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KR20020086835A - The methode of multiplaying videogame and watching videogame using on internet. - Google Patents

The methode of multiplaying videogame and watching videogame using on internet. Download PDF

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KR20020086835A
KR20020086835A KR20020047652A KR20020047652A KR20020086835A KR 20020086835 A KR20020086835 A KR 20020086835A KR 20020047652 A KR20020047652 A KR 20020047652A KR 20020047652 A KR20020047652 A KR 20020047652A KR 20020086835 A KR20020086835 A KR 20020086835A
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user
game
signal
device
software
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KR20020047652A
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Korean (ko)
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김흥호
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김흥호
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06QDATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for a specific business sector, e.g. utilities or tourism
    • G06Q50/10Services

Abstract

PURPOSE: A method for multi-playing and watching a video game is provided to connect a video game machine to the Internet network. CONSTITUTION: If three users connect to a server using the Internet, a software is automatically downloaded and installed in users' PC from the server, respectively. One user opens a game room. Other user enters to the game room. The user and the other user exchange one's IP address therewith. The user starts a game. The other user transmits a signal for participating in the game to the user. The user is a host, and the other user is a remote user. A video game image of the user is inputted to a device, and the video game image is compressed by the software and transmitted to the other user. The software decodes a video signal transmitted from the user and displays the signal on a PC screen of the other user. A game machine input device signal of the user is inputted a game machine of the user through the device. A signal of an input device of the other user is transmitted to software installed in the user computer using an Internet network by the software. The software installed in the user computer receives the signal and transmits the signal to an input device terminal of the video game machine of the user through the device.

Description

인터넷망을 이용한 비디오게임의 다중플레이 및 관전법{The methode of multiplaying videogame and watching videogame using on internet.} Multi-play video games using internet and watching how {The methode of multiplaying videogame and watching videogame using on internet.}

본 발명은 비디오게임기를 인터넷망에 접속하여 다중플레이(2인이상이 동시에 한게임에 참여 하는 것, Multiplay)가 가능하도록 하거나 게임의 관전이 가능 하게 하는 방법에 관한 것이다. The present invention is a video game machine to play a multi-connected to the Internet network (to participate in more than one game at the same time the second, Multiplay) or is to be directed to a method for enabling the match watching the game. 비디오게임은 online게임이 아니므로 한 장소에서 사용 할 수 밖에 없으나 입력신호와 출력신호를 별도의 장치를 경유 하여 인터넷과 접속하여 게임기를 공유 함으로 다중플레이 및 게임의 관전을 가능게 한 것이다. The video game is a shop online games but only be used on the one not in place via a separate device, the input and output signals can be joined up in a multi-player game, and by sharing a game machine connected to the Internet. 종래에는 비디오게임기를 가정(家政)등의 일정장소 안에서만 사용했으며 2인 이상이 비디오게임을 하고자 할때 게임기가 놓여진 장소에서만 가능했었다. Conventionally, was used only in certain places, such as home video game consoles (家政) was possible only in places where two or more game machines are placed when you want to play video games. 또한 원거리(遠距離)에서 비디오게임의 화면, 소리등 그 진행 상황을 관전(觀戰) 할 수 없다 In addition, a video game from a distance (遠距離) screen, you can not enjoy watching him (觀戰) the progress of such sounds

위와 같이 원거리에 떨어진 두사람 이상이 한게임기에서 동시에 게임을 할 수 없다는 종래의 비디오게임의 단점을 해소 하기 위하여, 게임기와 개인용 컴퓨터(PC)를 연결하고 이에 인터넷 망을 접속시켜 원거리로 게임기의 화상과 소리를 전달하고, 원거리로부터 입력장치의 신호를 전송 받는 방법으로 이를 해소 가능하다. To solve the far-conventional disadvantage of a video game that can execute a remote two people over the game at the same time on one game machine in the above, the game machine and connected to a personal computer (PC), and by connecting the internet thereto of a game machine to the far image and transmit sound, and it is possible to eliminate this method receives transmitting signals from the input device from a remote location. 또한 인터넷망을 이용하여 게임기로부터 원거리에 놓여진 PC로 게임기의 화상과 소리를 전달 하므로써 게임의 관전이 이루어 질 수 있다. Also it is watching the game made By delivering the images and sounds of the game to the PC placed at a distance from the game by using the Internet.

도1은 인터넷상에서 게임기와 서버의 접속관계도 1 is a connection between the game machine and a server on the Internet

도2는 본 발명에 사용되는 장치1의 접속관계도 2 is a connection relationship of the device 1 to be used in the present invention

도3은 장치 1의 구조도 Figure 3 is a structure of the device 1

서버(Server, 도1의 라)에는 전속인용자 (가)(나)(다)간에 주고 받는 문자 메세지를 전달 하는 문자기반 체팅(chatting) 소프트웨어가 운영 된다. Server (Server, referred to in FIG. 1) is operated, the characters based Ratcheting (chatting) software for delivering text messages sent between the exclusive user (A) (B) (C). 또 접속이용자의 IP를 저장하는 역할을 한다. Further it serves to store the user access IP.

1. 이용자 (가) (나) 및 (다)가 인터넷을 이용하여 서버(라)에 접속하면 이용자PC(개인용컴퓨터)에 서버에서 자동으로 다운로드(내려받기)되는 소프트웨어가 설치 된다. 1. User (a) (b) and (c) the software automatically (Download) downloaded from the server to the user's PC (personal computer) If you connect to the server (D) using the Internet is provided. 또 이용자 (가)(나)(다)는 각각 도2의 (다)장치1을 각자의 PC에 설치 하여 놓는다. In addition the user (A) (B) (C) is placed in the installation (C) the device 1 of Figure 2, respectively in each one of the PC.

2. 이용자 (나)는 게임방(rooom)을 개설한다. 2. User (b) shall establish a games room (rooom).

3. 잠시 후 다른 이용자 (다)가, 이용자(나)가 만든 게임방에 입장 한다 3. The other users (c) After a while, the user enters the game room (or) created

4. 위(1)에서 내려받기된 소프트웨어에 의하여 이때 이용자(나)와 이용자(다)간 IP주소를 서로 교환 한다. 4. The user's IP address, liver (B) and user (c) by the Software Download the above (1) to communicate with each other. 이때부터 (나)와 (다)는 서버를 거치지 않고 직접 정보를 주고 받는다. From this point (B) and (C) is a send and receive information directly, without going through a server.

5. 이용자 (나)가 게임을 시작 한다. 5. The start of the game the user (me). 즉 이용자(나)가 보유한 비디오게임기를 켜고 비디오게임을 시작하는 것을 말한다. That is to say, turn on the video game console user (me) have started a video game. 이용자(다)는 이용자(나)에 의하여 개설된 게임에 참여 하겠다는 신호를 이용자(나)에 전달한다. User (c) passes the signal to participate in the game opened by the user (B) to the user (B).

6. 이때 이용자(나)는 주(host)가 되며, 이용자(다)는 원격지(remote) 이용자로 각각 정의 된다. 6. In this case the user (B) is a main (host), user (c) are respectively defined as remote (remote) user.

7. 이용자(나)의 비디오게임기 영상(화면)은 도2의 (다)장치1에 입력되고, 이 비디오화면은 위(1)의 소프트웨어에 의하여 압축되어 이용자 (다)에게 전달된다. 7. The video game machine image (screen) of a user (B) is input to the (C) the device 1 of Figure 2, a video screen is compressed by the software (1) above it is transmitted to the user (C).

8. 이용자(다)에 설치된 위(1)의 소프트웨어는 이용자(나)에서 보내온 비디오신호를 해독(decode)하여, 이용자(다)의 PC화면에 보여준다. 8. The user (c) The software of the above (1) to decrypt (decode) a video signal sent from the user (B) is installed on, and shows the screen of the PC user (C).

9. 이용자(나)의 게임기 입력장치(조이스틱 따위) 신호는 도2의 (다)장치1을 경유하여 자신의 게임기에 입력되고, 원격지인 이용자(다)의 입력장치는 위(1)의 소프트웨어에 의하여 인터넷망을 이용하여 게임의 host인 이용자(나)에 설치된 소프트웨어에 전달되며, 이용자(나)의 소프트웨어는 이를 수신하여 이용자(나) 도2의 (다)장치1을 통과하여 이용자(나)의 비디오게임기 입력장치 단자로 전달하여 준다. 9. The game machine of a user (B) the input device (joystick, etc.), the signal (c) of Figure 2 is input to the own game machine by way of the device 1, the input device of the remote user (c) is the software of the above (1) by using the Internet network, and transmitted to the software installed on the game host user (B), the software of the user (B) is to receive this user (B) to pass the (C) the device 1 of the second user (B ) gives the video game machine and transmitted to the input terminal equipment. 즉 이용자(나)의 비디오게임기에서 동작되는 게임을 이용자(다)도 인터넷을 통하여 영상 및 음향을 전달받고, 자신의 조이스틱과 같은 게임입력장치신호를 인터넷을 통해 이용자(나)에 전달 하므로써, 원거리에서 동시에 두사람이 게임을 즐기거나 이용자(나)가 시도하는 게임을 이용자(다)가 관전 할 수 있다. I.e. By passing the game is operated in a video game machine of a user (B), user (c) is also being delivered to video and audio via the Internet, the game input device signal, such as his joystick to the user (B) via the Internet, a wide at the same time enjoy a game of two people or users (B) in an attempt to game users (c) may be watching.

서술한 바와 같이 본 발명을 통하여, 종래의 비디오게임가 한지역에서 폐쇄적으로 운영되었던 것을, offline게임기를 마치 인터넷의 online게임 처럼 사용 할 수 있어서 2인이상이 원거리에서 게임의 관전관람 및 게임에 참여 할 수 있다. Through the present invention, as described, to join what was operated as a closed from after a conventional video geimga station, the offline game machine if a game watching viewing and game in the two or more distance to be able to use as online games on the Internet can.

Claims (1)

1. 서로 멀리 떨어진 두사람중 한사람이 소유한 비디오게임기를 두사람 모두 이용하는 방법에 있어서, 인터넷망과 별도의 장치를 사용하여 비디오게임을 서로 즐길 수 있는 방법에 있어서, 1. A method of using both the two people video game machines owned by one of the two men away from each other, in a way to enjoy video games with each other using the internet and a separate device,
비디오게임기의 출력영상신호를 인터넷망을 이용하여 원거리로 전송하는 방법, 비디오게임기의 입력장치인 조이스틱신호를 인터넷망을 이용하여 원거리로 전송하는 방법, 두 이용자간 중계 하여 주는 서버의 기능 A method of transmitting an output video signal of the video game machine to the remote via the Internet network, the method of transmitting a signal joystick input device of the video game machine to the distance using the Internet network, the function of the server, which relays between the two users
KR20020047652A 2002-08-12 2002-08-12 The methode of multiplaying videogame and watching videogame using on internet. KR20020086835A (en)

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PCT/KR2003/001614 WO2004015610A1 (en) 2002-08-12 2003-08-11 Multi play system that use one moving picture in common on internet

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Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2399992A (en) * 2003-03-24 2004-09-29 Inventec Appliances Corp Method of playing instant game on wireless network terminal device
WO2008103005A1 (en) * 2007-02-23 2008-08-28 Redduck Inc System and method for player participation in the on-line game
US8147339B1 (en) 2007-12-15 2012-04-03 Gaikai Inc. Systems and methods of serving game video
US8506402B2 (en) 2009-06-01 2013-08-13 Sony Computer Entertainment America Llc Game execution environments
US8560331B1 (en) 2010-08-02 2013-10-15 Sony Computer Entertainment America Llc Audio acceleration
US8613673B2 (en) 2008-12-15 2013-12-24 Sony Computer Entertainment America Llc Intelligent game loading
US8840476B2 (en) 2008-12-15 2014-09-23 Sony Computer Entertainment America Llc Dual-mode program execution
US8888592B1 (en) 2009-06-01 2014-11-18 Sony Computer Entertainment America Llc Voice overlay
US8926435B2 (en) 2008-12-15 2015-01-06 Sony Computer Entertainment America Llc Dual-mode program execution
US8968087B1 (en) 2009-06-01 2015-03-03 Sony Computer Entertainment America Llc Video game overlay
US9878240B2 (en) 2010-09-13 2018-01-30 Sony Interactive Entertainment America Llc Add-on management methods

Cited By (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2399992B (en) * 2003-03-24 2007-04-04 Inventec Appliances Corp Method of playing instant game on wireless network terminal device
GB2399992A (en) * 2003-03-24 2004-09-29 Inventec Appliances Corp Method of playing instant game on wireless network terminal device
WO2008103005A1 (en) * 2007-02-23 2008-08-28 Redduck Inc System and method for player participation in the on-line game
US8147339B1 (en) 2007-12-15 2012-04-03 Gaikai Inc. Systems and methods of serving game video
US8613673B2 (en) 2008-12-15 2013-12-24 Sony Computer Entertainment America Llc Intelligent game loading
US8926435B2 (en) 2008-12-15 2015-01-06 Sony Computer Entertainment America Llc Dual-mode program execution
US8840476B2 (en) 2008-12-15 2014-09-23 Sony Computer Entertainment America Llc Dual-mode program execution
US9584575B2 (en) 2009-06-01 2017-02-28 Sony Interactive Entertainment America Llc Qualified video delivery
US9723319B1 (en) 2009-06-01 2017-08-01 Sony Interactive Entertainment America Llc Differentiation for achieving buffered decoding and bufferless decoding
US8888592B1 (en) 2009-06-01 2014-11-18 Sony Computer Entertainment America Llc Voice overlay
US8506402B2 (en) 2009-06-01 2013-08-13 Sony Computer Entertainment America Llc Game execution environments
US8968087B1 (en) 2009-06-01 2015-03-03 Sony Computer Entertainment America Llc Video game overlay
US9203685B1 (en) 2009-06-01 2015-12-01 Sony Computer Entertainment America Llc Qualified video delivery methods
US8676591B1 (en) 2010-08-02 2014-03-18 Sony Computer Entertainment America Llc Audio deceleration
US8560331B1 (en) 2010-08-02 2013-10-15 Sony Computer Entertainment America Llc Audio acceleration
US9878240B2 (en) 2010-09-13 2018-01-30 Sony Interactive Entertainment America Llc Add-on management methods

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