KR20140062611A - Dart game apparatus including display unit - Google Patents

Dart game apparatus including display unit Download PDF

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Publication number
KR20140062611A
KR20140062611A KR1020120128444A KR20120128444A KR20140062611A KR 20140062611 A KR20140062611 A KR 20140062611A KR 1020120128444 A KR1020120128444 A KR 1020120128444A KR 20120128444 A KR20120128444 A KR 20120128444A KR 20140062611 A KR20140062611 A KR 20140062611A
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KR
South Korea
Prior art keywords
dart
image
transparent display
display
user
Prior art date
Application number
KR1020120128444A
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Korean (ko)
Inventor
문소라
김지영
김유찬
Original Assignee
문소라
김지영
김유찬
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Priority to KR1020120128444A priority Critical patent/KR20140062611A/en
Publication of KR20140062611A publication Critical patent/KR20140062611A/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J3/00Targets for arrows or darts, e.g. for sporting or amusement purposes
    • F41J3/0009Dartboards

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)

Abstract

BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a dart game apparatus capable of directly displaying a dartboard image through a display and changing a dartboard image itself to develop various games and to produce a new game. According to at least one of the embodiments of the present invention, a user who enjoys a dart game can be provided with a target through a display, thereby enjoying various types of dart games. In addition, according to at least one embodiment of the present invention, there is no need to manage and replace the target dart board, so that it is possible to provide a dart game apparatus with more convenience to the user.

Description

BACKGROUND OF THE INVENTION 1. Field of the Invention [0001] The present invention relates to a dart game apparatus having a display,

BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a dart game device in which a user playing a dart throws a target image to be displayed on a display.

A typical dart game is a game of throwing a dart pin, which is an arrowhead-shaped tool, toward a dart board with a number, and anyone who has the dart pins and dart board can enjoy anytime, anywhere, It is a game that can be played. In recent years, the development of a variety of sports methods and scoring methods are simple and enjoyable for both men and women.

When the dart pin is inserted into the dart board, the score is calculated according to the position where the dart pin is inserted. Generally, there is a method of directly calculating the position where the dart pin is inserted. Recently, a method of automatically detecting the position of the electronic device and detecting the position of the electronic device due to the development of the electronic device is being developed.

On the other hand, the existing dartboard dartboards are provided with only static forms whose shapes are constant or whose positions are not changed after they are installed.

Therefore, it is necessary to develop a game so that a target to be provided dynamically can be provided in order to develop various games.

In particular, with the increasing use of transparent displays in various industrial fields, research on a method of applying transparent display in a dart game apparatus is required.

Disclosure of Invention Technical Problem [8] The present invention has been proposed in order to satisfy the above-mentioned need, and it is an object of the present invention to provide a dart game apparatus capable of directly displaying a dartboard image through a display, changing a dartboard image itself, The purpose is to provide.

In particular, it is an object of the present invention to provide a dart game device in which a plurality of people can simultaneously enjoy a game by utilizing both sides of a transparent display when the display is transparent.

It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory and are not restrictive of the invention, unless further departing from the spirit and scope of the invention as defined by the appended claims. It will be possible.

According to another aspect of the present invention, there is provided a display device including a transparent display for displaying an image, a control unit for displaying an image including a target of the dart game on the transparent display, Wherein the front surface position information corresponding to a position in contact with or proximity to the front surface and the rear surface position information corresponding to a position in contact with or close to the rear surface are detected, To all of the second users.

Effects of the dart game apparatus and the control method according to the present invention will be described as follows.

According to at least one of the embodiments of the present invention, there is an advantage that a user who enjoys a dart game can be provided with a target through a display, thereby enjoying a variety of dart games.

Further, according to at least one embodiment of the present invention, there is no need to manage and replace the target dart board, so that it is possible to provide a dart game apparatus with more convenience to the user.

Also, according to at least one of the embodiments of the present invention, the target can be provided on both sides of the transparent display, so that a plurality of users can enjoy the dart game at the same time.

The effects obtained by the present invention are not limited to the above-mentioned effects, and other effects not mentioned can be clearly understood by those skilled in the art from the following description will be.

1 is a side view of an example of a soft dart 100 used in an embodiment of the present invention.
2 is an exploded perspective view of a dynamic dart board 200 according to an embodiment of the present invention.
3 is a perspective view (Fig. 3 (a)) of the shock buffer member 202 corresponding to the conical soft tip 101-1 according to the embodiment of the present invention and an enlarged view of the shock buffer member 202 b).
4 is a cross-sectional view of the impact buffer member 202 viewed from a side thereof.
5 is a diagram showing an example of a target that can be provided in the dynamic dart board 200 according to the embodiment of the present invention.
6 is a diagram showing an example of an animation state diagram. The state diagram of Fig. 6 corresponds to the state diagrams of Figs. 5 (a), 5 (b) and 5 (c).
7 is a diagram for explaining a method of detecting position information corresponding to a position where a dart touches or is close, according to another embodiment of the present invention.
8 is a diagram showing an example of a dart game apparatus using the transparent display 201-1 according to an embodiment of the present invention.
9 is a view showing another example of a dart game apparatus using the transparent display 201-1 according to another embodiment of the present invention.
FIG. 10 is a view showing an installation type of a dart game device utilizing a transparent display according to another embodiment of the present invention.

SUMMARY OF THE INVENTION The present invention has been made in view of the above-mentioned problems, and it is an object of the present invention to provide a dart board which can change the shape and size of a dart board by using a display.

Hereinafter, a dart game apparatus according to the present invention will be described in detail with reference to the drawings.

1 is a side view of an example of a soft dart 100 used in an embodiment of the present invention. The soft dart 100 is almost the same except for the metal dart and the tip, and is constructed with a safety book so that it is not stuck to a person or a wall. 1, the soft dart may include two forms.

The first form may include a soft tip 101-1 having a conical shape, as shown in Fig. 1A. The dart board that is the target of the soft tip 101-1 includes a plurality of holes through which the soft tip 101-1 can be fixed. Therefore, when the soft dart 100 impacts on the dart board, it can be inserted into the hole and fixed.

The soft tip 101-1 is connected to the front end of the metal barrel 102 and the resin shaft 103 is connected to the rear of the barrel 102. [ Finally, a flight 104 is connected to the rear of the shaft. This flight 104 allows the soft dart to throw the soft dart 100 straight by holding the barrel 102 and throwing the soft tip 101-1 towards the target.

The second form may include a soft tip 101-2 having a blunt tip shape, as shown in Fig. 1B. The dart board that is the target of the soft tip 101-2 may not include a member capable of fixing the soft tip 101-2. That is, the second type of soft dart 100 may impact the dart board and fall directly to the floor.

2 is an exploded perspective view of a dynamic dart board 200 according to an embodiment of the present invention. Referring to FIG. 2, the display 201 is disposed inside the dynamic dart boat 200, and a control unit (not shown) for controlling the output of the image may be connected to the display 201. The control unit can display an image of the moving target 203 on the screen of the display 201. [ For example, the target 203 in FIG. 2 may be an apple falling from a tree. Alternatively, the control unit can display not only a moving target on the screen, but also a disk-shaped target shape that has been used in the past.

A transparent impact buffering member 202 capable of making contact with the soft dart 100 thrown is provided in front of the display 201 so as to be in close contact with the display 201 in parallel. The impact buffering member 202 serves to reduce the impact generated when the darts thrown by the user fly and contact the dynamic dartboard 200 of the present invention.

The shock absorbing member 202 may take other forms depending on the soft dart 100 in FIGS. 1A and 1B.

1A, when the soft tip 101-1 hits the impact buffer member 202, the soft tip 101-1 is pressed against the impact buffer member 202, A plurality of holes may be provided so as to be fixed. The structure of the impact buffer member 202 will be described with reference to FIGS. 3 and 4. FIG.

3 is a perspective view (Fig. 3 (a)) of the shock buffer member 202 corresponding to the conical soft tip 101-1 according to the embodiment of the present invention and an enlarged view of the shock buffer member 202 b). 4 is a cross-sectional view of the impact buffer member 202 viewed from a side thereof.

The impact buffering member 202 of FIG. 3 is made of a transparent material and has almost the same size as the display 201. The impact buffering member 202 has a plurality of holes 301. The plurality of holes have a shape that can be fixed after the conical soft tip 101-1 is inserted. Referring to the enlarged view of Fig. 3 (b), the plurality of holes 301 are very adjacent to each other and a ridge 302 that can guide the soft tip 101-1 to the hole 301 between adjacent holes Respectively. That is, the ridgeline 302 induces the soft tip 101-1 to the position of the hole 301 in order to prevent the soft tip 101-1 from bouncing in each case, .

4, the hole 301 is located between the ridges 302 and the soft tip 101-1 of the dots has a hole 301 existing between the ridgeline 302 and the ridge 302, Lt; / RTI > It is preferable that the radius of the hole 301 is designed to be slightly smaller than the radius of the soft tip 101-1 so that the soft tip 101-1 can be fixed after it is inserted into the hole 301. [

On the other hand, the impact buffering member 202 corresponding to the blunt soft tip 101-2 in Fig. 1B does not include a hole because it does not need to fix the soft tip 101. Fig. The impact buffering member 202 is preferably made of a transparent material and is made of a material capable of buffering an impact caused by the contact of the dart.

As described above, the dynamic dartboard 200 can provide various types of targets according to the types stored in the program. An example of these various types of targets will be described with reference to FIG.

5 is a diagram showing an example of a target that can be provided in the dynamic dart board 200 according to the embodiment of the present invention.

Referring to FIG. 5A, the dynamic dartboard 200 can provide a disk-shaped dartboard, which is a dartboard used in the past. This disc type dart board may not be dynamic. Depending on the user's preference, such a basic dart board can be provided if a disk type dart board is preferred.

In the embodiment of the present invention, it is possible to provide a disk type dart board having different sizes of dart boards for each user. Depending on the individual differences in skill in a situation where a plurality of users enjoy the game together, the user can select the degree of difficulty and differently provide the size of the disk type dart board according to the selected degree of difficulty.

That is, the control unit can provide a disk-shaped dart board with a smaller size to a user who is skilled in a dart game, and a disk-shaped dart board with a larger size to an inexperienced user. This is because if the difference in skill is too great for many people to enjoy together, it will change the size of the target by narrowing the individual difference because it may be less interested in enjoying the game.

Referring to Figure 5 (b), the dynamic dartboard 200 may provide a moving target 203-1. In FIG. 5 (b), the alien spacecraft 203-1 is taken as an example. This alien spacecraft 203-1 may continue to be output to the display 201 until hit by the darts thrown by the user. Then, it is possible to determine the target of the game to hit a large number of targets (203-1) the most within a predetermined time.

Fig. 5 (c) is a diagram showing an example of another moving target 203-2. In the target 203-2 of FIG. 5 (c), the falling apple. In this case, the user can aim to hit the falling apple 203-2 using the darts and hit as many targets 203-2 as possible within a predetermined time.

The embodiment of the present invention proposes not only to provide a dynamic target through the display but also to output a corresponding animation when a dart hit or fails on this dynamic target.

The control unit may include a position detector to determine whether the target provided in this manner has hit the target.

The position detecting unit detects position information corresponding to a contact or a close position when the dart touches or comes close to the surface.

According to an embodiment of the present invention, the position detector may be provided on a display in the form of a touch panel. Or a touch screen in which a display and a touch panel are integrally formed. In this case, the display 201 and the position detector may be constituted by one device.

The touch panel may include both a static pressure type and an infrared type. The method of detecting the position of the touched object by the touch panel is beyond the scope of the present invention, and a detailed description thereof will be omitted.

If the detected position information is the same as the position of the target that is output, the control unit determines that the target has hit the dart. If it is determined that the user has hit the display 201, the control unit may output an animation indicating that the display 201 is hit.

6 is a diagram showing an example of an animation state diagram. The state diagram of Fig. 6 corresponds to the state diagrams of Figs. 5 (a), 5 (b) and 5 (c).

Referring to FIG. 6 (a), the control unit may output an animation 601-1 indicating that a position corresponding to the detected position information has been hit. The control unit may further output the score of the hit position to the display 201. [

Then, the control unit can output not only the hit but also the animation indicating that the hit was not achieved.

Referring to FIG. 6 (b), one of the moving targets 203-1 is hit. In Fig. 6 (b), the control unit may output an animation 601-2 indicating that the target has been hit. In this case, the control unit may output an animation showing the effect of, for example, popping an alien space ship to indicate that the target 203-1 is hit.

Fig. 6 (c) shows a case where one of the moving targets 203-2 is hit. In this case, the moving target 203-2 is shown as an apple, and the effect of the animation 601-3 in which the apples are split in two is outputted to indicate that the target is hit.

On the other hand, it is obvious that various animation effects can be applied not only to such animation effects, but also can be generated as the darts hit the target. Also, various animation effects that may occur even if the target is not hit can be applied.

According to another embodiment of the present invention, the position detecting unit may have a shape other than a touch panel shape. For example, when the dart touches or comes close to the surface using the distance sensor, position information corresponding to the contact or the close position can be detected.

FIG. 7A is a diagram for explaining a method of detecting position information corresponding to a contact or proximity to a dart in accordance with another embodiment of the present invention. FIG. It is assumed that the shape of the display 201 in this embodiment has a rectangular shape.

7A is a view showing the position of the distance detection sensor 701 coupled to the shock buffer member 202 according to the embodiment of the present invention. Referring to FIG. 7A, the distance detection sensor 701 may be located at four corners of the shock buffer member 202.

Examples of the distance detection sensor 701 may include an LED and a PSD sensor (Positioning Sensitive Detector). The LED emits infrared rays through the LED driver, and the emitted infrared rays are reflected by the obstacle (dart) and incident on the infrared sensing positioning detector of the PSD sensor. The incident infrared rays can be transmitted to the control unit as an analog signal according to the distance.

7A is a view for explaining a method of detecting a position where a dart touches or is superimposed on a surface using a distance detection sensor. 7 (b) is a front view of the shock buffer member 202. FIG.

For example, it is assumed that the darts thrown by the user have hit the point 702 of the impact buffer member 202 after flying.

In this case, the distance detected by the first sensor 701-1 is d1, the distance detected by the second sensor 701-2 is d2, and the distance detected by the third sensor 701-3 is d3 . Then, the control unit can detect the position information 702, which is the position where the dart hit, by substituting the detected d1, d2 and d3 into the triangulation method.

On the other hand, in this method, at least three distance sensor 701 are required. Therefore, in the embodiment of the present invention, three or more distance detection sensors 701 may be provided.

7B is a diagram for explaining a method of detecting position information corresponding to a position where the dart touches or is close to the display 201, according to another embodiment of the present invention. 7B is a front view of the display 201, and may include the position detecting unit 12 as a rim of the display 201. [

The position detection unit 12 is composed of a frame member having a proper thickness and formed in a rectangular shape composed of four frame edges 12a, 12b, 12c and 12d along the display screen frame of the display 201, Sensor portions 12a and 12c and corresponding light receiving sensor portions 12b and 12d.

The pair of light emitting sensor sections 12a and the light receiving sensor section 12b are respectively connected to a plurality of light emitting elements 12a-1 to 12a-7 and a plurality of light receiving elements 12c-1 to 12c-7 ).

The pair of light emitting sensor sections 12b and the light receiving sensor section 12b are respectively provided with a plurality of light emitting elements 12b-1 to 12b-7 and a plurality of light receiving elements 12d-1 to 12d -7).

As the light emitting elements 12a and 12c, it is preferable to use an infrared light emitting diode whose light emitting axis is of a direction in which the light emitting axis is oriented. On the other hand, the light receiving elements 12b and 12d can be a PIN photodiode with high sensitivity.

In the case where the display 201 has a hole (see Fig. 4), it is preferable that the mounting widths of the light emitting elements 12a and 12c and the light receiving elements 12b and 12d are set at intervals of the diameter of the hole .

The light emitting elements 12a and 12c are controlled by a control circuit (not shown), and are always energized during the game so that the light receiving elements 12b and 12d are always in the light receiving state, Is received by a control circuit (not shown).

Thereby, the dart 100 is inserted into any one of the holes of the display 201, and the pair of light emitting elements 12a, 12c and the light receiving elements 12b, 12d that pass the hole in the X and Y directions The emitting optical axis is blocked. Thus, the corresponding light receiving elements 12b-4 and 12d-5 can not receive the light receiving signal, the light receiving signal is not transmitted to the control circuit, and the control circuit detects the light receiving element which does not receive the light receiving signal, The position information of the dots on the display 201 on which the darts 100 are inserted can be detected as X, Y coordinates.

Meanwhile, although it is assumed that the display 201 is a general display in the above-described embodiments, another embodiment of the present invention includes a case where the display 201 is transparent. In the following embodiments, when the display 201 is transparent, embodiments of the present invention will be described. When the display 201 is transparent, it will be referred to as a transparent display 201-1 hereinafter.

8 is a diagram showing an example of a dart game apparatus using the transparent display 201-1 according to an embodiment of the present invention.

The user of the dart game apparatus according to the embodiment shown in Fig. 8 can throw a dart pin toward the dart game target output to the transparent display 201-1.

A control unit (not shown) can control to display a target image on the screen of this transparent display 201-1. In this case, the image of the target that can be displayed includes the image described above with reference to Figs. 2 and 5. 8 shows a case in which a disk-shaped dart board 801 is being output.

2, a transparent impact buffering member 202 capable of contacting the soft dart 100 thrown by the transparent display 201-2 is closely attached to the transparent display 201-1 in front of the transparent display 201-2 It is installed in parallel. Similarly, the impact buffering member 202 serves to reduce the impact generated when the darts thrown by the user fly and contact the transparent display 201-1 of the present invention.

The impact buffering member 202 may take a different shape depending on the type of the soft dart 100, which is the same as that described above with reference to FIGS. 2 to 4, and thus is omitted.

As shown in FIG. 8, when using the transparent display 201-1, it is possible to provide a dart game device with a more aesthetic sense to the user, which is advantageous in that it is advantageous.

9A to 9C are views showing another example of a dart game apparatus using the transparent display 201-1 according to another embodiment of the present invention.

Referring to the example shown in FIG. 9A, the transparent display 201-1 is in the middle and enjoys a dart game utilizing both sides. Hereinafter, the face of the transparent display 201 - 1 viewed by the first player is referred to as a front face, and the opposite face is referred to as a rear face.

FIG. 9B shows a dart game device viewed from the direction of the first player, and FIG. 9C shows a dart game device viewed from the direction of the second player. As an example of the position detecting method in Figs. 9B and 9C, the infrared touch screen method is used, but the present invention is not limited thereto.

9B and 9C, the image 801 currently being output through the transparent display 201-1 includes a first user 901 using the front side and a second user using the rear side according to the nature of the transparent display (902). In the embodiments of the present invention, it is proposed to output one target on both sides of the display by using the property of the transparent display. Thus, the first user 901 may throw the dart 100 toward the front, and the second user 902 may throw the dart toward the rear.

In order to acquire a score for each user or apply an animation effect, the position information of the dart thrown by each user must be separately detected.

Therefore, in the embodiment of the present invention, a position detector capable of independently detecting the positions of the front and rear portions is proposed. That is, when the darts are in contact with or close to the surface of the transparent display 201-1, front position information corresponding to a position in contact with or close to the front surface, and rear position information corresponding to a position in contact with or close to the rear surface, Lt; / RTI >

Then, the control unit (not shown) acquires the front position information by the first user 901 through the position detecting unit and the rear position information by the second user 902. [

In this case, it is obvious that the position detecting unit described above with reference to FIGS. 7A and 7B may be provided independently on the front and rear sides. It is obvious that the touch panel may be provided on both sides of the transparent display 201-1.

The controller (not shown) can acquire a score for each user when using the obtained front position information and rear position information.

Furthermore, in one embodiment of the present invention, the acquired score 903 (hereinafter, referred to as the first score) of the first user is outputted based on the front side, and the obtained score 904 (hereinafter referred to as the second score) It is suggested to output by standard. That is, since the first score has to be provided to the first user, the first score is output so as to be normally viewed when the first user looks at (i.e., when the user looks at the front), and the second score is displayed when the second user looks at , When looking at the rear).

It should be apparent that the animation effect described with reference to FIGS. 5 and 6 can be equally applied to the embodiments described with reference to FIGS. 8 and 9. FIG.

According to the embodiments of the present invention utilizing the transparent display as described above, it is advantageous that a person can enjoy a dart game at the same time using both sides of the transparent display. Therefore, even if the same number of games are played, a dart game that can reduce the waiting time can be provided.

And, since it is not a dart game by a general method, it is advantageous in that it can induce more user's interest. What's more, if you play a game that you can compete with in a dart game, it can be a bit more stimulating.

According to one embodiment of the present invention, the dart game apparatus further includes a camera unit 905. [ In the example shown in FIG. 9, the camera unit 905 is located in one area of the transparent display 201-1 and takes images of the images facing the front and back of the transparent display 201-1. And a memory (not shown) capable of storing images photographed through the camera unit 905. [

In the embodiments of the present invention, it is proposed that a user photographs an image darting a dart and provides a photographed image through the transparent display 201-1.

The control unit can control to store the photographed image through the camera unit 905 in the memory.

According to an embodiment of the present invention, when the front position information is detected through the position detection unit, a video image that faces the photographed front side from a predetermined time before the detection point to the detection point is photographed And may be stored in the memory.

On the other hand, when the rear position information is detected through the position detection unit, an image directed toward the rear side of the photographed image can be stored in the memory from a predetermined time before the detection point to the detection point.

This is because the action taken by the user to throw the dart is made from a predetermined time before the position of the dart is detected.

Accordingly, the control unit temporarily stores the image photographed through the camera unit 905, goes back in time based on the time point at which the position is detected, and stores the photographed image in the memory.

Since the position of the darts thrown by the first user 901 is detected when the position of the front portion is detected, an image directed to the front side is stored in the memory. On the other hand, since the position of the darts thrown by the second user 902 is detected when the position of the rear portion is detected, the image facing the rear side is stored in the memory.

In addition, the control unit may control to output the photographed image and / or the image stored in the memory to one area of the transparent display 201-1.

After the darts are thrown, they want to provide images to the user in a sort of replay format.

In particular, when there is a point at which a high score is recorded throughout the whole game, the control unit can control the transparent display 201-1 to output an image at a time point at which a high score is recorded at the end of the game. For example, the control unit can control to output the image of the point of time when the bull shot is fitted in the center of the center in the form of a highlight image, through the transparent display 201-1 after the game is over.

FIG. 10 is a view showing an installation type of a dart game device utilizing a transparent display according to another embodiment of the present invention.

Referring to FIG. 10, it is possible to install a dart game device in place of a window by utilizing the fact that the transparent display 201-1 is used.

In this embodiment, since the dart game apparatus can be installed without having a space for installation, it is advantageous in that it is possible to further secure an indoor space. Furthermore, there is an advantage in that it is advantageous in that a dart game device having an enhanced aesthetic sense to the user can be provided in place of a window.

It will be apparent to those skilled in the art that the present invention may be embodied in other specific forms without departing from the spirit or essential characteristics thereof.

The present invention described above can be embodied as computer-readable codes on a medium on which a program is recorded. The computer readable medium includes all kinds of recording devices in which data that can be read by a computer system is stored. Examples of the computer-readable medium include ROM, RAM, CD-ROM, magnetic tape, floppy disk, optical data storage, and the like, and also implemented in the form of a carrier wave (for example, transmission over the Internet) .

Accordingly, the above description should not be construed in a limiting sense in all respects and should be considered illustrative. The scope of the present invention should be determined by rational interpretation of the appended claims, and all changes within the scope of equivalents of the present invention are included in the scope of the present invention.

100: Soft darts
200: Dynamic dartboard 201: Display
202: shock buffer member 203: target

Claims (14)

In the dart game device,
A transparent display for displaying an image;
A control unit for displaying an image including a target of a dart game on the transparent display; And
And a position detector for detecting front position information corresponding to a position in contact with or proximate to the front surface and rear position information corresponding to a position contacting or approaching the rear surface when the dart contacts or approaches the surface of the transparent display, ,
The image is provided to both a first user using the front side and a second user using the rear side.
The apparatus of claim 1, wherein the control unit
Acquires the score of the first user based on the front position information, and acquires the score of the second user based on the rear position information.
3. The method of claim 2,
Wherein the control unit controls the transparent display to display the obtained score,
The score of the first user is output based on the front face,
And the score of the second user is outputted based on the rear face.
The method according to claim 1,
A camera unit for capturing an image directed toward the front and the rear; And
Further comprising a memory,
And the controller stores the photographed image in the memory.
5. The apparatus of claim 4, wherein the control unit, through the position detector,
When the front position information is detected, storing an image directed to the photographed front side from the predetermined time before the detection time to the detection time in the memory,
And when the backside position information is detected, stores the image in the memory facing the photographed back side from a predetermined time before the detection time to the detection time.
The method according to claim 4 or 5,
Wherein the control unit controls to output the stored image to one area of the transparent display.
The position detecting apparatus according to claim 1,
Wherein the dart game device is provided in the form of a touch panel of the transparent display, and detects a position where the dart touches or is close to the surface as positional information.
8. The method of claim 7,
Wherein the touch panel type includes a static pressure type touch panel or an infrared type touch panel.
The method according to claim 1,
The transparent display has a rectangular shape,
Wherein,
The dart game apparatus according to any one of claims 1 to 5, further comprising a distance sensor at at least three corners of the rectangular shape, and detecting the position information based on a distance between the dart and the distance sensor.
The apparatus of claim 1,
And displays a predetermined animation effect on the display based on the detected position information.
11. The apparatus of claim 10, wherein the control unit
Wherein the animation effect is an animation indicating that the target has hit when the position corresponding to the detected position information is the same as the position of the target.
The method according to claim 1,
Further comprising a transparent shock absorbing member disposed on the front and rear surfaces of the transparent display and capable of transmitting the image and reducing the impact generated when the dart contacts,
And the image provided through the transparent display is provided through the shock absorbing member.
13. The method of claim 12,
Wherein the dart includes a leading end,
Wherein the impact buffering member has a plurality of holes each having a cross-sectional dimension corresponding to the distal end portion, wherein the inclined surface is formed as a ridge at a boundary with the adjacent holes,
Wherein the position detecting unit detects a position where the front end portion is inserted into the hole.
The method according to claim 1,
Further comprising a window frame coupled to surround the corner of the transparent display portion,
And is attached to a window frame corresponding to the window frame.
KR1020120128444A 2012-11-13 2012-11-13 Dart game apparatus including display unit KR20140062611A (en)

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2017155343A1 (en) * 2016-03-10 2017-09-14 주식회사 홍인터내셔날 Server, dart game device and computer program stored on computer readable medium for providing image related to dart game
EP3473970A1 (en) * 2017-10-17 2019-04-24 Hong International Corp. Dart game apparatus and dart game system with display unit
WO2019078391A1 (en) * 2017-10-17 2019-04-25 주식회사 홍인터내셔날 Dart game device and dart game system
WO2019078388A1 (en) * 2017-10-17 2019-04-25 주식회사 홍인터내셔날 Dart game device and dart game system which have image projection part
US10762800B2 (en) 2017-10-17 2020-09-01 Phoenixdarts Co., Ltd. Dart game apparatus and dart game system providing lesson video

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2017155343A1 (en) * 2016-03-10 2017-09-14 주식회사 홍인터내셔날 Server, dart game device and computer program stored on computer readable medium for providing image related to dart game
CN108885079A (en) * 2016-03-10 2018-11-23 洪国际有限公司 For providing the server, dart game device and the computer program for being stored in computer-readable medium of image related with darts
EP3473970A1 (en) * 2017-10-17 2019-04-24 Hong International Corp. Dart game apparatus and dart game system with display unit
WO2019078391A1 (en) * 2017-10-17 2019-04-25 주식회사 홍인터내셔날 Dart game device and dart game system
WO2019078388A1 (en) * 2017-10-17 2019-04-25 주식회사 홍인터내셔날 Dart game device and dart game system which have image projection part
JP2020505957A (en) * 2017-10-17 2020-02-27 フェニックスダーツ カンパニー リミテッド Darts game device and dart game system provided with image irradiator
US10762800B2 (en) 2017-10-17 2020-09-01 Phoenixdarts Co., Ltd. Dart game apparatus and dart game system providing lesson video
US11280592B2 (en) 2017-10-17 2022-03-22 Phoenixdarts Co., Ltd. Dart game apparatus and dart game system with an image projector
US11898826B2 (en) 2017-10-17 2024-02-13 Phoenixdarts Co., Ltd. Dart game apparatus and dart game system with an image projector

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