KR20000058247A - A portable dancing game apparatus - Google Patents
A portable dancing game apparatus Download PDFInfo
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- KR20000058247A KR20000058247A KR1019990063096A KR19990063096A KR20000058247A KR 20000058247 A KR20000058247 A KR 20000058247A KR 1019990063096 A KR1019990063096 A KR 1019990063096A KR 19990063096 A KR19990063096 A KR 19990063096A KR 20000058247 A KR20000058247 A KR 20000058247A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/814—Musical performances, e.g. by evaluating the player's ability to follow a notation
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1056—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving pressure sensitive buttons
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/61—Score computation
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8047—Music games
Abstract
Description
본 발명의 휴대 가능한 댄스게임장치에 관한 것이다.The present invention relates to a portable dance game apparatus.
보다 상세하게는 휴대 가능한 디지털 신호 재생기기를 게임용 터치패드에 연결시켜 장소에 구애를 받지 않고 다양한 음악에 맞춰 댄스 게임을 할 수 있도록 하는 휴대 가능한 댄스게임장치에 관한 것이다.More specifically, the present invention relates to a portable dance game device that connects a portable digital signal reproducing apparatus to a game touch pad so that a dance game can be performed according to various music regardless of a place.
최근 들어 일명 DDR(Dance Dance Revolution)이라 하는 댄스 장치가 남녀 노소 모든 계층에서 선풍적인 인기를 끌고 있다.In recent years, a so-called dance dance called DDR (Dance Dance Revolution) has gained sensation in popularity among all classes.
상술한 댄스 장치는 디스플레이장치, 제어수단 및 게임용 터치패드를 구비하고 있으며, 상술한 디스플레이장치에 출력되는 기준위치에 게임 데이터가 진입하고, 그와 동시에 게임용 터치패드를 통해 사용자의 입력신호가 입력되는 경우 상술한 제어수단이 이를 감지하여 현재의 점수에 미리 설정된 점수를 가산시켜 상술한 디스플레이장치를 통해 출력하는 장치이다.The dance apparatus includes a display device, a control means, and a game touch pad, wherein game data enters a reference position output to the display device, and at the same time, a user input signal is input through the game touch pad. In this case, the above-described control means detects this, adds a preset score to the current score, and outputs the same through the aforementioned display apparatus.
이때, 게임 데이터는 곡의 템포가 대체적으로 빠른 댄스곡에 맞추어 사용자가 게임을 즐길 수 있도록 다양한 패턴을 이루고 있다. 그러므로 사용자가 게임을 하기 위해 댄스장치에 구비된 댄스곡을 선택한 경우 상술한 제어수단은 이를 인식하여 상술한 다양한 게임 패턴 중 하나의 게임 패턴을 선택하고, 그에 따른 게임 데이터를 상술한 디스플레장치를 통해 출력시키고, 상술한 게임 패턴에 따라 게임용 터치패드를 밟는 경우 자연스럽게 춤을 추는 것과 같아진다.At this time, the game data forms a variety of patterns so that the user can enjoy the game in accordance with the dance song of which the tempo of the song is generally fast. Therefore, when the user selects a dance song provided in the dance apparatus to play a game, the above-mentioned control means recognizes this and selects one game pattern from the above-mentioned various game patterns, and the game data according to the above-described display apparatus. Outputting, and when the user touches the game touch pad according to the above-described game pattern, it becomes like dancing naturally.
상술한 춤동작은 격렬한 댄스곡에 맞추어서 이루어지는 것이기 때문에 많은 에너지가 소비된다. 그러므로 상술한 댄스 장치는 특정 계층인 청소년층에만 국한되는 것이 아니라, 어린이에서 주부에 이르기까지 다양한 계층에서 호응을 얻고 있다.Since the above-described dance movement is performed in accordance with the intense dance music, a lot of energy is consumed. Therefore, the dance apparatus described above is not limited to a specific class of adolescents, but has been well received in various classes from children to housewives.
그러나, 상술한 댄스 장치는 게임 데이터를 출력하는 디스플레이수단, 게임용 터치패드, 전체 시스템을 제어할 수 있는 제어수단 등이 일체형으로 구성되어 있어 설치 장소가 한정되므로 일반 게임 업소 등과 같은 일정 장소에만 설치해야한다는 문제점이 있었다.However, the above-described dance apparatus is composed of a display means for outputting game data, a touch pad for games, a control means for controlling the entire system, and the like. There was a problem.
상술한 문제점을 개선한 것이, 상술한 제어수단으로 컴퓨터 시스템을 활용한 것으로서, 컴퓨터 시스템에 휴대 간편한 터치패드를 연결시켜 장소에 구애를 받지 않는 상태에서 댄스장치를 구현하고자 하였으나, 상술한 댄스 장치도 컴퓨터 시스템이 구비되어야만 하는 것으로서, 컴퓨터 시스템이 없는 장소에서는 댄스 장치를 구동할 수 없기 때문에 자유롭게 휴대할 수 없다는 문제점이 있었다.In order to improve the above-mentioned problems, a computer system is used as the above-described control means, and a portable touch pad is connected to the computer system to implement a dance apparatus regardless of place, but the dance apparatus described above also As a computer system should be provided, there is a problem in that the dance apparatus cannot be freely carried in a place without a computer system.
따라서, 본 발명의 목적은 전술한 문제점을 해결할 수 있도록 사용자의 손에 휴대 가능한 디지털 신호 재생기기를 댄스용 터치패드에 연결시켜 장소에 구애받지 않고 댄스장치를 설치할 수 있을 뿐만 아니라, 댄스를 즐기는 사용자가 게임화면 및 음악이 재생되는 재생기기를 손에 들고 댄스 게임을 할 수 있도록 하는 휴대 가능한 댄스게임장치를 제공함에 있다.Accordingly, an object of the present invention is to connect the digital signal playback device that is portable in the user's hand to the dance touchpad to solve the above-described problems, as well as to install the dance device regardless of the place, the user who enjoys dancing The present invention provides a portable dance game apparatus that enables a dance game to be held in hand with a playback device that plays a game screen and music.
도 1은 본 발명이 적용된 휴대가 가능한 댄스 구동장치의 상세 블록도,1 is a detailed block diagram of a portable dance driving apparatus to which the present invention is applied;
도 2는 본 발명의 사용 상태도이다.2 is a state diagram used in the present invention.
*도면의 주요부분에 대한 부호설명** Description of Signs of Main Parts of Drawings *
110 : 곡 데이터 저장수단 120 : 게임 데이터 저장수단110: song data storage means 120: game data storage means
130 : 키신호 입력수단 140 : 송수신 인터페이스 수단130: key signal input means 140: transmission and reception interface means
150 : 재생/출력수단 160 : 표시 구동부150: playback / output means 160: display drive unit
170 : 문자 표시 구동부 180 : 제어수단170: character display driving unit 180: control means
이와 같은 목적을 달성하기 위한 본 발명의 장치는 복수의 압력센서로 이루어져 있으며, 사용자가 밟을 경우 소정의 압력 감지신호를 출력하는 게임용 터치패드와, 전면에 적어도 하나 이상의 점멸수단과 문자 데이터를 출력할 수 있는 표시수단을 구비하고 있으며, 상기 게임용 터치패드에 연결된 디지털 신호 재생기기로 구비된다.The apparatus of the present invention for achieving the above object is composed of a plurality of pressure sensors, and when the user presses on the game touch pad for outputting a predetermined pressure detection signal, at least one flashing means and the front to output the text data It is provided with a display means, which is provided as a digital signal player connected to the game touch pad.
더욱 바람직하게는, 상기 디지털 신호 재생기기는 적어도 한곡 이상의 곡데이터를 저장하는 곡 데이터 저장수단과, 사용자가 상기 곡데이터에 맞추어 게임을 즐길 수 있도록 게임 데이터를 저장하는 게임 데이터 저장수단과, 상기 사용자의 조작에 따라 생성되는 키신호를 입력받기 위한 키신호 입력수단과, 상기 게임용 터치패드로부터 압력 감지신호를 입력받기 위한 송수신 인터페이스 수단과, 상기 곡 데이터 저장수단으로부터 읽혀지는 곡데이터를 아날로그 오디오 신호로 변환시켜 출력하는 재생/출력 수단과, 외부로부터 입력되는 구동신호에 응하여 상기 점멸수단이 선택적으로 점멸시키는 표시구동수단과, 외부로부터 입력되는 문자 표시 신호에 응하여 상기 문자 표시수단에 게임 데이터를 출력시키는 문자 표시 구동수단과, 상기 키신호 입력수단을 통해 게임 시작신호가 입력되는 경우 상기 곡데이터 저장수단으로부터 소정의 곡을 읽어들여 상기 재생/출력수단으로 출력되도록 제어함과 동시에 상기 점멸수단의 구동을 제어하기 위한 구동신호를 출력하는 한편, 상기 게임 데이터 저장수단의 게임 데이터를 상기 문자 표시 수단에 출력시키기 위해 문자 표시 구동수단으로 문자 표시 신호를 출력하는 제어수단으로 구성된다.More preferably, the digital signal reproducing apparatus includes song data storage means for storing at least one piece of song data, game data storage means for storing game data so that a user can enjoy a game according to the song data, and the user. A key signal input means for receiving a key signal generated according to the operation of the controller, a transmission / reception interface means for receiving a pressure sensing signal from the game touch pad, and song data read from the song data storage means as analog audio signals. Reproducing / output means for converting and outputting, display driving means for selectively blinking the flashing means in response to a drive signal input from the outside, and outputting game data to the character display means in response to a text display signal input from the outside; Character display driving means and the key signal input; When a game start signal is input through the means, a predetermined song is read from the song data storage means and controlled to be output to the playback / output means, and at the same time, a drive signal for controlling the driving of the flashing means is output. And control means for outputting a character display signal to a character display driving means for outputting the game data of the game data storage means to the character display means.
또한, 상술한 디지털 재생기기는, 적어도 한곡 이상의 곡데이터를 저장하는 곡 데이터 저장수단과, 사용자가 상기 곡데이터에 맞추어 게임을 즐길 수 있도록 게임 데이터를 저장하는 화상 데이터 저장수단과, 상기 사용자의 조작에 따라 생성되는 키신호를 입력받기 위한 키신호 입력수단과, 상기 곡 데이터 저장수단으로부터 읽혀지는 곡데이터를 아날로그 오디오 신호로 변환시켜 출력하는 재생/출력 수단과, 외부로부터 입력되는 구동신호에 응하여 상기 점멸수단을 점등 또는 멸등시키는 표시구동수단과, 외부로부터 입력되는 문자 표시 제어신호에 응하여 상기 문자 표시수단에 화상 데이터를 출력시키는 문자 표시 구동수단과, 상기 키신호 입력수단을 통해 게임 시작신호가 입력되는 경우 상기 곡데이터 저장수단으로부터 소정의 곡을 읽어들여 상기 재생/출력수단으로 출력되도록 제어함과 동시에 상기 점멸수단의 구동을 제어하기 위한 구동신호를 출력하는 한편, 상기 화상 데이터 저장수단의 화상 데이터를 상기 문자 표시 수단에 출력시키기 위해 문자 표시 구동수단으로 문자 표시 제어신호를 출력하는 제어수단으로 구성된다.In addition, the above-described digital reproduction apparatus includes music data storage means for storing at least one piece of song data, image data storage means for storing game data so that a user can enjoy a game in accordance with the song data, and operation of the user. A key signal input means for receiving a key signal generated in accordance with the present invention, a reproducing / output means for converting and outputting song data read from the song data storage means into an analog audio signal, and in response to a drive signal input from the outside; Display driving means for turning on or off the flashing means, character display driving means for outputting image data to the character display means in response to a character display control signal input from the outside, and a game start signal being input through the key signal input means; When a predetermined song is read from the song data storage means A character display driving means for controlling the output to the reproduction / output means and outputting a drive signal for controlling the driving of the flashing means, and outputting the image data of the image data storing means to the character displaying means. Control means for outputting a character display control signal.
이하, 첨부한 도면들을 참조하여 본 발명의 바람직한 실시 예를 상세히 기술하기로 한다.Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings.
도 1은 본 발명이 적용된 휴대가 가능한 댄스게임장치의 상세 블록도이다.1 is a detailed block diagram of a portable dance game apparatus to which the present invention is applied.
도시된 바와 같이, 게임용 터치패드(200)는 복수의 압력센서로 이루어져 있으며, 사용자가 밟을 경우 소정의 압력감지신호를 출력한다.As shown, the game touch pad 200 is composed of a plurality of pressure sensors, and outputs a predetermined pressure detection signal when the user steps on.
대부분 상술한 게임용 터치패드(200)는 4개의 압력센서로 이루어져 있으며, 이 압력센서는 상, 하, 좌, 우로 나누어져 있다.Most of the above-described game touch pad 200 is composed of four pressure sensors, which are divided into up, down, left and right.
디지털 신호 재생기기(100)는 상술한 게임용 터치패드(200)와 유선라인을 통해 연결되어 상기 압력센서로부터 입력되는 압력감지신호를 입력받는다.The digital signal reproducing apparatus 100 is connected to the above-described game touch pad 200 through a wired line to receive a pressure sensing signal input from the pressure sensor.
상술한 디지털 신호 재생기기(100)는 최근 들어 급속히 확산되고 있는 엠펙(MPEG) 플레이어가 그 대표적인 실시 예이다.The digital signal reproducing apparatus 100 described above is a representative example of an MPEG player that is rapidly spreading in recent years.
물론, 디지털 신호 재생기기(100)는 게임용 터치패드(200)와 무선통신방식을 통해 연결될 수도 있다.Of course, the digital signal reproducing apparatus 100 may be connected to the game touch pad 200 through a wireless communication method.
또한, 상술한 디지털 신호 재생기기(100)는 전면에 적어도 하나 이상의 점멸 수단(190)과 문자 데이터를 출력할 수 있는 문자 표시수단(195)을 구비하고 있다.In addition, the above-described digital signal reproducing apparatus 100 has at least one blinking means 190 and character display means 195 capable of outputting text data on its front surface.
상술한 점멸수단(190)은 LED로 이루어지며, 상술한 표시수단(195)은 LCD로 이루어지나, 상술한 수단이외에도 이와 동일한 역할을 수행할 수 있는 수단이라면 대체 적용 가능하다.The above-mentioned flashing means 190 is made of LED, and the above-mentioned display means 195 is made of LCD, but means other than the above means can be applied as long as it can perform the same role.
한편, 상술한 디지털 신호 재생기기(100)는 적어도 한곡 이상의 곡데이터를 저장하는 곡 데이터 저장수단(110)과, 사용자가 상술한 곡데이터에 맞추어 게임을 즐길 수 있도록 게임 데이터를 저장하는 게임 데이터 저장수단(120)과, 상술한 사용자의 조작에 따라 생성되는 키신호를 입력받기 위한 키신호 입력수단(130)과, 상기 게임용 터치패드(200)로부터 압력 감지신호를 입력받기 위한 송수신 인터페이스 수단(140)과, 상술한 곡 데이터 저장수단(110)으로부터 읽혀지는 곡데이터를 아날로그 오디오 신호로 변환시켜 출력하는 재생/출력 수단(150)과, 외부로부터 입력되는 구동신호에 응하여 상술한 점멸수단(190)을 점등 또는 멸등시키는 표시구동수단(160)과, 외부로부터 입력되는 문자 표시 제어신호에 응하여 상술한 문자 표시수단(195)에 게임 데이터를 출력시키는 문자 표시 구동수단(170)과, 상술한 키신호 입력수단(130)을 통해 게임 시작신호가 입력되는 경우 상술한 곡데이터 저장수단(110)으로부터 소정의 곡을 읽어들여 상술한 재생/출력수단(150)으로 출력되도록 제어함과 동시에 상술한 점멸수단(190)의 구동을 제어하기 위한 구동신호를 출력하는 한편, 상술한 게임 데이터 저장수단(120)의 게임 데이터를 상술한 문자 표시 수단(195)에 출력시키기 위해 문자 표시 구동수단(170)으로 문자 표시 제어신호를 출력하는 제어수단(180)으로 구성된다.On the other hand, the above-described digital signal reproducing apparatus 100 stores the song data storage means 110 for storing at least one piece of song data, and the game data storage for storing the game data so that the user can enjoy the game in accordance with the above-described song data Means 120, a key signal input means 130 for receiving a key signal generated according to the user's operation described above, and a transmission / reception interface means 140 for receiving a pressure sensing signal from the game touch pad 200. ), Reproduction / output means 150 for converting the song data read from the above-described song data storage means 110 into an analog audio signal and outputting the same, and the flashing means 190 described above in response to a drive signal input from the outside. Outputting game data to the display drive means 160 for turning on or off the light and the above-described character display means 195 in response to a character display control signal input from the outside. When the game start signal is input through the character display driving means 170 and the above-described key signal input means 130, the predetermined song is read from the above-described song data storage means 110 and the above-described reproduction / output means And outputs a driving signal for controlling the driving of the above-mentioned flashing means 190 while controlling the output to the 150, while the above-mentioned character display means 195 describes the game data of the above-described game data storing means 120. And control means 180 for outputting a character display control signal to the character display driving means 170 for outputting the same.
상술한 문자 표시 수단(195)은 디지털 재생기기의 동작을 제어하기 위한 키버튼들이 구비된 프론트 패널에 일체형으로 형성되거나, 또는 디지털 재생기기의 리얼 패널에 일체형으로 형성된다.The above-described character display means 195 is integrally formed on the front panel with key buttons for controlling the operation of the digital player, or integrally formed on the real panel of the digital player.
상술한 게임 데이터 저장수단(120)에 저장된 게임 데이터는 상기 문자 표시 수단(195)에 표시되는 기준선 데이터와, 미리 설정된 궤적에 따라 상기 기준선을 향하여 이동하는 적어도 하나 이상의 표적 데이터로 이루어진다.The game data stored in the above-described game data storage means 120 is composed of reference line data displayed on the character display means 195 and at least one or more target data moving toward the reference line according to a predetermined trajectory.
이때, 상술한 제어수단(180)은 상술한 게임 데이터가 궤적을 따라 이동하여 기준선에 도달한 경우 상술한 게임용 터치패드(200)로부터 그에 대응하는 압력감지신호가 입력되면 현재의 점수에 미리 설정된 점수를 가산하여 상술한 문자 표시 수단(195)에 표시시킨다.In this case, when the above-mentioned game data moves along the trajectory and reaches the reference line, the control means 180 may input a score that is preset to the current score when a pressure detection signal corresponding thereto is input from the above-described game touchpad 200. Is added and displayed on the character display means 195 described above.
상술한 제어수단(180)에서 점멸수단(190)의 점멸을 제어하기 위해 점멸수단(190)으로 출력되는 구동신호는 상술한 곡 데이터 저장수단(110)에서 읽어들인 곡의 디지털 신호에 대응하여 생성된다.The driving signal output to the flashing means 190 in order to control the flashing of the flashing means 190 in the above-described control means 180 is generated in response to the digital signal of the song read from the above-described song data storage means 110. do.
이와 같이 구성된 본 발명에 따른 휴대 가능한 댄스게임장치의 동작을 첨부한 도면을 참조하여 좀 더 구체적으로 설명한다.The operation of the portable dance game apparatus according to the present invention configured as described above will be described in more detail with reference to the accompanying drawings.
첨부 도면 도 2에 도시된 바와 같이, 사용자가 게임용 터치패드(200)에 디지털 재생기기(100)를 연결하고, 상술한 디지털 재생기기(100)에 이어폰 또는 헤드폰을 연결하여 사용자가 이어폰 또는 헤드폰을 착용하여 음악을 들을 수 있다.As shown in FIG. 2, a user connects the digital player 100 to the game touchpad 200 and connects earphones or headphones to the digital player 100 described above. Wear to listen to music.
그리고, 상술한 사용자가 디지털 재생기기(100)에 구비된 키신호 입력수단(130)을 통해 게임시작신호를 입력하면, 제어수단(180)은 상술한 게임시작신호를 인식하고, 곡 데이터 저장수단(110)으로부터 소정의 곡 데이터를 읽어들여 재생/출력수단(150)으로 출력한다.Then, when the user inputs the game start signal through the key signal input means 130 provided in the digital player 100, the control means 180 recognizes the game start signal described above, the song data storage means The predetermined song data is read from the 110 and output to the reproduction / output means 150.
그러면 재생/출력수단(150)은 상술한 곡 데이터를 디코딩하여 아날로그신호로 변환한 후 헤드폰(또는 이어폰)을 통해 출력하여 사용자가 들을 수 있도록 한다.Then, the playback / output means 150 decodes the above-described song data, converts the converted data into an analog signal, and outputs it through headphones (or earphones) so that the user can listen to it.
한편, 제어수단(180)은 게임 데이터 저장수단(120)으로부터 게임 데이터를 읽어들여 문자 표시 구동수단(170)을 통해 LCD 패널(195)상에 기준선과 소정 궤적을 따라 이동하는 표적이 출력되도록 한다.Meanwhile, the control unit 180 reads game data from the game data storage unit 120 and outputs a target moving along a reference line and a predetermined trajectory on the LCD panel 195 through the character display driving unit 170. .
그리하여, 상술한 사용자는 상술한 LCD 패널(195) 상에 표시되는 표적의 움직임을 보면서 게임용 터치패드(200)의 압력센서를 선택적으로 밟게 된다.Thus, the above-described user selectively steps on the pressure sensor of the game touch pad 200 while watching the movement of the target displayed on the LCD panel 195 described above.
이때, 상술한 제어수단(180)은 상술한 게임용 터치패드(200)의 압력센서로부터 압력감지신호가 입력될 때 상술한 압력감지신호에 대응하는 표적이 LCD(195) 패널 상에 표시되는 기준선에 도달하였는지를 판단한다.In this case, the above-described control means 180 is a reference line displayed on the LCD 195 panel to the target corresponding to the pressure detection signal when the pressure detection signal is input from the pressure sensor of the game touch pad 200 described above. Determine if you have reached it.
판단 결과, 표적이 기준선에 도달한 경우 제어수단(180)은 현재의 점수에 미리 설정된 점수를 가산시켜 상술한 LCD(195) 패널 상에 표시하여 사용자가 볼 수 있도록 한다.As a result of the determination, when the target reaches the reference line, the control unit 180 adds a predetermined score to the current score and displays the same on the LCD 195 panel so that the user can see it.
한편, 제어수단(180)은 상술한 바와 같이 디지털 재생기기를 이용하여 게임 기능을 수행할 때 상술한 디지털 재생기기의 패널에 일체형으로 구비된 LED(190)가 선택적으로 구동되도록 하여 간단한 조명 장치를 구현할 수 있다.Meanwhile, as described above, the control unit 180 selectively drives the LED 190 integrally provided on the panel of the digital player when the game function is performed using the digital player. Can be implemented.
상술한 디지털 재생기기(100)의 LED(190) 점멸은 게임 기능을 수행하는 경우 이외에 일반적으로 재생기기 역할을 하는 경우에도 구현될 수 있다.The flashing of the LED 190 of the digital player 100 described above may be implemented in the case of playing a role of a player in addition to performing a game function.
본 발명의 다른 실시예는 본 발명의 실시예의 구성요소 중 게임 데이터를 저장하는 저장수단을 화상 데이터를 저장하는 수단으로 대체시키고, 게임 데이터를 출력하던 문자 표시 구동수단을 제어수단으로부터 입력되는 문자 표시 제어신호에 응하여 문자 표시수단에 화상 데이터를 출력시키는 수단으로 대체시키면 본 발명의 실시 예와 동일한 구성을 가지고 동일한 작용을 하게 된다.Another embodiment of the present invention replaces the storage means for storing the game data among the components of the embodiment of the present invention with the means for storing the image data, and the character display driving means for outputting the game data is displayed from the control means. Substituting the means for outputting image data to the character display means in response to the control signal has the same configuration as the embodiment of the present invention.
즉, 휴대용 디지털 신호 재생기기에 구비된 키신호 입력수단(130)를 통해 노래를 선곡하면 제어수단(180)은 상술한 화상데이터 저장수단으로부터 화상데이터를 읽어들인 후 상술한 선곡된 노래에 맞추어 움직일 수 있도록 문자 표시 구동수단(170)를 제어한다.That is, when a song is selected through the key signal input means 130 provided in the portable digital signal reproducing apparatus, the control means 180 reads the image data from the image data storage means described above and moves to match the selected song. The character display driving means 170 to be controlled.
그러면, 문자 표시 구동수단(170)은 LCD 패널(195)에 노래에 맞추어 움직이는 화상 데이터가 디스플레이된다. 또한 제어수단(170)은 표시구동수단(160)을 제어하여 LED(190)가 노래에 맞추어 점멸되도록 하므로써, 디지털 재생기기를 이용하여 듣는 즐거움뿐만 아니라 보는 즐거움도 줄 수 있다.Then, the character display driving means 170 is displayed on the LCD panel 195 image data moving in accordance with the song. In addition, the control means 170 controls the display driving means 160 so that the LED 190 blinks in accordance with the song, thereby providing not only the pleasure of listening but also the pleasure of viewing using the digital reproducing apparatus.
상술한 바와 같이 본 발명과 같이 휴대용 디지털 재생기기가 연결된 DDR을 이용하여 댄스 게임을 하게 되므로 장소에 구애받지 않고 원하는 장소에서 댄스 게임을 즐길 수 있다는 효과가 있다.As described above, since the dance game is performed using the DDR connected to the portable digital player as in the present invention, the dance game can be enjoyed at a desired place regardless of the place.
또한, 별도의 컴퓨터 시스템을 갖추지 않아도 휴대용 재생기기만을 이용하여 댄스 게임을 즐길 수 있다는 효과가 있다.In addition, there is an effect that you can enjoy a dance game using only a portable playback device without having a separate computer system.
상기에서는 본 발명의 바람직한 실시 예를 참조하여 설명하였지만, 해당 기술분야의 숙련된 당업자는 하기의 특허 청구의 범위에 기재된 본 발명의 사상 및 영역으로부터 벗어나지 않는 범위 내에서 본 발명을 다양하게 수정 및 변경할 수 있음을 이해할 수 있을 것이다.Although described above with reference to a preferred embodiment of the present invention, those skilled in the art will be variously modified and changed within the scope of the invention without departing from the spirit and scope of the invention described in the claims below It will be appreciated.
Claims (6)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1019990063096A KR20000058247A (en) | 1999-12-27 | 1999-12-27 | A portable dancing game apparatus |
US09/739,918 US20010005692A1 (en) | 1999-12-27 | 2000-12-18 | Portable dance game apparatus |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1019990063096A KR20000058247A (en) | 1999-12-27 | 1999-12-27 | A portable dancing game apparatus |
Publications (1)
Publication Number | Publication Date |
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KR20000058247A true KR20000058247A (en) | 2000-10-05 |
Family
ID=19630480
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1019990063096A KR20000058247A (en) | 1999-12-27 | 1999-12-27 | A portable dancing game apparatus |
Country Status (2)
Country | Link |
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US (1) | US20010005692A1 (en) |
KR (1) | KR20000058247A (en) |
Families Citing this family (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20050153265A1 (en) * | 2002-12-31 | 2005-07-14 | Kavana Jordan S. | Entertainment device |
CA2415533A1 (en) * | 2002-12-31 | 2004-06-30 | Jordan Kavana | Entertainment device |
TWI288345B (en) * | 2004-11-29 | 2007-10-11 | Holtek Semiconductor Inc | Determination method of touch sensing device |
US20070252327A1 (en) * | 2005-05-09 | 2007-11-01 | Hiromu Ueshima | Stepped Position Specifying Apparatus, Stepping Type Exercise Apparatus, Stepped Position Specifying Method and Exercising Support Method |
KR100688225B1 (en) * | 2006-04-04 | 2007-03-02 | 삼성전자주식회사 | Method and system for learning dance using sensor-embedded shoes and portable wireless terminal |
US7645211B1 (en) | 2006-04-17 | 2010-01-12 | Lauranzo, Inc. | Personal agility developer |
US20080124509A1 (en) * | 2006-11-27 | 2008-05-29 | Wayne Scott Boise | Mat, and Its Corresponding Components, Pieces, Objects, Software, Kits, Devices, Material, Apparatus, System, Machines, Displays, and Accessories |
US8339371B2 (en) * | 2008-09-12 | 2012-12-25 | Leapfrog Enterprises, Inc. | User interface device for controlling an audio visual system |
US8496527B2 (en) * | 2010-06-02 | 2013-07-30 | Sony Computer Entertainment Inc. | Capacitive input for computer program |
US9417754B2 (en) | 2011-08-05 | 2016-08-16 | P4tents1, LLC | User interface system, method, and computer program product |
CN104399247B (en) * | 2014-12-12 | 2015-11-18 | 深圳市山弯科技有限公司 | MV video DDR |
CN106959752A (en) * | 2017-03-16 | 2017-07-18 | 王昇洋 | Utilize stereo guiding and the head-wearing device of assessment head movement |
CN109985380A (en) * | 2019-04-09 | 2019-07-09 | 北京马尔马拉科技有限公司 | Internet gaming man-machine interaction method and system |
CN217908919U (en) * | 2022-06-13 | 2022-11-29 | 深圳市路特佳成网络科技有限公司 | Dancing blanket |
-
1999
- 1999-12-27 KR KR1019990063096A patent/KR20000058247A/en not_active Application Discontinuation
-
2000
- 2000-12-18 US US09/739,918 patent/US20010005692A1/en not_active Abandoned
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US20010005692A1 (en) | 2001-06-28 |
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