WO2004038541A3 - Methodology and wireless device for interactive gaming - Google Patents

Methodology and wireless device for interactive gaming Download PDF

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Publication number
WO2004038541A3
WO2004038541A3 PCT/US2003/030579 US0330579W WO2004038541A3 WO 2004038541 A3 WO2004038541 A3 WO 2004038541A3 US 0330579 W US0330579 W US 0330579W WO 2004038541 A3 WO2004038541 A3 WO 2004038541A3
Authority
WO
WIPO (PCT)
Prior art keywords
gaming
gaming device
action
methodology
wireless device
Prior art date
Application number
PCT/US2003/030579
Other languages
French (fr)
Other versions
WO2004038541A2 (en
Inventor
George William Muncaster
William B Austin
Original Assignee
Motorola Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority to US10/279,556 priority Critical patent/US20040082383A1/en
Priority to US10/279,556 priority
Application filed by Motorola Inc filed Critical Motorola Inc
Publication of WO2004038541A2 publication Critical patent/WO2004038541A2/en
Publication of WO2004038541A3 publication Critical patent/WO2004038541A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/12Video games, i.e. games using an electronically generated display having two or more dimensions involving interaction between a plurality of game devices, e.g. transmisison or distribution systems
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/34Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network-specific arrangements or communication protocols supporting networked applications
    • H04L67/04Network-specific arrangements or communication protocols supporting networked applications adapted for terminals or networks with limited resources or for terminal portability, e.g. wireless application protocol [WAP]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network-specific arrangements or communication protocols supporting networked applications
    • H04L67/16Service discovery or service management, e.g. service location protocol [SLP] or Web services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network-specific arrangements or communication protocols supporting networked applications
    • H04L67/38Protocols for telewriting; Protocols for networked simulations, virtual reality or games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L69/00Application independent communication protocol aspects or techniques in packet data networks
    • H04L69/24Negotiation of communication capabilities
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/402Communication between platforms, i.e. physical link to protocol
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Abstract

A wireless gaming device (103, 105, 107) and methods therein is arranged and constructed for establishing and effecting interactive gaming and includes a transceiver (303, 307); and a controller (309), cooperatively operable with the transceiver, to discover an other wireless gaming device (803); and negotiate with the other wireless gaming device to identify compatible capabilities, needs and rules relevant to a gaming scenario (805 - 809). When conducting a game the gaming device may initiate a gaming action (907) or respond to such an action with a counter action (909) with the results assessed (913), for example, at one or more gaming devices and dependent upon signal strength.
PCT/US2003/030579 2002-10-24 2003-09-23 Methodology and wireless device for interactive gaming WO2004038541A2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
US10/279,556 US20040082383A1 (en) 2002-10-24 2002-10-24 Methodology and wireless device for interactive gaming
US10/279,556 2002-10-24

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
AU2003279026A AU2003279026A1 (en) 2002-10-24 2003-09-23 Methodology and wireless device for interactive gaming

Publications (2)

Publication Number Publication Date
WO2004038541A2 WO2004038541A2 (en) 2004-05-06
WO2004038541A3 true WO2004038541A3 (en) 2004-06-03

Family

ID=32106746

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2003/030579 WO2004038541A2 (en) 2002-10-24 2003-09-23 Methodology and wireless device for interactive gaming

Country Status (3)

Country Link
US (1) US20040082383A1 (en)
AU (1) AU2003279026A1 (en)
WO (1) WO2004038541A2 (en)

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Also Published As

Publication number Publication date
AU2003279026A1 (en) 2004-05-13
US20040082383A1 (en) 2004-04-29
WO2004038541A2 (en) 2004-05-06
AU2003279026A8 (en) 2004-05-13

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