TW200916160A - On-line game reward trading method - Google Patents

On-line game reward trading method Download PDF

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Publication number
TW200916160A
TW200916160A TW96137098A TW96137098A TW200916160A TW 200916160 A TW200916160 A TW 200916160A TW 96137098 A TW96137098 A TW 96137098A TW 96137098 A TW96137098 A TW 96137098A TW 200916160 A TW200916160 A TW 200916160A
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Taiwan
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player
feedback
predetermined
game
role
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TW96137098A
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Chinese (zh)
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TWI335835B (en
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Ming-Hui Zheng
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Lager Interactive Inc
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Abstract

The present invention discloses an on-line game reward trading method, wherein a game player obtains a predetermined right by paying a price or due to an award provided by a server end. The server end, after accepting the application from the player for executing the predetermined right, changes the character of the predetermined right-owning player in the game and provides a secret reward corresponding to the predetermined right, such as virtual treasure or a right of being allowed to enter a specific map, and allows the characters of other players to fight against the changed character. Afterwards, the server end checks if the changed character fulfills a prescribed termination condition. If it is, a reward is given to the changed character; otherwise the server end transfers the reward to the adversarial players. With the present invention, the sophistication and entertainment effect of an on-line game can be fast improved, the way of obtaining reward in a game is modified, and interactivity between game players is enhanced.

Description

200916160 九、發明說明: 【發明所屬之技術領域】 本發明是關於一種網路遊戲方法,特別是—種網路遊 戲回饋販售方法。 【先前技術】 隨著網際網路的普及與頻寬、終端設備硬體尊級之提 升,利用網際網路進行之商業行為模式如拍賣、理財、知 ίο 識交流及網路遊戲(on_line game)等如雨後春苛般蓬勃發 展’而網路遊戲中尤以RPG角色扮演類遊戲(R〇ie_pia_ game)為大宗,玩家藉由己端之終端設備,以有價或無價模 式向遊戲軟體公司伺服端取得參與遊戲之資格,即可於虛 擬環境中形成代表自己之虛擬角色。 15 此角色穿著虛擬裝備、使用虛擬貨腎與遊戲中由飼服 鈿控制之角色NPC(N〇n_pIayer汕⑽叫進行整補如虛擬 裝備、醫《劑或法力藥劑等後,再與其他所謂「怪物 (M觀叫甚至「大怪物」(B〇ss)決一生死,以獲得更佳^ 擬衣備或更夕虛擬貨幣等報酬’並藉由遊戲進行間的斤 練虛擬角色在遊戲中之等級並獲得更大之威力。- υ ’各遊戲軟體公司提供的線上遊戲服務也包 否開放與其他虛擬角 々巧巴PiC(PlayerKlIhng)對決等等,大 知’内此通RPG遊戲的模式為攻擊(打怪或取寳 、'及配口約鹿的影音效果與網友互動’擄獲各年齡層的玩 家迷戀其中。 1 ^ 如上所述,所謂虛擬裝備類之廑擬寳物,除上述打怪 20 200916160 取寳、PK取料模式’在遊戲環境中大致可藉下列幾種模 絲得:例如圖1為習知線上遊戲内玩㈣韻NPC人物 、易之U ’肖色1具有生命值12,裝備欄14中容納 遊戲幣16與遊戲裝備18,在接觸飼服端控制之歡2後, 可視持有遊戲瞥16之數量與裝備需求自N P C 2之陳列掘 2。中選擇構買待售物品22、24、26及28,畫面細 對話框4之相關交易訊息,玩家可藉選擇紐4 2確認此筆交 易或利用選擇叙44取消交易,此為一般玩家角色對NPC 之交易模式。 ίο 圖2則為網路遊戲中另-獲得虛擬寶物之交易模式, 敬請參考圖2習知線上遊戲内玩家角色對其餘玩家角色交 易之不’角色Γ具有生命值】2,,裝備攔14,中容納有 、16岛遊戲裝#18’’另一由其餘玩家操控的角色2, 15 、'二 Ρ值22 ’炎備攔24’中亦容納若干遊戲瞥26,與 遊戲裝備28,,雙方角色經由接觸,可依所需交易數量, 2方4疋有價或以物易物甚至無償提供的方式交流虛擬 :物,角色1,與角色2,在衡皆提出交易需求後,畫面 切見^送框4,的交易訊息,雙方玩家可藉選擇紐42,確 %此筆乂易或以選擇紅44,取消交易。 隹「 / L 周永久免費」之線上遊戲經營業者則以發 二產:包」為收益來源’意即以真實貨幣購買虛擬寶物, 〜 =豕獲得虛擬寶物方法之―;綜上所述,各線上遊戲 :玩家取得虛擬寶物之方式不超脫以上幾種模式, 口口上市後持續力道有限,實際需要更新穎、更且變化之 20 200916160 ^售虛擬f物方式’缝絡市場買氣與延續遊戲環境壽命, 【發明内容】 之網路遊戲回饋販售 一 口此本發明之一目的,在提供一種跳脫傳統模式, 使遊戲玩家取得遊戲回饋有更佳途徑 方法。 本發明之另—目的,在提供—種改良遊戲歷程,高度 提升相同時㈣進行遊戲玩家互動程度之網路遊戲回饋販 售_方法。_ 10 、、本發明之再—目的,在提供-種藉單-或結盟攻防, 增添遊戲樂趣與磨練遊戲技巧之網路遊戲回饋販售方法。 M一本發明之又—目的,在提供一種網路遊戲業者得以新 /、官逗提升收益與高知名度之網路遊細饋販售方法。 15 本發明為-種網路遊戲回饋販售方法,其中該網路遊 戲係由複數玩家分別以各自之終端經網路連線至一飼服 ^ ’且該伺服端在該網路遊戲環境中,係形成有分別 各該玩家之複數角色及非玩家控制之伺服器控制角色,該 方法包含下列步驟:幻由該伺服端以一 Λ 玩宕々 疋方式授權該等 玩家勃Γ,取得—預定權利;b)該伽端接受該預定權利 定權利之申請,伺服端改變代表該預定 隹利玩豕之角色,提供一對應該預定 咋冲主甘 ]之~'回饋,並准 核表其餘玩家之角色對抗該被改變 '催刊玩家之變 化角色;d)由該伺服端認定該變化角色 土 占運成一預定夕士 束條件,若已達成,則依照對應該回 次“ 、α ^ ^ 、貝讯,變化代表 。亥預疋櫂利玩家之該角色或該變化角色 内巴貝枓,及e)若該變 20 200916160 .._ · · - . 化角色未達成该預定結束條件,則由該伺服端認定是否由 代表該料餘玩家之-角色達成—預定之對抗方結束條 • 件,若已達成,則該伺服端依照對應該回饋之資訊,變化 該代表奪取該回饋之該玩家角色資料;及〇持續步驟幻及 5 6),直到該預定結束條件或該對抗方結束條件被達成。 跳脫傳統的虛擬寶物取得方式,藉由發明人的巧思與 確實可行之流程架構,提供遊戲業界中全新之網路遊戲回 饋販售方法,遊戲業者得以提供玩家額外且充滿驚奇之服 務,玩家與玩家之間亦可藉由此方法從中獲得更實際之回 10 饋與滿足。 【實施方式】 15 20 有關本發明之技術内容、特點與功效,配合下列參_ 圓式所示較佳實施例及其詳細說明,將可清楚的呈現。^ 外在各實施例中,相同之元件將以相似之標號標示。 ,敬請參考圖3,示意本發明網_戲回饋販售方法之 運作流程,初始步驟302中由伺服端以— : 家之-,取得-預定權利,例如可由玩家::方式授權勒 ,石… 由玩豕付出費用購買号 予二權利或由舰端舉辦抽獎活動提供預定權利予玩家: 二人步驟3〇4饲服端接受預定權利玩家執行預定權利之申 接績步驟遍伺服端可將此活動限制—時段並 八餘玩家預告預定權利.玩家角色執行預 $ ° 招攬此項活動之人氣。 彳之時奴’β 為增添遊戲樂趣, 經伺服端發出一聯繫召 於步驟308中預定 集資訊予其餘玩家 權利玩家終端可 之―,請求作為 200916160 同瓜玩豕角色’共同参與遊戲保護回饋,當然., 利玩家亦可選摆箱作你鈍 田預疋權 選擇獨立作戰而跳過此步驟;步驟3]m 祠服端將改變代表預定權利玩家之 批仃、 權利之-回饋,為增添娱樂… 5 曉回馈之㈣,_可以此並未揭 偷'物、可能是快速提昇角色經 …父 可能是-進入神秘地圖的權利,此:二 之角色對抗被改變之預定權利玩家之變化=表/、餘玩豕 續進行步驟3!2,為提醒參盘者 乂 通知預定權利玩家終端及其餘玩家级端X由飼服端公開 剩餘時間;經由雙方攻防,步驟314 订預定權利之 角色是Pit# ^ 由伺服端將認定變化 15 尸定結束條件,例如前述之時段限制已 屆,但變化角色仍存活;或經變化角色之防 使對抗—方之-或全部角色生命值歸零生攻擊後致 驟3 “•参考圖3 ’若步驟314判斷為直,列進" 驟加確定預定結束條件達成,接 '則進仃步 機方式自寶物組群中$ ^驟320以—隨 因涉及骸_物Μ定權利玩家, 及預疋私利玩家於步禪308中是否始刀喊门 寶,故進入步驟322時 ”、同盟共同護 20纪錄,以供發放回饋。' °服端判斷是否有召喚同盟 若步驟322判斷為否,立 則進行步驟32紙昭對庫口;即預疋權利玩家獨立參戰, 队〜對應回饋之資訊, 玩家之角色或變化角色m若欠化代表預疋權利 進行回饋分配,進入㈣ a 22判斷為非,即 驟326由伺服端隨機分配回饋至預 200916160 ㈣色、變化W盟玩家角色,或進行步驟 預疋權利玩家指令飼服端,以—機 定權利玩家角色、變化角色或同盟玩家角色。、予預 相對的若步驟3U結果為非,即進行步驟3 =否由™家之-角色達成-預定之對抗: 例如使’交㈣色玩家生命值遭攻擊而歸零 '或 二力的將變化角色囚禁在某—限定區域内達喝 Ρπ取回饋-方大獲全勝,預定權利玩之 回饋將拱手譆屮,肋、#—此 +頂d J侍之 ίο y 進仃4 BO由伺服端依照對應回饋 之^變化代表奪取回饋之玩家角色資料。 負,,若步驟ΜΑ與步驟训經雙方攻防仍未分出勝 達乃繼續執行步㈣及步驟316直至雙方 件達成以求結果。 不知 15 20 是本發明第—較佳實施例之遊戲場景示意 匕取得變換為具有生命值72之變化角色 i =被賦予未知回饋74,系統公告6予其餘玩家前 木挑硪奪取回饋74 小⑺ 間以供來考·囝4 & ’ δ1*時器5則顯示此任務剩餘時 化角色;…例如具有生命值22”之角色2”挑戰變 =以期完成任務;經過雙方攻防,-旦變化角“ 伴广間結束前即擊敗角色2”使其生命值22”耗盡,除 保有回饋74之外,本例中, h除 另若計時器5顯示任務時 ㈣加成之獎賞, 變化角色7則保有二而變化角色7仍存活’ 遣角色2”攻擊至生命值72歸心若變化角色7於攻防間 ?令,則回饋74歸角色2”所有。 10 200916160 圖5是本發明第二較佳實施例遊戲場景之示意圖,角 /在本貫知例中則並非付費而是經由隨機觸發獲得此 抆振,並變換為變化角色7,,具有生命值72,與賦予之特 疋回饋74 ’在本例中係—特定地圖之進入權利,經召喚 5結盟具生命值132之角色13與具生命值152之角色15, 共同#術回饋74,;系統公告6,吸引具生命值812之角色 W發起並結盟具生命值832之角色们與具生命值μ]之 角色85挑戰奪取寳物,此項任務時間則於計時器$,顯示。 右任務時間尚未用盡而變化角色7,之生命值72,即耗 1〇盡,則作為回饋74,之虛擬寶物必須拱手讓給由角色81組 成之同盟,反之,時間用盡而變化角色7,之生命值m 有餘值,變化角色7,可順理成章保有回饋74,而由饲服端 (圖未示)隨機分配回饋74,予同盟中角色13及角色15,此 外,若變化角& 7,主導之同盟於時段結束前即將敵對生命 15值812、生命值832與生命值852耗盡,意即提前消滅角 色81、角色83與角色85,變化角色7,可獲得回饋74,加 成。當然,如熟於此技術領域者所能輕易理解,此處之分 配亦可由玩家指令祠服端(圖未示)將回饋74,分配予同盟 角色13及角色15。 在本例中第-及第二較佳實施例中,分別以—捲轴炉 繪回饋74及74,,當然在取得該回饋後,可參考例如^ 所示本發明之回饋變化型態例示意.圖,回饋74,可變化為 各種型,態來滿足玩家。 一種特殊的能 例如圖6中,回饋内容91可為賦予角色 20 200916160 力,例如飛行,或回饋 々* 法探索的遊戲地圖環正常遊戲流程無 圖指觀、密碼或探索某地區的地 力、提升、去力k 為一種提升生命值、或提升攻擊 5 10 15 20 力或增加防禦力之藥劑等等。 依此類推’圖6之回饋74,也可變化為如回饋内容叫 色可攜帶-提升本身屬二 %,使玩家角色,桿一…辑丄騎,亦或回饋内容 去验 "華數里可觀之虛擬貨幣,熟盥此技 :戈將:饋74,變化為回饋咖如-舉世無_武 "或回饋内容97之夢幻防禦裝備亦切實可行。擊武 變,二:ΓΓ束條件與對抗方結束條件亦非-成不 在艾化角色能力與其他玩家顯不相當時,亦可寸列 =他玩家僅諸禦達-預定時段而未被驅除,即可算作 =仏方結束條件;當然,預定結束條件令 預定目標至時段結束,只要符合本發明之 ,、、s '束條件本身為何,並不受上述實施例之偈限。 5 、_ j之/爪耘圖與各實施例之展現明顯揭露本發明之優 =玩豕得以少許費用預先取得轉換角色並預先持有回饋 萑1j ”要在一定時段内有效保護虛擬寶物或達到伺服 =要求條件即可獲得該回饋並與同盟角色分享,而其餘玩 豕亦可^盟奪取該項回饋,遊戲過程中充滿驚奇與全新的 '"1體1双玩豕亦可藉操作技巧獲得回饋加成之獎勵,線 上遊戲業者得以此種模式販售相關虛擬商品,勢將造成搶 購風潮’顯見本發明對線上遊戲業界之貢獻。 淮以上所述者,僅為本發明之較佳實施例而已,當不 12 200916160 能以此限定本發明實施之範圍,即大凡依本發明申請專利 範圍及發明說时内容所作之簡單的等效變化與修飾,皆 應仍屬本發明專利涵蓋之範圍内。 【圖式簡單說明】 二圖1是習知線上遊戲内玩家角色對NP C人物交易之示 之示線上遊戲内玩家角色對其餘玩家角色交易 10 15 圖3是本發明網路遊戲回饋販售方法之運作流程圖; 圖4是本發明第_ _ ^ 車乂佐貫施例遊戲場景之示意圖; 圖5是本發明第二較 ^, 杈仏只細例遊戲場景之示意圖;及 主要元件符號說明 圖疋本發明之回饋變化型態例示意圓。 1、i,、1”、1,,,、2,、2,,” 12—22.22,.7 M3'15'81'83'85-^ ‘·生命值 2、72,、132、152、812秦852 14 ' 14’ ' 24’···裝備攔 18、18、28’··.遊戲裝備 20...陳列欄 2〇 302 〜330··.步驟 4、 4’·.·對話框 5、 5’·.·計時器 7、7’·..變化角色 91〜97·.·回饋内容200916160 IX. Description of the Invention: [Technical Field] The present invention relates to an online game method, and more particularly to a method for online game feedback. [Prior Art] With the popularity and bandwidth of the Internet and the enhancement of the hardware level of the terminal devices, the business behavior modes such as auction, financial management, knowledge communication, and online games (on_line game) using the Internet. In the online game, especially RPG role-playing games (R〇ie_pia_ game) are the bulk of the game. Players use the terminal equipment to market the game software company in price or priceless mode. By qualifying for the game, you can form a virtual character that represents you in a virtual environment. 15 This character is wearing virtual equipment, using the virtual goods kidney and the character NPC controlled by the feeding service in the game (N〇n_pIayer汕(10) is called to make up the whole such as virtual equipment, medical "agent or mana potion, etc., and then with other so-called" Monsters (M 叫 甚至 甚至 「 「 「 大 大 大 大 决 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Level and gain greater power.- υ 'The online game services provided by each game software company are also open to other virtual 々 Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi Pi RP RP RP RP RP RP RP (Dambling or picking up treasures, 'and interacting with the deer's audio and video effects and interacting with netizens' have been fascinated by players of all ages. 1 ^ As mentioned above, the virtual treasures of the virtual equipment category, in addition to the above 20 200916160 The treasure picking and PK reclaiming mode can be borrowed from the following types of molds in the game environment: for example, Figure 1 is a game of in-game play (4) rhyme NPC characters, easy U 'Xiao color 1 has a life value of 12 , the equipment bar 14 accommodates the game coin 16 And the game equipment 18, after contacting the feeding end control joy 2, visually holding the number of the game 瞥 16 and the equipment demand from the NPC 2 exhibition 2, choose to buy the items for sale 22, 24, 26 and 28, In the detailed dialog box of the dialog box 4, the player can confirm the transaction by selecting the button 4 or cancel the transaction by using the selection button 44, which is the trading mode of the general player character to the NPC. ίο Figure 2 is another game in the online game. - Get the trading mode of virtual treasure, please refer to Figure 2. The online game player character does not have the role of the remaining players. The character has a life value. 2, the equipment block 14, the middle contains, 16 island game equipment # 18'' Another character controlled by the rest of the player 2, 15 , 'two Ρ 22 ' 炎 拦 24 24 ' also contains a number of games 瞥 26, with the game equipment 28, the two characters through contact, can be traded as needed Quantity, 2 party 4 疋 price or exchange of virtual goods in the way of barter or even free of charge: object, role 1, and role 2, after the trading demand is balanced, the screen sees ^ send box 4, the transaction message, both sides Players can borrow the button 42 to make sure that the pen is easy or Select Red 44 to cancel the transaction. 线上 "/ L Weekly Free for Free" online game operators use the second production: package "for the source of income" means to buy virtual treasures in real money, ~ = 豕 to obtain virtual treasures - In summary, each online game: the way the player obtains the virtual treasure is not beyond the above several modes. After the oral market is listed, the continuous strength is limited, and the actual needs need to be updated, and the change is 20 200916160. The market buys gas and continues the life of the game environment. [Invention] The online game feedback sells one of the objects of the present invention, and provides a better way to get rid of the traditional mode and enable game players to obtain game feedback. Another object of the present invention is to provide an online game feedback sales method for improving the game history and heightening the same level (4). _ 10, the re--the purpose of the present invention, in providing a kind of lending- or alliance attack and defense, adding game fun and honing game skills to the online game feedback sales method. M. The purpose of this invention is to provide a method for online game players to gain new revenue, and to increase their revenue and high popularity. The present invention is a network game feedback sales method, wherein the online game is connected to a feeding service by a plurality of players respectively via their respective terminals, and the server is in the online game environment. Forming a plurality of roles and non-player controlled server control roles for each of the players, the method comprising the steps of: authoring the player to arbitrarily by the server in a play mode, obtaining - booking The right; b) the gamma accepts the application of the predetermined right, the server changes the role of the predetermined profit, provides a pair of rewards that should be scheduled to be smashed, and approves the remaining players. The role against the changed character of the changed player; d) is determined by the server to determine that the changed character is occupied by a predetermined date, and if it has been reached, then the corresponding ", ^ ^ ^, Beixun, change representative. Hai pre-profit player's role or the change role of Babel, and e) If the change 20 200916160 .._ · · - . The role does not reach the scheduled end condition, then The server recognizes Whether it is reached by the player-representing the player--the role of the opponent, if it has been reached, the server changes the player's role data of the representative according to the information corresponding to the feedback; and Continue the steps to illusion 5 6) until the scheduled end condition or the opponent's end condition is reached. The traditional virtual treasure acquisition method is provided, and the inventor's ingenuity and practical process structure are provided to provide a new game industry. The online game feedback method, the game player can provide the player with extra and full of surprise service, and the player and the player can also obtain more practical feedback and satisfaction from this method. [Embodiment] 15 20 The technical content, the features and the functions of the present invention will be clearly shown in the following description of the preferred embodiments and the detailed description thereof. In the respective embodiments, the same components will be denoted by similar reference numerals. Please refer to FIG. 3 to illustrate the operation process of the method for selling the game of the present invention. In the initial step 302, the server uses - : home - to obtain - The right, for example, can be authorized by the player:: way, the stone... by the play 豕 pay the purchase number to the second right or by the ship to hold the sweepstakes to provide the predetermined right to the player: two steps 3 〇 4 feeding end accepts the right to the player Execution of the right to apply for the implementation of the steps can be limited by the server - the time period and more than eight players to reserve the right to reserve. Player role to perform the pre-$ ° to attract the popularity of this event. 彳 时 奴 'β to add to the fun of the game, After the server sends a call to the remaining set of player information in step 308 to the remaining player rights player terminal, the request is to participate in the game protection feedback as the 200916160 play with the role of the melon. Of course, the player can also choose the box. Skip this step for your blunt field to choose independent combat; Step 3] m 祠 端 将 将 将 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 代表 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 This does not reveal the object, may be the rapid promotion of the role of ... the father may be - the right to enter the mysterious map, this: the role of the second against the changed rights of the player Step = 3, 2, in order to remind the participant to inform the predetermined rights player terminal and the remaining player level X to disclose the remaining time by the feeding end; through both sides of the attack and defense, step 314 to reserve the right The role is Pit# ^ The server will determine the change 15 corpse termination conditions, such as the aforementioned time limit has been changed, but the change role is still alive; or the change of the role of the defense - the party - or all the role health value is zero After the attack, the result is 3 ("Refer to Figure 3". If the step 314 is judged to be straight, the list is entered into the "Quote" to determine the predetermined end condition is reached, and then the step is taken from the Treasure Group. As the 骸 Μ 权利 权利 权利 权利 权利 权利 权利 权利 权利 权利 权利 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 308 ' ° The service end judges whether there is a summoning alliance. If the decision is no in step 322, the process proceeds to step 32. The paper shows the library mouth; that is, the pre-emptive rights player participates in the battle independently, the team~ corresponding feedback information, the player's role or the change role m. The under-representation represents the pre-emptive right to distribute the feedback, and enters (4) a 22 to judge the right and wrong, that is, the step 326 is randomly assigned by the server to the pre-200916160 (four) color, change the W-Men player character, or perform the steps to pre-empt the right player to command the feeding end. , to determine the rights player role, change role or alliance player role. If the result of step 3U is negative, that is, proceed to step 3 = no by the TM family - the role is achieved - the predetermined confrontation: for example, the "cross (four) color player's life value is attacked and zeroed" or two forces will be The change character is imprisoned in a certain limited area to drink Ρ π to get feedback - Fang Da won the victory, the scheduled right to play back will be handcuffed, rib, #—this + top d J zhi ίο y enter 4 BO by the server According to the corresponding feedback, the change represents the player character data of the reward. Negative, if the steps and steps of the training are still not separated, Da Nai continues to perform steps (4) and 316 until the two parties reach the result. I don't know 15 20 is a game scene representation of the first preferred embodiment of the present invention, which is transformed into a change character with a life value of 72. i = is given an unknown feedback 74, the system announcement 6 is given to the remaining players, the front wood picks and rewards 74 small (7) For the test 囝 & 4 & ' δ1 * time device 5 shows the role of the remaining time of the task; ... for example, the role of the life of 22" 2 "challenge change = to complete the task; after both sides attack and defense, - change The angle "beat the character 2 before the end of the wide period" depletes its health value 22", except for the retention of the feedback 74, in this case, h, in addition to the timer 5 display task (four) bonus, change role 7 will retain the second and change the role 7 is still alive 'Send the role 2' attack to the health value 72 if the change role 7 in the offensive and defensive? Order, then return 74 to the role 2" all. 10 200916160 Figure 5 is the second comparison of the present invention A schematic diagram of a preferred embodiment game scene, angle/in the present example, is not paid but is obtained by random triggering, and is transformed into a change character 7, with a life value of 72, and a special feedback 74' In this case, a specific map Entering the right, summoned 5 to form the role of life value 132 and role 13 with the value of life 152, common #术回回74,; system announcement 6, attracting the role of life 812 W initiated and alliance with the value of life 832 The characters and the character with the health value of the role of 85 challenge to seize the treasure, the task time is displayed in the timer $, the right task time has not been exhausted and the role 7, the life value of 72, that is, exhausted , as a feedback 74, the virtual treasure must be handed over to the alliance consisting of the character 81. Conversely, the time is exhausted and the character 7 is changed. The life value m has a residual value, and the character 7 is changed, and it is logical to retain the feedback 74. The service end (not shown) randomly assigns feedback 74 to the role 13 and the character 15 in the league. In addition, if the change angle & 7, the dominant alliance will be the enemy life 15 value 812, the health value 832 and the health value before the end of the time period. 852 is exhausted, which means that the character 81, the character 83 and the character 85 are eliminated in advance, and the character 7 is changed, and the feedback 74 can be obtained, and the bonus is obtained. Of course, as can be easily understood by those skilled in the art, the allocation here can also be performed by the player. Command server (not shown) The feedback 74 is assigned to the League role 13 and the character 15. In the first and second preferred embodiments of the present embodiment, the feedbacks 74 and 74 are respectively drawn by the scroll, and of course, after the feedback is obtained, reference is made. For example, the feedback variation pattern of the present invention is shown in the figure. The feedback 74 can be changed to various types to satisfy the player. A special energy, for example, in FIG. 6, the feedback content 91 can be the role of the role 20 200916160, For example, flying, or feedback 々* method of exploring the game map ring normal game flow without maps, passwords or exploring the geography of a certain area, ascension, de-force k is an increase in the value of life, or enhance the attack 5 10 15 20 force or increase Defensive potions and so on. And so on, the feedback of Figure 6 can also be changed to such as feedback content can be carried - the promotion itself is 2%, so that the player character, pole one... series ride, or feedback content to check "quote Observable virtual currency, familiar with this skill: Ge will: feed 74, change to give back to the like--the world is not _wu" or the content of 97 fantasy defense equipment is also feasible. The martial law, the second: the ΓΓ 条件 与 与 对抗 与 与 与 与 与 与 成 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾 艾It can be counted as the 结束 end condition; of course, the predetermined end condition causes the predetermined target to end the time period, as long as it conforms to the present invention, and the s 'beam condition itself is not limited to the above embodiment. 5, _ j / claw diagram and the embodiment of the display clearly reveals the advantages of the present invention = play a small fee to obtain the conversion role in advance and pre-hold feedback 萑 1j "to effectively protect the virtual treasure or reach within a certain period of time Servo=Requirements to get this feedback and share it with the Alliance characters, and the rest of the game can also win the feedback. The game is full of surprises and the new '"1 body 1 double play can also borrow operation skills Rewarding rewards and rewards, online game operators can sell related virtual goods in this mode, which will lead to a wave of buying. The invention is a contribution to the online game industry. The above is only the preferred implementation of the present invention. For example, the scope of the present invention is limited to the scope of the present invention, that is, the simple equivalent changes and modifications made by the present invention in the scope of the invention and the scope of the invention should still be covered by the patent of the present invention. [Simplified description of the schema] Figure 1 is a demonstration of the player's role in the game on the online game. Figure 10 is a flow chart showing the operation of the online game feedback sales method of the present invention; Figure 4 is a schematic view of the __^ 乂 乂 施 施 施 施 ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ;示意图 Detailed diagram of the game scene; and the main component symbol description diagram 示意 The feedback variation pattern of the present invention is a schematic circle. 1. i,, 1”, 1,,,, 2, 2,,” 12-22.22 ,.7 M3'15'81'83'85-^ '·Life 2, 72, 132, 152, 812 Qin 852 14 ' 14' ' 24'···Equipment 18, 18, 28'·· . Game equipment 20... Display bar 2〇302 ~330··. Step 4, 4'···Dialog 5, 5'···Timer 7, 7'·..Change role 91~97·. ·Feedback content

16、16’、26’·.·遊戲幣 2...NPC 22〜28···待售物品 42、44、42’、44’..·選擇鈕 6、6’…系統公告 74、74’·.·回饋 1316, 16', 26'···Game 2...NPC 22~28··· Items for sale 42, 44, 42', 44'..·Select button 6, 6'... System announcement 74, 74 '···Feedback 13

Claims (1)

200916160 . - - . · - -.+ 十、申請專利範圍: 1· 一種網路遊戲回饋販售 & 中该網路璉戲係由複數 豕刀別以各自之終端紐 周路連線至一伺服端,且該伺 服知在该網路遊戲環 之複數角Μ非玩成有分別代表各該玩家 含下列步驟:控制之伺服器控制角色,該方法包 )」伺服預定方式授權該等玩家之―,取得一 預定權利; ίο b) :伺服端接受該預定權利玩家執行該預定權利之申 口月, c) 該伺服端改變代砉 戚兮 表相定彳㈣玩家之肖色,提供-對 應该預定權利之—阳@ 、, . 〇貝,並准許代表其餘玩家之角色 對抗该破改變之預定權利玩家之變化角色. 15 d) 由該伺服端認定該變化 士 件, 匕月色疋否達成一預定結束條 定成’則依照對應該回饋之資訊,變化代表 若、_玩家之該角色或該變化角色資料;及 :=色未達成該預定結束條件,則由該饲服端 由代表該等其餘玩家之-角色達成-預定之 20 回二之Γ束條件,若已達成,則該飼服端依照對應該 料=育訊’變化該代表奪取該回饋之該玩家角色資 1=:::),咖定結束條件或該對抗方結 2.依據申|音直μ > &弟1 "頁所述之網路遊戲回饋販售方 14 200916160 . . ' 1 . ... . . 3法,其中步驟a)之該預定方式為一付費交易。 捸申清專利範圍第j項所述之網路遊戲回饋販售力 一中步驟a)之預疋方式為飼服端提供之一隨機獎項^ 5 、申响專利範圍第1項所述之網路遊戲回饋販售方 其中步驟c)之回饋為一虛擬寶物。 、據申明專利#圍第4項所述之網路遊戲回饋販售方 去其中步驟c)甲被提供之該虛擬寶物係選自—預定寶 ίο 15 20 物,群該步驟d)更包括-確認該預定結束條件達成 /驟d 1)及以—隨機方式自該寶物組 饋虛擬寶物之次步驟d2)。 6.依據申請專利範圍第1項所述之網路遊戲回饋販售方 2其中步驟c)之回饋為—允許該預定權利玩家之該角 色進入特定遊戲地圖之權利。 、康U利犯圍第1項所述之網路遊戲回饋販隹方 其中步驟e)該預定之對抗方結束條件為使該變: 色生命值歸零。 1據中請專利範圍第1項所述之網路遊戲回饋販隹方 L其中步驟相預定之對抗方結束條件為限制《化 角色活動卓έ圍於該遊戲環境中之-預定範圍。 9.=專利範圍第1項所述之網路遊戲回饋販售方 步驟d)之該預定結束條件為該變化角色生命值 大於夸亚維持一預定時段。 依據申請專利範圍第 路遊戲回饋販售方 ^ ; 3亥步驟0之前,由該飼服端公開向該等其 15 200916160 餘玩家預告該預定權利.玩㈣色執行㈣定權利之時段 的步驟g)。. η·依據申請專利範圍第】項所述之網路遊戲回饋販隹方 .法,更包括於該步驟C)至該步驟f)之間,由該伺服端公 5開通知該㈣權利玩家終端及該等其餘玩家終端,執行 該預定權利之剩餘時間的步驟h)。 12.依據申請專利_第丨項所述之網路遊戲回饋販隹方 * ’更包括於該步帮〇之前,由該預定權利玩家終端經 該祠服端發出1繫召訊予該#其餘玩家之―,往 H)求作為一同盟玩家角色,共同保護該回饋的步驟㈠。月 13·依據申請專利範圍帛12項所述之網路遊戲回馈販售方 法’其令該步驟d),更包括一確認該預定結束條件達成 之次步驟cU)及由該飼服端隨機分配該回饋至該預定權 利坑家角色、該變化角色或該同盟玩家角色之分配次步 15 驟 d3)。 14.依據申請專利範圍第12項所述之網路遊戲回饋版售方 法,其中該步驟d)’更包括—確認該預定結束條件:成 之次步驟dl)及由該預定權利玩家指令該伺服端,以一 機制分配該回饋予該預定權利玩家角色、 20 ^ 唸變化角色或 該同盟玩家角色之分配次步驟d4)。 16200916160 . - - . · - -.+ X. Patent application scope: 1. A kind of online game feedback sales & The network game is connected by a number of files to their respective terminals. And the servo knows that the plural corners of the network game ring are not played to represent each of the players having the following steps: controlling the server control role, the method package) "serving the way to authorize the players" Obtaining a predetermined right; ίο b): the server accepts the subscription right of the predetermined right player to execute the predetermined right, c) the server changes the code to match the (4) player's color, provides - the corresponding should be scheduled The right of - Yang @,, . Mussels, and allows the role of the remaining players to play against the change of the predetermined rights of the player to change the role of the player. 15 d) The server determines the change of the course, the moonlight 达成 达成 达成The predetermined end bar is defined as 'according to the information corresponding to the feedback, the change represents the role of the player, the player or the changed character; and: = the color does not reach the predetermined end condition, then the feeding end By the player-representing the remaining players - the 20th of the scheduled conditions, if it has been reached, the feeding end will change the player's role 1 according to the corresponding information = the newsletter's change =:::), the end condition of the coffee or the opponent's knot 2. According to the application of the online game, the online game feedback vending party 14 200916160 . . ' 1 . . . . 3 method, wherein the predetermined method of step a) is a paid transaction. The pre-emptive method of step a) of the online game feedback vending power described in item j of the patent scope is to provide one of the random awards for the feeding end. The road game rewards the seller, and the feedback of step c) is a virtual treasure. According to the claim 4 of the patent, the online game feedback to the seller goes to step c). The virtual treasure provided by A is selected from the group - the scheduled treasure ίο 15 20, the group d) further includes - It is confirmed that the predetermined end condition is reached/step d1) and the step d2) of feeding the virtual treasure from the treasure group in a random manner. 6. The online game feedback vending party according to item 1 of the patent application scope 2 wherein the feedback of step c) is the right to allow the predetermined rights player to enter the specific game map. , Kang Uli guilty of the online game feedback vendor described in Item 1. Step e) The predetermined opponent's end condition is to make the change: the color health value is zero. 1 According to the online game feedback vendor described in item 1 of the patent scope, the step of the opponent's end of the step is to limit the "role of the character activity in the game environment - the predetermined range. 9. = The online game feedback vending party described in item 1 of the patent scope The predetermined end condition of step d) is that the change character life value is greater than that of the Kwaa for a predetermined period of time. According to the scope of application for patents, the game is sold to the seller; ^ 3 steps before the step 0, the step is to be announced by the feeding service to the players of the 15 200916160 players for the predetermined right. Play (four) color execution (4) ). η· According to the patent application scope item 】, the online game feedback vendor method is further included between the step C) and the step f), and the (4) rights player is notified by the server The terminal and the remaining player terminals perform step h) of the remaining time of the predetermined right. 12. According to the patent application _ 丨 之 网路 网路 网路 ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' The player's ", to H) seeks to act as a league player character, jointly protecting the feedback step (a). According to the online game feedback sales method described in claim 12, the step d) further includes a step cU) of confirming that the predetermined end condition is reached and randomly assigned by the feeding end The feedback is returned to the predetermined rights pit character, the change character, or the distribution player character substep 15 d3). 14. The online game feedback sales method according to claim 12, wherein the step d)' further comprises: confirming the predetermined end condition: the step dl) and instructing the servo by the predetermined right player End, the mechanism assigns the feedback to the predetermined rights player role, the 20th change role or the alliance player role allocation step d4). 16
TW96137098A 2007-10-03 2007-10-03 On-line game reward trading method TW200916160A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113101639A (en) * 2021-04-19 2021-07-13 网易(杭州)网络有限公司 Target attack method and device in game and electronic equipment

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113101639A (en) * 2021-04-19 2021-07-13 网易(杭州)网络有限公司 Target attack method and device in game and electronic equipment

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