JP6365587B2 - Game machine - Google Patents

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JP6365587B2
JP6365587B2 JP2016097862A JP2016097862A JP6365587B2 JP 6365587 B2 JP6365587 B2 JP 6365587B2 JP 2016097862 A JP2016097862 A JP 2016097862A JP 2016097862 A JP2016097862 A JP 2016097862A JP 6365587 B2 JP6365587 B2 JP 6365587B2
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light emitting
board
game board
game
display
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JP2016144706A (en
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原田 紀彦
紀彦 原田
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株式会社三洋物産
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  The present invention relates to a gaming machine such as a pachinko machine.
  Conventionally, there is a pachinko machine, for example, as a representative example of a gaming machine. This pachinko machine includes, for example, a game board into which game balls are driven. This game board includes a start winning device capable of entering a game ball, and a variable display device for variably displaying identification information (symbols) on the display screen based on the game ball entering the start winning device. It has. The variable display device includes, for example, display means such as a liquid crystal display device, a decorative frame body (for example, a center frame) that covers the periphery of the display screen of the display means, and LEDs disposed at predetermined positions of the center frame. The unit is integrally attached to a control board such as an LED board on which (light emitting diode) is mounted.
  In the variable display device, for example, the back side portion is inserted into the mounting opening formed in the game board from the front side of the game board, and the four corners of the center frame are fastened with screws or the like on the front side of the game board. This is fixed to the game board (see, for example, Patent Document 1).
JP 2004-65720 A (page 6-8, FIG. 1-2)
However, the conventional example having such a configuration has the following problems.
That is, in the conventional pachinko machine, there is a problem of the variable display device described above is said not to be suitably mounted against the game board.
This invention is made | formed in view of such a situation, Comprising: It aims at providing the gaming machine with which the assembly | attachment of a variable display apparatus is performed suitably .
In order to achieve such an object, the present invention has the following configuration.
That is, the invention described in claim 1
In a gaming machine with a gaming board having a gaming area into which gaming balls are to be shot,
The game board includes a variable display device,
The variable display device includes:
The variation display means is attached so that the display screen of the variation display means for variably displaying the identification information is visible from the front side of the gaming machine through an opening formed at a predetermined location of the gaming area, and the game An attachment member attached to the back side of the panel;
It is attached to the front surface of the game board, a front side member separate from the attachment member,
With
The mounting member includes a concave portion that is recessed from the back surface of the game board toward the back side, and a board unit, in a state where the mounting member is mounted on the back surface side of the game board,
The substrate unit includes a light emitting unit mounting substrate on which a light emitting unit is mounted, and a member that disposes the light emitting unit mounting substrate as a unit,
The concave portion has a shape in which at least a part thereof protrudes from an outer shape of the opening to which the variable display device is attached in the gaming board in a state in which the gaming board is viewed from the front.
The game board, said mounting member is mounted in a state in which the front side member is removed, the substrate unit is fitted with fixing means through the opening so that the operations for removal from the game board that can be,
The board unit is provided so as to be removable from the mounting member by removing the fixing means,
In the gaming machine, a relay substrate connected to the light emitting unit mounting substrate and a wiring connecting the light emitting unit mounting substrate and the relay substrate are arranged in a region between the recess and the opening. It is characterized by being.
According to the gaming machine according to the present invention, the variable display device is preferably assembled .
It is a schematic front view of the pachinko machine of the example of the present invention. It is a front view which shows the structure of a game board. It is a rear view which shows the structure of a pachinko machine. It is a block diagram which shows the electric constitution of a pachinko machine. It is explanatory drawing which shows the display content of a 3rd symbol display apparatus. It is a front view of the game board of Example 2. It is the perspective view which looked at the game board of Example 2 from diagonally right above. It is a perspective view which shows the state which isolate | separated the game board and frame member of Example 2. FIG. It is a front view of the game board of the state where the frame member of Example 2 was removed. It is a perspective view which shows the state which isolate | separated the frame member of Example 2, the game board, and the board | substrate unit. It is a perspective view which shows the state which isolate | separated the attachment member and board | substrate unit of Example 2. FIG. It is a perspective view which shows the attachment member of Example 2, and the board | substrate unit of a decomposition | disassembly state. It is a disassembled perspective view of the frame member of Example 2. FIG. It is a back surface perspective view of the game board of Example 2. FIG. It is a perspective view which shows the state which isolate | separated the game board and collective board of Example 2. FIG. It is a cross-sectional view of the main part of the game board of the second embodiment.
  The present specification also discloses an invention relating to the following gaming machines.
(0) In a gaming machine equipped with a gaming board having a gaming area into which gaming balls are to be driven,
The game board includes a variable display device that variably displays identification information at a predetermined location thereof,
The variable display device includes:
A variation display means for variably displaying the identification information;
An attachment member attached to the variation display means and attached to the back side of the game board so that the display screen of the variation display means is visible from the front side of the gaming machine;
A shape surrounding the display screen of the variation display means, attached to the front surface of the game board, a front side member separate from the attachment member,
With
The mounting member is provided with a concave portion that is recessed from the back surface of the game board toward the back side in a state where the mounting member is mounted on the back surface side of the game board.
The concave portion has a shape protruding at least partly from the outer shape of the opening of the variable display device in the game board in a state in which the game board is viewed from the front. A light emitting means having a light emitting part is provided at a predetermined location,
The light emitting means is disposed in the concave portion so that a portion other than the light emitting portion is located in a region between the outer periphery of the concave portion and the mounting opening of the game board.
A gaming machine characterized by that.
According to the invention described in (0) above, a game board having a game area into which a game ball is to be placed includes a variable display device that variably displays identification information at a predetermined location. This variable display device includes a variable display means, a mounting member, and a front side member. The variable display means displays the identification information in a variable manner. The attachment member is attached to the variation display means so that the display screen of the variation display means is visible from the front side of the gaming machine, and is attached to the back side of the game board. The front side member separate from the attachment member has a shape surrounding the display screen of the variation display means, and is attached to the front surface of the game board. The mounting member includes a recess that is recessed from the back of the game board toward the back in a state where the mounting member is attached to the back of the game board. The concave portion has a shape in which at least a part protrudes from the outer shape of the mounting opening of the variable display device in the gaming board when viewed from the front (for example, a shape larger than the mounting opening is mentioned). Moreover, this recessed part is equipped with the light emission means which has a light emission part in the predetermined location around the display screen of a fluctuation | variation display means on the front side. The light emitting means is disposed in the recess so that a portion other than the light emitting portion is located in a region between the outer periphery of the recess and the mounting opening of the game board.
Therefore, the concave portion of the mounting member attached to the back side of the game board is shaped larger than the mounting opening of the game board, and the light emitting means having the light emitting portion is provided in the concave portion, and the front side member separate from the mounting member is provided. Since it is attached to the front side of the game board, it is not necessary to provide the light emitting means on the front side member, and the front side member can be reduced by that much, and as the front side member is reduced, the game board is attached. The opening can also be reduced, the strength drop of the game board itself can be improved, the deflection of the game board can be improved, and the adverse effect of the behavior of the game ball due to the deflection can also be improved.
Further, the light emitting means is disposed in the concave portion so that a portion other than the light emitting portion is located in a region between the outer periphery of the concave portion and the mounting opening of the game board. That is, since the part other than the light emitting part of the light emitting means is located outside the attachment opening in the state where the game board is viewed from the front, that is, behind the game board and cannot be seen, the area of the concave part of the attachment member Can be used as an arrangement space for the light emitting means. Further, the light emitting portion of the light emitting means can be positioned inside the mounting opening in a state in which the game board is viewed from the front, and a predetermined portion of the front side member can be caused to emit light by the light emitting means.
Further, it is not necessary to provide the light emitting means on the front side member, the front side member can be made smaller by that amount, the space for rolling the game ball on the game board (the space where the nail can be driven) can be expanded, Interesting by behavior can be increased.
As a result, it is possible to provide a gaming machine that can suppress a decrease in strength of the game board itself and can secure a space for rolling a game ball on the game board.
(1) In the gaming machine according to (0) ,
The gaming machine according to claim 1, wherein the light emitting means is a light emitting unit mounting board on which a light emitting unit is mounted.
According to the invention described in (1), even if the light emitting unit mounting substrate on which the light emitting unit is mounted is used as the light emitting means, the same effect as the above (0) is obtained.
(2) In the gaming machine according to (1),
The attachment member is attached to the game board and the front side member is detached from the game board, and on the front side of the recess, from the periphery of the display screen of the variable display means to the attachment opening. The light emitting unit mounting board is detachably attached to the attachment member at a predetermined location of the game machine.
  According to the invention described in (2) above, the attachment member is attached to the game board and the front side member is detached from the game board from the periphery of the display screen of the variation display means on the front side. The light emitting unit mounting board is detachably attached to the attachment member at a predetermined position between the openings.
  Therefore, if the front side member of the variable display device or the light emitting unit mounting board is broken or damaged, or if inspection is required, just remove the front side member from the front side of the game board. In this state, the light emitting unit mounting board of the mounting member can be accessed, and in that state (the front side member is removed from the game board), the light emitting unit mounting board of the mounting member can be removed. Work such as inspection and repair of the mounting substrate can be easily performed. That is, it is possible to eliminate the following work that has been conventionally required. That is, even when the gaming machine is installed on the gaming island, it is not necessary to open the main frame (so-called inner frame) of the gaming machine with respect to the outer frame, and it is also necessary to remove a cover on the back side of the gaming machine that does not require inspection. In addition, the back surface side of the variable display device is hidden by another member arranged on the back surface side of the pachinko machine, and access to the back surface side of the variable display device can be made unnecessary, thereby improving work efficiency. .
  As a result, it is possible to provide a gaming machine that can easily perform work such as inspection and repair of a center frame-related member in a variable display device, that is, a front side member in the variable display device and a light emitting unit mounting board located on the back surface of the front side member. be able to.
(3) In the gaming machine according to (2),
The mounting member includes a mounting / dismounting unit that mounts / dismounts the light-emitting unit mounting board with respect to the mounting member, and the variation on the front side of the mounting member in a state where the front-side member is removed from the game board A gaming machine comprising a portion exposed between the periphery of the display screen of the display means and the mounting opening.
  According to the invention described in (3) above, the attachment member is an attachment member that attaches / detaches the light emitting unit mounting board to / from the attachment member in a state where the front side member is detached from the game board. On the front side of the display, it is provided in the area exposed from the periphery of the display screen of the variable display means to the mounting opening, so that the light emitting unit mounting board can be attached or removed by operating the attachment / detachment operation unit Since the attachment / detachment operation portion is provided at the exposed portion, the attachment / detachment operation is easy.
(4) In the gaming machine according to (3),
A gaming machine, comprising: a temporary fastening portion for temporarily fastening the light emitting portion mounting substrate to the mounting member in a state where the attachment / detachment operation portion is released.
  According to the invention as described in said (4), a temporary fixing part temporarily fixes so that a light emission part mounting substrate may be maintained to an attachment member in the state which released | released the attachment / detachment operation part. That is, when the attaching / detaching operation unit is released, the light emitting unit mounting board is not immediately freed but is maintained temporarily attached to the mounting member. Therefore, the light emitting unit mounting board can be prevented from dropping as soon as the attaching / detaching operation unit is released, and the light emitting unit mounting board can be safely and easily attached and detached. Examples of the temporary fastening portion include a support portion that holds (holds) the substrate on the attachment member in a state where the attachment / detachment operation portion is released, a holding portion, a hooking portion, a fall prevention portion, and the like.
(5) In the gaming machine according to (4),
In the state where the front side member is removed from the game board, the temporary fastening portion is exposed to the front side of the mounting member between the periphery of the display screen of the variable display means and the mounting opening. A gaming machine, wherein the gaming machine is a protruding rod that is inserted into a fitting hole provided in the light emitting unit mounting board.
  According to the invention described in (5) above, the protruding bar as the temporary fixing portion is located on the front side of the mounting member from the periphery of the display screen of the variation display means in a state where the front side member is removed from the game board. It is provided at a location exposed until the mounting opening, and is inserted into a fitting hole provided in the light emitting unit mounting substrate. That is, as long as the protruding bar is inserted into the fitting hole of the light emitting unit mounting substrate, the light emitting unit mounting substrate can be temporarily attached without being dropped from the mounting member.
(6) In the gaming machine according to (5),
The gaming machine according to claim 1, wherein the attaching / detaching operation portion includes a screw hole formed in a tip end surface of the protruding rod and a screw screwed into the screw hole.
  According to the invention described in (6) above, the protruding bar as the temporary fixing portion is located on the front side of the mounting member from the periphery of the display screen of the variation display means in a state where the front side member is removed from the game board. It is provided at a location exposed until the mounting opening, and is inserted into a fitting hole provided in the light emitting unit mounting substrate. That is, as long as the protruding bar is inserted into the fitting hole of the light emitting unit mounting substrate, the light emitting unit mounting substrate can be temporarily attached without being dropped from the mounting member. The light emitting unit mounting substrate can be attached to the mounting member by screwing the screw into the screw hole formed on the tip end surface of the protruding rod, and the light emitting unit mounting substrate can be removed by loosening and removing this screw. Can be removed from. That is, the light emitting unit mounting board can be attached and detached safely and easily.
(7) In the gaming machine according to (6),
A gaming machine, wherein a distance between a plane including a back surface of the game board and a tip of the protruding bar is larger than a thickness of the object.
  According to the invention described in (7) above, since the distance between the plane including the back surface of the game board and the tip of the protruding bar is larger than the thickness of the object (for example, the substrate), the front side Even if the protruding bar is not exposed in the front view of the gaming board with the member removed, that is, even if the protruding bar is hidden behind the gaming board, the object (for example, the board) Can be removed from the protruding bar.
(8) In the gaming machine according to (2),
The light emitting unit mounting substrate, a light regulating member that regulates the light traveling direction of the light emitting unit of the light emitting unit mounting substrate, and a storage case that houses the light emitting unit mounting substrate and the light regulating member are unitized. A board unit,
The storage case includes a removable portion that is attached to and detached from the attachment member, between the periphery of the display screen of the variable display means and the attachment opening in a state where the front side member is detached from the game board. In preparation for the exposed part,
The gaming machine, wherein the light emitting unit mounting board is not directly attached to the attachment member, but the storage case is detachably attached to the attachment member by the attached / detached portion.
  According to the invention described in (8) above, the substrate unit includes a light emitting unit mounting substrate, a light regulating member that regulates the light traveling direction of the light emitting unit of the light emitting unit mounting substrate, the light emitting unit mounting substrate, and the light regulating member. And a storage case for storing the unit. The storage case is provided with a part to be attached / detached to / from the attachment member at a position exposed between the periphery of the display screen of the variable display means and the attachment opening in a state where the front side member is detached from the game board. ing. The light emitting unit mounting substrate is not directly attached to the attachment member, but the storage case is detachable from the attachment member by the attached / detached portion. Therefore, the board unit (consisting of the light emitting unit mounting board, the light regulating member, and the storage case) can be attached and detached in units, and there is no need to remove them one by one from the attachment member, and workability is improved. Is excellent.
(9) In the gaming machine according to (8),
A gaming machine, comprising: a case temporary fastening portion for temporarily fastening the storage case to the mounting member in a state where the attached / detached portion is released.
  According to the invention as described in said (9), a case temporary fixing part temporarily fixes a storage case to an attachment member in the state which released the to-be-attached / detached part. In other words, when the attached / detached portion is released, the storage case is not immediately freed but is maintained temporarily attached to the attachment member. Therefore, the storage case can be prevented from dropping as soon as the attached / detached portion is released, and the substrate unit (consisting of the light emitting unit mounting substrate, the light regulating member, and the storage case) can be safely and easily attached / detached. it can. Examples of the case temporary fastening portion include a case support portion, a case holding portion, a case hooking portion, a case drop prevention portion, and the like that support (hold) the storage case with the mounting member in a state where the attachment / detachment operation portion is released. .
(10) In the gaming machine according to (9),
The case temporary fixing portion is a portion exposed from the periphery of the display screen of the variable display means to the mounting opening on the front side of the mounting member in a state where the front side member is removed from the game board. Is a protruding rod that is inserted into a fitting hole provided in the storage case,
The attached / detached portion includes a screw hole formed in a tip end surface of the protruding rod and a screw screwed into the screw hole.
  According to the invention described in (10) above, the protruding bar as the case temporary fixing portion is arranged around the display screen of the variable display means on the front side of the mounting member in a state where the front side member is detached from the game board. To the mounting opening, and is inserted into a fitting hole provided in the storage case. That is, as long as the protruding bar is inserted into the fitting hole of the storage case, the storage case can be temporarily secured without dropping from the mounting member. In other words, the substrate unit composed of the light emitting unit mounting substrate, the light regulating member, and the storage case can be temporarily secured without dropping from the mounting member. The board unit can be attached to the mounting member by screwing the screw into the screw hole formed on the tip end surface of the protruding bar. When the screw is loosened and removed, the board unit is removed from the mounting member. be able to. That is, the board unit (consisting of the light emitting unit mounting board, the light regulating member, and the storage case) can be safely and easily attached and detached.
(11) In the gaming machine according to any one of (2) to (10),
The display screen of the variable display means is located on the back side of the recess,
The concave portion is provided with a wiring opening into which a wiring from a control means provided on the back side of the gaming machine is inserted at a predetermined position thereof,
The gaming machine, wherein the light emitting unit mounting board is connected to a wiring from the control means inserted into the wiring opening.
  According to the invention as described in said (11), the display screen of a fluctuation | variation display means is located in the back surface side of the recessed part of an attachment member. The wiring from the control means provided on the back side of the gaming machine is inserted into the wiring opening provided at the predetermined position of the recess. The light emitting unit mounting board is connected to the wiring from the control means inserted into the wiring opening. Therefore, since the wiring from the control means provided on the back side of the gaming machine is inserted into the wiring opening in the recess and connected to the light emitting unit mounting substrate in the recess, the wiring can be shortened.
(12) In the gaming machine according to (11),
The recess includes a relay substrate connected to the light emitting unit mounting substrate and a wiring connecting the light emitting unit mounting substrate and the relay substrate in a region between the outer periphery of the recess and the mounting opening of the game board. A gaming machine characterized by being housed.
  According to the invention described in (12) above, the recess is in a region between the outer periphery of the recess and the mounting opening of the game board, the relay substrate connected to the light emitting unit mounting substrate, and the light emitting unit mounting substrate and the relay. Since wiring for connecting to the board is housed, wiring that goes out from the wiring opening of the mounting member can be reduced, and the wiring on the back side of the gaming machine can be prevented from becoming complicated, and it can be caught during work. It is also possible to suppress disconnection.
(13) In the gaming machine according to any one of (0) to (12),
The gaming machine according to claim 1, wherein the front side member includes a decoration portion illuminated by the light emitting portion.
  According to the invention described in (13) above, the decorative portion of the front side member is illuminated by the light emitting portion, so that the decorative portion of the front side member can emit light.
(14) In the gaming machine according to any one of (0) to (13),
The front side member includes a protrusion that protrudes from the board surface of the game board and regulates the behavior of the game ball,
Furthermore, the said front side member is equipped with the rolling surface which a game ball rolls in the state seen from the front. The gaming machine characterized by the above-mentioned.
  According to the invention described in (14) above, the protruding portion of the front side member protrudes from the board surface of the game board and regulates the behavior of the game ball. Furthermore, the rolling surface of the front side member is provided inside the front side member when viewed from the front, and the game ball rolls. Therefore, the front side member with the protruding portion and the rolling surface can be removed from the front surface of the game board, and the work such as inspection and repair of the front side member and the substrate with the protruding portion and the rolling surface can be easily performed. Can do.
(15) In the gaming machine according to any one of (0) to (14),
The front side member is a wall that surrounds the display screen of the variation display means, and includes a wall section that partitions the display screen of the variation display means and the light emitting means. Gaming machine.
  According to the invention described in (15) above, the wall portion of the front side member is a wall that surrounds the display screen of the fluctuation display means, and partitions the display screen of the fluctuation display means and the light emission means. . Accordingly, the wall portion is eliminated at the same time that the front side member is removed from the front side of the game board, and the access space to the mounting member can be secured as much as the wall portion is eliminated, which makes the environment easy to work.
(16) In the gaming machine according to any one of (0) to (15),
The gaming machine, wherein the attachment member is attached to the back side of the game board separately from a collective board for collecting and discharging the game balls discharged from the game board.
  According to the invention described in (16) above, the attachment member is attached to the back side of the game board separately from the collective board for collecting and discharging the game balls discharged from the game board. Even if the mounting member is deformed due to the weight of the device or the like, it does not affect the discharge path of the collective plate, and it is possible to prevent the occurrence of ball clogging in the discharge path.
(17) In the gaming machine according to any one of (2) to (15),
The light emitting part of the light emitting part mounting substrate is to display any one of a special symbol, a special figure holding that is a special symbol holding, a normal symbol, and a normal figure holding that is a normal symbol holding. A featured gaming machine.
  According to the invention described in (17) above, the light emitting part of the light emitting part mounting substrate is any one of a special symbol, a special symbol hold that is a special symbol hold, a normal symbol, and a general symbol hold that is a normal symbol hold. One of them is displayed with light emission. These special symbols, special symbol hold, ordinary symbol hold, and universal symbol hold are display information that may interfere with the game if a failure occurs, and it is easy to check them.
(18) In the gaming machine according to any one of (0) to (17),
The gaming machine is a pachinko machine.
  According to the gaming machine described in the above (18), the center frame-related member in the variable display device, that is, the inspection or repair of the front-side member in the variable display device or the object located on the back surface of the front-side member. A pachinko machine that can work easily can be provided. The basic configuration of the pachinko machine is provided with an operation handle, and a ball as a game medium is launched into a predetermined game area in accordance with the operation of the operation handle, and the ball is disposed at a predetermined position in the game area. In other words, the identification information (such as symbols) that is dynamically displayed on the display device is determined and stopped after a predetermined time on the condition that a winning (or passing through the operation gate) is required for the operation port. In addition, when a special gaming state occurs, variable winning means (specific winning opening) disposed at a predetermined position in the gaming area is opened in a predetermined manner so that a ball can be won, and a value corresponding to the number of winnings is obtained. Examples include those to which values (including data written on magnetic cards as well as premium balls) are given.
  Hereinafter, various embodiments of a pachinko gaming machine (hereinafter simply referred to as “pachinko machine”) will be described in detail with reference to the drawings.
  The pachinko machine of Example 1 is demonstrated in detail based on drawing. 1 is a front view of the pachinko machine 10, FIG. 2 is a front view of the game board 30 of the pachinko machine 10, and FIG. 3 is a back view of the pachinko machine 10. FIG. 4 is a block diagram showing an electrical configuration of the pachinko machine 10. FIG. 5 is an explanatory diagram showing display contents of the third symbol display device 42.
  As shown in FIG. 1, the pachinko machine 10 includes an outer frame 11 that forms an outer shell of the pachinko machine 10 and is fixed to a game island of a game hall (hole), and one side portion (for example, a front surface) of the outer frame 11. An inner frame 12 supported so as to be openable and closable with respect to the outer frame 11 with the left-hand side as viewed as an opening / closing axis, and an inner frame with one side portion (for example, the left-hand side as viewed from the front) as the opening / closing axis And a front frame set 14 that can be freely opened and closed.
  The outer frame 11 is formed in a rectangular shape as a whole by a wooden plate material, and each plate material is assembled by a detachable fastener such as a machine screw. In the present embodiment, for example, the outer dimension of the outer frame 11 is 809 mm (inner dimension 771 mm), and the outer dimension in the left and right direction is 518 mm (inner dimension 480 mm). The outer frame 11 may be made of a light metal such as resin or aluminum.
  As shown in FIG. 1, the inner frame 12 can be broadly divided into a lower tray unit 13 attached to the lowermost portion thereof, and a vertical opening on the left side of the inner frame 12 in a range above the lower tray unit 13. A front frame set 14 that is attached to be openable and closable around an axis is provided, and a game board 30 (see FIG. 2) that is detachably attached to a resin base (not shown) whose outer shape is rectangular.
  As shown in FIG. 1, the lower plate unit 13 is fixed to the inner frame 12 by a fastener such as a screw. On the front side of the lower plate unit 13, a lower plate 15, a ball removal lever 17, a game ball launching handle 18, and a sound output port 24 are provided. The lower tray 15 as a ball receiving tray is provided at the substantially central portion of the lower tray unit 13, and the game balls discharged from the discharge port 16 can be stored in the lower tray 15. The ball removal lever 17 is for removing a game ball in the lower plate 15. By moving the ball removal lever 17 to the left in FIG. 1, a predetermined position on the bottom surface of the lower plate 15 is opened, The game balls stored in the dish 15 can be pulled out downward through the opening on the bottom surface of the lower dish 15. The game ball launching handle 18 is disposed so as to protrude to the front side on the right side of the lower plate 15. In accordance with the operation of the game ball launching handle 18 by the player, the game ball launching device 38 drives the game ball toward a game board 30 described later. The game ball launching device 38 includes, for example, a game ball launching handle 18 and a launching device 229 (see FIG. 4). The sound output port 24 is an output port for outputting sound from a speaker provided in the lower plate unit 13 or on the back surface.
  As shown in FIG. 1, the front frame set 14 is attached to the inner frame 12 so as to be openable and closable. Like the inner frame 12, the front frame set 14 has an open / close shaft extending vertically to the left when viewed from the front of the pachinko machine 10. It can be opened to the front side with an axial center.
  As shown in FIG. 1, an upper plate 19 as a receiving tray for game balls is integrally provided at the lower portion of the front frame set 14 (above the lower plate 15). Here, the upper plate 19 is a ball receiving tray for temporarily storing the game balls and guiding them to the game ball launching device 38 while aligning them in a line. The front frame set 14 is formed with a substantially elliptical window 101 so that most of the game area 30a (see FIG. 2) of the game board 30 can be viewed from the outside. Specifically, the window portion 101 is a substantially oval shape whose substantially central portion on the left and right sides is curved relatively gently as compared with the upper and lower sides, and has a hollow in the center. A substantially elliptical glass plate 137 is attached to the hollow portion. This glass plate 137 has a double glass structure. The substantially central portion of the window 101 may be linear, and the glass plate 137 may be matched to the shape. The glass plate 137 is not limited to glass, and any material may be used as long as it is a transparent plate having a predetermined strength.
  Further, as shown in FIG. 1, the front frame set 14 includes a frame button 20 (production button) that receives an operation instruction (for example, a pressing instruction) by a player at a location on the lower left side of the upper plate 19. As shown in FIG. 4, the frame button 20 is connected to the sub-control device 262. For example, when a predetermined operation valid condition is established, the operation of the frame button 20 becomes valid, and the screen display of the third symbol display device 42 is changed, the output sound is changed by pressing the frame button 20, etc. The player can actively participate in the game, such as changing the lamp display.
  In addition, the front frame set 14 is provided with light emitting means such as various lamps around the window portion 101 (for example, a corner portion) on the front side. These light emitting means play a role of enhancing the effect of the game during the game by changing and controlling the light emission mode such as lighting and blinking according to the change of the game state at the time of big hit or predetermined reach. For example, at the periphery of the window portion 101, an annular illumination portion 102 containing a light emitting means such as an LED is provided symmetrically, and at the center of the annular illumination portion 102 and at the top of the pachinko machine 10, Similarly, a central illumination unit 103 having a built-in light emitting means such as an LED is provided. In the pachinko machine 10, the central illumination unit 103 functions as a jackpot lamp, and lights and blinks when the jackpot is informed that the jackpot is being hit. In addition, on the left and right sides of the central illumination unit 103, there are provided a prize ball lamp 105 that is lit during the payout of a prize ball and an error display lamp 106 that is lit when a predetermined error occurs. Further, a small window 107 made of a transparent resin is provided so as to be adjacent to the lower end portion of the annular illumination portion 102 so that a part of the inner frame 12 surface, the game board 30 surface, or the like can be visually recognized. Since the predetermined portion of the small window 107 is flat, the certificate paper or the like attached to the lower right corner of the game board 30 can be suitably read from the flat portion of the small window 107 by a machine.
  In addition, a ball lending operation unit 120 is disposed below the window unit 101, and the ball lending operation unit 120 is provided with a ball lending button 121, a return button 122, and a frequency display unit 123. When the ball lending operation unit 120 is operated in a state where a bill or a card is inserted into a card unit (ball lending unit) (not shown) arranged on the side of the pachinko machine 10, a game ball is lent according to the operation. Done. The ball lending button 121 is operated to obtain a lending ball based on information recorded on a card or the like (recording medium), and the lending ball is supplied to the upper plate 19 as long as there is a remaining amount on the card or the like. Is done. The return button 122 is operated when requesting the return of a card or the like inserted into the card unit. The frequency display unit 123 displays remaining amount information such as a card. It should be noted that the ball rental operation unit 120 is not necessary for a pachinko machine in which game balls are lent directly to the upper plate from a ball lending device or the like without using a card unit, that is, a so-called cash machine. Therefore, a decorative seal or the like is attached to the installation portion of the ball rental operation unit 120. Thereby, the common use of the lending operation unit of the pachinko machine using the card unit and the cash machine can be achieved.
  As shown in FIG. 2, the game board 30 is made of a rectangular plywood, and its peripheral portion is attached in contact with the back side of a resin base (not shown) of the inner frame 12. A gaming area 30a, which is a substantially central portion on the front side of the front side 30, is exposed to the front side of the inner frame 12 through the resin-based substantially circular window portion 101 (glass plate 137) shown in FIG.
  Next, the configuration of the game board 30 will be described with reference to FIG. The game board 30 includes a general winning port 31, a variable winning device 32, first starting ports 33a and 33b (for example, operation chucker), a second starting port 34 (for example, a through gate), a variable display unit 35, and the like. Yes. These general winning port 31, variable winning device 32, first starting ports 33a and 33b (for example, operation chucker), second starting port 34 (for example, through gate), variable display unit 35, etc. Each of the through holes formed by router processing is disposed in each through hole, and is attached from the front side of the game board 30 with a wood screw or the like. A game ball enters the aforementioned general winning port 31, variable winning device 32, and first start ports 33a and 33b, and the detected balls are detected by detection switches (winning port switch, count switch, operation port switch) described later. Based on the output of the detection switch, a predetermined number of prize balls are paid out to the upper plate 19 (or the lower plate 15). As described above, the first start port 33a on the upper side is provided with an operation port switch (passage detection switch), and a ball entering the first start port 33a is detected by the operation port switch. It is like that. Further, the first start port 33b on the lower side is also provided with an operation port switch (passage detection switch), and the ball entering the first start port 33b is detected by the operation port switch. . That is, in either case of entering a game ball into the first start port 33a on the upper side or entering a game ball into the first start port 33b on the lower side, it is a start prize. There is no change. The upper first start port 33a and the lower first start port 33b are configured by a single start winning device 33 as will be described later with reference to FIG.
  In addition, as shown in FIG. 2, the game board 30 is provided with an out port 36, and game balls that have not entered the various winning devices or the like pass through the out port 36 in a ball discharge path (not shown). You will be guided to the direction. A number of nails are planted on the game board 30 in order to appropriately disperse and adjust the falling direction of the game balls, and various members (acts) such as the windmill 37 are arranged.
  The variable display device unit 35 includes a first symbol display device 40 for variably displaying a first symbol (for example, a special symbol) as identification information, triggered by winning in the first start ports 33a and 33b, and a second start. With the passage of the mouth 34 as a trigger, the second symbol display device 41 that variably displays the second symbol (for example, a normal symbol) and the winning of the first start ports 33a and 33b as a trigger, the third symbol (for example, a decorative symbol) ) In a variable manner.
  The first symbol display device 40 includes, for example, a plurality (two in this embodiment) of two-color light emitting type LEDs (light emitting diodes) 40a and 40b, and a hold indicating the number of hold of the variable display on the LEDs 40a and 40b. And a lamp 40c. The LEDs 40a and 40b can emit light in red and blue, for example. The first symbol display device 40 generates a variable display state of the first symbol (in this embodiment, the emission color mode of each LED 40a, 40b) by alternately changing the emission color of each LED 40a, 40b, for example, When both LEDs 40a and 40b stop in a red light emitting state, a probable big hit (specific hit) is indicated, and when both LEDs 40a and 40b stop in a blue light emitting state, a normal big hit (non-specific hit) is indicated, and both LEDs 40a and 40b are mutually connected. When it stops in the light emission state of a different color, it will show off.
  In addition, as this 1st symbol display apparatus 40, you may employ | adopt the single LED of the type which can light-emit at least 3 colors or more, and by performing light emission of each color alternately, the 1st symbol is displayed. When the LED stops in the light emission state of the first color, it shows a probable big hit (specific hit), and when the LED stops in the light emission state of the second color, it usually shows a big hit (non-specific hit) When the LED stops in the light emission state of the third color, it may be indicated that the LED has come off. The first symbol display device 40 described above corresponds to the identification information fluctuation display means in the present invention.
  The second symbol display device 41 includes, for example, a display unit 41a on which “○” is drawn for the second symbol, a display unit 41b on which “x” is drawn for the second symbol, and a holding lamp 41c. When the game ball passes through the second starting port 34, for example, the display symbols (ordinary symbols) displayed by the display units 41a and 41b change, and when the change display stops at a predetermined symbol, the lower side One start port 33b is configured to be in an activated state (opened) for a predetermined time. The number of times that the game ball has passed through the second start port 34 is held up to a maximum of 4 times, and the number of times the game ball is held is lit on the hold lamp 41c. The display units 41a and 41b have LEDs (light emitting diodes) inside thereof, and are configured to be variably displayed by switching the light emission of the LEDs (or lighting of the lamps). The second symbol display device 41 described above corresponds to the normal identification information fluctuation display means in the present invention.
  The 3rd symbol display apparatus 42 is comprised, for example with the liquid crystal display device, and the display content is controlled by the display control apparatus 45 mentioned later. On the third symbol display device 42, for example, as shown in FIG. 5 described later, three decorative symbol rows L, M, and R on the left, middle, and right are displayed. Each of the decorative symbol rows L, M, R is composed of a plurality of decorative symbols, and these decorative symbols are variably displayed on the third symbol display device 42 so as to be scrolled for each of the decorative symbol rows L, M, R. It has become so. In the present embodiment, the third symbol display device 42 (liquid crystal display device) includes, for example, a large 9.3 inch size liquid crystal display. The variable display device unit 35 is provided with a center frame 47 so as to surround the third symbol display device 42. The above-described third symbol display device 42 corresponds to decoration identification information (design) variation display means in the present invention, and the above-described display control device 45 corresponds to display control means in the present invention.
  As shown in FIG. 2, the variable winning device 32 is normally in a closed state in which a game ball cannot be won or difficult to win, and is in an open state in which a game ball is easy to win in the case of a big win and a normal closed state. It is operated repeatedly. As described above, a state in which the variable winning device 32 is repeatedly operated in an open state and a normal closed state in the case of a big win is called a special game state (for example, a big win state). Since the ball enters (wins) and a lot of game balls are paid out for the winning, the game state is advantageous to the player.
  More specifically, when a game ball wins the first start opening 33a, 33b, the two LEDs 40a, 40b of the first symbol display device 40 are displayed in a variable manner, and the display of the LEDs 40a, 40b after the change stop is preset. The special gaming state occurs when the combination of the light emission modes is achieved. For example, in the case of a light emitting mode in which both LEDs 40a and 40b are stopped in a red light emitting state, it indicates that a special gaming state with a probable big hit (specific hit) is won, and both LEDs 40a and 40b are stopped in a blue light emitting state. In the case of the light-emitting mode, it means that the special game state of the big hit (non-specific hit) is normally won, and in the case of the light-emitting mode in which both LEDs 40a and 40b are stopped in the light-emitting states of different colors. (You have lost the special game state).
  The variable winning device 32 is configured such that the large winning opening 32a is in a predetermined open state, and the game ball is likely to win (a big hit state). Specifically, the special winning opening 32a of the variable winning device 32 is repeatedly opened a predetermined number of times (the number of rounds) with the passage of a predetermined time or a predetermined number of winnings in the open state as one round. The number of times that the game ball has passed through the first start ports 33a and 33b is held up to a maximum of 4 times, and the number of times that the game ball is held is lit and displayed by the hold lamp 40c. Note that the hold lamp 40c may be configured such that a hold display is performed on a part of the display screen of the third symbol display device 42.
  Further, as shown in FIG. 2, a rail unit 50 for guiding the game ball launched from the game ball launcher 38 (see FIG. 3) to the upper part of the game board 30 is attached to the game board 30. A game ball launched in accordance with the turning operation of the game ball launch handle 18 is guided to a predetermined game area 30a through a ball guide passage 49 (to be described later) of the rail unit 50. The rail unit 50 is formed of a ring-shaped resin molded product (for example, a molded product added with fluororesin), and has an inner rail 51 and an outer rail 52 that are integrally formed in an inner and outer double. . The inner rail 51 is formed in a substantially annular shape except for about 1/4 of the upper part, and the outer rail 52 is formed so that a part (mainly the left side) faces the inner rail 51. In such a case, a guide rail is constituted by the inner rail 51 and the outer rail 52, and a ball guide passage 49 is formed by a portion (the left portion toward the left) where the rails 51 and 52 are parallel to each other at a predetermined interval. . The ball guide passage 49 is formed in a groove shape having a contact surface with the game board 30, that is, a groove shape in which the front side is opened.
  A return ball preventing member 53 is attached to the tip portion of the inner rail 51 (the upper left portion in FIG. 2). This prevents a situation in which the game ball once guided from the ball guide passage 49 between the inner rail 51 and the outer rail 52 to the upper portion of the game board 30 returns to the ball guide passage 49 again. It has become. Further, a return rubber 54 is attached to the outer rail 52 at a position corresponding to the maximum flight portion of the game ball (upper right portion in FIG. 2: a portion corresponding to the tip portion of the outer rail 52). Therefore, the game ball fired at a predetermined momentum or more hits the return rubber 54 and is bounced back. On the inner surface of the outer rail 52, there is a sliding plate 55 as a long metal strip made of stainless steel to make the flight of the game ball smoother, that is, to reduce the frictional resistance of the game ball. It is attached.
  Further, an arc-shaped flange 56 is formed on the outer peripheral portion of the rail unit 50 so as to project outward from the periphery when viewed from the front. The flange 56 constitutes a mounting surface for the game board 30. When the rail unit 50 is attached to the game board 30, the flange 56 is brought into contact with the game board 30, and in this state, screws or the like are inserted into a plurality of through holes formed in the flange 56. The rail unit 50 is fastened to 30.
  Furthermore, in the present embodiment, the top, bottom, left, and right ends of the rail unit 50 are formed in a substantially straight line (flat) when viewed from the front. That is, the flange 56 is cut off at each of the upper, lower, left and right ends of the rail unit 50 so that the rail diameter can be expanded in a limited area in the pachinko machine 10, that is, the game area 30a on the game board 30 can be expanded. It has become.
  A convex portion 57 is formed at the entrance of the ball guide passage 49 between the inner rail 51 and the outer rail 52 so as to close a part of the ball guide passage 49. The convex portion 57 is provided in a substantially vertical direction from the inner rail 51 to the lower end portion of the rail unit 50, and a foul ball that does not reach the game area 30 a and flows backward in the ball guide passage 49 is provided on the inner frame 12. It plays a role of guiding to a ball passage (not shown). Note that the lower right corner and the lower left corner of the game board 30 are spaces for attaching stickers (eg, S1 and S2 in FIG. 2) and plates such as certificate stamps (for example, serial numbers are described). In order to secure this adhering space, notches 58 and 59 are formed in the flange 56. By sticking a sticker such as a certificate (S1, S2 in FIG. 2) to the lower right corner or the lower left corner of the game board 30, the game board 30 and the certificate can be uniquely defined.
  Next, the game area 30a of the game board 30 will be described. As shown in FIG. 2, the game area 30 a is partitioned into a substantially circular shape by the inner peripheral portion (inner and outer rails) of the rail unit 50. In particular, in the present embodiment, the game area 30 a is partitioned on the board surface of the game board 30. The game area 30a is configured to be much larger than before. In the present embodiment, the distance between the uppermost point of the outer rail 52 and the lower part of the game board 30 is 445 mm (58 mm longer than the conventional product), and is from the extreme left position of the outer rail 52 to the extreme right position of the inner rail 51. The distance is 435 mm (50 mm longer than the conventional product). The distance from the extreme left position of the inner rail 51 to the extreme right position of the inner rail 51 is 418 mm.
  In the present embodiment, the game area 30a is viewed from the front of the pachinko machine 10, and the area of the guide rail that is a parallel part of the inner and outer rails 51 and 52 is excluded from the area surrounded by the inner rail 51 and the outer rail 52. As an area. Accordingly, when the game area 30 a is referred to, the guide rail portion is not included, and therefore the left limit position toward the game area 30 a is specified by the inner rail 51, not by the outer rail 52. Similarly, the right limit position toward the game area 30 a is specified by the inner rail 51. Further, the lower limit position of the game area 30 a is specified by the lower end position of the game board 30. The upper limit position of the game area 30 a is specified by the outer rail 52.
  Therefore, in the present embodiment, the width (maximum width in the left-right direction) of the game area 30a is 418 mm, and the height (maximum width in the vertical direction) of the game area 30a is 445 mm.
  Although detailed disclosure of the drawings is omitted, game balls are supplied to the game ball launcher 38 one by one from the ball outlet on the front frame set 14 side (the ball outlet leading from the most downstream portion of the upper plate 19). .
  Next, the configuration of the back surface of the pachinko machine 10 will be described. As shown in FIG. 3, the pachinko machine 10 is configured such that various control boards are arranged vertically or horizontally on the back surface (actually the back surface of the inner frame 12 and the game board 30) or stacked in front and back. Further, a game ball supply device (payout mechanism portion 352) for supplying game balls, a protective cover made of resin, and the like are attached. In this embodiment, various control boards are divided into two mounting bases to form two control board units, and these control board units are individually attached to the inner frame 12 or the back of the game board 30. ing. In this case, the main controller 261 and the sub controller 262 shown in FIG. 4 to be described later are mounted on one mounting base (not shown) to form a unit, and the payout controller 311 shown in FIG. 4 to be described later. The launch control device 312 and the power supply device 313 are mounted on the other mounting base (not shown) to form a unit. Here, for convenience, the former unit is referred to as “first control board unit 201”, and the latter unit is referred to as “second control board unit 202”.
  Further, since the dispensing mechanism 352 and the protective cover are also integrated as one unit, and the resin portion is generally referred to as a back pack, the unit is referred to as a “back pack unit 203” here. The detailed configuration of each unit 201 to 203 will be described later.
  The first control board unit 201, the second control board unit 202, and the back pack unit 203 are configured to be detachable without using any tools or the like in units of units. It is provided and can be opened and closed with respect to the inner frame 12 or the back surface of the game board 30. This is also a device for making it possible to easily check a hidden configuration or the like even if the units 201 to 203 and other configurations are arranged one behind the other.
  In addition, on the back surface of the game board 30, a winning detection mechanism for detecting the passage of game balls such as various winning holes is provided. Specifically, a prize opening switch is provided at a position corresponding to the general prize opening 31 on the front side of the game board 30, and the variable prize winning device 32 is provided with a count switch. The count switch is a switch for counting winning balls. In addition, operation port switches are provided at positions corresponding to the first start ports 33a and 33b, respectively, and the entry of game balls into the first start ports 33a and 33b is detected by the operation port switches. A gate switch is provided at a position corresponding to the second starting port 34, and the passage of the game ball to the second starting port 34 is detected by the operating port switch. ing. The operating port switch described above corresponds to the winning detection means in the present invention.
  The prize opening switch and the gate switch are connected to a board connection board (not shown) through electrical wiring (not shown), and this board connection board is further connected to a main control board 261a (see FIG. 4) in a main controller 261 described later. ing. Further, the count switch is connected to a large winning opening relay terminal board (not shown), and this large winning opening relay terminal board (not shown) is also connected to the main control board 261a. On the other hand, the operation port switch is directly connected to the main control board 261a without going through the relay board.
  Although not shown in the drawings, the variable prize winning device 32 is provided with a big prize opening solenoid for opening the big prize opening 32a, and the lower first start opening 33b is used for opening the electric accessory. Is provided.
  The detection results detected by the winning detection mechanism are taken into a main control board 261a in a main control device 261, which will be described later, and the main control board 261a issues a payout command (a game ball of each game ball) according to the winning situation each time. The number of payouts) is transmitted to the payout control board 311a. Then, a predetermined number of game balls are paid out by the output of the payout control board 311a. In such a case, a conventional method (so-called evidence ball method) in which game balls won in various winning openings are once collected in a winning ball processing device and paid out after the winning ball processing device confirms the presence of winning balls one by one in order. Unlike the above, in the pachinko machine 10 according to the present embodiment, the winning of a game ball is electrically detected for each winning opening and the payout is immediately made (that is, the winning ball processing apparatus is abolished in the pachinko machine 10). doing). Therefore, even if there are a lot of game balls to be paid out, the payout can be carried out quickly. However, the conventional “evidence ball system” may be applied to the present invention.
  The first control board unit 201 has a substantially L-shaped mounting base (not shown), and the main control device 261 and the sub control device 262 are mounted on the mounting base. Here, as shown in FIG. 4, the main control device 261 includes a CPU 501 that performs main control, a ROM 502 that stores a game program, a RAM 503 that stores necessary data according to the progress of the game, and various devices. Main control including an input / output port 505 for communication, a random number generator (not shown) used in various lotteries, a clock pulse generation circuit (not shown) used for time counting and synchronization, etc. The main control board 261a is configured to be accommodated in a board box 263 (encapsulating means) made of a transparent resin material or the like. The substrate box 263 includes a substantially rectangular parallelepiped box base (not shown) and a box cover (not shown) that covers the opening of the box base. The box base and the box cover are connected to each other so as not to be opened by a sealing unit (not shown), whereby the substrate box 263 is sealed.
  Any configuration can be applied to the sealing unit as the sealing means as long as it connects the box base (not shown) and the box cover (not shown) in an unopenable manner. In this embodiment, for example, five sealing members are used. The box base and the box cover are connected so that they cannot be opened by inserting a locking claw into the long hole of the sealing member. Sealing processing by the sealing unit prevents unauthorized opening after the sealing, and makes it possible to detect such a situation quickly and easily even if unauthorized opening is performed. Even after that, it is possible to perform the opening / sealing process again. That is, the sealing process is performed by inserting the locking claw into the long hole of at least one sealing member among the five sealing members constituting the sealing unit (not shown). And when opening the board | substrate box 263 by the malfunction of the accommodated main control board | substrate 261a etc., the connection of the sealing member in which the latching claw was inserted, and another sealing member is cut | disconnected. Thereafter, when the sealing process is performed again, the locking claws are inserted into the long holes of the other sealing members. If the history of opening the substrate box 263 is left in the substrate box 263, it can be easily found that the unauthorized opening has been performed by looking at the substrate box 263.
  Further, the sub control device 262, for example, in accordance with an instruction from the main control board 261a in the main control device 261, controls the voice and lamp display and the control of the display control device 45, the other ROM 552, RAM 553, bus line 554, A sub-control board 262a including an input / output port 555 and the like is provided, and the sub-control board 262a is housed in a board box (not shown) made of a transparent resin material or the like. A power supply relay board (not shown) is mounted on the sub-control device 262, and power supplied from a power supply board described later is supplied to the sub-control device 262 and the display control device 45 via the power supply relay board (not shown). Is output.
  The second control board unit 202 has a horizontally long mounting base (not shown) on which a payout control device 311, a firing control device 312, a power supply device 313 and a card unit connection board (not shown) are mounted. ing. The payout control device 311 includes a control board including a central control CPU, a ROM, a RAM, various ports, and the like. The launch control device 312 includes a launch control board. The power supply device 313 includes a power supply. A control board is provided. The payout control board 311a of the payout control device 311 controls payout of prize balls and rental balls. In addition, the launch control board of the launch control apparatus 312 controls the launch apparatus 229 (see FIG. 4) in accordance with the operation of the game ball launch handle 18 by the player. The required power supply voltage required is generated and output. The launching device 229 of this embodiment employs a solenoid-type launching component that strikes and launches a game ball with a launching rod (not shown) that can advance and retreat according to energization / non-energization of a launching solenoid (not shown). As other launching devices 229, there are various types such as a mechanical launching part that strikes and launches a game ball with a launcher that operates according to the driving of a launching motor, and an electromagnetic launching part that launches a game ball by generating an electromagnetic field. Can be used. The card unit connection board (not shown) is electrically connected to the ball lending operation unit 120 (see FIG. 1) on the front surface of the pachinko machine and a card unit (not shown), and takes in and issues a ball lending operation command by the player. This is output to the control device 311. Note that the card unit connection board 314 is unnecessary in a cash machine in which game balls are lent directly to the upper plate 19 from a ball lending device or the like without using a card unit.
  The payout control device 311, the firing control device 312, the power supply device 313 and the card unit connection board (not shown) are respectively housed and configured in a substrate box (not shown) made of a transparent resin material or the like. In particular, in the dispensing control device 311, similarly to the main control device 261 described above, a box base (not shown) and a box cover (not shown) constituting the substrate box (encapsulating means) are opened by a sealing unit (sealing means). The substrate box 263 is sealed by being impossiblely connected.
  The payout control device 311 is provided with a state return switch (not shown). For example, when a state return switch (not shown) is pressed when a payout error occurs, such as a ball jam in the payout motor unit, the payout motor 358a (see FIG. 4) slowly rotates forward to eliminate the ball jam (normal state). (Return to).
  Further, a RAM erase switch 323 is provided on the power supply monitoring board 261b. This pachinko machine 10 has a backup function, so that even if a power failure occurs, it maintains the state at the time of the power failure, and can be restored to the state at the time of the power failure when returning from the power failure (power recovery) It has become. Therefore, if the power is turned off in the normal procedure (for example, when the hall is closed), the state before the power is turned off is stored. If you want to return to the initial state when the power is turned on, turn on the power while holding down the RAM erase switch 323. We are going to throw it in.
  Next, the configuration of the back pack unit 203 will be described. As shown in FIG. 3, the back pack unit 203 is a unit in which a back pack 351 formed of resin and a payout mechanism portion 352 for a game ball are integrated.
  The back pack unit 203 is provided with a tank 355 that opens upward at the top, and the tank 355 is sequentially replenished with game balls supplied from the island equipment (game island equipment) of the game hall. Below the tank 355 is connected, for example, a tank rail 356 that has two rows of spherical passages in the horizontal direction and gently descends and inclines toward the downstream side. Further, a case rail 357 is installed on the downstream side of the tank rail 356 in the vertical direction. Are connected. A payout device 358 is provided at the most downstream portion of the case rail 357, and a required number of game balls are paid out appropriately according to a predetermined electrical configuration such as a payout motor 358a. The game balls paid out from the payout device 358 are supplied to the upper plate 19 through a payout passage (not shown).
  The tank rail 356 is provided with a vibrator 360 for applying vibration to the tank rail 356. For example, the vibrator 360 is fastened and attached to the tank rail 356 with, for example, two screws. Further, the vibrator 360 is not in surface contact with the tank rail 356 but is in contact with the two screw portions, so that the vibration by the vibrator 360 is more effectively transmitted to the tank rail 356. ing. Therefore, if a ball clogging occurs near the tank rail 356, the vibrator 360 is driven to eliminate the ball clogging.
  The payout mechanism 352 is provided with a payout relay board (not shown) for relaying a payout command signal from the payout control device 311 to the payout device 358, and a power switch board 382 for taking in the main power from outside. is set up. The power switch board 382 is supplied with, for example, AC 24V main power via a voltage converter, and is turned on or off by switching the power switch 382a.
  Each of the dispensing mechanisms 352 from the tank 355 to the dispensing passage (not shown) is formed of a conductive resin material (for example, conductive polycarbonate resin) and grounded at a part thereof. Thereby, generation | occurrence | production of the noise by charging of a game ball is suppressed.
  As shown in FIG. 3, an inner frame open detection switch 388 for detecting that the inner frame 12 is opened with respect to the outer frame 11 is provided on the upper right side of the inner frame 12. When the inner frame 12 is opened, it is output from the inner frame opening detection switch 388 to the computer for the hall (in the pachinko parlor).
  Next, the electrical configuration of the pachinko machine 10 will be described with reference to FIG. The pachinko machine 10 includes a main control device 261, a payout control device 311, a launch control device 312, a sub control device 262, a display control device 45, a power supply device 313, and the like. In the following, these devices will be described in detail individually.
  The main control device 261 of the pachinko machine 10 is equipped with a CPU 501 as a one-chip microcomputer that is an arithmetic device. The CPU 501 includes a ROM 502 that stores various control programs executed by the CPU 501 and fixed value data, and a memory that temporarily stores various data when the control program stored in the ROM 502 is executed. A RAM 503 and various circuits such as an interrupt circuit, a timer circuit, and a data transmission / reception circuit are incorporated.
  The RAM 503 has a configuration in which data can be retained (backed up) by being supplied with a backup voltage from the power supply device 313 even after the pachinko machine 10 is turned off. The RAM 503 temporarily stores various data and the like. It has a memory and area.
  That is, when the power is cut off due to the occurrence of a power failure or the like, the CPU 501 of the main control device 261 executes the normal processing up to the end, so that the RAM 503 is when the power is turned off (including when a power failure occurs, and so on). It is only necessary to store and hold the contents of the counter buffer and the holding ball storage area, and the state of the pachinko machine 10 can be restored to the state before the power is turned off when the power is turned on again. Specifically, the RAM 503 has a dedicated backup area for storing values of registers, I / O, and the like for game information during normal processing when the power is turned off (including when a power failure occurs). There is no need to provide it. Note that a power failure signal S1 output from a power failure monitoring circuit 542, which will be described later, is input to the NMI terminal (non-maskable interrupt terminal) of the CPU 501 when a power failure occurs due to the occurrence of a power failure or the like. Due to the occurrence, the power failure process (NMI interrupt process) is immediately executed.
  An input / output port 505 is connected to the CPU 501 incorporating the ROM 502 and RAM 503 via a bus line 504 including an address bus and a data bus. The input / output port 505 includes a RAM erasing switch circuit 543, a payout control device 311, a firing control device 312, a sub control device 262, a first symbol display device 40, a second symbol display device 41, and other switches not shown. Etc. are connected. The main controller 261 also has a function of controlling the first symbol variation display on the first symbol display device 40 and the second symbol variation display on the second symbol display device 41.
  The payout control device 311 controls payout of prize balls and rental balls by a payout motor 358a. The CPU 511 that is an arithmetic unit includes a ROM 512 that stores a control program executed by the CPU 511, fixed value data, and the like, and a RAM 513 that is used as a work memory or the like.
  The RAM 513 of the payout control device 311 is configured to hold (backup) data by supplying a backup voltage from the power supply device 313 even after the pachinko machine 10 is turned off, like the RAM 503 of the main control device 261 described above. The RAM 513 includes a memory and an area for temporarily storing various data.
  The RAM 513 stores and holds information related to the state when the power is turned off in order to return the state of the pachinko machine 10 to the state before the power is turned off when the power is turned off due to a power failure or the like. In other words, the storage of the RAM 513 is executed when the power is turned off by the NMI interrupt process and the second half of the payout control process, and the storage information stored in the RAM 513 is restored in the power recovery process when the power is turned on. .
  An input / output port 515 is connected to the CPU 511 incorporating the ROM 512 and the RAM 513 through a bus line 514 including an address bus and a data bus. Main controller 261, launch controller 312 and payout motor 358a are connected to input / output port 515, respectively.
  As shown in FIG. 4, the launch control device 312 permits or prohibits the launch of the game ball by the launch device 229, and the launch device 229 is permitted to drive when a predetermined condition is met. Specifically, the launch control device 312 receives a card unit connection signal S4 from the payout control device 311 (a signal that is output when the card unit described above is connected to the pachinko machine 10), and the player Touch detection signal S5 output when the game ball launch handle 18 is touched and output when the launch stop switch 18a provided on the game ball launch handle 18 for stopping the launch is not operated. The firing permission signal S7 is output to the main controller 261 on condition that all of the fired maintenance signals S6 to be performed are inputted.
  That is, the period during which the firing permission signal S7 is ON (high level) is a firing permission state, and the period during which the firing permission signal S7 is OFF (low level) is a firing non-permission state. That is, the main control device 261 has a firing control signal S8 (pulse signal) for controlling a launching solenoid (not shown) that launches a game ball during a period when the input firing permission signal S7 is ON (high level). The ball feed control signal S9 (pulse signal) for controlling the ball feed solenoid that sends the game ball to the launch rail 401 is repeatedly output to the launch control device 312 at a predetermined repetition period. The launch control device 312 drives and controls the launch device 229 based on the launch control signal S8 and the ball feed control signal S9, and a game ball is launched with an intensity corresponding to the amount of operation of the game ball launch handle 18. On the contrary, the main control device 261 does not output the firing control signal S8 and the ball feed control signal S9 to the firing control device 312 during the period when the input firing permission signal S7 is OFF (low level). The game ball is not fired by 229.
  The display control device 45 controls the variable display of the third symbol (decorative symbol) on the third symbol display device 42. The display control device 45 includes a CPU 521, a ROM (program ROM) 522, a work RAM 523, a video RAM 524, a character ROM 525, an image controller 526, an input port 527, an output port 529, and bus lines 530 and 531. And. The input of the input port 527 is connected to the output of the sub-control device 262, and the CPU 521, ROM 522, work RAM 523, and image controller 526 are connected to the input port 527. Further, an output port 529 is connected to the image controller 526 via a bus line 531, and a third symbol display device 42 which is a liquid crystal display device is connected to an output of the output port 529.
  The CPU 521 of the display control device 45 controls the decorative symbol display on the third symbol display device 42 based on the various commands transmitted by editing the various commands from the main control device 261 by the sub-control device 262. The ROM 522 is a memory for storing various control programs executed by the CPU 521 and fixed value data, and the work RAM 523 temporarily stores work data and flags used when the CPU 521 executes various programs. It is a memory for.
  The video RAM 524 is a memory for storing display data displayed on the third symbol display device 42, and the display contents of the third symbol display device 42 are changed by rewriting the contents of the video RAM 524. The character ROM 525 is a memory for storing character data such as decorative symbols displayed on the third symbol display device 42. The image controller 526 adjusts the timings of the CPU 521, the video RAM 524, and the output port 529 to intervene in reading and writing data, and reads display data stored in the video RAM 524 from the character ROM 525 at a predetermined timing. It is displayed on the symbol display device 42.
  In addition, the power supply device 313 includes a power supply unit 541 for supplying power to each unit of the pachinko machine 10. The power supply unit 541 supplies necessary operation power to the main control device 261, the payout control device 311 and the like through a power supply path (not shown). As its outline, the power supply unit 541 takes in an AC 24 volt power supply supplied from the outside, and generates a + 12V power supply for driving various switches and motors, a + 5V power supply for logic, a backup power supply for RAM backup, and the like Then, these + 12V power supply, + 5V power supply and backup power supply are supplied to the main control device 261, the payout control device 311 and the like. Note that operation power (+12 V power, +5 V power, etc.) is supplied to the launch control device 312 via the payout control device 311.
  As shown in FIG. 4, the main controller 261 includes a main control board 261a and a power supply monitoring board 261b separate from the main control board 261a in a board box 263 made of a transparent resin material or the like. . The power monitoring board 261b includes a power failure monitoring circuit 542 that monitors power interruption due to a power failure or the like, and a RAM erase switch circuit 543 connected to the RAM erase switch 323.
  The power failure monitoring circuit 542 is a circuit for outputting a power failure signal S1 to each NMI terminal of the CPU 501 of the main control device 261 and the CPU 511 of the payout control device 311 when the power is cut off due to the occurrence of a power failure or the like. The power failure monitoring circuit 542 monitors the voltage of AC 24 volts with the power supply unit 541 and determines that a power failure (power failure) has occurred when the time when this voltage has become less than 24 volts exceeds, for example, 20 milliseconds. The power failure signal S1 is output to the main controller 261 and the payout controller 311. Based on the output of the power failure signal S1, the main control device 261 and the payout control device 311 recognize the occurrence of a power failure and execute a power failure process (NMI interrupt process).
  In addition, even after the time when the AC 5 volts monitored by the power supply unit 541 becomes less than 5 volts exceeds 20 milliseconds, the power supply unit 541 has a sufficient time to execute the power failure process. The control system is configured to maintain the output of 5 volts, which is the drive voltage of the control system, at a normal value. Therefore, the main control device 261 and the payout control device 311 can normally execute and complete the power failure process.
  The RAM erase switch circuit 543 is a circuit for taking in the switch signal of the RAM erase switch 323 and clearing backup data in the RAM 503 of the main controller 261 and the RAM 513 of the payout controller 311 in accordance with the state of the switch 323. When the RAM erase switch 323 is pressed, the RAM erase switch circuit 543 outputs a RAM erase signal S2 to the main control board 261a. When the power of the pachinko machine 10 is turned on with the RAM erase switch 323 pressed (including power-on due to power failure cancellation), the data in the RAM 503 is cleared in the main controller 261, and the payout controller 311 is in the main controller. When the initialization command from H.261 is received, the data in RAM 513 is cleared.
  By the way, in the third symbol display device 42 (liquid crystal display device), as shown in FIG. 5, three decorative symbol rows L, M, and R of left, middle, and right are set. For each of M and R, three decorative symbols, an upper decorative symbol, a middle decorative symbol, and a lower decorative symbol, are variably displayed. In the present embodiment, a series of symbols is composed of a main decorative symbol SZ with numbers “0” to “9” and a sub-decorative symbol FZ composed of rhombus-shaped symbols. A main decorative symbol SZ is displayed in ascending or descending order, and a sub decorative symbol FZ is arranged between the main decorative symbols SZ to form a series of decorative symbol strings L, M, and R. Then, the main decorative design SZ and the secondary decorative design FZ are displayed variably from top to bottom with periodicity.
  In this case, in the left decorative design row L, the above-mentioned series of decorative designs are displayed in descending order (that is, in the order of decreasing the number of the main decorative design SZ), and in the middle decorative design row M and the right decorative design row R, the same The series of decorative symbols is displayed in ascending order (that is, in order of increasing the number of the main decorative symbols SZ). Then, the variable display stops in the order of the left decorative symbol row L → the right decorative symbol row R → the middle decorative symbol row M, and at the time of the stop, five effective lines on the third symbol display device 42, that is, the upper line L1, the middle line If the main decorative symbol SZ is a jackpot symbol combination (in this embodiment, the same main decorative symbol SZ combination) in any of L2, the lower line L3, the right rising line L4, and the left rising line L5, it is special as a big hit A game video is displayed.
  Next, the pachinko machine 10 according to the second embodiment will be described with reference to FIGS. FIG. 6 is a front view of the game board 30 according to the second embodiment. FIG. 7 is a perspective view of the game board 30 according to the second embodiment as viewed from the upper right. FIG. 8 is a perspective view showing a state where the game board 30 and the frame member 430 of the second embodiment are separated. FIG. 9 is a front view of the game board 30 with the frame member 430 removed. FIG. 10 is a perspective view showing a state in which the frame member 430, the game board 30, and the board unit 416 are separated. FIG. 11 is a perspective view showing a state where the mounting member 400 and the board unit 416 are separated. FIG. 12 is a perspective view showing the mounting member 400 and the substrate unit 416 in an exploded state. FIG. 13 is an exploded perspective view of the frame member 430. FIG. 14 is a rear perspective view of the game board 30. FIG. 15 is a perspective view showing a state in which the game board 30 and the collective board 440 are separated. FIG. 16 is a schematic cross-sectional view of the main part of the game board 30. In FIG. 16, not the state in which the substrate unit 416 is screwed to the mounting member 400 but the state in which the light emitting unit mounting substrate 410 is screwed to the mounting member 400 is illustrated.
  In the second embodiment, the game board 30 and the variable display device unit 35 shown in FIG. 6 are used in place of the game board 30 and the variable display device unit 35 shown in FIG. 2 of the first embodiment. This is different from the first embodiment. In addition, description is abbreviate | omitted about the content similar to the above-mentioned Example 1, and suppose that the game board 30 and the variable display apparatus unit 35 in this Example 2 are demonstrated in detail below.
  The pachinko machine 10 of the second embodiment employs a game board 30 shown in FIG. The game board 30 according to the second embodiment has a vertical ellipse shape in which the game area 30a is expanded in the vertical direction, as compared with the previous embodiment. The gaming board 30 according to the second embodiment has a structure in which the inner rail 51 is provided at a portion other than the right side portion of the gaming area 30a, and members (rails) corresponding to the inner rails on the right side portion of the gaming area 30a are provided. It is provided in the frame 12, and the game area 30 a is a closed area in a state where the game board 30 is assembled to the inner frame 12.
  The game board 30 of the second embodiment includes a variable display device unit 35 that variably displays a third symbol (for example, a decorative symbol) as identification information at a predetermined location (a central location in the embodiment).
  As shown in FIG. 8, the variable display device unit 35 includes a third symbol display device 42 (see FIG. 6) that variably displays a third symbol (for example, a decorative symbol), and a display screen of the third symbol display device 42. The third symbol display device 42 is attached so as to be visible from the front side of the pachinko machine 10, and the attachment member 400 attached to the back side of the game board 30, and the display screen of the third symbol display device 42 A frame member 430 that is separate from the attachment member 400 and is attached to the front surface of the game board 30 on the front side of the attachment member 400 in a shape that surrounds the periphery. The attachment member 400 and the frame member 430 are, for example, resin-molded.
  As shown in FIG. 8, the frame member 430 is attached to the front side of the game board 30 with screws 450. Further, as shown in FIG. 6, the frame member 430 includes a first symbol display device 40 that variably displays a first symbol (for example, a special symbol) as identification information at a predetermined location, and a second start port 34. And a second symbol display device 41 for variably displaying a second symbol (for example, a normal symbol) with the passage as a trigger.
  As shown in FIG. 6, the first symbol display device 40 has, for example, a plurality of (two in this embodiment) 7-segment displays 40d and 40e, and variable display on these 7-segment displays 40d and 40e. And a holding lamp 40c indicating the number of holdings. The first symbol display device 40 displays the variation display state of the first symbol by displaying the seven-segment indicators 40d and 40e with the light emission variation. For example, the seven-segment indicators 40d and 40e display the predetermined first display result. If it stops at, it indicates a probable big hit (specific hit), and if the 7-segment indicator 40d, 40e stops at a predetermined second display result, it usually shows a big hit (non-specific hit), and the 7-segment indicator 40d, 40e When the display stops at 3 display results (displays that are not the first and second display results), it indicates a disconnection.
  The second symbol display device 41 includes display portions 41d and 41e for the second symbol and a holding lamp 41c, and each time the game ball passes through the second start port 34, for example, by the display portions 41d and 41e. When the light emission display (normal symbol) fluctuates and stops at a predetermined symbol (for example, when the display unit 41d is lit and the display unit 41e is extinguished), the first start port 33b on the lower side is in an operating state for a predetermined time. It is configured to be (opened). The number of times that the game ball has passed through the second start port 34 is held up to a maximum of 4 times, and the number of times the game ball is held is lit on the hold lamp 41c. The display units 41d and 41e have LEDs (light emitting diodes) inside thereof, and are configured to be variably displayed by switching the light emission of the LEDs (or lighting of the lamps).
  Further, as shown in FIG. 6, the frame member 430 includes a state notification display unit 43 and a continuous operation number notification display unit 44 at predetermined positions. The state notification display unit 43 includes two upper and lower display units 43a and 43b. Both the two display units 43a and 43b are turned off during the normal game, and only the upper display unit 43a is lit during the high probability game. During the time-saving game, both the two display parts 43a and 43b are lit. The continuous operation number notification display unit 44 includes two left and right display units 44a and 44b. For example, in a model having 2 rounds and 15 rounds, only the left display unit 44a is lit when there are 2 rounds, and only the right display unit 44b is lit when there are 15 rounds. Further, in a model having only about 15 rounds, both the left and right display sections 44a and 44b are turned on at the time of 15 rounds.
  As shown in FIG. 14, the attachment member 400 is attached to the back side of the game board 30 with screws 460. Further, as shown in FIGS. 10 to 12 and 16, the attachment member 400 is recessed from the back surface of the game board 30 toward the back side in a state where the attachment member 400 is attached to the back surface side of the game board 30. A recess 402 is provided.
  As shown in FIG. 9, the recess 402 has a shape larger than the mounting opening 404 of the variable display device unit 35 in the game board 30 when the game board 30 is viewed from the front, and the third symbol display device 42 on the front side. A light emitting member 408 having a light emitting portion 406 is provided at a predetermined location around the display screen. Note that the outline of the concave portion 402 is indicated by a two-dot chain line in FIG. 9, and it can be seen that the concave portion 402 has a shape larger than the mounting opening 404. The recess 402 may have a shape in which at least a part protrudes from the outer shape of the mounting opening 404 of the game board 30 when the game board 30 is viewed from the front.
  As shown in FIG. 9, the light emitting member 408 is disposed in the recessed portion 402 so that a portion other than the light emitting portion 406 is located in a region between the outer periphery of the recessed portion 402 and the mounting opening 404 of the game board 30. Yes.
  In the second embodiment, as illustrated in FIG. 12, a light emitting unit mounting substrate 410 on which a light emitting unit 406 (for example, a light emitting diode) is mounted is employed as the light emitting member 408. Specifically, as shown in FIG. 12, a plurality (six in this embodiment 2) of light emitting unit mounting substrates 410 are employed, and one of the six light emitting unit mounting substrates 410 is used. Includes the above-described 7-segment indicators 40d and 40e and display units 41d and 41e as the light emitting unit 406, and the remaining five light emitting unit mounting substrates 410 include a plurality of light emitting units 406 (light emitting units). Diode) is mounted at a predetermined location.
  As shown in FIGS. 11 and 12, the mounting member 400 includes a light emitting unit mounting substrate 410, a light regulating member 412 that regulates the light traveling direction of the light emitting unit 406 of the light emitting unit mounting substrate 410, and the light emitting unit mounting substrate 410. And a storage case 414 for storing the light regulating member 412 are provided. The light regulating member 412 has, for example, a container shape having a light incident opening and a light emitting opening, and the container does not transmit light and is colored black. The storage cases 414 provided on the upper side and the lower side of the concave portion 402 of the mounting member 400 are made of, for example, a transparent resin. The storage cases 414 provided on the right and left sides of the concave portion 402 of the mounting member 400 are formed of colored (for example, black) resin except for the light emitting portion 406.
  In the state shown in FIG. 9, that is, in the state where the frame member 430 is detached from the game board 30 in the state shown in FIG. 9, the display screen of the third symbol display device 42 is on the front side of the recess 402. The substrate unit 416 is detachably attached to the attachment member 400 at a predetermined location between the periphery of the attachment member 404 and the attachment opening 404. As will be described later, the recess 402 has a space in which the storage case 414 can be attached and detached.
  Specifically, as shown in FIG. 9, the storage case 414 has the attached / detached portion 418 attached to and detached from the attachment member 400 in a state where the frame member 430 is removed from the game board 30 (the state shown in FIG. 9. ), A portion exposed between the periphery of the display screen of the third symbol display device 42 and the mounting opening 404 is provided. That is, the light emitting unit mounting substrate 410 is not directly attached to the attachment member 400, but the storage case 414 is detachably attached to the attachment member 400 by the attached / detached portion 418.
  Further, since the light emitting unit mounting substrate 410 in the substrate unit 416 removed from the mounting member 400 is detachably screwed to the storage case 414, the light emitting unit mounting substrate is removed by removing this screw. 410 can be removed from the storage case 414. In the second embodiment, when the board unit 416 is removed from the mounting member 400, the wiring to the light emitting unit mounting board 410 is still connected. In this state, the connector of the wiring can be attached and detached. It has become.
  As shown in FIG. 11, the attachment member 400 temporarily attaches the case 414 so as to keep the storage case 414 on the attachment member 400 in a state in which the attached / detached portion 418 is released (a state in which the storage case 414 is removable). Part 420 is provided. In other words, the case temporary fastening portion 420 attaches the storage case 414 to the mounting member in a state in which the attached / detached portion 418 is released (the storage case 414 is unscrewed and can be removed as will be described later). The state temporarily attached to 400 is maintained.
  As the case temporary fixing portion 420, the frame member 430 is attached from the periphery of the display screen of the third symbol display device 42 on the front side of the attachment member 400 in a state where the frame member 430 is removed from the game board 30 (the state shown in FIG. 9). A protruding rod 422 inserted into a fitting hole 414a provided in the storage case 414 provided at a location exposed up to the opening 404 is employed. The attached / detached portion 418 includes a screw hole 422a formed in the distal end surface of the protruding rod 422 and a screw (not shown) screwed into the screw hole 422a.
  As shown in FIG. 16, the display screen of the 3rd symbol display apparatus 42 is located in the back surface side of the recessed part 402 of the attachment member 400. As shown in FIG. As shown in FIG. 11, the recess 402 is provided with a wiring opening 424 at a predetermined location thereof into which a wiring from the main control board 261 a (see FIG. 4) provided on the back side of the gaming machine 30 is inserted. . The light emitting unit mounting substrate 410 is connected to the wiring from the main control board 261a (see FIG. 4) inserted into the wiring opening 424.
  As shown in FIG. 11, the concave portion 402 of the mounting member 400 includes a relay substrate 426 connected to the light emitting unit mounting substrate 410 in a region between the outer periphery of the concave portion 402 and the mounting opening 404 of the game board 30. A wiring for connecting the partial mounting substrate 410 and the relay substrate 426 is accommodated.
  As shown in FIGS. 6 and 16, the frame member 430 includes a decorative portion 432 that is illuminated by the light emitting portion 406.
  As shown in FIGS. 10 and 13, the frame member 430 includes a protrusion 434 that protrudes from the board surface of the game board 30 and restricts the behavior of the game ball. Furthermore, as shown in FIGS. 10 and 13, the frame member 430 includes a rolling surface 436 (stage surface) on which the game ball rolls inside when viewed from the front.
  As shown in FIGS. 8 and 16, the frame member 430 is a wall that surrounds the display screen of the third symbol display device 42, and the display screen of the third symbol display device 42 and the light emitting unit mounting substrate 410 are connected to each other. A wall portion 438 is provided for partitioning.
  As shown in FIGS. 14 and 15, the attachment member 400 is attached to the back side of the game board 30 separately from the collective board 440 that collects and discharges the game balls discharged from the game board 30.
  The above-described variable display device unit 35 corresponds to the variable display device in the present invention, the above-described third symbol display device 42 corresponds to the variable display means in the present invention, and the above-described frame member 430 corresponds to the front side in the present invention. The light emitting member 408 described above corresponds to a light emitting means in the present invention.
  As described above, according to the pachinko machine 10 of the second embodiment, the game board 30 having the game area 30a into which the game ball is to be placed has the variable display device unit 35 that variably displays the third symbol at the predetermined location. The variable display device unit 35 includes a third symbol display device 42 that variably displays the third symbol, and a display screen of the third symbol display device 42 so that the display screen of the pachinko machine 10 is visible from the front side. The 3rd symbol display device 42 is attached, and is attached to the back side of the game board 30 and the shape surrounding the display screen of the 3rd symbol display device 42. A frame member 430 that is separate from the attachment member 400 and attached to the front surface of the game board 30, and the attachment member 400 is attached to the back side of the game board 30. In this state, a recess 402 that is recessed toward the back side from the back surface of the game board 30 is provided, and the recess 402 is an opening for mounting the third symbol display device 42 on the game board 30 when the game board 30 is viewed from the front. A light emitting member 408 having a light emitting portion 406 is provided at a predetermined location around the display screen of the third symbol display device 42 on the front side, and the light emitting member 408 has a portion other than the light emitting portion 406 at a front side. The light emitting member 408 is not required to be provided on the frame member 430 because the light emitting member 408 is provided in the recessed portion 402 so as to be located in a region between the outer periphery of the recessed portion 402 and the mounting opening 404 of the game board 30. Can be reduced by that amount, and as the frame member 430 is reduced, the mounting opening 404 of the game board 30 can also be reduced, and the strength of the game board 30 itself is reduced. Improvements can, can improve the deflection of the game board 30 can be improved adverse effect of the behavior of the game ball due to the deflection. That is, it is clear that the mounting opening 404 shown by the solid line in FIG. 9 of this embodiment is smaller than the conventional mounting opening shown by the broken line in FIG. 30 deflections can be improved.
  Further, the light emitting member 408 is disposed in the concave portion 402 so that a portion other than the light emitting portion 406 is located in a region between the outer periphery of the concave portion 402 and the mounting opening 404 of the game board 30. That is, since the portion other than the light emitting portion 406 of the light emitting member 408 is located outside the attachment opening 404 in a state where the game board 30 is viewed from the front, that is, behind the game board 30 and cannot be seen, the attachment member The region of the 400 recesses 402 can be used as a space for arranging the light emitting member 408. Further, the light emitting portion 406 of the light emitting member 408 can be positioned inside the mounting opening 404 in a state where the game board 30 is viewed from the front, and a predetermined portion of the frame member 430 can be caused to emit light by the light emitting member 408.
  Further, it is not necessary to provide the light emitting member 408 on the frame member 430, and the frame member 430 can be made smaller by that amount, and a space for rolling the game ball on the game board 30 (a space where nails can be driven), that is, a game area 30a can be expanded, and the fun by the behavior of the game ball can be increased.
  As a result, a decrease in strength of the game board 30 itself can be suppressed, and a pachinko machine that can secure a rolling space for game balls on the game board 30 can be provided.
  In the second embodiment, as the light emitting member 408, a configuration in which the light emitting unit mounting substrate 410 on which the light emitting unit 406 is mounted is adopted, and even this configuration has the same effects as described above. .
  In addition, the attachment member 400 is attached to the game board 30 and the frame member 430 is detached from the game board 30, and is attached to the attachment opening 404 from the periphery of the display screen of the third symbol display device 42 on the front side of the recess 402. Since the light emitting unit mounting substrate 410 is detachably attached to the mounting member 400 at predetermined locations until the frame member 430 and the light emitting unit mounting substrate 410 of the variable display device unit 35 are broken or damaged. When it occurs or is likely to occur, or when performing inspections, etc., it is possible to access the light emitting unit mounting substrate 410 of the mounting member 400 by simply removing the frame member 430 from the front side of the game board 30. In a state (a state in which the frame member 430 is removed from the game board 30), the light emitting unit mounting substrate 410 of the mounting member 400 is removed. Can be removed, the operations such as inspection and repair, such as the frame member 430 and the light emitting unit mounting substrate 410 can be easily performed. That is, it is possible to eliminate the following work that has been conventionally required. That is, even in the state where the pachinko machine is installed on the game island, it is not necessary to open the inner frame 12 with respect to the outer frame 11, and it is not necessary to remove a cover on the back side of the pachinko machine that does not require inspection. The rear surface side of the variable display device is hidden by another member arranged on the side, and access to the rear surface side of the variable display device can be made unnecessary, so that work efficiency can be improved.
  As a result, a pachinko machine that facilitates inspection and repair of the center frame related member in the variable display device, that is, the frame member 430 in the variable display device unit 35 and the light emitting unit mounting substrate 410 located on the back surface of the frame member 430. Can be provided.
  Further, the light emitting unit mounting substrate 410, a light regulating member 412 for regulating the light traveling direction of the light emitting unit 406 of the light emitting unit mounting substrate 410, and a storage case 414 for housing the light emitting unit mounting substrate 410 and the light regulating member 412, , And the storage case 414 has a third symbol display device in a state in which the attached / detached portion 418 attached to and detached from the attachment member 400 is removed from the game board 30. 42, the light emitting unit mounting substrate 410 is not directly attached to the attachment member 400, but the storage case 414 is attached to the attachment member 400 by the attached / detached portion 418. Since it is detachable, the board unit 416 (from the light emitting unit mounting board 410, the light regulating member 412, and the storage case 414). That) can to be detachable at the unit level, there is no trouble such as will remove one by one them from the mounting member 400, it is excellent in workability.
  Further, the case temporary fixing portion 420 temporarily fixes the storage case 414 to the mounting member 400 in a state where the attached / detached portion 418 is released. That is, when the attached / detached portion 418 is released, the storage case 414 is not immediately freed (falls), but is temporarily attached to the attachment member 400. Therefore, the storage case 414 can be prevented from dropping as soon as the attached / detached portion 418 is released, and the substrate unit 416 (consisting of the light emitting unit mounting substrate 410, the light regulating member 412, and the storage case 414) can be safely and It can be easily attached and detached.
  Further, the case temporary fixing portion 420 is between the periphery of the display screen of the third symbol display device 42 and the mounting opening 404 on the front side of the mounting member 400 in a state where the frame member 430 is detached from the game board 30. The protruding portion 422 is inserted into the fitting hole 414a provided in the storage case 414 provided in the exposed portion, and the attached / detached portion 418 includes a screw hole 422a formed in the distal end surface of the protruding rod 422, Since the screw hole 422a is configured to be screwed into the screw hole 422a, the storage case 414 is dropped from the mounting member 400 if the protruding bar 422 is inserted into the fitting hole 414a of the storage case 414. It can be in a temporarily fixed state. That is, the substrate unit 416 (consisting of the light emitting unit mounting substrate 410, the light regulating member 412, and the storage case 414) can be temporarily attached without being dropped from the attachment member 400. The board unit 416 can be attached to the mounting member 400 by screwing the screw into the screw hole 422a formed in the tip end surface of the protruding rod 422. When the screw is loosened and removed, the board unit 416 is removed. Can be detached from the mounting member 400. That is, the board unit 416 can be safely and easily attached and detached.
  In addition, the display screen of the third symbol display device 42 is positioned on the back side of the recess 402, and the recess 402 is located at a predetermined position from a main control board 261a provided on the back side of the pachinko machine 10. The light emitting unit mounting board 410 having the wiring opening 424 into which the wiring of the above is inserted is connected to the wiring from the main control board 261a inserted into the wiring opening 424, so that it is provided on the back side of the pachinko machine 10. Since the wiring from the main control board 261a is inserted into the wiring opening 424 of the recess 402 and connected to the light emitting unit mounting substrate 410 of the recess 402, the wiring can be shortened.
  In addition, the recess 402 has a relay substrate 426 connected to the light emitting unit mounting substrate 410, a light emitting unit mounting substrate 410, and a relay substrate 426 in a region between the outer periphery of the recess 402 and the mounting opening 404 of the game board 30. Since the wiring for connecting to the pachinko machine 10 can be reduced, the wiring on the back side of the pachinko machine 10 can be prevented from becoming complicated, and the wiring can be reduced. It is also possible to suppress disconnection due to being caught.
  Moreover, since the decoration part 432 of the frame member 430 is illuminated by the light emitting part 406, the decoration part 432 of the frame member 430 can emit light.
  In addition, the frame member 430 includes a protrusion 434 that protrudes from the surface of the game board 30 to regulate the behavior of the game ball, and a rolling surface 436 on which the game ball rolls inward when viewed from the front. Therefore, the frame member 430 with the projecting portion 434 and the rolling surface 436 can be removed from the front surface of the game board 30, and the frame member 430 with the projecting portion 434 and the rolling surface 436, the board, etc. can be inspected and repaired. Work can be done easily.
  The frame member 430 is a wall that surrounds the display screen of the third symbol display device 42, and includes a wall portion 438 that partitions the display screen of the third symbol display device 42 and the light emitting member 408. As a result, the frame member 430 is removed from the front side of the game board 30 and at the same time, the wall portion 438 is eliminated, and the access space to the mounting member 400 can be secured as much as the wall portion 438 is eliminated, making it easy to work. It becomes the environment.
  Further, since the attachment member 400 is attached to the back side of the game board 30 separately from the collective board 440 that collects and discharges the game balls discharged from the game board 30, the weight of the variable display device unit 35, etc. Even if the mounting member 400 is deformed by this, it does not affect the discharge path of the collective plate 440, and it is possible to prevent a clogged ball or the like in the discharge path.
  In addition, the light emitting unit 406 of the light emitting unit mounting substrate 410 includes a first symbol as a special symbol, a special symbol hold that is a holding of variation display of the first symbol, a second symbol as a normal symbol, and a second symbol. Since there is a light-emitting display of the general map hold, which is the variable display hold, these special symbols, special map hold, normal design, and general map hold display information that will interfere with the game if it fails These inspections are easy.
  The present invention is not limited to the above-described embodiment, and can be modified as follows.
  (1) The above-described second embodiment employs a configuration in which the storage case 414 of the substrate unit 416 (consisting of the light emitting unit mounting substrate 410, the light regulating member 412, and the storage case 414) is detachable by the attached / detached portion 418. However, a configuration in which the light emitting unit mounting substrate 410 is detachable by the detachable operation unit may be employed. Specifically, the attachment member 400 is a state in which the frame member 430 is removed from the game board 30 (the state shown in FIG. 9). The mounting member 400 is provided at a location exposed on the front side of the mounting member 400 between the periphery of the display screen of the third symbol display device 42 and the mounting opening 404. In this case, the light emitting unit mounting substrate 410 can be attached or detached by operating the attachment / detachment operation unit, and the attachment / detachment operation unit is provided at an exposed location, so that the attachment / detachment operation is easy. .
  (2) In the above-described second embodiment, the case temporary fastening portion 420 that is temporarily fastened to the storage case 414 and the mounting member 400 is employed in a state in which the attachable / detachable portion 418 is released. A temporary fixing part for temporarily fixing the light emitting unit mounting substrate 410 may be adopted. Specifically, the mounting member 400 includes a temporary fixing portion that temporarily fixes the light emitting unit mounting substrate 410 to the mounting member 400 in a state where the attachment / detachment operation unit is released. In this case, it is possible to prevent the light emitting unit mounting board 410 from dropping as soon as the attaching / detaching operation unit is released, and the light emitting unit mounting board 410 can be attached and detached safely and easily.
  In addition, as a temporary fastening portion, when the frame member 430 is removed from the game board 30 (the state shown in FIG. 9), the attachment opening is opened from the periphery of the display screen of the third symbol display device 42 on the front side of the attachment member 400. A protruding rod that is inserted in a fitting hole provided in the light emitting unit mounting substrate 410 provided in a portion exposed up to 404 can be employed. The attachment / detachment operation unit is configured by a screw hole formed in the tip surface of the protruding rod and a screw screwed into the screw hole. In this case, as long as the protruding bar is inserted into the fitting hole of the light emitting unit mounting substrate 410, the light emitting unit mounting substrate 410 can be temporarily attached without being dropped from the mounting member 400. The light emitting unit mounting substrate 410 can be attached to the mounting member 400 by screwing a screw into a screw hole formed on the tip end surface of the protruding rod. When the screw is loosened and removed, the light emitting unit mounting substrate 410 is removed. Can be removed from the mounting member 400. That is, the light emitting unit mounting substrate 410 can be safely and easily attached and detached.
  (3) In the second embodiment described above, the light emitting unit mounting substrate 410 is employed as the light emitting member 408, but a light emitting configuration other than the light emitting unit mounting substrate 410 (for example, a lamp) may be employed.
  (4) In the second embodiment described above, the third symbol display device 42 is employed as the display device (liquid crystal display device), but the first symbol display device 40 may be employed.
  (5) In the second embodiment described above, a screwing configuration is adopted as the attachable / detachable portion 418, but a fastening configuration other than screwing may be adopted.
  (6) In the above-described second embodiment, the protruding bar 422 is exposed in the front view of the game board 30 with the frame member 430 removed, but the back of the game board 30 is not exposed. The distance between the plane including the protrusion and the tip of the protruding rod 422 may be larger than the thickness of the object (for example, the substrate). In this case, since the distance between the plane including the back surface of the game board 30 and the tip of the protruding bar 422 is larger than the thickness of the object (for example, the substrate), the frame member 430 is removed. Even if the protruding bar 422 is not exposed in the front view of the gaming board 30 in the state, that is, even if the protruding bar 422 is hidden on the back surface of the gaming board 30, the object (for example, the light emitting unit mounting board) 410, etc.) can be removed from the protruding bar 422.
  (7) The present invention may be implemented in various (for example, first, third, etc.) gaming machines, or may be implemented in a pachinko machine of a different type from the above embodiment. For example, once a big hit, a pachinko machine that raises the expected value of the big hit until a big hit state occurs (for example, two times or three times) including that (for example, a two-time right item, a three-time right item) May also be implemented. Moreover, after a jackpot symbol is displayed, it may be implemented as a pachinko machine that enters a special gaming state on the condition that a ball is won in a predetermined area. Moreover, you may implement as a pachinko machine which will be in a special game state when a ball enters a predetermined winning opening. Further, in addition to pachinko machines, various game machines such as an arrangement ball type pachinko machine, a sparrow ball, a game machine in which a so-called pachinko machine and a slot machine are integrated may be used.
  In addition, as a specific example of a gaming machine in which a pachinko machine and a slot machine are fused, a variable display means for displaying a fixed symbol after displaying a variable symbol row consisting of a plurality of symbols is provided, and a handle for launching a ball is provided. What is not provided. In this case, after inserting a predetermined amount of game balls based on a predetermined operation (button operation), for example, the variation of the symbol is started due to the operation of the operation lever, for example, due to the operation of the stop button, or the predetermined amount With the passage of time, the fluctuation of the symbol is stopped, and a jackpot state advantageous to the player is generated on the condition that the confirmed symbol at the time of stoppage is a so-called jackpot symbol. A lot of balls are paid out.
  As described above, the present invention is suitable for gaming machines such as pachinko machines and slot machines.
30 ... Game board 35 ... Variable display device unit (variable display device)
42 ... 3rd symbol display device (variation display means)
400 ... Mounting member 402 ... Recessed part 404 ... Mounting opening 406 ... Light emitting part 408 ... Light emitting member 410 ... Light emitting part mounting substrate 412 ... Light restricting member 414 ... Storage case 416 ... Substrate unit 418 ... Detachable part 420 ... Temporary fixing part 422 ... projecting rod 424 ... wiring opening 426 ... relay board 430 ... frame member part 432 ... decoration part 440 ... assembly plate

Claims (1)

  1. In a gaming machine with a gaming board having a gaming area into which gaming balls are to be shot,
    The game board includes a variable display device,
    The variable display device includes:
    The variation display means is attached so that the display screen of the variation display means for variably displaying the identification information is visible from the front side of the gaming machine through an opening formed at a predetermined location of the gaming area, and the game An attachment member attached to the back side of the panel;
    It is attached to the front surface of the game board, a front side member separate from the attachment member,
    With
    The mounting member includes a concave portion that is recessed from the back surface of the game board toward the back side, and a board unit, in a state where the mounting member is mounted on the back surface side of the game board,
    The substrate unit includes a light emitting unit mounting substrate on which a light emitting unit is mounted, and a member that disposes the light emitting unit mounting substrate as a unit,
    The concave portion has a shape in which at least a part thereof protrudes from an outer shape of the opening to which the variable display device is attached in the gaming board in a state in which the gaming board is viewed from the front.
    The game board, said mounting member is mounted in a state in which the front side member is removed, the substrate unit is fitted with fixing means through the opening so that the operations for removal from the game board that can be,
    The board unit is provided so as to be removable from the mounting member by removing the fixing means,
    In the gaming machine, a relay substrate connected to the light emitting unit mounting substrate and a wiring connecting the light emitting unit mounting substrate and the relay substrate are arranged in a region between the recess and the opening. A gaming machine characterized by
JP2016097862A 2016-05-16 2016-05-16 Game machine Active JP6365587B2 (en)

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JP2015027491 Division 2015-02-16

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Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4115328B2 (en) * 2003-04-18 2008-07-09 株式会社ソフィア Game machine
JP2005204751A (en) * 2004-01-20 2005-08-04 Sankyo Kk Game machine

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