WO2008135410A1 - Game board and associated game equipment - Google Patents

Game board and associated game equipment Download PDF

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Publication number
WO2008135410A1
WO2008135410A1 PCT/EP2008/055052 EP2008055052W WO2008135410A1 WO 2008135410 A1 WO2008135410 A1 WO 2008135410A1 EP 2008055052 W EP2008055052 W EP 2008055052W WO 2008135410 A1 WO2008135410 A1 WO 2008135410A1
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WO
WIPO (PCT)
Prior art keywords
series
pins
characterized
according
housing
Prior art date
Application number
PCT/EP2008/055052
Other languages
French (fr)
Inventor
Stéphane Barbier
Original Assignee
Barbier Stephane
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority to FR0754763 priority Critical
Priority to FR0754763A priority patent/FR2915402B1/en
Application filed by Barbier Stephane filed Critical Barbier Stephane
Publication of WO2008135410A1 publication Critical patent/WO2008135410A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0457Geographical or like games ; Educational games concerning science or technology, e.g. geology, chemistry, statistics, computer flow charts, radio, telephone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0415Number games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/06Card games appurtenances
    • A63F1/10Card holders
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • A63F2003/00583Connections between board and playing pieces with pin and hole
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00747Playing pieces with particular shapes
    • A63F2003/00794Stereometric shapes
    • A63F2003/00801Cylinders
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00747Playing pieces with particular shapes
    • A63F2003/00794Stereometric shapes
    • A63F2003/0082Prisms
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00832Playing pieces with groups of playing pieces, each group having its own characteristic
    • A63F2003/00835The characteristic being the colour
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00832Playing pieces with groups of playing pieces, each group having its own characteristic
    • A63F2003/00839The characteristic being size or shape
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00832Playing pieces with groups of playing pieces, each group having its own characteristic
    • A63F2003/00842The characteristic being a graphical marking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00867The playing piece having two characteristics
    • A63F2003/00876One of the characteristics being a colour
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0457Geographical or like games ; Educational games concerning science or technology, e.g. geology, chemistry, statistics, computer flow charts, radio, telephone
    • A63F2003/046Mathematics

Abstract

This invention relates to a game board (10), characterized in that it comprises on the one hand at least a first housing and a second housing (110 114, 15 210 -214) suitable for receiving as desired a piece chosen from a first series of pieces, each having a predetermined value, and on the other hand at least a first series and a second series of locations (500 -524) associated with the first and second housings (110-114, 210 -214) respectively, and suitable for receiving as desired a piece chosen from a second series of pieces, each having a predetermined value, pieces placed on each series of locations (400 424) being intended to form in combination a value corresponding to the value of the selected piece placed on the associated housing (110 114, 210 -214).

Description


  PLAYING PLATE AND ASSOCIATED GAME SET

The present invention relates to the field of entertainment and relates in particular to a game comprising a game board. The object of the invention is to propose a new board game for at least two players.

According to a first aspect, the invention provides a game board comprising on the one hand at least a first and a second housing adapted to selectively receive a selected pin in a first series of pins each having a predetermined value and secondly to at least a first and a second series of locations respectively associated with the first and second housings and able to receive selectively a selected pin in a second series of pins each having a predetermined value,

   the pins placed on each series of locations being intended to form in combination a value corresponding to that of the selected pin placed on the associated slot.

According to a second aspect, the invention provides a game assembly comprising the aforementioned game board and further comprising a first set of pins and a second set of pins.

   Other features, objects and advantages of the invention will emerge from the description which follows, which is purely illustrative and nonlimiting, and should be read with reference to the accompanying drawings, in which: FIG. 1 schematically illustrates the upper face of FIG. a game board according to an alternative embodiment of the present invention; - FIG. 2 illustrates the upper face of a game board according to a preferred embodiment of the present invention; FIG. 3 illustrates a perspective view of 4a and 4b illustrate respectively the upper face and a perspective view of a pin of a first series of pins according to the present invention,

   FIGS. 5a and 5b respectively show a perspective view and a view of the upper face of a peg of a second series of pegs according to the present invention; FIG. 6 illustrates a peg support according to the present invention; the second series of pins, Figure 7 illustrates a table according to the present invention of placing pions of the second series of pawns on the game board, and Figure 8 schematically illustrates an implementation of the present invention in the form of 'an electronic game.

Embodiment variant illustrated in FIG. 1

FIG. 1 shows a game board 10 according to the present invention comprising on the one hand at least a first and a second housing 110,

   120 able to selectively receive a pin 600 chosen in a first series of pins and secondly at least a first and a second series of locations 500, 510 respectively associated with the first and second housings 110, 120 and able to selectively receive a pawn 700 chosen in a second series of pawns.

Each pin 600 of the first series of pins has a predetermined value, for example but not limited to between 15 and 29.

Each pin 700 of the second series of pins also has a predetermined value, preferably between 0 and 9.

The overall goal of the game will be described in more detail later.

   After each player has placed a selected 600 counter on slot 110 or 120 assigned to them, the game consists of each player placing 700 pieces of the second set on slots 500 or 510 associated with slot 110 or

120 assigned to it, or even locations 510 or 500 associated with housing 120 or 110 of his opponent. The pins 700 placed respectively on each series of locations 500 or 510 are intended to form in combination a value corresponding to that of the selected pin 600 placed on the housing 110 or 120 associated.

   Moreover, the final count for each player, of the combination of pieces 700 placed on the series of locations 500 or 510 associates depends on the identity of the player who has placed these pins 700: thus preferably the pins 700 placed on the slot series 500 by the player to which these slots 500 are allocated, are counted as positive, while the pieces 700 placed on the same series of pitches 500 by the opposing player are counted in negative.

The number of slots 110, 120, the number of locations 500 or 510 associated with each slot 110, 120, as well as the geometry and the disposition of the housings 110, 120 and locations 500 or 510 as well as pieces 600 and 700 may be the subject of many embodiments.

A game board comprising 3 to 7 or more dwellings 110, 120 may be provided.

   The number of players is adapted accordingly.

FIG. 1 shows a variant embodiment in which six locations 500 or 510 are associated with each housing 110, 120. This number is not limiting as will be seen later.

Preferably the geometry of the contour of the housings 110, 120 and locations 500, 510 is identical to the geometry of the contour of the respectively associated pins 600, 700.

By way of non-limiting example according to the representation given in FIG. 1, the housings 110, 120 and the pins 600 have a triangular base contour, while the locations 500, 510 and the pins 700 have an octagonal base contour.

Moreover, the pins 600, 700 are preferably provided on their upper surface with a plurality of markings of values 610, 706,

   in different angular orientations to allow observation of these values in a plurality of directions. These markings 610, 706 may be formed on a flat upper surface of the pins 600, 700 or on the inclined flanks of a projection, for example a polygonal pyramid or conical or frustoconical, overcoming these pins.

In order to make it easy to distinguish the pins 700 placed respectively by each of the players (in particular to allow the final positive or negative count according to the identity of the player who placed each pin 700), preferably the pins 700 have opposite faces of each other. different visual appearance,

   for example, different background colors.

Preferred embodiment illustrated in FIGS. 2 and following

Play Plate FIG. 2 illustrates the top face of a game board 10 comprising four sides 11, 12, 13 and 14.

The game board 10 is for example of parallelepipedal geometry.

In Figure 2, the game board 10 is square outline. The length of the sides 11, 12, 13, 14 is preferably between 15 and 50 cm, typically equal to 36 cm, while the thickness of the plate 10 is typically equal to 1.5 cm. However, the present invention is not limited to these dimensional values. It extends to any functionally exploitable variant.

   The present invention includes, for example, a human scale game board, that is to say of a size adapted to receive 600 or 700 human-sized pieces.

On its upper face, the game board 10 comprises a plurality, for example 5, of first housing 110 - 114 and a plurality, for example 5, of second housing 120 - 124.

The pluralities of first and second housings 110 - 114 and 120 - 124 are in number and of identical geometry.

The first housings 110 - 114 are distributed and spaced apart along a first side 11 of the game board 10 and the second housings 120 - 124 are distributed and spaced apart along a second side 12 of the board. game 10 orthogonal to the first side 11.

Advantageously,

   there is provided a third side 13 orthogonal to the first side 11 and parallel to the second side 12, and a fourth side 14 orthogonal to the second side 12 and the third side 13 and parallel construction to the first side 11.

A plurality of third housings 120 '- 124' are distributed and spaced along the third side 13 and are respectively opposite a second housing 120 - 124 of the second side 12.

Finally, a plurality of fourth housings 110 '- 114' are distributed and spaced along the fourth side 14 and are respectively facing a first housing 110 - 114 of the first side 11.

The housings 110 - 114, 110 '- 114', 120 - 124 and 120 '- 124' described above are formed on the upper face of the game board 10, preferably in the thickness of the game board 10,

   and are each able to receive a counter 600 of the first series. Figures 4a and 4b illustrate a pin 600 of the first series.

Each of the housings 110 - 114, 110 '- 114', 120 - 124, 120 '- 124' for example has a rectangular contour complementary to that of the pins 600, defined by a length parallel to the sides 11, 12, 13, 14 respectively adjacent, between 2 and 5 cm and a width of between 1 and 3 cm. Their dimensions are typically 4, 1x2, 1x0, 8cm <3> and they are typically spaced two by two by 0.4 cm.

   Naturally, the present invention is not limited to the use of rectangular contoured housing.

As a variant, the aforementioned housings 110 - 114, 110 '- 114', 120 - 124 and 120 '- 124' can be delimited by a simple marking on the plate 10.

The game board 10 of the invention further comprises on its upper surface a plurality of first lines 210, 220, 230, 240, 250 and a plurality of second lines 260, 270, 280, 290, 300, each in the extension. of a dwelling mentioned above.

Each line 210 to 300 above is for example black and 0.2 mm width.

   Each first line 210, 220, 230, 240, 250 extends from a first housing 110, 111, 112, 113, 114 to a fourth housing 110 ', 111', 112 ', 113', 114 'in look, parallel to the sides 12 and 13.

Each second line 260, 270, 280, 290, 300 extends from a second housing 120, 121, 122, 123, 124 to a third housing 120 ', 121', 122 ', 123', 124 'in look, parallel to the sides 11 and 14.

Thus, the first and second orthogonal lines between them form a grid defining intersections 400 to 424, of lines, each bearing a location 500 to 524 capable of receiving a pin of the second series of pins 700. FIGS. 4a and 4b illustrate a pion 700 of the second series. The locations located on the same line are associated with the housing placed at the end of said line.

   For example, locations 500 to 504 on line 210 are associated with slots 110 and 110 '. Note that the number of locations associated with a dwelling is equal to the number of dwellings placed on a common side of the plateau. Preferably the aforementioned locations are delimited by a marking

500 to 524 of the same contour as the pins 700 of the second series, respectively centered on an intersection 400 to 424 lines.

According to FIG. 2, the markings of the locations 500 to 524 are circular.

It is of course possible for the markings 500 to 524 to use another form adapted to the base of the pins 700 of the second series.

   Indeed the present invention is not limited to the use of circular contour locations.

Still in order to delimit the locations 500 to 524 of the game board 10 on which are deposited the pins 700 of the second series, the marking 500 to 524 may be "colored", recessed or protruding in order to add an additional contrast . It is also possible to materialize these locations 500 to 524 by a recess in the thickness of the plate 10 or on the contrary by a projecting stud, centered on an intersection 400 to 424 lines.

The game board 10 can be formed in materials of various kinds: transparent resin or plexiglass, wood, cardboard, etc.

   Figure 3 illustrates a perspective view of the game board 10 of the invention.

According to a second aspect, the invention relates to an assembly comprising the game board 10 described above as well as a first series of pins 600 and a second series of pins 700. The game board 10 according to the present invention may also comprise a magnetized upper face, at least at the housing 110 - 114, 110 '- 114', 120 - 124 and 1204 - 124 ', with pins 600 and 700 also magnetized. The tray 10 can also be folding.

Pawns In the rest of the description we will call the pawns 600 of the first series "contract".

Figures 4a and 4b respectively illustrate a view of the upper face and perspective of a contract 600 according to a preferred embodiment but not limited to the present invention.

   According to FIG. 4b, the contracts 600 have a parallelepipedal shape. They are however not limited to this geometry. They could for example be of cubic geometry, or even any other geometry, for example circular, triangular, etc. The contracts 600 carry, respectively, at least one variable value 610 from one counter to the next, in increments from one, for example from 10 to 40, typically from 15 to 29.

As indicated above, the pins 600 are preferably provided on their upper surface with a plurality of markings of values 610, in different angular orientations to allow observation of these values in a plurality of directions.

In this context and in order to delimit different areas intended to receive respectively one of the aforementioned markings 610,

   the pins 600 preferably comprise on their upper face, a marking 620 in the shape of "X".

More precisely, the "X" -shaped marking 620 is made along the diagonals 601, 602 of the upper face of each contract 600. It delimits four distinct zones 603, 604, 605 and 606 each receiving a value marking 610 ( identical for the same pawn 600).

In each zone 603 to 606, the marking 610 of the numerical value of the contract 600 is oriented so that the value of the contract 600 can be read when a user is facing one of the zones 603 to 606. The orientation of the markings 610 therefore differs from 90 [deg.] from one zone 603 - 606 to the other.

   More precisely, such a marking 610 makes the value of the contract 600 readable for each user positioned around the game board 10 whatever the position of this user. Indeed, it is desirable that the value of each contract 600 is visible regardless of the position of the contract in a housing 110 to 114, 110 'to 114', 120 to 124, 120 'to 124' around the plateau 10. 600 contracts have a complementary form - suitable - for housing 110 to 114, 110 'to 114', 120 to 124 and 120 'to 124'.

   It is recalled that they are intended to be positioned on these dwellings.

When the above-mentioned housings are hollowed out in the plate 10, the volume of the contracts 600 is preferably adapted to the housings 110 to 114, 110 'to 114', 120 to 124, 120 'to 124', to preferably allow a slight exceeding 600 contracts to facilitate their handling.

   Their dimensions are typically equal to 4x2x0, 8cm <3>.

In one variant, the contracts 600 comprise a parallelepipedal base surmounted, for example, by a pyramid provided on each of its faces with a marking 610.

The value 610 of each contract 600 may be written by any means, for example by printing, by engraving or by adding material to obtain a numerical value marked in relief.

It is also possible to colorize the value 610 of each contract 600 to improve its visibility.

Figures 5a and 5b respectively illustrate a perspective view and a view of a main face of a pin 700 of the second series.

   The pins 700 of the second series are intended to be deposited on the locations 500 to 524 provided on the upper face of the plate 10.

FIGS. 5a and 5b illustrate a peg 700 of geometry in the form of a cylindrical disk of revolution.

The diameter of the circular shape is preferably between 0.4 and 4 cm, typically equal to 2.8 cm.

The thickness of the pins 700 of the second series is for example between 0.4 and 1.5cm, typically equal to 0.6cm.

The pins 700 of the second series illustrated in Figures 5a and 5b have two opposite major faces 701 and 702, disk-shaped, and a cylindrical slice of revolution 703, between these two main faces 701 and 702.

   The pins 700 are intended to rest by one of their main faces

701 or 702, at a location 500 to 524 so that their opposite major face 702 or 701 is visible.

Preferably the two opposite main faces 701 and 702 have different visual aspects so that they can be distinguished from each other with the naked eye. This arrangement makes it possible to identify the pieces 700 deposited by a player, 700 pieces deposited by his opponent, on the locations 500 to

524 associated with the same dwelling, since it imposes a sense of deposit

(one or the other of the principal faces 701 or 702 visible) according to the identity of the depositor.

Preferably the different visual appearance of the two main faces 701 and

702 results from different colors for at least part of the two main faces 701 and 702.

   Such a difference in color may relate to the background color of the main faces 701, 702, limited ranges thereof, or even markings provided on these faces 701 and 702.

By way of non-limiting example, the faces 701 and 702 of the pins 700 are for this purpose of different colors, typically a face 701 of black color and another face 702 of red color.

The slice 703 is of course in this case a third color different from that of the main faces 701 and 702, for example ivory satin.

Of course other colors, different from those mentioned above can be used for the main faces 701, 702 and the slice 703.

Each main face 701 and 702 is provided with at least one marking representative of a numerical value 706, this value 706 being identical for the two faces 701 and 702 of the same pin 700,

   but varying from one pin 700 to another (the game according to the present invention, however, comprising several identical pins 700 as will be seen later).

As indicated above, the pins 700 are preferably provided on their main surfaces 701 and 702 with a plurality of value markings 706, in different angular orientations to allow an observation of these values in a plurality of directions.

   The arrangement of the markings 706 can be the subject of numerous variants.

We will now describe the particular embodiment and not limiting illustrated in Figures 5a and 5b attached.

According to the embodiment illustrated in these figures, on each of their faces 701 and 702, the pins 700 of the second series comprise a marking of two concentric circles 710, 712.

The circle 710 of larger diameter has a diameter equal to the diameter of the pin 700, while the circle 712 of smaller diameter has a smaller diameter, for example equal to 1.8 cm in the context of the particular embodiment whose dimensions have been given previously.

The circle 712 of smaller diameter is formed for example by printing, etching or adding material to give it a raised appearance.

   The two concentric circles 710, 712 define between them a crown 711.

The numerical values 706 of the pawns 700 of the second series are typically between 0 and 9 in increments of one from one 700 to another. Such marking 706 is present inside the circle 712 of smaller diameter and in the ring 711 defined between the two circles 710, 712 concentric.

More specifically, a first type of marking 706 is positioned at the center of the circle 712 of smaller diameter.

   In other words, the first type of marking is formed of a single digit 706 positioned in the center of each main face 701 or 702 of a pin 700 of the second series.

A second type of marking 706 is present in the crown 711.

The markings thus described are present symmetrically on each of the faces 701 and 702 of the pins 700 of the second series.

   In the crown 711, the numerical value 706 is repeated several times, for example 7 to 10 times, typically 8 times by applying between two markings

706 consecutive angular rotation equal to 45 degrees.

Such a rotation makes it possible to read the numerical value 706 located in the ring 711 regardless of the positon of the pin 700 on the game board 10 for example.

The markings 706, whether placed in the center of the circle 712 or located on the crown 711 can be made in any appropriate manner, for example by printing, engraving or adding relief material.

In addition to the edge 703 of the pins 700 of the second series is preferably recalled the color of the adjacent face 701 or 702, by edging

707 and 708 of identical color to said face 701 or 702 of which they are closest or even adjacent (cf.

   Figure 5a).

The previously described assembly according to the present invention comprising the game board 10 and the two series of pins 600 and 700 can be completed by a support 800 on which the pins 700 of the second series can be arranged.

Figure 6 illustrates such a support.

Such a support 800 can be the subject of many embodiments. Preferably it comprises a plurality of stages, typically two identical stages 810, 820. Each of the stages 810, 820 comprises a plurality of identical cradles 830 for respectively receiving one of the pins 700 before they are deposited on the plate 10, typically five cradles 830.

   The support 800 of FIG. 6 can contain ten pins 700 of the second series.

The cradles 830 are for example and not limited to hemicylindrical cavities to receive the pins 700 of the second series.

General rule of placement of the 700 pawns of the second series on the board 10.

We will now describe a non-limiting example of use of the game set according to the present invention, previously described.

The game uses the assembly comprising the game board 10 according to the present invention as well as the first series of pins 600 and the second series of pins 700.

In the first place, as will be specified later, each player places pawns 600 of the first series on one or more housing (s) 110 to 114, 110 'to 114', 120 to 124 or 120 'to 124' which it is (are) adjacent

  .

Then during the course of the game, each player then deposes in turn, his pieces 700 of the second series on a location 500 to 524 next to a dwelling above.

The goal of the game for each player is to select the 700 chips deposited so that the sum of the numerals 706 of the second series 700 chips deposited on a complete series of locations associated with a given slot is equal to the value 610 of contract (pion 600 of the first series) placed on this dwelling.

When the sum is reached, it is said that a "contract" is realized.

To make a contract, it is necessary to deposit a counter 700 on all locations 500 to 524 associated with a given dwelling.

   Thus for a plate 10 comprising 5 slots associated with each slot, a contract is to be performed in "five shots" that is to say that a player will make a contract by depositing five pawns 700 of the second series on the board 10 of play

In order to promote the realization of the various contracts, the present invention preferably furthermore comprises a table 900 of possibilities as illustrated by way of example in FIG. 7, provided to the players.

Such a table 900 may advantageously be written on each side of the plate 10 so that each player can access it. It is also possible to provide it independently to the various players in the form of a card made of thermoplastic material, cardboard or other material, printed.

   A table 900 can be simply placed under the game board 10, next to each player, respectively, when the plate 10 is formed of transparent material. This table 900 is used in particular to limit the number of deposit possibilities of pins 700 and therefore the number of pins 700 of the second series necessary.

FIG. 7 illustrates an example of such a table 900 comprising two columns 51 and 52. The column 51 contains the residual value of the contracts 600 from 0 to 29 remaining to play and the column 52 contains values of the pawns 700 of the second series. authorized for such a residual value.

More precisely, the possibility table 900 imposes some 700 chips of the second series for a given contract 600.

   It imposes in particular the pins 700 of the second series for the deposit of the first three pins 700 of the second series, this being a function of the value of the contract 600 to achieve.

The first two - or first three - deposits of pins 700 of the second series on the plate 10 must respect the table 900 of the possibilities of FIG.

For example, according to the nonlimiting embodiment illustrated in FIG. 7, if a player has a contract 600 of value equal to 29, he will be able to deposit for the first shot only the pieces 700 of the second series having a numerical value of 8 or 9. For example, he may choose to drop the 700 counter of the second series of numeric value equal to 8. Therefore the residual value is equal to 21 (29-8).

He must then make 21 by means of the pins 700 of the second series.

   He then refers to the table of possibilities for the value 21 and will therefore have to play in the second round a pawn 700 with a value of 6 or 7 or 8. Example of use of the board / pieces set

The game board 10 of the invention is used by at least two players. As will be understood it is possible to play four players.

The plate 10 comprises four sides 11 to 14.

   Each of the players is positioned on a respective side 11 to 14 of the game board.

The goal of the game is preferably to achieve the maximum of 600 contracts among the plurality of pawns 600 of the first set when two players or four players are present.

In total, there are preferably 10 to 40 contracts 600, typically 30 contracts 600 of numerical value between 15 and 29, each ten times twice, 40 to 100 pieces 700, typically 60 pieces 700 of the second series of numerical values between 0 and 9, each ten times six.

   The players randomly draw each their 600 contracts during the game

(five in the case of two players and two in the case of four players) and deposit them in dwellings 110 to 114, 110 'to 114', 120 to 124, 120 'to 124' corresponding to the side 11 to 14 where they as the game progresses.

   Thus each contract 600 associated with each player is next to a line 210, 220, 230, 240, 250 or 260, 270, 280, 290, 300 of the grid.

To determine which player starts first, each randomly draws a contract 600, placed for example in a purse, and arbitrarily it is the one who has the contract 600 with the highest numerical value that starts first.

If in this draw the two contracts 600, have the same value, the players retain these contracts and each draw another to determine who starts with the highest value, then they return in the stock market.

   Then, the first player who starts, draws five 700 pieces of the second series placed in a second dedicated purse, and arrange them on the support 800.

The next player performs the same operation and so on for the other players.

Once the second set pieces 700 for each of the players, the first player has one of his 600 contracts in one of the five slots 110 to 114, 110 'to 114', 120 to 124, 120 'to 124 'on its side of the board 10.

It should be noted that a contract 600 deposited in a housing 110 to 114, 110 'to 114', 120 to 124, 120 'to 124', blocks the associated line. The player in front of him can not therefore put one of his 600 contracts in the slot next to him. The same goes for the placement of the second contract.

   This problem does not arise in the case of two players since in this case the players are next to each other and position their contracts on housing located along orthogonal sides of the plate 10.

Once all 600 contracts are deposited in dwellings 110 to 114, 110 'to 114', 120 to 124, 120 'to 124' of the plateau 10, the first player draws a counter 700 from the second series in the corresponding purse and deposits a pawn 700 of the second series of his choice among those he has.

He then deposits where he wants this pawn 700 on a 500 to 524 location with respect to a target contract 600, while respecting the table 900 of the possibilities previously described and the apparent face imposed, 701 or 702.

   Thus, for example, the player deposits a counter 700 of the second visible black face series to play on a slot 500 to 524 opposite one of his contracts 600 or visible red face if he deposits it on a slot 500 to 524 opposite. of one of his opponent's 600 contracts.

In the case where the player deposits a pawn 700 of the second series on a location 500 to 524 compared to a contract 600 of his opponent, one speaks of "against". With two players, a counter serves the achievement of a 600 contract of a single opponent.

   With four players, a cons dessert the completion of a contract 600 of two opponents.

Of course, whatever the contract 600 with respect to which a counter 700 of the second series is placed, such a deposit of a counter can only be done by respecting the table 900 of the possibilities.

At the beginning of the game it is possible to freely deposit the pins 700 of the second series on any of the locations 500 to 524. Then the positioning of the pins 700 of the second series is needed gradually, in particular by the fact that the table 900 imposes the course of the game.

In the case where a player is unable to deposit a 700 pawn of the second series, he passes his turn.

   In order to calculate a contract, it is therefore necessary to have deposited five pawns 700 of the second series such that the sum of their face value is equal to the value of the contract 600 opposite which they are.

The counters 700 "against" (visible red face) are taken into account to obtain the sum of the contract, but they are deducted from the value of the contract to determine the points gained by each player.

For example, in the case where a player must carry out a contract of value equal to 29 and that he deposited on the associated sites, black face, pawns 700 of the second series having value 7, 9 and 5, while an opponent has deposited, on the red face, pawns 700 of the second series having for value 5 and 3, at first the contract is realized since 7 + 5 + 9 + 5 + 3 = 29,

   but the player in question only earns 21 points corresponding to the sum of the pawns 700 of the second visible black face series (that is, 7 + 9 + 5 = 21).

It is therefore understood that the fact of countering an opponent decreases the score of the contract of this opponent.

The mode of use that has just been described, corresponds to a first level of difficulty that can be described as "expert" level.

It is possible to use the game set according to lower difficulty levels, in particular according to two other levels of difficulty. A second level of difficulty is a level that can be described as a "confirmed" level. In this mode of use, each player deposits his pieces freely on his line.

   The pawns are only deposited face black on the board.

A third level of difficulty is a level that can be called a "discovery" level. In this mode of use, each player puts his pawns up and down to fulfill his contract. The pawns are only deposited face black.

As it will be understood the notion of against is not used in the modes of use which correspond to the level confirmed and discovered.

Naturally, the present invention is not limited to the embodiments that have just been described, but extends to all variants that conform to its spirit. In particular, it is recalled here that the geometry of the pins 600 and / or 700 previously described is in no way limiting.

According to an alternative embodiment the game according to the present invention is adapted for use by blind people.

   For this purpose it can be provided that all the markings provided on the plate 10 and / or on the pins 600 or 700 are formed in relief in order to be identifiable by blind persons and / or that the plate is equipped with detection and identification of the deposited pins 600 and 700 and delivery of corresponding tactile or auditory information.

According to another embodiment of the game according to the present invention can be provided several different 900 tables defining different authorized combinations depending on the game difficulty sought or the age of the players and / or a number of pawns 600 and / or 700 set available to players, even pawns 600 and / or 700 available to players with different values,

   depending on the difficulty of the game sought or the age of the players.

According to another variant embodiment according to the present invention, schematically illustrated in FIG. 8 appended, the game board 10 may be embodied by a display 70 (for example but not limited to the type of liquid crystal, cathode screen or plasma) associated a central unit 80 associated with input means 81, 82, 83, 84 (for example but not limited to keyboard, joystick or touch screen) adapted to generate information representative of the selected pins 600 or 700 and their positioning chosen on a playing area comprising housings and locations complying with the previously described provisions, materialized on the display 70 under the control of the central unit 80.

Claims

1. Game board (10), characterized in that it comprises firstly at least a first and a second housing (110 - 114, 210 - 214) adapted to selectively receive a selected pin in a first series of pions (600) each having a predetermined value and on the other hand at least a first and a second series of locations (500 - 524) respectively associated with the first and second housing (110-114, 210-214) and able to receive selectively a pin selected from a second series of pins (700) each having a predetermined value, the pins (700) placed on each series of locations (400-424) being intended to form in combination a value corresponding to that of the pin (600 ) selected placed on the associated housing (110 - 114, 210 - 214).
2. Game board (10) according to claim 1, characterized in that it comprises a plurality of first (110-114) and second (120-124) housing adapted to receive a first series of pins (600), the first (110-114) housings being arranged along a first side (11) of the game board (10) and the second (120-124) housings being arranged along a second side (12) of the board ( 10), said tray (10) further comprising a plurality of first (210, 220, 230, 240, 250) and second (260, 270, 280, 290, 300) lines, each first line extending from a first (110-114) housing and each second line extending from a second (120-124) housing, the first and second lines forming a grid defining intersections (400-424) of lines embodying locations (500 - 524)
 able to receive a second series of pawns (700).
3. Game board (10) according to claim 2, characterized in that the first (210, 220, 230, 240, 250) lines and second (260, 270, 280, 290, 300) lines are orthogonal to each other.
4. Play plate (10) according to one of claims 2 or 3, characterized in that the number of housing (110-114, 120-124) on the same side (11 -14) is between 3 and 7 typically equal to 5.
5. Game board (10) according to one of claims 2 to 4, characterized in that it further comprises a plurality of third (110'-114 ') housing and a plurality of fourth (12O'-124') ) respectively arranged along the third and fourth sides (13, 14) of the tray.
6. Play plate (10) according to one of the preceding claims, characterized in that the housing (110-114, 120-124) are formed in the thickness of said plate (10). 7. Game board (10) according to one of the preceding claims, characterized in that the housing (110-114, 120-124) of the tray have a length of between 2 and 5 cm and a width of between 1 and 3 cm.
8. Play plate (10) according to one of the preceding claims, characterized in that said plate (10) is formed in a material selected from the following group: transparent resin, plexiglass, wood, cardboard.
9. Play plate (10) according to one of claims 1 to 8 taken in combination with claim 2, characterized in that it comprises a marking (500) at the intersections of lines (210, 220, 230, 240, 250, 260, 270, 280, 290, 300) of the same geometry as the outline of the pins (700) of the second series.
10. A game board (10) according to one of claims 1 to 9, characterized in that it comprises a series of housings (110-114; 120-124) for receiving first pins (600), divided into an equal number respectively on each of its four sides (11 -14), a grid of first and second lines (210-250, 260-290) connecting in pairs the abovementioned pairs of housing and markings (250) arranged at intersections of said lines (210-250, 260-290) and for receiving second pins (700).
11. Set of game comprising a game board (10) as defined in one of the preceding claims, characterized in that it further comprises a first series of pins (600) and a second series of pins (700). .
12. Play set according to the preceding claim, characterized in that the pins (600, 700) of at least one of the two series are provided on their upper surface with a plurality of value markings (610, 706), in different angular orientations to allow observation of these values in a plurality of directions.
13. Set of game according to one of claims 11 or 12, characterized in that the pins (600) of the first series are shaped adapted to the housing (110-114) of the game board (10).
14. Play set according to one of claims 11 to 13, characterized in that the pins (600) of the first series are of parallelepiped shape.
15. Playing assembly according to one of claims 11 to 14, characterized in that the pins (600) of the first series comprise on their upper face a marking (620) in the form of "X" delimiting four zones (603- 606).
16. Assembly according to the preceding claim, characterized in that the pins (600) of the first series comprise on their upper face a marking (610) representative of a numerical value in each zone (603-606) delimited by the marking ( 620) in the form of "X".
17. Play set according to the preceding claim, characterized in that the numerical values (610) have angular orientations different from one area (603-606) to another. 18. Assembly according to one of claims 11 to 17, characterized in that the numerical values of the pins (600) of the first series are between 10 and 40, typically 15 to 29 in increments of one.
19. Play set according to one of claims 11 to 18, characterized in that the pins (700) of the second series comprise two faces of different visual appearance.
20. Play set according to the preceding claim, characterized in that the two main faces of each pin (700) of the second series are of different colors.
21. Set of game according to one of claims 11 to 20, characterized in that the pins (700) of the second series comprise on each of the faces at least one numerical value (710).
22. Play set according to one of claims 11 to 21, characterized in that the pins (700) of the second series have a cylindrical shape of revolution. 23. Assembly according to one of claims 11 to 22, characterized in that the upper face of the pins (700) of the second series comprises two concentric circles (710,712) defining between them a ring (711).
24. Assembly according to the preceding claim, characterized in that the pins (700) of the second series comprise a marking representative of a numerical value in the circle (712) of smaller diameter.
25. An assembly according to one of claims 23 and 24, characterized in that a plurality of numerical values identical to the numerical value inscribed in the circle (712) of smaller diameter is inscribed in the ring (711).
26. Play set according to one of claims 11 to 25, characterized in that it further comprises a table (900) imposing certain possibilities of combination of pins (700) of the second series associated with a common housing. 27. An assembly according to the preceding claim, characterized in that the table (900) of the possibilities is integrated in the game board (10) by marking on the upper face of the plate (10) play.
28. Play set according to one of claims 11 to 27, characterized in that the pins (700) of the second series comprise color edges (701, 702) on their edge, near their main faces respectively.
29. Play set according to one of claims 11 to 28, characterized in that the plate (10) and the pins (600, 700) are embodied on a display screen (70) controlled by a central unit (80). ) associated with input means.
30. Play set according to one of claims 11 to 29, characterized in that it comprises means for tactile or acoustic identification of the pins (600, 700) and their positioning on the plate (10).
PCT/EP2008/055052 2007-04-27 2008-04-25 Game board and associated game equipment WO2008135410A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
FR0754763 2007-04-27
FR0754763A FR2915402B1 (en) 2007-04-27 2007-04-27 Playing plate and associated game set

Publications (1)

Publication Number Publication Date
WO2008135410A1 true WO2008135410A1 (en) 2008-11-13

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FR (1) FR2915402B1 (en)
WO (1) WO2008135410A1 (en)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB181632A (en) * 1921-08-03 1922-06-22 Richard Hogan Improved draught and/or chess board
US3436081A (en) * 1967-06-26 1969-04-01 Sandor A Ungar Game equipment
GB1541537A (en) * 1977-11-02 1979-03-07 Kelsey K J Apparatus for playing game with numbers
US20040207155A1 (en) * 2003-04-21 2004-10-21 Jolicoeur Pierre Claude Pic-O-Pic
US20050077681A1 (en) * 2003-02-26 2005-04-14 Kowalczyk Patrick Michael Method and apparatus for orthography board game
WO2006061568A1 (en) * 2004-12-07 2006-06-15 Rasib Khan Board game

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB181632A (en) * 1921-08-03 1922-06-22 Richard Hogan Improved draught and/or chess board
US3436081A (en) * 1967-06-26 1969-04-01 Sandor A Ungar Game equipment
GB1541537A (en) * 1977-11-02 1979-03-07 Kelsey K J Apparatus for playing game with numbers
US20050077681A1 (en) * 2003-02-26 2005-04-14 Kowalczyk Patrick Michael Method and apparatus for orthography board game
US20040207155A1 (en) * 2003-04-21 2004-10-21 Jolicoeur Pierre Claude Pic-O-Pic
WO2006061568A1 (en) * 2004-12-07 2006-06-15 Rasib Khan Board game

Also Published As

Publication number Publication date
FR2915402B1 (en) 2009-07-10
FR2915402A1 (en) 2008-10-31

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