TWI552791B - 雷射二極體模式 - Google Patents
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- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/002—Specific input/output arrangements not covered by G06F3/01 - G06F3/16
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Description
本發明係關於雷射二極體模式。
使用者可用以與運算裝置互動的裝置數量持續增加中。舉例來說,剛開始是使用文字與運算裝置互動。因此,使用者典型地使用鍵盤輸入文字並且檢視運算裝置同樣以文字輸出。
該等技術隨後被擴展為圖形使用者介面,使用者可藉由指標控制裝置如滑鼠在圖形使用者介面中互動。技術持續擴展為配置圖形使用者介面以識別使用者的姿勢而提供輸入至電腦裝置。舉例來說,姿勢可用於選擇物體、與電玩遊戲互動等等。然而,該等技術由於所使用的環境而可面臨限制,環境可限制識別輸入的能力。因此,該等限制可限制運算裝置可支援之輸入的數量與種類。
本發明描述雷射二極體模式技術。在一或更多個實施中,使運算裝置之一或更多個雷射二極體於雷射臨界值之下操作以照亮運算裝置之實體周遭的至少一部分。運算裝置之相機擷取照亮之實體周遭的一或更多個影像,而該從擷取之一或更多個影像識別一或更多個輸入以與
運算裝置顯示之使用者介面互動。
在一或更多個實施中,運算裝置實施之方法包括在自發模式中操作一或更多個雷射二極體以使用非同調光照亮運算系統之實體周遭,以及在同調模式中操作一或更多個雷射二極體以使用同調光射出圖案至實體周遭中,用以判定該一或更多個雷射二極體以及實體周遭中一或更多個物體之間的距離。
在一或更多個實施中,設備包括相機、一或更多個雷射二極體以及一或更多個模組。配置該一或更多個模組以於第一模式操作,致使該一或更多個雷射二極體在雷射臨界值之下操作以輸出光線照亮相機之實體周遭的至少一部分,以及致使相機擷取該照亮之實體周遭的一或更多個影像。亦配置一或更多個模組以操作於第二模式,致使一或更多個雷射二極體在雷射臨界值之上操作以輸出配置為圖案之同調光,以及致使相機擷取實體周遭之同調光圖案的至少一影像以判定實體周遭中一或更多個物體的深度。
提供此摘要以利用簡化形式介紹概念之選擇,其細節將進一步被描述於以下實施方式中。此發明內容並無意識別申請專利範圍之關鍵特徵或本質特徵,且無意被使用作為判定該申請專利範圍的輔助。
概述
可用於與運算裝置的互動的輸入技術已由典型使用鍵盤實施之文字輸入技術演進為可使用相機擷取的姿勢。舉例來說,相機可偵測使用者的方位或一或更多個身體部位,以及識別源自該偵測之方位的姿勢。此姿勢隨後可被用於與運算裝置之使用者介面輸出互動。
然而,使用運算裝置之環境可具有極大差異,從光線良好的環境(例如辦公室)至相對黑暗的環境,例如使用者在家中玩電玩遊戲時典型使用之環境。因此,由於該等環境可具有極大差異,因此可能難以藉由具有成本效益之方式配置相機以識別每個環境的姿勢。
然而,本說明書中描述之技術可被用於照亮環境以使相機得以擷取影像並識別姿勢。舉例來說,技術可運用一或更多個雷射二極體以於雷射臨界值之下操作二極體,因而雷射二極體可作為發光二極體(LEDs)。此外,可設置此光線使光線不為人眼所見(例如位於近紅外線波長),藉以最小化實體環境中的光線干擾。相機隨後可擷取使用此光線照亮的影像,藉以使用影像增進識別姿勢以及其他物體的能力。
再者,技術可運用雷射二極體供運算裝置用於其他用途。舉例來說,運算裝置可包括以圖案射出同調(例如雷射)光於實體環境中的雷射二極體。此圖案隨後可被用於判定物體於實體環境中的深度,其方法為利用相機或其他偵測器擷取圖案之影像。在此範例中,可配置雷
射二極體以支援複數個模式,包含在雷射臨界值之上操作以測量深度之操作模式以及在雷射臨界值之下操作以供照明的操作模式。藉此,雷射二極體可被用於多種目的,藉以節省運算裝置之成本。雷射二極體模式的進一步討論可見於以下段落。
在以下討論中,首先描述可供使用本文中描述之雷射模式技術的示範環境。隨後描述技術及流程的示範照明,所述示範照明可被用於示範環境以及其他環境。因此,示範環境並不限於執行示範技術及流程。類似地,示範技術及流程並不限於示範環境中的實施。
示範環境
第1圖說明可用以使用雷射模式技術的示範實施環境100。說明環境100包括可藉由多種方式配置之示範運算裝置102。舉例來說,運算裝置102可被配置為傳統電腦(例如桌上型個人電腦、筆記型電腦等等)、行動台、娛樂設備、如圖所述之連接至顯示裝置104(例如電視)的遊戲控制器、顯示裝置(例如電視)之部分、無線電話、平板電腦、連網筆記型電腦以及關於第5圖進一步描述之其他者。因此,運算裝置102可涵蓋從具有實體記憶體及處理器資源之完整資源裝置(例如個人電腦、電視遊樂器等等)到具有有限記憶體及/或處理資源之低資源裝置(例如傳統的機上盒、手持遊樂器)。運算裝置102亦可與使其執行一或更多個操作的軟體有關。
所述運算裝置102包括輸入/輸出模組106。輸入/輸出
模組106表示與輸入識別及/或運算裝置102之輸出提供有關的功能。舉例來說,可配置輸入/輸出模組106接收源自鍵盤、滑鼠的輸入,以識別姿勢並致使執行對應姿勢的操作等等。輸入可由輸入/輸出模組105以各種不同方式所偵測。
可配置輸入/輸出模組106以接收一或更多個輸入,輸入係透過與硬體裝置之觸控互動,所述硬體裝置例如所述控制器108。觸控互動可涉及按下按鈕、移動搖桿、在觸控板上移動、使用顯示裝置104之觸控螢幕(例如偵測使用者之手指或尖筆)等等。輸入/輸出模組106可運用觸控輸入的識別以與運算裝置102之使用者介面輸出互動,例如與遊戲、應用程式互動、瀏覽網際網路、改變運算裝置之一或更多個設定等等。亦已考慮涉及與裝置之觸控互動的各種其他硬體裝置。此硬體裝置之範例包括游標控制裝置(例如滑鼠)、遙控器(例如電視遙控器)、行動通信裝置(例如用於控制運算裝置102之一或更多個操作的無線電話)、以及涉及使用者身體部位或物體觸控的其他裝置。
亦可配置輸入/輸出裝置106以提供自然使用者介面(NUI),所述自然使用者介面可識別不涉及觸控的互動。舉例來說,運算裝置102可包括NUI輸入裝置110。可利用多種方式配置NUI輸入裝置110以偵測輸入而不需要使用者觸控特定裝置,例如藉由使用麥克風而識別音訊輸入。舉例來說,可配置輸入/輸出模組106以執行
語音識別以識別特定語調(例如語音指令)以及識別提供語調的特定使用者。
在另一範例中,可配置NUI輸入裝置110使用相機識別姿勢、存在的物體、影像等等。舉例來說,可配置相機以包括多個鏡頭以擷取不同透視(perspective)並因而判斷深度。舉例來說,不同透視可被用於判定與NUI輸入裝置110之間的相對距離以及相對距離的改變。運算裝置102可運用不同透視作為深度認知。影像亦可由輸入/輸出模組106運用以提供各種其他功能,例如識別特定使用者的技術(例如透過臉部辨識)、物體等等。
輸入/輸出模組106可運用NUI輸入裝置110以執行骨骼配對(skeletal mapping),並伴隨人體之特定點的特徵抽取(例如48個骨骼點)以追蹤一或更多個使用者以執行動作分析。舉例來說,NUI輸入裝置110可擷取輸入/輸出模組106所分析之影像以識別使用者的一或更多個動作,包括人體的哪個部分被用於做出動作以及哪個使用者做出動作。範例為識別使用者手112之一或更多個手指的位置及移動以及使用者手112整體的移動。輸入/輸出模組106可識別動作為姿勢以啟動對應操作。
可識別各種不同的姿勢類別,例如由單一輸入類型(例如動作姿勢)所識別之姿勢以及涉及多重輸入類別之姿勢,例如動作姿勢以及使用物體例如尖筆所作出之物體姿勢。因此,輸入/輸出模組106可藉由識別及運用輸入之間的分隔(division)而支援各種不同的姿勢技術。應
注意藉由區分自然使用者介面(NUI)中的各個輸入,輸入之每一者可能做出之手勢的數量也會增加。舉例來說,即使移動為相同的,可使用不同輸入類型指出不同的姿勢(或者類似指令的不同參數)。因此,輸入/輸出模組106可提供自然使用者介面,所述自然使用者介面支援各種不涉及觸控之使用者互動。
因此,即使以下討論可能僅描述特定輸入範例,但實際上亦可使用不同輸入類型而不會偏離本發明之精神與範圍。再者,即使在以下討論之實例中說明姿勢為使用NUI之輸入,但可使用各種不同技術以及各種不同裝置輸入姿勢,例如使用平板電腦的觸控螢幕功能。
進一步描述運算裝置102為包括雷射模式模組114,雷射模式模組114表示操作雷射二極體116之功能。舉例來說,NUI輸入裝置110可使用雷射二極體116以使用同調光射出圖案。輸入/輸出模組106隨後可使用此圖案110以測量運算裝置102所在之實體環境的深度。舉例來說,深度測量可被用於判定姿勢、物體於房間中的位置等等。
雷射模式模組106亦可為了照明目的在雷射臨界值之下操作雷射二極體116。可使用此照明協助擷取影像以使輸入/輸出模組106更容易用以識別姿勢、物體等等,此舉進一步討論可參照與第2圖有關之部分。
一般而言,可使用軟體、韌體、硬體(例如固定的邏輯電路)或實施之組合以實施本說明書描述的任何功
能。本說明書中使用之『模組』、『功能』及『邏輯』等術語一般表示軟體、韌體、硬體或其結合。在軟體實施之情形中,模組、功能或邏輯表示當於處理器(例如CPU)上執行時執行特定任務的程式碼。程式碼可被儲存於一或更多個電腦可讀取記憶體裝置中。以下描述之雷射模組技術的特徵為與平台無關的,意即技術可被實施於具有各種處理器之各種商業運算平台上。
舉例來說,運算裝置102亦可包括實體(例如軟體),以使運算裝置102之硬體執行操作,例如處理器、功能方塊等等。舉例來說,運算裝置102可包括電腦可讀取媒體,可配置所述電腦可讀取媒體以維持使運算裝置-特別是運算裝置102之硬體-執行操作的指令。因此,指令之功能為配置硬體以執行操作並導致硬體之轉換以執行功能。指令可由電腦可讀取媒體透過各種不同配置提供給運算裝置102。
一種此電腦可讀取媒體的配置為信號承載媒體且因而用於例如透過網路而傳送指令(例如作為載波)至運算裝置之硬體。亦可配置電腦可讀取媒體為電腦可讀取儲存媒體而非信號承載媒體。電腦可讀取儲存媒體的範例包括隨機存取記憶體(RAM)、唯讀記憶體(ROM)、光碟、快閃記憶體、硬碟記憶體以及可使用磁性、光學以及其他儲存指令及其他資料之技術的其他記憶體裝置。
第2圖描繪系統200的示範實施,該圖更詳細地說明第1圖之雷射模式模組114。運算裝置102在此範例中
包括如第1圖所述之雷射模式模組114與雷射二極體116,以及相機202。
所述雷射模式模組114就雷射二極體116之控制支援同調模式204以及自發模式206。在同調模式204中,雷射模式模組114係於雷射臨界值之上操作雷射二極體116。此使雷射二極體116輸出同調光。此同調光可被用於各種目的,例如射出圖案(例如由一連串點構成的格線)至運算裝置102周遭的實體環境中。運算裝置102可使用此圖案以測量實體環境中包括之物體的深度,例如藉以判斷雷射二極體116及物體之間的距離。
在自發模式206中,雷射模式模組114致使雷射二極體116在雷射臨界值之下操作。此使得雷射二極體116輸出非同調光。因此,在此模式中雷射二極體116作為發光二極體116以輸出光線,光線可被用於照亮運算裝置102之實體周遭的至少一部分。此光線亦可被用於各種目的。舉例來說,自發模式206可致使雷射二極體116輸出人眼不可見的光線(例如近紅外線光)至實體環境中。在此範例中可配置相機202以擷取對應雷射二極體116輸出之波長的影像,意即人眼不可見光。在此方式中,運算裝置102之實體周遭不會受到雷射二極體116輸出之光線的影響,因而環境可保持相對陰暗但相機202仍可擷取影像而可供識別實體周遭中的姿勢、物體等等。
因此,技術可運用結構光線深度相機系統,結構光線深度相機系統使用同調(例如雷射)光以射出已知參考
圖案至實體周遭中,以同時照亮周遭以擷取影像。舉例來說,雷射模式模組114可頻繁地於模式之間切換,因而運算裝置102不需使用額外的雷射二極體或補充光線。雷射模式模組114可利用各種方式造成雷射二極體116之同調模式204以及自發模式206,例如藉由改變供給雷射二極體116的操作電流。亦已考慮各種其他範例,其他範例進一步討論請見以下程序。
示範程序
以下討論描述可利用前述系統及裝置所實施的雷射模式技術。每個程序的各種態樣可被實施於硬體、韌體、軟體或者其結合中。程序於圖中被呈現為方塊組,方塊組指出一或更多個裝置執行之操作,但執行個別方塊之操作並不必然限於方塊組顯示之順序。以下討論之部分將參照第1圖之環境100以及第2圖之系統200。
第3圖描繪示範實施中的程序300,其中雷射二極體被操作於不同模式中以提供照明或同調光。一或更多個雷射二極體被操作於自發模式中以使用非同調光照亮運算裝置之實體周遭的至少一部分(方塊302)。舉例來說,雷射模式模組114可提供操作電流至雷射二極體116而使雷射二極體116於雷射臨界值之下操作。因此,雷射二極體116可作為發光二極體(LED)。當於此模式中操作時,雷射二極體116可輸出多種波長的光線,包括可見光、人眼不可見光(例如近紅外線光)等等。
一或更多個雷射二極體亦可操作於同調模式中以使用同調光射出圖案至實體周遭中,圖案可用於判定一或更多個雷射二極體與實體周遭中一或更多個物體之間的距離(方塊304)。延續前述範例,雷射模式模組114可提供操作電流至雷射二極體116,操作電流足以使雷射二極體116於雷射臨界值之上操作。此使得雷射二極體116輸出同調光,同調光可如前文所述被用於多種目的。
舉例來說,同調光可被用於射出參考圖案,參考圖案可被用於偵測實體環境中各個部分與運算裝置102之間的深度。輸入/輸出模組106可檢查參考圖案之相機202所拍攝之影像並藉由扭曲參考圖案(例如展開圖案之各個部分)判定實體環境之各個部分的深度。藉此,雷射二極體116可被用於多種目的藉以節省運算裝置102之製造及使用的成本。亦已考慮各種其他範例,各種其他範例進一步討論將見於與以下圖示有關之描述中。
第4圖描繪示範實施之程序400,其中藉由在雷射臨界值之下操作雷射二極體照亮實體環境,並擷取實體環境之影像以識別輸入。使運算裝置之一或更多個雷射二極體在雷射臨界值之下操作以照亮運算裝置之實體周遭的至少一部分(方塊402)。如前所述,雷射模式模組114可使雷射二極體116作為發光二極體以照亮周遭,例如透過輸出人眼不可見之近紅外線光。
照亮之實體周遭的一或更多個影像被運算裝置之相機所擷取(方塊404)。舉例來說,可配置相機202以擷取
射線波長之影像,影像之波長對應至雷射二極體116於自發模式206中操作時輸出之射線的波長。
一或更多個輸入係由一或更多個擷取之影像所識別,輸入係用於與運算裝置所顯示之使用者介面互動(方塊406)。輸入/輸出模組106可處理影像以識別影像之姿勢。舉例來說,姿勢可涉及使用者之身體之一或更多個部分的方位、一或更多個物體、物體之移動等等。識別之姿勢隨後可被用於使運算裝置102執行操作,例如涉及與使用者介面的互動,使用者介面係由運算裝置102輸出供顯示裝置顯示。
使運算裝置之一或更多個雷射二極體於雷射臨界值之上操作(方塊408)。如前所述,此操作可使雷射二極體116輸出同調光,同調光可被用於各種目的。舉例來說,實體周遭中的一或更多個物體的深度可藉由相機所擷取之至少一影像加以判定(方塊410)。各種其他範例亦如前述已加以考量。
示範系統及裝置
第5圖說明示範系統500,示範系統500包括前文關於第1圖所描述之運算裝置102。示範系統500於運行應用程式於個人電腦(PC)、電視裝置及/或行動裝置上時提供無縫使用者體驗之各種環境。服務及應用程式在所有三種環境中的運行實際上為類似的,且於從一裝置轉換至另一裝置而利用應用程式、玩電玩遊戲、觀賞視
訊等等時提供共同的使用者體驗。
在示範系統500中,多個裝置透過中央運算裝置互連。中央運算裝置可與多個裝置同屬一地,或者可位於多個裝置之遠端。在一實施例中,中央運算裝置可為雲端或一或更多個伺服器電腦,雲端或一或更多個伺服器電腦透過網路、網際網路或者其他資料通信連結連接至多個裝置。在一實施例中,此互連結構使功能得以在多個裝置之間傳送以提供多個裝置之使用者共同及無縫之體驗。多個裝置之每一者可具有不同實體需求及能力,且中央運算裝置使用平台以使傳送至裝置之體驗不僅是特別適於裝置且仍然與所有裝置共同。在一實施例中,建立目標裝置類別,而體驗係特別適於一般類別之裝置。裝置類別可藉由實體特徵、使用類型或者裝置之其他共同特性加以定義。
在各種實施中,運算裝置102可假設多種不同的配置,例如用於電腦502、行動504以及電視506使用。該等配置之每一者包括一般具有不同構造及能力之裝置,因而可依據一或更多個不同裝置類別配置運算裝置102。舉例來說,運算裝置102可被實施為電腦502裝置類別,電腦502裝置類別包括個人電腦、桌上型電腦、多螢幕電腦、筆記型電腦、連網電腦等等。
運算裝置102亦可被實施為行動504裝置類別,行動504裝置類別包括行動裝置,例如手機、可攜式音樂播放器、可攜式遊戲裝置、平板電腦、多螢幕電腦等等。
運算裝置102亦可被實施為電視506裝置類別,電視506裝置類別包括具有或連接至日常收看環境中一般而言較大之螢幕的裝置。該等裝置包括電視、機上盒、電視遊樂器等等。運算裝置102之該等各種配置可支援本文中描述之技術且不限於本文中描述之技術的特定範例。
雲端508包括及/或表示內容服務512的平台510。平台510抽取硬體(例如伺服器)之底層功能以及雲端508之軟體資源。內容服務512可包括應用程式及/或資料,應用程式及/或資料可於電腦處理在運算裝置102之遠端伺服器上執行時加以利用。可提供內容服務512作為網際網路上或透過用戶網路例如蜂巢或Wi-Fi網路的服務。
平台510可抽取資源及功能以連接運算裝置102與其他運算裝置。平台510亦可作為抽取資源之尺度(scaling)以提供對應的尺度層級給藉由平台510實施之內容服務512的接觸需求。因此,在互連裝置實施例中,本文中描述之功能實施可被分散至系統500。舉例來說,功能可部分被實施於運算裝置102上以及部分藉由平台510實施,所述平台510抽取雲端508之功能。
第6圖說明示範裝置600的範例,該示範裝置可被實施為參照第1、2及5圖所描述之任何運算裝置類型以實施本文中描述之技術的實施例。裝置600包括通信裝置602,通信裝置602提供裝置資料604(例如已接收資料、正被接收之資料、將被廣播之資料、資料之資料封包等等)的有線及/或無線通信。裝置資料604或其他裝置內
容可包括裝置之配置設定、儲存於裝置之上的媒體內容、及/或關於裝置之使用者的資訊。儲存於裝置600上的媒體內容可包括任何類型之音訊、視訊及/或影像資料。裝置600包括一或更多個資料輸入606,可藉資料輸入606接收任何類型之資料、媒體內容及/或輸入,例如使用者可選擇輸入、訊息、音樂、電視媒體內容、記錄之影像內容以及任何從任何內容及/或資料來源接收之其他類型的音訊、視訊及/或影像資料。
裝置600亦包括通信介面608,通信介面608可被實施為任一或更多個之序列及/或平行介面、無線介面、任何類型之網路介面、數據機以及任何其他類型的通信介面。通信介面608提供裝置600及通信網路之間的連接及/或通信連結,藉以使其他電子、運算及通信裝置與裝置600通信資料。
裝置600包括一或更多個處理器610(例如微處理器、控制器等等),所述處理器610處理各種電腦可執行指令以控制裝置600之操作,以及實施本文中描述之技術。替代地或額外地,可藉由硬體、韌體、或者固定邏輯電路之任一者或結合-實施上係指一般被識別於612的處理及控制電路-實施裝置600。雖然圖中並未顯示,但裝置600可包括系統匯流排或者資料傳輸系統以連結裝置中的各種元件。系統匯流排可包括不同匯流排結構之任一者或結合,例如利用各種匯流排結構之記憶體匯流排或記憶體控制器、週邊匯流排、通用序列匯流排及/或處
理器或區域匯流排。
裝置600亦包括電腦可讀取媒體614,例如一或更多個記憶體元件,一或更多個記憶體元件的範例包括隨機存取記憶體(RAM)、非揮發性記憶體(例如唯讀記憶體(ROM)、快閃記憶體、EPROM、EEPROM等等的任一或更多者)以及磁碟儲存裝置。磁碟儲存裝置可被實施為任何類型之磁性或光學儲存裝置,例如硬碟機、可讀取及/或寫入光碟(CD)、任何類型之數位多功能光碟(DVD)等等。裝置600亦可包括大容量儲存媒體裝置616。
電腦可讀取媒體614提供資料儲存機制以儲存裝置資料604以及各種裝置應用程式618與任何其他類型的資訊,及/或與裝置600之操作方面有關的資料。舉例來說,作業系統620可作為電腦可讀取媒體614上的電腦應用程式並於處理器610上執行。裝置應用程式618可包括裝置管理員(例如控制應用程式、軟體應用程式、信號處理及控制模組、特定裝置本身的編碼、特定裝置之硬體抽象層等等)。裝置應用程式618亦包括任何系統元件或模組以實施本文中描述之姿勢技術的實施例。在此範例中,裝置應用程式618包括介面應用程式622以及輸入/輸出模組624(輸入/輸出模組624可與輸入/輸出模組114相同或不同),介面應用程式622以及輸入/輸出模組624於圖中被顯示為軟體模組及/或電腦應用程式。輸入/輸出模組624表示軟體,該軟體提供介面以及用於
擷取輸入之裝置,例如觸控螢幕、觸控板、相機、麥克風等等。替代地或額外地,介面應用程式622以及輸入/輸出模組624可被實施為硬體、軟體、韌體或者以上之任何結合。額外地,可配置輸入/輸出模組624以支援多重輸入裝置,例如分別擷取視訊及音訊輸入的獨立裝置。
裝置600亦包括音訊及/或視訊輸入-輸出系統626,音訊及/或視訊輸入-輸出系統626提供音訊資料至音訊系統628及/或提供視訊資料至顯示系統630。音訊系統628及/或顯示系統630可包括任何處理、顯示及/或以其他方式演算音訊、視訊及影像資料的裝置。裝置600可透過RF(無線電頻率)連結、S-video連結、複合視訊連結、分量視訊連結、DVI(數位視訊介面)、類比音訊連接或者其他類似的通信連結通信視訊信號及音訊信號至音訊裝置及/或顯示裝置。在一實施例中,音訊系統628及/或顯示系統630被實施為裝置600的外接元件。替代地,音訊系統628及/或顯示系統630被實施為示範裝置600的整合元件。
結論
雖然本發明已藉由結構特徵及/或方法動作的特定語言加以描述如上,但將了解本發明將被定義於附加之申請專利範圍中,而不必然限於已描述之特定特徵或動作。反之,特定特徵及動作僅被揭露為實施本發明申請專利範圍的示範形式。
100‧‧‧環境
102‧‧‧運算裝置
104‧‧‧顯示裝置
106‧‧‧輸入/輸出模組
108‧‧‧控制器
110‧‧‧自然使用者介面(NUI)輸入裝置
112‧‧‧使用者手
114‧‧‧雷射模式模組
116‧‧‧雷射二極體
200‧‧‧系統
202‧‧‧相機
204‧‧‧同調模式
206‧‧‧自發模式
300,400‧‧‧程序
302,304,402,404‧‧‧方塊
500‧‧‧系統
502‧‧‧電腦
504‧‧‧行動
506‧‧‧電視
508‧‧‧雲端
510‧‧‧平台
512‧‧‧內容裝置
600‧‧‧裝置
602‧‧‧通信裝置
604‧‧‧裝置資料
606‧‧‧資料輸入
608‧‧‧通信介面
610‧‧‧處理器
612‧‧‧處理及控制電路
614‧‧‧電腦可讀取媒體
616‧‧‧大容量儲存媒體裝置
618‧‧‧裝置應用程式
620‧‧‧作業系統
622‧‧‧介面應用程式
624‧‧‧輸入/輸出模組
626‧‧‧音訊及/或視訊輸入-輸出系統
628‧‧‧音訊系統
630‧‧‧顯示系統
該實施方式係參照附加圖示加以描述。在該圖示中,參照編號的最左邊數字識別該參照符號首先出現於何圖示。在該描述及圖示之不同情形中使用相同的參照編號可指示相似或相同的項目。
第1圖為示範實施之環境的說明,該示範實施可用於使用本說明書中描述之雷射二極體模式技術;第2圖說明示範系統,示範系統更詳細地呈現第1圖之雷射模式模組,所述雷射模式模組係用於致使雷射二極體在複數個模式中操作;第3圖為流程圖,流程圖描繪示範實施的流程,其中雷射二極體於不同模式中被操作以提供照明或同調光;第4圖為流程圖,流程圖描繪示範實施的流程,其中藉由擷取實體環境之影像而識別輸入,所述實體環境係由在雷射臨界值之下操作雷射二極體所照亮;第5圖說明示範系統,示例性系統說明參照第1圖描述之運算裝置的各種配置;及第6圖說明示範裝置的各種元件,示範裝置可被實施為關於第1、2及5圖描述之各種類型的可攜式及/或運算裝置以實施本說明書中描述之雷射二極體模式技術的實施例。
100‧‧‧環境
102‧‧‧運算裝置
104‧‧‧顯示裝置
106‧‧‧輸入/輸出模組
108‧‧‧控制器
110‧‧‧自然使用者介面(NUI)輸入裝置
112‧‧‧使用者手
114‧‧‧雷射模式模組
116‧‧‧雷射二極體
Claims (17)
- 一種方法,至少包含以下步驟:使一運算裝置之一或更多個雷射二極體在一雷射臨界值之下操作以照亮該運算裝置之一實體周遭的至少一部分;由該運算裝置之一相機擷取該被照亮之實體周遭的一或更多個影像;由該擷取之一或更多個影像識別一或更多個輸入,以與該運算裝置所顯示之一使用者介面互動;及使該運算裝置之該一或更多個雷射二極體於該雷射臨界值之上操作,以輸出同調光以射出一圖案至該等實體周遭中。
- 如申請專利範圍第1項所述之方法,其中該使運算裝置之一或更多個雷射二極體在一雷射臨界值之下操作之步驟分別使該一或更多個雷射二極體作為一或更多個發光二極體。
- 如申請專利範圍第1項所述之方法,其中該使運算裝置之一或更多個雷射二極體在該雷射臨界值之下操作之步驟係使該一或更多個雷射二極體提供人眼不可見的光線。
- 如申請專利範圍第1項所述之方法,其中該使運算裝置之一或更多個雷射二極體在該雷射臨界值之下操作之步驟係使該一或更多個雷射二極體提供近紅外線光。
- 如申請專利範圍第1項所述之方法,其中該擷取該被照亮之實體周遭的該一或更多個影像之步驟係對無深度影像(non-depth imaging)所執行。
- 如申請專利範圍第1項所述之方法,其中該識別該一或更多個輸入之步驟包括識別對該運算裝置之該等實體周遭的一改變。
- 如申請專利範圍第1項所述之方法,其中該識別該一或更多個輸入之步驟包括識別使用一人體之一或更多個部分所作出的一姿勢。
- 如申請專利範圍第1項所述之方法,其中該圖案被配置以用於透過該相機所擷取之至少一影像而判定該等實體周遭中一或更多個物體的深度。
- 一種由一運算裝置所實施之方法,該方法至少包含以下步驟:於一自發模式中操作一或更多個雷射二極體以 使用非同調光的一適合的量來照亮該運算裝置之一實體周遭中的至少一部分,以由使用該運算裝置之一相機來識別用於與一使用者介面互動的一或更多個輸入;及在一同調模式中操作該一或更多個雷射二極體以使用同調光射出一圖案至該等實體周遭中,該圖案可用於判定該等實體周遭中該一或更多個雷射二極體與一或更多個物體之間的一距離。
- 如申請專利範圍第9項所述之方法,其中該自發模式使該一或更多個雷射二極體操作為一發光二極體(LED)。
- 如申請專利範圍第9項所述之方法,其中該自發模式使該一或更多個雷射二極體在一雷射臨界值之下操作,而該同調模式使該一或更多個雷射二極體在該雷射臨界值之上操作。
- 如申請專利範圍第9項所述之方法,其中在該自發模式中操作該一或更多個雷射二極體之步驟使人眼不可見之該非同調光被輸出。
- 一種設備,至少包含:一或更多個雷射二極體; 一相機;及一或更多個模組,該等模組可被配置以操作於:一第一模式中,使得:該一或更多個雷射二極體於一雷射臨界值之下操作以輸出該相機之一實體周遭的至少一部分;及該相機擷取該被照亮之實體周遭的一或更多個影像;及一第二模式中,使得:該一或更多個雷射二極體在一雷射臨界值上操作以輸出被配置為一圖案的同調光;及該相機擷取該等實體周遭中該同調光圖案之至少一影像以判定該等實體周遭中一或更多個物體的深度。
- 如申請專利範圍第13項所述之設備,其中配置該一或更多個模組以使用該第一模式中所擷取之該等被照亮實體周遭之一或更多個影像以識別一或更多個輸入為姿勢,該等姿勢可被用於與該等設備輸出以供一顯示裝置顯示之一使用者介面互動。
- 如申請專利範圍第13項所述之設備,其中該一或更多個雷射二極體於該第一模式中在該雷射臨界值之 下操作以輸出人眼不可見的光線。
- 如申請專利範圍第13項所述之設備,其中該第一模式被用於無深度影像。
- 如申請專利範圍第13項所述之設備,其中該等設備被形成為一遊戲主機的至少一部分,而該一或更多個模組被配置以輸出一遊戲,一使用者可藉由該一或更多個模組使用該第一及第二模式互動。
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