 1/30 seconds or 1/60 seconds.
- a 3D CG is created in real time using a normal CG engine, it may be poured into the divided area of the 3D image portion of the 6-divided format.
- each frame can be divided into 9 and 8 viewpoints can be inserted. At this time, the remaining divided areas are wasted, so that the third row is not divided equally. For example, if the height of the first row and the second row is 1, the height of the third row is 2/3. By doing so, images for eight viewpoints can be stored in all areas. If there are nine viewpoints, it may be divided equally.
- an image area can be used effectively by putting a 2D image or mask information in an empty divided area.
- ⁇ Image format (3)> When using a mask, it is preferable to have a live-action image. When a 2D image is included in each of the divided areas, the difference between the 3D portion is different in each viewpoint image. Therefore, different shift parts must refer to the image for each viewpoint.
- Fig. 21 is a format example of four viewpoints. Divided into 6 parts, 3D image for 4 viewpoints, 2D image perceived as an image displayed at the position of the screen surface, and mask information for 4 viewpoints (may include mask information for 2D images) Is done.
- FIG. 22 shows a format example of five viewpoints. If the height of the first row is “1”, the heights of the second and third rows are “2/3”. The central region of the second and third rows is divided into upper and lower parts and has a height of “1/3”. By adding these “1/3” height parts to the areas on both sides, respectively, the area for five viewpoints, the 2D image located on the screen surface, and the mask information for five viewpoints (the mask of the 2D image) Information may be included).
- Each format is an integrated AVI file in which an AVI file of an image for each viewpoint is stored in each divided area. Since the AVI file is subjected to data compression, the mask position is shifted by the compression process and the decompression process.
- Part 2 A method for compressing an image in the time direction using a mask will be described.
- this mask is referred to as a time direction compression mask.
- a 3D image portion may not change regardless of the passage of time as long as it is a background. For example, when a fish (a moving 3D image) swims in a coral reef sea (a 3D image that has depth but does not move).
- the number of mask pixels is defined at the head of the mask area in a predetermined scan line.
- the time direction compression mask is 1 for the fish portion and 0 for all other portions. Since only the fish part moves, only the fish part pixel needs to be updated.
- the arrangement of the R, G, and B sub-pixels that constitute each viewpoint pixel is such that the R, G, and B sub-pixels that constitute one pixel in one row are as shown in the example of FIG. It is an arranged configuration.
- the pixels for each viewpoint are drawn separately in the horizontal direction so that the sub-pixel arrangement for six viewpoints is easy to understand, but in actuality, they are continuous in the horizontal direction.
- the arrangement of the sub-pixels constituting the first viewpoint pixel is in the order of G, B, R from the left in the first line from the top, but in the second line, From the left, the order is R, G, B.
- the order is B, R, G from the left.
- FIG. 27B shows the pixel arrangement in the k-th viewpoint image before compression.
- the display “11” represents a pixel located in the first row and the first column in the compressed image.
- Fig. 27 (c) shows a compressed image by omitting a portion (shown by hatching in the figure) for viewpoints other than the k-th viewpoint from the image shown in Fig. 27 (b).
- the resolution of the compressed video before blending can be obtained by the following calculation.
- the horizontal resolution of the display is 1920, the number of viewpoints is 6, and in order to represent one pixel per row, this blending method uses 3 sub-pixels, so the following calculation formula holds.
- the vertical resolution of the display is 1080, the number of viewpoints is 1 in the vertical direction, and one row is used to represent one pixel per column, so the vertical resolution remains 1080. It is.
- the pixel for the kth viewpoint is represented as k P mn with respect to the pixel of m rows and n columns of the compressed image.
- FIG. 28 shows a specific arrangement of subpixel units.
- the pixel for the kth viewpoint in FIG. 27B is arranged in order to eliminate the shift.
- the pixels “11”, “21”, and “31” are arranged in the same column, and the pixels “41”, “51”, and “61” are arranged in the left column by one column.
- the R, G, and B sub-pixels constituting each viewpoint pixel may be arranged across two rows, and may be pixels for the first viewpoint.
- an R subpixel is arranged in the second row
- a G subpixel is arranged in the first upper right row
- a B subpixel is arranged on the right.
- the pixels for each viewpoint are drawn apart in the horizontal direction so that the arrangement of sub-pixels for six viewpoints is easy to understand, but in reality they are continuous in the horizontal direction.
- FIG. 29B shows the pixel arrangement in the k-th viewpoint image before compression.
- FIG. 29 (c) shows a compressed image by omitting a portion (shown by hatching in the figure) for viewpoints other than the kth viewpoint from the image shown in FIG. 29 (b).
- the resolution of the compressed video before blending can be obtained by the following calculation.
- the horizontal resolution of the display is 1920, the number of viewpoints is 6, and since 9 subpixels are used in this blending method to represent 6 pixels per row, the following calculation formula is established.
- 640 can be used as the horizontal resolution of the compressed image.
- the vertical resolution of the display is 1080, the number of viewpoints is 1 in the vertical direction, and 2 rows are used to represent one pixel per column, so the vertical resolution is 1/2. Therefore, the following formula is established.
- FIG. 34 shows a specific arrangement of subpixel units.
- FIG. 30 also shows correspondence between one pixel of the compressed image and a sub-pixel group corresponding to the one pixel after blending on the high-definition display.
- the subpixel group in the second row has three subpixel groups on the left with respect to the position of the subpixel group in the first row.
- the sub-pixel group in the third row is shifted by 6 pixels to the right of the sub-pixel group in the second row.
- the subpixel group in the third row is shifted by 3 subpixels in the right direction with respect to the subpixel group in the first row.
- the pixel for the kth viewpoint in FIG. 29B is arranged.
- the pixel “21” is arranged two rows below and one column left of the pixel “11”, and the pixel “31” is arranged two columns below and two columns right.
- the arrangement of R, G, and B sub-pixels that constitute each viewpoint pixel is an arrangement that extends over three rows and is a pixel for the first viewpoint.
- the arrangement is such that the R subpixel is in the third row from the top, the G subpixel is in the second upper right row, and the B subpixel is in the upper right row.
- the order is G, B, R from the bottom.
- the pixels for each viewpoint are drawn separately in the horizontal direction so that the sub-pixel arrangement for six viewpoints is easy to understand, but in actuality, they are continuous in the horizontal direction.
- FIG. 31B shows the pixel arrangement in the k-th viewpoint image before compression.
- the display “11” represents a pixel located in the first row and the first column in the compressed image.
- Fig. 31 (c) shows a compressed image by omitting a portion (shown by hatching in the figure) for viewpoints other than the k-th viewpoint from the image shown in Fig. 31 (b).
- the resolution of the compressed video before blending can be obtained by the following calculation.
- the horizontal resolution of the display is 1920, the number of viewpoints is 6, and 3 subpixels were previously used to represent one pixel per row, but this blending method uses only 1 subpixel. So it is 3 times.
- the following formula is established.
- 1920 ⁇ 3/6 960 That is, 960 can be used as the horizontal resolution of the compressed image.
- the vertical resolution of the display is 1080, and the number of viewpoints is 1 in the vertical direction. In order to represent one pixel per column, it was previously represented by one line. Since 3 rows are used, the vertical resolution is 1/3. The following formula is established.
- the pixel for the kth viewpoint is represented as kP mn with respect to the pixel of m rows and n columns of the compressed image.
- FIG. 32 shows a specific arrangement in units of subpixels.
- FIG. 32 also shows correspondence between one pixel of the compressed image and a sub-pixel group corresponding to the one pixel after blending processing on the high-definition display.
- the subpixel group in the second row is shifted by 3 subpixels to the left with respect to the position of the subpixel group in the first row
- the subpixel group in the third row Is shifted by 3 subpixels to the right with respect to the subpixel group in the second row.
- the pixel for the kth viewpoint in FIG. 31B is arranged.
- a pixel “21” is arranged three rows below and one column left of the pixel “11”, and a pixel “31” is arranged three columns below and one column right.
- the best view point is assumed assuming that the image presentation target person gathers roughly, and the distance from the monitor surface (parallax barrier surface) of the autostereoscopic display device to the best view point is determined as the best view point.
- the distance from the monitor surface (parallax barrier surface) of the autostereoscopic display device to the best view point is determined as the best view point.
- the slit width S which is the width in the horizontal direction of the slit of the parallax barrier, may be determined by the method described later.
- the horizontal region of the display image on the image display surface that is visually recognized through the slit by the left and right eyes of the image presentation target person is set as the horizontal visible region length V.
- the parallax W may be set to 65 mm for Westerners, 70 mm for Asians, and 50 to 60 mm for children.
- FIG. 33A shows the positional relationship among the air gap distance Z, the BVP distance L, the slit width S, the horizontal visible region length V, and the parallax W, which are parameters.
- the gazing point and the gazing point distance V / 2 are determined by the following method.
- the positions of both eyes of the image presentation target person are set so as to be in the state shown in FIG.
- the state shown in FIG. 33A is a state where the horizontal visible region visually recognized by the right eye and the horizontal visible region visually recognized by the left eye are continuous without overlapping.
- both the horizontal visible regions are not continuous and are separated.
- both the horizontal visible areas overlap.
- straight lines that reach the image display surface through the center of the slit are drawn from the left and right eyes of the image presentation target person.
- the intersection of the straight line drawn from the left eye and the image display surface becomes the left eye's point of sight
- the intersection of the straight line drawn from the right eye and the image display surface becomes the right eye's point of sight.
- the gazing point is located at the center of the horizontal visible region of each eye.
- the distance between the gazing points of the left and right eyes is V / 2.
- the gap distance Z and the slit width S are obtained by calculation.
- the gap distance Z is expressed by the following formula (1).
- the slit width S is expressed by the following formula (2).
- the slit width S is expressed by the following mathematical formula (3).
- the elliptic arc formula is represented by the following formula (4).
- Equation (8) is obtained.
- the horizontal visible region length V is obtained by the following formula (10).
- the feature of the configuration example shown in FIG. 35 (a) is that the three-dimensional effect is great because the pixels for different viewpoints can be visually recognized by the left and right eyes, respectively. This is a point that may be slightly difficult to see.
- the feature of the configuration example shown in FIG. 35B is that the pixels for different viewpoints are completely visually recognized by the left and right eyes, but are partially overlapped so that the stereoscopic effect is slightly reduced. It is a point to do.
- the projected image is also visually recognized as a smooth image.
- the range of the horizontal visible region length V is as follows: This is the range of the region length V.
- V ⁇ 1.3 ⁇ 2D which is the average value of the two values, as the most recommended value.
- the closer to the autostereoscopic display device than the best view point the higher the stereoscopic effect and the harder it is to see. If it gets closer and exceeds the limit of parallax, it cannot be recognized as a solid.
- the stereoscopic effect is reduced when moving away from the autostereoscopic display device beyond the best viewpoint, and the stereoscopic effect is completely lost when moving further away.
- the feature of the slit having an elliptical arc-shaped edge is that the next viewpoint image is gradually seen when the image presentation target moves horizontally toward the autostereoscopic display device, and the viewpoint is very smooth. It is possible to move.
- the calculation method of the horizontal visible region length V is a method using the feature of the elliptical arc slit.
- the calculation method of the horizontal visible region length V can also be used in the conventional oblique band-like slit and oblique step-like slit. In the same manner, the appropriate three-dimensional effect described above can be obtained.
- FIG. 37 shows the case of V ⁇ 3D.
- FIG. 38 shows the case of V> 3D.
- L is
- the minimum horizontal visible region length V in which at least pixels with different viewpoints can be seen by the left and right eyes is 2 ⁇ (pixel width D).
- the left and right gazing points are Cr and Cl
- the following expression is established, where ⁇ is from Cr and Cl to the left and right ends of the visible region and ⁇ is the distance between the left and right gazing points. .
- the effective parallax is reduced, and similarly, the stereoscopic effect can be obtained only to the near side.
- the production of the subject and camera work is impaired for that reason.
- the distance between the cameras is about 65 mm, similar to the parallax of a person.
- the distance between adjacent cameras is set within 2 to 3 cm.
- This calculation result is almost the same as the result when the distance between adjacent cameras at the time of shooting / rendering is 2 to 3 cm, and it is sufficiently practical as a calculation formula for the stereoscopic viewing distance under this production condition.
- the stereoscopic vision suitability range is a range from the stereoscopic vision suitability distance Ln to the stereoscopic vision suitability distance Lf as shown in FIG.
- Example 1 using each parameter> A full high-definition 40-inch display with a resolution of 1920 ⁇ 1080 is targeted. Since 1 inch is 25.4 mm, the width of the display surface of this display is calculated as follows.
- the widths of the R, G, and B sub-pixels are calculated as follows.
- the BVP distance L is 2.5 m from the monitor surface, the parallax W is 65 mm, and the number of viewpoints is 6.
- the optimal range of the horizontal visible region length V is as follows: Become.
- the gap distance Z is in the following range.
- the slit width S is in the following range.
- the mask width is the width of the opaque part between the slits.
- the mask width is in the following range.
- V is obtained by the following calculation.
- Lf is obtained by the following calculation.
- Ln is about 2.0 m and Lf is about 4.6 m.
- the appropriate range for stereoscopic vision is about 2.0 to 4.6 m from the monitor surface (mask surface).
- V 2 ⁇ (1.205 to 1.41) ⁇ (0.1537 ⁇ 2) ⁇ 0.7408 ⁇ 0.8669mm Therefore, the gap distance Z is in the following range.
- the slit width S is in the following range.
- the mask width is in the following range.
- V is obtained by the following calculation.
- Lf is obtained by the following calculation.
- Ln is about 2.0 m and Lf is about 4.6 m.
- the appropriate range for stereoscopic vision is about 2.0 to 4.6 m from the monitor surface (mask surface).
- the average number of sub-pixels used in the horizontal direction is 1.5.
- the gap distance Z is in the following range.
- the slit width S is in the following range.
- the mask width is in the following range.
- V is obtained by the following calculation.
- Lf is obtained by the following calculation.
- Ln is about 2.0 m and Lf is about 4.6 m.
- the appropriate range for stereoscopic vision is about 2.0 to 4.6 m from the monitor surface (mask surface).
- edge shape of a slit you may use not only an elliptical arc but various slits of diagonal strip
- the person who presents the image can visually recognize a solid, and when the distance from the monitor surface is longer than the distance Lf, the stereoscopic effect disappears, but two-dimensional Since the image was visually recognized, the image could not be visually recognized. However, when the image presentation target person approaches the monitor surface from the distance Ln, the image becomes invisible.
- the slit having an elliptical arc shape according to the present invention is an effective technique when an image presentation target person views an image from a place very close to the monitor.
- ⁇ About hole-type parallax barrier> A configuration in which the slits of the parallax barrier, which is a region that transmits visible light for autostereoscopic viewing, is continuous and has an edge shape that is a straight line, an elliptical arc, a spline curve, or the like.
- other configurations described below can also be used to cause a naked-eye stereoscopic effect using a parallax barrier.
- the configuration is independent of the slit of the parallax barrier, which is literally a continuous visible light transmission region, and is independent of one or several of the blended sub-pixels.
- a plurality of corresponding visible light transmission regions are arranged.
- the visible light transmission region of the present invention is a plurality of holes provided as a region that transmits visible light to a surface that does not transmit visible light.
- ⁇ Outline of hole-type parallax barrier design> As shown in FIG. 49, first, it is assumed that the image presentation target person is located at the best viewpoint.
- an effective visible region for each eye is determined on the pixel array surface.
- the effective visible region can be obtained from the average pixel width (described later) and the height of subpixels constituting one pixel.
- a rectangular area on the parallax barrier corresponding to the effective visible area determined on the pixel array surface is determined. Since this rectangular area corresponds to a cross section of the quadrangular prism connecting the one eye of the image presentation target person and the effective visible area on the parallax barrier surface, it is similar to the effective visible area.
- a visible light transmission region inscribed in the upper and lower and / or left and right sides of the rectangular region is defined.
- a plurality of defined visible light transmission regions are arranged on the pixel arrangement surface in accordance with the arrangement of subpixels blended for autostereoscopic display.
- the visible light transmission region may be deformed in accordance with the deformation to form a parallelogram by tilting the left and right sides of the rectangular region while maintaining the height of the rectangular region. Since the rectangular area can be easily transformed into a parallelogram, it can be easily deformed regardless of the shape of the visible light transmitting area in the rectangular area, and it can be increased by changing the visible light transmitting area diagonally. It is possible to design a hole-type parallax barrier that can more appropriately cope with the blend arrangement of sub-pixels.
- the visible light transmission region is designed using a local coordinate system, and when placing each visible light transmission region on the parallax barrier, the center point of the visible light transmission region is set to the absolute value of the entire parallax barrier. Place using the coordinate system.
- the vertical size of the visible light transmission area is the same as the effective visible area instead of a similar shape. It is good. With this configuration, the continuity in the vertical direction of the image can be ensured in the stereoscopic image visually recognized by the image presentation target person.
- the average pixel width D is the average number of subpixels constituting one pixel for one viewpoint in the horizontal direction in the arrangement of the blended stereoscopic image subpixels on the pixel arrangement surface of the display.
- the calculation is performed using the minimum number of pixels combining different arrangements.
- two of the three sub-pixels constituting one pixel are in one row, and the remaining one is arranged in a row adjacent to the top and bottom.
- the pixel average width D is clearly 3 (pieces).
- the pixel average width D is clearly 2 (pieces).
- the pixel average width D is obviously 1 (piece).
- the multiplier of the pixel average width D differs depending on the shape of the visible light transmission region, the subpixel blending method, and the upper and lower pixel connection method (relationship between the positions of adjacent pixels).
- the multiplier of D is small.
- the multiplier of D increases as the inclination of the arrangement of the plurality of visible light transmission regions falls more greatly than the inclination of the arrangement of the plurality of subpixels within one pixel due to the pixel connection method. Become.
- the area of the visible pixel is smaller in the region where the left and right pixels are separated from the point of interest of the pixel corresponding to one viewpoint by one eye, and the jump point Since the view mix is generated so as to reduce the influence, the jump point can be appropriately reduced.
- the rectangular area (Square Area) SA has a horizontal visible area length of 1 ⁇ 2 V and a single uni-eye effective visible area whose height is within H (Single eye's Effective Viewable rea Area). ) It is formed to contain SEVA. A part of the effective visible area SEVA of one eye is an area visually recognized by one eye through one visible light transmission area instead of the slit.
- FIG. 51 the size at the time of designing an effective visible region is shown.
- the height of SA is the height H.
- the shape of the visible light transmission region that fits in the rectangular region SA is symmetrical and / or vertically symmetric. This is because the pixels located on both the left and right sides can be visually recognized uniformly, so that a stable view mix can be generated and the eye fatigue peculiar to stereoscopic vision can be reduced.
- the continuity of the image can be maintained by making the plurality of visible light transmission regions arranged in the vertical direction have the same shape.
- the effective visible region SEVA for one eye is effectively visible for one eye as it moves to the left or right from the center of the gazing point of one eye as the viewpoint of the image presentation subject moves. It is desirable that the rate of change in which the area of the region SEVA is reduced is large.
- the visible light transmission region In order to reduce the jump point and ensure the brightness of the display, it is desirable that the area of the visible light transmission region is larger. Therefore, at the same time, in order to express a solid sharply, reduce jump points, and ensure the brightness of the display, it is desirable that the visible light transmission region has a shape satisfying the above two conditions.
- each visible light transmission region ⁇ Specific shape of each visible light transmission region> From the above description, the conditions to be satisfied by each visible light transmission region are defined in a plurality of visible light transmission regions which are formed on the parallax barrier and serve as slits.
- each visible light transmission region that satisfies these conditions will be described. As long as the three-dimensional effect is not impaired, all the visible light transmission regions may have the same shape, or the individual visible light transmission regions may have different shapes.
- the effective visible area SEVA for one eye is moved to the left and right from the center of the gazing point for one eye.
- the rate of change in which the area of the effective visible area SEVA of one eye is reduced is increased, the area of the visible light transmitting area is as large as possible, and the edge shape of the visible light transmitting area is symmetrical or vertically symmetrical. It is desirable to be.
- each visible light transmission region an ellipse may be used, a triangle, a rhombus, etc. may be used, or a polygon having an even angle such as a hexagon, an octagon, etc. may be used, A shape such as confetti may be used.
- it may be a polygon whose corner is drawn using an arc having a predetermined circumference.
- FIG. 52 shows a specific shape of the visible light transmission region.
- (a) is a rectangle
- (b) is a rectangle (diamond)
- (c) and (d) are hexagons
- (e) is an octagon
- (f) to (j) are from (a) to ( This is an example of a polygon drawn by deforming the figure up to e) and further using an arc whose corners at the four corners of the rectangular area SA have a predetermined circumference.
- the visible light transmission region is not vertically symmetric or left-right symmetric, but even in that case, when setting the visible light transmission region in the rectangular region before deformation, It is desirable to set the visible light transmission region so as to be vertically symmetric and / or symmetric.
- the angle to be tilted obliquely is the angle ⁇
- the inclination of the arrangement of the pixels for each viewpoint that is, the inclination of the arrangement of the visible light transmission region on the parallax barrier is the angle ⁇ 1
- the arrangement of the sub-pixels in one pixel Is the angle ⁇ 2 (when a plurality of sub-pixels constituting one pixel are arranged over two or more rows)
- the range that the angle ⁇ can take is vertical, that is, from the angle 0, the angle ⁇ 1 and the angle ⁇ 2 Of these, the range up to the larger one is desirable.
- the angle ⁇ is a value between the angle ⁇ 1 and the angle ⁇ 2.
- the actual deformation is performed by shifting the upper side and the lower side by the same amount in the opposite direction so as not to change the position of the center point of the rectangular area.
- the deformation of the rectangular area is rotated around the center point to adjust the lengths of the long side and the short side. It may be a deformation.
- the width is set to 1 ⁇ 2 V cos ⁇ and the height is set to h / cos ⁇ , thereby making the visible area as the horizontal width. It is desirable to extend and contract so that the rectangular regions arranged above and below are connected while maintaining the length 1 / 2V.
- the plurality of visible light transmission regions may be arranged on a straight line in the vertical direction, may be arranged on a straight line in an oblique direction, or may be arranged in a zigzag shape as described above.
- a specific example of a hole-type parallax barrier is shown in a three-case blend arrangement. Further, two types of rectangular regions (rectangle and parallelogram) are shown per blending method in one case. In the following example, the shape of the visible light transmission region is an elliptical arc.
- the feature when the rectangular area is a parallelogram is that the three-dimensional appearance is clear, so even if the visible light transmission area is narrow, even if the view mix is realized and the viewpoint is moved horizontally, the jump point 3D effects can be maintained up to and the jump points can be relaxed somewhat.
- the visible light transmission region is asymmetrical, it is considered that the eyes may be fatigued.
- the effective visual region is similar to the effective visible region based on either eye of the subject of image presentation at the best viewpoint. A visible light transmission region is obtained.
- a large ellipse represented by a solid line on the left side of the figure represents two effective visible areas on the pixel arrangement surface at the time of design.
- a small ellipse represented by a solid line on the right side represents two visible light transmission regions formed on the parallax barrier.
- the upper and lower viewpoints are viewpoints used when designing each visible light transmission region.
- the central viewpoint is a viewpoint when the image is actually viewed.
- the rectangular area that contains the effective visible area has been deformed into a parallelogram or is deformed by rotational expansion / contraction, it is extended in the long axis direction (long side direction) and the vertical direction of the effective visible area It is desirable to maintain the height.
- the player When selecting a blending method, the player (blending processing program) describes the types of installed parallax barrier sheets, for example, a combination of a parallax barrier sheet created and distributed in advance and a blending method. To select a blending method.
- the parallax barrier sheet is manufactured using the display resolution, the pixel width, and the number of multi-view viewpoints as parameters.
- the parallax barrier is generally composed of a mask surface that does not transmit visible light and a slit surface that transmits visible light.
- a parallax barrier is formed by forming only the mask surface while leaving the slit surface.
- the mask surface of the parallax barrier may be formed directly on a transparent medium by printing or the like. (Direct printing by laser printer or offset printing) In this method, the number of steps can be reduced compared to a method in which a parallax barrier is first printed on a transparent thin film sheet and then the transparent thin film sheet is attached to a transparent medium. Moreover, it is not necessary to consider the expansion and contraction of the transparent thin film sheet. However, when the parallax barrier is directly formed on the transparent medium, it is necessary to appropriately control the inclination of the slit of the parallax barrier to a desired value with respect to the transparent medium.
- the parallax barrier sheet may be produced by a method in which a parallax barrier is first formed on a transparent thin film sheet and then the transparent thin film sheet is attached to a transparent medium, as in the conventional case.
- a hole-type parallax barrier is particularly effective because it is the same as punching metal.
- the gaming machine according to the present invention includes an input unit, a detection unit, a timing unit, a game control unit, a video control unit, a luminance control unit, and an autostereoscopic video display unit. Is done.
- the input unit accepts an operation by the player of the game machine and sends an input signal to the game control unit and the video control unit.
- the detection unit detects the position and / or trajectory of the game ball on the board of the game machine. Moreover, you may detect the presence or absence of the player of a game machine.
- the detection unit sends the detected result as a detection signal to the game control unit and the video control unit.
- the time measuring unit measures the play time of the game machine and sends a time measuring signal to the game control unit and the video control unit.
- the game control unit controls the game content of the game machine and sends a control signal to the video control unit.
- the video control unit controls the 3D video or the 2D video in accordance with the operation of the input unit by the player, the elapse of a predetermined play time measured by the time measuring unit, or the game control result by the game control unit, and displays an autostereoscopic video. Send a video signal to the device. In addition, a switching signal between 3D video display and 2D video display is sent to the luminance control unit.
- the luminance control unit controls the luminance according to switching between 3D video display and 2D video display, or other conditions, and sends a luminance control signal to the autostereoscopic video display unit.
- the autostereoscopic video display unit displays video based on the video signal. Further, the luminance is changed based on the luminance control signal.
- ⁇ Control of the number of appearances of 3D video, display time, and pop-up degree> If you watch 3D images for a long time, your eyes become very tired. In order to prevent the eyes from getting tired, the number of appearances of 3D video, the display time, and the degree of three-dimensional pop-up may be reduced. In other words, at the start of viewing 3D video and at the start of game play, the original powerful 3D video is displayed, and the number of appearances of 3D video, the display time, and the degree of three-dimensional pop-up are automatically displayed as the continuous play time elapses. After a predetermined time when the player's eyes are tired, the video is controlled so that the 3D video is stopped and the 2D video is displayed.
- FIG. 56 is a diagram illustrating a blended video created according to each pop-out degree.
- FIG. 56 (a) shows an image in which the pop-out degree is zero (0 cm), that is, a 2D image.
- FIG. 56B shows a 3D video image with a pop-out degree of 1 (1 cm).
- FIG. 56 (c) shows a 3D image with a pop-out degree of 2 (2 cm).
- FIG. 59 (d) shows a 3D image with a pop-out degree of 3 (3 cm).
- the first control method for reducing the number of appearances of 3D video, the display time, and the degree of three-dimensional pop-up it was created with the predetermined number of appearances, display time, and three-dimensional degree of pop-out as shown in FIGS.
- FIG. 57 is a diagram for explaining a plurality of videos for each viewpoint.
- FIG. 57A shows an image of each viewpoint obtained by capturing an object using a plurality of cameras for each viewpoint. As can be seen from the figure, the position of the object is slightly shifted in each viewpoint video.
- FIG. 57B shows the positional relationship between the object and a plurality of cameras for each viewpoint. As can be seen from the drawing, a plurality of cameras for each viewpoint are arranged at equal intervals.
- a second control method for reducing the number of appearances of 3D video, the display time, and the degree of three-dimensional pop-up there is a method of controlling by preparing video for a plurality of predetermined viewpoints in advance and blending them in real time.
- the second control means selects and blends necessary viewpoint images from a plurality of viewpoint images so that the parallaxes of the adjacent viewpoints are the same. If the number of views of the parallax barrier is five and the number of videos for each viewpoint prepared in advance is nine, the pop-out degree can be set in three stages. In FIG. 57, when viewpoints 1, 3, 5, 7, and 9 are selected, since the parallax of each viewpoint is the largest, the pop-out degree is the largest. When viewpoints 3, 4, 5, 6, and 7 are selected, the parallax of each viewpoint is small, and the pop-out degree is also small.
- FIG. 58 is a diagram for explaining the control of the pop-out degree by approaching / separating from the object by the camera (multi-camera).
- FIG. 58A shows a state in which the camera is brought close to the object. In this state, the object appears forward from the monitor surface because it is located in front of the gazing point of the camera.
- FIG. 58 (b) shows a state in which the object is aligned with the camera's gazing point by moving the camera close to or away from the object. In this state, the object appears on the monitor surface, that is, as a 2D image. .
- FIG. 58 (c) shows a state in which the camera is separated from the object. In this state, the object is located behind the gazing point of the camera, and thus appears behind the monitor surface.
- FIG. 59 is a diagram for explaining the control of the pop-out degree by approaching / separating the object from the camera.
- the object is moved toward and away from the camera, and is arranged in three stages: (1) ahead of the gazing point, (2) gazing point, and (3) behind the gazing point. Represents the state.
- FIG. 59B shows the degree of popping out of the object according to each arrangement state of the object. (1) When the object is moved closer to the camera and arranged in front of the gazing point, the object is monitored. (2) When the object is placed at the gazing point, the object appears on the monitor surface, that is, as a 2D image. (3) The object is separated from the camera and arranged behind the gazing point. In some cases, the object appears behind the monitor surface.
- FIG. 60 is a view for explaining control of the pop-out degree by changing the camera direction.
- FIG. 60A shows a state in which the camera is changed in direction so that the gazing point is behind the object. In this state, the object appears to jump out from the monitor surface.
- FIG. 60B shows a state where the direction of the camera is changed so that the gazing point is aligned with the object. In this state, the object appears on the monitor surface, that is, as a 2D image.
- FIG. 60 (c) shows a state in which the direction of the camera is changed so that the gazing point is in front of the object. In this state, the object appears behind the monitor surface.
- control method for reducing the number of appearances of 3D video, the display time, and the degree of three-dimensional pop-up there is a control method of controlling by rendering video for a plurality of viewpoints in real time.
- the control method of the third embodiment is further divided into three control methods.
- the object when the camera is approached or separated from the object, the object appears to pop out from the monitor surface when the camera is approached, and when the camera is separated, the object appears behind the monitor surface. .
- the number of appearances of 3D video, the display time, and the degree of three-dimensional pop-up can be reduced as well as increased as the play time elapses.
- information that is advantageous to the player such as fluctuations in the probability of pachinko, is controlled by controlling to display a 3D video with a high degree of pop-up when a predetermined time elapses, which is measured from the start of play and the player thinks that the game will end. Announcing the game will arouse the player's eagerness and greatly aspire to play.
- the player may arbitrarily manipulate the degree of solid projection.
- the operation is performed by an input unit (input means) provided in the game machine.
- the input means may be a pop-up degree control button, knob, slide, or a game config mode.
- the player may decrease the degree of popping out himself, or the player may increase the degree of popping out when he / she wants to see a more powerful image.
- the non-transparent area and the visible light transmission area of the parallax barrier are configured as described above. It is preferable that a plurality of hole portions be continuously arranged (but not limited to these configurations).
- the first structure shown in FIG. 61 is a roll-type parallax barrier sheet in which a parallax barrier portion in which a parallax barrier is formed and a transparent portion that transmits 2D video display light are continuously arranged.
- winding portions of the parallax barrier sheet are arranged vertically and horizontally, and the winding portion winds the parallax barrier sheet so that either the parallax barrier portion or the transparent portion is monitored. Move forward.
- the parallax barrier sheet needs to correct unevenness and maintain an appropriate gap distance Z between the monitor surface and the parallax barrier sheet.
- the gap distance Z is obtained from the distance L between the player's eyes and the parallax barrier.
- the parallax barrier sheet having the first structure corrects unevenness by being sandwiched between spacers as shown in FIG. 61 (c) or rails as shown in FIG. 61 (a).
- a transparent plate made of glass or the like that transmits light is disposed between the monitor surface and the parallax barrier sheet.
- the transparent plate is provided with a plurality of fine holes, and the parallax barrier sheet is brought into close contact with the transparent plate by sucking the parallax barrier sheet by a suction portion (suction means) arranged around the monitor. Correct.
- the second structure shown in FIG. 64 is a plate-like parallax barrier that is moved by rails.
- a rail is arranged around the monitor, and the parallax barrier can display a 3D image by moving to the front of the monitor surface through the gap between the rails.
- the rail also serves as a spacer for maintaining an appropriate distance Z between the parallax barrier and the monitor surface.
- the third structure shown in FIG. 65 is a plate-like parallax barrier that is arranged around the monitor and moves in the front-rear direction by a spacer having a telescopic mechanism.
- the parallax barrier moves to the first position shown in FIG. 65B and the second position shown in FIG. In the first position, the distance between the parallax barrier and the monitor surface is an appropriate distance Z for displaying a 3D image. In the second position, the distance between the parallax barrier and the monitor surface is an optimum distance for displaying a 2D image.
- a 2D image may be formed on the surface of the parallax barrier.
- a 2D image simulating an operator seat of an airplane is formed on the surface of the parallax barrier, and a parallax barrier is formed on the window portion, so that only the window portion displays a 3D image.
- the 2D image is formed of ink that transmits light and does not interfere when displaying a 3D image
- the degree of freedom of design of the game machine increases.
- the player can appear as if the display device does not exist on the board of the gaming machine. Displaying the 3D video in such a state surprises the player and greatly arouses play motivation.
- the shape of the parallax barrier is not limited to the shape of the monitor, and can be any shape, so that the degree of freedom in designing the game machine is increased. It also arouses players' willingness to play.
- the outer shape of the parallax barrier is a magnifying glass, and since the parallax barrier is formed in a portion corresponding to the lens portion, only the lens portion displays a 3D image.
- the outer shape of the parallax barrier is in the shape of a periscope, and since the parallax barrier is formed in a portion corresponding to the viewing window, only the viewing window portion displays a 3D image.
- 2D images can be formed on the surface of the parallax barrier, and the shape is also free. This greatly improves the freedom of game game machine design and other content creation, and encourages designers to create creative ideas. Arouse. As a result, it contributes to the spread of gaming machines equipped with autostereoscopic image display means.
- the structure of the parallax barrier of the present invention is not limited to the above structure, and various modifications are allowed based on the required embodiment.
- the luminance control unit (luminance control means) of the present invention will be described.
- FIG. 70 shows a backlight in the display device used in the game machine of the present invention.
- the backlight is configured by arranging a plurality of fluorescent lamps as shown in FIG. 70 (a) or a plurality of LEDs as shown in FIG. 70 (b) on the substrate.
- a parallax barrier type autostereoscopic image display unit autostereoscopic image display means
- the luminance is reduced by the parallax barrier, so it is effective to compensate for the decrease in luminance by increasing the voltage or current supplied to the backlight. is there. Note that in a display device that does not have a backlight and the other part is a light source, the voltage or current supplied to the light source may be increased.
- a double monitor system in which a monitor for 3D video display and a monitor for 2D video display are separately provided may be employed. Since the monitor for 2D video display is not provided with a parallax barrier, the luminance is not naturally lowered.
- a luminance difference is generated between 3D video display and 2D video display.
- Such a luminance difference is corrected by lighting only some of the fluorescent lamps or LEDs during 2D video display and lighting all of the fluorescent lamps or LEDs during 3D video display.
- the luminance difference can be corrected by increasing the voltage or current supplied to the light source during 3D video display than when displaying 2D video.
- a stereoscopic image displayed on a part of a monitor covered with a mask part of a parallax barrier shaped like a magnifying glass has a high brightness
- a 2D video displayed on other parts of the monitor has a brightness. If the image is low, the stereoscopic image appears bright to the player due to the action of the pupil, and as a result, the luminance difference is corrected.
- FIG. 73 shows a pachinko machine equipped with an autostereoscopic image display unit, which is one embodiment of the present invention.
- a pachinko machine (1) when a game is started by inserting a coin or a prepaid card into the pachinko machine, (2) when fluctuation starts when a game ball enters an object on the board, (3) When a reach is reached as a result of the change, (4) when the result of the change is a win, (5) when a change in the probability occurs, a 3D image is displayed by the autostereoscopic image display unit at the timing. This will provoke the player's euphoria and motivate them to play.
- a 3D video in which the number of appearances, the display time, and / or the three-dimensional pop-out degree are changed according to the result of the mini game by the player.
- An image or video that prompts the player to perform an operation is displayed on the autostereoscopic video display unit.
- the displayed image or video means an instruction to the player such as the type of input unit to be operated by the player, the timing to perform the operation, the number of operations. If the player can operate the input unit and input correctly according to such instructions, the game control unit (game control means) will hit the player and perform control that is advantageous to the player, such as changing the probability.
- a 3D image is displayed. In this way, the mini-game creates sharpness in the game play, and a powerful 3D video can be displayed depending on the result of the game, so the player's willingness to play is aroused.
- buttons buttons, levers, sliders, joysticks, mice, keyboards, jog dials, touch panels, and the like.
- the autostereoscopic image display unit may be hidden with a decoration.
- a naked-eye 3D image display unit appears when conditions such as a game ball enters an accessory or a predetermined continuous play time elapses, the player is surprised and motivated to play.
- a pachinko machine can also handle 3D video as a kind of accessory.
- the pachinko machine is equipped with a detection unit (detection means) that can detect the entire board surface, and the detection unit detects the position of the game ball moving on the board surface at regular time intervals, and the game control unit A detection signal is sent to each. Based on the detection signal and the position information of the pixel that displays the accessory acquired from the video control unit, the game control unit obtains the position of the accessory displayed by the stereoscopic video at a predetermined timing and the position of the game ball. It is determined whether or not they match.
- the game control unit performs control such as variation when the position of the accessory displayed by the stereoscopic video and the position of the game ball match, and does not perform control such as variation when the position does not match.
- the stereoscopic video not only displays the result of the control by the game control unit, but also the stereoscopic video itself can be an element of game control, and the added value is increased.
- the game control unit can predefine the position and timing at which the stereoscopic image displays the feature, instead of acquiring the position information of the pixel displaying the feature from the video control unit. According to this, the determination is simplified.
- gaming machine of the present invention is not limited to the pachinko machine as described above, and can be variously changed according to the required embodiment.
- the point of the present invention is that the parallax barrier sheet according to the present invention is applied to a PC having an inexpensive display with a low resolution of SVGA (800 ⁇ 600) class and a screen size of about 14 inches, and an inexpensive CPU.
- SVGA 800 ⁇ 600
- a screen size of about 14 inches and an inexpensive CPU.
- the thickness of the actually created spacer must be the gap distance Z minus the thickness of the protective layer on the display surface.
- ⁇ Substitute according to the thickness of the transparent medium> you may utilize the thickness of the transparent medium which comprises a parallax barrier sheet for at least one part of the thickness of a spacer. This is because it is relatively easy to adjust the thickness of the transparent medium in the process of manufacturing the transparent medium.
- the parallax barrier sheet when the parallax barrier sheet is installed on the display, the parallax barrier needs to be formed on the image presentation target side of the thick transparent medium.
- the remaining part of the gap distance is carried by the thickness of the transparent medium.
- the part which deducted the thickness of the transparent medium can also be provided as the thickness of the following various spacers.
- FIG. 75 shows a specific example in the case of using an L-shaped spacer.
- the monitor surface of the display is surrounded by a frame as the frame and is configured as a lower surface.
- the filter also called parallax barrier sheet
- the filter may be attached to a spacer fixed to the corner of the frame by a predetermined method capable of detaching.
- FIG. 76 shows an example of a method for sandwiching a filter.
- the spacer is attached to the corner of the frame so as not to shift.
- the sandwiching type attaching hook may be attached to any side of the filter and the display, up, down, left, and right.
- FIG. 77 shows an example of a method for placing a film on a rail (also referred to as a guide rail or a crosspiece).
- the rail is attached to the frame, and the filter is placed on the rail. Since the filter can be kept horizontal by placing the filter on the rail, it is not always necessary to align the corners of the spacer and the frame.
- the spacer may have any shape as long as a predetermined thickness can be ensured, and may be L-shaped, cylindrical, or prismatic.
- a pinch-type attachment hook for holding the upper part of the parallax barrier sheet together with the upper part of the display surface may be used so that the parallax barrier sheet does not fall to the image presentation target person side.
- FIG. 78 shows an example in which rails are provided above and below the monitor surface of the display.
- the rails are attached to the top and bottom of the monitor surface, so that the filter can be firmly fixed. Slide the filter from the side along the rail groove and insert it.
- a spacer is used.
- the spacer may be omitted and the function of the spacer may be substituted depending on the position of the rail groove.
- the rail has the same length as the width of the monitor surface, but may be provided only in the vicinity of the monitor surface as long as the filter can be fixed.
- FIG. 80 shows a method of installing the filter by sliding it from above into the rail groove.
- the rails are arranged in a U-shape that is open at the top.
- the spacer may be omitted, or the rails may be provided only near the four corners of the monitor surface.
- guide rail-shaped holding means are provided on both the left and right sides of the display, and the parallax barrier sheet is inserted along the guide rail from the top of the display surface.
- a stopper may be provided on the lower side of the display surface so that the parallax barrier sheet stops once it is inserted.
- the stopper has the same shape as the guide rails on the left and right of the display screen, and a U-shaped guide rail can be used as a whole.
- 81 shows a method of suspending a filter by providing two hooks on the upper part of the display. Open two holes in the filter that fit the hooks, insert them into the hooks, and hang them.
- FIG. 82 shows a method of screwing the filter to the display. Holes are made in the four corners of the filter and screws are fixed to fix the filter to the frame.
- a structure may be used in which a ring is attached to a pin and also serves as a spacer.
- FIG. 84 shows a method of attaching a filter to a display using an adhesive cushion.
- a stretchable removable material is used for the adhesive cushion.
- the spacer is pressed and bonded so that the distance between the monitor surface and the parallax barrier surface can be secured by the spacer.
- the spacer, the monitor surface, and the parallax barrier surface are brought into close contact with each other by the tensile force of the adhesive cushion, and the gap distance Z is appropriately maintained.
- suction cup-like mechanism that can be removed may be used instead of the adhesive cushion.
- FIG. 85 shows a method of attaching a filter to a display using a cured adhesive material.
- the cured adhesive material also serves as a spacer.
- FIG. 86 shows a method of providing an adhesive material on the monitor surface side of the L-shaped spacer attached to the filter so that the filter can be detached.
- a spacer can be fixed to the corner of the frame, and an adhesive can be provided on the filter surface side of the spacer to make the filter removable.
- the L-shaped fixture has a structure that fits into the upper and lower frame frames, and has a structure in which a groove for holding the filter is formed or the filter is bonded.
- the L-shaped attachments are attached to the upper and lower sides of the filter, and the L-shaped attachments are fitted into the frame of the display in that state.
- FIG. 88 shows a method of attaching a filter by a sandwiching type attachment hook that also serves as a spacer.
- the sandwich-type mounting hook starts from the portion that comes into contact with the monitor surface, and is provided with a groove for holding the filter in an appropriate position or a structure to which the filter is bonded. Extending to the back side, the display is sandwiched.
- ⁇ It is recommended to attach this sandwich type attachment hook to at least two places such as the upper and lower sides of the monitor surface. It may be attached anywhere, but it is more stable to attach it to the opposite part of the monitor surface.
- FIG. 89 shows a method of attaching a filter by combining an L-shaped attachment and a columnar spacer.
- the upper L-shaped attachment also serves as a spacer, and the lower part is attached with a cylindrical spacer to the filter, and the filter is fitted into the frame so that it can be detached.
- the structure which attaches an L-shaped attachment to a lower part, and attaches a cylindrical spacer to an upper part may be sufficient.
- a sandwiching attachment hook shown in FIG. 88 may be used instead of the L-shaped attachment.
- the horizontal visible region length V the thickness of the protective layer from the pixel display surface to the monitor surface, the step between the monitor surface and the frame surface which is the frame of the display, and the parallax barrier surface from the frame surface
- the gap distance Z and the parallax W which is the sum of the distances up to (if the parallax barrier is formed on the monitor side of the filter, 0)
- the best view point distance (BVP distance) L is obtained. .
- the horizontal direction visible region length V is obtained by the following equation (20) based on the equation (1).
- the step of the existing display frame is used as a spacer, An appropriate autostereoscopic video can be reproduced using a predetermined best viewpoint.
- a predetermined BVP distance L can be set by controlling the gap distance Z using a spacer.
- the predetermined best view point is set without properly setting the blending method, the horizontal visible region length V changes, and the three-dimensional effect (protruding degree) and the three-dimensional sharpness are slightly different. . However, depending on the application, it can be used practically as it is.
- a parallax barrier based on the slit width S obtained by the above calculation method, a sharp best view point and stereoscopic suitability range can be obtained, and at the same time, a step between the monitor surface of the display and the frame is a spacer.
- the autostereoscopic display used as can be configured.
- FIG. 90 shows a method in which a filter somewhat larger than the monitor surface is used, adhesive materials are provided at the four corners of the filter, and affixed to the frame.
- the positions where the adhesive material is provided need not be at the four corners, and may be provided at one or more locations as long as they overlap with the frame. However, when there are few places to provide the adhesive material, it is desirable to be above the filter because of gravity.
- FIG. 91 shows an example in which a pinching type attachment hook is used instead of the adhesive material.
- FIG. 92 shows a method of attaching a parallax barrier sheet to a table-type display, that is, a display having a screen surface facing upward, which is installed like a table.
- This table type display is used for placing a game card on it, recognizing the card from the display side, and controlling images and video displayed on the display.
- This display includes a screen panel for a rear projector and a projector that projects from below.
- the spacer has a hollow shape coaxial with the pin or bolt, as in the case of fastening a normal screw or bolt, and this spacer is placed under the filter and penetrates through the pin or bolt. Screw in the frame and fix the filter.
- FIG. 93 shows a method of placing spacers so as to come to the four corners of the monitor surface and placing the filter from above.
- the display facing upward may be a normal monitor.
- parallax barrier sheet can be used on the monitor surface of the tablet PC.
- the image display target person adjusts the screw or the pin, and expands the gap distance to a position optimal for the 2D display.
- the gap distance is reduced to an appropriate distance.
- the thickness of the spacer is adjusted to the first thickness (for normal display), and when the display is used as an autostereoscopic display, the thickness of the spacer is set to the first thickness. It adjusts to 2nd thickness (for autostereoscopic display) thinner than thickness.
- the adjuster When adjusting the thickness, for example, when the spacer is composed of screws or pins, if the adjuster manually moves the filter, the click feeling is transmitted to the hand at an appropriate thickness, so that the accurate thickness can be obtained. It is desirable to be able to adjust to the position.
- the calibration of the parallax barrier sheet installed on the display means that the horizontal and vertical lines (second index) and the diagonal lines (second index) on the display are displayed on the display and the horizontal and vertical lines of the filter are displayed.
- the vertical line (first index) and the diagonal line visible through the slit of the parallax barrier (first index) are adjusted so as not to be shifted.
- ⁇ Horizontal line display and vertical line display may be performed on the monitor surface, or instead of performing these displays, the frame frame and the horizontal and vertical lines of the filter may be combined for calibration.
- calibration is performed by displaying points (second indices) at the four corners of the monitor surface and overlaying the points (first indices) formed on the filter. You may go.
- a configuration may be adopted in which a calibration stereoscopic image is displayed and the image presentation target person adjusts while determining whether or not a stereoscopic effect can be appropriately obtained.
- ⁇ About calibration (for multi-viewpoint)> In an autostereoscopic display for multiple viewpoints (multi-viewpoint), calibration may be performed by the following methods.
- Method A 1. Prepare images for multiple viewpoints. In the image, for calibration, the pixels for the central two viewpoints or one of the viewpoints are white at the even viewpoints. In the odd viewpoint, only the central one viewpoint or only the central one viewpoint and the left and right one viewpoint pixels are white. The other pixels are black. 2. The image prepared in the step is captured, and the displayed image is aligned with the slit of the parallax barrier.
- This method forms an indicator for calibration on the image display surface of the display by setting a pixel for a certain viewpoint (preferably one or two) to white and an image for the other viewpoint to black. Then, when the index is viewed through the slit of the parallax barrier, calibration is performed by adjusting so that the parallax barrier sheet is installed at a position where it can be visually recognized as a continuous line. It is important that the line is continuous.
- FIG. 95 is a diagram for explaining this calibration work.
- the third viewpoint image is white
- the first, second, fourth, and The image for the fifth viewpoint is black.
- the third viewpoint pixel portion appears as a white line, so that the position of the slit of the parallax barrier sheet is adjusted according to the white line.
- Method B 1. For a predetermined slit, a line that matches the slit width is displayed at a corresponding position using a predetermined color, and is adjusted.
- This method corresponds to the slit on the image display surface in which a line (first index) is provided as a calibration slit having a predetermined width horizontally and / or vertically at a predetermined position of the transparent medium.
- This is a method of adjusting the position of the transparent medium so that the line (second index) displayed at the position can be visually recognized without omission. It is important that there are no omissions.
- a calibration slit is formed on at least a predetermined vertical line on either side of the filter and / or on at least a predetermined horizontal line of either upper or lower side.
- a vertical line and / or a horizontal line is displayed using a predetermined color at a position corresponding to the formed calibration slit on the monitor surface, and is aligned with the calibration slit formed on the filter.
- a slit-like through groove may be formed in a transparent medium.
- it is desirable to form the calibration slit by not forming a mask surface that does not transmit visible light, that is, by transmitting visible light. .
- FIG. 96 shows a state in which a horizontal slit and a vertical slit are formed as calibration slits on the filter. Note that. In this figure, the slit for the parallax barrier is slanted. (Method D) In this method C, a translucent calibration line is used on the calibration slit. 1. A calibration line is drawn on the filter using a semi-transparent inconspicuous color. 2. When superimposed on a line of a predetermined color displayed on the monitor surface, the color changes to perform accurate alignment.
- the color of the calibration line is not a color that absorbs red from the monitor surface, but is a color that changes when the colors overlap.
- the color of the calibration line is light yellow and the color of the line displayed on the monitor is red, the light yellow changes to red when they overlap, so it can be visually recognized that they overlap.
- the parallax barrier is generally composed of a mask surface that does not transmit visible light and a slit surface that transmits visible light.
- a parallax barrier is formed by forming only the mask surface while leaving the slit surface.
- the mask surface of the parallax barrier may be formed directly on a transparent medium by printing or the like.
- the number of steps can be reduced compared to a method in which a parallax barrier is first printed on a transparent thin film sheet and then the transparent thin film sheet is attached to a transparent medium.
- a parallax barrier is directly formed on the transparent medium, it is necessary to appropriately control the inclination of the slit of the parallax barrier to a desired value with respect to the transparent medium.
- the parallax barrier sheet may be produced by a method in which a parallax barrier is first formed on a transparent thin film sheet and then the transparent thin film sheet is attached to a transparent medium, as in the conventional case.
- the color of the mask surface of the parallax barrier> When forming a parallax barrier mask surface on a transparent medium, it is desirable that the mask surface be black in order to maximize the naked eye stereoscopic effect.
- the graphic may be printed directly on at least the mask surface facing the image presentation target side, the graphic may be printed on the mask surface printed with black ink, or the black ink Alternatively, the mask surface may be printed with the white ink on the mask surface, and the graphic may be printed thereon. If visible light can be completely blocked by white printing, black printing can be omitted.
- a graphic is printed from the back, printed in white, and printed in black.
- black printing can be omitted if visible light can be completely blocked by white printing.
- the parallax barrier was printed on a large transparent thin film sheet that fits the size of a 47-inch display, etc., and the sheet was carefully bonded to a glass plate so that the slit angle ⁇ was correctly formed. .
- the angle is directly printed on the glass, the slit angle ⁇ is maintained appropriately. Since the glass plate is hard, as long as the glass plate is appropriately held with respect to the display surface, the angle ⁇ can be reliably held with respect to the pixel arrangement on the display surface.
- the transparent medium for forming the parallax barrier can be used instead of glass as long as it is not a material that deforms due to its own weight or wind pressure.
- a transparent resin such as an acrylic plate may be used.
- the thickness of the parallax barrier sheet need only be strong and hard enough to maintain flatness when attached to the display. Depending on the method of attachment to the display, it can be rolled up during transportation or storage. It may be.
- the spacer material is transparent, there is no sense of incompatibility when combined with a transparent medium, and even when the spacer is arranged on the monitor surface, an image of the arrangement position of the spacer can be seen.
- the spacer may be integrally formed with the transparent medium using the same material as the transparent medium.
- the integral molding can save the labor of bonding the spacer to the transparent medium and increase the strength of the parallax barrier sheet.
- parallax barrier sheet Since the parallax barrier is formed on one side of a thick transparent medium such as a glass plate, depending on whether the parallax barrier forming surface is installed on the display side or on the image presentation subject side, The gap distance (Z value) can be changed by the thickness of the transparent medium.
- the slit in the case of an oblique slit, if the slit is placed from the lower left to the upper right when the parallax barrier forming surface is close to the display, the slit will change from the lower right to the upper left when the transparent medium is turned over. It is because it is arranged in.
- a protective film may be formed on the surface of the parallax barrier sheet or stored in a protective case (protective means).
- a parallax barrier sheet is manufactured by a method in which a parallax barrier is formed on a transparent thin film sheet and the side on which the parallax barrier is formed is attached to a transparent medium, the transparent thin film sheet itself becomes a protective film. Thus, it is possible to save the trouble of forming a separate protective film.
- a grid sheet is a transparent sheet in which a dot pattern is formed on the surface of the sheet. By touching this sheet with a pen-type scanner, the coordinate value of the touch position is converted into a dot pattern formed on the sheet. It is a mechanism to recognize by reading.
- a normal display can function as an autostereoscopic display as well as a touch panel using a pen-type scanner.
- FIG. 98 (a) an ellipse whose major axis is vertical is first formed, and then the major axis is tilted by an inclination ⁇ to form a slit whose overall shape is an oblique slit and whose edge shape is an elliptical arc. How to do.
- the width of the thickest part of the slit is the slit width S, and the width of the thinnest part is the slit width D '.
- the ellipse formula is expressed by the above formula (4).
- the elliptical arc slits can be formed by connecting the elliptical arcs of each row at the connecting points at both ends of D ′ on the dividing line.
- 98 (b) to 98 (d) show examples of slits whose edge shape is a triangle.
- the triangle edge shown in FIG. 98 (b) has a slit width S on the center line of each row, and isosceles triangles having two equal isosceles triangles so that the slit width D ′ is from the vertex toward the upper and lower dividing lines. Sides are formed.
- the triangular edge shown in FIG. 98 (c) is obtained by inclining the triangular edge by the inclination ⁇ .
- the slit widths S and D ' are maintained, but the lengths of the two sides of the triangle are different.
- the triangle edge shown in FIG. 98 (d) tilts the slit using the inclination ⁇ as the entire slit arrangement shape, but the edge of each row is horizontally moved on the dividing line without being deformed, thereby dividing the triangle edges. It is the structure connected by the straight line on a line.
- each row it is important for displaying a beautiful stereoscopic image that the edges are symmetrical on both the left and right sides of the slit.
- the configuration shown in FIG. 98 (b) or (d) is most desirable.
- this configuration is used, a stereoscopic effect without distortion can be obtained. Since you can see a beautiful solid, you can also expect the effect of reducing eye fatigue.
- FIG.98 (c) is the structure of FIG.98 (c) and it is substantially symmetrical, and can perform an autostereoscopic display appropriately.
- a plurality of holes which are a plurality of visible light transmitting regions may be continuously arranged in the parallax barrier that transmits visible light instead of the slits as described above.
- FIG. 114 (a) shows an example of subpixel arrangement for autostereoscopic display after blending.
- the resolution is m ⁇ n
- the coordinates of the subpixel located at the upper right of the pixel in one viewpoint pixel at an arbitrary position are (rx, ry). Then, in order to obtain the RGB value of the pixel from the original image shown in FIG. 99 (b), the subpixel coordinates are converted into percentage coordinates.
- Percentage coordinates (r′x, r′y) are expressed by the following formula.
- RGB values are obtained from the same pixel coordinates (Rx, Ry) of each viewpoint image, and the subpixels for the first viewpoint to the predetermined viewpoint are arranged in the right direction in order, for autostereoscopic viewing. Blend images.
- the parallax barrier sheet and the electromagnetic wave shield can be used in combination.
- the parallax barrier sheet and the electromagnetic wave shield can be used in combination.
- the parallax barrier sheet and the electromagnetic wave shield are formed by printing, it is effective to combine the functions because the parallax barrier and the electromagnetic wave shield can be formed as one step of the printing process.
- a parallax barrier sheet and an electromagnetic wave shield by printing it may be performed directly on a transparent medium such as a glass plate or an acrylic plate, or after printing on a thin film transparent sheet, the thin film transparent sheet is transparent medium It may be pasted on.
- an ink for example, carbon black
- an electromagnetic wave shield as shown in FIG. 100B by using an ink (for example, a shielding metal-containing ink) having a characteristic that does not transmit electromagnetic waves. When completed, it appears as shown in FIG.
- the visible light transmission region may be printed with ink having a characteristic of not transmitting electromagnetic waves. However, it is necessary to consider so that the effect of transmitting visible light is not affected or is less affected.
- (B) Visible light transmission region is printed as thin vertical and horizontal lines with ink having a characteristic that does not transmit electromagnetic waves, as in a normal electromagnetic wave shield, and the region that does not transmit visible light is visible using the same ink.
- the visible light transmission region is printed as a thin vertical and horizontal line with ink having a characteristic that does not transmit electromagnetic waves, as in a normal electromagnetic wave shield, and the region that does not transmit visible light has a characteristic that does not transmit electromagnetic waves.
- ink having a characteristic that does not transmit electromagnetic waves, as in a normal electromagnetic wave shield
- the region that does not transmit visible light has a characteristic that does not transmit electromagnetic waves.
- the visible light transmission region of the parallax barrier is small, the visible light transmission region, like punching metal, is shielded from electromagnetic waves using an ink having a characteristic that does not transmit electromagnetic waves. It is also possible to use a printing method that omits printing. In this case, the parallax barrier and the electromagnetic wave shield can be formed by a single printing process using one kind of ink having the characteristic of not transmitting visible light and the characteristic of not transmitting electromagnetic waves.
- a hole-type parallax barrier is particularly effective because it is the same as punching metal.
- the configuration that combines the parallax barrier and the electromagnetic wave shield reduces the number of parts and the manufacturing process. It is effective from the viewpoint that
- the standard of the electromagnetic wave shield mesh formed on the parallax barrier sheet is an existing electromagnetic wave shield standard.
- the mesh opening width (pitch) is about 200 ⁇ m and the line width is about 10 ⁇ m.
- the mesh opening width is preferably 120 ⁇ m or more from the viewpoint of transparency of display light emission.
- the line width of the mesh is preferably secured to at least 5 ⁇ m or more.
- the mesh opening width is most preferably set to 250 ⁇ m or more and 350 ⁇ m or less in the use of the light-transmitting electromagnetic wave shielding film.
- the opening width of the mesh that is the electromagnetic wave shield according to the present invention is set to about 200 ⁇ m to about 250 ⁇ m as a design standard, and the shape of the mesh is a rectangle that is almost a square.
- opening width and shape of the mesh described above are merely examples for the convenience of explanation of the present invention, and can be variously changed according to the required embodiments.
- the mesh electromagnetic wave shield is not necessarily actually printed on the transparent member, but if a parallax barrier slit or hole partitioned with a width equal to the opening width of the mesh is formed.
- the electromagnetic wave shield can also be used.
- the mask portion of the parallax barrier is formed of ink having a characteristic that does not transmit electromagnetic waves, but it goes without saying that mesh-shaped electromagnetic wave shields may be superimposed and printed.
- 101A is a hole-type parallax barrier of a small monitor
- FIG. 101B is a mesh of an electromagnetic wave shield.
- (A) is an example of a plate that is printed using an ink that does not transmit visible light
- (b) is an ink that has an electromagnetic wave shielding property
- the dotted line portion is an imaginary line for indicating the opening and is not formed on the plate.
- (C) is an example of a plate printed with ink having electromagnetic wave shielding characteristics.
- FIG. 102 (a) is a hole-type parallax barrier of a medium-sized monitor, and (b) is a mesh of an electromagnetic wave shield.
- A is an example of a plate that is printed using an ink that does not transmit visible light
- (b) is an ink that has an electromagnetic wave shielding property, and is an example of a plate that is printed over (a).
- the dotted line portion is an imaginary line for indicating the opening and is not formed on the plate.
- C is an example of a plate printed with ink having electromagnetic wave shielding characteristics.
- the line at the center of the holes in (b) and (c) is divided into two because the hole width exceeds the pitch for blocking a predetermined electromagnetic wave.
- FIG. 103 (a) shows a hole-type parallax barrier
- FIG. 103 (b) shows a glass or transparent sheet provided with a metal thin film that transmits a visible term.
- (A) is an example in which printing is performed using ink that does not transmit visible light, and (b) is overlaid and pasted thereon, and the parallax barrier forming (c) is also used as an electromagnetic wave shield.
- 104 and 105 are examples in which the slits of the parallax barrier are partitioned in the horizontal direction and / or the vertical direction so as to have a predetermined width necessary for blocking electromagnetic waves.
- FIG. 106 is an example in which when the original hole height exceeds the predetermined width, the hole is formed to have a predetermined width by either forming with a plurality of holes or partitioning. .
- FIG. 107 is a diagram for explaining the structure of a plasma 3D monitor, which is one embodiment of the present invention.
- FIG. 107 (a) is a diagram for explaining the structure of a plasma 3D monitor in which a transparent member having a predetermined strength, on which a parallax barrier is printed, is newly attached to an existing plasma display.
- the transparent member is fixed by a cover that covers the entire plasma 3D monitor.
- a spacer is provided on a frame on the side of the plasma display panel so that an appropriate gap distance Z is maintained between the panel-side surface of the plasma panel and the parallax barrier when performing stereoscopic display.
- the spacer need not be provided.
- the electromagnetic wave shielding layer and the near-infrared shielding layer of the monitor side glass attached to the monitor may be formed in the reverse order. Moreover, you may form the layer which the reflection prevention layer, the electromagnetic wave shield layer, or the near-infrared shielding layer combined.
- FIG. 107 (b) is a diagram for explaining the structure of a plasma 3D monitor in which a transparent member having a predetermined strength on which a parallax barrier is printed is incorporated in the manufacturing process.
- the transparent member is fixed so that the panel-side surface of the plasma panel and the parallax barrier maintain an appropriate gap distance Z when performing stereoscopic display.
- the electromagnetic wave shield printed by the above method is printed on the transparent member.
- the parallax barrier may be used also as the electromagnetic wave shield by the above-described method, or the electromagnetic wave shield may be newly superimposed and printed separately from the parallax barrier.
- the reflection preventing layer may be formed in combination with the near infrared ray blocking layer.
- the parallax barrier used in the present invention may be an electrically controllable parallax barrier (switch parallax barrier) capable of turning on or off the function as a parallax barrier by electrical control (switch control).
- switch parallax barrier electrically controllable parallax barrier
- the parallax barrier when displaying 3D video, the parallax barrier functions as a parallax for the person who presents the image, but when displaying 2D video, the parallax barrier is not necessary and the visible light is totally transmitted. It is preferable to transmit.
- the parallax barrier is turned on when displaying 3D video, and the parallax barrier is turned off when displaying 2D video, thereby preventing a decrease in luminance during 2D video display. it can.
- the parallax barrier As a specific embodiment of the electrically controlled parallax barrier, it is preferable to turn the parallax barrier on or off by controlling the orientation of the liquid crystal. That is, a liquid crystal display is used as a parallax barrier.
- the autostereoscopic image display device is an autostereoscopic image display device that displays a stereoscopic image by a parallax barrier method, and a 2D image is drawn or printed on the front surface in order to solve the above-described problem.
- the display means since the 2D image drawn on the front surface of the wide parallax barrier can be presented to the image presentation target even when the display means does not display the image, the display means is activated to operate. In addition to the case where it is used, there is an effect that it can be used as a display device.
- the external light detection means for detecting the state of the external light incident on the parallax barrier, and at least the state of the external light detected by the external light detection means
- the apparatus further includes a control unit that controls the display state of the 2D and / or 3D video by the display unit.
- the control unit detects the state of the external light, that is, the state of the surrounding light when the image presentation target person visually recognizes the drawn or printed 2D image and the displayed 2D and / or 3D video.
- the control unit detects the state of external light, that is, the state of surrounding light when the image presentation target person visually recognizes the drawn or printed 2D image and the displayed 2D and / or 3D video.
- At least a light projecting unit that projects light on the front surface of the parallax barrier, an external light detection unit that detects a state of external light incident on the parallax barrier, and at least Based on the state of the external light detected by the external light detection unit, the display unit controls the display state of the 2D and / or 3D video, and the light projection unit controls the display state of the 2D image. It is preferable to further include a control unit that performs the above.
- the control unit detects the state of the external light, that is, the state of the surrounding light when the image presentation target person visually recognizes the drawn or printed 2D image and the displayed 2D and / or 3D video.
- Optimum for visual recognition for the image presentation target person by displaying the optimal video according to the condition through the display means and performing the optimal illumination according to the situation via the light projecting means It is possible to display an image and present an image.
- control of the display state of the 2D and / or 3D image based on the state of the external light includes control of displaying a color that complements the 2D image. It is preferable.
- control unit Since the control unit displays a color that complements the image drawn or printed on the front surface of the parallax barrier when controlling the display state, the 2D image is more appropriately expressed.
- the control unit controls time of the display state, the approach of the image presentation target person, the contact of the image presentation target person to the door knob, and / or the like.
- the corresponding detection means detects the display state, and when the image presenter gets on the floor surface of the floor, the floor surface is It is preferably installed immediately before and / or immediately after the autostereoscopic video display device, or installed so as to be a display surface of the autostereoscopic video display device.
- the control unit is a watch, a human sensor that detects the approach of the image presentation target person, a contact sensor that detects contact of the image presentation target person with a door knob, and / or the image presentation target person gets on the floor.
- a human sensor that detects the approach of the image presentation target person
- a contact sensor that detects contact of the image presentation target person with a door knob
- / or the image presentation target person gets on the floor.
- more appropriate display can be performed for the image presentation target person by changing the video display according to the input signals from these sensors. .
- the autostereoscopic image display device further includes an imaging unit that images a nearby object, and the control unit displays the image together with the video imaged by the imaging unit when controlling the display state. It is preferable to perform control to analyze and display a stereoscopic image according to the analysis result.
- the objects in the vicinity include a still life, a moving object, a living thing, particularly an image presentation target person.
- the control unit has an effect that various displays can be performed by presenting an image of an image presentation target person or the like captured by the imaging unit to the image presentation target person as a part of a stereoscopic video.
- the front surface of the parallax barrier is a mirror surface instead of drawing or printing a 2D image, or the entire surface of the parallax barrier is a magic mirror. It is preferable that
- the display by the display means can be visually recognized at the same time when the person to be imaged shows his / her appearance.
- the entire surface of the parallax barrier is a magic mirror, the same effects as in the case of using a mirror surface can be obtained, and the manufacturing can be facilitated.
- a dot pattern capable of reproducing information recorded by reading with a scanner is formed on the entire surface of the parallax barrier including the slit portion. Preferably it is.
- the slit portion must have a structure that transmits light emitted from the display means, but the dot pattern is sufficiently fine, and there is no hindrance to visual recognition of the image, and a scanner for reading the dot pattern is used. Since the touch position can be determined by touching the image display surface of the autostereoscopic image display device, the display image can be changed according to the touch position.
- the autostereoscopic video display device is a autostereoscopic video display device that displays a stereoscopic video by a parallax barrier method, and displays a 2D / 3D video. It is characterized by comprising display means and a touch panel that accepts input from the user.
- the position of the best viewpoint at which an effective stereoscopic effect can be obtained is usually limited in an autostereoscopic image display device.
- an image presentation target person operates a touch panel that is, an image presentation target person Since the best view point is determined on the assumption that the position where the image is viewed is within the reach of the touch panel, it is possible to present an image presentation target person with the most stereoscopic video.
- the image display means is divided into a first region that displays 2D / 3D images and a second region that displays only 2D images, It is preferable that the parallax barrier covers at least the first region, and the touch panel covers at least the second region.
- the touch panel portion performs only 2D video display, there is no need to display a 3D multi-viewpoint image, and it is sufficient to display a high-resolution video dedicated to 2D. There is an effect that can be.
- the 2D image By drawing or printing a 2D image on the front surface of the parallax barrier, the 2D image can be presented to the image presentation target person even when the autostereoscopic image display device is not displaying an image. There is an effect.
- the touch panel is preferably a grid sheet.
- the grid sheet realizes a function as a touch panel by touching a minute dot pattern, which is formed on a transparent sheet used to overlap a monitor screen, with an invisible eye using a scanner. .
- the touch panel is configured by a grid sheet
- the touch position on the touch panel can be detected by touching the sheet using a dedicated scanner.
- the grid sheet also serves as the parallax barrier.
- the grid sheet has a structure in which a dot pattern is formed on a transparent sheet by printing, and the parallax barrier also has a structure in which a barrier is formed on a transparent sheet by printing or the like. Therefore, by using both of them, the number of parts can be reduced and the manufacturing cost can be reduced.
- the touch panel is a medium, a paper controller, or a paper keyboard on which an icon or the like formed by a photograph or graphic is detachable from the image display means. It is preferable that
- the paper keyboard and the paper controller are obtained by printing a keyboard key or a remote controller button on a medium such as paper so as to overlap with a dot pattern.
- a keyboard key or a remote controller button on a medium such as paper so as to overlap with a dot pattern.
- buttons and keys on the paper keyboard and paper controller By touching buttons and keys on the paper keyboard and paper controller with a pen-type scanner, the information assigned to the buttons and keys is read, and functions such as image switching corresponding to the read information are executed. .
- the touch panel By configuring the touch panel with a paper keyboard, a paper controller, etc., there is an effect that a medium on which a fine photograph is printed can be used as the touch panel.
- the touch panel is transparent or formed on a glass surface of a show window or the like in order to display an image such as a menu instead of the second region.
- a translucent video projection screen, a projector that projects visible light onto the video projection screen, a light source that irradiates invisible light from the back of the video projection screen to the area of the video projection screen, and a user An imaging means for imaging the invisible light reflected by the touch to the touch panel from the back surface of the touch panel, and an analysis means for calculating a contact position on the touch panel by the user by analyzing the captured image. It is preferable.
- the touch panel is divided into a part that functions by visible light and a part that functions by invisible light.
- the portion that functions by visible light is a projector that projects an image such as a menu to an image presentation target person, that is, an operator of a touch panel, and a video projection screen that projects an image projected from the projector.
- This video projection screen is formed on the glass surface of the show window and has the same function as the second region.
- An image presentation target person visually recognizes a menu or the like projected on a screen using visible light by a projector, and touches a video projection screen surface that is a touch panel based on the visually recognized content.
- the part that functions by invisible light includes the light source, the video projection screen that is a screen that is touched by an image presentation target person, and an imaging unit that captures the light of the invisible light reflected by touching the touch panel by the user, Analysis means.
- the invisible light irradiated from the light source to the image projection screen surface is transmitted.
- an image presentation target person that is, a touch panel operator touches the image projection screen surface
- invisible light does not pass through the portion at the touch position, and diffuse reflection occurs.
- the imaging means captures the image projection screen surface from behind the image projection screen surface, the diffuse reflection portion can be imaged.
- the analysis unit analyzes the captured image, thereby recognizing which of the regions on the video projection screen surface is touched.
- the image projection screen surface provided in place of the second region only has an area for displaying an image such as a menu, and other components can be installed behind the image projection screen surface.
- the touch panel can be installed flexibly.
- the autostereoscopic image display device is installed so that the subject of image presentation located in front of the show window is within the proper stereoscopic viewing range and behind the show window. It is preferable.
- the autostereoscopic image display device is the distance at which the most stereoscopic effect can be obtained at the position of the image presentation target person in front of the show window, and is installed inside the show window or behind the show window.
- the effect is that it is possible to present the most effective stereoscopic video to image presentation subjects who gather before the show window.
- the touch panel accepts an input used for drawing control in the first region and / or drawing control in the second region. .
- the input to the touch panel by an image presentation target person is used for 2D / 3D drawing control. That is, when the touch panel is touched, display control is performed so that the image displayed on the touch panel surface is changed, and when the touch panel is touched, display control is performed so that the video displayed in the 3D image display area is changed. is there.
- the input to the touch panel can be used for both the display control of the 2D menu and the like on the touch panel surface and the display control on the 3D display surface.
- a naked-eye stereoscopic video display device is a naked-eye stereoscopic video display device that displays a stereoscopic video by a parallax barrier method for a plurality of viewpoints in order to solve the above-described problem.
- the slit arrangement shape is a zigzag shape formed by a plurality of line segments or a sinusoidal curve shape, and the pixels for each viewpoint are also zigzag shapes or curves corresponding to the slit arrangement shape. It is arranged in a shape.
- the slit arrangement shape that is, the shape of the slit center line is a zigzag or sinusoidal curve shape, unlike the linear slit in which the deviation between the slit shape arrangement and the pixel arrangement is constant, Even if there is a part where the deviation becomes large, the deviation becomes small in other parts.
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Abstract
Description
従来の典型的な立体映像表示装置の一種として、図46に示すように左右2眼分の画像(h)(m)を、透明性フィルム(52a)に描画ないし撮像した立体用原画(f)を設けた原画像表示板(52)を、その手前側に一定の間隔(d)を置いて配置した透明板(53)に、透明部(t)と不透明部(s)が交互に整列配置された視差バリア(53a)を通して視ることにより、前記立体用原画(f)を3次元映像として、視点(p)において視覚することができるようにした、視差バリア方式の立体映像表示装置(51)が古くから知られている。
従来の技術では、タッチパネル部分も3D表示を行うものであった。
また、従来の技術では、裸眼立体映像表示装置の1視点分の画素を、R、G、Bのサブピクセルを水平方向に3個並べて配置し、対応するパララックスバリアのスリットのエッジが階段状のものがあった。
また、パララックスバリアの斜めスリットのエッジを直線状にしたものもあった。
パチンコ・パチスロといった遊技機や、アーケードゲーム機、コンシューマゲーム機、あるいはPCゲームにおいて、モニタ面上に通常表示される2D映像の他にプレイ内容に応じて迫力ある3D映像が表示されると、プレイヤーのプレイ意欲の喚起に大きく寄与する。
図95において、パララックスバリア方式の裸眼立体ディスプレイの製造に関わる構造を示す。図に示すように、裸眼立体ディスプレイは、画像を表示する通常のディスプレイの前面に、スペーサを設け、そのさらに前面に、背後にパララックスバリアが形成された強化ガラスを設けて製造される。
(RTP-2)しかしながら、パララックスバリアを印刷した薄膜シートをガラス板に貼付する工程では、位置の調整が困難であったり、シートとガラス板との間に気泡が出来てしまったりという問題点があった。
ことが好ましい。
ことが好ましい。
さらに備えたことが好ましい。
2 パララックスバリア
3 描画された画像
4 投光部(投光手段)
4b 投光部(投光手段)
5 表示部(表示手段)
5d 画像発光部
6 制御部(制御手段)
7 照度センサ(外部光検知手段)
8 位置センサ(各検知手段)
9 タッチパネル
図1において、本発明にかかる立体映像表示装置1の概要を示す。図1(a)および(b)は、バララックスバリア2の前面に照明用の光を照射し、外部光が弱い場合でもバララックスバリア2の前面に描画された画像3が画像提示対象者に対し視認可能にする投光部(投光手段)4および4bと、表示部(表示手段)5との位置関係を示す図である。
図2は、立体映像表示装置1が、大きく分けて「マルチビュー立体表示モード」および「描画・印刷閲覧モード」の2つのモードを有することを示す図である。図2(a)に示すマルチビュー立体表示モードでは、立体映像表示装置1は、パララックスバリア方式の裸眼立体ディスプレイとして動作する。図2(b)に示す描画・印刷閲覧モードでは、立体映像表示装置1は、バララックスバリア2の前面に描画された画像3を表示する表示板として動作する。
制御部6が行う、表示部5および投光部4の制御方法の詳細は、以下のとおりである。
裸眼立体ディスプレイにおいて、最も立体が効果的に見えるのは、パララックスバリア2の前面が黒く、パララックスバリア2のスリットからの光のみが、画像提示対象者に知覚される場合である。それ故、画像3の色調をなるべく暗い色とすることが望ましい。
パララックスバリア2の前面に描かれた2Dの画像3と、裸眼立体として表示される3D映像とに関し、画像提示対象者が知覚する2D画像/3D映像の前後関係について説明すると、以下のとおりである。
<表示部5の構造の詳細につて>
画像提示対象者の動きをトリガーとして、表示制御を行う点について説明すると、以下のとおりである。
特許3706385号および特許3771252号に開示されているような、情報を持たせたドットパターンをテキストや写真と重ねて媒体面上に形成し、ユーザがスキャナを用いてそのテキストや写真をタッチすると、重なったドットパターンから情報が取り出される仕組みを、立体映像表示装置1と組み合わせる構成でもよい。
前記の説明では、パララックスバリア2の前面にドットパターンを形成し、画像提示対象者がスキャナを用いて画像/映像をタッチすることにより、立体映像表示装置1をインタラクティブなインタフェースとして用いる構成を示した。
前記の説明では、表示部5の全面にタッチパネルが設けられ、タッチパネルがパララックスバリア2の全面を覆う構成について説明した。この構成以外に、タッチパネルを表示部5の一部のみに設ける構成でもよい。
なお、タッチパネル9は、モニタータイプの他、印刷タイプでもよい。タッチパネル9としては、光学式タッチパネル、または加圧式タッチパネル(印刷タイプに使用)を用いる。
立体映像表示装置1は、パララックスバリアと従来のグリッドシートとを兼用させた構成でもよい。
まず、図9において、パララックスバリア方式の裸眼立体ディスプレイの製造に関わる構造を示す。図に示すように、裸眼立体ディスプレイは、画像を表示する通常のディスプレイ(画像発光部)5dの前面に、スペーサを設け、そのさらに前面に、背後にパララックスバリア2が形成された強化ガラスを設けて製造される。
図10において、裸眼立体ディスプレイとタッチパネルを組み合わせた、他の実施形態について説明する。
ショーウィンドウ等において用いられるタッチパネルの詳細を以下に説明する。
(b)は、そのような加圧式タッチパネルに4種類の携帯電話の写真を印刷したものである。
<円弧状スリットの詳細(その1)について>
図17において、楕円弧状スリットの他の例を示す。前記の例とは、画素を構成する各サブピクセルの配置位置が異なる。すなわち、前記の例では、各サブピクセルが水平方向に並んでいたが、この例では、図17(a)に示すように、一画素を構成する各サブピクセルが、斜め方向に並んでいる。
図18(a)において、各サブピクセルの配置の別の例を示す。この例では、Rのサブピクセルが左下にあり、GおよびBのサブピクセルが並んでRの右上にある。このようなサブピクセル配置に対して、複数の水滴状の曲線を接続した形状のスリットを採用してもよい。
ジャンプポイントとは、少なくとも第1視点用の画像と、少なくとも第n視点用(n=視点の数)の画像とを、左右別の目により見る際に生じる逆転現象(手前の物が奥に見え、奥の物が手前に見える現象)である。
ジャンプポイントを緩和するために必要な点は、以下の3点である。
まとめると、ビューミックス発生時には、以下の2つの事が同時に行われている。
まず、斜めにずらして並べた画素の並びに対して、斜めの階段状のスリットを用いることにより、1視点分の画素の幅以上を可視領域とし、スリットの幅を調整することにより容易にビューミックスを起こさせ水平方向の視点移動を滑らかにできる構成が考えられる。
斜めスリットの使用時には2つの方法がある。
一つの圧縮方法として、以下のものがある。
立体映像の構成は、大部分の2D映像の上に、一部、3D映像を重ねて構成されている。2Dの画像と3Dの画像とを区別して処理するためには、どの部分が2Dであり、どの部分が3Dであるかを判断するための情報が必要である。その為に、マスクを用いることが出来る。
前記の画像フォーマットでは、1フレーム内の各視点用の画像領域に、2D画像と3D画像とマスクビットとを有していたが、1フレーム内の、分割された各画像領域に、3D用画像と、2D画像とを分けて保持してもよい。
マスクを使う場合、実写の画像が有るほうが好ましい。前記の分割された各領域のそれぞれに2D画像が入っていた場合、3D部分とのすれがそれぞれの視点用画像において異なる。それ故、異なったずれの部分は、各視点用の画像を参照しなければならない。
前記各フォーマットは、各分割された領域に、各視点用の画像のAVIファイルを納めた、統合AVIファイルである。AVIファイルは、データ圧縮を行っているため、圧縮処理および解凍処理により、マスク位置がずれてしまう。
映像によっては、3D画像が無い部分がある。その場合、例えば5視点のフォーマットであれば、第1から第5の視点用の3D画像部分と、5視点分のマスク情報が不要である。
マスクを用いて、映像を時間方向に圧縮する方法について説明する。このマスクを以下では、時間方向圧縮マスクと呼ぶ。
以下において、時間方向圧縮マスク自体を圧縮する方法について説明する。スキャンライン方向の圧縮である。
円弧(楕円弧)を形成する際には、以下の指針で行う。
裸眼立体表示に、ハイビジョン(1920×1080)の解像度を持つディスプレイを用いる場合、各視点用の画素のブレンド方法として、以下のものを用いることが出来る。
すなわち、圧縮画像の水平方向の解像度として、320を用いることが出来る。
次に、第2の、画素構成およびブレンド方法の例を説明する。
すなわち、圧縮画像の水平方向の解像度として、640を用いることが出来る。
図29(c)に示すように、圧縮画像のm行n列の画素に対し、k番目の視点用の画素を、kPmnと表すとする。
次に、第3の、画素構成およびブレンド方法の例を説明する。
すなわち、圧縮画像の水平方向の解像度として、960を用いることが出来る。
すなわち、圧縮画像の垂直方向の解像度として、360を用いることが出来る。
<関連パラメータ間の関係について>
また、図33(a)から分かるように、S:WとZ:(L+Z)との間には、以下の数式により表される関係がある。
従って、スリット幅Sは、以下の数式(3)により表される。
なお、ピッタリ収まるとは、画素の最外周部が楕円弧からはみ出さないように、楕円弧と接している状態である。
次に、モニタ面(マスク面)からどの距離Lfまでであれば、適正な立体効果が得られるかを算定する。
次に、モニタ面(マスク面)に対し、どの距離Lnまで近づいても適正な立体効果が得られるかを算定する。
解像度1920×1080のフルハイビジョン40インチディスプレイを対象とする。1インチは25.4mmなので、このディスプレイの表示面の幅は、以下のように計算される。
≒ 1.1113~1.3003mm
従って、空隙距離Zは、以下の範囲となる。
≒ 21.3712~25.0058mm
スリット幅Sは、以下の範囲となる。
(2×65+(1.1113~1.3003))
≒ 0.5509~0.6437mm
視点数6であるから、単位当たりの、水平方向のマスク幅と水平スリット幅との合計は、以下の値になる。なお、マスク幅とは、スリット間の不透明部分の幅の事である。
従って、マスク幅は、以下の範囲となる。
= 2.2157~2.1229mm
ここで、V=1.3×2Dとした場合のモニタ面(マスク面)からの立体視適性範囲Ln~Lfを求めると、以下のとおりである。
図44に示すように、1行当たり水平方向に連続した2サブピクセルを2行分用いて、合計4個のサブピクセルにより、1つの視点用の画素を表現する場合、水平方向可視領域長Vの最適範囲は、以下の範囲となる。
≒ 0.7408~0.8669mm
従って、空隙距離Zは、以下の範囲となる。
≒ 14.2462~16.6712mm
スリット幅Sは、以下の範囲となる。
(2×65+(0.7408~0.8669))
≒ 0.3683~0.4306mm
視点数6であるから、水平方向のマスク幅と水平スリット幅との合計は、以下の値になる。
従って、マスク幅は、以下の範囲となる。
= 1.4761~1.4138mm
図45に示すように、第1の行の、1行当たり水平方向に連続した2サブピクセルと、第2の行の、1行当たり1サブピクセルと、合計2行、合計3個のサブピクセルにより、1つの視点用の画素を表現する場合、水平方向可視領域長Vの最適範囲は、以下の範囲となる。
≒ 0.5556~0.6502mm
従って、空隙距離Zは、以下の範囲となる。
≒ 10.6846~12.5038mm
スリット幅Sは、以下の範囲となる。
(2×65+(0.5556~0.6502))
≒ 0.2766~0.3235mm
視点数6であるから、水平方向のマスク幅と水平スリット幅との合計は、以下の値になる。
従って、マスク幅は、以下の範囲となる。
= 1.1067~1.0598mm
以上、楕円弧スリットの特徴を利用した、水平方向可視領域長Vの算定に基づき、パララックスバリアの設計計算を行った。
パララックスバリアのエッジ形状に楕円弧を用いることにより、画像提示対象者が視点を移動させない場合、本来の視点用の画素が視認されると共に、ビューミックスを発生させる為に、本来の視点用の画素の両側にある、他の視点用の画素も、一部視認される。
注視点から離れた、他の視点用の画素によるビューミックスは楕円弧の形状により、少なくなるので、極端な場合であれば、視差を生じさせないようにしつつ、ビューミックスを発生させる点がポイントである。
裸眼立体視のための可視光を透過する領域である、パララックスバリアのスリットは、連続しており、そのエッジ形状が直線状、楕円弧状、スプライン曲線状などである構成がまず考えられる。しかし、パララックスバリアを用いて裸眼立体効果を起こすには、以下に述べる、他の構成を用いることも出来る。
図49において示すように、まず、画像提示対象者は、ベストビューポイントに位置していると仮定する。片眼の有効可視領域の幅をD(上記の説明に基づけば、片眼分の水平方向可視領域長として1/2Vとなる)とし、可視光透過領域の幅をSとし、画素配列面からパララックスバリアまでの距離をZとし、パララックスバリアからベストビューポイントまでの距離をLとすると、S/D=L/(L+Z)なので、S=LD/(L+Z)となる。
以下の、可視光透過領域の設計方法の説明において用いる画素平均幅Dの計算方法について述べる。画素平均幅Dは、ディスプレイの画素配列面において、ブレンドされた立体画像用のサブピクセルの配置のうち、1視点用の1画素を構成するサブピクセルの水平方向の平均個数のことである。
以下において、穴型パララックスバリアにおける、個々の可視光透過領域の設計方法の詳細を説明する。
上記の説明により、パララックスバリア上に形成される、スリットの代わりとなる複数の可視光透過領域において、個々の可視光透過領域が満たすべき条件を定めた。
矩形領域を平行四辺形に変形する際、矩形領域の高さを保ったまま、矩形領域の左右の辺を斜めに倒して平行四辺形に変形する。
複数の可視光透過領域は、垂直方向に直線上に配置してもよいし、斜め方向の直線上に配置してもよいし、上記において説明したようなジグザグ形状に配置してもよい。
穴型パララックスバリアの具体的な実施例を3ケースのブレンド配列を示す。さらに1ケースのブレンド方法当たり、2通りの矩形領域(四角形および平行四辺形)について示す。以下の例では、可視光透過領域の形状は、楕円弧とする。
画素配列面上の有効可視領域から、パララックスバリア上の可視光透過領域を求める際には、ベストビューポイントにおける画像提示対象者のいずれか一方の眼を基点として、有効可視領域と相似形となる可視光透過領域を求める。
なお、ブレンド方法を選択するに際し、プレーヤ(ブレンド処理プログラム)は、設置されたパララックスバリアシートの種類を、例えば予め作成し配布されているパララックスバリアシートとブレンド方法との組み合わせを記述したテーブルを参照し、ブレンド方法を選択する。
パララックスバリアは、通常、可視光を透過しないマスク面と、可視光を透過するスリット面から構成される。スリット面を残してマスク面のみを形成することにより、パララックスバリアが形成される。
この方法では、最初に透明薄膜シートにパララックスバリアを印刷し、その後、透明薄膜シートを透明媒体に貼り付ける方法に較べ、工程を一つ削減することが出来る。また透明薄膜シートの伸縮を考慮しなくて済む。但し、透明媒体にパララックスバリアを直接形成する際には、透明媒体に対し、パララックスバリアのスリットの傾きが所望の値となるように、適切に制御する必要がある。
<遊技ゲーム機の構成>
本発明の遊技ゲーム機は、図55に示す通り、入力部と、検知部と、計時部と、ゲーム制御部と、映像制御部と、輝度制御部と、裸眼立体映像表示部と、で構成される。
<3D映像の出現回数、表示時間、飛び出し度の制御>
3D映像を長時間視聴すると、眼が大変疲れる。眼が疲れないようにするためには、3D映像の出現回数、表示時間、立体飛び出し度を減らせばよい。つまり、3D映像の視聴開始時、ゲームのプレイ開始時においては本来の迫力ある3D映像を表示し、連続プレイ時間が経過するにしたがって自動的に、3D映像の出現回数、表示時間、立体飛び出し度を減らし、プレイヤーの眼が疲れてくるであろう所定時間を過ぎた後は3D映像を表示するのをやめて2D映像を表示するように映像を制御すればよい。
3D映像の出現回数、表示時間、立体飛び出し度を減らす第三の制御方法として、複数の視点用の映像をリアルタイムにレンダリングすることにより制御する制御方法がある。第三の実施形態の制御方法はさらに三通りの制御方法に分かれる。
<可動式パララックスバリア>
本発明の可動式パララックスバリアの代表的な構造を説明する。
パララックスバリアはスペーサの伸縮により図65(b)に示す第一の位置と図65(c)に示す第二の位置に移動する。第一の位置においてはパララックスバリアとモニタ面との間の距離が3D映像を表示するために適正な距離Zである。第二の位置はパララックスバリアとモニタ面との間の距離が2D映像を表示する上で最適な距離である。
<輝度の制御>
本発明の輝度制御部(輝度制御手段)について説明する。
<裸眼立体映像表示手段を設けたパチンコ機>
図73は本発明の実施形態の一つである裸眼立体映像表示部を備えたパチンコ機を表したものである。
さらに、ゲーム制御部は映像制御部から役物を表示する画素の位置情報を取得するのに代えて、立体映像が役物を表示する位置、タイミングを予め定義しておくこともできる。これによれば、判定は簡略化する。
<脱着式>
本発明の実施形態について図75から図99に基づいて説明すると以下の通りである。
<スペーサの厚みについて>
スペーサの厚み、すなわち、ディスプレイ面とパララックスバリア面との空隙距離Zを計算し、計算結果に応じて、スペーサを形成する際に注意する点としては、厳密には、ディスプレイ面は、画素が配列されている面の上に、さらに保護層が存在する点が挙げられる。
なお、スペーサの厚みの、少なくとも一部は、パララックスバリアシートを構成する透明媒体の厚みを利用してもよい。透明媒体の厚みを、透明媒体の製造過程において調整することは、比較的容易だからである。
図75において、L字型のスペーサを用いる場合の、具体例を示す。この例では、ディスプレイのモニタ面が、その枠であるフレームに囲まれ、かつ、一段低い面として構成されている場合を想定している。
次に、図76から図88において、フレームの段差の厚み(枠の面とディスプレイのモニタ面との段差)より、スペーサの方が厚い場合の取り付け方について、説明する。
次に、空隙距離Zより、モニタ面とフレーム面との段差の方が大きい場合の取り付け方について説明する。なお、透明媒体のパララックスバリア面は、フレーム内のモニタ面に収まるように製作する必要がある。
これまでに、適切なベストビューポイントおよび立体視適性範囲を得るために、空隙距離Zを計算により求め、求めた空隙距離を実現するために、パララックスバリア面の位置を調整する方法を述べた。
図90において、モニタ面より幾分大きいフィルタを用い、そのフィルタの四隅に粘着材を設け、フレームに貼り付ける方法を示す。
図92において、テーブル型ディスプレイ、すなわち、スクリーン面が上方を向いており、テーブルのように設置されたディスプレイに対して、パララックスバリアシートを取り付ける方法を示す。
図94において、空隙距離を調整して、通常の2D表示を視る場合と、裸眼立体効果により3D表示を見る場合とを切り替える様子を説明する。
ディスプレイ上に設置したパララックスバリアシートのキャリブレーションとは、ディスプレイに、上下左右の水平および垂直ライン(第2の指標)と、斜線ライン(第2の指標)とを表示させ、フィルタの水平および垂直ライン(第1の指標)、そしてパララックスバリアのスリット(第1の指標)を通して見える斜線ラインとがずれないように合わせる作業である。
複数視点(マルチビューポイント)用の裸眼立体ディスプレイにおいては、以下の各方法によりキャリブレーションを行ってもよい。
(方法A)
1.複数視点用の画像を用意する。画像は、キャリブレーション用に、偶数視点では、中央2視点用またはそのどちらかの1視点用の画素が白色である。奇数視点では、中央1視点、または、中央1視点および左右どちらかの1視点の画素のみが白色である。他の画素は黒色である。
2.前記ステップにおいて用意した画像を取り込み、表示された画像とパララックスバリアのスリットとを合わせる。
(方法B)
1.所定のスリットに対して、対応する位置にスリット幅に合わせたラインを所定の色を用いて表示し、合わせる。
(方法C)
この方法は、ライン(第1の指標)を、透明媒体の所定の位置に、水平および/または垂直に所定の幅のキャリブレーション用スリットとして設けた、画像表示面上の、このスリットに対応する位置に表示されたライン(第2の指標)を欠落無く視認できるように、透明媒体の位置を調整する方法である。欠落が無いことが重要である。
1.フィルタの、少なくとも左右どちらかの所定の垂直ライン上、および/または、少なくとも上下どちらかの所定の水平ライン上に、キャリブレーション用スリットを形成する。
2.モニタ面上の、形成したキャリブレーション用スリットに対応する位置に、垂直ライン、および/または、水平ラインを、所定の色を用いて表示し、フィルタ上に形成されたキャリブレーション用スリットと合わせる。
(方法D)
上記の方法Cのキャリブレーション用スリット上に、半透明のキャリブレーション用ラインを用いる方法である。
1.フィルタ上に、キャリブレーション用ラインを、半透明の目立たない色を用いて引く。
2.モニタ面に表示される所定の色のラインと重ね合わせると、色が変化することにより、正確に位置合わせを行う。
(方法E)
1.精度を高めるため、モニタ面に、垂直ラインを、R、G、Bのいずれかの色のみを用いて表示し、合わせる。いずれかの色のみを利用すると、水平方向では、RGBのサブピクセルを合わせた1ピクセル分の幅ではなく、1サブピクセル分だけの幅、すなわち、1ピクセル分の幅の1/3の幅の精度を用いて位置合わせを行うことが出来る。
パララックスバリアは、通常、可視光を透過しないマスク面と、可視光を透過するスリット面から構成される。スリット面を残してマスク面のみを形成することにより、パララックスバリアが形成される。
透明媒体上にパララックスバリアのマスク面を形成する際、裸眼立体効果を最大限発揮させる為には、マスク面を黒色とすることが望ましい。
しかし、多少、裸眼立体効果を犠牲にしても、パララックスバリアシートに、広告、イラスト、またはパララックスバリア識別情報などのグラフィックを付加したい場合がある。
以下は、パララックスバリアの各スリットが、ディスプレイの水平方向に対し、所定の角度θを有している斜めスリットを対象にした説明である。
なお、パララックスバリアを形成する透明媒体としては、パララックスバリアシートの自重または風圧により変形する材料でなければ、ガラスの代わりに用いることが出来る。例えば、アクリル板などの透明樹脂でもよい。
なお、裸眼立体コンテンツを再生するノートPC側では、設置されたパララックスバリアシートの種類を識別し、設置されたパララックスバリアシートの特性に合わせて、複数用意してあるブレンド方法のうち、最も適切なブレンド方法を選択してもよい。ブレンド方法の選択については、後述する。
パララックスバリアは、ガラス板等、厚みのある透明媒体の片側に形成されるので、パララックスバリアの形成面を、ディスプレイ側にして設置するか、画像提示対象者側にして設置するかにより、空隙距離(Z値)を透明媒体の厚み分だけ変更することが出来る。
パララックスバリアシートは、従来の組み込み型ではないため、使用時、運搬時、保管時などに、表面に傷が付いたり、はがれたり、汚れが不着したりする可能性が高い。それ故、パララックスバリアシートの表面に保護膜(保護手段)を形成したり、保護ケース(保護手段)に格納できるようにしたりしてもよい。
既存のノートPCに、本発明にかかるパララックスバリアシートを設置する場合、考慮すべき点は、ディスプレイ面を閉じた時の、キーボード面との隙間の大きさである。
グリッドシートとは、シートの表面にドットパターンが形成された透明なシートであり、このシート上を、ペン型スキャナによりタッチすることにより、タッチ位置の座標値をシート上に形成されたドットパターンを読み込むことで認識する仕組みである。
図98において、さらに、他のスリット形状について説明する。
図114において、元画像からのRGBピックアップ方法を示す。
r’y=ry/n’
この座標と同じ位置の1視点用の画素のピクセル座標(Rx,Ry)は、以下の式により表される。
Ry=int(Kr’y)
ここで、LおよびKは、図99(b)に示す各視点用の元画像の解像度LxKである。
本発明においてパララックスバリアシートに形成する電磁波シールドのメッシュの規格は、既存の電磁波シールドの規格を使用するものとする。
<各種パララックスバリアシートへの適用>
図101(a)は、小型モニタの穴型パララックスバリアであり、(b)は、電磁波シールドのメッシュである。(a)は、可視光を透過しないインクを用いて印刷し、(b)は、電磁波遮断特性を有するインクで、(a)に重ねて印刷する版の例である。なお、点線部分は、開口部を示すための仮想の線であり、版には形成しない。(c)は、電磁波遮断特性を有するインクで印刷する版の例である。
<プラズマ3Dモニタ>
図107は、本発明の実施形態の一つである、プラズマ3Dモニタの構造を説明する図である。
本発明に用いるパララックスバリアは、電気的な制御(スイッチ制御)により、パララックスバリアとしての機能をONまたはOFFにできる電気制御可パララックスバリア(スイッチパララックスバリア)としてもよい。
(B18) 本発明に係る裸眼立体映像表示装置では、前記タッチパネルは、前記第1の領域への描画制御、および/または、前記第2の領域への描画制御に用いられる入力を受け付けることが好ましい。
また、パララックスバリア自体は可動式であること以外には特別な構造でなくてもよいため、工程数を抑えた簡易な構成により上記の効果を奏する裸眼立体映像表示を備えた遊技ゲーム機の提供が可能となる。
本発明は上述した各実施形態に限定されるものではなく、請求項に示した範囲で種々の変更が可能であり、異なる実施形態にそれぞれ開示された技術的手段を適宜組み合わせて得られる実施形態についても本発明の技術的範囲に含まれる。
Claims (65)
- 2D映像および/または3D映像の表示を行う映像表示手段、および、パララックスバリアからなる裸眼立体映像表示装置と、
該裸眼立体映像表示装置に対してタッチパネル操作を受け付けるタッチパネルと
を備えた裸眼立体映像表示システムであって、
該タッチパネルは、
メニュー映像を表示、および/またはメニュー画像を形成したタッチ面をガラス面に備え、
該裸眼立体映像表示装置は、
該ガラス面の外側からタッチパネル操作に必要な所定距離だけ離れた位置が立体視適正領域に入るように、該ガラス面の内側から所定の距離(前記立体視適正領域までの距離-前記タッチパネル操作に必要な所定距離)をあけてガラス面の内側に設置される
ことを特徴とする裸眼立体映像表示システム。 - 前記タッチパネルは、
メニュー映像を表示するために着脱可能な、タッチ面を形成した薄型ディスプレイをガラス面に備える
ことを特徴とする
請求項1記載の裸眼立体映像表示システム。 - 前記タッチパネルは、
メニュー画像として着脱可能な、写真またはグラフィック等により形成されたアイコンや文字等が印刷されたタッチシートをガラス面に備える
ことを特徴とする
請求項1記載の裸眼立体映像表示システム。 - 前記タッチパネルは、
メニュー画像として着脱可能な、写真またはグラフィック等により形成されたアイコンや文字等が印刷された媒体、ペーパーコントローラ、または、ペーパーキーボードをガラス面に備え、
該媒体、該ペーパーコントローラ、または、該ペーパーキーボードに重畳して形成されたドットパターンを操作者が光学読み取り手段(スキャナ)でタッチして読み取ることによって、前記裸眼立体映像表示装置に対するタッチパネル操作を受け付ける
ことを特徴とする
請求項1記載の裸眼立体映像表示システム。 - 前記裸眼立体映像表示装置は、
近傍の物体を撮像する撮像手段をさらに備え、
前記映像表示手段による
前記2D得初像/または3D映像の表示状態の制御に際し、
前記制御部は、
該撮像手段により撮影した映像と共に、
該画像を解析し、解析結果に応じた立体映像を表示する制御を行う
ことを特徴とする請求項1記載の裸眼立体映像表示システム。 - パララックスバリアを用いた裸眼立体映像表示装置であって、
前記パララックスバリアのスリットのエッジ形状は、
ディスプレイ上に配置された、該スリットを通して画像提示対象者により視認される可視領域を形成する、1つまたは複数の視点用の画素に対応した一定形状の楕円弧を、連続して接続した形状であり、
前記楕円弧は、
各画素を水平方向に分割する各水平線上において接続される
ことを特徴とする裸眼立体映像表示装置。 - パララックスバリアを用いた裸眼立体映像表示装置であって、
該パララックスバリアを構成する複数のスリット部および複数のバリア部のうち、
該スリット部のそれぞれは、1個のスリット部に代わり、裸眼立体表示用の各画素に対応した、複数個の可視光透過領域である穴部により構成され、
画像提示対象者が裸眼立体効果を最も得られる位置であるベストビューポイントにおいて該穴部を通して画像提示対象者に視認させようとする画素配列面上の最大領域を、所定の幅と所定の高さとを有する該画素配列面上の矩形領域とし、
該穴部は、該パララックスバリア面上にそれぞれ独立して配置され、
該穴部の形状は、楕円弧形の形状、または六角形以上の凸偶数多角形の形状であって、
かつ、
該穴部の形状は、
該ベストビューポイントにおける前記画像提示対象者の左右いずれかの眼を基点として、該矩形領域と結ぶ線分と、該パララックスバリア面との交点からなる該矩形領域の相似形をなす領域の上下および左右の辺に内接する形状とし、
該ベストビューポイントにおける前記画像提示対象者の左右いずれかの眼を基点として、該穴部を通して画像提示対象者に視認される画素配列面上の領域が、該穴部の相似形をなす有効可視領域である
ことを特徴とする裸眼立体映像表示装置。 - 前記パララックスバリアは、パララックスバリア機能のONまたはOFFを電気的に制御可能な電気制御パララックスバリアであって、
3D映像表示時においてはパララックスバリア機能をONにし、
2D映像表示時においてはパララックスバリア機能をOFFにする
ことを特徴とする請求項6または7記載の裸眼立体映像表示装置。 - 前記電気制御パララックスバリアは、液晶分子の配向を電気的に制御することにより、パララックスバリア機能のONまたはOFFを制御可能とした液晶パララックスバリアである
ことを特徴とする請求項8記載の裸眼立体映像表示装置。 - 前記電気制御パララックスバリアのONまたはOFFは、前記映像表示手段が取得する2D/3D切り替え指示に基づき、電気的に制御して切り替える
ことを特徴とする請求項8記載の裸眼立体映像表示装置。 - 前記電気制御パララックスバリアのONまたはOFFは、前記タッチパネル操作による2D/3D切り替え指示に基づき、電気的に制御して切り替えることを特徴とする請求項8に記載の裸眼立体映像表示装置。
- 前記パララックスバリアは、
電磁波シールドを兼用する
ことを特徴とする請求項6または7のいずれかに記載の裸眼立体映像表示装置。 - 前記パララックスバリアは、
導電性の部材により形成されることにより、
前記電磁波シールドを兼用する
ことを特徴とする請求項6または7のいずれかに記載の裸眼立体映像表示装置。 - 前記パララックスバリアは、
電磁波シールドが重畳して形成されることにより、
前記電磁波シールドを兼用する
ことを特徴とした請求項6または7のいずれかに記載の裸眼立体映像表示装置。 - 前記パララックスバリアは、
前記スリットまたは前記可視光透過領域の長軸方向の長さが、電磁波を遮断するために必要な所定の幅を超える場合には、
該スリットまたは該可視光透過領域を電磁波シールドにより二以上の領域に分割する
ことを特徴とした請求項6または7のいずれかに記載の裸眼立体映像表示装置。 - 請求項10または11記載の前記パララックスバリアは、
ディスプレイを裸眼立体ディスプレイとして機能させるために、該ディスプレイと共に用いられ、該ディスプレイに対し脱着可能なパララックスバリアシートであって、
透明媒体と、
該透明媒体に形成されたパララックスバリア部と
からなることを特徴とするパララックスバリアシート。 - 前記透明媒体は、
ガラス製、または、使用時に平面性を保持できる硬度の樹脂製である
ことを特徴とする請求項16記載のパララックスバリアシート。 - 前記パララックスバリア部の形成は、
前記透明媒体へ、直接、グラビア印刷することにより行われる
ことを特徴とする請求項16記載のパララックスバリアシート。 - 前記パララックスバリア部の形成は、
該パララックスバリア部を薄膜透明シートに形成した後、
該薄膜透明シートを前記透明媒体に貼付することにより行われる
ことを特徴とする請求項16記載のパララックスバリアシート。 - 前記パララックスバリア部のうち、
少なくとも画像提示対象者側には、
広告等のグラフィックが付加されている
ことを特徴とする請求項16記載のパララックスバリアシート。 - 前記パララックスバリア部は、
可視光を遮断する黒色である
ことを特徴とする請求項16記載のパララックスバリアシート。 - 前記裸眼立体ディスプレイに対する、立体視適性範囲および/またはベストビューポイントを設定する為に計算された、
前記ディスプレイの画像表示面からパララックスバリアのマスク面までの空隙距離(Z値)を、
該画像表示面との間に保持するためのスペーサを
さらに備えた請求項16記載のパララックスバリアシート。 - 前記スペーサは、透明であることを特徴とする請求項22記載のパララックスバリアシート。
- 前記スペーサは、前記透明媒体と同じ材質により、該透明媒体と一体成形されることを特徴とする請求項22記載のパララックスバリアシート。
- 前記スペーサは、
前記空隙距離を簡易に変更可能な構造である
ことを特徴とする請求項22記載のパララックスバリアシート。 - 前記ディスプレイを通常の2D表示ディスプレイとして使用する場合は、
前記スペーサの厚みを第1の厚みに調整し、
該ディスプレイを裸眼立体ディスプレイとして使用する場合は、
該スペーサの厚みを第1の厚みより薄い第2の厚みに調整する
ことを特徴とする請求項22記載のパララックスバリアシート。 - 前記スペーサの少なくとも一部は、
前記透明媒体の厚みにより代用される
ことを特徴とする請求項22記載のパララックスバリアシート。 - 前記スペーサは、
前記ディスプレイ面の枠により代用される
ことを特徴とする、請求項22記載のパララックスバリアシート。 - 前記パララックスバリア部は、
前記立体視適性範囲および/または前記ベストビューポイントを設定する際に、
前記枠の厚みを調整する代わりに、
前記パララックスバリア部のスリットの幅を調整して形成される
ことを特徴とする請求項28記載のパララックスバリアシート。 - 前記パララックスバリア部のスリットが水平線に対し斜めに形成される場合、
該スリットの水平線に対する角度は、
該パララックスバリア部を前記ディスプレイに取り付ける際に、
必ず所定の角度θになるように保持される
ことを特徴とする請求項28記載のパララックスバリアシート。 - 前記パララックスバリア部の傷、はがれ、付着物を防止するための保護手段を備えた
ことを特徴とする請求項28記載のパララックスバリアシート。 - 前記ディスプレイの画像表示面に、
所定の1個または2個の視点用の画像を白色とし、それ以外の視点用の画像を黒色とすることにより、キャリブレーション用の指標を形成し、
該指標が前記パララックスバリア部のスリットを通して連続した線として視認できるように調整してキャリブレーションを行う
ことを特徴とする請求項28記載のパララックスバリアシート。 - 前記透明媒体には、キャリブレーション用の第1の指標が形成され、
前記ディスプレイの枠または該ディスプレイの画像表示面には、キャリブレーション用の第2の指標が形成され、
前記パララックスバリアシートを該ディスプレイに設置する際には、
第1の指標と第2の指標とを合わせることにより、キャリブレーションを行う
ことを特徴とする請求項28記載のパララックスバリアシート。 - 前記第1の指標は、
前記透明媒体の所定の位置に、水平および/または垂直に所定の幅のキャリブレーション用ライン状スリットを設けたものであり、
前記キャリブレーションは、
前記画像表示面上の、対応する位置に表示されたラインである第2の指標を欠落無く視認できるように、該透明媒体の位置を調整するキャリブレーションである
ことを特徴とする請求項33記載のパララックスバリアシート。 - 表示手段と、請求項6または7記載のパララックスバリアとからなるパララックスバリア方式の裸眼立体映像表示手段と、
ゲーム内容を制御するゲーム制御手段と、
プレイヤーによる操作を受け付ける入力手段と、
経過時間および/または連続プレイ時間を計測する計時手段と、
該経過時間および/または該連続プレイ時間に基づき、
該裸眼立体映像表示手段により表示される3D映像の出現回数、表示時間、および/または、立体飛び出し度を制御する映像制御手段と
を備えたことを特徴とする遊技ゲーム機。 - 前記映像制御手段は、
前記3D映像の出現回数、表示時間、および/または、立体飛び出し度の制御を、
所定の複数の視点用映像を所定のアルゴリズムにより予めブレンドして作成された、裸眼立体表示用映像を所定数用意することにより行う
ことを特徴とする請求項35に記載の遊技ゲーム機。 - 前記映像制御手段は、
前記3D映像の出現回数、表示時間、および/または、立体飛び出し度の制御を、
予め用意された複数の各視点用映像から、前記パララックスバリアに対応した視点数分の該各視点用映像を、隣り合う各視点同士の視差が同一となるように複数選択し、リアルタイムにブレンドすることにより行う
ことを特徴とする請求項35に記載の遊技ゲーム機。 - 前記映像制御手段は、
前記3D映像の出現回数、表示時間、および/または、立体飛び出し度の制御を、
3DCGを描画するための視点となるマルチカメラを描画対象物に対して接近・離隔させることにより、および/または、描画対象物を該マルチカメラに対して接近・離隔させることにより、
または
前記パララックスバリアに対応する複数の該マルチカメラの向きを変えて、該マルチカメラの注視点の位置を前後させることにより
行うことを特徴とする請求項35に記載の遊技ゲーム機。 - 前記映像制御手段は、
前記入力手段から送られた入力信号に基づいて、
前記飛び出し度を制御する
ことを特徴とする請求項35から38のいずれか一項に記載の遊技ゲーム機。 - 前記パララックスバリアを動かす駆動手段をさらに備え、
該パララックスバリアは
前記表示手段のモニタ面の少なくとも一部を覆う、
可動式パララックスバリアである
ことを特徴とする請求項35から39のいずれか一項に記載の遊技ゲーム機。 - 表示手段と、請求項6または7記載のパララックスバリアを用いた可動式パララックスバリアとからなるパララックスバリア方式の裸眼立体映像表示手段と、
ゲーム内容を制御するゲーム制御手段と、
プレイヤーによる操作を受け付ける入力手段と、
該可動式パララックスバリアを動かす駆動手段と、
該表示手段のモニタ面の少なくとも一部を覆う、可動式パララックスバリアと
を備えたことを特徴とする遊技ゲーム機。 - 前記駆動手段は、
前記可動式パララックスバリアを上下または/および左右に移動可能とする、前記モニタ面の周辺に配置された適正距離維持手段により、
該可動式パララックスバリアから該モニタ面までの所定の距離を維持する
ことを特徴とする請求項40または41に記載の遊技ゲーム機。 - 前記可動式パララックスバリアから前記モニタ面までの所定の距離を維持するための適正距離維持手段をさらに備え、
前記可動式パララックスバリアは、
前記表示手段が2D映像を表示する際に該モニタ面に重ねられる透明部分を含んだロール可能シートの一部であり、
前記駆動手段は、
該ロール可能シートを上下方向または左右方向に巻き取る
ことを特徴とする請求項40または41に記載の遊技ゲーム機。 - 前記適正距離維持手段は、
前記ロール可能シートと前記モニタ面との間に配置された透明な平面板と、
該モニタ面の周辺に配置され、該透明な平面板に該ロール可能シートを密着させて固定する固定手段と
からなることを特徴とする請求項43に記載の遊技ゲーム機。 - 前記透明な平面板は、
複数の微細孔が設けられ、
前記固定手段は、
該微細孔から前記ロール可能シートを吸引して、
該該ロール可能シートを該透明な平面版に密着させて固定する吸引手段である
ことを特徴とする請求項44に記載の遊技ゲーム機。 - 前記適正距離維持手段は、
前記モニタ面の周辺に配置されたスペーサおよび/またはレールである
ことを特徴とする請求項43に記載の遊技ゲーム機。 - 前記駆動手段は、
前記モニタ面の周辺に配置され、
前記裸眼立体映像表示手段が表示する映像が3D映像であるか、または、2D映像であるかに基づき、前記可動式パララックスバリアを前後に移動することにより、
該可動式パララックスバリアを該モニタ面に接近させて3D映像を適正に表示し、
該可動式パララックスバリアを該モニタ面から離して2D映像を欠落なく表示する
ことを特徴とする請求項40または41に記載の遊技ゲーム機。 - 3D映像を表示する際に輝度を制御する輝度制御手段をさらに備えた
ことを特徴とする請求項35から39のいずれか一項に記載の遊技ゲーム機。 - 3D映像を表示する際に輝度を制御する輝度制御手段をさらに備えた
ことを特徴とする請求項40から47のいずれか一項に記載の遊技ゲーム機。 - 前記輝度制御手段は、
前記裸眼立体映像表示手段が表示する映像が3D映像である場合は輝度を上げ、
前記裸眼立体映像表示手段が表示する映像が2D映像である場合は輝度を下げる輝度制御を行う
ことを特徴とする請求項49に記載の遊技ゲーム機。 - 前記輝度制御は、
前記表示手段の光源へ供給する電流および/または電圧を制御することにより行う
ことを特徴とする請求項49または50に記載の遊技ゲーム機。 - 前記輝度制御は、
前記モニタ面に表示される映像のうち、
前記パララックスバリアにより覆われている、3D映像領域において、映像の明度を上げ、
該パララックスバリアにより覆われていない、2D映像領域において、映像の明度を下げることにより、
該パララックスバリアの有無による、該3D映像領域と該2D映像領域との輝度差を補正する映像明度補正である
ことを特徴とする請求項50に記載の遊技ゲーム機。 - 前記映像明度補正は、
映像を再生するためのフレームバッファに一時的に蓄えられる映像データに対して、リアルタイムに画像処理を行う補正である
ことを特徴とする請求項52に記載の遊技ゲーム機。 - 2D映像を表示するための2D映像表示装置をさらに備え、
前記裸眼立体映像表示手段は、3D映像のみを表示する
ことを特徴とする請求項35から53のいずれか一項に記載の遊技ゲーム機。 - 前記裸眼立体映像表示手段は、
操作をうながす画像または映像を表示し、
前記ゲーム制御手段は、
該操作時間および/または該操作方法に対応させて定義されたアルゴリズムと、
前記入力手段から送られた入力信号と
に基づいてゲームを制御し、
前記映像制御手段は、
該ゲーム制御手段によるゲームの制御に対応して、3D映像の出現回数、表示時間および/または立体飛び出し度を制御する
ことを特徴とする請求項35から40のいずれか一項に記載の遊技ゲーム機。 - 前記入力手段は、
ボタン、レバー、スライダー、ジョイスティック、マウス、キーボード、ジョグダイヤル、タッチパネルのいずれか1つ、または、複数の組み合わせである
ことを特徴とする請求項55に記載の遊技ゲーム機。 - 遊技球の位置および/または遊技球の軌道を検知する検知手段をさらに備え、
前記ゲーム制御手段は、
該検知手段から取得した検知信号に基づいてゲームを制御し、
前記映像制御手段は、
該ゲーム制御手段によるゲームの制御に対応して、3D映像の出現回数、表示時間および/または立体飛び出し度を制御する
ことを特徴とする請求項35から40のいずれか一項に記載の遊技ゲーム機。 - 前記裸眼立体映像表示手段は、
役物および/または飾物の画像または映像を表示し、
前記ゲーム制御手段は、
前記映像制御手段から取得した該役物および/または該飾物の画像または映像を形成する前記表示手段の画素の位置情報と、
前記検知手段から取得した検知信号と、
に基づいてゲームを制御する
ことを特徴とする請求項57に記載の遊技ゲーム機。 - 前記裸眼立体映像表示手段は、
通常はプレイヤーに対して隠されており、
所定の出現条件が満たされた場合のみ出現する
ことを特徴とする請求項35から58のいずれか一項に記載の遊技ゲーム機。 - 前記パララックスバリアは、
前記モニタ面の形状に限定されることなく、任意の形状である
ことを特徴とする請求項35から59のいずれか一項に記載の遊技ゲーム機。 - 前記パララックスバリアの、プレイヤー側の面の少なくとも一部には、
2D画像が形成されている
ことを特徴とする請求項35から60のいずれか一項に記載の遊技ゲーム機。 - 前記パララックスバリアは、パララックスバリア機能のONまたはOFFを電気的に制御可能な電気制御パララックスバリアであって、
3D映像表示時においてはパララックスバリア機能をONにし、
2D映像表示時においてはパララックスバリア機能をOFFにする
ことを特徴とする請求項1記載の裸眼立体映像表示システム。 - 前記電気制御パララックスバリアは、液晶分子の配向を電気的に制御することにより、パララックスバリア機能のONまたはOFFを制御可能とした液晶パララックスバリアである
ことを特徴とする請求項62記載の裸眼立体映像表示システム。 - 前記電気制御パララックスバリアのONまたはOFFは、前記映像表示手段が取得する2D/3D切り替え指示に基づき、電気的に制御して切り替える
ことを特徴とする請求項62記載の裸眼立体映像表示システム。 - 前記電気制御パララックスバリアのONまたはOFFは、前記タッチパネル操作による2D/3D切り替え指示に基づき、電気的に制御して切り替えることを特徴とする請求項62に記載の裸眼立体映像表示システム。
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EP4158417A4 (en) * | 2020-07-22 | 2023-12-06 | Samsung Electronics Co., Ltd. | LATERALLY OFFSET PARALLAX BARRIERS IN A MULTI-VIEW DISPLAY DEVICE |
CN117518519A (zh) * | 2023-12-29 | 2024-02-06 | 成都工业学院 | 一种弧形视点排布的立体显示装置 |
CN117518519B (zh) * | 2023-12-29 | 2024-03-05 | 成都工业学院 | 一种弧形视点排布的立体显示装置 |
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CN102099728A (zh) | 2011-06-15 |
EP2312375A1 (en) | 2011-04-20 |
US20110187832A1 (en) | 2011-08-04 |
JPWO2010007787A1 (ja) | 2012-01-05 |
KR20110046470A (ko) | 2011-05-04 |
EP2312375A4 (en) | 2012-10-10 |
CN103501431A (zh) | 2014-01-08 |
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