US20080076526A1 - Symbol-based game machine - Google Patents
Symbol-based game machine Download PDFInfo
- Publication number
- US20080076526A1 US20080076526A1 US11/949,084 US94908407A US2008076526A1 US 20080076526 A1 US20080076526 A1 US 20080076526A1 US 94908407 A US94908407 A US 94908407A US 2008076526 A1 US2008076526 A1 US 2008076526A1
- Authority
- US
- United States
- Prior art keywords
- symbol
- box
- game machine
- based game
- displaying window
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 238000007789 sealing Methods 0.000 claims description 4
- 230000000694 effects Effects 0.000 description 4
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 230000002860 competitive effect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000000034 method Methods 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/04—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
- A63F7/048—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths used for generating random numbers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0468—Electronic dice; electronic dice simulators
Definitions
- the invention is related to a game machine, and particularly to a symbol-based game machine.
- Another type of self-amusing activity is a so-called “probabilistic game”, which comprises guessing a head or a tail of a coin, lotteries, and so on.
- This type of amusing activity makes participants filled with passion and excitement all the time due to the attraction of big money.
- this type of activity lacks transparency, and the player cannot control game results by himself.
- a symbol-based game machine comprising: a box ( 1 ) having a symbol-displaying window ( 2 ) and a count-displaying window ( 12 ), a plurality of polyhedrons or balls ( 3 ) each having a groove ( 9 ), and a rotating axis ( 6 ) disposed in the box ( 1 ); wherein a thickness of the box ( 1 ) is two times larger than or equal to a maximum thickness of the polyhedron or ball ( 3 ); the symbol-displaying window ( 2 ) is disposed at the bottom of a front of the box ( 1 ); the count-displaying window ( 12 ) is disposed above the symbol-displaying window ( 2 ); and a position and dimension of the symbol-displaying window ( 2 ) correspond to those of the rotating axis ( 6 ).
- the box ( 1 ) is non-transparent, except for the parts where the symbol-displaying window ( 2 ) and the count-displaying window ( 12 ) are located.
- a maximum thickness of the box ( 1 ) is less than a side length of a cross section of the groove ( 9 ).
- a length of the groove ( 9 ) is greater than a sum of lengths of certain number of polyhedrons or balls ( 3 ).
- Chinese characters ( 16 ), English letters ( 4 ), pictures ( 5 ), numerals ( 18 ) and color blocks ( 8 ) are carved on one or more sides of parts or all the polyhedrons or balls ( 3 ).
- the rotating axis ( 6 ) is located in a lower part of the box ( 1 ).
- a diameter of the rotating axis ( 6 ) is less than a thickness of the box ( 1 ).
- a rotary knob ( 7 ) is disposed at one end of the rotating axis ( 6 ).
- a ratchet wheel ( 15 ) is disposed between the box ( 1 ) and the rotary knob ( 7 ).
- signs of “ON” and “SHOW” are marked on the rotary knob ( 7 ).
- a bar code ( 14 ) covers a sealing line ( 13 ) of the box ( 1 ).
- FIG. 2 is a cross-sectional view of a box of the symbol-based game machine.
- a symbol-based game machine comprises a box 1 , a plurality of polyhedrons/balls 3 and a rotating axis 6 .
- the box 1 is flat rectangular, and comprises a symbol-displaying window 2 and a count-displaying window 12 .
- a thickness of the box 1 is two times larger than or equal to a maximum thickness of the polyhedron or ball 3 .
- the rotating axis 6 passes through one side 11 of the box 1 , and is connected to the other side of the box 1 .
- a diameter of the rotating axis 6 is slightly smaller than a thickness of the box 1 , so that the rotating axis 6 is capable of rotating freely within the box 1 .
- each of the polyhedrons/balls 3 are carved with letters 4 .
- a size of the polyhedron/ball 3 should be designed so that it can be easily received in the groove 9 of the rotating axis 6 .
Abstract
Provided is a symbol-based game machine comprising: a box (1) having a symbol-displaying window (2) and a count-displaying window (12), a plurality of polyhedrons or balls (3) each having a groove (9), and a rotating axis (6) disposed in the box (1); wherein a thickness of the box (1) is two times larger than or equal to a maximum thickness of the polyhedron or ball (3); the symbol-displaying window (2) is disposed at the bottom of a front of the box (1); the count-displaying window (12) is disposed above the symbol-displaying window (2); and a position and dimension of the symbol-displaying window (2) correspond to those of the rotating axis (6).
Description
- This application is a continuation of International Patent Application No. PCT/CN2006/002795, with an international filing date of Oct. 20, 2006, which is based on Chinese Patent Application No. 200520146394.8, filed Dec. 8, 2005. The contents of these specifications are incorporated herein by reference.
- 1. Field of the Invention
- The invention is related to a game machine, and particularly to a symbol-based game machine.
- 2. Description of the Related Art
- Self-amusing toys like traditional pokers, magic cubes and electronic toys are very popular at present. This type of toy is portable and competitive, and can attract people playing over and over. However, results of these games are not verified and recognized, and a player cannot get awarded accordingly, which make the player lose interest gradually.
- Another type of self-amusing activity is a so-called “probabilistic game”, which comprises guessing a head or a tail of a coin, lotteries, and so on. This type of amusing activity makes participants filled with passion and excitement all the time due to the attraction of big money. However, this type of activity lacks transparency, and the player cannot control game results by himself.
- Based on the above-mentioned facts, it is one objective of the invention to provide a game machine suitable for self-amusing gaming activities which feature transparency and self control in the whole gaming process. And at the same time, results of a game can be verified and recognized, and the player could be attracted and rewarded.
- To achieve the above objectives, in accordance with one embodiment of the invention, provided is a symbol-based game machine comprising: a box (1) having a symbol-displaying window (2) and a count-displaying window (12), a plurality of polyhedrons or balls (3) each having a groove (9), and a rotating axis (6) disposed in the box (1); wherein a thickness of the box (1) is two times larger than or equal to a maximum thickness of the polyhedron or ball (3); the symbol-displaying window (2) is disposed at the bottom of a front of the box (1); the count-displaying window (12) is disposed above the symbol-displaying window (2); and a position and dimension of the symbol-displaying window (2) correspond to those of the rotating axis (6).
- In certain classes of this embodiment, the box (1) is non-transparent, except for the parts where the symbol-displaying window (2) and the count-displaying window (12) are located.
- In certain classes of this embodiment, a maximum thickness of the box (1) is less than a side length of a cross section of the groove (9).
- In certain classes of this embodiment, a length of the groove (9) is greater than a sum of lengths of certain number of polyhedrons or balls (3).
- In certain classes of this embodiment, Chinese characters (16), English letters (4), pictures (5), numerals (18) and color blocks (8) are carved on one or more sides of parts or all the polyhedrons or balls (3).
- In certain classes of this embodiment, the rotating axis (6) is located in a lower part of the box (1).
- In certain classes of this embodiment, a diameter of the rotating axis (6) is less than a thickness of the box (1).
- In certain classes of this embodiment, a rotary knob (7) is disposed at one end of the rotating axis (6).
- In certain classes of this embodiment, a ratchet wheel (15) is disposed between the box (1) and the rotary knob (7).
- In certain classes of this embodiment, signs of “ON” and “SHOW” are marked on the rotary knob (7).
- In certain classes of this embodiment, a bar code (14) covers a sealing line (13) of the box (1).
- A detailed description of this invention is given below based on the drawings and detailed description of the invention:
-
FIG. 1 is a schematic diagram of a symbol-based game machine of the invention; and -
FIG. 2 is a cross-sectional view of a box of the symbol-based game machine. - In the drawings, 1 is a box; 2 is a symbol-displaying window; 3 is a polyhedron/ball; 4 is a letter marked on the polyhedron/ball; 5 is a picture on the polyhedron/ball; 6 is a rotating axis; 7 is a rotary knob; 9 is a groove; 11 is one side of the box; 12 is a count-displaying window; 13 is a sealing line; 14 is a bar code; and 15 is a ratchet wheel.
- As shown in
FIG. 1 , a symbol-based game machine comprises abox 1, a plurality of polyhedrons/balls 3 and arotating axis 6. Thebox 1 is flat rectangular, and comprises a symbol-displayingwindow 2 and a count-displayingwindow 12. A thickness of thebox 1 is two times larger than or equal to a maximum thickness of the polyhedron orball 3. Therotating axis 6 passes through oneside 11 of thebox 1, and is connected to the other side of thebox 1. A diameter of the rotatingaxis 6 is slightly smaller than a thickness of thebox 1, so that therotating axis 6 is capable of rotating freely within thebox 1. Agroove 9 is disposed in therotating axis 6, and a dimension of thegroove 9 should be large enough to receive certain number of polyhedrons/balls 3. A maximum thickness of thebox 1 is slightly less than a side length of a cross section of thegroove 9. Arotary knob 7 with “On” and “Show” signs marked thereon is disposed at one end of the rotatingaxis 6. The symbol-displayingwindow 2 is disposed at the bottom of a front of thebox 1, and the count-displayingwindow 12 is disposed above the symbol-displayingwindow 2. - One or more sides of each of the polyhedrons/
balls 3 are carved withletters 4. A size of the polyhedron/ball 3 should be designed so that it can be easily received in thegroove 9 of therotating axis 6. As several polyhedrons/balls 3 randomly fall into thegroove 9 of therotating axis 6 and are orderly arranged, they are possible to form a predetermined English word, that is, a player wins a game. - A
ratchet wheel 15 is disposed between thebox 1 and therotary knob 7, and a ratchet tooth (not numbered) is disposed on thebox 1, and engages with theratchet wheel 15 so as to control the rotatingaxis 6 to rotate in one direction only. Therotating axis 6 is connected with a scoring device (not shown). As the rotatingaxis 6 rotates one circle, the scoring device records for one time. A player is capable of seeing whether a predetermined word is formed by certain number of polyhedrons/balls 3 via the symbol-displayingwindow 2, and the number of winning is displayed on the count-displayingwindow 12. - The
whole box 1 is non-transparent except for the parts where the symbol-displayingwindow 2 and the count-displayingwindow 12 are located. Moreover, thebox 1 is completely sealed, and abar code 14 covers asealing line 13 of thebox 1, so as to prevent opening for cheating and illegal imitation and counterfeit. - This invention is not to be limited to the specific embodiments disclosed herein and modifications for various applications and other embodiments are intended to be included within the scope of the appended claims. While this invention has been described in connection with particular examples thereof, the true scope of the invention should not be so limited since other modifications will become apparent to the skilled practitioner upon a study of the drawings, specification, and following claims.
Claims (11)
1. A symbol-based game machine comprising:
a box (1) having a symbol-displaying window (2) and a count-displaying window (12);
a plurality of polyhedrons or balls (3) each having a groove (9); and
a rotating axis (6) disposed in said box (1);
wherein:
a thickness of said box (1) is two times larger than or equal to a maximum thickness of said polyhedron or ball (3);
said symbol-displaying window (2) is disposed at the bottom of a front of said box (1);
said count-displaying window (12) is disposed above said symbol-displaying window (2); and
a position and dimension of said symbol-displaying window (2) correspond to those of said rotating axis (6).
2. The symbol-based game machine of claim 1 , wherein said box (1) is non-transparent, except for the parts where said symbol-displaying window (2) and said count-displaying window (12) are located.
3. The symbol-based game machine of claim 1 , wherein a maximum thickness of said box (1) is slightly less than a side length of a cross section of said groove (9).
4. The symbol-based game machine of claim 3 , wherein a length of said groove (9) is slightly greater than a sum of lengths of certain number of polyhedrons or balls (3).
5. The symbol-based game machine of claim 1 , wherein Chinese characters (16), English letters (4), pictures (5), numerals (18) and color blocks (8) are carved on one or more sides of parts or all said polyhedrons or balls (3).
6. The symbol-based game machine of claim 1 , wherein said rotating axis (6) is located in a lower part of said box (1).
7. The symbol-based game machine of claim 6 , wherein a diameter of said rotating axis (6) is slightly less than a thickness of said box (1).
8. The symbol-based game machine of claim 7 , wherein a rotary knob (7) is disposed at one end of said rotating axis (6).
9. The symbol-based game machine of claim 8 , wherein a ratchet wheel (15) is disposed between said box (1) and said rotary knob (7).
10. The symbol-based game machine of claim 9 , wherein signs of “ON” and “SHOW” are marked on said rotary knob (7).
11. The symbol-based game machine of claim 1 , wherein a bar code (14) covers a sealing line (13) of said box (1).
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN200520146394.8 | 2005-12-08 | ||
CNU2005201463948U CN201008733Y (en) | 2005-12-08 | 2005-12-08 | Portable spelling-puzzle award shooting game device |
PCT/CN2006/002795 WO2007065338A1 (en) | 2005-12-08 | 2006-10-20 | Portable spelling or paper sculpture prize game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/CN2006/002795 Continuation WO2007065338A1 (en) | 2005-12-08 | 2006-10-20 | Portable spelling or paper sculpture prize game machine |
Publications (1)
Publication Number | Publication Date |
---|---|
US20080076526A1 true US20080076526A1 (en) | 2008-03-27 |
Family
ID=38122473
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/949,084 Abandoned US20080076526A1 (en) | 2005-12-08 | 2007-12-03 | Symbol-based game machine |
Country Status (3)
Country | Link |
---|---|
US (1) | US20080076526A1 (en) |
CN (1) | CN201008733Y (en) |
WO (1) | WO2007065338A1 (en) |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20090253504A1 (en) * | 2008-04-08 | 2009-10-08 | Tomy Company, Ltd. | Point managing device |
WO2011056427A3 (en) * | 2009-11-06 | 2011-09-29 | Funderbolt Studios Inc. | Die structure |
US8540017B2 (en) | 2010-07-19 | 2013-09-24 | National Oilwell Varco, L.P. | Method and system for sealing a wellbore |
US8544538B2 (en) | 2010-07-19 | 2013-10-01 | National Oilwell Varco, L.P. | System and method for sealing a wellbore |
US8844898B2 (en) | 2009-03-31 | 2014-09-30 | National Oilwell Varco, L.P. | Blowout preventer with ram socketing |
US8978751B2 (en) | 2011-03-09 | 2015-03-17 | National Oilwell Varco, L.P. | Method and apparatus for sealing a wellbore |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4383689A (en) * | 1981-06-10 | 1983-05-17 | Michael Kohner Corporation | Symbol game method |
US5362052A (en) * | 1992-02-04 | 1994-11-08 | Bally Wulff Automaten Gmbh | Drive mechanism for a symbol-carrying symbol carrier |
US6869015B2 (en) * | 2001-05-30 | 2005-03-22 | Sandia National Laboratories | Tamper-indicating barcode and method |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4999001A (en) * | 1990-05-07 | 1991-03-12 | Johnson Jr Robert G | Bingo game apparatus |
US5102138A (en) * | 1991-05-20 | 1992-04-07 | Johnson Robert J | Portable gaming devices |
CN2226322Y (en) * | 1994-05-23 | 1996-05-01 | 马恩余 | Toy box for combining words with phonetic alphabet and calculation |
US5833239A (en) * | 1997-08-22 | 1998-11-10 | Eleidjian; Anait | Dual game unit |
-
2005
- 2005-12-08 CN CNU2005201463948U patent/CN201008733Y/en not_active Expired - Fee Related
-
2006
- 2006-10-20 WO PCT/CN2006/002795 patent/WO2007065338A1/en active Application Filing
-
2007
- 2007-12-03 US US11/949,084 patent/US20080076526A1/en not_active Abandoned
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4383689A (en) * | 1981-06-10 | 1983-05-17 | Michael Kohner Corporation | Symbol game method |
US5362052A (en) * | 1992-02-04 | 1994-11-08 | Bally Wulff Automaten Gmbh | Drive mechanism for a symbol-carrying symbol carrier |
US6869015B2 (en) * | 2001-05-30 | 2005-03-22 | Sandia National Laboratories | Tamper-indicating barcode and method |
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20090253504A1 (en) * | 2008-04-08 | 2009-10-08 | Tomy Company, Ltd. | Point managing device |
US8844898B2 (en) | 2009-03-31 | 2014-09-30 | National Oilwell Varco, L.P. | Blowout preventer with ram socketing |
WO2011056427A3 (en) * | 2009-11-06 | 2011-09-29 | Funderbolt Studios Inc. | Die structure |
US8033547B1 (en) | 2009-11-06 | 2011-10-11 | Funderbolt Studios Inc. | Die structure |
US8540017B2 (en) | 2010-07-19 | 2013-09-24 | National Oilwell Varco, L.P. | Method and system for sealing a wellbore |
US8544538B2 (en) | 2010-07-19 | 2013-10-01 | National Oilwell Varco, L.P. | System and method for sealing a wellbore |
US8978751B2 (en) | 2011-03-09 | 2015-03-17 | National Oilwell Varco, L.P. | Method and apparatus for sealing a wellbore |
Also Published As
Publication number | Publication date |
---|---|
WO2007065338A1 (en) | 2007-06-14 |
CN201008733Y (en) | 2008-01-23 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |