WO1986006292A1 - Dice and token game apparatus and method - Google Patents
Dice and token game apparatus and method Download PDFInfo
- Publication number
- WO1986006292A1 WO1986006292A1 PCT/US1986/000914 US8600914W WO8606292A1 WO 1986006292 A1 WO1986006292 A1 WO 1986006292A1 US 8600914 W US8600914 W US 8600914W WO 8606292 A1 WO8606292 A1 WO 8606292A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- dice
- indicia
- player
- same
- token
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0415—Details of dice, e.g. non-cuboid dice
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00157—Casino or betting games
- A63F2003/0016—Casino or betting games imitating fruit machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/007—Design of classical playing pieces, e.g. classical chess, draughts or go
- A63F2003/00703—Tokens or chips
Definitions
- the invention relates to a game apparatus comprising a plurality of dice and a plurality of tokens.
- the faces of the dice usually include dot patterns representative of various numbers. After a throw of the dice, the numbers are totaled or otherwise used to indicate the outcome of the throw.
- It is therefore an object of the invention to provide a game apparatus comprising a plurality of dice having indicia thereon and a plurality of tokens having similar indicia.
- Figures 1A, IB, 2A, 2B, 3A, and 3B show a plurality of dice usable with the game apparatus of the invention.
- Figure 4 shows a plurality of tokens usable with the dice shown in Figures 1 through 3.
- Figure 5 shows a container for the game apparatus of the invention.
- FIGS 6 through 8 show alternate forms of dice usable in the game of the present invention.
- Figure 9 shows tokens which are usable with the dice of Figure 8.
- Figure 1A shows sides 11a, lib, and lie of a die 11,; and Figure IB shows sides lid, lie, and llf of die 11.
- Figure 2A shows sides 12a, 12b, and 12c of a die 12; and Figure 2B shows sides 12d, 12e, and 12f of die 12.
- Figure 3A shows sides 13a, 13b, and 13c of die 13; and Figure 3B shows sides 13d, 13e, and 13f of die 13.
- Each side of die 11 has indicia thereon which is different than the indicia shown on the the remaining sides of die 11.
- side 11a may show an apple, side lib an orange, side lie a lemon, side lid grapes, side lie a bell, and side llf a logo.
- Each of the die 12 and 13 show the same indicia on the corresponding sides thereof. That is, side 12a of die 12 shows an apple, 12b an orange, 12c a lemon, 12d grapes, 12e a bell, and 12f a logo. Likewise, die 13 shows on side 13a an apple, 13b an orange, 13c a lemon, 13d grapes, 13e a bell, and 13f a logo.
- Figure 4 shows a set of tokens 16 used with the dice of the instant invention.
- the number of tokens in the set 16 is equal to the number of sides on one of the dice; and accordingly, when 6 sided dice are used, 6 tokens comprise the set 16.
- Each token in the set 16 shows one of the indicia shown on the dice, and no two tokens are alike.
- set 16 comprises tokens 17-22 wherein token 17 shows an apple, token 18 shows an orange, token 19 shows a lemon, token 20 shows grapes, token 21 shows a bell, ' and token 22 shows a logo.
- the game apparatus comprising the three dice and the six tokens may be conveniently contained in a receptacle such as the bag 25 shown in Figure 5.
- the side of the bag may be imprinted with instructions 26 for playing the game or with other decorative designs as desired.
- Two or more players may play the game with three or more players being preferred. - 3
- Game play progresses according to the following rules:
- each player Before the dice are thrown, each player contributes an ante to form a pot. The amount of the ante is determined by the player throwing the
- a throw by any player resulting in all three dice showing the same indicia on the upper die face entitles that player to the entire pot.
- the same player sets a new ante and throws the dice again.
- the player throwing the dice splits the pot with the player holding that token.
- the player with the token then returns the token so that it is available to any player who subsequently rolls a pair with the same indicia. If the token is not
- a throw of the dice resulting in all of the dice showing different indicia on the upper faces requires that player to pass the dice to the next player.
- the next player sets a new ante and
- indicia may be a house indicia; and throughout game play the logo token is "held" by the house. Accordingly, a player rolling the dice resulting in two dice showing the logo splits the pot with the house. A roll of the dice resulting in all three dice showing the logo, however, gives the entire contents of the pot to the player who threw the dice.
- Figure 6 is an end view of eight-sided dice 30. When using such dice, eight tokens are required, wherein the indicia on each token corresponds to the indicia on one of the faces of the dice 30.
- Figure 7 is an end view of twelve-sided dice 32. When such dice are used, twelve tokens are required, with each token having indicia corresponding to the indicia on one of the faces of the twelve-sided dice 32.
- the indicia on each face of a die is unique; and one of the set of corresponding tokens shows that same indicia.
- three dice may be used; and the rules of play are substantially as stated above.
- FIG. 8 shows three dice 40, 41, and 42 which may be used with an alternate form of the invention.
- the die 40 comprises 6 sides 40a through 40f, wherein two of the sides, 40C and 40f display the same indicia, and the other sides, 4a, 4b, 4d, and 4e, display different indicia.
- the sides of the die 40 display the following indicia: 40a - apple; 40b - lemon, 40c - logo; 40d - grapes, 40e - bell; and 40f - logo.
- the dice 41 and 42 are similar in arrangement, each having indicia on sides a through f corresponding to the indicia on the sides a through f of die 40.
- Figure 9 shows a set 43 of tokens usable with the dice 40, 41, and 42 of Figure 8.
- the tokens 44 through 48 of the set 43 show indicia corresponding to the indicia shown on each of the dice 41,, 42, and 43.
- token 44 shows an apple, 45 a lemon, 46 the logo, 47 grapes, and 48 a bell.
- a throw of the dice showing three similar indicia renders the player a winner.
- a throw of the dice showing two similar indicia allows the player to take the token with the same indicia if it is available, or to split the pot with a player al eady holding the token with the same indicia.
- the player holding the token returns the token to the table for further game play.
- the logo token is "held” by the house; and accordingly, the player splits the pot with the house.
- the dice may be in the shape of any regular polyhedron and may be constructed to have the logo, shown on more than one face thereof.
- the number of sides on each die may be express as N; and the number of sides of each die having the same indicia thereon may be expressed as X.
- the number of different indicia used on the dice will be equal to N-X+l, and the number of tokens which are used with such dice sets will be equal to N-X+l .
- the game of the present invention may also taken an electronic form. In such a game, physical tokens do not pass to - 6 -
- an electronically activated indicator shows whether or not a player has a claim on the pot as a result of an indicia pair being rolled, in the event the same indicia pair is rolled again.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
MC86US8600914D MC1780A1 (fr) | 1985-04-29 | 1986-04-25 | Materiel de jeu de des avec jetons et methode de jeu |
JP61502723A JPH0651074B2 (ja) | 1985-04-29 | 1986-04-25 | ゲーム器具 |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US72870185A | 1985-04-29 | 1985-04-29 | |
US728,701 | 1985-04-29 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1986006292A1 true WO1986006292A1 (en) | 1986-11-06 |
Family
ID=24927956
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US1986/000914 WO1986006292A1 (en) | 1985-04-29 | 1986-04-25 | Dice and token game apparatus and method |
Country Status (4)
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5944312A (en) * | 1997-02-13 | 1999-08-31 | Darneille; Diane D. | Educational game apparatus for learning relationships between living or non-living things |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5816334B1 (ja) * | 2014-05-23 | 2015-11-18 | 恭實 濱本 | サイコロゲーム器及びサイコロ |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR393917A (fr) * | 1908-09-04 | 1909-01-09 | August Schulze | Jeu de dés |
FR967462A (fr) * | 1948-06-09 | 1950-11-03 | Dé à jouer à douze faces pentagonales | |
US2560187A (en) * | 1946-05-03 | 1951-07-10 | Durrel E Post | Combination card and dice game |
FR1524470A (fr) * | 1967-04-24 | 1968-05-10 | Jeu de dés-pyramides |
-
1986
- 1986-04-25 WO PCT/US1986/000914 patent/WO1986006292A1/en active Application Filing
- 1986-04-25 DE DE19863690228 patent/DE3690228T1/de not_active Withdrawn
- 1986-04-25 EP EP19860903063 patent/EP0221150A1/en not_active Withdrawn
- 1986-04-25 JP JP61502723A patent/JPH0651074B2/ja not_active Expired - Lifetime
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR393917A (fr) * | 1908-09-04 | 1909-01-09 | August Schulze | Jeu de dés |
US2560187A (en) * | 1946-05-03 | 1951-07-10 | Durrel E Post | Combination card and dice game |
FR967462A (fr) * | 1948-06-09 | 1950-11-03 | Dé à jouer à douze faces pentagonales | |
FR1524470A (fr) * | 1967-04-24 | 1968-05-10 | Jeu de dés-pyramides |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5944312A (en) * | 1997-02-13 | 1999-08-31 | Darneille; Diane D. | Educational game apparatus for learning relationships between living or non-living things |
Also Published As
Publication number | Publication date |
---|---|
DE3690228T1 (US06589383-20030708-C00041.png) | 1987-06-04 |
EP0221150A1 (en) | 1987-05-13 |
JPS62502669A (ja) | 1987-10-15 |
JPH0651074B2 (ja) | 1994-07-06 |
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