TW201011594A - Method for defining hot keys of input apparatus - Google Patents

Method for defining hot keys of input apparatus Download PDF

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Publication number
TW201011594A
TW201011594A TW097134616A TW97134616A TW201011594A TW 201011594 A TW201011594 A TW 201011594A TW 097134616 A TW097134616 A TW 097134616A TW 97134616 A TW97134616 A TW 97134616A TW 201011594 A TW201011594 A TW 201011594A
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Taiwan
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key
code
shortcut key
definition
shortcut
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TW097134616A
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Chinese (zh)
Inventor
gui-lin Zhong
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gui-lin Zhong
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Application filed by gui-lin Zhong filed Critical gui-lin Zhong
Priority to TW097134616A priority Critical patent/TW201011594A/en
Priority to US12/379,013 priority patent/US20100064077A1/en
Priority to JP2009068044A priority patent/JP2010067258A/en
Publication of TW201011594A publication Critical patent/TW201011594A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0338Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • G06F3/03543Mice or pucks
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry

Abstract

The present invention relates to a method for defining hot keys of input apparatus, which is executed in the computer system containing a central processing unit. The disclosed method builds in advance a plurality of hot key definition tables, which respectively correspond to an application program. The hot key definition tables have predefined the user definition keys as well as the hot key simulation code corresponding to the user definition keys. The hot key definition tables and the correspondent application programs are simultaneously loaded into the computer system, so that when the user inputs the user definition keys to be transformed into the inner codes through BIOS, the central processing unit can output the hot key simulation codes corresponding to the definition keys into the application programs according to the hot key definition tables. As a resule, the application programs input the commands corresponding to the simulation codes to generate the action. Therefore, the user can define the content of hot keys according to the usage habits in each application program to increase the efficiency of operation and edition.

Description

201011594 九、發明說明: 【發明所屬之技術領域】 本發明關於-種定義輸人裝置之快捷鍵的方法,特指—種可依據使用 者使用各應用程式操作習慣來定義輸入裝置之快捷鍵的方法。 【先前技術】 在電滕系統的架構中,鍵盤、滑鼠輪人裝置胁演著與系統溝通不可 或缺的角色,請參閱第i圖,稍有計算機常識的人,均可了解鍵盤與電腦 系統間運作方式’主要是透過下列步驟達成: 步驟1:當使用者按下鍵盤任一按鍵,鍵盤内的電路會產生屬於該按鍵 . 之特定訊號(鍵盤上每一按鍵所定義的訊號都不同); 步驟2··鍵盤上的微處理純酬前述訊號時,會產生—鑛應該訊號 的掃描碼(Scan Code) ’並將該掃描碼暫存主機板的緩衝區_ ; 步驟3:主機板上之BI〇s主動讀取該掃描碼,將其轉換為該掃描碼所 對應為一組内碼(internal c〇de),並儲存於記憶體中(RAM),供中央處理 器進行資料處理; 步驟4:中央處理器係讀取該組内碼,並將該組内碼所對應之字元功能 加以執行(執行動作或是顯示該字元於螢幕上)。 ❹ 由上驗程_可得知,每敲下_按鍵產生軌號,最後都被BI0S轉 為屬於該按鍵的—組内碼,而鍵盤内碼的編碼方式,早期是以ASCII碼、 iS0_碼或e;bcdIC碼為英文編碼原則,而中文編碼早期是以big5為編碼 原則’演變至今’目前資訊業已將全球各種語系整合於UNICODE碼内’現 今所稱的内碼多是以UNICODE碼為主。 内碼產生的目的,是將人類可識別文字轉為中央處理器可讀取的二進 位碼(如第2圖所示),例如:按壓spACE鍵,BI〇s會將其轉成為ϋ+〇〇2〇, 供中央處理^⑽讀取識別後,並在螢幕上產生—空字串;按紐字鍵〇 時,BIOS會轉成U+0030 ,供中央處理器讀取識別,並在螢幕上產生並在螢 201011594 幕上產生一個〇字元; 上述為U_E碼中的圖形字元,其特點便是輸入後會直接在勞幕的 游標處’產生-相對的字號’科眺咖碼糾定財—種控制字 元,該浦字元錢料元轉縣於··群林會 是控制賴直接執行某-特綠作或是指令,如:方向鍵之游移、狐_ &字X或ESC鍵等’由於前述按鍵均由麵依嶋^碼進行轉換,故, 全世界鍵盤上皆具有會產生控制字元的按鍵。 然,隨著程式的發展及迅速地整合,以往的鍵盤上所^義的控制 字70 ’早無法因應大錄應用程式的複雜需求,現今朗程式多會針對自 仃職的動作或是功能設計定義有快捷鍵,令使用者能簡便地麟作程式; 快捷鍵(又名:快速建)是指按下功能鍵(如CTRL、SHlfT或是fn)及搭 配其他按鍵’其作时式類似鋪字元的功用,絲_視窗或執行某一 特疋動作,其主要是在應用程式内部定義,對於巾央處理器與鍵盤作業方 式,並無任何不同;亦即,具快捷鍵功能的應用程式,其本身需具有快捷 鍵定義表’並與應用程式同時被載入電滕系統記體令,當使用者按壓快捷 鍵時,該等按鍵同樣會產生的掃描碼,並透過趴胳編譯為所屬的UNIC〇DE 碼’供中央處理器進行讀取,此時,中央處理器依應用程式預設快捷鍵定 Ο 義表輸出所對應的指令,例如:EXCEL應用程式中,輸入Ctrl鍵+N鍵,透 過編碼程序及快捷鍵定義表會產生新開檔案的指令,使用者多半會將常用 功能或動作的快捷鍵記憶,以期能快速輸入並運用。 然,上述應用程式的快捷鍵功能,雖可簡便地操作應用程式,並對檔 案進行編輯’但’上述快捷鍵的定義’主要係由程式開發商自行定義,故 有諸多限制,例如:使用時須搭配功能鍵(CTRL、SHIFT或是FN)同時使 用’也就是說’快捷鍵的操作需使用雙手同時按壓二個甚至三個按鍵,若 使用者欲自行更改或增加快捷鍵時,需依照每一應用程式相關規定,逐一 修改應用程式内的快捷鍵定義表,十分地繁複。 201011594 為此’如何令使用者簡便地依照於使用每一應用程式的習慣定義快捷 鍵乃為本發明所鑽研的課題。 【發明内容】 本創作之主要目的在提供一種定義輸入裝置之快捷鍵的方法,令使用 者可依使用於每種應用程式的操作習慣自行定義快捷鍵,該方法執行在具 有中央處理器的電腦系統中執行,該方法係事先提供多個快捷鍵定義表 (TABLE) ’各該等定義表係分別對應一應用程式,且該每一定義表事先定 義有使用者定義鍵以及與定義鍵相對應的快捷鍵模擬碼,該方法係包含下 列步驟: ® 步驟1:該快捷鍵定義表係與其所對應之程式執行檔同時載入系統中; 步驟2:當使用者輸入使用者定義鍵時,經BI〇s轉換為内碼,該申央處 理器係依照載入之快捷鍵定義表,將該定義鍵所對應之快捷鍵模擬碼輸出 至應用程式中; 步驟3:該應用程式係依照預設之快捷鍵定義表,輸入該碼所對應的指 令,而產生動作。 如此一來,透過前述所增設之快捷鍵定義表,令使用者可依各應用程 式定義快捷鍵内容,進而增加編輯效率。 ® 依據前述之主要特徵,其中該快捷鍵模擬碼指的是應用程式預設之快 捷鍵組合_碼,本剌之主要優點在於··透過本發明所增設之快捷鍵定 義表將使用者自行定義的快捷鍵,轉換為應用程式所預設之快捷鍵内碼, 進而達到自行快捷鍵的目的。 依據前述之主要特徵,其中該具處理器的基礎—可為—般個人電 腦,而其作業環境本發明並不加以限定。 依據前述之轉雛,其t該制秋義财秘盤献滑鼠上之任 一按鍵’且當個者定義鍵簡鼠為輸人來源時,除可運賴鼠左鍵、右 鍵或是中·輪鍵之外,村_滑鼠之相對的位移量及位移量的數據, 7 201011594 作為使用者定義之來源。 【實施方式】 根據上述之目的,茲舉較佳實施例並配合圖式加以說明本發明所採用 之技術手段及其功效。 請參閱第3至4圖,第3圖為本發明定義輸入裝置之快捷鍵的方法流 程圖,第4圖為本發明定義輸入裝置之快捷鍵的方法於電腦系統實際運作 的示意圖,第5圖為本發明定義輪入裝置之快捷鍵的方法的程式設定畫面。 本實施例為詳細說明,本發明所為之功效,係以具有方向控制盤的滑 鼠(或稱為具四方向鍵的滑鼠)加以說明,但,本發明所述之輸入裝置並 ® 不限定必須為此種結構的滑鼠,本發明之輸入裝置可廣義地包含:鍵盤或 是一般滑鼠等裝置,相對地,本發明所述之使用者定義鍵可為鍵盤上之任 一鍵(例如:F1“*F12或CTRL等),於此先行欽明。 如該等圖所述’本發明提供一種定義輸入裝置之快捷鍵的方法,使用 者可依於使用每種應用程式的操作習慣自行定義快捷鍵内容,而本發明係 執行在具有中央處理器的電腦系統中,該方法係事先新增多個快捷鍵定義 表(TABLE),各定義表係分別對應一應用程式的執行檔(*·ΕΧΕ),且該等 每一定義表需事先定義使用者定義鍵以及與該定義鍵相對應之快捷鍵的模 〇 擬碼(即内碼)(簡稱快捷鍵模擬碼),以本實施例之滑鼠來說明,本發明 於實施前需依照各應用程式新增與各程式對應的快捷鍵定義表(如第5圖 所示),並設定定義表内之使用者定義鍵以及所對應之快捷鍵模擬碼後,當 應用程式被執行時’該快捷鍵定義表係隨該程式之執行檔同時載入(L〇AD) 電腦系統之記億體中(STEP1);當使用者輸入所設定使用者定義鍵時,依 照慣例’該定義鍵訊號會經BIOS轉換為内碼後,並由該中央處理器依照先 前所栽入定義表之使用者定義鍵所對應的快捷鍵模擬碼輪出(STEP2);令 中央處理器依應用程式預設之快捷鍵定義表輸入對應的指令產生動作 (STEP3)。 201011594 舉例來說:若本實施例設定A應用程式之快捷鍵定義表,其使用者定義鍵 為滑鼠方向控制盤之t鍵’而該t鍵之内碼係對應快捷鍵模擬碼為SpA(:E 鍵的内碼(即U+0020);執行A應用程式時,屬於該程式之快捷鍵定義表, 亦同步隨著A應用程式載入系統中(STEP1);當使用者按壓方向控制盤之 t鍵時’該个鍵之訊號經BIOS轉換為内碼,而供中央處理器讀取,中央處 理器依照先前載入之快捷鍵定義表,將t鍵所對應之快捷鍵模擬碼(即 SPACE鍵的内碼(U+0020)) (STEP2)輸出至應用程式中;應用程式係依自 身所預設的快捷鍵定義表,輸入該碼所對應的指令’而於螢幕產生一 spACE 的空格(STEP3)。 ν 此外,本發明之快捷鍵定義表内的快捷鍵模擬碼’亦可同時有二組或 三組快捷鍵模擬碼,視應用程式預設快捷鍵定義表之設定來決定,例如:應 用程式之預設快捷鍵為CTRL+P時,快捷鍵定義表内的快捷鍵模擬碼,則需 同時有二組快捷鍵模擬碼’一般來說;由於本發明之快捷鍵模擬碼,係模 擬按鍵内碼,故快捷鍵模擬碼為一般的UNICODE碼,但,本發明並不限定, 亦可為ASCII碼、IS08859碼、EBCDIC碼或是BIG5碼,視執行系統環境之 内定編碼為何而定。 請參閱第3圖’第3圖為本發明以相同快捷鍵操作多種應用程式實施 〇 於第4鍵滑鼠的狀態示意圏。 如第3圖所示’本發明所述之快捷鍵係可搭配或單獨使用鍵盤及滑鼠 20作為快捷鍵取得來源,當快捷鍵單獨利用滑鼠20為輸入來源時,係可設 定滑鼠20左鍵、右鍵或是中間滾輪鍵為使用者定義鍵外’亦可利用滑鼠2〇 之相對的位移量、位移量或是移動的執跡數據,作為快捷鍵的取得來源, 也就是說:本發明快捷鍵定義表之使用者定義鍵並不限定為内碼,亦可為 /月鼠的位移數值或滑鼠的位移向量值,例如,滑鼠2〇於單位時間由起點至 終點位移量超過或短於一距離值時,即對應一特定功能的快捷鍵模擬瑪(如 PAGE UP或PAGE DOffN) ’或是滑鼠20移動時,產生之移動軌跡的斜率大於 201011594 預定值時’即對應游標往左的快捷鍵模擬碼,當滑鼠2〇移動軌跡的斜率小 於一預定值時’即對應游標往右的快捷鍵模擬碼。 惟’以上所述者,僅為發明之一較佳實施例,並非用來限定本發明實 施之範圍。 凡依本發明申請專利範圍所述之形狀、構造、特徵及精神所為之均等 變化與修飾,均應包含於本發明之申請專利範圍内。 【圖式簡單說明】 第1圖為昔用輸入裝置與電腦系統之作業流程示意圖; 第2圖為昔用輸入裝置與電腦系統之流程示意圖; 第3圖為本發明定義輸入裝置之快捷鍵的方法流程圖; 第4圖為本發明定義輸入裝置之快捷鍵的方法於電腦系統實際運作的 示意圖; 第5圖為本發明定義輸入裝置之快捷鍵的方法的程式設定畫面; 第6圖為本發明定義輸入裝置之快捷鍵的方法的另一程式設定畫面; 第7圖為本發明以相同快捷鍵操作多種應用程式實施於第4鍵滑鼠的 狀態示意圖。 【主要元件符號說明】 外部快捷鍵定義表 W 使用者定義鍵 11 快捷鍵模擬碼 12 内部快捷鍵定義表 T 滑鼠 20 t鍵 21 10201011594 IX. Description of the Invention: [Technical Field] The present invention relates to a method for defining a shortcut key for an input device, and specifically for defining a shortcut key of an input device according to a user's operating habits of each application. method. [Prior Art] In the architecture of the electric system, the keyboard and the mouse wheel device are indispensable for communicating with the system. Please refer to the i-figure. Anyone with computer knowledge can understand the keyboard and computer. The inter-system operation mode is mainly achieved through the following steps: Step 1: When the user presses any button on the keyboard, the circuit in the keyboard generates a specific signal belonging to the button. (The signals defined by each button on the keyboard are different. Step 2··When the microprocessor on the keyboard is purely paying the above signal, it will generate the scan code of the mine signal (Scan Code) and temporarily store the scan code in the buffer of the motherboard _ ; Step 3 : Motherboard The BI〇s actively reads the scan code, converts it into a set of internal codes (internal c〇de), and stores it in the memory (RAM) for data processing by the central processing unit. Step 4: The central processing unit reads the set of internal codes and performs the function of the character corresponding to the set of internal codes (executing an action or displaying the character on the screen). ❹ From the previous inspection _, it can be known that each time the _ button is pressed, the track number is generated, and finally the BI0S is converted into the group code belonging to the button, and the encoding method of the keyboard internal code is ASCII code, iS0_ The code or e;bcdIC code is the English coding principle, and the Chinese code is based on the big5 coding principle. The information has been integrated into the UNICODE code. Nowadays, the inner code is mostly UNICODE code. the Lord. The purpose of the inner code generation is to convert the human identifiable text into a binary code readable by the central processing unit (as shown in Fig. 2). For example, press the spACE key, and BI〇s will convert it into ϋ+〇. 〇2〇, for central processing ^ (10) read and recognize, and generate - empty string on the screen; press the button 〇, the BIOS will be converted to U + 0030, for the central processor to read and recognize, and on the screen Generated and produced a 〇 character on the screen of Firefly 201011594; the above is the graphic character in the U_E code, the characteristic is that it will be directly generated in the cursor of the screen after the input - the relative font size Fixed money - a kind of control character, the Pu character money yuan yuan to the county in the group forest will be controlled directly to perform a certain - special green or instruction, such as: direction key migration, fox _ & word X Or the ESC key, etc. Since the aforementioned buttons are all converted by the surface, the buttons on the world have control keys. However, with the development of the program and rapid integration, the control word 70' on the previous keyboard has not been able to cope with the complex needs of the large-scale application. Nowadays, the program will be designed for self-deprecating actions or functions. There are shortcut keys defined so that the user can easily use the script; shortcut keys (aka: quick build) means pressing the function keys (such as CTRL, SHlfT or fn) and matching other buttons. The function of the character, the silk_window or the execution of a special action, which is mainly defined within the application, is not different for the towel processor and the keyboard operation mode; that is, the application with the shortcut function It must have a shortcut key definition table 'and be loaded with the application program at the same time as the application program. When the user presses the shortcut key, the keys will also generate the scan code, and compile it into the The UNIC〇DE code is read by the central processing unit. At this time, the central processor outputs the corresponding instruction according to the application preset shortcut key, for example, in the EXCEL application, input Ctrl+N , Transmitted through the coding process and shortcut definition table will have instructions to open the file, the user will most frequently used functions or shortcuts the action of memory in order to be able to quickly enter and use. However, the shortcut function of the above application can easily manipulate the application and edit the file 'but the definition of the above shortcut key' is mainly defined by the program developer, so there are many restrictions, for example: when using You must use the function key (CTRL, SHIFT or FN) to use the 'that is' shortcut key. You need to press two or even three buttons at the same time. If the user wants to change or add the shortcut key, Each application-related specification, modifying the shortcut definition table in the application one by one is very complicated. 201011594 For this reason, how to make the user easily define the shortcut key according to the habit of using each application is the subject of the present invention. SUMMARY OF THE INVENTION The main purpose of the present invention is to provide a method for defining a shortcut key of an input device, so that the user can define a shortcut key according to the operating habits of each application, and the method is executed on a computer with a central processing unit. Executed in the system, the method provides a plurality of shortcut key definition tables (TABLE) in advance. Each of the definition definition tables respectively corresponds to an application, and each definition table defines a user-defined key and corresponds to the definition key. The shortcut key emulation code, the method includes the following steps: ® Step 1: The shortcut key definition table is loaded into the system at the same time as the corresponding program execution file; Step 2: When the user inputs the user-defined key, The BI〇s is converted into an internal code, and the target processor outputs the shortcut key analog code corresponding to the defined key to the application according to the loaded shortcut key definition table; Step 3: The application program is preset according to the preset The shortcut key defines a table, and inputs an instruction corresponding to the code to generate an action. In this way, through the above-mentioned added shortcut key definition table, the user can define the shortcut key content according to each application method, thereby increasing the editing efficiency. ® According to the main features mentioned above, wherein the shortcut key analog code refers to the shortcut key combination code of the application preset, the main advantage of the keyboard is that the user defines the shortcut key definition table added by the invention. The shortcut key is converted into the shortcut key code preset by the application, thereby achieving the purpose of the shortcut key. According to the foregoing main features, the basis of the processor - which can be a general personal computer, and the working environment thereof is not limited in the present invention. According to the above-mentioned squad, it is not necessary to use the button on the mouse when the syllabus of the syllabary is used as the source of the input, and when the mouse is used as the source of the input, the left button, the right button or the middle mouse can be used. In addition to the wheel keys, the relative displacement and displacement data of the village _ mouse, 7 201011594 as a user-defined source. [Embodiment] In light of the above, the preferred embodiments and the drawings are used to illustrate the technical means and the effects thereof. Please refer to FIG. 3 to FIG. 3 , FIG. 3 is a flowchart of a method for defining a shortcut key of an input device according to the present invention, and FIG. 4 is a schematic diagram of a method for defining a shortcut key of an input device according to the present invention in a computer system, FIG. A program setting screen for defining a shortcut key for a wheeled device according to the present invention. This embodiment is described in detail. The effect of the present invention is described by a mouse having a directional control panel (or a mouse having a four-directional key). However, the input device of the present invention is not limited. The input device of the present invention may include a keyboard or a general mouse. In contrast, the user-defined key of the present invention may be any key on the keyboard (for example: F1). "*F12 or CTRL, etc.", as explained above. As described in the figures, the present invention provides a method for defining a shortcut key for an input device, and the user can define a shortcut key according to the operating habits of each application. The present invention is implemented in a computer system having a central processing unit. The method adds a plurality of shortcut key definition tables (TABLEs) in advance, and each definition table corresponds to an application executable file (*·ΕΧΕ). And each of the definition tables needs to define a user-defined key and a simulation analog code (ie, an inner code) (referred to as a shortcut key simulation code) corresponding to the shortcut key of the definition key in advance, in this embodiment. According to the mouse, the present invention needs to add a shortcut key definition table corresponding to each program according to each application (as shown in FIG. 5), and set a user-defined key in the definition table and corresponding After the shortcut key emulation code, when the application is executed, the shortcut key definition table is loaded simultaneously with the execution file of the program (L〇AD) in the computer system (STEP1); when the user input is set When the user defines the key, according to the convention, the defined key signal is converted into the inner code by the BIOS, and the central processor rotates according to the shortcut key corresponding to the user-defined key of the previously defined definition table ( STEP2); causes the central processing unit to input the corresponding instruction generating action according to the shortcut key definition table preset by the application (STEP3). 201011594 For example: if the embodiment sets the shortcut key definition table of the A application, the user defines The key is the t key of the mouse direction control panel and the internal code of the t key corresponds to the shortcut code of the SpA (:E key (ie U+0020); when the A application is executed, it belongs to the program Shortcut definition table, also synchronized As the A application is loaded into the system (STEP1); when the user presses the t button of the direction control panel, the signal of the key is converted into the internal code by the BIOS, and is read by the central processing unit, and the central processing unit according to the previous The shortcut key definition table is loaded, and the shortcut key simulation code corresponding to the t key (ie, the inner code of the SPACE key (U+0020)) (STEP2) is output to the application; the application is preset according to its own shortcut. The key definition table, the instruction corresponding to the code is input, and a spACE space is generated on the screen (STEP3). ν In addition, the shortcut key simulation code in the shortcut key definition table of the present invention may also have two or three groups at the same time. The shortcut key simulation code is determined according to the setting of the application preset shortcut key definition table. For example, when the preset shortcut key of the application is CTRL+P, the shortcut key defines the shortcut key simulation code in the table, and there are two Group shortcut key simulation code 'Generally; because the shortcut key simulation code of the present invention is an analog key code, the shortcut key analog code is a general UNICODE code, but the invention is not limited, and may also be ASCII code, IS08859 code, EBCDIC code or BI The G5 code depends on the default encoding of the execution system environment. Please refer to FIG. 3'. FIG. 3 is a schematic diagram of the state in which the plurality of applications are operated by the same shortcut keys to implement the fourth key mouse. As shown in FIG. 3, the shortcut key of the present invention can be used with or without the keyboard and the mouse 20 as a shortcut key. When the shortcut key uses the mouse 20 as an input source, the mouse can be set. The left button, the right button or the middle wheel button can be used to define the key outside the user's position. The relative displacement amount, displacement amount or moving trace data of the mouse 2 can also be used as the source of the shortcut key, that is: The user-defined key of the shortcut key definition table of the present invention is not limited to the inner code, and may be the displacement value of the mouse/mouse or the displacement vector value of the mouse, for example, the mouse 2 〇 from the start point to the end point displacement amount per unit time. When it exceeds or is shorter than a distance value, that is, a shortcut key corresponding to a specific function (such as PAGE UP or PAGE DOffN) 'or when the mouse 20 moves, the slope of the generated moving track is greater than the predetermined value of 201011594' The cursor shortcut code to the left of the cursor, when the slope of the mouse 2 〇 movement track is less than a predetermined value, that is, the shortcut key analog code corresponding to the cursor to the right. However, the above description is only a preferred embodiment of the invention and is not intended to limit the scope of the invention. Equivalent changes and modifications to the shapes, structures, features and spirits of the present invention should be included in the scope of the present invention. BRIEF DESCRIPTION OF THE DRAWINGS Fig. 1 is a schematic diagram showing the operation flow of a conventional input device and a computer system; Fig. 2 is a flow chart showing a conventional input device and a computer system; Fig. 3 is a shortcut key for defining an input device according to the present invention Method flow chart; FIG. 4 is a schematic diagram of a method for defining a shortcut key of an input device in a computer system according to the present invention; FIG. 5 is a program setting screen of a method for defining a shortcut key of an input device according to the present invention; Another program setting screen for defining a method for inputting a shortcut key of the device; FIG. 7 is a schematic diagram showing a state in which a plurality of applications are executed by the same shortcut key to the fourth key mouse. [Main component symbol description] External shortcut key definition table W User defined key 11 Shortcut key simulation code 12 Internal shortcut definition table T Mouse 20 t key 21 10

Claims (1)

201011594 十、申請專利範圍: 1. 一種定猶人«之快捷鍵的方法’該方法執行在具有巾央處理器的電 腦系統中’該方法係事先提供多個外部快捷鍵定義表,各料定義表係 分別對麟定應用程式’該每-定義表事先定義有使用者定義鍵以及與 定義鍵相對應的使用者定義鍵,該方法係包含下列步驟. 步驟1:該外部快捷鍵疋義表係與其所對應之程式執行檔同時載入系統 中; 步驟2:當使用者輸入使用者定義鍵’經Bi〇s轉換為内碼,該中央處理器 係依照載入之外部快捷鍵疋義表’將該定義表所對應之快捷鍵模 © 擬碼輸出至應用程 式中; 步驟3:該應用程式係依照預設之内部快捷鍵定義表,輪入該碼所對應的 指令,而產生動作。 2. 依據申請專利範圍第1項所述之定義輸入裝置之快捷鍵的方法,其中該 使用者定義鍵可為鍵盤或是滑鼠上之任一按鍵。 3. 依據申請專利範圍第1項所述之定義輸入裝置之快捷鍵的方法,其中該 使用者定義鍵可為滑鼠之相對的位移量或向量的數據。 0 4.依據申請專利範圍第1項所述之定義輸入裝置之快捷鍵的方法,其中該 快捷鍵定義表内的快捷鍵模擬碼,亦可同時具備二組或二組以上的快捷 鍵模擬碼。 5.依據申請專利範圍第1項所述之定義輸入裝置之快捷鍵的方法,其中該 快捷鍵模擬碼可為UNICODE碼、ASCII碼、IS08859碼、EBCDIC碼或是 BIG5碼,視系統環境之内定編碼而定。 11201011594 X. The scope of application for patents: 1. A method for determining the shortcut keys of the Jews. This method is implemented in a computer system with a processor. The method provides a number of external shortcut definition tables in advance. The table system defines a user-defined key and a user-defined key corresponding to the defined key in advance for the Linding application. The method includes the following steps. Step 1: The external shortcut key definition table The program execution file is loaded into the system at the same time; Step 2: When the user inputs the user-defined key 'converted to the inner code by Bi〇s, the central processor is loaded according to the external shortcut key table. 'The shortcut key template corresponding to the definition table is output to the application program; Step 3: The application program generates an action according to the preset internal shortcut key definition table and the instruction corresponding to the code. 2. A method of inputting a shortcut key of a device according to the definition of claim 1 wherein the user-defined key can be any key on a keyboard or a mouse. 3. A method of inputting a shortcut key of a device according to the definition of claim 1 wherein the user-defined key is data of a relative displacement or vector of the mouse. 0. The method for inputting a shortcut key of the device according to the definition of the first application of the patent scope, wherein the shortcut key defines a shortcut key simulation code in the table, and can also have two or more sets of shortcut key simulation codes at the same time. . 5. A method for inputting a shortcut key of a device according to the definition of claim 1 in the scope of patent application, wherein the shortcut key analog code can be UNICODE code, ASCII code, IS08859 code, EBCDIC code or BIG5 code, depending on the system environment Depending on the code. 11
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