RU24946U1 - The game - Google Patents

The game Download PDF

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Publication number
RU24946U1
RU24946U1 RU2002114151/20U RU2002114151U RU24946U1 RU 24946 U1 RU24946 U1 RU 24946U1 RU 2002114151/20 U RU2002114151/20 U RU 2002114151/20U RU 2002114151 U RU2002114151 U RU 2002114151U RU 24946 U1 RU24946 U1 RU 24946U1
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RU
Russia
Prior art keywords
game
figures
slots
edge
frame
Prior art date
Application number
RU2002114151/20U
Other languages
Russian (ru)
Inventor
С.Ю. Кулаков
Original Assignee
Открытое акционерное общество "Московский комбинат игрушек"
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by Открытое акционерное общество "Московский комбинат игрушек" filed Critical Открытое акционерное общество "Московский комбинат игрушек"
Priority to RU2002114151/20U priority Critical patent/RU24946U1/en
Application granted granted Critical
Publication of RU24946U1 publication Critical patent/RU24946U1/en

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Description

2002 1L4I151
i h I
The utility model relates to the field of games intended for all age categories, and allows, from flat parts to obtain voluminous figures of animals, insects and other representatives of the fauna, to develop a creative imagination of a person.
A toy is known, formed from flat separate game elements made in the form of a body, head and other parts of the body of a dachshund dog. Curly slots were made in the body for interaction with mating slots formed on parts imitating parts of the body of the indicated dog and placed in a plane transverse to the body (US 2338738, class 4622.11.01.1944).
In the well-known igrushka, a pair of elements imitating the paws of an animal and placed at the bottom of the body serves primarily to create a support that allows you to install the finished toy on a horizontal plane, however, when assembled, the toy remains not voluminous, but planar.
Closest to the proposed utility model are industrial designs presented by US 268824, 268656, 268827, class. D11-02, 1983.
These sources of information show voluminous figures of insects (grasshopper, beetle and praying mantis), consisting of many flat elements interconnected.
A disadvantage of the known devices is their excessive fragmentation, which will complicate the process of collecting the finished figures for children of preschool and primary school age. In addition, due to the abundance of parts that do not provide for their additional
IPC 7 A63H 33/08 Game
connection, for example, with glue, the finished figure is extremely vulnerable to breakage.
The technical result of the proposed utility model is to increase its reliability and visual expressiveness in a finished (assembled) form, as well as expanding the scope of age categories of players.
The specified technical result is achieved using the following set of essential features of a utility model.
The game contains collapsible flat game elements, made with the possibility of the formation of the Assembly of a spatial figure. At least one game element is made frame with the contours of the torso and head of the specified figure and slots extending to the edge of the specified element. These slots are designed to interact with the response slots, which are formed on the game elements made in the form of part of the specified figures, and placed mainly in the plane perpendicular to the plane of the frame game element.
The figures can be made in the form of animals, birds, fish, insects or humans.
Game elements are made of cardboard, corrugated cardboard, thick paper or plastic with the possibility of coloring.
Holes are formed on the game elements to simulate, for example, the organs of vision of figures.
Finished figures can be equipped with holders for their installation or suspension. So, for example, to form a hedgehog figure, parallel to each other slots are made on the upper edge of the frame game element, having
mainly the same depth, each of which is designed to interact with a slot formed on a game element having a ribbed edge, while these elements are made different.
The game may have additional game elements, for example, made in the form of a sheet and / or hornbeam, having a slot in the central part to enable engagement with the ribbed edge of the game elements.
The utility model is illustrated in the drawing, which shows one of the possible options for the game, which consists in collecting a spatial figure in the form of a hedgehog, depicted in general form in figure 1; figure 2 shows a frame element in the form of the body of a hedgehog; on figa, b - different in size game elements in the form of parts of the body of a hedgehog; Fig. Sv - an additional game element in the form of a mushroom.
The game in its original form is a sheet (s) of dense plain paper or cardboard on which the game elements of the future (their) figure (p) are indicated by punching. Sheets are packed in a box.
The player using scissors or by extrusion receives all the necessary elements related to this figure. Then he collects from a certain number of disparate flat game elements a given single spatial figure.
To develop creative imagination, the player is invited to paint the elements of the assembled figure or the original flat game elements in the desired color. This is not difficult to implement, because according to one version of the game, all game elements have a neutral (white, gray, beige, etc.) color.
But a variant with game elements painted in a more intense color is possible, which may also be of interest to the player.
So, for example, in order to assemble the figure of the hedgehog depicted in Fig. 1, it is proposed to take the frame game element 1, made with the contours of the body of the hedgehog and its head, and insert the corresponding game elements 3 into parallel slots 2 (Fig. , b) a ribbed edge 4 imitating needles and slots 5 corresponding to the slots 2 of the frame element 1. The number of game elements 3 should correspond to the number of slots in the frame element 1. As shown in FIG. 1 for this version of the game is characterized by a mutually perpendicular arrangement of elements 1 and 3 with each other. For other versions of the game, it is possible to arrange these elements at an angle other than 90.
The game also consists in finding each different-sized element 3 corresponding to a slot on the frame element 1.
To revive the finished composition, you can use one or more additional elements 6 (Fig. Sv), made, for example, in the form of a mushroom or leaf, or berries, etc., having a slot 7 designed to be fixed on the ribbed edge 4 of the game element 3 .
To simulate the eyes of a hedgehog, a hole 8 is made on the frame element (Figs. 1, 2).
In the case of playing game elements from a corrugated cardboard, its wavy cut enhances the effect enhances the effect of the “thorny hedgehog.
42X00 // /
The utility model is not limited to the possibility of making figures of only one hedgehog, but allows you to perform figures of other animals, birds, insects, fish, as well as humans. Some of them, for example, birds or fish, can be equipped with holders made in the form of two ropes or threads fixed on the edges of the frame element and pumped with a crossbar in the form of a wooden handle, by which you can hold the resulting figure by weight or hang it from any object, for example chandelier.
The proposed game will allow children to develop ingenuity and spatial thinking, and will also contribute to their aesthetic education.

Claims (8)

1. A game containing collapsible flat game elements made with the possibility of forming an assembled spatial figure, characterized in that at least one game element is frame and is made with the contours of the trunk and head of the specified figure and slots facing the edge the specified element, designed to interact with the response slots formed on the game elements made in the form of part of the specified figures.
 2. The game according to claim 1, characterized in that the figures are made in the form of animals, birds, fish or insects.
 3. A game according to any one of claims 1 and 2, characterized in that the game elements are made of cardboard, corrugated cardboard, thick paper or plastic.
 4. The game according to any one of claims 1 to 3, characterized in that the game elements are made with the possibility of coloring.
 5. A game according to any one of claims 1 to 4, characterized in that openings for imitating, for example, the organs of vision of the figures are formed on the game elements.
 6. A game according to any one of claims 1 to 5, characterized in that the figures are provided with holders for their installation or suspension.
 7. A game according to any one of claims 1 to 6, characterized in that for forming a hedgehog figure on the upper edge of the frame game element, parallel slots are made, having predominantly the same depth, each of which is designed to interact with a slot formed on the game element having a ribbed edge, while these elements are made of different sizes.
8. The game according to claim 7, characterized in that it has additional game elements, for example, in the form of a leaf and / or mushroom, having a slot in the central part to enable engagement with the ribbed edge of the game elements.
Figure 00000001
RU2002114151/20U 2002-05-29 2002-05-29 The game RU24946U1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
RU2002114151/20U RU24946U1 (en) 2002-05-29 2002-05-29 The game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
RU2002114151/20U RU24946U1 (en) 2002-05-29 2002-05-29 The game

Publications (1)

Publication Number Publication Date
RU24946U1 true RU24946U1 (en) 2002-09-10

Family

ID=35454538

Family Applications (1)

Application Number Title Priority Date Filing Date
RU2002114151/20U RU24946U1 (en) 2002-05-29 2002-05-29 The game

Country Status (1)

Country Link
RU (1) RU24946U1 (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011149387A1 (en) * 2010-05-27 2011-12-01 Общество С Ограниченной Ответственностью "Покет Проджект" Disposable chip holder
RU181385U1 (en) * 2017-12-14 2018-07-11 Общество с ограниченной ответственностью "Гамма" Commissible spatial toy
RU181442U1 (en) * 2017-12-25 2018-07-13 Общество с ограниченной ответственностью "Гамма" Commissible spatial toy
RU182394U1 (en) * 2018-03-13 2018-08-15 Общество с ограниченной ответственностью "Гамма" Commissible spatial toy as a ship model

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011149387A1 (en) * 2010-05-27 2011-12-01 Общество С Ограниченной Ответственностью "Покет Проджект" Disposable chip holder
RU181385U1 (en) * 2017-12-14 2018-07-11 Общество с ограниченной ответственностью "Гамма" Commissible spatial toy
RU181442U1 (en) * 2017-12-25 2018-07-13 Общество с ограниченной ответственностью "Гамма" Commissible spatial toy
RU182394U1 (en) * 2018-03-13 2018-08-15 Общество с ограниченной ответственностью "Гамма" Commissible spatial toy as a ship model

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Legal Events

Date Code Title Description
NF1K Reinstatement of utility model
TK1K Correction to the publication in the bulletin (utility model)

Free format text: AMENDMENT TO CHAPTER -FG1K- IN JOURNAL: 25-2002

MM1K Utility model has become invalid (non-payment of fees)

Effective date: 20060530