US1062720A - Playing-cards. - Google Patents

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US1062720A
US1062720A US68918512A US1062720DA US1062720A US 1062720 A US1062720 A US 1062720A US 68918512 A US68918512 A US 68918512A US 1062720D A US1062720D A US 1062720DA US 1062720 A US1062720 A US 1062720A
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suit
card
cards
player
trump
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US68918512A
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Ora D Lewis
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games

Definitions

  • the trump suit is, 01" course, higher in ie .1 the, cards of the ether suits. Care 1.0a inclusive.
  • U ion each card 05 ii 1L0 suit upon each and tiereof is iii "men in selecting the proper Cards p une 0f sautsmabii. se the different hereiiifiter named pi 3mm of a bar e amisulk imam and (iireiions or. each game.
  • e motunsuit are dist-inmre "0% a racing motor- 0.110. the sards of the auto iiisiied by, racing 2minrimgz 1 chauffeur, Whereas the is iiuz'nbereci e 11 5 $111115.
  • the *nile suit' is provided with a de sign as shown on the first card of said suit.
  • Each card of the trump suit is provided with a racing horse and sulky on one end, with a racing automobile including a. chauffeur on the other, in between WlllCh a rac-'
  • T e general rules for playing'the me of county fair are as follows :--Selc %s the following cards from the pack--51, 52, 53, 54, 55, and 56 of the motor suit; 1.01, 1.02, 1.03, 1.04, 1.05, and 1.06 of the auto suit; 2.02, 2.04., 2.06, 2.08, 2.10, and 2.12 of the horse suit; 1, 2, 3, 4,5, and 6 of the trump suit, and the joker making twenty-five (25) cards. Dealer then shuframbling,
  • any card of the trump suit will. take any card of either of the other suits,- and when trump cards are led, players must always play one if they hold any.
  • the joker card. will. take any card trumps included), and is counted 2.
  • trump card should it be the only trump curd a player holds, he must play it, should trump he led. Playing is con-- tinued until each player has played five (5) cards dealt him.
  • the two players taking three of the five tricks may score one (1); should two players (partners) succeed in taking all five (5) of the tricks, they score two (2). Should it player be dealt a hand with which he tl'iinks he can take ill five of the tricks, he may try some after informing other players; in. such acurse hi's'partner more, his opponents some two (2).
  • the general rules for laying the game of ban-ton are as foil hon-ton select the eight cards of eac the motor, auto, and the horse suits, and the seven cards of the trump'suit, ineluding the joker, making a total of thirtytwo, (32).
  • the cards are the'lishuf .fled and cut, in order to ascertain the dealer,
  • Any card of the trump suit will take any card of either of the motor, auto, or horse suits.
  • a player taking a trick wins the lead for the next play.
  • Each trick token counts one (1), and if a player takes all eight tricks, he scores eight (8) for the number of tricks, whiles51 motor, 1.01 horse, and 2.02 horse curds count one (1) each, while the joker counts two (2), thus making a total ofthirteen (13,), which is possible to be made upon one deal.
  • the joker counts two 2), and is the-highest card, and the trick taken by the joker counts one (1), in this'way a player may Ina-hi3 three in taking one trick. However, if. 51 inotor, 1.01 horse and 2.02 horse cards are played, and then the joker, a. player may make six by the, one trick.
  • the object of the players is to score 45, to win the game.
  • suits are numbered from 1 to 8 inclusive upon the design upon their faces. Should "13, (1, and D play cards of the suit led, but not ranking higher than "A.' the and he should lead forthe next trick. Should B, 1.), or "1) play a higher card of the suit led, the person playing such a card would take the trick and lead for next play. Each player mustalways lead with a card of his chosen suit, as long as he holds them, then he may play any other card of his choice. The joker card will take any trick at any time, and the person holding it counts it as a card of his choice. In this game the trump cards are of no higher value than the cards of the other suits.
  • bling may be played by a party of four players, each for ones self, or as partners, and the player or partners first scoring forty-five wins the game.
  • Each trick counts one to the player taking same, except the trick in which the joker is played, which "jokcr trick counts two, which with the other 7 tricks makes nine points to be made.
  • the general rules for playing the game of cop-Ian are as follows: From the deck select the five highest cards of each of the molor auto and horse suits, and the eight cards, of the cop suit including the joker thus making a total of twentyfour (24) cards. The cards are shuttled and t? dealt to each player. The player to the left of the dealer plays first, and may lead any card of eithcrtlu- "motor, auto or horse suits. The cards of the cop suit are not to he led, unless the player leading This game of holds no others. Each of the other flayers plays in turn and follow suit if possible. In
  • any card. of the cop suit will take any card of either of the other three suits.
  • the joker ranks as a cop card in this game, and is the highest card of the cop suit, which are numbered consecutively from 1 to 8 inclusive. Number 1 of the cop suit, excepting the joker ranks the highest, and number 53 the next lowest and so on to the eighth card 0* the cop suit.
  • the player taking trick leads for next play. Playing continues until cards are exhausted.
  • Each cop card counts one to party holding it at the end of the playing of each deal. Joker counts two for the player to Whom it is'dealt, as it is the best card, and can not be taken.
  • Playing cards comprising several suits, each of an equal number of cards, the cards of each suit being characterizedaccording to their relative valueyone suit being desig nated as a trump suit and a card of one of the suits other than the trump suit being designated as 'a dominant ca'rdcf the deck.

Description

0. D. LEWIS.
; PLAYING CARDS, APPLICATION FILED APR. 8, 1912.
1,062,720. Y Patented May 27, 191
3 SHEETS-SHEET 3.
['00P '00P coP 2 a r 4 z 9 i dOD dog L 400 F v x r F W COP GOP G7 C'gP sscoun v MILE ONOOBS I Qwuwwtoz Omfl Len Z19, 9mm
We numeral. The Sign baarcci i? file x 7 2 cimi 0i me nas puma). iihe next uni-'3. and. so on to 0 '3; concem L Gm 513W" 1 states. rem-61 i .iiiiyier f v I i I e, Winch miie suit to- 93 01's? (an each end of which purse with $1,000 eon arranged), makes Bight suits are as foiiowsz reii ei" i 5 if M n NV; Horse Z rzmnp Cop Male i. fl, .f L suit. suit. suit. ards I02 nlay 111g five dimer-- O2 1 1 jsbmne games 2 2n? miile j. .3 3r: mie "gea is '0 prmnde a mm 2.02; gm mile 1 1; u 2.10 a 2 athzmle game, com 5; a (iEChI'Oi cams un- 6 b fithmile ably civided into suits, each pz'mmeci 2 Q2835? li es or characiers 9 L. xation gylnu'seas "is distinguished. as? also 15 it Wlil be seen that this deck 0f canis c0mwine thereof. prises; forti y-eight .28) cards, including the Another feature of the inveniic-n is to jokm'. and the sm'aiiei the number on each pmvide a aard 30i i 1 of: 2E1 suit, the, higier that card ranks Own in 113 dram motor suit." 7
, in the miie suit is 1 card in the deck, and
trump card with the numbers 030 the I a. 15 horse? suits are set; in i'gpi'eseni the time a mile is iii (in :1 race, track. and serves to make the Referring to tha (ii-aw mats? suii, ea 0:1??(1 120. with a pictume 0f Face on each end of the carci mm mamr suit mini) gzinie true in name, that is, when playinciusive. The auto suia. wmnjscs i112 the gmne entitled county fair.
aids numbereri i'Qspeciiveiy 1.91 The trump suit is, 01" course, higher in ie .1 the, cards of the ether suits. Care 1.0a inclusive. U ion each card 05 ii 1L0 suit upon each and tiereof is iii "men in selecting the proper Cards p une 0f sautsmabii. se the different hereiiifiter named pi 3mm of a bar e amisulk imam and (iireiions or. each game.
ma n EZDb'QIECi 2.09. .16 iii iusive. views in ii'll-l drawings i1ius- 1101193 and suiiz i is 5' Med by Liv-z pichnes and rims numbers on numeral 3-. The iii'ump comprises 'nied, and the numbers are is game of rambling.
e motunsuit are dist-inmre "0% a racing motor- 0.110. the sards of the auto iiisiied by, racing 2minrimgz 1 chauffeur, Whereas the is iiuz'nbereci e 11 5 $111115. The twin-'0 5:
' rds uk-din,"
I 1 0 8 inciusive, Witii otor T m1iHforse pr. 52 Q 6% zlvl numbered res 0 having Q burs-e suit (ii, SilliSilGd i v... i' -,:i
flOenQ n my mchm- 3.10
0 cards of the same 11%, although Q 6 13* its face will be down. 40
ingf motorcycle is arranged.
this deck of cards, namely, county fair,
The *nile suit'is provided with a de sign as shown on the first card of said suit. Each card of the trump suit is provided with a racing horse and sulky on one end, with a racing automobile including a. chauffeur on the other, in between WlllCh a rac-' There are five different games played hon-ton, goggles, and em.
T e general rules for playing'the me of county fair, are as follows :--Selc %s the following cards from the pack--51, 52, 53, 54, 55, and 56 of the motor suit; 1.01, 1.02, 1.03, 1.04, 1.05, and 1.06 of the auto suit; 2.02, 2.04., 2.06, 2.08, 2.10, and 2.12 of the horse suit; 1, 2, 3, 4,5, and 6 of the trump suit, and the joker making twenty-five (25) cards. Dealer then shuframbling,
lies the cards thoroughly and deals five (5) cards to each player and places the remainin five (5) cards face down upon the tafile; he then turns the top card face up, so that all 'oleyers may see it; dealer may then take this card and. discard one from his hand for same if he thinks it will. he of any help to him in playing; if he does not wish the curd, he must turn it over so that The player sitting to left of dealer plays first leaning with any cardhe may choose; other players must play in turn and follow suit (play card same as I one led) if possible. Card of highest value takes trick and player playing same, has privilege of next lead. If a. player does not hold a card of the suit which led, he may play any card he holds. It must be remenr. bered that any card of the trump suit will. take any card of either of the other suits,- and when trump cards are led, players must always play one if they hold any. The joker card. will. take any card trumps included), and is counted 2. trump card; should it be the only trump curd a player holds, he must play it, should trump he led. Playing is con-- tinued until each player has played five (5) cards dealt him. The two players taking three of the five tricks may score one (1); should two players (partners) succeed in taking all five (5) of the tricks, they score two (2). Should it player be dealt a hand with which he tl'iinks he can take ill five of the tricks, he may try some after informing other players; in. such acurse hi's'partner more, his opponents some two (2).
of the five tricksyiuorder to score a point.
Should the dealer and his partner fail to take three out of the five tricks, they are said to be distanced, in which case their opponents score two (2). If a. player playingfor both he and his partner, take a five trlcks, he scores four (4). However, if he should take but three or four, he scores one (1), and should he fail to thke'threeTgr e players first scorin twelve 12) into are the winners of th e game alled county fair. This game is preferably for four players pla ing is partners, sitting opposite each at er, as in the usual way.
The general rules for laying the game of ban-ton are as foil hon-ton select the eight cards of eac the motor, auto, and the horse suits, and the seven cards of the trump'suit, ineluding the joker, making a total of thirtytwo, (32). The cards are the'lishuf .fled and cut, in order to ascertain the dealer,
sitter which eight cardsaredealt to each player, there being four players, playing; alone or as partners. The player seated in the left of the dealer plays first, leading with the card of his choice, and the other playone play in turn. When acard of either the motor, auto, or horse suit is led, theother players may follow suitor trum according to what he deems best to his in terest. When a card of the trump suit is led, the other layers must follow suit. If a player is one le to follow suit, when a trump card is led, he maypley any other card of the lowest value.- The joker is the highest card in the ame of hon-ton, while the cards of the trump suit are next in rank, that is, in their respective order. Any card of the trump suit will take any card of either of the motor, auto, or horse suits. A player taking a trick wins the lead for the next play. Each trick token counts one (1), and if a player takes all eight tricks, he scores eight (8) for the number of tricks, whiles51 motor, 1.01 horse, and 2.02 horse curds count one (1) each, while the joker counts two (2), thus making a total ofthirteen (13,), which is possible to be made upon one deal. As before stated the joker counts two 2), and is the-highest card, and the trick taken by the joker counts one (1), in this'way a player may Ina-hi3 three in taking one trick. However, if. 51 inotor, 1.01 horse and 2.02 horse cards are played, and then the joker, a. player may make six by the, one trick. I
The object of the players is to score 45, to win the game.
. trick would helcng to A,
suits are numbered from 1 to 8 inclusive upon the design upon their faces. Should "13, (1, and D play cards of the suit led, but not ranking higher than "A.' the and he should lead forthe next trick. Should B, 1.), or "1) play a higher card of the suit led, the person playing such a card would take the trick and lead for next play. Each player mustalways lead with a card of his chosen suit, as long as he holds them, then he may play any other card of his choice. The joker card will take any trick at any time, and the person holding it counts it as a card of his choice. In this game the trump cards are of no higher value than the cards of the other suits. 'lh-e player choosing the trump suit, makes known, by stating he will ramble by hohoing, while the other players disclose their choice, by stating they will ramble by motor, auto, or horse. bling may be played by a party of four players, each for ones self, or as partners, and the player or partners first scoring forty-five wins the game. Each trick counts one to the player taking same, except the trick in which the joker is played, which "jokcr trick counts two, which with the other 7 tricks makes nine points to be made.
The general rules for playing the game of cop-Ian are as follows: From the deck select the five highest cards of each of the molor auto and horse suits, and the eight cards, of the cop suit including the joker thus making a total of twentyfour (24) cards. The cards are shuttled and t? dealt to each player. The player to the left of the dealer plays first, and may lead any card of eithcrtlu- "motor, auto or horse suits. The cards of the cop suit are not to he led, unless the player leading This game of holds no others. Each of the other flayers plays in turn and follow suit if possible. In
case the other players can not follow suit, they may play a card of one of the other two suits or else a cop card. Any card. of the cop suit will take any card of either of the other three suits. The joker ranks as a cop card in this game, and is the highest card of the cop suit, which are numbered consecutively from 1 to 8 inclusive. Number 1 of the cop suit, excepting the joker ranks the highest, and number 53 the next lowest and so on to the eighth card 0* the cop suit. The player taking trick leads for next play. Playing continues until cards are exhausted. Each cop card counts one to party holding it at the end of the playing of each deal. Joker counts two for the player to Whom it is'dealt, as it is the best card, and can not be taken. Each trick Without cop cards or the oker does not count. '1he object of this game is to make 10 points at the end of each deal. This game may be played by four persons such for ones self, or as partners. The personcr partners scoring forty (40) first Wins the game.
The invention having been set forth, what is claimed as new and useiul is:-
Playing cards comprising several suits, each of an equal number of cards, the cards of each suit being characterizedaccording to their relative valueyone suit being desig nated as a trump suit and a card of one of the suits other than the trump suit being designated as 'a dominant ca'rdcf the deck.
In testimony whereof I have signed. my
name to this specification in the presence of two subscribing witnesses.
ORA. D. LEWIS.
Witnesses THOMAS Dorm,
H. C. Km.
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050078478A1 (en) * 1999-01-06 2005-04-14 Armament Systems And Procedures, Inc. LED flashlight having a clip made of a resilient material
US20050280213A1 (en) * 2004-04-23 2005-12-22 Kenney Tyler B Collectible card games and methods for playing same

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050078478A1 (en) * 1999-01-06 2005-04-14 Armament Systems And Procedures, Inc. LED flashlight having a clip made of a resilient material
US20050280213A1 (en) * 2004-04-23 2005-12-22 Kenney Tyler B Collectible card games and methods for playing same

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