SG105583A1 - Game software and game machine - Google Patents

Game software and game machine

Info

Publication number
SG105583A1
SG105583A1 SG200304282A SG200304282A SG105583A1 SG 105583 A1 SG105583 A1 SG 105583A1 SG 200304282 A SG200304282 A SG 200304282A SG 200304282 A SG200304282 A SG 200304282A SG 105583 A1 SG105583 A1 SG 105583A1
Authority
SG
Singapore
Prior art keywords
game
software
machine
game machine
game software
Prior art date
Application number
SG200304282A
Other languages
English (en)
Inventor
Naomitsu Tsugiiwa
Original Assignee
Konami Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Corp filed Critical Konami Corp
Publication of SG105583A1 publication Critical patent/SG105583A1/en

Links

Classifications

    • A63F13/10
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • Optics & Photonics (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • User Interface Of Digital Computer (AREA)
  • Digital Computer Display Output (AREA)
  • Processing Or Creating Images (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
SG200304282A 2002-09-05 2003-07-31 Game software and game machine SG105583A1 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002260086A JP3567217B2 (ja) 2002-09-05 2002-09-05 ゲームプログラム及びゲーム装置

Publications (1)

Publication Number Publication Date
SG105583A1 true SG105583A1 (en) 2004-08-27

Family

ID=31712322

Family Applications (1)

Application Number Title Priority Date Filing Date
SG200304282A SG105583A1 (en) 2002-09-05 2003-07-31 Game software and game machine

Country Status (7)

Country Link
US (1) US20040157655A1 (de)
EP (1) EP1396281A1 (de)
JP (1) JP3567217B2 (de)
KR (1) KR20040022157A (de)
CN (1) CN1489103A (de)
SG (1) SG105583A1 (de)
TW (1) TWI283599B (de)

Families Citing this family (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006296977A (ja) * 2005-04-25 2006-11-02 Aruze Corp 遊技機
EP1669855A1 (de) 2004-12-02 2006-06-14 Deutsche Thomson-Brandt Gmbh Verfahren für das Erzeugen von Menüs in multiplen Sprachen
JP4740961B2 (ja) * 2005-02-16 2011-08-03 サムスン エレクトロニクス カンパニー リミテッド アプリケーションプログラムの多国語支援システム及び方法
US20070099699A1 (en) * 2005-10-28 2007-05-03 Anatoly Plotkin Novel enhanced image entertainment and laser engraving site and method of engraving an image
JP2008017978A (ja) * 2006-07-12 2008-01-31 Sophia Co Ltd 遊技機
JP4884147B2 (ja) * 2006-09-21 2012-02-29 株式会社ソニー・コンピュータエンタテインメント 情報処理装置および映像表示方法
JP4137156B2 (ja) * 2006-12-04 2008-08-20 株式会社スクウェア・エニックス ビデオゲーム処理装置、ビデオゲーム処理方法、およびビデオゲーム処理プログラム
JP5723512B2 (ja) * 2007-03-12 2015-05-27 株式会社タイトー 携帯端末、携帯端末で実行されるゲームプログラム
US7930167B2 (en) * 2008-01-31 2011-04-19 Microsoft Corporation Videogame localization using language packs
US9576330B2 (en) * 2008-03-07 2017-02-21 Virtually Live (Switzerland) Gmbh Media system and method
CN113158651A (zh) * 2012-09-18 2021-07-23 株式会社野村综合研究所 Web服务器系统以及演示应用生成方法
US10610768B2 (en) * 2013-05-07 2020-04-07 Carder Starr Digitial multilingual word building game
US8825492B1 (en) * 2013-10-28 2014-09-02 Yousef A. E. S. M. Buhadi Language-based video game
JP5878938B2 (ja) * 2014-01-29 2016-03-08 株式会社ソニー・コンピュータエンタテインメント 配信システム、配信方法、配信プログラム
JP2017042323A (ja) * 2015-08-25 2017-03-02 京楽産業.株式会社 遊技機
JP6784718B2 (ja) 2018-04-13 2020-11-11 グリー株式会社 ゲームプログラム及びゲーム装置

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20020035467A1 (en) * 2000-09-21 2002-03-21 Kabushiki Kaisha Sega Text communication device
EP1226854A2 (de) * 2001-01-24 2002-07-31 Sony Computer Entertainment Inc. Programmausführungssystem mit Programmausführungsvorrichtung, Eingabegerät und Darstellungsgerät

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5581270A (en) * 1993-06-24 1996-12-03 Nintendo Of America, Inc. Hotel-based video game and communication system
US5959596A (en) * 1993-06-24 1999-09-28 Nintendo Co., Ltd. Airline-based video game and communications system
US5739869A (en) * 1993-09-10 1998-04-14 Figaro, Inc. Electronic libretto display apparatus and method
US6661468B2 (en) * 1994-05-20 2003-12-09 United Video Properties, Inc. Electronic television program guide schedule system and method
US5618238A (en) * 1995-01-09 1997-04-08 Brunswick Bowling & Billards Corp. User input selection device and automated bowling coaching system in an automatic bowling scoring system
US5982448A (en) * 1997-10-30 1999-11-09 Reyes; Frances S. Multi-language closed captioning system
US20020083453A1 (en) * 2000-12-27 2002-06-27 Menez Benoit Pol System and method for selecting language of on-screen displays and audio programs
US6450499B1 (en) * 2001-02-23 2002-09-17 Henry A. Letang Educational word game and method for employing same
US20020133523A1 (en) * 2001-03-16 2002-09-19 Anthony Ambler Multilingual graphic user interface system and method

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20020035467A1 (en) * 2000-09-21 2002-03-21 Kabushiki Kaisha Sega Text communication device
EP1226854A2 (de) * 2001-01-24 2002-07-31 Sony Computer Entertainment Inc. Programmausführungssystem mit Programmausführungsvorrichtung, Eingabegerät und Darstellungsgerät

Also Published As

Publication number Publication date
KR20040022157A (ko) 2004-03-11
JP3567217B2 (ja) 2004-09-22
EP1396281A1 (de) 2004-03-10
US20040157655A1 (en) 2004-08-12
CN1489103A (zh) 2004-04-14
TW200404020A (en) 2004-03-16
JP2004097283A (ja) 2004-04-02
TWI283599B (en) 2007-07-11

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