US10776111B2 - Point cloud data method and apparatus - Google Patents
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Definitions
- the present invention relates to point cloud processing, and, more particularly, to point cloud rendering for real-time point cloud data collected from a variety of sensor types.
- 3D sensing systems and 3D imaging data is commonly used for generating 3D images of a location for use in various applications.
- 3D images are commonly used for generating topographical maps or for surveillance of a location, and such sensing systems typically operate by capturing elevation data associated with the location.
- LIDAR Light Detection and Ranging
- data is generated by recording multiple range echoes from a single pulse of laser light to generate a frame (also referred to as an image frame).
- Each frame of LIDAR data is comprised of a collection of points in three dimensions (i.e., a 3D point cloud) which correspond to multiple range echoes within a sensor aperture. These points may be organized into so-called “voxels” which represent values on a regular grid in a 3D space.
- Voxels used in 3D imaging are akin to pixels used in a two-dimensional (2D) imaging device context. These frames may be processed to reconstruct a 3D image of a location where each point in the 3D point cloud has an individual (x, y, z) value representing the actual surface within the 3D scene under investigation.
- LIDAR sensors collect vast amounts of data with scan rates approaching one million measurements per second. As such, these 3D sensing systems make efficient storage, data processing, and data visualization challenging given the data set sizes collected.
- a point cloud rendering method and apparatus for real-time point cloud data collection from a variety of sensor types that delivers enhanced performance including reducing processing requirements, limiting local memory consumption and optimizing overall data visualization.
- the processing of large 3D point cloud data sets collected from a variety of sensors is facilitated using a particular tree traversing library.
- a particular tree traversing library In the core of the library, in accordance with the embodiment is a succinct representation of full binary tree(s) and algorithm(s) for operating with the succinct representation for tree traversing and executing so-called range queries on the binary tree.
- This representation allows for an efficient and generic way for assigning attributes of any type to inner and leaf nodes of full binary trees.
- a provably succinct representation and traversing algorithm is employed for arbitrary binary trees and generic storage for attributes assigned to inner and leaf nodes of binary trees.
- This provably succinct binary tree representation is utilized for building binary space partition trees and to apply spatial indexing, executing spatial queries, and applying nearest neighbor searches in point clouds.
- the tree traversing library provides a way to store and to efficiently traverse extremely large (e.g., billions of nodes) binary trees, retrieve and process assigned node attribute data, and run queries; all completely out of core, without the requirement to load and keep all the data in memory.
- extremely large binary trees e.g., billions of nodes
- the tree traversing library, associated data structures, algorithms and/or file formats can be used generically for efficient storing and running queries on a collection of arbitrary structured data types of fixed and variable length.
- the tree traversing library can further be considered as a lossless controlled lossy data compression technique providing efficient arbitrary access to compressed data which does not require full decompression. This enables efficient point cloud storage with improved data compression, high performance queries, and flexibility in supporting attributes to each point(s).
- FIG. 1 shows a flowchart of illustrative operations for out-of-core rendering of large point cloud data sets in accordance with an embodiment
- FIG. 2 shows an illustrative BSP tree constructed in accordance with an embodiment
- FIG. 3 shows an illustrative compacted prefix tree in accordance with the embodiment
- FIG. 4 shows a flowchart of illustrative operations for frustum culling using the compacted prefix tree of FIG. 3 in accordance with an embodiment
- FIG. 5 shows illustrative results obtained in performing the operations set forth in FIG. 4 ;
- FIG. 6 is a high-level block diagram of an exemplary computer in accordance with an embodiment
- FIG. 7 shows a flowchart of illustrative operations for point cloud filtering in accordance with an embodiment
- FIG. 8 shows an illustrative point cloud filtered in accordance with the operation of FIG. 7 in accordance with an embodiment
- FIG. 9 shows an illustrative example of the principal component grids having overlapping boxes for a point cloud in accordance with an embodiment
- FIG. 10 shows an illustrative Gauss grid for a point cloud in accordance with an embodiment.
- a point cloud rendering method and apparatus for real-time point cloud data collection from a variety of sensor types that delivers enhanced performance including reducing processing requirements, limiting local memory consumption and optimizing overall data visualization.
- the processing of large 3D point cloud data collected from a variety of sensors is facilitated using a particular tree traversing library.
- a particular tree traversing library In the core of the library, in accordance with an embodiment is a succinct representation of full binary tree(s) and algorithm(s) for operating with the succinct representation for tree traversing and executing range queries on the binary tree. This representation allows for an efficient and generic way for assigning attributes of any type to inner and leaf nodes of full binary trees.
- a provably succinct representation and traversing algorithm is employed for arbitrary binary trees and generic storage for attributes assigned to inner and leaf nodes of binary trees.
- This provably succinct binary tree representation is utilized for building binary space partition trees and to apply spatial indexing, executing spatial queries, and applying nearest neighbor searches in point clouds.
- succinct representations of binary trees are well-known. Existing representations allow for efficient pre-order or level-order tree traversal and provide a way to efficiently assign data attributes of the same type to tree nodes.
- known succinct implementations do not guarantee good locality of data and do not allow adding node attributes of arbitrary-type separately to inner nodes and leaves.
- good locality it is meant herein that accessing node data and traversing to nodes that are close in the tree requires access to bytes that reside close(er) in memory.
- the embodiments herein are both succinct and allow fast random traversing and separate attributes for inner-nodes and leaves of the tree.
- the embodiments herein exploit certain succinct binary tree representations described for compact data storage and out-of-core (i.e., without loading the whole data set into memory) data rendering and processing, and facilitates a way to store and access point cloud coordinates and attribute data in a generic way allowing for an enhanced and unified application programming interface (API) for various versions of data storage formats.
- API application programming interface
- This further allows for efficient arbitrary tree traversals (including pre-order, in-order, and/or post-order traversals), and for the efficient assigning of different types of data attributes to inner tree nodes and to tree leaves.
- FIG. 1 shows a flowchart of illustrative operations 100 for out-of-core rendering of large point cloud data sets (e.g., LIDAR data sets) in accordance with an embodiment.
- a set of n floating-point coordinates is received defined as: ⁇ [ x 0 float ,y 0 float ,z 0 float ] . . .
- p a specified precision
- the scrambled coordinates are lexicographically sorted as unsigned integers employing any number of conventional sorting algorithms to construct and output the constructed prefix tree, at steps 135 and 140 , respectively.
- the constructed prefix tree is a binary space partitioning (BSP) tree constructed using well-known Morton encoding in which tree nodes represent hyper-rectangular regions of space and tree branches represent hyper-planar partitions of these hyper-rectangles into halves.
- BSP prefix tree is one in which tree nodes represent hyper-rectangular regions of space and tree branches represent hyper-planar partitions of these hyper-rectangles into halves.
- FIG. 2 shows an illustrative BSP tree 200 constructed in accordance with an embodiment and the aforementioned operations.
- BSP tree 200 is comprised of root node 205 and tree nodes 210 - 1 through 210 - 16 .
- the portioning is shown in graph 220 .
- graph 220 For example, given a two-dimensional point cloud with ⁇ points (shown as circles) with a 4 by 4 bounding box, and where X and Y coordinates are given in binary code the process of building the tree (shown on the right hand side of FIG. 2 ) by dividing the bounding box in half along the X-axis (where x 0 represents the most significant bit of the X coordinate).
- FIG. 3 shows an illustrative compacted prefix tree 300 in accordance with the embodiment.
- compacted prefix tree 300 comprises root node 305 and child nodes 310 - 1 through 310 - 11 .
- Compacted prefix tree 300 has many useful properties, for example, these tree types have fewer nodes and are a fully binary tree which are required by the operations herein.
- compacted prefix tree 300 is employed to store large amounts of data (e.g., large numbers of nodes) and is traversed in order to retrieve and process assigned node attribute data, and execute any number of different queries, all completely out-of-core
- well-known techniques such as spatial indexing, spatial queries, viewing frustum, and nearest neighbor searching in point clouds are applied to compacted prefix tree 300 .
- view frustum culling is the process of removing objects that lie completely outside the viewing frustum from the rendering process. Rending such objects from the collected data set would waste precious processing cycles given that these objects are not directly visible.
- this is usually done using bounding volumes surrounding the objects rather than the objects themselves, as will now be discussed.
- FIG. 4 shows a flowchart of illustrative operations 400 for a spatial query (i.e., enumerate all points within given query region of space) using the prefix tree of FIG. 3 in accordance with an embodiment.
- every query starts, at step 410 , as a query for the root node.
- a prefix tree query is executed (and the axis-aligned node bounding box is calculated) in order to determine, at step 425 , whether there is an intersection of the query region with the axis-aligned bounding box (AABB) of the root node (e.g., root node 305 ). If there is no intersection, the process is aborted.
- AABB axis-aligned bounding box
- step 430 a determination is made if the query region completely contains the AABB. If so, the process short-circuits to the leaf descendants (i.e., directly enumerate all leaves under this node) at step 435 . Otherwise, if the query region partially contains the AABB, as determined in step 430 , there is a recursive processing of the node's children, if any, at steps 440 and 445 for the left and right children. Recursive processing of the node's children means that the process node query steps (i.e., steps 420 - 445 ) are executed for both the left child and right child of the current node.
- processing child nodes can invoke processing of grand-children nodes and so on.
- the process reaches a point where leaf nodes do not have children, and the bounding box is a point for them, such that partial intersection is impossible for them, so such node is either in or out.
- FIG. 5 shows illustrative results 500 obtained in performing the operations set forth in FIG. 4 .
- query region 505 results in root node 510 having children nodes 515 - 1 through 515 - 7 .
- Query region 505 partially intersects the bounding box of the full data set (i.e., AABB of root node), so the children are processed.
- this node is enumerated as a result of the query.
- FIG. 6 is a high-level block diagram of an exemplary computer 600 that may be used for implementing point cloud rendering for real-time point cloud data collection from a variety of sensor types in accordance with the various embodiments herein.
- Computer 600 comprises a processor 610 operatively coupled to a data storage device 620 and a memory 630 .
- Processor 610 controls the overall operation of computer 600 by executing computer program instructions that define such operations.
- Communications bus 660 facilitates the coupling and communication between the various components of computer 600 .
- computer 600 may be any type of computing device such a computer, tablet, server, mobile device, smart phone, to name just a few.
- the computer program instructions may be stored in data storage device 620 , or a non-transitory computer readable medium, and loaded into memory 630 when execution of the computer program instructions is desired.
- the steps of the disclosed method can be defined by the computer program instructions stored in memory 630 and/or data storage device 620 and controlled by processor 610 executing the computer program instructions.
- the computer program instructions can be implemented as computer executable code programmed by one skilled in the art to perform the illustrative operations defined by the disclosed method.
- processor 610 executes an algorithm defined by the disclosed method.
- Computer 600 also includes one or more communication interfaces 650 for communicating with other devices via a network (e.g., a wireless communications network) or communications protocol (e.g., Bluetooth®).
- a network e.g., a wireless communications network
- communications protocol e.g., Bluetooth®
- Computer 600 also includes one or more input/output devices 640 that enable user interaction with the user device (e.g., camera, display, keyboard, mouse, speakers, microphone, buttons, etc.).
- input/output devices 640 that enable user interaction with the user device (e.g., camera, display, keyboard, mouse, speakers, microphone, buttons, etc.).
- Processor 610 may include both general and special purpose microprocessors, and may be the sole processor or one of multiple processors of computer 600 .
- Processor 610 may comprise one or more central processing units (CPUs), for example.
- CPUs central processing units
- Processor 610 , data storage device 620 , and/or memory 630 may include, be supplemented by, or incorporated in, one or more application-specific integrated circuits (ASICs) and/or one or more field programmable gate arrays (FPGAs).
- ASICs application-specific integrated circuits
- FPGAs field programmable gate arrays
- Data storage device 620 and memory 630 each comprise a tangible non-transitory computer readable storage medium.
- Data storage device 620 , and memory 630 may each include high-speed random access memory, such as dynamic random access memory (DRAM), static random access memory (SRAM), double data rate synchronous dynamic random access memory (DDR RAM), or other random access solid state memory devices, and may include non-volatile memory, such as one or more magnetic disk storage devices such as internal hard disks and removable disks, magneto-optical disk storage devices, optical disk storage devices, flash memory devices, semiconductor memory devices, such as erasable programmable read-only memory (EPROM), electrically erasable programmable read-only memory (EEPROM), compact disc read-only memory (CD-ROM), digital versatile disc read-only memory (DVD-ROM) disks, or other non-volatile solid state storage devices.
- DRAM dynamic random access memory
- SRAM static random access memory
- DDR RAM double data rate synchronous dynamic random access memory
- non-volatile memory such as
- Input/output devices 640 may include peripherals, such as a camera, printer, scanner, display screen, etc.
- input/output devices 640 may include a display device such as a cathode ray tube (CRT), plasma or liquid crystal display (LCD) monitor for displaying information to the user, a keyboard, and a pointing device such as a mouse or a trackball by which the user can provide input to computer 600 .
- a display device such as a cathode ray tube (CRT), plasma or liquid crystal display (LCD) monitor for displaying information to the user
- keyboard a keyboard
- pointing device such as a mouse or a trackball by which the user can provide input to computer 600 .
- a point cloud filter method and apparatus for use in point cloud rendering from real-time point cloud data collection (e.g., as detailed herein above) from a variety of sensor types is provided that delivers enhanced performance including reducing processing requirements, limiting local memory consumption, and optimizing overall data visualization.
- a point cloud filter is employed to smooth and/or resample collected point cloud data (e.g., as detailed herein above) in order to smooth the associated point cloud thereby increasing precision while preserving the details and features from the original point cloud data set.
- flat surfaces defined in the point cloud data set are detected and adjustments are made in individual point position (e.g., towards the associated surface) in order to reduce the overall noise level in the collected point cloud data.
- an estimation is made with respect to the overall feature amount in the point cloud data set and resampling is applied to those particular areas requiring less feature definition (e.g., planar surface) in order to preserve the original density for areas with increased feature definitions.
- at least three parameters are utilized in the removal of redundant data points: (i) Sigma ( ⁇ ): defined as the size of the Gaussian filter aperture. All feature details smaller than ⁇ will be treated as noise and removed.
- the overall feature preservation applied is governed by a specified feature parameter in the range of 1 to 1000 (where 1 means the entire data set is smoothed, and 1000 means no smoothing is applied whatsoever and everything in the point cloud data set is a feature).
- optimal feature preservation values are in the range of 10 to 16; and (iii) caching type: this parameter dictates whether filtering caching will be applied or not which translates to the overall processing speed (i.e., either precise or fast) applied for feature detection in the point cloud filter.
- overall processing speed i.e., either precise or fast
- two computational speeds are facilitated and defined as “precise” and “fast”, respectively, wherein the precise speed applies certain filtering caching and the fast speed does not apply any such caching.
- FIG. 7 shows a flowchart of illustrative operations 700 for point cloud filtering in accordance with an embodiment.
- the operations encompass both of the aforementioned precise and fast embodiments which are differentiated, in part, by the application of the filter cache, as will be detailed below.
- the point cloud data set is received and, at step 710 , redundant points are removed.
- at least three parameters i.e., 6, feature preservation, and caching
- these parameters may be, illustratively, user-defined or automatically assigned by the filtering system/processor.
- a determination is made as to whether caching will be applied.
- caching may be applied to accelerate the overall processing speed of the filtering operations (i.e., the fast speed embodiment) or not applied for more precision (i.e., the precision speed embodiment). If caching is to be applied, the data points are stored in a filter cache, at step 720 , and are processed until the full point cloud data set is processed.
- the filtering operations continue such that for every point P i in the point cloud, all points P j that belong to some area (A) around point P i are processed.
- area A is defined as a 4 ⁇ *4 ⁇ *4 ⁇ cube in well-known earth-centered, earth-fixed (ECEF) coordinates.
- PCA principal component analysis
- FIG. 8 shows an illustrative point cloud 800 filtered in accordance with an embodiment.
- point cloud 800 is filtered, as detailed above, such that for every point P i in the point cloud, all points P j 810 - 1 that belong to area (A) 805 around point P i 810 - 2 are processed with eigenvalues 815 - 1 , 815 - 2 and 815 - 3 , and eigenvectors 820 - 1 , 820 - 2 and 820 - 3 , respectively.
- v 2 is perpendicular to the other respective eigenvectors (i.e., v 1 , and v 3 )
- Gaussian filtration (a well-known technique) for point P i 810 - 1 is performed in order to find position correction vector F i as follows:
- a new correction G i ( F i ⁇ v 3 ) v 3
- G i ( F i ⁇ v 3 ) v 3
- the filtered point cloud data set results are output.
- the point cloud comprises mainly surfaces (e.g., terrain, buildings, etc.) with density given by: Density [points/m 2 ], then the overall complexity is O(N*Density* ⁇ 2 ). As such, processing may become slower with the square of the sigma parameter setting (i.e., for deep filtration). It will also be noted that this is just the complexity of filtration itself, and the complexity of the point cloud database random access is different (O(N*log N)).
- the complexity associated with the “precise” speed embodiment herein is equal to the complexity where calculating S and F i is equal to O(N*M avg ), and M avg is the average number of points per query (at steps 825 and 835 , as detailed above).
- the point cloud mainly comprises surfaces (e.g., terrain, buildings, etc.) with a “Density” given by points/m 2 and a total area A in m 2
- the complexity may become O(N 2 ) if the density is increasing at a constant area and this is significantly slower that the theoretical maximum O(N)*log N).
- processing speed may be varied, in accordance with an embodiment, by employing filter caching (i.e., fast speed) such that the filtering operations build several grids on top of the filter cache every time the cache is reloads.
- filter caching i.e., fast speed
- all the point calculations detailed above will use only these several grids such the overall complexity of the filtering operations does not depend upon the total number of points in the filter cache and the complexity approaches O(N).
- fast speed embodiment is used which processes points from the data set in batches. Each batch takes points that fall into the box and builds three (3) different grids on top of box (i.e., initial box plus 2a from all sides). Then all per point calculations use only these grids so that overall complexity does not depend on the number of points in filter cache and thus is close to O(N).
- the 3 grids are defined as: big, small, and Gauss.
- Big and small grids are used to store principal component analysis, and the Gauss grid for Gauss filter calculations. Big and small grids have 9*9*9 cells, each cell represents a box of 4 ⁇ *4 ⁇ *4 ⁇ (i.e., big grid) or 2 ⁇ *2 ⁇ *2 ⁇ (i.e., small grid) centered around (x 0 +i* ⁇ ,y 0 +j* ⁇ ,y 0 +k* ⁇ ), where (x 0 ,y 0 ,y 0 ) is a center of the filter cache, and i, j, k are integers ranging from ⁇ 4 to +4.
- the boxes for grid cells are overlapping and when filter cache is loaded principal component analysis (i.e., calculate the S matrix, vectors and lambdas) is performed and with the storage of eigenvalues and eigenvectors separately for each cell(s) in these grids, with an illustrative example shown in FIG. 9 .
- the three principal component grids have overlapping boxes (i.e., box 910 , 920 , and 930 ) with eigenvalues (i.e., eigenvalue 940 and 950 ) and eigenvectors (i.e., eigenvectors 960 and 970 ) stored from the principal component analysis.
- the Gauss grid has 24*24*24 cells, 1 ⁇ 2 ⁇ *1 ⁇ 2 ⁇ *1 ⁇ 2 ⁇ each, no overlaps, and covers the whole 12 ⁇ *12 ⁇ *12 ⁇ of the filter cache.
- FIG. 10 shows an illustrative Gauss grid 1040 for a point cloud in accordance with an embodiment.
- Each cell i.e., cell 1005 , 1010 , 1015 , 1020 ) stores a number m of points of the point cloud (i.e., point 1030 - 1 , 1030 - 2 , 1030 - 3 , 1030 -N) that fall in this cell and their center mass (i.e., center mass 1050 - 1 , 1050 - 2 , 1050 - 3 , and 1050 - 4 ), as shown in FIG. 10 .
- Calculating the correction vector F i precedes as detailed above (see steps 735 - 740 in FIG.
- the Gaussian filter calculation always takes a number of steps defined by 7*7*7 regardless of the density and Sigma parameters.
- the correction vector F i calculation is given by:
- the small grids help to detect smaller objects (e.g., objects that could be lost in the big grid if the rest of the surface is perfectly flat), and the big grids help with a big object with many points that can disturb a flat surface even from further away such that the small grid does not see the object at all.
- the points in the input filter cache are enumerated one time to build the respective grids.
- filtration also takes a fixed number of steps per point, and as mentioned above, O(N) defines the complexity of the filtration itself and the complexity of point cloud database random access is at least O(N*log N).
- DSP digital signal processor
- any flowcharts, flow diagrams, state transition diagrams, pseudo code, program code and the like represent various processes which may be substantially represented in computer readable medium and so executed by a computer, machine or processor, whether or not such computer, machine or processor is explicitly shown.
- One skilled in the art will recognize that an implementation of an actual computer or computer system may have other structures and may contain other components as well, and that a high level representation of some of the components of such a computer is for illustrative purposes.
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Abstract
Description
{[x 0 float ,y 0 float ,z 0 float] . . . [x n float ,y n float ,z n float]}
At
[ j float, j float, j float]=[x j float ,y j float ,z j float]−[x 0 float ,y 0 float ,z 0 float].
These coordinates are encoded, at
[x j int ,y j int ,z j int]=[ j float, j float, j float]×p.
[x j uint ,y j uint ,z j uint]=[x j int ,y j int ,z j int]+INT_MAX/2,
and m bits of (x, y, z) unsigned integer coordinates of each point are scrambled, at
G i=(F i ·v 3)v 3
At
f(λ1,λ2,λ3)=1−(αλ3/λ2)2 capped to [0,1]
P′ i =P i +f(λ1,λ2,λ3)*G i
At
Claims (15)
{[x 0 float ,y 0 float ,z 0 float] . . . [x n float ,y n float ,z n float]}.
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