SG11201602230QA - Computer control method, control program and computer - Google Patents

Computer control method, control program and computer

Info

Publication number
SG11201602230QA
SG11201602230QA SG11201602230QA SG11201602230QA SG11201602230QA SG 11201602230Q A SG11201602230Q A SG 11201602230QA SG 11201602230Q A SG11201602230Q A SG 11201602230QA SG 11201602230Q A SG11201602230Q A SG 11201602230QA SG 11201602230Q A SG11201602230Q A SG 11201602230QA
Authority
SG
Singapore
Prior art keywords
computer
control
control method
control program
program
Prior art date
Application number
SG11201602230QA
Inventor
Taiki Eda
Original Assignee
Gree Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=52743572&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=SG11201602230Q(A) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Priority claimed from JP2013202721A external-priority patent/JP5525096B1/en
Priority claimed from JP2014080554A external-priority patent/JP5676032B1/en
Application filed by Gree Inc filed Critical Gree Inc
Publication of SG11201602230QA publication Critical patent/SG11201602230QA/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6623Methods for processing data by generating or executing the game program for rendering three dimensional images for animating a group of characters
SG11201602230QA 2013-09-27 2014-09-26 Computer control method, control program and computer SG11201602230QA (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2013202721A JP5525096B1 (en) 2013-09-27 2013-09-27 Computer, control method thereof, and control program thereof
JP2014080554A JP5676032B1 (en) 2014-04-09 2014-04-09 Computer, control method thereof, and control program thereof
PCT/JP2014/075673 WO2015046447A1 (en) 2013-09-27 2014-09-26 Computer control method, control program and computer

Publications (1)

Publication Number Publication Date
SG11201602230QA true SG11201602230QA (en) 2016-04-28

Family

ID=52743572

Family Applications (2)

Application Number Title Priority Date Filing Date
SG11201602230QA SG11201602230QA (en) 2013-09-27 2014-09-26 Computer control method, control program and computer
SG10201804289YA SG10201804289YA (en) 2013-09-27 2014-09-26 Method for controlling computer, control program and computer

Family Applications After (1)

Application Number Title Priority Date Filing Date
SG10201804289YA SG10201804289YA (en) 2013-09-27 2014-09-26 Method for controlling computer, control program and computer

Country Status (9)

Country Link
US (13) US9597594B2 (en)
EP (2) EP3050606B1 (en)
CN (3) CN112774205B (en)
AU (2) AU2014325117A1 (en)
CA (1) CA2925091A1 (en)
GB (5) GB2584247A (en)
HK (1) HK1223878A1 (en)
SG (2) SG11201602230QA (en)
WO (1) WO2015046447A1 (en)

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Also Published As

Publication number Publication date
EP3050606A4 (en) 2017-08-30
US20180361242A1 (en) 2018-12-20
CN105579106B (en) 2021-02-26
GB2585805A (en) 2021-01-20
US10328347B2 (en) 2019-06-25
US20190351326A1 (en) 2019-11-21
GB202015912D0 (en) 2020-11-18
GB202015871D0 (en) 2020-11-18
US10398978B2 (en) 2019-09-03
GB2535656A (en) 2016-08-24
AU2014325117A1 (en) 2016-04-07
AU2020200826A1 (en) 2020-04-16
CN112774206A (en) 2021-05-11
EP3932503A1 (en) 2022-01-05
US10307678B2 (en) 2019-06-04
US10307677B2 (en) 2019-06-04
EP3050606B1 (en) 2021-07-28
US10335682B2 (en) 2019-07-02
US20170296926A1 (en) 2017-10-19
US20180361243A1 (en) 2018-12-20
US20170296925A1 (en) 2017-10-19
CA2925091A1 (en) 2015-04-02
US20170106287A1 (en) 2017-04-20
GB2593560A (en) 2021-09-29
US20170296923A1 (en) 2017-10-19
US9597594B2 (en) 2017-03-21
US20170296924A1 (en) 2017-10-19
US10307675B2 (en) 2019-06-04
US20180361244A1 (en) 2018-12-20
US20190275427A1 (en) 2019-09-12
EP3050606A1 (en) 2016-08-03
GB202015873D0 (en) 2020-11-18
CN112774205A (en) 2021-05-11
GB202012341D0 (en) 2020-09-23
SG10201804289YA (en) 2018-06-28
US11628361B2 (en) 2023-04-18
GB2584247A (en) 2020-11-25
WO2015046447A1 (en) 2015-04-02
US20240082719A1 (en) 2024-03-14
CN112774205B (en) 2024-02-13
US20180361241A1 (en) 2018-12-20
CN105579106A (en) 2016-05-11
US10335683B2 (en) 2019-07-02
US20160107085A1 (en) 2016-04-21
US10300385B2 (en) 2019-05-28
HK1223878A1 (en) 2017-08-11
GB201604478D0 (en) 2016-04-27
US10307676B2 (en) 2019-06-04

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