KR101432160B1 - Method for providing on-line sports game with supporting user interface with grouping grade and rank and system thereof - Google Patents

Method for providing on-line sports game with supporting user interface with grouping grade and rank and system thereof Download PDF

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Publication number
KR101432160B1
KR101432160B1 KR1020110147750A KR20110147750A KR101432160B1 KR 101432160 B1 KR101432160 B1 KR 101432160B1 KR 1020110147750 A KR1020110147750 A KR 1020110147750A KR 20110147750 A KR20110147750 A KR 20110147750A KR 101432160 B1 KR101432160 B1 KR 101432160B1
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South Korea
Prior art keywords
game
league
team
rank
competition
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KR1020110147750A
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Korean (ko)
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KR20130089787A (en
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김운용
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(주)네오위즈게임즈
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/828Managing virtual sport teams

Abstract

The present invention relates to a game providing technology, and a method of providing an online sports game according to an embodiment of the disclosed technology is a method of providing online sports games between a plurality of game clients through a network, In the online sports game providing system. The method of providing an online sports game includes: (a) configuring a competition league including a plurality of teams each of which is operated by a plurality of users in the sports online game, and when the online sports game provided in the competition league is completed, (B) generating a relative indicator including rank and ranking in the competition league with respect to the first team, and generating a relative indicator, which is exposed to other users, (C) generating an absolute indicator based on the league score for the first team, and adding the absolute indicator to an internal exposure interface that is not exposed to other users . According to the technique disclosed in the present application, in the course of the competition league, the upper ranker is provided with a relative indicator capable of symbolically providing the upper rank, and the lower ranker is provided with the absolute index capable of giving the progressive goal, The upper level users of the league can be proud of their higher rank or rank, and the lower level users can provide gradual goals.

Description

BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an online sports game providing method and system for providing a grouped rank and ranking as a differential interface,

The present invention relates to a game providing technique, and more particularly, to a game providing technique, and more particularly, to provide a game competition league in which a rank and ranking are respectively calculated, and the ranked rank and rank information are classified into an external interface The present invention relates to an online sports game providing method and system that can be provided as an interface.

With the development of computing devices and network environments, online-based games have been greatly developed. In this online-based game, users are differentiated from offline games that perform predetermined actions with respect to conventional programs in terms of mutual association, and they are rapidly developing.

In the early online games, there were many kinds of MORPG (Multiplayer Online Role Playing Game). However, various kinds of online games are gradually being provided according to the expansion of network bandwidth and the development of computing devices. As a result, a variety of sports online games are provided, which provide game sports such as soccer, basketball, and baseball to users as online games.

In such a sports online game, a competition type league in which an online game is played in a league manner among users is an attractive game providing method, and is recognized as a killer content by many users.

It is important to provide league ranking information more efficiently in league of user competition type. In other words, it is possible to express the information about the upper ranker of the league more symbolically to provide a certain degree of ambition to the league upper ranker and to express the difference with respect to the league upper ranker in the present league rank, Is becoming an indispensable element in raising the level of user engagement and interest in the league.

However, in the related art, information such as league rank and the like is expressed only as rank based on simple score information. Such a conventional ranking information providing technique has a limitation that it is difficult to provide symbolism to the upper ranker because it provides ranking as a simple number, and thus it has a disadvantage that it does not provide ambition or cause competition among the upper ranked users.

Also, the conventional technique has disadvantages in that it provides only the lower ranker with information equivalent to that of the upper ranker, so that only the psychological difference with the upper ranker is felt, rather than providing the gradual goal.

Publication No. 10-2008-0069513

The present application provides a relative indicator that can symbolically provide the upper rank to the upper ranked player in the progress of the competition league and provides an absolute index that can give the lower ranker an incremental goal, We want to provide online sports game provisioning techniques that provide pride in higher ratings or rankings and provide gradual goals to downstream users.

In addition, the present application provides the interface of the upper ranker to the interface exposed to all users, and the absolute indicator of the lower ranker to the interface exposed only to the user, thereby inducing competition among the upper ranked players, To provide an online sports game providing technology that can provide a goal.

In addition, the present application relates to an online sports game providing technology that can provide intuitive recognition by instantly reflecting the progress of the game to all users of the competition league and providing a hierarchical structure in which ratings and ranking are given and high- .

Among the embodiments, an online sports game providing method is performed in an online sports game providing system that is connectable to a plurality of game clients through a network and provides an online sports competition game among users through a plurality of connected game clients. The method of providing an online sports game includes: (a) configuring a competition league including a plurality of teams each of which is operated by a plurality of users in the sports online game, and when the online sports game provided in the competition league is completed, (B) generating a relative indicator including rank and ranking in the competition league with respect to the first team, and generating a relative indicator, which is exposed to other users, (C) generating an absolute indicator based on the league score for the first team, and adding the absolute indicator to an internal exposure interface that is not exposed to other users .

Among the embodiments, an online sports game providing method is performed in an online sports game providing system that is connectable to a plurality of game clients through a network and provides an online sports competition game among users through a plurality of connected game clients. The method of providing an online sports game includes: (a) configuring a competition league including a plurality of teams each of which is operated by a plurality of users in the sports online game, and when the online sports game provided in the competition league is completed, (B) determining, for each team of the first team group belonging to the top n of the plurality of teams based on the league score, a ranking Generating an indicator and providing the external indicator to an external exposure interface that can be exposed to other users, and (c) generating a second team group belonging to the lower m members of the plurality of teams based on the league score For each team of the league score, an absolute indicator is generated based on the league score, and an internal exposure that is not exposed to other users And providing the absolute index with the absolute index.

Among the embodiments, an online sports game providing method is performed in an online sports game providing system that is connectable to a plurality of game clients through a network and provides an online sports competition game among users through a plurality of connected game clients. The method of providing an online sports game includes: (a) configuring a competition league including a plurality of teams each of which is operated by a plurality of users in the sports online game, and when the online sports game provided in the competition league is completed, (B) classifying the rankings of the plurality of users based on the league score and ranking them in the classified rank, (c) Generating a graphical icon including a rating and a ranking in the competition league and further displaying the generated graphic icon on an external exposure interface that can be exposed to another user and (d) To the internal exposure interface that is not exposed to other users, the league score of that user or the And a step of adding and displaying a target score for inclusion in a rank and a rank higher than the rank and rank.

Among the embodiments, the online sports game providing system is connectable to a plurality of game clients via a network, and provides online sports competition games among users through a plurality of connected game clients. The online sports game provision system includes a game provision control unit, a score calculation unit, a rating calculation unit, and a ranking calculation unit. The game providing control unit is connected to at least two game clients at the same time, and provides the at least two game clients with a competition league including a plurality of online sports games. When the online sports game is completed in the competition league, the score calculation unit calculates a league score based on a result of the online sports event and gives the league score to the corresponding team. Each time the online sports game is completed in the competition league, the rating calculator reflects a league score awarded by the score calculating section for the competition, and classifies or updates a plurality of teams belonging to the competition league according to the rating. The ranking calculation unit calculates a ranking of a plurality of teams belonging to each rank classified or updated by the ranking ranking unit based on the league score. Here, the game provision control unit generates relative indexes in the competition league using at least a part of the plurality of teams using the rank and the rank, and generates an absolute index using the league score.

Among the embodiments, the recording medium records a program for executing the online sports game providing method. The program being connectable to a plurality of game clients via a network and being capable of being run in an online sports game providing system for providing an online sports competition game between users through a plurality of connected game clients, A function of constructing a competition league including a plurality of teams each operated by a plurality of users in an online game and giving a league score based on the competition result when the online sports game provided in the competition league is completed, A function of generating a relative indicator including the rank and ranking in the competition league with respect to the first team and further adding the relative indicator to an external exposure interface that can be exposed to other users and (c) Generates an absolute index on the basis of the league score for the first team, And providing the absolute index to the internal exposure interface that is not exposed to users.

Among the embodiments, the recording medium records a program for executing the online sports game providing method. The program being connectable to a plurality of game clients via a network and being capable of being run in an online sports game providing system for providing an online sports competition game between users through a plurality of connected game clients, A function of constructing a competition league including a plurality of teams each operated by a plurality of users in an online game and imposing a league score on the basis of the competition result when the online sports game provided in the competition league is completed, ) For each team of the first team group belonging to the top n of the plurality of teams on the basis of the league score, a relative indicator including the rank and rank in the competition league is generated, The relative index is further added to the external exposure interface to provide And (c) generating an absolute index based on the league score for each team of the second team group belonging to the lower m of the plurality of teams on the basis of the league score, And providing the exposure interface with the absolute index.

Among the embodiments, the recording medium records a program for executing the online sports game providing method. The program being connectable to a plurality of game clients via a network and being capable of being run in an online sports game providing system for providing an online sports competition game between users through a plurality of connected game clients, A function of constructing a competition league including a plurality of teams each operated by a plurality of users in an online game and imposing a league score on the basis of the competition result when the online sports game provided in the competition league is completed, ) A function of classifying the plurality of users based on the league score and assigning a ranking in the classified class, (c) a function of classifying the ranking and rank in the competition league with respect to the first team Icon, and to an external exposure interface that can be exposed to other users. And (d) a function of displaying the flag of the user's league or the rank and ranking of the rank of the user belonging to the internal exposure interface which is not exposed to other users, And a function of additionally displaying a target score for inclusion in the ranking.

According to the technique disclosed in the present application, in the course of the competition league, the upper ranker is provided with a relative indicator capable of symbolically providing the upper rank, and the lower ranker is provided with the absolute index capable of giving the progressive goal, The upper level users of the league can be proud of their higher rank or rank, and the lower level users can provide gradual goals.

Further, according to the disclosed technique of the present application, the relative indicator of the upper ranker is provided to the interface exposed to all users, and the absolute indicator of the lower ranker is provided to the interface exposed only to the corresponding user, It has the effect of providing individual goals to sub-rankers.

In addition, according to the disclosed technique of the present application, it is possible to provide an intuitive recognition by instantly reflecting the progress of the game to all users of the competition league, giving a rank and ranking, and providing a hierarchical structure reflecting high- .

1 is a reference diagram for explaining an online sports game providing system and a game client according to the disclosed technology.
2 is a block diagram showing an embodiment of an online sports game provision system according to the disclosed technique.
3 is a configuration diagram showing another embodiment of an online sports game provision system according to the disclosed technique.
FIG. 4 is a reference diagram illustrating an example of a class and ranking according to the disclosed technique.
Figure 5 is a reference diagram of an example of a relative indicator expressed as a rank and rank according to the disclosed technique.
6 is a reference view showing an example of an external exposure interface.
7 is a reference view showing an example of an internal exposure interface.
8 is a flowchart illustrating an embodiment of an online sports game providing method according to the disclosed technique.
FIG. 9 is a flowchart for explaining another embodiment of the online sports game providing method according to the disclosed technique.
FIG. 10 is a flowchart for explaining another embodiment of the online sports game providing method according to the disclosed technique.

The description of the disclosed technique is merely an example for structural or functional explanation and the scope of the disclosed technology should not be construed as being limited by the embodiments described in the text. That is, the embodiments are to be construed as being variously embodied and having various forms, so that the scope of the disclosed technology should be understood to include equivalents capable of realizing technical ideas.

Meanwhile, the meaning of the terms described in the present application should be understood as follows.

The terms "first "," second ", and the like are intended to distinguish one element from another, and the scope of the right should not be limited by these terms. For example, the first component may be referred to as a second component, and similarly, the second component may also be referred to as a first component.

It is to be understood that when an element is referred to as being "connected" to another element, it may be directly connected to the other element, but there may be other elements in between. On the other hand, when an element is referred to as being "directly connected" to another element, it should be understood that there are no other elements in between. On the other hand, other expressions that describe the relationship between components, such as "between" and "between" or "neighboring to" and "directly adjacent to" should be interpreted as well.

It should be understood that the singular " include "or" have "are to be construed as including a stated feature, number, step, operation, component, It is to be understood that the combination is intended to specify that it does not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, or combinations thereof.

In each step, the identification code (e.g., a, b, c, etc.) is used for convenience of explanation, the identification code does not describe the order of each step, Unless otherwise stated, it may occur differently from the stated order. That is, each step may occur in the same order as described, may be performed substantially concurrently, or may be performed in reverse order.

The disclosed technique may be embodied as computer readable code on a computer readable recording medium, and the computer readable recording medium may include any type of recording device that stores data that can be read by a computer system . Examples of the computer-readable recording medium include a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, an optical data storage device, and the like, and also implemented in the form of a carrier wave (for example, transmission over the Internet) . In addition, the computer-readable recording medium may be distributed over network-connected computer systems so that computer readable codes can be stored and executed in a distributed manner.

All terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which the disclosed technology belongs, unless otherwise defined. Commonly used predefined terms should be interpreted to be consistent with the meanings in the context of the related art and can not be interpreted as having ideal or overly formal meaning unless explicitly defined in the present application.

1 is a reference diagram for explaining an online sports game providing system and a game client according to the disclosed technology.

The online sports game providing system 100 (hereinafter referred to as a game providing system) can simultaneously provide a sports game to at least one user (game client) through an online network environment. The online sports game provided in the disclosed game providing system 100 is a sports game based on a plurality of users. For example, an online sports game may be an online game in which sports such as soccer, baseball, basketball, and handball are played in teams.

The game providing system 100 may provide an online sports game (hereinafter referred to as a game). The game providing system 100 can provide not only a single game but also various games composed of a plurality of games such as tournaments, leagues and the like.

The game providing system 100 can provide an online game between users (Player versus Player, PVP), and can also provide a player versus environment (PVE) between a user and an artificial intelligence. It can also provide a PVE game between multiple users, PVP, multiple users and artificial intelligence.

The game providing system 100 can also provide predetermined artificial intelligence for a specific user's team. For example, if a player character controlled by a user is one, the remaining four player characters of the team are moved by artificial intelligence (game engine) And can perform a predetermined action (event) such as a defense.

The game providing system 100 may perform at least a part of real-time data exchange with at least one game client 200 in order to provide an online sports game.

Such a game providing system 100 will be described in more detail below with reference to FIG.

The game client 200 is a game providing means that can be driven by a user terminal. A user terminal is a terminal equipped with a central processing unit and a memory device, such as a PC, a tablet PC, a smart phone, and the like.

The game client 200 can access or maintain communication with the game providing system 100 and can provide a sports game to the user. According to the embodiment, the game client 200 may load at least a part of the game engine for driving the game. For example, at least some of the predetermined operations required to provide a sports online game may be performed in the game client 200 for quick processing.

2 is a block diagram showing an embodiment of an online sports game provision system according to the disclosed technique.

The game providing system 100 according to the disclosed technique can provide a competition type league (hereinafter referred to as a competition league) between users. Hereinafter, a game providing system 100 capable of performing competition enhancement and providing a goal by providing relative or absolute indicators to users based on a competition league will be described in detail.

2, the game providing system 100 includes a communication unit 110, a game engine 120, a user database 130, a score calculation unit 140, a rating calculation unit 150, a ranking calculation unit 160, And a game provision control unit 170. [

The communication unit 110 may set or maintain a communication environment for providing a game with the game client 200 under the control of the game provision control unit 170. [

The game engine 120, as a configuration for driving a game, can interwork with the game client 200 and provide a sports game to the user. The game engine 120 may be implemented as a function of the game provision controller 170 according to an embodiment of the present invention. In one embodiment, at least a portion of the game engine 120 may be loaded into the game client 200.

The user database 130 may store information about each user of the online sports game. More specifically, the user database 130 may store at least one of a sports team (hereinafter, referred to as team) information in an online game operated by a user, player information belonging to a sports team, or a team league score.

When the online sports game of the competition league is completed by the game clients by the game provision control unit 170, the score calculation unit 140 calculates a league score based on the result of the online sports game, Scoring can be given or renewed.

Here, the online sports game means one online game provided by the game providing controller 170 in the competition league. That is, the competition league can be implemented by providing a plurality of online sports games among a plurality of teams each operated by a plurality of users.

In addition, the Daejeon league can be operated season by season just like the actual league games. That is, the game provision control unit 170 may provide one season by providing a predetermined limited number of online sports games for each team.

In one embodiment, the score calculation unit 140 may calculate or update the league score using at least one of, or a combination of, the win, the score of the match, and the run score, the gain or the winning weight.

Each time the online sports game is completed in the competition league, the ranking calculation unit 150 classifies a plurality of teams belonging to the competition league into classes according to the league score given in the score calculation unit 140 for the competition Can be updated.

Here, a rating may include a rookie rating, a bronze rating, a silver rating, a gold rating and a platinum rating. In other words, the league scores can be broken down into rookie-bronze-silver-gold-platinum grades in descending order.

In one embodiment, the ranking calculating section 150 may generate a scatter map for a plurality of teams belonging to the competition league, and assign a rating using the generated scatter maps. For example, the ranking calculation unit 150 may obtain a variance for a plurality of teams belonging to the competition league, and assign a rating such that each rating has a predetermined symmetric value. That is, the number of teams belonging to the rookie class and the platinum class can be graded by setting the x-axis of the variance graph equally so that it is smaller than the number of teams belonging to the silver class. Such an embodiment can give the user a sense of competition and a high degree of satisfaction by relatively adjusting the user so that the user can quickly grow to a certain level but not easily rise to a high level.

The ranking calculation unit 160 may rank a plurality of teams belonging to each class classified or updated in the ranking calculation unit 150 based on league scores. For example, the ranking calculating section 160 may rank each team belonging to the rookie rank based on the league score.

In one embodiment, the ranking calculation unit 160 may have the ranking calculation unit 140 calculate the ranking each time the score is updated.

The game provision control unit 170 may constitute a competition league by including a plurality of teams each of which is operated by a plurality of users in a sports online game. More specifically, the game provision control unit 170 may be concurrently connected to at least two game clients 120 to provide at least two game clients 120 with a competition league comprising a plurality of online sports games.

The game provision control unit 170 may generate the relative index in the competitive league using the rank and the rank for at least some of the plurality of teams and generate the absolute index using the league score.

In one embodiment, the game provision control unit 170 may generate a relative indicator by grouping the ranking calculated by the ranking calculation unit 160 into a predetermined unit range. This will be described in more detail below with reference to FIG.

In one embodiment, the game provision control 170 may generate a relative indicator using a graphical icon and display a relative indicator only for an exposed interface that may be exposed to other users. More specifically, the game-providing control unit 170 generates a graphic icon including a predetermined bad image designed differently for each specific A team and a mathematical symbol indicating a group for ranking as a relative indicator , And when the team A is exposed to the external exposure interface which can be exposed to other users, the relative indicator relating to the team A can be additionally displayed. That is, the disclosed technique can provide a relative indicator as a graphical icon for the external exposure interface, thereby allowing the relative indicator to be recognized more intuitively.

In one embodiment, the game providing control unit 170 may provide a relative indicator only for the gold or platinum rating among the above-mentioned ratings. More specifically, the game providing control unit 170 confirms whether the specific A team corresponds to the gold or platinum rating, and if the specific A team is exposed to the external exposure interface, And if not, the specific A team can be prevented from displaying the relative indicator even when exposed to the external exposure interface. That is, the disclosed technique can provide a relative indicator only for the teams corresponding to the higher rank, thereby providing pride to the upper users and raising the competition among the upper users.

In one embodiment, the game provision control 170 may generate an absolute indicator based on the league score and provide the absolute indicator to an internal exposure interface that is not exposed to other users with the generated absolute indicator. In addition, the game providing control unit 170 may check the rating of the specific A team, and may further provide the requirement information for achieving a higher rating than the rating of the A team. That is, in the disclosed technique, the absolute indicator is mainly directed to low-grade teams and is provided as an absolute indicator without comparison with other teams. This is to provide a more intuitive way of achieving progressively goals by providing short-term goals to the next level for lower-grade teams, thereby enhancing the in-game achievement of novice users.

In one embodiment, the game provision control unit 170 may provide a relative indicator or absolute indicator by distinguishing a first team to provide a relative indicator based on the ranking of a plurality of teams and a second team to provide an absolute indicator . More specifically, the game provision control unit 170 generates the above-described relative indicators for the first team group belonging to the upper n of the plurality of teams on the basis of the league score, and provides the relative indicators to the external exposure interface . Also, the game providing control unit 170 generates an absolute indicator based on the league score for each of the teams of the second team group belonging to the lower m of the plurality of teams on the basis of the league score, Can be provided in addition to the above.

Here, the first team group may be set as a team belonging to one of the gold and platinum grades, and the second team group may be set as a team belonging to any one of the rookie and bronze classes.

3 is a configuration diagram showing another embodiment of an online sports game provision system according to the disclosed technique. The game providing system 100 disclosed in FIG. 3 relates to an embodiment in which a predetermined mission is provided based on an absolute indicator and a compensation can be provided when the mission is accomplished.

3, the game providing system 100 further includes a compensation management unit 180. [

The compensation management unit 180 may give a predetermined compensation according to the value of the absolute index. For example, every time a league score reaches 800, 1000, or 1200 points, a certain amount of compensation, such as game money, may be provided.

To this end, the compensation management unit 180 may check the absolute indices of a plurality of teams belonging to the competition league, and if a team achieving a predetermined target score occurs, provide compensation corresponding to the score to the team .

In one embodiment, the game provision control unit 170 may provide a compensation target score, which may be provided by the compensation management unit 180, together with an absolute indicator. This is intended to induce interest in the game by offering intuitive rewards to lower-ranking users intuitively by providing a reward goal with an absolute indicator for a lower-grade user.

FIG. 4 is a reference diagram for illustrating an example of a rank and ranking according to the disclosed technique, and FIG. 5 is a reference diagram for an example of a relative indicator represented as rank and rank according to the disclosed technique.

As shown in FIG. 4, the disclosed technique may provide a plurality of ratings 410 and may provide a ranking 420 for each rating. Here, it can be seen that the ranking is divided into a predetermined range. That is, in the case of the rookie or gold rank, it can be seen that the first to tenth places are represented as one ranking group, the eleventh to thirty-fifth positions are represented as one ranking group, and the 36th to 50th position is represented as one ranking group. However, in this example, the first place in the case of platinum is expressed as one ranking group. That is, an example is shown in which a separate ranking group is assigned to the highest top braille character in the competition league.

Referring to FIG. 5, it can be seen that the relative indicator comprises a badge image 510 for the rank and a mathematical symbol 520 for the rank group. In the illustrated example, the number of stars in the badge image 510 may be indicative of an indication for each rating, e. G., A gold rating, a rank of rating 520 (520) have. 4 to 5 are merely examples, and it is apparent that the grades or relative indicators according to the disclosed technique are not necessarily limited to the illustrated examples.

FIG. 6 is a reference view showing an example of an external exposure interface, and FIG. 7 is a reference view showing an example of an internal exposure interface.

FIG. 6 shows a list of friends that can be exposed to other users. In the example shown in FIG. 6, it can be seen that the "JUAN SAUNA" is a friend of the user currently displayed with the external exposure interface. In the illustrated example, "World Tour" means a competition league, and it can be seen that a badge image and a mathematical symbol are provided as relative indicators as shown in the figure.

If the relative index is provided through the external exposure interface as described above, it can be perceived more intuitively unlike the rank information expressed by the conventional numerical value, etc., and if it is provided only for a limited grade, Effect.

In the example shown in FIG. 7, the disclosed technique shows the current user's rating and ranking (710), and a relative indicator may also be provided in the internal exposure interface as shown.

The identification number 720 is an example of providing the current rank position and the requirement information to be achieved in the next rank. The identification number 730 indicates the current absolute index ("1000 points"), the next compensation target score, As shown in Fig.

Hereinafter, various embodiments of an online sports game providing method will be described with reference to FIGS. Since the embodiments to be described below are performed in the game providing system 100 described above, the corresponding contents will not be described in duplicate, but a person skilled in the art will understand from the above description that one embodiment of the present online sports game providing method It will be understood more clearly.

8 is a flowchart illustrating an embodiment of an online sports game providing method according to the disclosed technique.

8, the game providing system 100 includes a plurality of teams, each of which is operated by a plurality of users in a sports online game, to constitute a competition league (Step S810). If the online sports game provided in the competition league is completed (YES in step S820), the league score may be awarded based on the match result (step S830).

The game providing system 100 may generate a relative indicator including the rank and ranking in the competition league with respect to the first team and may provide additional relative indicators to an external exposure interface that can be exposed to other users (Step S840).

The game providing system 100 may generate an absolute indicator based on the league score for the first team, and provide an absolute indicator to the internal exposure interface that is not exposed to other users (step S850).

In one embodiment of the step S830, the game providing system 100 determines whether the online sports event is completed (step S820, YES), whether or not the event is a victory, at least one of a score and a run score, The combination of the league points is calculated and the score is awarded to at least two teams who have completed the online sporting event to award a league score.

In one embodiment of the step S840, the game providing system 100 classifies the plurality of teams of the competition league on the basis of the league score, confirms the class to which the first team belongs, You can see the ranking of one team. The game providing system 100 may generate a relative indicator including the identified rating or ranking.

Here, the rating may include a rookie rating, a bronze rating, a silver rating, a gold rating and a platinum rating, and the rankings may be expressed by grouping into a predetermined unit range.

In one embodiment of step S840, the game providing system 100 determines whether the first team corresponds to the Gold rating or the Platinum rating, and if so, adds a relative indicator to the external exposure interface of the first team Can be displayed.

Here, the relative indicator may be represented by a graphical icon configured with a predetermined bad image designed differently for each rank, and a mathematical symbol representing a group of rankings.

In one embodiment of step S850, the game providing system 100 sets the league score of the first team as an absolute indicator, identifies the rating of the first team, and provides the requisite information to achieve a higher rating than the confirmed rating . Here, the requirement information may include a league score to achieve a higher rank.

It is apparent that various detailed embodiments of the embodiment described with reference to FIG. 8 can also be applied to the embodiments described later with reference to FIGS. 9 to 10. FIG. However, in order to exclude redundant description, it is needless to say that the various embodiments described in Fig. 8 can be applied to the embodiments of Figs. 9 to 10 as well.

FIG. 9 is a flowchart for explaining another embodiment of the online sports game providing method according to the disclosed technique. Another embodiment shown in FIG. 9 relates to an embodiment in which a higher rank provides a relative index and a lower rank provides an absolute index.

9, the game providing system 100 includes a plurality of teams, each of which is operated by a plurality of users in a sports online game, to constitute a competition league (Step S910). When the online sports game provided in the competition league is completed (YES in step S920), the league score may be imposed based on the match result (step S930).

The game providing system 100 generates a relative indicator including rank and ranking in the competition league for each team of the first team group belonging to the top n of the plurality of teams on the basis of the league score (step S940, YES) (Step S950). The external indicator may be provided to an external exposure interface that can be exposed to other users.

The game providing system 100 generates an absolute index based on the league score for each team of the second team group belonging to the lower m of the plurality of teams based on the league score (step S941, YES) (Step S951). In this case, the absolute index may be added to the internal exposure interface that is not exposed to the external exposure interface (step S951).

Here, a rating may include a rookie rating, a bronze rating, a silver rating, a gold rating and a platinum rating, and the rankings may be expressed in groups by a predetermined unit range.

In one embodiment of steps S930 to S950, the game providing system 100 sets each of a plurality of teams to belong to one of the above-mentioned rookies or platinum classes in order of a higher league score, Lt; RTI ID = 0.0 > a < / RTI > The game providing system 100 sets a plurality of teams belonging to the gold or platinum grade as the first team group, generates the relative indicator including the gold or platinum grade and rank for the grade, When a team belonging to the first team group is exposed, the relative indicator can be further displayed on the information about the team.

In one embodiment of steps S941 to S951, the game providing system 100 sets a plurality of teams belonging to any one of the rookie and bronze classes as a second team group, and generates a league score of the team as an absolute indicator . When the user of the team belonging to the second team group enters the internal exposure interface, the game providing system 100 may further display the absolute index of the team in the internal exposure interface.

FIG. 10 is a flowchart for explaining another embodiment of the online sports game providing method according to the disclosed technique. Another embodiment disclosed in FIG. 10 relates to an embodiment that provides a relative indicator for the high n rank and an absolute indicator for all teams.

10, the game providing system 100 includes a plurality of teams, each of which is operated by a plurality of users in a sports online game, to constitute a competition league (Step S1010). When the online sports game provided in the competition league is completed (step S1020, for example), the league score may be imposed based on the match result (step S1030).

The game providing system 100 may classify a plurality of teams operated by a plurality of users based on the league score, and rank them in the classified class (step S1040).

The game providing system 100 generates a graphic icon including the rank and ranking in the competition league with respect to the first team belonging to the nth grade among the classes (step S1050, YES) The graphic icon generated in the exposure interface may be additionally displayed (step S1060).

The game providing system 100 may be configured to classify the league score of the corresponding team or the rank and ranking of the rank belonging to the user belonging to the rank and rank of the team to the internal exposure interface that is not exposed to the other users for all of a plurality of teams belonging to the competition league A target score can be additionally displayed (step S1070).

It will be apparent to those skilled in the art that various modifications and variations can be made to the present invention without departing from the spirit and scope of the present invention as set forth in the following claims It can be understood that

100: Online game providing system
110: communication unit 120: game engine
130: user database 140:
150: Grading government 160: Ranking government
170: Game provision control unit 180: Compensation management unit
200: Game Client

Claims (20)

  1. A method of providing an online sports game in a system for providing an online sports game between a plurality of game clients and a plurality of game clients connected through a network,
    (a) constructing a competition league including a plurality of teams each of which is operated by a plurality of users in the sports online game, and when an online sports game provided in the competition league is completed, a league score is awarded ;
    (b) classifying the plurality of teams based on the league score, checking the rank and ranking of the first team, and comparing the rank and rank of the first team with the rank and ranking in the competition league And confirming whether the first team corresponds to a predetermined upper specific grade;
    (c) if the first team corresponds to the higher specific rating, further providing the relative indicator to an external exposure interface that can be exposed to other users; And
    (d) if the first team does not correspond to the higher specific rating, an absolute indicator generated based on a league score for the first team on an internal exposure interface that is not exposed to other users, Adding additional requirement information including a league score to achieve a higher grade than the rating;
    The method comprising the steps of:
  2. Claim 2 has been abandoned due to the setting registration fee.
    The method of claim 1, wherein step (a)
    When the online sports game is completed, the league score is calculated by using at least one of a winning combination, a winning and a winning score, a gain or a winning weight, or a combination thereof, and the calculated score is set to at least two A step given to the team;
    The method of claim 1,
  3. delete
  4. Claim 4 has been abandoned due to the setting registration fee.
    2. The method of claim 1,
    Including rookie ratings, bronze ratings, silver ratings, gold ratings and platinum ratings,
    The rankings are grouped into a predetermined unit range
    Wherein the online sports game providing method comprises:
  5. Claim 5 has been abandoned due to the setting registration fee.
    5. The method of claim 4, wherein step (c)
    Confirming whether the first team corresponds to the gold class or the platinum class; And
    If so, adding the relative indicator to the external exposure interface of the first team for display;
    The method of claim 1,
  6. Claim 6 has been abandoned due to the setting registration fee.
    5. The method according to claim 4, wherein the relative indicator
    A graphic icon configured with a predetermined bad image designed differently for each grade and a mathematical symbol representing a group for the ranking
    Wherein the online sports game providing method comprises:
  7. delete
  8. delete
  9. delete
  10. delete
  11. delete
  12. Claim 12 is abandoned in setting registration fee.
    The method according to claim 1,
    The step (c) further includes generating a graphic icon including a rating and a ranking in the competition league for the first team, and further displaying the generated graphic icon on the external exposure interface Wherein the online sports game providing method comprises:
  13. 1. An online sports game providing system which is connectable to a plurality of game clients via a network and provides an online sports competition game between users through a plurality of connected game clients,
    A game provision control unit connected to at least two game clients at the same time to provide a competition league including a plurality of online sports games to the at least two game clients;
    A score calculating unit for calculating a league score based on a result of the online sports game when the online sports game is completed in the competition league and giving the league score calculated to the corresponding team;
    A ranking calculating unit for classifying or updating a plurality of teams belonging to the competition league according to a rating by reflecting a league score awarded by the score calculating unit to the competition each time an online sports game is completed in the competition league; And
    And a ranking calculation unit for ranking a plurality of teams belonging to each rank classified or updated by the ranking ranking unit based on the league score,
    Wherein the game providing control unit generates a relative indicator including a rating and a ranking in the competition league with respect to the first team by checking the rank and rank of the first team to which the first team belongs, And,
    If the first team corresponds to the higher specific rating, the additional indicator is additionally provided to an external exposure interface that can be exposed to other users, and if the first team does not correspond to the higher specific rating , An internal index generated based on the league score for the first team and an league score for achieving a higher rank than the rank of the first team in the internal exposure interface that is not exposed to other users Wherein the online sports game providing system further comprises:
  14. Claim 14 has been abandoned due to the setting registration fee.
    14. The method of claim 13,
    The ratings include rookie ratings, bronze ratings, silver ratings, gold ratings and platinum ratings,
    The rankings are grouped into a predetermined unit range
    Wherein the online sports game providing system comprises:
  15. Claim 15 is abandoned in the setting registration fee payment.
    15. The game apparatus according to claim 14, wherein the game providing control unit
    Wherein the first team generates, as the relative indicator, a graphical icon comprising a predetermined badge image designed differently for the first team and a mathematical symbol representing the group for the ranking for the first team, And if it corresponds to a specific grade, the external exposure interface is further displayed by adding a relative index related to the first team
    Wherein the online sports game providing system comprises:
  16. delete
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  18. A recording medium on which a program for executing an online sports game providing method is recorded,
    The program being connectable to a plurality of game clients via a network and being capable of being run in an online sports game providing system for providing an online sports competition game between users through a plurality of connected game clients,
    (a) constructing a competition league including a plurality of teams each of which is operated by a plurality of users in the sports online game, and when an online sports game provided in the competition league is completed, a league score is awarded Function;
    (b) classifying the plurality of teams based on the league score, checking the rank and ranking of the first team, and comparing the rank and rank of the first team with the rank and ranking in the competition league And checking whether the first team corresponds to a predetermined upper specific grade;
    (c) providing, if the first team corresponds to the higher specific rating, the additional indicator to an external exposure interface that can be exposed to other users; And
    (d) if the first team does not correspond to the higher specific rating, an absolute indicator generated based on a league score for the first team on an internal exposure interface that is not exposed to other users, A function of additionally providing requisite information including a league score for achieving a higher grade than a grade;
    And a recording medium.
  19. delete
  20. delete
KR1020110147750A 2011-12-30 2011-12-30 Method for providing on-line sports game with supporting user interface with grouping grade and rank and system thereof KR101432160B1 (en)

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KR1020110147750A KR101432160B1 (en) 2011-12-30 2011-12-30 Method for providing on-line sports game with supporting user interface with grouping grade and rank and system thereof
PCT/KR2012/011410 WO2013100531A1 (en) 2011-12-30 2012-12-24 Method and system for providing online sport game providing grouped grades and rankings as differential interface

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KR101724110B1 (en) * 2015-08-28 2017-04-06 성희찬 System for managing outdoor sports league and method for managing the same

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20040095365A (en) * 2002-04-04 2004-11-12 야후! 인크. Online league and tournament system
KR20050110490A (en) * 2004-05-19 2005-11-23 엔에이치엔(주) Ranking system for internet game and providing method thereof
KR20090080209A (en) * 2008-01-21 2009-07-24 (주)드래곤플라이 System and method of providing real time ranking

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20040095365A (en) * 2002-04-04 2004-11-12 야후! 인크. Online league and tournament system
KR20050110490A (en) * 2004-05-19 2005-11-23 엔에이치엔(주) Ranking system for internet game and providing method thereof
KR20090080209A (en) * 2008-01-21 2009-07-24 (주)드래곤플라이 System and method of providing real time ranking

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