JP5637572B2 - Pachinko machine - Google Patents

Pachinko machine Download PDF

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JP5637572B2
JP5637572B2 JP2013188433A JP2013188433A JP5637572B2 JP 5637572 B2 JP5637572 B2 JP 5637572B2 JP 2013188433 A JP2013188433 A JP 2013188433A JP 2013188433 A JP2013188433 A JP 2013188433A JP 5637572 B2 JP5637572 B2 JP 5637572B2
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movable
screen
image display
accessory
movable accessory
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JP2014061361A (en
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邦秋 泉
邦秋 泉
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京楽産業.株式会社
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Description

  The present invention relates to a pachinko gaming machine, and in particular, a movable accessory longer than the vertical or horizontal length of the screen of the image display is an operating position penetrating the screen front space of the image display and a standby position where the screen is retracted from the screen front space. On the other hand, it moves in the direction parallel to the surface of the game board.

  In general, the pachinko machine's game board is equipped with a number of obstacle nails and various prize openings, as well as image displays, electrical lamps, movable accessories, etc. for game production. In addition to the contents of the game effects, the configuration of the illumination lamp and the movable accessory is different from other models.

  In a pachinko gaming machine (for example, see Patent Document 1) put into practical use by the applicant of the present application, it extends in a direction parallel to the board surface of the game board (hereinafter referred to as the board surface parallel direction) and is X-shaped in the space on the screen front side of the image display Along the two imaginary straight lines intersecting, elongated electric lamps are arranged on both side portions that are out of the screen front space. By turning on this illumination lamp and displaying two straight lines along the two virtual straight lines on the screen of the image display, "X" is formed on the board surface of the game board including the screen of the image display A flash effect in which two elongated flashes are generated is executed.

  On the other hand, a pachinko gaming machine in which a movable accessory elongated in the direction parallel to the board surface moves in the direction parallel to the board surface over the operating position where it appears in the screen front space of the image display and the standby position that retreats from the screen front space ( For example, see Patent Documents 2 to 4).

  In the pachinko gaming machine of Patent Document 2, a vertical rod-shaped first movable accessory and a horizontal rod-shaped second movable accessory are provided, and both upper and lower ends of the first movable accessory are supported and moved in synchronization in the left-right direction. The left and right ends of the second movable accessory are supported and driven to move in synchronization with the vertical direction. That is, the first and second movable accessories move in parallel in the left-right direction and the up-down direction, respectively, and pass through the screen front space of the image display device when viewed from the front in the screen front space. Cross the cross. The front portion of each movable accessory emits light over its entire length.

In the pachinko gaming machine of Patent Document 3, one movable accessory elongated in the vertical direction is provided, and the upper end portion of the movable accessory is supported in a cantilevered manner and is driven to move in the left-right direction. Is also driven to rotate. A plurality of LEDs are attached to the front portion of the movable accessory.
In the pachinko gaming machine of Patent Document 4, one rod-like movable accessory elongated in the left-right direction is provided, and both left and right ends of the movable accessory are supported via springs and are independently driven to move in the vertical direction.

JP 2004-283246 A Japanese Patent Laid-Open No. 2005-13628 JP 2000-107377 A JP 2003-111915 A

  In the pachinko gaming machine of Patent Document 1, in the flash effect, the central part is displayed on the screen of the image display, and therefore, it is difficult to give a three-dimensional effect because it is a flat display. The impact, vividness and novelty that it gives are factors that are inferior. Moreover, the display on the screen of the image display, which is a part of the flash effect, is performed only when the flash effect is performed. Therefore, a series of games including or related to the flash effect. It is difficult to enhance the effect of the production.

  On the other hand, in the pachinko gaming machines of Patent Documents 2 to 4, the movable accessory performs a game effect in cooperation with the image display, and in cooperation with the electric lamp other than the movable accessory It does not perform flash production. That is, in the flash effect performed in cooperation with the electric lamp, the impact, vividness, novelty, etc. given to the player cannot be improved, and a series including the flash effect or related to the flash effect. It is not possible to enhance the effects of the game production.

  It is an object of the present invention to generate a slender flash on a board surface of a game board including a screen of an image display device in cooperation with a movable light emitting portion and a fixed-side light emission portion other than the image display device. The flash effect can be executed, and in this flash effect, the impact, vividness, novelty, etc. given to the player can be improved, and the effect of a series of game effects including or related to the flash effect It is to provide a pachinko machine that can enhance the game.

The invention of claim 1 is a pachinko gaming machine having an image display device mounted on a game board, wherein the first two pieces extend in a direction parallel to the board surface of the game board and intersect in the front screen space of the image display device. , Of the second imaginary line, the first fixed-side light emitting unit disposed on both sides or one side of the image display device along the first imaginary line, and the image along the second imaginary line. A second fixed-side light-emitting part disposed on both sides or one-side part away from the screen front side space of the display; and a movable part that is longer than the vertical or horizontal length of the screen of the image display and has the light-emitting part on the front part First and second movable accessories to which side light emitting portions are respectively attached; a first operating position where the first movable accessory passes through the front space on the screen of the image display along the first imaginary line; , The second movable accessory is in front of the screen of the image display unit along the second imaginary line. It is movable in a direction parallel to the board surface of the game board over the second operating position penetrating the space and the standby position where the first and second movable accessories are respectively retracted from the screen front space of the image display. , An accessory guide mechanism for guiding the first and second movable accessories, and the first movable accessory can be driven to move from the standby position to the first operating position, and the second movable accessory. An accessory driving mechanism capable of moving and driving an object from the standby position to the second operating position, and the accessory driving mechanism to move the first and second movable accessories from the standby position to the operating position, respectively. Due to the movement, the movable side light emitting unit and the first and second fixed side light emitting units are lit in a specific lighting pattern when the first and second movable accessories are in the first and second operating positions. And a control means for making it possible .

  The virtual line (first and second virtual lines) is defined as a virtual straight line (first and second virtual straight lines), and the fixed-side light emitting unit (first and second virtual lines) along the virtual straight line (first and second virtual straight lines). The second fixed side light emitting part) may be formed to be elongated, and the movable accessory may also be formed to be elongated. The movable light emitting unit may include a lens as a light emitting unit, a plurality of light sources (LEDs) disposed on the rear side of the lens, and a printed board on which the plurality of light sources are mounted on the front surface. . The fixed-side light emitting unit (first and second fixed-side light emitting units) includes a lens fixedly provided on the game board, a plurality of light sources (LEDs) disposed on the rear side of the lens, It is good also as a structure provided with the printed circuit board with which the light source was mounted in the front surface. Further, the first and second virtual lines may intersect in an X shape in the screen front space of the image display.

According to the pachinko gaming machine of the present invention, it is possible to enhance the effect of Yu technique effects by lighting of the fixed-side light-emitting portion movable emitting portion of the movable role thereof.

1 is a front view of a pachinko gaming machine according to Embodiment 1. FIG. It is a front view of a game board in the state where a movable accessory is in a standby position. It is a front view of a game board in the state where a movable accessory is in the 1st operation position. It is a front view of a game board in the state where a movable accessory is in the 2nd operation position. FIG. 5 is a cross-sectional view taken along line V-V in FIG. 3. It is the VI-VI sectional view taken on the line of FIG. It is a front view of the principal part containing a movable accessory apparatus. It is a perspective view from the front diagonal upper side of the principal part containing a movable accessory apparatus. It is the IX-IX sectional view taken on the line of FIG. FIG. 8 is a cross-sectional view taken along line X-X in FIG. 7. It is a block diagram of a control system. It is a flowchart of the timer interruption process which a game control board performs. It is a flowchart of a start port SW process. It is a flowchart of special symbol processing. It is a flowchart of a big hit determination process. It is a flowchart of a fluctuation pattern selection process. It is a flowchart of the timer interruption process which an effect control board performs. It is a flowchart of a command reception process. It is a flowchart of an effect selection process. It is a flowchart of effect button processing. It is a figure which shows multiple types of fluctuation production patterns. It is a flowchart of the change production control processing which an image control board performs. It is a flowchart of the electrical decoration and movable accessory control process which a lamp control board performs. It is a flowchart of a flash effect control process. It is a front view of a game board in the state where a pair of movable accessories of Example 2 is in a standby position. It is a front view of a game board in the state where a pair of movable accessories is in an operating position. It is a front view of the principal part containing a movable accessory apparatus. It is a perspective view from the front diagonal upper side of the principal part containing a movable accessory apparatus. It is the XXIX-XXIX sectional view taken on the line of FIG. It is the XXX-XXX sectional view taken on the line of FIG. It is a flowchart of a flash effect control process. It is a front view of the principal part containing the movable accessory apparatus of Example 3. FIG. FIG. 30 is a diagram corresponding to FIG. 29 of the fourth embodiment.

  In the pachinko gaming machine of the present invention, the movable accessory elongated in the direction parallel to the board surface of the game board is in an operating position where it passes through the screen front space of the image display device, and a standby position where it is retracted from the screen front space of the image display device. The present invention moves in a direction parallel to the board surface of the game board. Hereinafter, modes for carrying out the invention will be described based on examples.

  As shown in FIGS. 1 to 4, in the pachinko gaming machine 1, an opening / closing frame 2 is attached to an outer frame attached to the game hall so as to be opened and closed, and an opening / closing door 3 is attached to the opening / closing frame 2 so as to be opened and closed. . A game board 4 is mounted on the open / close frame 2, and a game area 5 is formed on the front side of the game board 4. A window 3a is formed in the opening / closing door 3, and a transparent plate 3b is attached to the window 3a, and the front side of the game area 5 is covered by the transparent plate 3b.

  Below the window 3 a of the open / close door 3, a storage tray 6 for storing game balls and a launch handle 7 for launching game balls in the game area 5 are mounted. When the launch handle 7 is turned, the game balls introduced from the storage tray 6 to the launch position are launched. When there are a plurality of game balls in the storage tray 6, the plurality of game balls are It is fired continuously at intervals of about 0.6 seconds. The launched game ball is guided by the guide rail 8 and thrown into the upper part of the game area 5.

  As shown in FIG. 2 to FIG. 4 and FIG. 11, the game board 4 includes a number of obstacle nails 10, a start winning port device 11, a gate 12, a big winning port device 13, and a plurality of general winning ports. 14, a center accessory 15, an image display 16, a flash photoelectric decoration device 17, and a movable accessory device 18, a game display board 19 is mounted outside the game area 5, and a control device 60 is provided on the back side of the game board 4. Is installed.

  The start winning port apparatus 11 is disposed below the stage 15a of the center accessory 15, and includes a so-called electric chew. The first start winning port 11a, the second start winning port 11b, and the second start winning port 11b. An opening / closing member 11c for opening and closing, first and second starting ports SW11d and 11e for detecting game balls won in the first and second starting winning ports 11a and 11b, and an electric Chu solenoid 11f for opening and closing the opening and closing member 11c. . The opening / closing member 11c makes it impossible to win a game ball to the second start winning port 11b in the closed position, and allows the game ball to win the second start winning port 11b in the open position.

  The gate 12 is disposed on the left side of the center accessory 15, and the gate 12 is provided with a gate SW 12 a for detecting a game ball that has passed. When the winning game is won in the auxiliary game lottery that is triggered by the passing of the game ball through the gate 12, the auxiliary game is generated, the start winning port device 11 is activated, and the normally closed second dynamic winning port 11b is opened. The opening / closing member 11c is opened and closed one or more times so as to be opened.

  The big prize opening device 13 is arranged below the starting prize opening device 11, and is a big prize opening 13a, an opening / closing member 13b for opening and closing the big prize opening 13a, and a big prize opening for detecting a game ball won in the big prize opening 13a. SW 13c and a large winning opening solenoid 13d for opening and closing the opening and closing member 13b. The opening / closing member 13b makes it impossible to win a game ball to the big prize opening 13a in the closed position, and enables winning of the game ball to the big prize opening 13a in the open position.

  When a winning game is won by winning a game ball at the start winning holes 11a and 11b, a big winning game is generated, the big winning hole device 13 is activated, and the normally closed big winning hole 13a is opened. The opening / closing member 13b is opened and closed over a plurality of rounds so as to be opened. Each general winning opening 14 is provided with a general winning opening SW 14a for detecting a winning game ball.

  The center accessory 15 has a center frame member 15b including a stage 15a projecting forward from the board surface (front surface) of the game board 4, and inside the center frame member 15b, the game board 4 has a left and right side rather than a vertical length. A rectangular window 4a having a long length is formed. The image display 16 is composed of a liquid crystal display and is attached to the rear surface of the game board 4 so that the display window 4a can be seen from the display window 4a so that a screen 16a having the same shape and size as the rectangular window 4a of the game board 4 can be seen. It is arranged so as to be separated from the rear and slightly forward.

  On the screen 16a of the image display 16, a big hit lottery effect is displayed in response to the winning of a game ball at the start winning ports 11a and 11b. In the big hit lottery effect, the variation of the symbol or the big hit lottery is performed using the effect symbols. A result or the like is displayed, and a big hit effect is displayed during the big hit game. In some cases, a game state suggesting effect suggesting a gaming state to be shifted to after the big hit game is displayed.

  The game display board 19 is disposed on the lower right side of the game area 5 toward the front, and includes a first special symbol display 19a, a second special symbol display 19b, a normal symbol display 19c, a first special symbol hold lamp 19d, A second special symbol holding lamp 19e and a normal symbol holding lamp 19f are provided. The first and second special symbol indicators 19a and 19b have first and second special symbols indicating the results of the big hit lottery performed when a game ball is won at the first and second start winning ports 11a and 11b. Is displayed after changing display. On the normal symbol display 19c, the normal symbol indicating the result of the auxiliary game lottery performed when the game ball is won to the gate 12 is stopped and displayed after the variable display.

  The number of game balls won in the first and second start winning holes 11a and 11b, which have not yet been subjected to fluctuations by the first and second special symbol indicators 19a and 19b (the result of the big hit lottery is obtained later) The number of reserved first and second special symbols (first and second reserved number) is reserved up to four, and the first and second reserved numbers are the first and second special symbol reserved lamps 19d, 19e. The number of game balls won in the gate 12, which has not yet been subjected to fluctuations by the normal symbol display 19c (the result of the auxiliary game lottery is obtained later) is held up to a maximum of four normal symbols. , The number of hold is displayed on the normal symbol hold lamp 19f.

  By turning the launch handle 7, the game ball that is launched and thrown into the upper part of the game area 5 falls while hitting a plurality of obstacle nails 10, changing its direction, and winning holes 11 a, 11 b, 13 a, 14. If any of the winning areas is won, the game area 5 is discharged out of the game area 5, and if any of the winning holes 11a, 11b, 13a, 14 is not won, it is finally formed at the lower end of the gaming area 5. It is discharged out of the gaming area 5 from the out port 9 that has been made.

The flash photoelectric decoration device 17 and the movable accessory device 18 will be described in detail.
As shown in FIGS. 2 to 4, the flash photoelectric decoration device 17 extends in a direction parallel to the board surface of the game board 4 (parallel to the board surface) and is parallel to the screen front space 16 b of the image display 16 (parallel to the board surface of the screen front space 16 b). Out of the two first and second virtual straight lines L1 and L2 that intersect in the X shape at the center in the direction), they are arranged along the first virtual straight line L1 at both side portions that are out of the screen front space 16b. The linearly elongated first fixed-side illumination lamps 20 and 21 (first fixed-side light emitting units) and the second virtual straight line L2 are arranged at both side portions that are separated from the screen front space 16b of the image display 16. The linearly elongated second fixed side electric lamps 22 and 23 (second fixed side light emitting units) are provided.

  The first fixed side illumination lamps 20 and 21 have illumination lamp portions 20a and 21a attached to the center accessory 15, and illumination lamp portions 20b and 21b attached to the game board 4, and the second The fixed-side electric lamps 22 and 23 include electric lamp parts 22 a, 23 a and 23 b attached to the center accessory 15 and electric lamp parts 22 b attached to the game board 4.

  Each of the illumination lamp portions 20a, 20b, 21a, 21b, 22a, 22b, 23a, and 23b is made of a synthetic resin transparent or translucent lens on the front surface, and the length of the illumination lamp portion on the rear side of the lens. A plurality of LEDs arranged at appropriate intervals in the direction, and a printed circuit board on which the plurality of LEDs are mounted on the front surface, in particular, the electric lamp portions 20b, 21b, and 22b attached to the game board 4, The front surface of the lens is mounted so as to be flush with the surface of the game board 4.

  As shown in FIGS. 2 to 10, the movable accessory device 18 is linearly elongated in the direction parallel to the board surface, longer than the vertical length of the screen 16 a of the image display 16, and the lens 36 (light emitting unit) on the front side. A movable accessory 30 to which the movable illumination lamp 35 (movable side light emitting unit) is attached, and the movable accessory 30 is inclined downward to the left along the first virtual straight line L1. A first operating position penetrating 16b (see FIG. 3) and a second working position penetrating the screen front space 16b of the image display 16 (see FIG. 4) in a downwardly inclined posture along the second virtual straight line L2. And a stand-by position (see FIG. 2) that is retracted to the right side from the screen front space 16b of the image display 16 to become a vertical posture and is hidden on the back side of the game board 4 so as to be movable in the board surface parallel direction. Accessory guide mechanism 4 for guiding 30 When, and a character object drive mechanism 50 for moving the driving direction to guide the movable won game 30 with character object guide mechanism 40.

  As shown in FIGS. 3 to 8, the movable accessory 30 has a main body case 31 made of a synthetic resin having a U-shaped cross section with the front open, and a movable side illumination lamp 35 is attached to the main body case 31. Yes. The movable-side illumination lamp 35 includes a synthetic resin transparent or translucent lens 36 fixed to the main body case 31 so as to cover the front open end of the main body case 31, and a movable accessory 30 on the rear side of the lens 36. A plurality of LEDs 37 disposed at appropriate intervals in the length direction, and a printed board 38 on which the plurality of LEDs 37 are mounted on the front surface and fixed to the main body case 31.

  When the movable accessory 30 is located at the first operation position shown in FIG. 3 and at the second operation position shown in FIG. 4, the movable accessory 30 is located in at least the screen front space 16 b of the image display 16. A lens 36 is provided over the entire length of the portion to be operated. A triangular wave knurled light diffusion portion 36 a is formed on the front surface of the lens 36.

  As shown in FIGS. 7 to 9, the accessory guide mechanism 40 is arranged above the screen 16 a of the image display 16 and guides the upper end of the movable accessory 30 so as to be movable in the left-right direction. A member 41 and an upper slider 42 supported by the upper guide member 41 so as to be slidable in the left-right direction. The upper end of the movable accessory 30 is connected to the upper slider 42 and rotates about an axis in the front-rear direction. It is configured to be movable.

  The upper guide member 41 is formed in the shape of a vertical strip that is elongated in the left-right direction, and is fixedly attached to the game board 4, and the upper guide member 41 is formed with a guide slit 41 a extending in the left-right direction. The upper slider 42 has a pin portion 42 a facing in the front-rear direction. The pin portion 42 a is slidably engaged with the guide slit 41 a and projects forward from the upper guide member 41. The upper end portion of the movable accessory 30 is located on the front side of the upper guide member 41 and is rotatably fitted to the pin portion 42a of the upper slider 42. Note that the upper end portion of the movable accessory 30 is prevented from coming off from the pin portion 42a by a stopper ring 42b externally mounted on the front end portion of the pin portion 42a.

  As shown in FIGS. 7, 8, and 10, the accessory guide mechanism 40 is disposed below the screen 16 a of the image display 16 so that the lower end portion of the movable accessory 30 can be moved in the left-right direction. It has a lower guide member 45 for guiding and a lower slider 46 supported by the lower guide member 45 so as to be slidable in the left-right direction. The lower end portion of the movable accessory 30 is the length of the movable accessory 30 on the lower slider 46. It is configured to be slidable in the direction and turnable about an axial center in the front-rear direction.

  The lower guide member 45 is formed in the shape of a vertical strip that is elongated in the left-right direction, and is fixedly attached to the game board 4, and a guide slit 45 a extending in the left-right direction is formed in the lower guide member 45. The lower slider 46 has a pin portion 46a facing in the front-rear direction, the pin portion 46a is slidably engaged with the guide slit 45a, and is disposed on the front side of the lower guide member 45 so as to be in front of the pin portion 46a. The rectangular tube member 46b is fixed around the shaft portion 46b, and the square tube member 46b rotates around the axial center in the front-rear direction together with the pin portion 46a. The lower end portion of the movable accessory 30 is located on the front side of the lower guide member 45 and is slidably fitted in the rectangular tube member 46 b of the lower slider 46.

  As shown in FIGS. 7 to 10, the accessory driving mechanism 50 includes an upper driving mechanism 51 for moving and driving the upper end portion of the movable accessory 30 in the left-right direction, and a lower end portion of the movable accessory 30 in the left-right direction. And a lower driving mechanism 55 for moving and driving the motor.

  The upper drive mechanism 51 is disposed on the upper side of the upper guide member 41 over substantially the entire length of the upper guide member 41. The upper drive pulley 51a and the upper driven pulley 51b located at both left and right end portions of the upper drive member 51, the pulleys 51a, The upper timing belt 51c is connected to the upper slider 42, and the upper electric motor 51d rotates the upper drive pulley 51a. The upper electric motor 51d is forwardly attached to a member fixed to the game board 4, and an upper drive pulley 51a is directly connected to the output shaft of the upper electric motor 51d, and the upper driven pulley 51b is connected to the member in the longitudinal direction. Is supported rotatably. The upper slider 42 has a drive transmission portion 42c extending upward on the rear side of the upper guide member 41, and a grip portion 42d formed at the upper front end portion of the drive transmission portion 42c is a lower belt portion of the upper timing belt 51c. Is gripping.

  The lower drive mechanism 55 is disposed on the lower side of the lower guide member 45 over substantially the entire length of the lower guide member 45, and includes a lower drive pulley 55a and a lower driven pulley 55b located at both left and right ends thereof, and these pulleys 55a. , 55b and a lower timing belt 55c connected to the lower slider 46, and a lower electric motor 55d for rotating the lower drive pulley 55a. The lower electric motor 55d is mounted forward on a member fixed to the game board 4, a lower drive pulley 55a is directly connected to the output shaft of the lower electric motor 55d, and the lower driven pulley 55b is pivoted around the axis in the front-rear direction. Is supported rotatably. The lower slider 46 has a drive transmission portion 46c extending downward on the rear side of the lower guide member 45, and a grip portion 46d formed at the lower front end of the drive transmission portion 46c serves as an upper belt portion of the lower timing belt 55c. Holding.

  The pin portion 46a of the lower slider 46 protrudes rearward from the lower guide member 45, is rotatably fitted in the upper end portion of the drive transmission portion 46c, and is a stopper ring that is externally attached to the rear end portion of the pin portion 46a. 46e prevents the drive transmission portion 46c from coming off.

Next, the control system will be described.
As shown in FIG. 11, the control device 60 includes a main control device 61 and a sub control device 65. The main control device 61 is configured to include a CPU, ROM, and RAM on a game control board 62, and the game control board 62 is connected to a board external information terminal board 63.

  The sub-control device 65 includes a payout control board 66, an effect control board 67, an image control board 68, and a lamp control board 69. Each of the plurality of control boards 66 to 69 includes a CPU, a ROM, and a RAM. The production control board 67 includes an RTC, and the payout control board 66 is connected to the frame external information terminal board 64.

  The game control board 62 receives the detection signals from the first and second start openings SW11d and 11e, the gate SW12a, the big prize opening SW13c, the general prize opening SW14a, and the control information from the payout control board 66, and receives an electric chew solenoid. 11f, the special winning opening solenoid 13d, the symbol indicators 19a, 19b, 19c, and the symbol holding lamps 19d, 19e, 19f are controlled to control information on the payout control board 66, the effect control board 67, and the board external information terminal board 63. Game information).

  The payout control board 66 receives the control information from the game control board 62 and the detection signals from the payout ball detection SW71, the ball presence detection SW72, and the full tank detection SW73, and controls the payout drive motor 70 to receive the prize opening 11a, For one game ball winning to 11b, 13a, 14, the number of game balls set for each of the winning openings 11a, 11b, 13a, 14 is paid out to the storage tray 6, and the game control board 62 and the frame external information terminal Control information (payout information) is output to the substrate 64.

  The effect control board 67 receives the control information from the game control board 62 and the operation signal from the effect button 75 provided on the storage tray 6, and outputs the control information to the image control board 68. Furthermore, the image control board 67 In response to the control information from 68, the control information is output to the lamp control board 69. The image control board 68 receives control information from the effect control board 67, controls the image display 16 and the speaker 74, and outputs control information to the effect control board 67.

  The lamp control board 69 receives control information from the effect control board 67 and is synchronized with the control by the image control board 68 mainly to synchronize with the frame lamp 76, the panel lamp 77, the flash photoelectric decoration device 17, and the movable accessory device 18. In the flash photoelectric decoration device 17, the first and second fixed side illumination lamps 20 to 23 (a plurality of LEDs) are controlled, and in the movable accessory device 18, the movable side illumination lamp 35 ( The plurality of LEDs 37) and the accessory driving mechanism 50 (the upper electric motor 51d and the lower electric motor 55d) are controlled. For this purpose, an origin SW for detecting the origin position (for example, a standby position) of the movable accessory 30 is provided. Yes.

Next, control processing executed by the main control device 61 and the sub control device 65 will be described.
First, as shown in FIG. 12, in the timer interrupt process for every minute time executed by the game control board 62, random number update process (S1), switch process (S2), symbol process (S3), electric accessory process ( S4), a prize ball process (S5), and an output process (S6) are sequentially executed, and the process returns.

  As shown in FIG. 13, in the start port SW process in S2, the first start port SW11d is on (S10; Yes), and if the first hold number U1 is less than 4 (S11; Yes), the first The hold number U1 is incremented to U1 + 1 (S12), the big hit random number, the big hit symbol random number, and the reach random number are acquired and stored (S13), the first hold number increase command is set (S14), and the process proceeds to S15. If S10; No or S11; No, then the process proceeds to S15.

  Next, when the second start port SW11e is on (S15; Yes), and when the second hold number U2 is less than 4 (S16; Yes), the second hold number U2 is incremented to U2 + 1 (S17). The big hit random number, the big hit symbol random number, and the reach random number are acquired and stored (S18), the second reserved number increase command is set (S19), and the process returns. If S15; No or S16; No, then return.

  As shown in FIG. 14, in the special symbol process in S3, if the winning game flag is not ON (S20; No), and if neither the first or second special symbol is changing (S21; No), S22 Migrate to Next, when the second hold number U2 is 1 or more (S22; Yes), the second hold number U2 is decremented to U2-1 (S23), and when the second hold number U2 is 0 ( S22; No), when the first hold number U1 is 1 or more (S24; Yes), the first hold number U1 is decremented to U1-1 (S25). After S23 or S25, the customer waiting flag is turned off (S26), a big hit determination process (S27) is executed, and subsequently, a variation pattern selection process (S28) is executed.

  As shown in FIG. 15, in the big hit determination process of S27, the big hit random number determination is performed based on the big hit random number stored in association with the first or second reserved number to be digested and a preset big hit determination table. A process (S40) is performed. Therefore, in the case of a big hit (S41; Yes), the big hit symbol random number determination based on the big hit symbol random number stored in association with the first or second reserved number to be digested and a preset big hit symbol determination table The process (S42) is executed, the jackpot symbol determined there is set (S43), and the process returns. If it is not a big hit (S41; No), if it is a small hit (S44; Yes), a small hit symbol is set (S45). If it is not a small hit (S44; No), a lost symbol is set (S46), and a return is made. To do.

  As shown in FIG. 16, in the variation pattern selection process of S28, in the case of big hit (S50; Yes), the big hit table is set (S51). If it is not a big hit (S50; No), the reach random number determination process (S52) is performed based on the reach random number stored in association with the first or second hold number to be digested and a preset reach determination table. Executed. Therefore, in the case of reach (S53; Yes), the reach table is set (S54). In the case of not reach (S53; No), the lose table is set (S55).

  After S51, S54, or S55, a fluctuation pattern random number is acquired and stored (S56). Based on the fluctuation pattern random number and the table (fluctuation pattern determination table) set in S51, S54, or S55, the fluctuation pattern The random number determination process (S57) is executed, the variation pattern (variation time) determined there is set (S58), and the process returns.

  As shown in FIG. 14, after the variation pattern selection process in S28, the variation of the first or second special symbol is started (S29), and then the symbol set in S43, S45 or S46 and the symbol set in S58. A variation start command including variation pattern information is set (S30). After S30 or when S21; Yes, if the set fluctuation time has not elapsed (S31; No), return to S20, and if it has elapsed (S31; Yes), the first or second special symbol Is stopped (S32), a change stop command is set (S33), a stop process (S34) is executed, and the process returns. S24: If No, the customer waiting setting process (S35) is executed and the process returns.

  The commands set in S14, S19, S30, and S33 are transmitted to the effect control board 67 by the output process in S6. The same applies to commands set in other processes.

  Next, as shown in FIG. 17, in the timer interrupt process for every minute time executed by the effect control board 67, the command reception process (S60), the effect button process (S61), and the command transmission process (S62) are sequentially executed. And return.

  As shown in FIG. 18, in the command reception process of S60, when the first or second hold number increase command is received from the game control board 62 (S70; Yes), the hold number addition process of the first or second hold number (S71) is executed, and the first or second pending number command is set (S72). After S72 or in the case of S70; No, when a change start command is received from the game control board 62 (S73; Yes), an effect selection process (S74) is executed.

  As shown in FIG. 19, in the effect selection process of S74, the received variation start command is analyzed (S90), a mode flag indicating the current game mode is referred to (S91), and the first or second hold number is held. The number subtraction process (S92) is executed, and based on the information of the symbol and the fluctuation pattern included in the fluctuation start command (further, based on the preset fluctuation effect pattern determination table), the fluctuation effect pattern selection process (S93) is performed. A variation effect start command including information on the selected variation effect pattern is set (S94), and the process returns.

  As shown in FIG. 18, after the effect selection process of S74, or when S73; No, when a change stop command is received from the game control board 62 (S75; Yes), the process of changing effect end (S76) ) Is executed. After S76 or in the case of S75; No, when an opening command is received from the game control board 62 (S77; Yes), a winning effect selection process (S78) is executed. After S78 or in the case of S77; No, if an ending command is received from the game control board 62 (S79; Yes), an ending effect selection process (S80) is executed. After S80 or in the case of S79; No, the customer waiting command reception process (81) is executed and the process returns.

  As shown in FIG. 20, in the effect button process of S61, when the effect button is ON (S85; Yes), an effect button command is set (S86). After S86 or S85; No, the process returns. The commands set in S72, S86, and S94 are transmitted to the image control board 68 and the lamp control board 69 by the command transmission process of S62. The same applies to commands set in other processes.

  Here, as shown in FIG. 21, the ROM of the effect control board 67 stores a plurality of types of variation effect patterns (game effects) that can be executed by the image display 16 and the variation effect pattern selection process of S93. Then, one variation effect pattern is selected from the plurality of types of variation effect patterns. Fluctuation effect patterns A1, A2, A3,... Are variation effect patterns that are selected in the case of a big hit. Fluctuation effect patterns B1, B2, B3,... Are selected in the case of a loss with reach. The variation effect patterns C1, C2, C3,... Are variation effect patterns that are selected in the case of loss without reach.

  Next, as shown in FIG. 22, in the variation effect control process executed by the image control board 68, when a variation effect start command is received from the effect control board 67 (S95; Yes), the change effect start command is analyzed. (S96), the variation effect pattern selected on the effect control board 67 is started (S97). Thereafter, when a change stop command is received from the effect control board 67 (S98; Yes), the change effect pattern is terminated (S99) and the process returns.

  Next, as shown in FIG. 23, in the illumination / movable accessory control process executed by the lamp control board 69, when a change effect start command is received from the effect control board 67 (S100; Yes), the change effect start is started. When the command is analyzed (S101) and the effect patterns A1 and B1, which are the specific effect patterns (specific game effects) among the plurality of types of effect patterns, are executed on the image display (S102; Yes), the effect patterns A1 and A1. During the execution of B1, the flash effect control process (S103) is executed and the process returns.

  As shown in FIG. 24, in the flash effect control process in S103, first, the movable accessory 30 is moved from the standby position in FIG. 2 to the first operating position in FIG. 3 (S110). The 1 fixed side illumination lamps 20 and 21 are turned on (S111). In this case, the first fixed-side illumination lamp 20, the movable-side illumination lamp 35, and the first fixed-side illumination lamp 21 may be lit in order from the upper side to the lower side every minute time.

  Next, the movable side illumination lamp 35 and the first fixed side illumination lamps 20 and 21 are turned off (S112), and the movable accessory 30 is moved from the first operation position to the second operation position in FIG. 4 (S113). The movable side illumination lamp 35 and the second fixed side illumination lamps 22 and 23 are turned on (S114). In this case, the second fixed-side illumination lamp 22, the movable-side illumination lamp 35, and the second fixed-side illumination lamp 23 may be lit in order from the upper side to the lower side every minute time. Next, the movable side illumination lamp 35 and the second fixed side illumination lamps 22 and 23 are turned off (S115), the movable accessory 30 is moved from the second operating position to the standby position (S116), and the process returns. In addition, each step of S110-S116 is performed at the predetermined timing which synchronizes with the production pattern to be performed.

According to the pachinko gaming machine 1 described above, the following operational effects are obtained.
Of the two first and second imaginary straight lines L1 and L2 that extend in the direction parallel to the board surface and intersect in the X shape in the screen front space 16b of the image display 16, the image display 16 is arranged along the first imaginary straight line L1. Elongated first fixed-side illumination lamps 20 and 21 are arranged at both side portions separated from the screen front side space 16b, and elongated at both side portions separated from the screen front side space 16b of the image display 16 along the second virtual straight line L2. 2 fixed side illumination lamps 22 and 23 are arranged. The movable accessory 30 is elongated in the direction parallel to the board surface and longer than the vertical length of the screen 16a of the image display 16, and a movable side illumination lamp 35 having a lens 36 on the front surface portion is attached to the movable accessory 30.

  By the accessory guide mechanism 40, the movable action 30 passes through the screen front space 16b of the image display 16 along the first virtual straight line L1, and the image display 16 along the second virtual straight line L2. The second operating position penetrating through the screen front space 16b and the standby position retracted from the screen front space 16b of the image display 16 are guided so as to be movable in the direction parallel to the board surface. The movable accessory 30 is driven to move in the direction guided by the accessory guide mechanism 40.

  In other words, after the movable accessory 30 is moved from the standby position to the first operation position to light the movable side illumination lamp 35 and the first fixed side illumination lamps 20 and 21, the movable accessory 30 is first activated. By moving the movable illumination lamp 35 and the second fixed illumination lamps 22 and 23 from the position to the second operating position, the board surface of the game board 4 including the screen 16a of the image display 16 is turned on. A flash effect in which two elongated flashes forming “X” are generated can be executed. In this flash effect, a portion of the center can be displayed by the movable side illumination lamp 35 of the movable accessory 30 in the screen front space 16b instead of the conventional screen display, so that the stereoscopic effect is clearly displayed. , The impact on the player, vividness and novelty can be improved. In addition, the movement of the movable accessory 30 over the standby position, the first operating position, and the second operating position becomes a factor that increases the impact, vividness, novelty, etc. given to the player, and the flash effect is increased. The effect of a series of game effects including or related to the flash effects can be enhanced.

  The accessory guide mechanism 40 includes an upper guide member 41 which is disposed above the screen 16a of the image display 16 and guides the upper end portion of the movable accessory 30 so as to be movable in the left-right direction. Since the mechanism 50 has the upper drive mechanism 51 for moving and driving the upper end portion of the movable accessory 30 in the left-right direction, the movable accessory 30 is moved by moving the upper end portion of the movable accessory 30 in the left-right direction. Can be moved between the standby position, the first operating position, and the second operating position, and at this time, the posture of the movable accessory 30 can be switched. It can be concealed on the back side, and it can be inclined at the first and second operating positions, and can penetrate the screen front space 16b of the image display 16 along the first and second virtual straight lines L1 and L2.

  The accessory guide mechanism 40 includes a lower guide member 45 that is disposed below the screen 16a of the image display 16 and guides the lower end portion of the movable accessory 30 so as to be movable in the left-right direction. Since the mechanism 50 has the lower drive mechanism 55 for moving and driving the lower end portion of the movable accessory 30 in the left-right direction, not only the upper end portion of the movable accessory 30 but also the lower end portion is moved in the left-right direction. Since the movable accessory 30 can be switched to various positions and postures, the movable accessory 30 can be moved over the desired first operating position, second operating position, and standby position, and Since various operations can be realized, the effect of a series of game effects including or related to the flash effects can be reliably enhanced.

The accessory guide mechanism 40 includes an upper slider 42 supported by the upper guide member 41 so as to be slidable in the left-right direction, and a lower slider 46 supported by the lower guide member 45 so as to be slidable in the left-right direction. 30 is connected to the upper slider 42 so as to be rotatable about an axial center in the front-rear direction, and the lower end portion of the movable accessory 30 is connected to the lower slider 46 in the length direction of the movable accessory 30. Since it is configured to be slidable and rotatable about an axial center in the front-rear direction, the upper end portion and the lower end portion of the movable accessory 30 are moved in the left and right directions, respectively. The object 30 can be moved over the standby position , the first operating position, and the second operating position.

  The upper drive mechanism 51 includes an upper drive pulley 51a and an upper driven pulley 51b, an upper timing belt 51c that is hooked on the pulleys 51a and 51b and connected to the upper slider 42, and an upper electric motor that rotationally drives the upper drive pulley 51a. The lower drive mechanism 55 includes a lower drive pulley 55a and a lower driven pulley 55b, a lower timing belt 55c that is hooked on the pulleys 55a and 55b and connected to the lower slider 46, and a lower drive pulley. Since the lower electric motor 55d for rotating the 55a is provided, the upper end portion and the lower end portion of the movable accessory 30 can be reliably driven to move in the left-right direction.

  In the second embodiment, the movable accessory device 18 of the first embodiment is changed. Components that are basically the same as those in the first embodiment are denoted by the same reference numerals, and description thereof is omitted.

  As shown in FIGS. 25 to 30, the movable accessory device 18 </ b> A includes a pair of movable accessories 30 </ b> A (first and second movable accessories) to which a movable side illumination lamp 35 </ b> A is attached, and a pair. The movable combination 30A is inclined along the first and second virtual straight lines L1 and L2, respectively, and the operating position (see FIG. 26) penetrating the screen front space 16b of the image display 16 and the screen of the image display 16 Each of the pair of movable objects 30A can be moved in the direction parallel to the board over the standby position (see FIG. 25) hidden in the vertical position by retreating from the front space 16b to the left and right sides, respectively. An accessory guide mechanism 40A for guiding, and an accessory drive mechanism 50A for moving and driving the pair of movable accessories 30A in the direction of being guided by the accessory guide mechanism 40A, respectively.

  The pair of movable accessories 30A is arranged at a position slightly shifted back and forth, and intersects in an X shape when viewed from the front when in the operating position. The structure of each movable accessory 30A and the movable side illumination lamp 35A is the same as that of the movable combination 30 and the movable side illumination lamp 35 of the first embodiment.

  The accessory guide mechanism 40A is disposed above the screen 16a of the image display 16 and includes a pair of front and rear upper guide members 41A that guide the upper ends of the pair of movable accessories 30A so as to be movable in the left-right direction. A pair of upper and lower sliders 42A are supported by a pair of upper guide members 41A so as to be slidable in the left-right direction. The upper ends of the pair of movable accessories 30A are connected to the pair of upper sliders 42A. Thus, it is configured to be rotatable around an axial center in the front-rear direction. The pair of upper guide members 41 </ b> A are fixedly attached to the game board 4.

  The structure of each upper guide member 41A and the upper slider 42A, and the relationship between each upper guide member 41A and the upper slider 42A, the structure of the upper guide member 41 and the upper slider 42 of the first embodiment, and the upper guide member 41 and The relationship with the upper slider 42 is the same. The pair of upper guide members 41A are arranged with a space in the front and rear so that the pair of movable members 30A and the pair of upper sliders 42A do not interfere with each other. 41Aa are connected to each other and formed integrally.

  The accessory guide mechanism 40A is disposed below the screen 16a of the image display 16 and a pair of front and rear lower guide members 45A for guiding the lower end portions of the pair of movable accessories 30 so as to be movable in the left-right direction. And a pair of front and rear lower sliders 46A supported by a pair of lower guide members 45A so as to be slidable in the left-right direction. The lower end portions of the pair of movable accessories 30A are formed as a pair of lower sliders 46A. The movable accessory 30A is slidably held in the length direction and is configured to be rotatable about an axis in the front-rear direction.

  The structure of each lower guide member 45A and the lower slider 46A, and the relationship between each lower guide member 45A and the lower slider 46A, the structure of the lower guide member 45 and the lower slider 46 of the first embodiment, and the lower guide member 45 The relationship with the lower slider 46 is the same. The pair of lower guide members 45A are arranged with a gap in the front and rear direction so that the pair of movable accessories 30A and the pair of lower sliders 46A do not interfere with each other. 41Aa are connected to each other and formed integrally.

  The accessory driving mechanism 50A includes a pair of upper driving mechanisms 51A for independently moving and driving the upper end portions of the pair of movable accessories 30A in the left-right direction, and the lower end side portions of the pair of movable accessories 30 left and right. And a pair of lower drive mechanisms 55A for moving and driving independently in the direction.

  Each upper drive mechanism 51A is the same as the upper drive mechanism 51 of the first embodiment, and includes an upper drive pulley 51Aa, an upper driven pulley 51Ab, an upper timing belt 51Ac, and an upper electric motor 51Ad, and the lower side of the upper timing belt 51Ac. The belt portion is connected to the corresponding upper slider 42A. However, the upper driven pulley 51Ab of the other upper drive mechanism 51A is rotatably supported on the output shaft (drive shaft) of the upper electric motor 51Ad of one upper drive mechanism 51A, and the upper electric motor 51Ad of the other upper drive mechanism 51A is rotatably supported. The upper driven pulley 51Ab of one upper drive mechanism 51A is rotatably supported by the output shaft (drive shaft).

  Similarly, each lower drive mechanism 55A is the same as the lower drive mechanism 55 of the first embodiment, and includes a lower drive pulley 55Aa, a lower driven pulley 55Ab, a lower timing belt 55Ac, and a lower electric motor 55Ad, and a lower timing belt 55Ac. The upper belt portion is coupled to the corresponding lower slider 46A. However, the lower driven pulley 55Ab of the other lower drive mechanism 55A is rotatably supported by the output shaft (drive shaft) of the lower electric motor 55Ad of one lower drive mechanism 55A, and the lower electric motor 55Ad of the other lower drive mechanism 55A is rotatably supported. The lower driven pulley 55Ab of one lower drive mechanism 55A is rotatably supported by the output shaft (drive shaft).

As shown in FIG. 31, in the flash effect control process executed by the lamp control board 69, first, the pair of movable accessories 30A is moved from the standby position shown in FIG. (S120), the movable side illumination lamp 35A and the first and second fixed illumination lamps 20 to 23 are turned on (S121). In this case, first, along the first virtual straight line L1, the movable side illumination lamp 35A and the first fixed side illumination lamps 20 and 21 of one movable accessory 30A are turned on, and here, the upper side is changed every minute time. The first fixed-side illumination lamp 20, the movable-side illumination lamp 35, and the first fixed-side illumination lamp 21 may be lit in this order from the bottom to the bottom. Next, along the second imaginary straight line L2, the movable side illumination lamp 35A and the second fixed side illumination lamps 22 and 23 of the other movable accessory 30A are turned on. The second fixed side illumination lamp 22, the movable side illumination lamp 30, and the second fixed side illumination lamp 23 may be lit in this order. The lighting patterns of the movable side lighting lamp 35A and the first and second fixed side lighting lamps 20, 21, 22, and 23 executed in S121 correspond to specific lighting patterns.

  Thereafter, the movable side illumination lamp 35A and the first and second fixed side illumination lamps 20 to 23 are turned off (S122), and the pair of movable accessories 30 is moved from the operating position shown in FIG. 26 to the standby position shown in FIG. (S123) and return. In addition, each step of S120-S123 is performed at the predetermined timing which synchronizes with the production pattern to be performed.

According to this pachinko gaming machine 1, the following operational effects are obtained.
The pair of movable accessories 30A is elongated in the direction parallel to the board and longer than the vertical or horizontal length of the screen 16a of the image display 16, and the movable side illumination lamps 35A are attached to the pair of movable combinations 30A. ing. By the accessory guide mechanism 40A, an operating position where the pair of movable accessories 30A penetrates the screen front space 16b of the image display 16 along the first and second virtual straight lines L1 and L2, and the screen of the image display 16 Guided so as to be movable in the direction parallel to the board surface over the standby position retracted from the front space 16b, and in a direction in which the pair of movable accessories 30A is guided by the accessory guide mechanism 40A by the accessory driving mechanism 50A. Each is driven to move.

  That is, by moving the pair of movable accessories 30A from the standby position to the operating position and lighting the movable side illumination lamp 35A and the first and second fixed illumination lamps 20 to 23, the image display 16 It is possible to execute a flash effect in which two elongated flashes forming “X” are generated on the surface of the game board 4 including the screen 16a. Other effects similar to those of the first embodiment are obtained.

  In the third embodiment, the movable accessory device 18 (movable accessory 30 and accessory guide mechanism 40) of the first embodiment is changed. Components that are basically the same as those in the first embodiment are denoted by the same reference numerals, and description thereof is omitted.

  As shown in FIG. 32, the accessory guide mechanism 40B of the movable accessory device 18B includes an upper slider 42 supported by the upper guide member 41 so as to be slidable in the left-right direction, and a lower guide member 42 slidable in the left-right direction. A lower slider 46B is supported, and an upper end portion of the movable accessory 30B is connected to the upper slider 42 so as to be rotatable about an axial center in the front-rear direction, and a lower end portion of the movable accessory 30B is lower slider. It consists of a pair of movable accessory members 30Ba and 30Bb connected to 46B and configured to be rotatable about an axial center in the front-rear direction, to which a movable accessory 30B is connected in an extendable manner.

  The structure of the lower slider 46B, the relationship between the lower slider 46B and the movable accessory 30B (movable accessory member 30Bb), and the relationship between the lower slider 46B and the lower drive mechanism 55 are the structure of the upper slider 42 of the first embodiment, The relationship between the upper slider 42 and the movable accessory 30 is the same as that between the upper slider 42 and the upper drive mechanism 51. In the pair of movable accessory members 30Ba and 30Bb, for example, their main body cases are slidably engaged in the length direction of the movable accessory 30B.

  In the fourth embodiment, the movable accessory device 18A (mainly the accessory driving mechanism 50A) of the second embodiment is changed. Components that are basically the same as those in the second embodiment are denoted by the same reference numerals, and description thereof is omitted.

  As shown in FIG. 33, the accessory driving mechanism 50C of the movable accessory device 18C includes an upper drive mechanism 51C for moving and driving the upper ends of the pair of movable accessories 30A symmetrically in the left-right direction. The upper drive mechanism 51C has the same configuration as the upper drive mechanism 51A of the second embodiment, and includes an upper drive pulley 51Aa, an upper driven pulley 51Ab, an upper timing belt 51Ac, and an upper electric motor 51Ad. One of the sliders 42A is connected to the upper belt portion of the upper timing belt 51Ac, and the other of the pair of upper sliders 42A is connected to the lower belt portion of the upper timing belt 51Ac.

  Although not shown, the accessory driving mechanism 50C of the movable accessory device 18C has a lower drive mechanism for moving and driving the lower end portions of the pair of movable accessory 30A symmetrically in the left-right direction. This lower drive mechanism has the same configuration as that of one lower drive mechanism 55A of the second embodiment, and includes a lower drive pulley 55Aa, a lower driven pulley 55Ab, a lower timing belt 55Ac, and a lower electric motor 55Ad, and a pair of lower sliders. One of 46A is connected to the upper belt portion of the lower timing belt 55Ac, and the other of the pair of lower sliders 46A is connected to the lower belt portion of the lower timing belt 55Ac.

In addition, you may change as follows.
(1) In the case where the movable accessory 30 is of a single type, the first or second fixed illumination lamp 20, 21 or 22, 23 is omitted, and the movable accessory 30 is the second or first virtual straight line L2. Alternatively, the image display device 16 is configured to move along an operating position penetrating the front screen space 16b of the image display 16 and a standby position retracted from the front screen space 16b of the image display 16 along L1.

(2) In the case where the movable accessory 30 is a single type, the first and second fixed side illumination lamps 20 to 23 are omitted, or at least one of the first and second fixed side illumination lamps 20 to 23 Along with one of them, the fixed side power supply elongated in both sides of the image display device 16 along the other virtual straight line extending in the direction parallel to the board surface and passing through the screen front space 16b of the image display device 16 is removed from the screen front space 16b. A decorative lamp is disposed, and the movable accessory 30 is configured to be movable along the other virtual straight line to a position penetrating the screen front space 16b of the image display 16.

(3) In the case where the movable accessory 30A has two types, the first and second fixed side illumination lamps 20 to 23 are omitted, or at least one of the first and second fixed side illumination lamps 20 to 23 Along with one of them, the fixed side power supply elongated in both sides of the image display device 16 along the other virtual straight line extending in the direction parallel to the board surface and passing through the screen front space 16b of the image display device 16 is removed from the screen front space 16b. A decorative lamp is disposed, and one movable accessory 30A is configured to be movable along the other virtual straight line to a position penetrating the screen front space 16b of the image display device 16.

(4) The upper end portion of the movable accessory is held by the upper slider so as to be slidable in the length direction of the movable accessory, and is configured to be rotatable about the axial center in the front-rear direction. Is connected to the lower slider and is configured to be rotatable about an axial center in the front-rear direction.
(5) The lower guide member and the lower slider, or the upper guide member and the upper slider are omitted, and the accessory guide mechanism is a shaft oriented in the front-rear direction on a member disposed below or above the screen of the image display device. A rotating member supported so as to be rotatable around the center, and a lower end side portion or an upper end side portion of the movable accessory is held on the rotating member slidably in the length direction of the movable accessory; The structure is fixedly connected.

(6) In the movable accessory guide mechanism, at least one of the upper end side portion and the lower end side portion of the movable accessory is guided so as to be movable not in a straight line but in a curved line (for example, in an arc shape).
(7) The movable light emitting unit is made longer than the left and right length of the screen of the image display.
(8) Various electric decorations such as organic EL can be applied to the electric lamp of the movable accessory.

(9) The fixed-side light emitting units (first and second fixed-side light emitting units) are arranged only on one side portion that is out of the screen front space of the image display along the virtual straight line (first and second virtual straight lines).
(10) Along with an arbitrary virtual line (first and second virtual straight lines) other than the virtual straight line (first and second virtual straight lines), it is fixed to both side parts or one side part away from the screen front space of the image display Side light emitting units (first and second fixed side light emitting units) are provided. That is, the fixed side light emitting section can be formed in various shapes, and the movable accessory can also be formed in various shapes.

  In addition, various modifications other than the above-described disclosure can be added without departing from the spirit of the present invention. Further, the present invention can be applied to various pachinko gaming machines equipped with an image display on a game board.

DESCRIPTION OF SYMBOLS 1 Pachinko machine 4 Game board 16 Image display 16a Screen 16b Screen front side space 20, 21 First fixed side illumination lamps 22, 23 Second fixed side illumination lamps 30, 30A, 30B Movable objects 30Ba, 30Bb Movable roles Object member 35, 35A Movable side illumination lamp 36 Lens 40, 40A, 40B Accessory guide mechanism 41, 41A Upper guide member 42, 42A Upper slider 45, 45A Lower guide member 46, 46A, 46B Lower slider 50, 50A, 50C Upper part drive mechanism 51a, 51Aa Upper drive pulley 51b, 51Ab Upper driven pulley 51c, 51Ac Upper timing belt 51d, 51Ad Upper electric motor 55, 55A Lower drive mechanism 55a, 55Aa Lower drive pulley 55b, 55Ab Lower driven pulley 55c, 55 Ac Lower timing belt 55d, 55Ad Lower electric motor L1 First virtual straight line L2 Second virtual straight line

Claims (1)

  1. In a pachinko gaming machine equipped with an image display equipped on a game board,
    Out of the two first and second virtual lines that extend in a direction parallel to the board surface of the game board and intersect in the screen front space of the image display device, the first virtual line is separated from the screen front space of the image display device along the first virtual line. First fixed-side light-emitting portions arranged on both sides or one-side portions, and second fixed-side light-emitting portions arranged on both sides or one-side portions away from the screen front space of the image display along the second imaginary line When,
    A first and a second movable accessory each having a movable side light-emitting part that is longer than the vertical or horizontal length of the screen of the image display and has a light-emitting part on the front surface;
    A first operating position where the first movable accessory passes through the screen front side space of the image display along the first imaginary line, and the second movable accessory displays an image along the second imaginary line. Direction parallel to the board surface of the game board over the second operating position penetrating the screen front space of the display unit and the standby positions where the first and second movable objects retreat from the screen front space of the image display unit, respectively. An accessory guide mechanism for guiding the first and second movable accessories;
    An accessory driving mechanism capable of moving and driving the first movable accessory from the standby position to the first operating position, and driving and driving the second movable accessory from the standby position to the second operating position. When,
    The first and second movable accessories are moved from the standby position to the operating position by the accessory driving mechanism, and the first and second movable accessories are moved to the first and second operating positions by the movement. Control means for lighting the movable side light emitting unit and the first and second fixed side light emitting units in a specific lighting pattern when
    A gaming machine characterized by comprising:
JP2013188433A 2013-09-11 2013-09-11 Pachinko machine Active JP5637572B2 (en)

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