US1182802A - Game. - Google Patents
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- Publication number
- US1182802A US1182802A US6259115A US6259115A US1182802A US 1182802 A US1182802 A US 1182802A US 6259115 A US6259115 A US 6259115A US 6259115 A US6259115 A US 6259115A US 1182802 A US1182802 A US 1182802A
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- US
- United States
- Prior art keywords
- game
- images
- players
- red cross
- board
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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- 230000009191 jumping Effects 0.000 description 6
- 239000000463 material Substances 0.000 description 1
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/02—Chess; Similar board games
Definitions
- This invention contemplates the provision of a game, embodying a game board divided into two sections, each having a goal'representing a capital, and images indicative of soldiers adapted to be moved by the players along certain lines or courses, with the object of each player being to seize the capital of the other, under certain conditions hereinafter more fully described which renders the game exceedingly interesting and amusing.
- Figure 1 is a perspective view of the playing surface of the board showing the initial arrangement of the game pieces thereon.
- Fig. 2 is a similar view showing the initial arrangement of the game pieces for three players.
- Fig. 3 is a view similar to Fig. 1 showing some of the moves of the game.
- Fig. a is a similar view showing the arrangement of the game pieces for four players.
- the proposed game consists of a board constructed from any suitable material of desired dimensions, and divided into two sections 5 and 6 respectively.
- the playing surface of the board ruled off by oppositely extending diagonal lines 7 in a manner similar to the well known form of checker board, excepting the lines 7 are double to distinguish these lines from the lines 8 disposed between the pairs of lines 7 in parallelism therewith, or the lines 7 may be heavier and of a distinctive color than the lines 8 to render these lines readily distinguishable to the players.
- Each section of the board is provided with a character representing a capital, and as shown in this instance the character is in the nature of a ring 9 encircling the point of intersection of two of the lines 7 adjacent one end of the board, while the board is marked oil with the squares 10 at the four points of intersection of the lines 8 at diametrically opposite points about the capital.
- W'ith a board of this character I employv two sets of game pieces, each set including a plurality of relatively small images indicated at 11, and a number of relatively large images indicated at 12.
- the images of one set are of a distinctive color from those of the other set, while all the images are in dicative of soldiers.
- the smaller images are initially placed upon the points of in tersection of the lines 7 that surround the capital, and are to be hereinafter known as guards, while the relatively large im ages are to be initially placed upon the squares 10, and are the principal characters that do the fighting with a view of preventing the opposition from seizing the capital in the manner to be presently described.
- Each set of game pieces also includes an additional image indicated at 13 to be known as the red cross figure, which figure is also indicative of a soldier, and is initially placed upon the division line 15 between the sections 5 and 6 at a point adjacent the sides of the board.
- the red cross figures 13 may be distinguished from each other, and also from the remaining game pieces in any suitable manner such as by size or configuration, but as shown in this instance they are distinguished by color.
- the game is played somewhat similar to the game of checkers, each player being entitled to one move at a time, and the move being limited from one cross line to the other.
- the images 11 can be moved forward only, and their duty is to block the moves of images of the other player toward the capital.
- the images 11 can take the place of any of the images 11 of the opposition when the opportunity presents itself, that is by jumping the image as in the game of checkers. The image thus jumped is immediately removed from the board out of play.
- the relatively large images 12 can be moved along any of the lines, either backward or forward as far as the lines are clear.
- the red cross figures 13 can also be moved backward or forward as the images 12, but cannot be jumped, nor can they take the place of other images by jumping the latter, and consequently these red cross figures cannot be removed from the board by other images, but can block the moves of such images.
- the arrangement of the game pieces hereinabove described permits of but two players playing the game, but in order that three players may play I employ three red cross figures and initially arrange the same in the manner shown in Fig. 2, one upon the division line 15 between the sections 5 and 6 of the board, and the remaining two at the opposite sides of the division line adjacent one side of the board. Two of the players play with the images arranged upon the respective sections 5 and 6 moving'dn the same manner hereinabove described. It is to be understood however that neither of the two players mentioned have a red cross figure, the three red cross figures belonging to the third player.
- red cross figures of one player can capture the red cross figures of the other player, and also be captured by said red cross figures of the other player and removed from the board, while the remaining two players score their points by jumping each others images as in the game of checkers.
- the player who first succeeds in placing one of his red cross figures in either of the two capitals is entitled to all the images remaining on the board.
- the points of the game are then scored, with the relatively small images having a value of one and the relatively large images having the value of five points.
- Four games should be played, thus giving each of the players an opportunity to play with the red cross figures, and the one scoring the highest total of points for the four games wins.
- partners the two players playing with the red cross figures are partners, 1n which-instance they try to capture any of the other images, this being accomplished by catching an image in between two of the red cross figures as clearly shown at m in Fig. 3.
- Fig. 4 I have shown substantially the same arrangement of the game pieces as disclosed in Fig. 3, excepting that I make use of an additional game piece indicated at 16 which mav be distinguished from the remaining game pieces either by shape or color.
- additional game pieces included, two, three or four players may play the game.
- the game pieces 16 can be moved on all lines from one point of in.- tersection to the other, either backward or forward, and. can take the place of other images by jumping the latter as in the game of checkers, except the red cross figures.
- the two players will have two red cross figures each to play with.
- the red cross figures are primarily used to block the moves of other images, and are also capable of capturing the other images in the manner hereinabove described, the game being won by the player who first succeeds in placing one of his red cross figures in the capital of the other player.
- a game comprising a playing surface marked ofi by diagonally disposed intersecting lines, and having a division line defining playing sections, each section being provided with a character representing a capital, and a plurality of distinguishing characters surrounding said capital, and a plurality of game pieces divided into sets, the game pieces of the respective sets being adapted to be moved along certain of said lines, and
- a game comprising a playing surface marked off by intersecting lines, a goal adjacent each end of the surface, a plurality of sets of game pieces, the game pieces of certain of said sets having fixed relatively high and lOW values, and the game pieces of another set having like values but values different from those of the other sets.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Processing Or Creating Images (AREA)
Description
F. M. L. SCHNEIDER.
GAME.
APPLICATION men -nov. 20. 1915-.
' 1,182,802, Patented May 9,1916.
awum fi oz W fredMLflaf iwzdaz M sa 61mm;
F. M. L. SCHNEIDER.
Patented May 9, 1916.
2 SHEETS-SHEET 2- Qwuawtoz WedMLSa/zwzdaz;
aI'tomIzg THE CQLUMBlA PLANOURAPH co, WASHINGTON, n. c
FRED M. L. SCHNEIDER, 0F SYLV'AN GROVE, KANSAS.
GAME.
Specification of Letters Patent.
Patented May 9, 1916.
Application filed November 20, 1915. Serial No. 62,591.
To all whom it may concern Be it known that I, F RED M. L. SCHNEIDER, a citizen of the United States, residing at Sylvan Grove, in the county of Lincoln and State of Kansas, have invented new and use ful Improvements in Games, of which the following is a specification.
This invention contemplates the provision of a game, embodying a game board divided into two sections, each having a goal'representing a capital, and images indicative of soldiers adapted to be moved by the players along certain lines or courses, with the object of each player being to seize the capital of the other, under certain conditions hereinafter more fully described which renders the game exceedingly interesting and amusing.
The nature of the invention will be better understood from the following description when taken in connection with the accompanying drawing wherein like numerals of reference indicate similar parts in the several views and in which Figure 1 is a perspective view of the playing surface of the board showing the initial arrangement of the game pieces thereon. Fig. 2 is a similar view showing the initial arrangement of the game pieces for three players. Fig. 3 is a view similar to Fig. 1 showing some of the moves of the game. Fig. a is a similar view showing the arrangement of the game pieces for four players.
The proposed game consists of a board constructed from any suitable material of desired dimensions, and divided into two sections 5 and 6 respectively. The playing surface of the board ruled off by oppositely extending diagonal lines 7 in a manner similar to the well known form of checker board, excepting the lines 7 are double to distinguish these lines from the lines 8 disposed between the pairs of lines 7 in parallelism therewith, or the lines 7 may be heavier and of a distinctive color than the lines 8 to render these lines readily distinguishable to the players. Each section of the board is provided with a character representing a capital, and as shown in this instance the character is in the nature of a ring 9 encircling the point of intersection of two of the lines 7 adjacent one end of the board, while the board is marked oil with the squares 10 at the four points of intersection of the lines 8 at diametrically opposite points about the capital.
W'ith a board of this character I employv two sets of game pieces, each set including a plurality of relatively small images indicated at 11, and a number of relatively large images indicated at 12. The images of one setare of a distinctive color from those of the other set, while all the images are in dicative of soldiers. The smaller images are initially placed upon the points of in tersection of the lines 7 that surround the capital, and are to be hereinafter known as guards, while the relatively large im ages are to be initially placed upon the squares 10, and are the principal characters that do the fighting with a view of preventing the opposition from seizing the capital in the manner to be presently described. Each set of game pieces also includes an additional image indicated at 13 to be known as the red cross figure, which figure is also indicative of a soldier, and is initially placed upon the division line 15 between the sections 5 and 6 at a point adjacent the sides of the board. The red cross figures 13 may be distinguished from each other, and also from the remaining game pieces in any suitable manner such as by size or configuration, but as shown in this instance they are distinguished by color.
The game is played somewhat similar to the game of checkers, each player being entitled to one move at a time, and the move being limited from one cross line to the other. The images 11 can be moved forward only, and their duty is to block the moves of images of the other player toward the capital. The images 11 can take the place of any of the images 11 of the opposition when the opportunity presents itself, that is by jumping the image as in the game of checkers. The image thus jumped is immediately removed from the board out of play.
The relatively large images 12 can be moved along any of the lines, either backward or forward as far as the lines are clear.
They also can take the place of any other.
image belonging to the opposition, by jumping as hereinabove described. The red cross figures 13 can also be moved backward or forward as the images 12, but cannot be jumped, nor can they take the place of other images by jumping the latter, and consequently these red cross figures cannot be removed from the board by other images, but can block the moves of such images. The player who first succeeds in placing his red cross figure in the capital of the other player as shown in Fig. 3 wins the game.
The arrangement of the game pieces hereinabove described permits of but two players playing the game, but in order that three players may play I employ three red cross figures and initially arrange the same in the manner shown in Fig. 2, one upon the division line 15 between the sections 5 and 6 of the board, and the remaining two at the opposite sides of the division line adjacent one side of the board. Two of the players play with the images arranged upon the respective sections 5 and 6 moving'dn the same manner hereinabove described. It is to be understood however that neither of the two players mentioned have a red cross figure, the three red cross figures belonging to the third player.
When the game is played by three players it is scored by points, the relatively small images counting one point, while the larger images each have a value of five. Consequently it is the object of the players to capture during the play of the game as many of the images of the opposing players as possible, before the third player succeeds in placing one of his red cross figures in the capital of either of the other two players. The first two mentioned players capture the images of the opposition by jumping the images as in the game of checkers, while the third player captures the images of the opposition by catching one of the images between two of his red cross figures as indicated at w in Fig. 3. When the third player succeeds in placing one of his red cross figures in the capital of either of the two players he is entitled to all the images of both players which are left upon the board. The points are then scored. There should be three games played, and the one having the highest total for the three games wins. By playing three games each of the players is entitled to play one game with the red cross figures.
When the game is to be played by four players, two of the four players play with two of the red cross figures, which are provided with some characteristic to distinguish the two sets of red cross players. The game is played somewhat similar to that hereinabove described with three players, each player being entitled to. ne move at a tim with the two players in possession of the red cross figures trying to place one of his figures in either of the two capitals. In addition to this fact the red cross figures of one player can capture the red cross figures of the other player, and also be captured by said red cross figures of the other player and removed from the board, while the remaining two players score their points by jumping each others images as in the game of checkers. The player who first succeeds in placing one of his red cross figures in either of the two capitals is entitled to all the images remaining on the board. The points of the game are then scored, with the relatively small images having a value of one and the relatively large images having the value of five points. Four games should be played, thus giving each of the players an opportunity to play with the red cross figures, and the one scoring the highest total of points for the four games wins. When playing partners the two players playing with the red cross figures are partners, 1n which-instance they try to capture any of the other images, this being accomplished by catching an image in between two of the red cross figures as clearly shown at m in Fig. 3. The object however still remains in the game of partners to place one of the red cross figures in either of the two capitals, at which time the players playing with the red cross figures are entitled to all of the images still remaining upon the board. When playing partners two games instead of four are to be played, which gives each side an opportunity to play with the red cross figures, and the side obtaining the highest total of points for the two games wins.
In Fig. 4 I have shown substantially the same arrangement of the game pieces as disclosed in Fig. 3, excepting that I make use of an additional game piece indicated at 16 which mav be distinguished from the remaining game pieces either by shape or color. With these additional game pieces included, two, three or four players may play the game. The game pieces 16 can be moved on all lines from one point of in.- tersection to the other, either backward or forward, and. can take the place of other images by jumping the latter as in the game of checkers, except the red cross figures. When two play the game with the game pieces 16, the two players will have two red cross figures each to play with. The red cross figures are primarily used to block the moves of other images, and are also capable of capturing the other images in the manner hereinabove described, the game being won by the player who first succeeds in placing one of his red cross figures in the capital of the other player.
It is believed that from the foregoing 116? scription the nature and advantages of the invention Will be thoroughly understood Without requiring a more extended explanation and therefore the same has been omitted.
What is claimed is 1. A game comprising a playing surface marked ofi by diagonally disposed intersecting lines, and having a division line defining playing sections, each section being provided with a character representing a capital, and a plurality of distinguishing characters surrounding said capital, and a plurality of game pieces divided into sets, the game pieces of the respective sets being adapted to be moved along certain of said lines, and
said sets being distinguishable from each other.
2. A game comprising a playing surface marked off by intersecting lines, a goal adjacent each end of the surface, a plurality of sets of game pieces, the game pieces of certain of said sets having fixed relatively high and lOW values, and the game pieces of another set having like values but values different from those of the other sets.
In testimony whereof I aflix my signa-- ture in presence of tWo Witnesses.
FRED M. L. SCHNEIDER. Witnesses:
WM. NICKEL, HY G. SCHAEFER.
Copies of this patent may be obtained for five cents each, by addressing the Commissioner of Patents, Washington, D. 0.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US6259115A US1182802A (en) | 1915-11-20 | 1915-11-20 | Game. |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US6259115A US1182802A (en) | 1915-11-20 | 1915-11-20 | Game. |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US1182802A true US1182802A (en) | 1916-05-09 |
Family
ID=3250772
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US6259115A Expired - Lifetime US1182802A (en) | 1915-11-20 | 1915-11-20 | Game. |
Country Status (1)
| Country | Link |
|---|---|
| US (1) | US1182802A (en) |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6176486B1 (en) * | 1999-01-28 | 2001-01-23 | Larry Maciasz | Board game |
| USD937351S1 (en) * | 2018-06-30 | 2021-11-30 | Charles Mensah Korankye | Adinkra board game |
-
1915
- 1915-11-20 US US6259115A patent/US1182802A/en not_active Expired - Lifetime
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6176486B1 (en) * | 1999-01-28 | 2001-01-23 | Larry Maciasz | Board game |
| USD937351S1 (en) * | 2018-06-30 | 2021-11-30 | Charles Mensah Korankye | Adinkra board game |
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