US6124861A - Method and apparatus for unambiguous selection of graphic objects, keypoints and relationships - Google Patents
Method and apparatus for unambiguous selection of graphic objects, keypoints and relationships Download PDFInfo
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- US6124861A US6124861A US08/974,930 US97493097A US6124861A US 6124861 A US6124861 A US 6124861A US 97493097 A US97493097 A US 97493097A US 6124861 A US6124861 A US 6124861A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
Definitions
- the present invention relates to a computer system having a graphically-oriented user interface. More particularly, the invention relates to a system and method for selecting one of a plurality of overlapping or intersecting graphic images at a location on the graphic display of the computer system.
- Computer systems are known in which the user interacts with the system through a graphically-oriented interface.
- the user can run application programs, manipulate files and perform many other functions by manipulating graphic images on the computer's graphic display.
- User control may be achieved by cursor control keys on the computer keyboard, a cursor controlling peripheral device, such as a mouse, joystick or track ball, or other control input devices, such as in a pen-based or voice-based system.
- the graphic images can represent a number of elements in a computer program. For example, programs and data can be shown as "windows" or icons on the display, where each window or icon represents a different application program or data file.
- CAD computer-aided design
- drawing program elements are depicted on the graphic display as different figures or icons.
- CAD computer-aided design
- an AND function is identified by the common symbol for an AND gate, and the interconnections among gates are shown as lines or wires.
- a drawing package can contain representations of common objects such as a line, a two-dimensional box or a three-dimensional cube.
- the process of selecting a particular object for manipulation within a graphically-oriented user interface environment can present a problem if several objects are located in the area to which the cursor points. For example, a number of objects might intersect or overlap at a common location in a two-dimensional graphic display, making it unclear which of the objects the cursor is referencing. The user cannot be certain which object is being selected if the user indicates through the cursor-controlling device that an object is to be selected. So, for example, if a mouse is used for cursor control, and the user clicks on a mouse button to select one of the overlapping images, the incorrect object may be selected, since the cursor referenced an image other than the one desired by the user.
- the cursor In a three-dimensional environment, if the cursor is positioned on one surface of a cube, for example, it is not clear if the cursor is pointing to the front surface or the rear surface, which lies underneath the cube's front surface in the graphic display. The problem is further complicated if another object is contained within the cube, since it is then unclear if the cursor is pointing to the cube's front surface or rear surface, or any of the surfaces of the object inside the cube.
- a computer system which includes a graphically-oriented user interface that eliminates the tedious and error-prone nature of selecting one of a plurality of objects in a graphic display.
- the present invention provides a computer system with an improved graphically-oriented user interface that permits the user to more easily select for manipulation one object from a number of objects that overlap or are in close proximity to one another at a common location in a graphic display.
- the invention presents the computer user with the opportunity to preview all possible objects that the cursor might be pointing to at its current position and the ability to select one of those objects for manipulation.
- the user can immediately narrow the list down to the desired selection only.
- the preferred embodiment may be implemented in either a two-dimensional or a three-dimensional graphic display environment to select among several graphic objects, keypoints or relationships. The present invention prevents selection errors and drastically reduces the number of user inputs required to select an object.
- FIG. 1A is a block diagram of an exemplary hardware configuration for a computer system in which the present invention is implemented.
- FIG. 1B is a system architecture block diagram of the computer system of FIG. 1A.
- FIGS. 2A-2C show several exemplary views of a three-dimensional object on a graphic display screen which presents problems in selecting a desired face of the object.
- FIGS. 3A-3C illustrate the selection of a desired object on a graphic display.
- FIGS. 4A-4C show examples of selection of a desired object on a graphic display in a two-dimensional environment.
- FIG. 5 shows a flow diagram of a process of a user attempting to select an object on a graphic display.
- FIGS. 6A-6E illustrate the selection of a desired keypoint on a graphic display.
- FIGS. 7A-7B illustrate the effect of the selection of a desired keypoint on a resulting relationship.
- FIGS. 8A-8E illustrate the selection of a desired keypoint on a graphic display.
- FIG. 1A shows a preferred computer system 100 in which the present invention is implemented.
- a processing unit 102 contains the control elements of the computer system 100.
- Keyboard 104 and mouse 106 are coupled to processing unit 102 and enable the system user to input commands and data to computer system 100.
- Display device 108 serves as the final element of the user interface, where the user can see the results of the inputs to keyboard 104 and mouse 106 and the effect of those inputs in the application program.
- FIG. 1B shows a system architecture block diagram of the computer system of FIG. 1A.
- the system elements are interconnected by system bus 110.
- Central processor (CPU) 112 and controller 114 control operation of computer system 100.
- Program and data information are stored in system memory 116 and disk memory 118.
- the user interface system of the present invention which allows the user to more easily select an object on display device 108 for manipulation is operably disposed in system memory 116 and disk memory 118.
- FIGS. 2A-2C show examples of a three-dimensional object 202 on graphic display screen 108 which present problems in selecting a desired object for manipulation.
- Another three-dimensional object 204 is shown contained within object 202, further complicating the selection process.
- the cursor 206 has the shape of an arrow on display screen 108, where the location referenced by cursor 206 is directly under the tip of the arrow.
- one of the objects or surfaces at the location of cursor 206 on display screen 108 is selected for manipulation by the user by default, which the computer system 100 identifies by highlighting that object.
- the highlighted surface is front surface 208 of object 202.
- cursor 206 may have moved cursor 206 to the position shown because of a need to manipulate any one of the other surfaces that lie beneath the cursor.
- the user may have wanted to select front surface 210 of the inner three-dimensional object 204, bottom surface 212 of object 204 or the rear surface 214 of outer three-dimensional object 202.
- computer system 100 currently does not present the user with the choice of all possible surfaces. Instead, as described above, the user must cycle through each of the possible surfaces highlighted by computer 100 until arriving at and selecting the desired one. If, for example, the user wishes to select the rear surface 214 of outer three-dimensional object 202 for manipulation, the user may have to reject the first highlighted surface 208, the second highlighted surface 210 and the third highlighted surface 212, before finally selecting the final highlighted surface 214. This process is tedious and error-prone, especially considering the possibility that the user might accidentally miss selecting a desired surface and be forced to cycle through the entire list again. As is evident from FIG. 2B and FIG. 2C, the user would incur the same problems regardless of where cursor 206 is placed.
- the user will almost always have a number of possible selections wherever the cursor is placed on the display screen 108.
- the present invention speeds up the process of selecting one of a number of possible objects on the graphic display screen.
- FIGS. 3A-3C illustrate the selection of a desired object on a graphic display. Similar to FIG. 2A, graphic display screen 108 displays an outer three-dimensional object 302 that also contains an inner three-dimensional object 304. The position of cursor 306 on the display screen 108 is again indicated by the tip of the arrow shape of cursor 306. If the user wishes to isolate and select a particular surface or object for manipulation, the user begins the selection process by moving cursor 306 using the cursor-controlling means provided with the computer system 100, such as mouse 106 (FIG. 1A), to a position above the desired object. Again, one of the objects at the location of cursor 306 on the display screen 108 is selected for user manipulation by default, which the computer system 100 identifies by highlighting that object.
- the cursor-controlling means provided with the computer system 100, such as mouse 106 (FIG. 1A)
- the highlighted surface is front surface 308 of object 302. If the user wishes to select highlighted surface 308 for manipulation anyway, that selection can be communicated to the computer system 100 immediately. If the cursor-controlling means is mouse 106, for example, the user may click on the appropriate mouse button to select and isolate front surface 308 for manipulation. However, if the user does not wish to select the default surface, the tedious rejection process may be avoided.
- the system recognizes that a pause in cursor motion indicates the need to make a selection of an object other than the default selection might exist. If it happens that the pause in cursor motion does not indicate the need to make a selection of another object and that there is only one object that could be selected by the user at the current location of cursor 306, an input by the user to the system would automatically select that object. So, for example, if the user moved the mouse 106 to position cursor 306 at a location where only one object could be selected, that object would be highlighted by the system. Then if the user paused the mouse at that position, when the user clicked on the mouse button, the highlighted object would be selected for further manipulation by the user.
- list symbol 310 appears on display screen 108 indicating that the user has the option of selecting one of the possible objects for manipulation.
- list symbol 310 is shown as an ellipsis. However, it is clear that list symbol 310 could be any one of a number of symbols or characters, such as a small box or the letter "L" for example, that would indicate to the user that the next step is selecting one of the possible objects pointed to by cursor 306.
- the user clicks the appropriate mouse button in response to the appearance of list symbol 310 the user is provided with a selection box showing all of the possible selections.
- FIG. 3C shows an example of a selection box 312 as it might appear on display screen 108.
- cursor 306 In order to select one of these objects, the user would move mouse 106 to position cursor 306 within selection box 312. As cursor 306 is positioned over each individual cell 314, the object on display screen 108 that corresponds to a particular cell 314 will be highlighted to show the association between cell and object to the user. As shown in FIG. 3C, cursor 306 is positioned over the upper left cell in selection box 312, and the corresponding object, bottom surface 318 of inner three-dimensional object 304, is highlighted. In an alternative embodiment, if appropriate, an icon representing the object on display screen 108 that corresponds to a particular cell 314 might be displayed within the cell to show the association between cell and object to the user.
- the user may move the cursor 306 from cell to cell within selection box 312 to observe the correspondence between each cell 314 and each possible object that might be selected.
- the user would position cursor 306 over the corresponding cell 314 and input the selection to the computer system.
- the cursor-controlling device is mouse 106
- the user would click on the appropriate mouse button to select the highlighted object.
- selection box 312 By using selection box 312 to select a desired object on display screen 108 of a computer system, computer system 100 eliminates the tedious process of cycling through and rejecting all of the possible objects presented for selection by default by the system. By giving the user more control at the outset of the selection process, allowing the user to preview and select a highlighted object, rather than forcing the user merely to respond to system prompts throughout the process, the time spent in selection of an object and the number of required user inputs to the computer system are minimized.
- the above example involving objects in three-dimensional space on a graphic display also pertains to a different system environment, such as, for example, a three-dimensional virtual reality environment.
- a system environment such as, for example, a three-dimensional virtual reality environment.
- the user might employ a glove or finger-pointing device to select overlapping or hidden objects that the user "sees" in the virtual three-dimensional space.
- the user would be given a listing all of the objects within the selection range of the cursor.
- the user would input the selection of one of those overlapping objects to the computer system which would isolate the selected object for further manipulation by the user.
- the intelligent object selection described above is equally applicable to a graphic display in a two-dimensional environment. Although a two-dimensional environment does not present as many problems of "hidden" objects as in a three-dimensional environment, the user may still have a number of possible object selections at a given cursor location due to overlapping objects or objects that are in close proximity to one another. In this case, computer system 100 again eliminates the tedious process of cycling through and rejecting possible selections before selecting the desired object by providing the user with a selection box that enables isolation of the particular object desired by the user at the outset of the selection process.
- FIGS. 4A-4C show examples of selection of a desired object on a graphic display in a two-dimensional environment.
- Graphic display screen 108 displays a box 402 whose edges are intersected at various points by straight line 404 and curved line 406. The position of the cursor is again indicated by a cursor 408 having an arrow shape.
- the user if the user wishes to isolate and select a particular surface or object for manipulation, the user begins the selection process by moving cursor 408 using the cursor-controlling means provided with the computer system 100, such as mouse 106 (FIG. 1A), and pausing above the desired object.
- the cursor-controlling means provided with the computer system 100, such as mouse 106 (FIG. 1A)
- Computer system 100 recognizes that a pause in cursor motion potentially indicates the need to make a selection of one of a number of objects. Again, if it happens that a pause in cursor motion does not indicate the need to make a selection of another object and that there is only one object that could be selected by the user at the current location of cursor 408, an input by the user to the system would automatically select that object. So, for example, if the user moved the mouse 106 to position cursor 408 at a location where only one object could be selected, that object would be highlighted by the system. Then if the user paused mouse 106 at that position, when the user clicked on the appropriate mouse button, the highlighted object would be selected for further manipulation by the user.
- a list symbol 410 appears on display screen 108 indicating that the user has the option of selecting one of the possible objects for manipulation.
- the list symbol 410 is again shown as an ellipsis.
- list symbol 410 could be any one of a number of symbols or characters that would indicate to the user that the next step is selecting one of the possible objects pointed to by the cursor 408.
- the user clicks the appropriate mouse button in response to the appearance of list symbol 410 the user is provided with a selection box showing all of the possible selections.
- FIG. 4C shows an example of a selection box 412 as it might appear on display screen 108.
- An individual cell 414 in selection box 412 corresponds to one of the objects located under the current position of cursor 408.
- the number of cells 414 in selection box 412 may remain flexible so that there are exactly as many cells as objects that could be selected from the cursor location. So, for example, if cursor 408 is located at the same position as shown in FIG. 4B, the selections include box 402, straight line 404 or curved line 406. In this case, selection box 412 would contain at least four cells 414.
- the user would move the mouse to position cursor 408 within selection box 412.
- an icon representing the object on display screen 108 that corresponds to a particular cell 414 will be displayed within the cell to show the cell-object association to the user. Therefore, as shown in FIG. 4C, the left cell contains a straight line corresponding to line 404, the center cell contains a box corresponding to box 402, and the right cell contains a curve corresponding to curve 406.
- the object on display screen 108 that corresponds to a particular cell 414 could be highlighted to show the association between cell and object to the user, as described above in conjunction with FIG. 3C.
- the user In order to select one of the objects identified by selection box 412, the user would position cursor 408 over the corresponding cell 414 and input the selection to the computer system. In a preferred embodiment, where the cursor-controlling device is mouse 106, the user would click on the appropriate mouse button to select the desired object. As shown in FIG. 4C, the user may click on the center cell of selection box 412 to select box 402 for further manipulation.
- computer system 100 eliminates the tedious process of cycling through and rejecting all of the possible objects presented for selection by default by the system. By giving the user more control at the outset of the selection process, allowing the user to preview and select an object, rather than forcing the user merely to respond to system prompts throughout the process, the time spent in selection of an object and the number of required user inputs to the computer system are minimized.
- FIG. 5 shows a flow diagram of a process of a user attempting to select an object on a graphic display.
- Flow diagram 500 describes the selection process in an embodiment where the cursor-controlling means is mouse 106 (FIG. 1A) and a selected element is highlighted. It should be understood that the general process described in flow diagram 500 is applicable to alternative embodiments, such as, for example, an embodiment where an iconic representation of a selected element is placed in its corresponding cell in the selection box, as described in conjunction with FIG. 4C.
- step 502 the user moves the mouse to position the cursor at various locations across the graphic display screen. As the cursor passes over different objects or elements on the screen, the element pointed to by the cursor for default selection is highlighted at step 504. If the user wishes to select a particular object or element for further manipulation, the mouse is stopped at the appropriate position in step 506. The computer system then determines at step 508 whether the user has paused the mouse at its current location without providing any further input. If the element highlighted by the computer system is actually the one the user wishes to select, there is no need to pause the mouse to cause the selection box to appear, and the user clicks on the appropriate mouse button in step 510, causing the highlighted element to be selected in step 512. If the computer system does detect a pause in mouse activity, the subroutine proceeds to step 514, where the determination is made as to whether the cursor is pointing to more than one object at its current position.
- step 526 the element corresponding to the cell pointed to by the cursor is highlighted in step 526. If the user does not wish to select that particular element, the mouse is moved to another cell in the selection box in step 522. The corresponding element is again highlighted in step 526. Once the user finds the desired element, the appropriate mouse button is clicked in step 528, and the corresponding element or object is selected in step 512 for further user manipulation.
- keypoints are points of interest on an object, such as the center point of a circle or the endpoint of a line, and interesting points between objects, such as the intersection of two lines.
- keypoints are not limited to two-dimensional objects.
- a keypoint could be the center point of a sphere or the corner of a box in three-dimensional space.
- the concept of keypoints can be further extended to include keylines and other objects. For example, a keyline could result from the intersection of two planer surfaces.
- graphic display screen 108 displays a circles 602 and 604, as well as a line 606 whose endpoint is coincident with the centerpoint of circle 602.
- the position of the cursor is indicated by a cursor 608 having a shape of a plus symbol.
- the user is attempting to create a new line 610 between the centerpoint of circle 602 and the centerpoint of circle 604.
- line 606 is highlighted.
- an iconic representation 612 of the default keypoint is displayed, which is the endpoint of line 606 in this example.
- selection box 616 shows all possible keypoint/relationship combinations using appropriate graphical representations.
- the cell in selection box 616 that identifies a keypoint/relationship combination could be highlighted. The user directly selects the desired keypoint/relationship combination by positioning cursor 608 over its graphical representation in selection box 616 and pressing the appropriate button of mouse 106.
- FIG. 7 demonstrates the difference between the two selections.
- the user moves circle 602 to a new location after new line 610 has been placed with reference to the centerpoint of circle 602.
- the old location of the circle is shown by broken line circle 603.
- New line 610 maintains its relationship with the centerpoint of circle 602, moving along with circle 602.
- FIG. 7A the user moves circle 602 to a new location after new line 610 has been placed with reference to the centerpoint of circle 602.
- the old location of the circle is shown by broken line circle 603.
- New line 610 maintains its relationship with the centerpoint of circle 602, moving along with circle 602.
- FIG. 7A the user moves circle 602 to a new location after new line 610 has been placed with reference to the centerpoint of circle 602.
- the old location of the circle is shown by broken line circle 603.
- New line 610 maintains its relationship with the centerpoint of circle 602, moving along with circle 602.
- FIG. 7A the user moves circle 602 to a new location after new line
- FIG. 8 Another example is shown in FIG. 8, in which graphic display screen 108 displays a circle 802 in addition to lines 804 and 806.
- the midpoint of line 804 is close proximity to the intersection of line 804 and line 806.
- the two keypoints (mid-point of line 804 and intersection of lines 804 and 806) are only in close proximity and are not coincident with each other.
- the user wishes to place a new line 808 from the center of circle 802 to the intersection of line 804 and line 806.
- the position of the cursor is indicated in the display by cursor symbol 810.
- FIG. 8B as the cursor 810 is moved to the desired keypoint, line 804 is highlighted.
- an iconic representation 812 of the default keypoint is displayed, which is the midpoint of line 804 in this example. Assume that the user actually wishes to select the intersection of lines 804 and 806 as the keypoint that defines new line 808.
- an ellipsis 814 is displayed next to cursor 810, as shown in FIG. 8C, indicating that other keypoints have been found.
- a click on the appropriate button of mouse 106 signals computer system 100 to display a selection list shown as a selection box 816 in FIG. 8D.
- Selection box 816 shows all possible keypoint/relationship combinations using appropriate graphical representations.
- the cell in selection box 816 that identifies a keypoint/relationship combination could be highlighted.
- the user directly selects the desired keypoint/relationship combination by positioning cursor 810 over its graphical representation in selection box 816 and pressing the appropriate button of mouse 106.
- FIG. 8E shows new line 808 connecting the centerpoint of circle 802 and intersection of lines 804 and 806.
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Abstract
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Claims (36)
Priority Applications (2)
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US09/353,534 US6384841B1 (en) | 1995-05-05 | 1999-07-14 | Intelligent selection of graphic objects keypoints and relationships |
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US08/974,930 US6124861A (en) | 1995-05-05 | 1997-11-20 | Method and apparatus for unambiguous selection of graphic objects, keypoints and relationships |
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JP3961545B2 (en) * | 2005-11-29 | 2007-08-22 | 株式会社コナミデジタルエンタテインメント | Object selection device, object selection method, and program |
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CN112306332B (en) | 2020-10-29 | 2023-02-10 | 腾讯科技(深圳)有限公司 | Method, device and equipment for determining selected target and storage medium |
CN114442889A (en) * | 2022-02-10 | 2022-05-06 | 网易(杭州)网络有限公司 | Object operation method and device in game and electronic equipment |
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1996
- 1996-05-02 EP EP96106927A patent/EP0741352B1/en not_active Expired - Lifetime
- 1996-05-02 DE DE69618067T patent/DE69618067T2/en not_active Expired - Lifetime
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1997
- 1997-11-20 US US08/974,930 patent/US6124861A/en not_active Expired - Lifetime
-
1999
- 1999-07-14 US US09/353,534 patent/US6384841B1/en not_active Expired - Lifetime
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US6384841B1 (en) * | 1995-05-05 | 2002-05-07 | Intergraph Corporation | Intelligent selection of graphic objects keypoints and relationships |
US6392662B1 (en) * | 1999-01-07 | 2002-05-21 | Autodesk, Inc. | Draw order preservation in a computer-implemented graphics system |
US20030088526A1 (en) * | 2001-11-07 | 2003-05-08 | Neopost Industrie | System for statistical follow-up of postal products |
US7643968B1 (en) * | 2002-02-25 | 2010-01-05 | Autodesk, Inc. | Method and apparatus for simplified patterning of features in a computer aided design (CAD) model |
US7167165B2 (en) * | 2002-05-14 | 2007-01-23 | Microsoft Corp. | Temporary lines for writing |
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US20060017725A1 (en) * | 2004-07-26 | 2006-01-26 | Canon Kabushiki Kaisha | Information processing method and information processing apparatus |
US20060109242A1 (en) * | 2004-11-19 | 2006-05-25 | Simpkins Daniel S | User interface for impaired users |
US20070168876A1 (en) * | 2006-01-18 | 2007-07-19 | Keohane Susann M | Method and system for selecting objects |
US9335924B2 (en) | 2006-09-06 | 2016-05-10 | Apple Inc. | Touch screen device, method, and graphical user interface for customizing display of content category icons |
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US9952759B2 (en) | 2006-09-06 | 2018-04-24 | Apple Inc. | Touch screen device, method, and graphical user interface for customizing display of content category icons |
US7913188B1 (en) * | 2007-04-09 | 2011-03-22 | Rockwell Collins, Inc. | Graphical selection of objects |
US20090077498A1 (en) * | 2007-09-14 | 2009-03-19 | International Business Machines Corporation | Method, apparatus and program for facilitating selection of objects on display screens |
US9411794B2 (en) * | 2007-09-14 | 2016-08-09 | International Business Machines Corporation | Facilitating selection of objects on display screens |
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US9619104B2 (en) * | 2010-10-01 | 2017-04-11 | Smart Technologies Ulc | Interactive input system having a 3D input space |
US20140129990A1 (en) * | 2010-10-01 | 2014-05-08 | Smart Technologies Ulc | Interactive input system having a 3d input space |
US20150248211A1 (en) * | 2014-02-28 | 2015-09-03 | Nemetschek Vectorworks, Inc. | Method for instantaneous view-based display and selection of obscured elements of object models |
US11442591B2 (en) * | 2018-04-09 | 2022-09-13 | Lockheed Martin Corporation | System, method, computer readable medium, and viewer-interface for prioritized selection of mutually occluding objects in a virtual environment |
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Also Published As
Publication number | Publication date |
---|---|
EP0741352B1 (en) | 2001-12-19 |
EP0741352A1 (en) | 1996-11-06 |
DE69618067D1 (en) | 2002-01-31 |
US6384841B1 (en) | 2002-05-07 |
DE69618067T2 (en) | 2002-08-22 |
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