US3528663A - Market game - Google Patents
Market game Download PDFInfo
- Publication number
- US3528663A US3528663A US662352A US3528663DA US3528663A US 3528663 A US3528663 A US 3528663A US 662352 A US662352 A US 662352A US 3528663D A US3528663D A US 3528663DA US 3528663 A US3528663 A US 3528663A
- Authority
- US
- United States
- Prior art keywords
- plaques
- plaque
- indicator
- player
- grid
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00063—Board games concerning economics or finance, e.g. trading
Definitions
- the plaques are placed sequentially on the board to develop a continuous price graph which may rise to a certain definitive line on the board or project down to a second definitive line or sudden-death area on the board.
- the selection of the plaques by the players is controlled by a die and the plaques contain indicia in addition to the graph segment which indicates rising or falling, and groups of numbers, some designated some designated and some designated Same Thus, the throw of the die determines what group of plaques can be used for the selection of the next plaque to be played.
- Each plaque contains three essential characteristics which must be evaluated on every play. These characteristics are the trend of the price change of the graph segment, the amount of the price change, and a set of odds which predict how the price will move on the next play.
- This invention relates to educational and amusement devices and more particularly to a stock market or stock exchange game that can be played by two persons.
- An object of this invention is to provide a means of teaching stock market chart analysis and market trading techniques.
- Another object of this invention is to provide a means of readily teaching the terminology applied to various types or patterns of stock market price fluctuations.
- Another object of this invention is to provide a game which is highly educational and amusing and provides the players with experiences similar to those encountered in stock exchange transactions.
- FIGS. l to 10 plan views of plaques having different kinds of stock price graph segments.
- FIG. 11 a side edge view of a plaque.
- FIG. l2 a plan view of an indicator grid with several plaques positioned thereon at both player stations.
- FIGS. 1 through 10 a plurality of plaques 20 each FPice having a diiferent portion or segment 22 of a graph of stock price uctuations with each segment beginning and terminating at a plaque alignment indicator 24 is shown.
- Each plaque 20 has an indicia 26 of the general trend of the graph segment 22.
- a (-1-) sign indicates that the net effect of the plaque 20 is to increase the price level of the stock and a sign indicates that the net effect of the plaque 20 is to lower the price level of the stock.
- each plaque 20 there is a plurality of numerals (designated generally as 28) categorized in groups.
- the plurality of numerals 28 is subdivided into three groups designated as a minus group 30, a plus group 32, and a same group 34.
- the numerals 28 in the plaques 20 of FIGS. 5, 6, 7, 8, 9 and 10 are subdivided only into minus group 30 and a plus group 32.
- Each plaque 20 has terminology 36 which identities a particular pattern or coniiguraion of price fluctuations 22. In short, each plaque 20 and its terminology 36 represent a specific species of the genus of stock price fluctuations.
- an indicator grid (designated generally as 38) having two player stations 40, 42 and two starting level indicators 44 is shown.
- the indicator grid 38 provides a relatively Hat surface area on which the plaques 20 can be placed.
- the grid 38 contains an achievement indicator 46, two sudden-death indicators 47, and a plurality of alignment guides 48 which are parallel to each other, perpendicular to the sudden-death indicators 47, and inclined with respect to the achievement indicator 46.
- the achievement indicator 46 is made wide enough to allow plaques 20 placed on both player stations 40, 42 to cross their respective edges of the achievement indicator 46 without interfering with each other.
- a means of randomly selecting a single digit from the plurality of numerals 28 is provided.
- the plurality of numerals 28 is composed of the integers 1 through 6.
- Each player is provided with an individual die 50 ⁇ as the preferred random selection means.
- a spinner, a pin wheel, a squirrel cage containing a plurality of numbered pieces, or a similar random selection apparatus may be utilized with this invention.
- a player begins the game by selecting any one of the plaques 20 and placing it ⁇ on either of player stations 40, 42 of the indicator grid 38 so that the beginning alignment indicator 24 of the plaque 20 matches or is in line with the starting level indicator 44 and so that the edge surfaces 52 are adjacent to and parallel with the alignment guide 48.
- the beginning alignment indicator 24 of a plaque 20 is aligned with the terminal alignment indicator 24 of the adjoining or abutting plaque 20.
- the player then rolls the die 50 or actuates another random selection means, thereby selecting a single digit of the plurality of numerals 28.
- the placement of a plaque 20 on the indicator grid 38 and the rolling of the die 50 represent one completed play or turn.
- the single digit selected by the random selection means 50 corresponds to one of the digits in the minus group of the plaque 20 with which it is associated, the
- the second player may select and play any plaque 20 which has a indicia 26. If the single digit selected by the random selection means 50 corresponds to one of the digits in the plus group 32 of the plaque 20 with which it is associated, the second player may select and play any plaque 20 which has a (-i-) indicia 26. If the single digit selected by the random selection means 50 corresponds to one of the digits in the same group 34 of the plaque 20 with which it is associated, the second player may select and play a plaque 20 which has exactly the same terminology 36.
- the second player After the second player has selected a plaque 20 and properly placed it on the indicator grid 38, he then rolls the die 50 to select a single digit of the plurality of numerals 28, thereby completing his turn and determining the indicia 26, or in some instances the terminology 36, of the group from which the next plaque 20 to be played must be selected by the rst player. Whenever it is a players turn to select a plaque 20 and place it on the indicator grid 38, he can place it on either player station or 42.
- the players continue alternately to place a plaque on the indicator grid 38 and roll a die 50 until the price graph 22 of one of the plaques 20 crosses an adjacent edge of the achievement indicator 46 and the terminal alignment indicator 24 of the plaque is located above that adjacent edge of the achievement indicator 46. If a sufficient number of plaques 20 have been placed on one of the player stations 40 or 42 so that no more plaques 20 can be placed on that station and none of the plaques 20 has crossed the achievement indicator 46, the player whose terminal alignment indicator 24, on the last plaque to be played on his player station 40 or 42, is the farther away from his sudden-death indicator 47 will be declared the winner. It is also possible to win the game by forcing an opponents price graph 22 and associated terminal alignment indicator 24 to dip below his sudden-death indicator 47.
- an indicator grid member having a relatively at surface with opposed parallel areas adjacent opposed Side edges to serve as bottom areas for respective players, and provided with line markings constituting two starting level indicators adjacent two other opposed side edges and spaced upwardly from respective bottom areas, side alignment guides adjacent and parallel to the last mentioned side edges, and an achievement indicator line disposed between the starting level indicators, extending between the last mentioned side edges, and disposed at an angle to the alignment guides,
- each plaque having indicia on a face surface depicting a segment of a graph and said plaque also bearing two or more groups of numerals, all the plaques in each group having lines generally parallel to the axis of said segment and positioned at the beginning and end of said segment to depict an upward or downward change in graph level and a symbol on each plaque indicating also the corresponding direction of change, the numerals on each plaque being the same but differently grouped, and
- each plaque is relatively thick at substantially parallel edge surfaces to facilitate the abutting and alignment of the plaques when placed on the indicator grid.
- plaques have at least two parallel edge surfaces positioned for engagement with adjoining plaques to facilitate abutment and alignment of the plaques on the indicator grid.
- a market game apparatus for two players as dened in claim 1 in which the indicator grid markings terminate at a distance from the first mentioned opposed edges to provide sudden-death indicator areas and in which the symbol on each plaque indicating a direction of change includes a plus or minus symbol corresponding to the direction of change of the graph segment.
- a market game apparatus for two players as delined in claim 1 in which the indicator grid markings terminate at a distance from the rst mentioned opposed edges to provide sudden-death indicator areas substantially perpendicular to the alignment guides and in which the plaques carry additional indicia in the form of printed terminology descriptive of the conguration of the graph segment.
- a market game apparatus for two players as dened in claim 1 in which the indicator grid markings terminate at a distance from the rst mentioned opposed edges to provide sudden-death indicator areas and in which the plaques have at least two relatively thick substantially parallel edge surfaces and a face surface carrying said indicia and having additional indicia in the form of printed terminology depicting the configuration of the graph segment.
- a game apparatus for two players which comprises:
- an indicator grid member having a relatively flat surface with opposed parallel areas adjacent opposed edges to serve as bottom areas for respective players and opposed side edges connecting said rst mentioned edges, said grid provided with a line marking constituting a starting level indicator adjacent each said opposed side edge and spaced upwardly from a respective bottom area, alignment guides adjacent said side edges, an achievement indicator extending between said side edges inclined with respect to the alignment guides, said grid markings terminating at a distance from said rst mentioned edges to provide two sudden-,death indicator areas substantially perpendicular to the alignment guides, and a plurality of alignment guides spaced across the grid which are parallel to and interposed between the alignment guides adjacent to the edges,
- each plaque having at least two relatively thick substantially parallel edge surfaces to register with alignment guides, and a face surface having a line depicting a segment of a graph with beginning and terminal alignment indicators, two or more groups of printed numerals, symbols indicative of the trend of the graph segment, and word terminology depicting the conguration of the graph segment, and
Description
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US66235267A | 1967-08-22 | 1967-08-22 |
Publications (1)
Publication Number | Publication Date |
---|---|
US3528663A true US3528663A (en) | 1970-09-15 |
Family
ID=24657355
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US662352A Expired - Lifetime US3528663A (en) | 1967-08-22 | 1967-08-22 | Market game |
Country Status (1)
Country | Link |
---|---|
US (1) | US3528663A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3942800A (en) * | 1975-04-09 | 1976-03-09 | Dwight Holbrook | Archeological game |
US4535994A (en) * | 1983-04-21 | 1985-08-20 | Cowan William P | Board game apparatus |
US4588192A (en) * | 1983-09-15 | 1986-05-13 | Pedro Laborde | Financial futures game |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US471666A (en) * | 1892-03-29 | Harry a | ||
US2320832A (en) * | 1938-12-29 | 1943-06-01 | Maximon | Educational game |
US2347094A (en) * | 1943-06-30 | 1944-04-18 | Philip C Fernandez | Game |
US2726087A (en) * | 1953-03-16 | 1955-12-06 | Carl M Dunham | Game board and pieces |
US3075771A (en) * | 1959-11-24 | 1963-01-29 | William L Dodge | Board game apparatus |
US3254894A (en) * | 1963-03-29 | 1966-06-07 | Kollmeyer | Game simulating operations of the stock market and the like |
-
1967
- 1967-08-22 US US662352A patent/US3528663A/en not_active Expired - Lifetime
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US471666A (en) * | 1892-03-29 | Harry a | ||
US2320832A (en) * | 1938-12-29 | 1943-06-01 | Maximon | Educational game |
US2347094A (en) * | 1943-06-30 | 1944-04-18 | Philip C Fernandez | Game |
US2726087A (en) * | 1953-03-16 | 1955-12-06 | Carl M Dunham | Game board and pieces |
US3075771A (en) * | 1959-11-24 | 1963-01-29 | William L Dodge | Board game apparatus |
US3254894A (en) * | 1963-03-29 | 1966-06-07 | Kollmeyer | Game simulating operations of the stock market and the like |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3942800A (en) * | 1975-04-09 | 1976-03-09 | Dwight Holbrook | Archeological game |
US4535994A (en) * | 1983-04-21 | 1985-08-20 | Cowan William P | Board game apparatus |
US4588192A (en) * | 1983-09-15 | 1986-05-13 | Pedro Laborde | Financial futures game |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: CONNECTICUT NATIONAL BANK THE, AS AGENT, 777 MAIN Free format text: SECURITY INTEREST;ASSIGNOR:LAKESIDE INDUSTRIES, INC.;REEL/FRAME:004618/0934 Effective date: 19860801 Owner name: LAKESIDE INDUSTRIES, INC., 999 SO. QUAKER LANE, WE Free format text: ASSIGNMENT OF ASSIGNORS INTEREST.;ASSIGNOR:LEISURE DYNAMIC, INC. A CORP OF DE;REEL/FRAME:004613/0310 Effective date: 19860206 |
|
AS | Assignment |
Owner name: TOY FUNDING CORPORATION & BANQUE INDOSUEZ (AGENT) Free format text: SECURITY INTEREST;ASSIGNOR:LAKESIDE INDUSTRIES, INC.;REEL/FRAME:004747/0429 Effective date: 19870610 Owner name: BANQUE INDOSUEZ (AGENT) Free format text: SECURITY INTEREST;ASSIGNOR:LAKESIDE INDUSTRIES, INC.;REEL/FRAME:004747/0429 Effective date: 19870610 |