JP6124109B2 - Generating the entire shape of an object from partial points and line shapes - Google Patents
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この発明は、コンピュータソフトウェアによる空間解析や設計に供する、物体の特徴となる傾斜変化部を表す点と線から、物体の全体形状を不整形の三角形の集合で表現する不整形三角網と呼ばれる形状モデルを自動的に生成する技術に関する。 This invention is a shape called an irregular triangle network that represents the entire shape of an object as a set of irregular triangles from the points and lines that represent the slope change part that is the feature of the object, and is used for spatial analysis and design by computer software The present invention relates to a technique for automatically generating a model.
空間解析や設計に利用する不整形三角網は、GIS(Geographic Information System)やCAD(Computer Assisted Design)のようなコンピュータソフトウェアによって利用される。 The irregular triangle network used for spatial analysis and design is used by computer software such as GIS (Geographic Information System) and CAD (Computer Assisted Design).
しかし、従来の技術では、不整形三角網は点群から作成されるため、物体の特徴である傾斜変換点を表現できず、円滑化された形状モデルとなる。 However, in the conventional technique, since the irregular triangular network is created from the point cloud, the slope conversion point that is the feature of the object cannot be expressed, and a smooth shape model is obtained.
物体の特徴を出すために傾斜変換点を線で表現したブレークラインを用い、円滑化された形状モデルに物体の特徴を与えることも行われているが、ブレークラインの周辺でしか物体の特徴を捉えることができない。 In order to obtain object features, breaklines that represent slope transformation points as lines are used to give object features to smoothed shape models. However, object features can only be found around breaklines. I can't catch it.
従来の技術では、物体の全体形状をモデル化するには、点群を用いて行うことを基本とし、必要に応じて物体の特徴をブレークラインとして形状モデルに与え、形状モデルの修正を行っており、物体の特徴を正確に表現するには不十分であった。 In the conventional technology, in order to model the entire shape of an object, it is basic to use point clouds, and if necessary, the features of the object are given to the shape model as breaklines and the shape model is corrected. In other words, it was insufficient to accurately represent the characteristics of the object.
本発明は、このような不都合を解消し、物体の特徴を正確に表現した形状モデルを不整形三角網として生成することを目的とする。 An object of the present invention is to eliminate such inconveniences and generate a shape model that accurately represents the characteristics of an object as an irregularly shaped triangular network.
これらの目的を達成するため本発明は、次の事項(1)〜(6)の構成で特定される物体の全体形状を部分的な点や線形状から生成する方法。
(1)物体の特徴となる傾斜変化部を表す点と線が格納された図形データベースを、処理 対象とし、これらの点と線から物体の全体形状を生成する方法である。
(2)図形データベースの中で、既に作成された三角形の頂点とはなっていない点を頂点 とし、他の点を含まず、他の線と交差しない、周辺に存在する線を底辺とする三角 形を生成する。
(3)生成された三角形の各辺で、図形データベースに存在する線と一致しない辺は、図 形データベースに追加される。
(4)図形データベースの中で、既に作成された三角形の辺とはなっていない線を底辺と し、他の点を含まず、他の線と交差しない、周辺に存在する点や、周辺に存在する 線の節点を頂点とする三角形を生成する。
(5)生成された三角形の各辺で、図形データベースに存在する線と一致しない辺は、図 形データベースに追加される。
(6)図形データベース内の全ての点および線が、三角形の頂点あるいは辺となるまで、 (2)から(5)を繰り返す。In order to achieve these objects, the present invention is a method for generating the entire shape of an object specified by the configurations of the following items (1) to (6) from partial points and line shapes.
(1) This is a method of generating a whole shape of an object from these points and lines, with a graphic database storing points and lines representing a tilt change part as a feature of the object being stored.
(2) In the graphic database, a triangle that is not a vertex of a triangle that has already been created is a vertex, a triangle that does not include other points, does not intersect with other lines, and has a base line around it. Generate a shape.
(3) On each side of the generated triangle, the side that does not match the line existing in the graphic database is added to the graphic database.
(4) In the graphic database, a line that is not a triangle side already created is the base, does not contain other points, does not intersect with other lines, Generates a triangle whose vertex is an existing line node.
(5) On each side of the generated triangle, the side that does not match the line existing in the graphic database is added to the graphic database.
(6) Repeat (2) to (5) until all the points and lines in the graphic database are the vertices or sides of the triangle.
以下、前述した物体の特徴となる傾斜変換部を表す点と線から、物体の全体形状を不整形の三角形の集合で表現する不整形三角網と呼ばれる形状モデルを自動的に生成する方法を、地図データ作成に適用した場合として実施例を説明する。 Hereinafter, a method of automatically generating a shape model called an irregularly shaped triangular network that expresses the entire shape of an object as a set of irregularly shaped triangles from the points and lines that represent the slope conversion unit, which is a feature of the aforementioned object, An embodiment will be described as an example applied to map data creation.
この実施例における処理対象となる点と線は、空中写真測量において、図化機を使用した立体空中写真から描画される高さ情報を保持し、高さ情報を保持したまま編集された図形である。 The points and lines to be processed in this embodiment are the figures edited in the aerial photogrammetry while maintaining the height information drawn from the stereoscopic aerial photo using the plotter and maintaining the height information. is there.
===点からの三角形の生成===
点からの三角形の生成では、例えば、図1では、図形データベース内から任意の点P1が取り出される。次に点P1の周辺にある節点L1p1からL1p4で構成される線、節点L2p1からL2p3で構成される線、節点L3p1からL3p3で構成される線、節点L4p1とL4p2で構成される線、節点L5p1からL5p4で構成される線が取り出される。=== Generation of triangles from points ===
In generating a triangle from a point, for example, in FIG. 1, an arbitrary point P1 is extracted from the graphic database. Next, a line composed of nodes L1p1 to L1p4 around the point P1, a line composed of nodes L2p1 to L2p3, a line composed of nodes L3p1 to L3p3, a line composed of nodes L4p1 and L4p2, and a node L5p1 A line composed of L5p4 is taken out.
図2では、任意の点P1から他の線分との交差が生じない節点へ、三角形の辺となる線分P1−L1p1、P1−L1p2、P1−L1p3、P1−L1p4、P1−L3p1、P1−L3p2、P1−L3p3、P1−L5p1、P1−L5p2、P1−L5p3、P1−L5p4を生成する。 In FIG. 2, line segments P1-L1p1, P1-L1p2, P1-L1p3, P1-L1p4, P1-L3p1, P1 which are sides of a triangle from an arbitrary point P1 to a node where no intersection with another line segment occurs. -L3p2, P1-L3p3, P1-L5p1, P1-L5p2, P1-L5p3, P1-L5p4 are generated.
図3では、生成した三角形の辺となる線分P1−L1p1、P1−L1p2、P1−L1p3、P1−L1p4、P1−L3p1、P1−L3p2、P1−L3p3、P1−L5p1、P1−L5p2、P1−L5p3、P1−L5p4から、任意の点P1を取り巻く順番で三角形T1からT11を生成する。 In FIG. 3, the line segments P1-L1p1, P1-L1p2, P1-L1p3, P1-L1p4, P1-L3p1, P1-L3p2, P1-L3p3, P1-L5p1, P1-L5p2, P1 that are the sides of the generated triangle From -L5p3, P1-L5p4, triangles T1 to T11 are generated in the order of surrounding an arbitrary point P1.
図4では、生成した三角形T1からT11の中から、例えば、起伏のある地形、あるいは平坦な地形といった地形の特徴を喪失するような、長い辺をもった三角形であるT1、T7からT9およびT11を取り除く。 In FIG. 4, among the generated triangles T1 to T11, for example, triangles T1, T7 to T9, and T11 which are triangles with long sides that lose terrain features such as undulating terrain or flat terrain. Remove.
===線からの三角形の生成===
線からの三角形の生成では、例えば、図5では、図形データベース内から任意の線M1を取り出される。次に、線M1の右側に節点が存在する線M2、M3、M4、M5が取り出される。=== Generating a triangle from a line ===
In generating a triangle from a line, for example, in FIG. 5, an arbitrary line M1 is extracted from the graphic database. Next, lines M2, M3, M4, and M5 having nodes on the right side of the line M1 are taken out.
図6では、線M1の中で最も左側にある線分M1p2−M1p3の節点M1p2およびM1p3のそれぞれから、線分M1p2−M1p3を無限に延長した線分より右側にある、他の節点M1p1、M1p4、M1p5、M2p1からM2p3、M3p1とM3p2、M4p1、M5p1からM5p3をもう一方の線端とする線分を発生させる。 In FIG. 6, the other nodes M1p1, M1p4 on the right side of the line segment M1p2-M1p3 extending infinitely from the nodes M1p2 and M1p3 of the line segment M1p2-M1p3 on the leftmost side in the line M1. , M1p5, M2p1 to M2p3, M3p1 and M3p2, M4p1, and M5p1 to M5p3 are generated as line segments.
図7では、節点M1p2およびM1p3から発生させた線分で、図形データベースから取り出した線M1からM5を構成している線分と重複、あるいは交差している線分M1p2−M1p1、M1p2−M2p3、M1p2−M5p3、M1p2−M5p2、M1p2−M5p1、M1p2−M1p5、M1p2−M4p1、およびM1p3−M1p4を取り除く。 In FIG. 7, the line segments generated from the nodes M1p2 and M1p3 overlap the line segments constituting the lines M1 to M5 taken from the graphic database, or intersect line segments M1p2-M1p1, M1p2-M2p3, Remove M1p2-M5p3, M1p2-M5p2, M1p2-M5p1, M1p2-M1p5, M1p2-M4p1, and M1p3-M1p4.
図8では、節点M1p2およびM1p3の何れかからしか線分を構成していない節点に繋がる線分M1p3−M2p3、M1p3−M5p3、M1p3−M5p2、M1p3−M5p1、M1p3−M1p5、M1p3−M4p1を取り除く。 In FIG. 8, line segments M1p3-M2p3, M1p3-M5p3, M1p3-M5p2, M1p3-M5p1, M1p3-M1p5, and M1p3-M4p1 connected to the nodes that constitute the line segment only from one of the nodes M1p2 and M1p3 are removed. .
図9では、線分M1p2−M1p3を底辺とし、節点M1p2およびM1p3の両方からの線分が接続される節点で構成される三角形T12からT17を作成する。 In FIG. 9, triangles T12 to T17 are created, each of which includes line segments M1p2 to M1p3 as bases and is composed of nodes to which line segments from both nodes M1p2 and M1p3 are connected.
図10では、作成した三角形T12からT17の中から、線分M1p2−M1p3を底辺とした場合の頂点の角度が、最も大きな角度の三角形T14を、線分M1p2−M1p3の右側にある物体の部分形状を表す三角形とする。 In FIG. 10, among the created triangles T12 to T17, the triangle T14 having the largest vertex angle with the line segment M1p2-M1p3 as the base is the object part on the right side of the line segment M1p2-M1p3. Let it be a triangle representing the shape.
===物体の形状モデルの生成===
点からの三角形の生成および線からの三角形生成により、図形データベースの中の全ての点と線から、点と線が存在する範囲、いわゆる地図が作成される範囲で三角形を網羅的に発生し、地図表現の要素となる地形モデルが、不整三角網として生成される。=== Generation of object shape model ===
By generating triangles from points and triangles from lines, all points and lines in the graphic database are comprehensively generated in the area where points and lines exist, so-called map creation, A terrain model that is an element of map representation is generated as an irregular triangle network.
以上で説明したように、本発明では、物体の一部を表現した点や線から、物体の全体形状を表すことができるため、改めて物体の形状全体を表すためのデータを作成する必要はなくなる。 As described above, in the present invention, since the entire shape of the object can be expressed from points or lines representing a part of the object, it is not necessary to create data for expressing the entire shape of the object again. .
また、物体の特徴を捉えた点や線を使用して物体の全体形状を表現することから、作成された物体の全体形状は、物体の特徴を保持する。 In addition, since the overall shape of the object is expressed using points and lines that capture the feature of the object, the overall shape of the created object retains the feature of the object.
以上で説明したように、本発明では、物体の一部から物体の全体形状を作成する効率が図れるとともに、物体の特徴を保持した品質が確保できる。 As described above, according to the present invention, the efficiency of creating the entire shape of the object from a part of the object can be achieved, and the quality retaining the characteristics of the object can be ensured.
P1 点
L1、L3、L5 道路縁を表す線
L2 法面の端を表す線
L4 構囲を表す線
L1p1〜L1p4 線L1を構成する節点
L2p1〜L2p3 線L2を構成する節点
L3p1〜L3p3 線L3を構成する節点
L4p1、L4p2 線L4を構成する節点
L5p1〜L5p4 線L5を構成する節点
T1〜T11 点P1から生成された三角形
M1〜M5 物体の特徴を表す線
M1p1〜M1p5 線M1を構成する節点
M2p1〜M2p3 線M2を構成する節点
M3p1〜M3p2 線M3を構成する節点
M4p1〜M4p2 線M4を構成する節点
M5p1〜M5p3 線M5を構成する節点
T12〜T16 線分M1p2−M1p3を底辺として生成された三角形P1 Points L1, L3, L5 Line L2 representing road edge Line L2 representing edge of slope surface Line L1p1 to L1p4 representing encircling Node L2p1 to L2p3 composing line L1 Nodes L3p1 to L3p3 composing line L2 Nodes L4p1 and L4p2 constituting the nodes L5p1 to L5p4 constituting the line L4 Nodes T1 to T11 constituting the line L5 Triangles M1 to M5 generated from the point P1 Lines M1p1 to M1p5 Nodes M2p1 constituting the feature of the line M1 ~ M2p3 Nodes M3p1 to M3p2 constituting the line M2 Nodes M4p1 to M4p2 constituting the line M3 Nodes M5p1 to M5p3 constituting the line M4 Nodes T12 to T16 constituting the line M5 A triangle generated with the line segment M1p2-M1p3 as the base
Claims (2)
(1)物体の特徴となる傾斜変化部を表す点と線が格納された図形データベースを、処理対象とし、これらの点と線から物体の全体形状をコンピュータ処理によって自動的に生成する方法である。
(2)図形データベースの中で、既に作成された三角形の頂点とはなっていない点を対頂点とし、他の点を含まず、他の線においてその線を構成するいずれの線分とも交差しない、周辺に存在する線を構成する線分の中で対頂点に最も正対する線分を底辺とする三角形を生成する。
(3)生成された三角形の各辺で、図形データベースに存在する線分と一致しない辺は、図形データベースに追加される。
(4)図形データベースの中で、既に作成された三角形の辺とはなっていない線分を底辺とし、他の点を含まず、他の線を構成するいずれの線分とも交差しない、周辺に存在する点や、周辺に存在する線の節点を対頂点とする三角形を生成する。
(5)生成された三角形の各辺で、図形データベースに存在する線を構成するいずれの線分とも一致しない辺は、図形データベースに追加される。
(6)図形データベース内の全ての点および線を構成する全ての線分が、三角形の対頂点あるいは辺となるまで、(2)から(5)を繰り返す。A method of automatically generating the entire shape of an object specified by the configuration of the following items (1) to (6) from a partial point or line shape by computer processing .
(1) A method is a method in which a graphic database storing points and lines representing a slope changing portion that is a feature of an object is a processing target, and the entire shape of the object is automatically generated from these points and lines by computer processing. .
(2) In the graphic database, a point that is not a vertex of a triangle that has already been created is taken as a pair of vertices, does not include other points, and does not intersect with any line segment that constitutes that line on another line Then, a triangle is generated with the line segment that is most directly facing the opposite vertex among the line segments that form the line existing around the base.
(3) on each side of the generated triangle, the sides do not match the line segments existing in the graphic database is added to the graphic database.
(4) in the graphic database, already the bottom of the line segments that do not become the sides of a triangle that is created and does not contain any other point, not intersect any of line segments constituting the other line, the peripheral there point and which generates a triangle having the node pair vertices of lines existing in the vicinity.
(5) On each side of the generated triangle, an edge that does not match any line segment that forms a line existing in the graphic database is added to the graphic database.
(6) all the segments that make up all the points and lines of the graphic in the database, until a pair of triangle vertices or edges, repeating (5) (2).
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