JP5473119B2 - Slot machine - Google Patents
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しかし、所定の条件を満たしたときは、特定小役の当選時に、当選した特定小役を入賞させるためのストップスイッチの押し順が報知される遊技が実行される。このような、当選役を入賞させるためのストップスイッチの操作に関する情報が報知される遊技は、AT(Assist Time )遊技(又は報知遊技)と称される。
したがって、AT遊技が実行されると、非AT遊技と比較して、特定小役の入賞率が6倍に高くなる。 Therefore, even if a specific small role is won, the push order of the stop switch for winning is different (changes) for each winning time, so unless you know the push order of the stop switch for winning, 1/6 A specific small role can be won only by probability.
However, when a predetermined condition is satisfied, a game in which the pressing order of the stop switch for winning the specified small combination is notified when the specific small combination is won. Such a game in which information related to the operation of the stop switch for winning the winning combination is notified is called an AT (Assist Time) game (or a notification game).
Therefore, when the AT game is executed, the winning rate of the specific small combination becomes six times higher than that of the non-AT game.
また、特定小役の当選時に取りこぼしがあったときは、何らかの役に対応する図柄の組合せを有効ラインに停止させる(入賞させる)ことでメダルを払い出すことが考えられるが、当選していない役を入賞させることはできない。 Here, when a specific small role is won, it may be possible to pay out a smaller number of medals than when winning a prize. However, medals cannot be paid out without winning the winning combination.
In addition, if there is a missing combination when winning a specific small role, it may be possible to pay out a medal by stopping (winning) a combination of symbols corresponding to any role on the active line. Cannot be awarded.
さらに、AT遊技が実行される遊技期間に特徴を持たせることで、従来にはなかったAT遊技を実行することである。 Therefore, the problem to be solved by the present invention is to make the profits given to the player differ according to the pressing order of the stop switch when the specific small role is won.
Furthermore, by giving a characteristic to the game period in which the AT game is executed, it is to execute the AT game that has not existed in the past.
請求項1の発明は、
特別遊技に移行するための特別役を含む役の抽選を行う役抽選手段と、
リールの回転開始命令を受けたときに前記リールの回転を開始するとともに、遊技者によりストップスイッチが操作されたときに、前記役抽選手段による役の抽選結果に対応する位置で前記リールを停止制御するリール制御手段と、
前記役抽選手段で前記特別役に当選したときに、前記特別役に対応する図柄の組合せが有効ラインに停止するまで、前記特別役の当選を次遊技に持ち越すように制御する特別役当選持越し手段と
を備え、
前記役抽選手段は、
特定小役を含む役の抽選を、少なくとも、前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において行い、
前記リール制御手段は、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、特定の操作態様で前記ストップスイッチが操作されたときは、遊技者にとって有利となる図柄の組合せであって前記特定小役の当選時における前記特定の操作態様に係る図柄の組合せを有効ラインに停止させ、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、前記特定の操作態様と異なる他の操作態様で前記ストップスイッチが操作されたときは、前記特別役に対応する図柄の組合せを有効ラインに停止させることよりも、前記特定小役の当選時における前記他の操作態様に係る図柄の組合せを有効ラインに停止させることを優先し、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記特定小役以外の他の役の当選時には、前記特別役に対応する図柄の組合せを有効ラインに停止させることよりも、当該当選役に対応する図柄の組合せを有効ラインに停止させることを優先し、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技の遊技状態として、前記役抽選手段で前記特定小役に当選したときに前記特定の操作態様に係る操作情報を遊技者に報知する報知遊技と、前記役抽選手段で前記特定小役に当選したときであっても前記操作情報を報知しない非報知遊技とを有し、
前記特別役当選持越し手段により前記特別役の当選を持ち越している状態において、前記非報知遊技で前記報知遊技の開始条件を満たしたときは前記報知遊技を開始するとともに、その報知遊技において前記報知遊技の終了条件を満たしたときは前記非報知遊技に戻り、再度の前記報知遊技の開始条件を満たすまで前記非報知遊技を継続する
ことを特徴とする。 The present invention solves the above problems by the following means.
The invention of claim 1
Role lottery means for lottery of roles including special roles for transition to special games;
The reel starts to rotate when a reel rotation start command is received, and when the stop switch is operated by the player, the reel is controlled to stop at a position corresponding to the winning lottery result by the winning lottery means. Reel control means to perform,
Special winning combination carry-over means for controlling the winning of the special combination to be carried over to the next game until the combination of symbols corresponding to the special combination stops on the active line when the special combination is won by the combination lottery means And
The role lottery means
A lottery of a role including a specific small role is performed at least in a game in which the special role winning means is carried over by the special role winning carry-over means,
The reel control means includes
In a game in which the special combination winning means is carried over by the special combination winning means, when the specific small combination is won by the combination lottery means and the stop switch is operated in a specific operation mode, An advantageous combination of symbols, the combination of symbols related to the specific operation mode at the time of winning the specific small role is stopped on the effective line,
In a game in which the special role winning means is carried over by the special role winning means, the special lottery means is won by the special lottery means, and the stop switch is operated in another operation mode different from the specific operation mode. In the event that the combination of symbols corresponding to the special combination is stopped on the effective line, priority is given to stopping the combination of symbols related to the other operation modes at the time of winning the specific small combination on the effective line. And
In a game in which the special role selection is carried over by the special role selection carryover means, at the time of winning a role other than the specific small role, the combination of symbols corresponding to the special role is not stopped on the active line. , Giving priority to stopping the combination of symbols corresponding to the winning combination on the active line,
As a gaming state of a game that has carried the winning of the special role by the special role winning carry-over means, the player is notified of operation information relating to the specific operation mode when the specific small role is won by the role lottery means. And a non-notification game that does not notify the operation information even when the specified small role is won by the combination lottery means,
In the state where the special role winning means is carried over by the special role winning carry-over means , the notification game is started when the start condition of the notification game is satisfied in the non-notification game, and in the notification game, the notification game is started. When the ending condition is satisfied, the process returns to the non-notifying game, and the non-notifying game is continued until the start condition of the notifying game is satisfied again .
前記リールの停止時に、役に対応する図柄の組合せが有効ラインに停止したと判断されたときは、その役に対応する数の遊技媒体を払い出すように制御する払出し手段を備え、
前記リール制御手段は、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、前記特定の操作態様で前記ストップスイッチが操作されたときは、前記特定小役の当選時における前記特定の操作態様に係る図柄の組合せとしてX(Xは、2以上の整数)個の遊技媒体を払い出す図柄の組合せを有効ラインに停止させ、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、前記他の操作態様で前記ストップスイッチが操作されたときは、前記特定小役の当選時における前記他の操作態様に係る図柄の組合せとしてY(Yは、1以上の整数であって、Y<X)個の遊技媒体を払い出す図柄の組合せを有効ラインに停止させることを優先する
ことを特徴とする。 The invention of claim 2 is the slot machine according to claim 1,
When it is determined that the combination of symbols corresponding to the combination is stopped on the active line when the reel is stopped, the payout means for controlling to pay out the number of game media corresponding to the combination,
The reel control means includes
In the game that carryover winning of the special role by the special combination winning holdover means, won in the specific small role in the combination lottery means, said when the stop switch is operated in a specific operation mode, the specific The combination of symbols for paying out X (X is an integer of 2 or more) game media as the symbol combination related to the specific operation mode at the time of winning the small role is stopped on the active line,
In a game in which the special role winning means is carried over by the special role winning means, when the specific small role is won by the role lottery means and the stop switch is operated in the other operation mode, the specified The combination of symbols for paying out Y (Y is an integer equal to or greater than 1 and Y <X) as the symbol combination related to the other operation mode at the time of winning the small role is stopped on the active line. It is characterized by giving priority to this.
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技では、役の非当選確率を、いずれの役の当選確率よりも低く設定するIn a game in which the winning of the special role is carried over by the special role winning carry-over means, the non-winning probability of the winning combination is set lower than the winning probability of any winning combination.
ことを特徴とする。It is characterized by that.
本発明においては、特別役の当選を持ち越している遊技中(内部中遊技)では、特定小役を含めて役の抽選が行われる。ここで、特定小役は、遊技者によるストップスイッチの操作態様(本実施形態では、押し順)に応じて有効ラインに停止する図柄の組合せ(本実施形態では、特定小役に対応する図柄の組合せが停止する有効ライン数)が異なる。さらに、特定の操作態様でストップスイッチが操作されたときは、遊技者にとって有利となる(入賞時の払出し枚数が最も多くなる)図柄の組合せが有効ラインに停止する。 (Function)
In the present invention, in a game that carries over the winning of a special role (internal game), a lottery including a specific small role is performed. Here, the specific small role is a combination of symbols that stop on the active line according to the operation mode of the stop switch by the player (in this embodiment, the pressing order) (in this embodiment, the symbol corresponding to the specific small role). The number of effective lines at which the combination stops) is different. Further, when the stop switch is operated in a specific operation mode, the combination of symbols that is advantageous to the player (the number of payouts at the time of winning is maximized) stops on the active line.
したがって、特別役の当選を持ち越している状態において、報知遊技又は非報知遊技が実行されるとともに、非報知遊技から報知遊技への移行、及び報知遊技から非報知遊技への移行が行われる。
これにより、特別役の当選を持ち越している内部中遊技において特定小役の当選時に前記操作情報を報知すれば(AT遊技を実行すれば)、内部中遊技を利用して報知遊技を実行することができる。 And in the internal middle game that carries over the winning of the special role, it is a notification game (AT game) that notifies the operation information according to the specific operation mode when the specific small role is won, or the notification information that does not notify the operation information A game (non-AT game) is executed.
Therefore, in the state where the winning of the special role is carried over , the notification game or the non-notification game is executed, and the transition from the non-notification game to the notification game and the transition from the notification game to the non-notification game are performed.
As a result, if the operation information is notified at the time of winning a specific small role in an internal medium game that carries over winning of a special role (if an AT game is executed), an internal game is executed using the internal game Can do.
さらに、内部中遊技を維持しつつ報知遊技と非報知遊技とを実行するので、特別役の当選を持ち越しつつ特定小役の当選時における遊技者への利益を異ならせるという新たな遊技状態を作り出すことができる。 According to the present invention, when a specific small combination is won, profits to be given to the player can be made different according to the operation mode of the stop switch.
Furthermore, since the information game and the non-information game are executed while maintaining the game in the inside, a new game state is created in which the benefit to the player at the time of winning the specific small role is varied while carrying over the special role winning. be able to.
図1は、本実施形態によるスロットマシン10の制御の概略を示すブロック図である。スロットマシン10の遊技制御手段60は、スロットマシン10の全体を制御する手段であり、役の抽選、リール31の駆動制御、入賞時の払出し、及び演出の出力等を制御するものである。遊技制御手段60は、制御基板(図示せず)上に設けられており、演算等を行うCPU、遊技の進行等や演出の出力に必要なプログラム等を記憶しておくROM、CPUが各種の制御を行うときに取り込んだデータ等を一時的に記憶しておくRAM等を備える。 Hereinafter, an embodiment of the present invention will be described with reference to the drawings.
FIG. 1 is a block diagram showing an outline of control of the slot machine 10 according to the present embodiment. The game control means 60 of the slot machine 10 is means for controlling the entire slot machine 10 and controls the lottery of the winning combination, the drive control of the reels 31, the payout at the time of winning, and the output of effects. The game control means 60 is provided on a control board (not shown). The game control means 60 is a CPU for performing calculations, a ROM for storing programs necessary for the progress of games and the output of effects, etc. A RAM or the like for temporarily storing data and the like taken in when performing control is provided.
ベットスイッチ40は、遊技者が貯留メダルを当該遊技のために投入するときに操作するスイッチである。本実施形態でのベットスイッチ40は、3枚(max)投入専用のスイッチであり、遊技者は、いずれの遊技状態においても、常に3枚のメダルを投入して遊技を行うようになっている。
なお、メダル投入口43は、実際のメダルを遊技者が投入する部分であり、メダル投入口43からメダルを投入することは、ベットスイッチ40を操作することと同様の役割を果たす。 As shown in FIG. 1, a bet switch 40, a start switch 41, and a stop switch 42 are electrically connected to the input side (left side in FIG. 1) of the game control means 60.
The bet switch 40 is a switch operated when the player inserts a stored medal for the game. The bet switch 40 in the present embodiment is a switch dedicated to inserting three (max), and the player always inserts three medals and plays a game in any gaming state. .
The medal slot 43 is a part where the player inserts an actual medal, and inserting a medal from the medal slot 43 has the same role as operating the bet switch 40.
さらにまた、(左、中、右)ストップスイッチ42は、3つ(左、中、右)のリール31に対応して3つ設けられ、対応するリール31を停止させるときに遊技者が操作するスイッチである。 The start switch 41 is a switch operated by the player when starting the reels 31 (all of left, middle and right).
Furthermore, three (left, middle, right) stop switches 42 are provided corresponding to the three (left, middle, right) reels 31, and the player operates to stop the corresponding reels 31. Switch.
モータ32は、リール31を回転させるためのものであり、各リール31の回転中心部に連結され、後述するリール制御手段64によって制御される。ここで、リール31は、左リール31、中リール31、右リール31からなり、左リール31を停止させるときに操作するストップスイッチ42が左ストップスイッチ42であり、中リール31を停止させるときに操作するストップスイッチ42が中ストップスイッチ42であり、右リール31を停止させるときに操作するストップスイッチ42が右ストップスイッチ42である。 A motor 32 is electrically connected to the output side (right side in FIG. 1) of the game control means 60.
The motor 32 is for rotating the reels 31, is connected to the center of rotation of each reel 31, and is controlled by a reel control means 64 described later. Here, the reel 31 includes a left reel 31, a middle reel 31, and a right reel 31, and a stop switch 42 that is operated when the left reel 31 is stopped is the left stop switch 42, and when the middle reel 31 is stopped. The stop switch 42 to be operated is the middle stop switch 42, and the stop switch 42 to be operated when stopping the right reel 31 is the right stop switch 42.
なお、本明細書では、図3中、「赤7」の図柄が停止している位置を「上段」、左リール31の「ベル」が停止している位置を「中段」、左リール31の「スイカ」が停止している位置を「下段」と称する。 FIG. 3 is a view showing the positional relationship between each reel 31 and a display window (transparent window) 11 provided in the front mask portion (front door, not shown) of the slot machine 10. In this embodiment, three reels 31 (left reel 31, middle reel 31, and right reel 31) are provided in parallel in the horizontal direction in this embodiment. Further, each reel 31 is arranged so that three symbols that are continuous in the vertical direction can be seen from the display window 11. Therefore, it is arranged so that a total of nine symbols can be seen from the display window 11 of the slot machine 10.
In this specification, in FIG. 3, the position where the symbol “red 7” is stopped is “upper”, the position where the “bell” of the left reel 31 is stopped is “middle”, and the position of the left reel 31 is The position where “watermelon” is stopped is referred to as “lower stage”.
ここで、「有効ライン」とは、リール31の停止時における図柄の並びラインであって図柄の組合せを形成させる図柄組合せラインであり、かつ、いずれかの役に対応する図柄の組合せがそのラインに停止したときに、その役の入賞となるラインである。本実施形態では、図4に示すように、9本の有効ラインL1〜L9を有する。 Furthermore, as shown in FIG. 4, effective lines L <b> 1 to L <b> 9 are provided in a portion including the display window 11 of the slot machine 10.
Here, the “effective line” is a symbol combination line that forms a symbol combination when the reel 31 is stopped, and a symbol combination corresponding to any of the combinations is the line. It is a line that will be the winning prize of that role when stopped. In this embodiment, as shown in FIG. 4, it has nine effective lines L1-L9.
また、中リール31及び右リール31については、上段、中段及び下段のすべてが有効ラインを通過する。 As a feature of the effective line of this embodiment, the left reel 31 is set so that only the upper symbol passes through the effective line. In other words, all nine effective lines are set to pass through the upper stage of the left reel 31. Therefore, when the left reel 31 is stopped, the symbols that have stopped in the middle stage or the lower stage do not pass through the effective line.
Further, for the middle reel 31 and the right reel 31, all of the upper, middle and lower stages pass through the effective line.
ランプ21は、スロットマシン10の演出用のランプであり、所定の条件を満たしたときに、それぞれ所定のパターンで点灯する。なお、ランプ21には、各リール31の内周側に配置され、リール31に表示された図柄(表示窓11から見える上下に連続する3図柄)を背後から照らすためのバックランプ(図示せず)や、スロットマシン10の筐体前面に配置され、役の入賞時等に点滅する上部ランプ及びサイドランプ(図示せず)等が含まれる。 Further, in FIG. 1, the output side of the game control means 60 is electrically connected to effect output devices such as the lamp 21, the speaker 22, and the image display device 23.
The lamps 21 are effects lamps for the slot machine 10 and are turned on in a predetermined pattern when predetermined conditions are satisfied. The lamp 21 is arranged on the inner peripheral side of each reel 31 and is a back lamp (not shown) for illuminating from behind the symbols displayed on the reel 31 (three symbols that are continuously visible from the display window 11). ), And an upper lamp and a side lamp (not shown) which are arranged on the front surface of the housing of the slot machine 10 and blink when a winning combination is made.
さらにまた、画像表示装置23は、液晶ディスプレイやドットディスプレイ等からなるものであり、遊技中に各種の演出画像や、後述するAT遊技中におけるストップスイッチ42の操作情報等を表示するものである。 The speaker 22 outputs a predetermined sound when a predetermined condition is satisfied in order to perform various effects during the game.
Furthermore, the image display device 23 is composed of a liquid crystal display, a dot display, or the like, and displays various effect images during the game, operation information of the stop switch 42 during the AT game described later, and the like.
そして、各役に対応する図柄の組合せ及び入賞時の払出し枚数等が定められている。これにより、すべてのリール31の停止時に、いずれかの役に対応する図柄の組合せが有効ラインに停止する(その役が入賞する)と、その役に対応する枚数のメダルが払い出される(ただし、特別役を除く)。 FIG. 5 is a diagram showing the type of combination (the combination drawn by the combination lottery means 61 described later), the number of payouts, the combination of symbols, and the like in this embodiment. As shown in FIG. 5, special combinations, small combinations, control combinations, and replays are provided as combinations.
A combination of symbols corresponding to each combination and the number of payouts at the time of winning are determined. As a result, when all the reels 31 are stopped, when the combination of symbols corresponding to any of the combinations stops on the active line (the combination wins), the number of medals corresponding to the combination is paid out (however, Excluding special roles).
ただし、本実施形態では、RB遊技を繰り返すことで遊技者のメダルを増加させることを目的とするものではない。本実施形態のRBは、単に、後述する内部中遊技を作り出すために利用される役である。 When the RB wins, there is no payout of medals in the game, but the next game shifts to the RB game which is one of the special games. The RB game is an advantageous game for the player who can expect to win medals more than the normal game because the payout rate is set to exceed 1.
However, this embodiment is not intended to increase the player's medal by repeating the RB game. The RB of the present embodiment is simply a role used to create an internal medium game described later.
さらに、リプレイとは、再遊技役であって、当該遊技で投入したメダル枚数を維持した再遊技が行えるようにした役である。 Furthermore, the control combination is provided in order to make the combination of symbols that stop on the active line different according to the pressing order (operation order) of the stop switch 42 when the small combination 1 is won in the inside. As will be described later, the winning combination must be duplicated with the small role 1. There are three types of control combinations: control combination 1 to control combination 3.
Furthermore, the replay is a replaying role that enables a replaying game in which the number of medals inserted in the game is maintained.
これに対し、小役1に対応する図柄の組合せのうち、「スイカ」−「ベル」−「ベル」、及び「RP」−「ベル」−「ベル」は、複数の有効ラインに同時に停止することはなく、常に1本の有効ラインに停止する(1枚の払出しとなる)。 For example, when the symbol of “bell” stops at the upper stage when the left reel 31 is stopped, “bell”-“any”-“any”, that is, a small role is added to all the effective lines L1 to L9 at that time. Since the combination of symbols corresponding to 1 is stopped, the number of payouts is 1 × 9 (number of effective lines) = 9.
On the other hand, among the combinations of symbols corresponding to the small role 1, "watermelon"-"bell"-"bell" and "RP"-"bell"-"bell" simultaneously stop on a plurality of active lines. There is no such thing, and it always stops at one active line (one sheet is paid out).
持ち越される役としては、特別役であるRBが挙げられる。RBに当選したときは、リール31の停止時に、RBに対応する図柄の組合せが有効ラインに停止するまでの遊技において、RBの当選を次遊技以降に持ち越すように制御される。 In each of the above-mentioned combinations, if the combination of symbols corresponding to the combination does not stop on the active line in the game selected for the combination, a combination that is carried over after the next game and a combination that is not carried over are determined. .
RB, which is a special role, can be listed as a role that is carried over. When the RB is won, in the game until the combination of symbols corresponding to the RB stops on the active line when the reel 31 is stopped, the RB is controlled to carry over after the next game.
役抽選テーブル62Aは、通常遊技中に用いられる役抽選テーブル62である。 First, the “game state” of the present embodiment includes a normal game (inside or inside) and an RB game that is a special game.
The combination lottery table 62A is a combination lottery table 62 used during normal games.
特に本実施形態では、特別役であるRBは、単独当選する場合はなく、必ず小役1及び小役3との重複当選する。これは、詳細は後述するが、RBに当選した遊技でRBを入賞させないようにするためである。また、小役1は単独当選する場合と、制御役、小役2、小役3と重複当選する場合とを有する。
なお、役抽選テーブル62Aに示すような当選確率に設定されていることにより、役抽選テーブル62Aでの非当選確率は、1/65536である。これにより、通常遊技中では、非当選となることがほとんどないように設定されている。 In the combination lottery table 62A of FIG. 6, “+” means overlapping (simultaneous) winning (the same applies to the combination lottery table 62B described later). For example, in FIG. 6, “RB + small combination 1 + small combination 3” means that three of RB, small combination 1 and small combination 3 are won (simultaneously) in the game.
In particular, in the present embodiment, the RB that is a special combination is not a case where a single combination is won, but a combination of the small combination 1 and the small combination 3 is always won. Although this will be described in detail later, this is to prevent the RB from winning in the game won for the RB. In addition, the small combination 1 has a case where it wins alone and a case where it overlaps with the control combination, the small combination 2 and the small combination 3.
Since the winning probability as shown in the winning lottery table 62A is set, the non-winning probability in the winning lottery table 62A is 1/65536. As a result, it is set so that the player is rarely unwinned during the normal game.
当選フラグ制御手段63は、役抽選手段61による役の抽選結果に基づいて、各役に対応する当選フラグ63aのオン/オフを制御するものである。本実施形態では、当選役に対応するように、RB、小役1、小役2、小役3、制御役1、制御役2、制御役3、リプレイの8つの当選フラグ63aを備える。そして、役抽選手段61による役の抽選において当選したときは、対応する役の当選フラグ63aをオンにする(当選フラグ63aを立てる)。例えば、通常遊技の非内部中においてリプレイに当選したときは、リプレイに係る当選フラグ63aがオンとなり、それ以外の役の当選フラグ63aはオフのままである。また、例えば通常遊技の非内部中に小役1、制御役1及び制御役3に重複当選したときは、小役1に係る当選フラグ63a、制御役1に係る当選フラグ63a、及び制御役3に係る当選フラグ63aがオンとなり、それ以外の役に係る当選フラグ63aはオフのままである。 Returning to FIG.
The winning flag control means 63 controls the on / off of the winning flag 63a corresponding to each winning, based on the winning lottery result by the winning lottery means 61. In the present embodiment, eight winning flags 63a of RB, small combination 1, small combination 2, small combination 3, control combination 1, control combination 2, control combination 3, and replay are provided so as to correspond to the winning combination. When winning in the lottery of the combination by the combination lottery means 61, the winning flag 63a of the corresponding combination is turned on (the winning flag 63a is set). For example, when the replay is won in the non-inside of the normal game, the winning flag 63a related to the replay is turned on, and the winning flags 63a of other combinations remain off. Further, for example, when the winning combination of the small combination 1, the control combination 1 and the control combination 3 is won in the non-inside of the normal game, the winning flag 63a related to the small combination 1, the winning flag 63a related to the control combination 1, and the controlling combination 3 The winning flag 63a relating to the other is turned on, and the winning flags 63a relating to other combinations remain off.
これに対し、RBの当選は持ち越されるので、当該遊技でRBに当選し、RBに係る当選フラグ63aがオンになったときは、RBが入賞するまでオンの状態が維持され、RBが入賞した時点でオフにされる。 Furthermore, as described above, since the winning of the small part, the controlling part and the replay is not carried over, even if the winning part 63, the controlling part or the replay is won in the game and the winning flag 63a is turned on, At the end of the game, the winning flag 63a is turned off.
On the other hand, since the winning of RB is carried over, when RB is won in the game, and the winning flag 63a related to RB is turned on, the on state is maintained until RB wins and RB wins. Turned off at the moment.
先ず、通常遊技の非内部中で用いられる停止位置決定テーブル65は、以下のものが挙げられる。
RB・小役1・小役3テーブルは、非内部中の遊技でRB、小役1及び小役3に重複当選したとき、すなわちRB、小役1及び小役3の当選フラグ63aがオンであるときに用いられ、リール31の停止制御の範囲内において、まず、小役3に対応する図柄の組合せを有効ラインに停止させることを優先するとともに、小役3に対応する図柄の組合せを有効ラインに停止させることができないときは、次に、小役1に対応する図柄の組合せを有効ラインに停止させるように、リール31の停止位置を定めたものである。 The stop position determination table 65 includes the following.
First, the stop position determination table 65 used in the non-inside of the normal game includes the following.
In the RB / pocket 1 / pocket 3 table, when the RB, the small role 1 and the small role 3 are duplicated in the non-internal game, that is, the winning flag 63a of the RB, the small role 1 and the small role 3 is ON. In some cases, within the range of stop control of the reel 31, priority is given to stopping the combination of symbols corresponding to the small role 3 on the active line, and the combination of symbols corresponding to the small role 3 is effective. When the line cannot be stopped, the stop position of the reel 31 is determined so that the combination of symbols corresponding to the small combination 1 is stopped at the effective line.
ここで、小役1や小役3に対応する図柄の組合せを停止させる有効ラインとしては、有効ラインL1〜L9のいずれであってもよい。 Furthermore, when the symbol combination corresponding to the small role 1 cannot be stopped on the effective line, the symbol combination corresponding to the RB is stopped on the effective line, and further, the symbol combination corresponding to the RB is stopped on the effective line. When it is impossible to do so, the combination of symbols when the reel 31 is stopped is determined so that the symbol combination corresponding to any combination does not stop on any effective line.
Here, any of the effective lines L1 to L9 may be used as an effective line for stopping the combination of symbols corresponding to the small combination 1 and the small combination 3.
さらに、小役と制御役とが重複当選したときのリール31の停止時の図柄の組合せについては、後述する。 In this embodiment, when the RB (special role), the small role, or the replay is won, the reel 31 is set so that the replay has the first priority, the small role has the second priority, and the RB has the third priority. The stop position is determined. In addition, when a plurality of types of small combinations are won simultaneously, a small combination with a large number of payouts is given priority.
Furthermore, the combination of symbols when the reel 31 is stopped when the small combination and the control combination are won simultaneously will be described later.
特に本実施形態の小役1テーブルは、いずれかの有効ラインに、「スイカ又はRP」−「ベル」−「ベル」が停止するように、リール31の停止位置が定められている。したがって、役の非入賞となることはない。 In the non-inside of the normal game, the small role 1 table is a) when the small role 1 is elected alone, b) when the small role 1 and the control role 1 are duplicated, c) overlapping with the small role 1 and the control role 2 When winning, d) When winning a combination of small combination 1 and control combination 3, e) When winning a combination of small combination 1, control combination 1 and control combination 3, and within the range of stop control of the reel 31 If the combination of symbols corresponding to the small role 1 is stopped on the active line and the combination of symbols corresponding to the small role 1 cannot be stopped on the effective line, the combination of symbols corresponding to any of the combinations The stop position of the reel 31 is determined so as not to stop at the effective line.
In particular, in the small role 1 table of the present embodiment, the stop position of the reel 31 is determined so that “watermelon or RP”-“bell”-“bell” stops on any active line. Therefore, there will be no non-winning role.
さらに、左リール31の停止時に、10番の「星」を上段に停止させることができないときは、「スイカ」又は「RP」の図柄を上段に停止させる。また、中リール31及び右リール31については上記と同様に「ベル」の図柄を停止させる。これにより、小役1に対応する図柄の組合せである「スイカ又はRP」−「ベル」−「ベル」が有効ラインに停止する。 Further, when the “cherry” cannot be stopped in the middle stage when the left reel 31 is stopped, when the “star” of No. 10 can be stopped in the upper stage, the left reel 31 is stopped at that position. Then, when the middle reel 31 and the right reel 31 are stopped, the symbol “bell” is stopped on one of the effective lines. As a result, the combination of symbols corresponding to the control combination 3 ("star"-"bell"-"bell") is stopped.
Furthermore, when the left reel 31 is stopped, if the “star” of No. 10 cannot be stopped at the upper stage, the symbol “watermelon” or “RP” is stopped at the upper stage. For the middle reel 31 and the right reel 31, the “bell” symbol is stopped as described above. Accordingly, “watermelon or RP”-“bell”-“bell”, which is a combination of symbols corresponding to the small role 1, stops at the active line.
さらに、中リール31の停止時に「赤7」の図柄を有効ラインに停止させたときは、右リール31の停止時には「スイカ」の図柄をいずれかの有効ラインに停止させる。これに対し、中リール31の停止時に「ベル」の図柄を停止させたときは、右リール31の停止時には「ベル」の図柄をいずれかの有効ラインに停止させる。 If the “watermelon” symbol is stopped at the upper stage when the left reel 31 is stopped, the “red 7” symbol can be stopped at any effective line when the middle reel 31 is stopped. Then, the middle reel 31 is stopped. On the other hand, when the symbol “red 7” cannot be stopped on any active line, the symbol “bell” is stopped.
Further, when the “red 7” symbol is stopped on the effective line when the middle reel 31 is stopped, the “watermelon” symbol is stopped on any effective line when the right reel 31 is stopped. On the other hand, when the symbol “bell” is stopped when the middle reel 31 is stopped, the symbol “bell” is stopped at any effective line when the right reel 31 is stopped.
以上より、小役1・小役2テーブルが用いられたときは、「スイカ」−「赤7」−「スイカ」(小役2)、又は「スイカ又はRP」−「ベル」−「ベル」(小役1)が有効ラインに停止する。 Further, when the symbol of “watermelon” cannot be stopped on the upper stage when the left reel 31 is stopped, the symbol of “RP” is stopped on the upper stage, and any of the effective lines for the middle reel 31 and the right reel 31 is stopped. Stop the “bell” symbol.
From the above, when the small role 1 and small role 2 table is used, "watermelon"-"red 7"-"watermelon" (small role 2) or "watermelon or RP"-"bell"-"bell" (Small 1) stops at the active line.
これに対し、左リール31の停止時に「チェリー」の図柄を上段に停止させることができないときは「スイカ」又は「RP」の図柄を上段に停止させる。さらにこの場合には、中リール31及び右リール31の停止時にはいずれかの有効ラインに「ベル」の図柄を停止させる。
以上より、小役1・小役3テーブルが用いられたときは、「チェリー」−「赤7又はチェリー」−「any」(小役3)、又は「スイカ又はRP」−「ベル」−「ベル」(小役1)が有効ラインに停止する。 In this case, when the symbol of “cherry” can be stopped at the upper stage when the left reel 31 is stopped, the left reel 31 is stopped at that position. Further, when the symbol “cherry” is stopped at the upper stage when the left reel 31 is stopped, the symbol “red 7” or “cherry” is stopped at one of the effective lines when the middle reel 31 is stopped. The stop position of the right reel 31 is arbitrary.
On the other hand, when the symbol of “cherry” cannot be stopped in the upper stage when the left reel 31 is stopped, the symbol of “watermelon” or “RP” is stopped in the upper stage. Further, in this case, when the middle reel 31 and the right reel 31 are stopped, the symbol “bell” is stopped on any one of the effective lines.
From the above, when the small role 1 and small role 3 table is used, "cherry"-"red 7 or cherry"-"any" (small role 3) or "watermelon or RP"-"bell"-""Bell" (Small 1) stops at the active line.
RB・小役1テーブルは、RB及び小役1に係る当選フラグ63aがオンであるとき、すなわち内部中の遊技で小役1に当選したときに用いられ、リール31の停止制御の範囲内において、小役1に対応する図柄の組合せを有効ラインに停止させることを優先するとともに、小役1に対応する図柄の組合せを有効ラインに停止させることができないときは、次に、RBに対応する図柄の組合せを有効ラインに停止させるようにし、さらにRBに対応する図柄の組合せを有効ラインに停止させることができないときは、いずれの役に対応する図柄の組合せも有効ラインに停止しないように、リール31の停止位置を定めている。ただし、本実施形態では、必ず小役1が入賞するので、RBが入賞する場合や、役の非入賞となる場合はない。 The stop position determination table 65 used in the normal game includes the following.
The RB / pocket 1 table is used when the winning flag 63a relating to the RB and the small role 1 is turned on, that is, when the small role 1 is won in the game inside, and within the range of the stop control of the reel 31. Priority is given to stopping the combination of symbols corresponding to the small role 1 on the effective line, and when the combination of symbols corresponding to the small role 1 cannot be stopped on the effective line, next, it corresponds to the RB When the combination of symbols is stopped at the effective line, and when the combination of symbols corresponding to RB cannot be stopped at the effective line, the combination of symbols corresponding to any combination is not stopped at the effective line. The stop position of the reel 31 is determined. However, in the present embodiment, since the small role 1 always wins, there is no case where the RB wins or the role is not won.
図8に示すように、小役1当選時は、最初に操作されたストップスイッチ42が左ストップスイッチ42であれば9枚の払出しとなり、それ以外は1枚の払出しとなる。
また、小役1・制御役1当選時、小役1・制御役2当選時、小役1・制御役3当選時、及び小役1・制御役1・制御役3当選時は、それぞれ、いずれか1つの押し順で9枚の払出しとなり、他の押し順では1枚の払出しとなる。 FIG. 8 shows a stop switch 42 when winning a small combination 1, a small combination 1 + control combination 1, a small combination 1 + control combination 2, a small combination 1 + control combination 3, a small combination 1 + control combination 1 + control combination 3. This shows the relationship between the order of pushing and the number of medals to be paid out.
As shown in FIG. 8, when the small combination 1 is won, if the first operated stop switch 42 is the left stop switch 42, nine payouts are made, otherwise one payout is made.
In addition, when winning the small role 1 / control role 1, winning the small role 1 / control role 2, winning the small role 1 / control role 3 and winning the small role 1, control role 1 / control role 3, Any one push order results in nine payouts, and the other push order results in one payout.
特に本実施形態では、RBが入賞する場合や役の非入賞となる場合はないので、リール31の停止形は、上述の小役1・小役2テーブルと同一となる。 Further, in the RB / pocket 1 / pocket 2 table, when winning the small roles 1 and 2 in the game in the inside, that is, the winning flag 63a relating to RB, the small roles 1 and 2 is turned on. Within the range of stop control of the reel 31, the symbol combination corresponding to the small role 2 is first stopped on the effective line, and the symbol combination corresponding to the small role 2 is stopped on the effective line. If the combination of symbols corresponding to the small combination 1 is stopped on the active line, and if the combination of the symbols corresponding to the small combination 1 cannot be stopped on the effective line, it corresponds to the RB. When the combination of symbols is stopped on the effective line and the combination of symbols corresponding to RB cannot be stopped on the effective line, the combination of symbols corresponding to any combination is not stopped on the effective line. It defines a stop position of the reel 31.
In particular, in the present embodiment, there is no case where the RB wins or the case where the winning combination is not won.
特に本実施形態では、RBが入賞する場合や役の非入賞となる場合はないので、リール31の停止形は、上述の小役1・小役3テーブルと同一となる。 Further, in the RB / pocket 1 / pocket 3 table, when winning the small roles 1 and 3 in the game in the inside, that is, the winning flag 63a relating to RB, the small roles 1 and 3 is turned on. In some cases, within the range of stop control of the reel 31, first, the combination of symbols corresponding to the small role 3 is stopped on the effective line, and the combination of symbols corresponding to the small role 3 is stopped on the effective line. If the combination of symbols corresponding to the small combination 1 is stopped on the active line, and if the combination of the symbols corresponding to the small combination 1 cannot be stopped on the effective line, it corresponds to the RB. When the combination of symbols is stopped on the effective line and the combination of symbols corresponding to RB cannot be stopped on the effective line, the combination of symbols corresponding to any combination is not stopped on the effective line. It defines a stop position of the reel 31.
In particular, in the present embodiment, there is no case where the RB wins or the case where the winning combination is not won.
先ず、RB遊技中小役1テーブルは、小役1に係る当選フラグ63aがオンであるとき(小役1の当選時)に用いられ、リール31の停止制御の範囲内において、小役1に対応する図柄の組合せを有効ラインに停止させ、小役1に対応する図柄の組合せを有効ラインに停止させることができないときは、いずれの役に対応する図柄の組合せも有効ラインに停止しないように、リール31の停止位置を定めている。特に本実施形態では、RB遊技中小役1テーブルが用いられたときのリール31の停止形は、内部中遊技で用いられるRB・小役1テーブルと同一である。すなわち、常に小役1が入賞するとともに(役の非入賞となる場合はなく)、ストップスイッチ42の押し順が「左中右」又は「左右中」であるときは、左リール31の停止時に、上段に「ベル」の図柄を有効ラインに停止させ、それ以外の押し順であるときは、左リール31の停止時には上段に「スイカ」又は「RP」の図柄を停止させるとともに中リール31及び右リール31の停止時には上段、中段又は下段のいずれかに「ベル」の図柄を停止させるようにリール31の停止位置を定めている。 The stop position determination table 65 used during the RB game includes the following.
First, the RB gaming medium / small role 1 table is used when the winning flag 63a related to the small role 1 is ON (when the small role 1 is won), and corresponds to the small role 1 within the range of stop control of the reel 31. When the combination of symbols to be stopped is stopped on the effective line and the combination of symbols corresponding to the small role 1 cannot be stopped on the effective line, the combination of symbols corresponding to any combination is not stopped on the effective line. The stop position of the reel 31 is determined. In particular, in the present embodiment, the stop type of the reel 31 when the RB gaming medium / small part 1 table is used is the same as the RB / small part 1 table used in the internal / middle game. That is, when the small role 1 always wins (there is no case where the role is not won), and when the pressing order of the stop switch 42 is “left middle right” or “left and right middle”, the left reel 31 is stopped. When the left bell 31 is stopped, the “watermelon” or “RP” symbol is stopped at the upper stage and the middle reel 31 and the “bell” symbol are stopped at the upper line. When the right reel 31 is stopped, the stop position of the reel 31 is determined so that the “bell” symbol is stopped at any one of the upper, middle and lower stages.
さらにまた、RB遊技中小役1・小役3テーブルは、小役1及び小役3に係る当選フラグ63aがオンであるとき(小役1及び小役3の重複当選時)に用いられ、上述した通常遊技の非内部中における小役1・小役3テーブルと同一である。
さらに、RB遊技中非当選テーブルは、すべての当選フラグ63aがオフであるとき(役の非当選時)に用いられ、上述した通常遊技の非内部中における非当選テーブルと同一である。 The RB gaming medium / small role 1 / small role 2 table is used when the winning flag 63a relating to the small role 1 and the small role 2 is on (when overlapping winning of the small role 1 and the small role 2), and is described above. It is the same as the small combination 1 / small combination 2 table in the non-inside of the normal game.
Furthermore, the RB gaming medium / small role 1 / small role 3 table is used when the winning flag 63a relating to the small role 1 and the small role 3 is on (when overlapping winning of the small role 1 and the small role 3). This is the same as the small combination 1 / small combination 3 table in the non-inside of the normal game.
Further, the RB game non-winning table is used when all the winning flags 63a are off (when the winning combination is not won), and is the same as the above-described non-winning table in the non-inside of the normal game.
図2に示すように、すべてのリール31において、「ベル」の図柄は、5図柄以内の間隔で配置されている。これにより、リール31がどの瞬間に位置するときにストップスイッチ42が操作されても、リール制御手段64は、常に、所望の位置に「ベル」の図柄を停止させることができる。よって、小役1の当選時には、左リール31の停止時に、上段に「ベル」の図柄を停止させることができる。さらに、中リール31及び右リール31については、いずれかの有効ラインに「ベル」の図柄を停止させることができる。 Next, the relationship between the symbol arrangement of the reels 31 and stop control will be described.
As shown in FIG. 2, in all the reels 31, the “bell” symbols are arranged at intervals within 5 symbols. As a result, the reel control means 64 can always stop the “bell” symbol at a desired position no matter which moment the reel 31 is positioned and the stop switch 42 is operated. Therefore, when the small role 1 is won, the symbol “bell” can be stopped at the upper stage when the left reel 31 is stopped. Further, with respect to the middle reel 31 and the right reel 31, the “bell” symbol can be stopped at any one of the effective lines.
また、中リール31において、「赤7」又は「チェリー」の図柄のいずれか一方は、5図柄以内の間隔で配置されている。これにより、小役3の当選時に、常に、中リール31について、小役3に対応する「赤7」又は「チェリー」の図柄をいずれかの有効ラインに停止させることができる。 In the left reel 31, either “watermelon” or “RP” is arranged at intervals of 5 symbols or less. Thereby, the symbol corresponding to the winning combination can always be stopped on the effective line (upper stage) for the left reel 31 when winning the winning combination 1 or 2.
In the middle reel 31, either “red 7” or “cherry” symbols are arranged at intervals of 5 symbols or less. As a result, the symbol “red 7” or “cherry” corresponding to the small role 3 can always be stopped on any active line for the middle reel 31 when the small role 3 is won.
また、小役1の当選時には、ストップスイッチ42の押し順に応じて、「ベル」−「any」−「any」、又は「スイカ又はRP」−「ベル」−「ベル」を有効ラインに停止させることができる。小役1及び制御役1の当選時、小役1及び制御役2の当選時、小役1及び制御役3の当選時、小役1、制御役1及び制御役3の当選時も同様である。 As described above, the combination of symbols corresponding to one of the winning combinations can always be stopped on the active line when winning the winning combination 1 and 2 or when winning the winning combination 1 and 3.
Further, when winning the small role 1, “bell”-“any”-“any” or “watermelon or RP”-“bell”-“bell” is stopped on the active line according to the pressing order of the stop switch 42. be able to. The same applies to the winning of small role 1 and control role 1, the winning time of small role 1 and control role 2, the winning time of small role 1 and control role 3, and the winning time of small role 1, control role 1 and control role 3. is there.
停止図柄判断手段66は、リール31の停止時に、有効ラインに停止したリール31の図柄の組合せが、いずれかの役に対応する図柄の組合せと一致するか否かを判断するものである。停止図柄判断手段66は、例えばモータ32の停止時の角度やステップ数等を検知することにより、有効ライン上の図柄を判断する。
ただし、停止図柄判断手段66は、ストップスイッチ42が操作され、停止位置決定テーブル65を用いて停止位置が決定された時に、そのリール31が停止したか否かにかかわらず、停止図柄を判断することが可能である。 Returning to FIG.
The stop symbol determination means 66 determines whether or not the symbol combination of the reel 31 stopped on the effective line matches the symbol combination corresponding to any combination when the reel 31 is stopped. The stop symbol determination means 66 determines a symbol on the effective line by detecting, for example, an angle or the number of steps when the motor 32 is stopped.
However, when the stop switch 42 is operated and the stop position is determined using the stop position determination table 65, the stop symbol determination means 66 determines the stop symbol regardless of whether or not the reel 31 has stopped. It is possible.
ここで、小役2、小役3、制御役1〜制御役3、及びリプレイに対応する図柄の組合せは、いずれも、同時に複数の有効ラインに停止することはない。
これに対し、小役1は、1本の有効ラインに停止するとき(左リール31の停止時に上段に「スイカ」又は「RP」の図柄が停止したとき)と、9本の有効ラインL1〜L9に同時に停止するとき(左リール31の停止時に上段に「ベル」の図柄が停止したとき)とを有する。前者の場合には、払出し枚数は、1枚×1(有効ライン数)=1枚であるが、後者の場合には、払出し枚数は、1枚×9(有効ライン数)=9枚となる。 Further, when the symbol combination corresponding to the combination is simultaneously stopped on a plurality of effective lines, the payout means 67 controls to pay out the number obtained by multiplying the number of effective lines.
Here, the combination of the symbols corresponding to the small combination 2, the small combination 3, the control combination 1 to the control combination 3, and the replay does not stop at a plurality of effective lines at the same time.
On the other hand, when the small role 1 stops at one effective line (when the symbol “watermelon” or “RP” stops at the upper stage when the left reel 31 stops), the nine effective lines L1 to L1. And when it stops at L9 simultaneously (when the “bell” symbol stops at the top when the left reel 31 stops). In the former case, the number of payouts is 1 × 1 (number of effective lines) = 1. In the latter case, the number of payouts is 1 × 9 (number of effective lines) = 9. .
通常遊技中に、RBに対応する図柄の組合せが有効ラインに停止したときは、RBの入賞となり、特別遊技制御手段68は、次遊技からRB遊技を開始するように制御する。
RB遊技では、上述した役抽選テーブル62Bを用いて役の抽選が行われる。これにより、RB遊技中は、小役1の当選確率が高くなる。 The special game control means 68 controls the start of the RB game, which is a special game, the progress of the game during the RB game, and the end of the RB game.
During the normal game, when the symbol combination corresponding to the RB is stopped on the active line, the RB is won, and the special game control means 68 controls to start the RB game from the next game.
In the RB game, the lottery of the combination is performed using the above-described combination lottery table 62B. As a result, during the RB game, the winning probability of the small role 1 is increased.
このため、特別遊技制御手段68は、RB遊技中の遊技回数をカウントし、カウント値が「2」となったと判断したときは、当該遊技をもってRB遊技を終了するように制御する。 In the present embodiment, the RB game end condition is set such that the number of games is two.
For this reason, the special game control means 68 counts the number of games during the RB game, and when it is determined that the count value is “2”, the special game control means 68 controls to end the RB game with the game.
スロットマシン10の電源が投入されたときは、遊技制御手段60は、遊技状態を、通常遊技の非内部中又は内部中に設定する。スロットマシン10の設定値が変更された後、RAMクリアされた上で電源が投入されたときは、遊技状態の初期状態を通常遊技の非内部中に設定する。これに対し、RBの当選を持ち越した状態で電源断された後、上記RAMクリア(設定変更)なしで電源が再投入されると、RBの当選の持越しを記憶しているため、遊技状態の初期状態をRBの内部中に設定する。 Furthermore, the game control means 60 controls the transition of the game state.
When the power of the slot machine 10 is turned on, the game control means 60 sets the game state to the non-internal or internal state of the normal game. When the power is turned on after the RAM is cleared after the setting value of the slot machine 10 is changed, the initial state of the gaming state is set to the non-internal state of the normal game. On the other hand, if the power is turned off without clearing the RAM (setting change) after the power is turned off in the state where the RB win is carried over, the carry-over of the RB win is stored, so that the game state Set the initial state to the inside of the RB.
また、RB遊技が終了すると、通常遊技の非内部中に移行する。そして、通常遊技の非内部中でRBに当選すると、再度、次遊技から内部中遊技となる。
なお、図6で示したように、通常遊技の非内部中でRBが当選する確率は1/50であるので、50〜100遊技消化すれば、大抵はRBに当選するので、比較的早期に内部中遊技に移行する。 If the RB is won in the non-inside of the normal game, the next game is changed to the internal game. In addition, when RB is won, the small role 1 or the small role 3 always wins, so there is no case where the RB wins in the game. In addition, when an RB wins in an internal game, the game shifts to the above-described RB game. However, since the inside of the RB is not won only with a probability of 1/65536 (there is no RB winning opportunity), it is very rare for the RB to win.
Further, when the RB game ends, the game shifts to the non-inside of the normal game. Then, when RB is won in the non-inside of the normal game, the next game is changed to the inside game again.
As shown in FIG. 6, the probability that RB wins in a non-internal game is 1/50. Therefore, if 50 to 100 games are consumed, RB is usually won. Transition to internal game.
本実施形態では、非内部中はAT遊技を実行するか否かの抽選を受けることができないので、内部中に滞在している方が遊技者にとって有利となる。このため、RBの内部中となっても、RBを入賞させない方が遊技者にとって有利となる。RBが入賞してしまうと、RB遊技の終了後、通常遊技の非内部中に移行し、再度、RBに当選するまで待つ必要があるからである。 Furthermore, in this embodiment, an AT game described later is executed on the condition that it is inside the RB. However, the present invention is not limited to this, and an AT game may be executed even in a non-inside.
In this embodiment, since it is not possible to receive a lottery for whether or not to execute an AT game during a non-inside, it is advantageous for the player to stay in the inside. For this reason, even if it is inside the RB, it is advantageous for the player not to win the RB. This is because if the RB wins, after the RB game is over, it is necessary to shift to the non-inside of the normal game and wait again until the RB is won.
演出制御手段69は、遊技ごとに、役抽選手段61による役の抽選結果に基づいて、演出パターンを選択する。特に本実施形態では、複数種類の演出パターンが予め設けられている。そして、演出制御手段69は、遊技の開始時等に、役抽選手段61による役の抽選が行われた後、ソフトウェア乱数を用いた抽選によっていずれか1つの演出パターンを選択する。 The effect control means 69 controls the output of the effects from the lamp 21, the speaker 22, and the image display device 23 described above.
The production control means 69 selects the production pattern for each game based on the lottery result of the combination by the combination lottery means 61. Particularly in this embodiment, a plurality of types of effect patterns are provided in advance. Then, the effect control means 69 selects any one effect pattern by lottery using software random numbers after the role lottery means 61 is selected by lottery at the start of the game.
演出パターンは、遊技の進行に伴って、どのようなタイミングで(スタートスイッチ41の操作時や各ストップスイッチ42の操作時等)、どのような演出を出力するか(ランプ21をどのように点灯、点滅又は消灯させるか、スピーカ22からどのようなサウンドを出力するか、及び画像表示装置23にどのような画像を表示させるか等)を定めたものである。
そして、演出制御手段69は、選択した演出パターンに従い、所定のタイミングで演出出力機器から演出を出力するように制御する。 In addition, a plurality of types of production patterns are provided according to the winning combination. For example, a plurality of types of effect patterns are provided for each special role winning, small role winning, replay winning, non-winning, and the like.
As for the production pattern, as to the progress of the game, at what timing (when the start switch 41 is operated, when each stop switch 42 is operated, etc.) what kind of production is output (how the lamp 21 is lit) And what kind of sound is output from the speaker 22, what kind of image is displayed on the image display device 23, etc.).
Then, the effect control means 69 controls to output the effect from the effect output device at a predetermined timing according to the selected effect pattern.
ここで、「AT(Assist Time )遊技」とは、ストップスイッチ42の押し順又は操作タイミングによって入賞する場合と入賞しない場合とを有する特定役(リプレイの場合もある)を設けるとともに、通常遊技中は、偶然でしか特定役を入賞させることができないが、AT遊技中は、特定役を入賞させるためのストップスイッチ42の押し順又は操作タイミング(有効ラインに狙う図柄等)が報知されることで、遊技者は、その報知に従ってストップスイッチ42を操作すれば、特定役の入賞率を高めることができる(確実に特定役を入賞させることができる)遊技をいう。 The production control means 69 includes AT game control means 69a.
Here, the “AT (Assist Time) game” is provided with a specific combination (in some cases, replay) having a case where a winning is made and a case where a winning is not made depending on the pressing order or operation timing of the stop switch 42, and a normal game is being played. Can only win a specific role by chance, but during AT games, the order of pushing the stop switch 42 for operating the specific role or the operation timing (designs aimed at the effective line) is notified. If the player operates the stop switch 42 in accordance with the notification, the player can increase the winning rate of the specific combination (can surely win the specific combination).
AT遊技制御手段69aは、内部中遊技に移行したときは、ソフトウエア乱数を用いた抽選によって、AT遊技を実行するか否かの抽選を行う。
図9は、設定値とAT遊技を実行するか否かの当選確率との関係を示す図である。本実施形態の設定値は、設定1〜設定6までの6段階を有し、設定値が高いほどAT遊技の当選確率が高くなるように設定されている。 When the RB is won by the role lottery means 61 during the non-inside of the normal game, as described above, the combination of symbols corresponding to the RB does not stop on the active line in the game, so that the next game becomes the internal middle game. The AT game control means 69a controls to execute the AT game in this internal game.
When the AT game control means 69a shifts to the internal middle game, the AT game control means 69a performs a lottery to determine whether or not to execute the AT game by a lottery using software random numbers.
FIG. 9 is a diagram showing the relationship between the set value and the winning probability of whether or not to execute the AT game. The setting value of the present embodiment has six stages from setting 1 to setting 6, and is set such that the higher the setting value, the higher the winning probability of the AT game.
なお、AT遊技を実行するか否かの抽選と継続率の抽選とを別個に行うことなく、同時に行ってもよい(AT遊技を実行するか否かの抽選に当選したときには、同時に継続率が定まるようにしてもよい)。 If a lottery for determining whether or not to execute an AT game is won, the AT game continuation rate lottery is then performed. FIG. 10 is a diagram showing the AT game continuation rate and its selection rate. In the present embodiment, four types of continuation rates of 67%, 75%, 82%, and 88% are provided, and any one is selected.
Note that the lottery for determining whether or not to execute an AT game and the lottery for continuation rate may be performed at the same time (when the lottery for determining whether or not to execute an AT game is won, It may be fixed).
また、AT遊技の継続抽選で非当選となったときは、その後は非AT遊技となり、再度、AT遊技を実行するか否かの抽選(例えば設定1の場合は1/350)に当選するまで、非AT遊技が行われる。
そして、非AT遊技中に、AT遊技を実行するか否かの抽選で当選したときは、上述のように、継続率が決定され、AT遊技と非AT遊技とを行き来する。 As described above, if the AT game continuous lottery continues to be won, 30 games of AT games and 10 games of non-AT games can be repeated.
In addition, if the AT game is not selected in the continuous lottery, then it becomes a non-AT game, and until a lottery (for example, 1/350 in the case of setting 1) whether or not to execute the AT game again is won. A non-AT game is played.
Then, when winning in the lottery for determining whether or not to execute the AT game during the non-AT game, the continuation rate is determined as described above, and the AT game and the non-AT game are moved back and forth.
しかし、AT遊技中にRBが入賞したときは、AT遊技制御手段69aは、当該遊技をもってAT遊技を終了するように制御する。このため、遊技者は、RBが入賞しないように注意をする必要がある。 Further, in the internal middle game, as shown in FIG. 6, the game is not won with a probability of 1/65536. In this game, the RB table is used as described above, and the RB can be won.
However, when an RB wins during an AT game, the AT game control means 69a controls to end the AT game with the game. For this reason, the player needs to be careful not to win the RB.
(1)本実施形態では、内部中遊技における役の非当選確率、すなわち当該遊技でRBが入賞可能となる確率は、1/65536とした。これは、役の抽選において16ビット乱数を用いたときの最小値に設定したためである。しかし、これに限らず、内部中遊技においてRBの入賞機会が極めて少なくなる確率であれば、どのような値に設定してもよい。 As mentioned above, although one Embodiment of this invention was described, this invention is not limited to embodiment mentioned above, The following various deformation | transformation are possible.
(1) In this embodiment, the non-winning probability of the combination in the internal game, that is, the probability that the RB can win in the game is 1/65536. This is because the minimum value when a 16-bit random number is used in the winning lottery is set. However, the present invention is not limited to this, and any value may be set as long as there is a probability that the RB winning opportunity will be extremely small in the internal middle game.
(3)非内部中の遊技において、特別役であるRBと重複当選する役は、小役1及び小役3とした。しかし、これに限らず、例えばリプレイと重複当選するようにしてもよい。特別役とリプレイとを重複当選させれば、重複当選した遊技では、確実にリプレイを入賞させることができるので、特別役の入賞機会をなくすことができる。 (2) In the present embodiment, only the RB is provided as the special role. However, the present invention is not limited thereto, and other special roles such as BB and SB can be provided.
(3) In non-internal games, the winning combination that overlaps with the special role RB is a small combination 1 and a small combination 3. However, the present invention is not limited to this, and for example, replay and duplicate winning may be performed. If the special role and the replay are won in duplicate, the replay can be surely won in the game in which the special winning combination is won, so that the opportunity to win the special role can be eliminated.
(5)どの程度AT遊技を実行するかについては、本実施形態で例示したものに限定されることなく、種々設定することができる。例えば、1つのAT遊技を実行するとともに、その遊技回数を抽選で決定するようにしてもよい。 (4) In the present embodiment, an AT game for notifying the pressing order of the stop switch 42 is provided. However, the present invention is not limited to this, and it is an AT game such as Japanese Patent No. 3509699 that provides a plurality of types of specific small roles that cannot be won at the same time, and notifies a symbol related to the selected specific small role when the specific small role is won. May be.
(5) About how much AT game is executed, it is not limited to what was illustrated in this embodiment, but can be variously set. For example, one AT game may be executed and the number of games may be determined by lottery.
さらに、非内部中における小役1及び制御役の重複当選時は、ストップスイッチ42の押し順にかかわらず、小役1に対応する図柄の組合せが停止する有効ライン数を「L」としたとき、「L<N」の条件を満たすものであれば、どのように設定してもよい。すなわち、「L=M」、「L>M」、「L<M」のいずれであってもよい。 (6) In the present embodiment, when the combination of the small role 1 and the control role in the inside is selected, if the pressing order of the stop switch 42 is not correct (hereinafter referred to as incorrect answer), the symbol corresponding to the small role 1 When the stop switch 42 is pressed in the correct order (hereinafter referred to as correct answer), the combination of symbols corresponding to the small role 1 becomes nine effective lines L1 to L9. I stopped it. However, the present invention is not limited to this. The number of effective lines at which the symbol combination corresponding to the small role 1 stops when the answer is incorrect is "M", and the effective line at which the symbol combination corresponding to the small role 1 stops at the effective line when the answer is correct. When the number is “N”, any number may be set as long as the condition of “M <N” is satisfied. For example, M may be 2 or more.
Furthermore, when the small combination 1 and control combination in the non-inside are selected, when the number of effective lines at which the combination of symbols corresponding to the small combination 1 stops is “L” regardless of the pressing order of the stop switch 42, Any setting may be used as long as the condition of “L <N” is satisfied. That is, any of “L = M”, “L> M”, and “L <M” may be used.
例えば、内部中遊技で役の非当選となったときは、左リール31の停止時に、上段に「赤7」の図柄が停止したか否かを判別する。上段に「赤7」の図柄が停止していないときは、当該遊技でRBが入賞する場合はないので、フリーズは行わない。
これに対し、上段に「赤7」の図柄が停止したときは、遊技制御手段60は、中リール31及び右リール31の回転中の状態を所定時間(例えば5〜7秒間)維持するとともに、ストップスイッチ42の操作を受け付けないように制御する。そして、画像表示装置23に、RBを入賞させないように注意すべき旨の演出を行う。このように制御すれば、例えば遊技者が高速で遊技を消化しているときであっても、誤ってRBを入賞させてしまうことを防止することができる。 (8) In this embodiment, when a winning combination is not won in the internal game, a predetermined notification is made to alert the player not to win the RB. However, the present invention is not limited to this, and it is also possible to use freeze.
For example, when a winning combination is not won in the internal game, it is determined whether or not the “red 7” symbol is stopped at the upper stage when the left reel 31 is stopped. If the symbol “Red 7” does not stop in the upper row, there is no case where the RB wins in the game, so there is no freezing.
On the other hand, when the symbol “red 7” stops in the upper stage, the game control means 60 maintains the rotating state of the middle reel 31 and the right reel 31 for a predetermined time (for example, 5 to 7 seconds), and Control is performed so that the operation of the stop switch 42 is not accepted. Then, the image display device 23 is rendered so as to be careful not to win the RB. By controlling in this way, for example, even when the player is digesting the game at high speed, it is possible to prevent erroneously winning RBs.
11 表示窓
21 ランプ
22 スピーカ
23 画像表示装置
31 リール
32 モータ
40 ベットスイッチ
41 スタートスイッチ
42 ストップスイッチ
43 メダル投入口
60 遊技制御手段
61 役抽選手段
62(62A及び62B) 役抽選テーブル
63 当選フラグ制御手段
63a 当選フラグ
64 リール制御手段
64a 押し順検出手段
65 停止位置決定テーブル
66 停止図柄判断手段
67 払出し手段
68 特別遊技制御手段
69 演出制御手段
69a AT遊技制御手段
L1〜L9 有効ライン(図柄組合せライン) 10 slot machine 11 display window 21 lamp 22 speaker 23 image display device 31 reel 32 motor 40 bet switch 41 start switch 42 stop switch 43 medal slot 60 game control means 61 role lottery means 62 (62A and 62B) role lottery table 63 winning Flag control means 63a Winning flag 64 Reel control means 64a Push order detection means 65 Stop position determination table 66 Stop symbol judgment means 67 Discharge means 68 Special game control means 69 Production control means 69a AT game control means L1 to L9 Effective lines (combination of symbols) line)
Claims (3)
- 特別遊技に移行するための特別役を含む役の抽選を行う役抽選手段と、
リールの回転開始命令を受けたときに前記リールの回転を開始するとともに、遊技者によりストップスイッチが操作されたときに、前記役抽選手段による役の抽選結果に対応する位置で前記リールを停止制御するリール制御手段と、
前記役抽選手段で前記特別役に当選したときに、前記特別役に対応する図柄の組合せが有効ラインに停止するまで、前記特別役の当選を次遊技に持ち越すように制御する特別役当選持越し手段と
を備え、
前記役抽選手段は、
特定小役を含む役の抽選を、少なくとも、前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において行い、
前記リール制御手段は、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、特定の操作態様で前記ストップスイッチが操作されたときは、遊技者にとって有利となる図柄の組合せであって前記特定小役の当選時における前記特定の操作態様に係る図柄の組合せを有効ラインに停止させ、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、前記特定の操作態様と異なる他の操作態様で前記ストップスイッチが操作されたときは、前記特別役に対応する図柄の組合せを有効ラインに停止させることよりも、前記特定小役の当選時における前記他の操作態様に係る図柄の組合せを有効ラインに停止させることを優先し、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記特定小役以外の他の役の当選時には、前記特別役に対応する図柄の組合せを有効ラインに停止させることよりも、当該当選役に対応する図柄の組合せを有効ラインに停止させることを優先し、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技の遊技状態として、前記役抽選手段で前記特定小役に当選したときに前記特定の操作態様に係る操作情報を遊技者に報知する報知遊技と、前記役抽選手段で前記特定小役に当選したときであっても前記操作情報を報知しない非報知遊技とを有し、
前記特別役当選持越し手段により前記特別役の当選を持ち越している状態において、前記非報知遊技で前記報知遊技の開始条件を満たしたときは前記報知遊技を開始するとともに、その報知遊技において前記報知遊技の終了条件を満たしたときは前記非報知遊技に戻り、再度の前記報知遊技の開始条件を満たすまで前記非報知遊技を継続する
ことを特徴とするスロットマシン。 Role lottery means for lottery of roles including special roles for transition to special games;
The reel starts to rotate when a reel rotation start command is received, and when the stop switch is operated by the player, the reel is controlled to stop at a position corresponding to the winning lottery result by the winning lottery means. Reel control means to perform,
Special winning combination carry-over means for controlling the winning of the special combination to be carried over to the next game until the combination of symbols corresponding to the special combination stops on the active line when the special combination is won by the combination lottery means And
The role lottery means
A lottery of a role including a specific small role is performed at least in a game in which the special role winning means is carried over by the special role winning carry-over means,
The reel control means includes
In a game in which the special combination winning means is carried over by the special combination winning means, when the specific small combination is won by the combination lottery means and the stop switch is operated in a specific operation mode, An advantageous combination of symbols, the combination of symbols related to the specific operation mode at the time of winning the specific small role is stopped on the effective line,
In a game in which the special role winning means is carried over by the special role winning means, the special lottery means is won by the special lottery means, and the stop switch is operated in another operation mode different from the specific operation mode. In the event that the combination of symbols corresponding to the special combination is stopped on the effective line, priority is given to stopping the combination of symbols related to the other operation modes at the time of winning the specific small combination on the effective line. And
In a game in which the special role selection is carried over by the special role selection carryover means, at the time of winning a role other than the specific small role, the combination of symbols corresponding to the special role is not stopped on the active line. , Giving priority to stopping the combination of symbols corresponding to the winning combination on the active line,
As a gaming state of a game that has carried the winning of the special role by the special role winning carry-over means, the player is notified of operation information relating to the specific operation mode when the specific small role is won by the role lottery means. And a non-notification game that does not notify the operation information even when the specified small role is won by the combination lottery means,
In the state where the special role winning means is carried over by the special role winning carry-over means , the notification game is started when the start condition of the notification game is satisfied in the non-notification game, and in the notification game, the notification game is started. When the ending condition is satisfied , the slot machine returns to the non-notification game and continues the non-notification game until the start condition of the notification game is satisfied again . - 請求項1に記載のスロットマシンにおいて、
前記リールの停止時に、役に対応する図柄の組合せが有効ラインに停止したと判断されたときは、その役に対応する数の遊技媒体を払い出すように制御する払出し手段を備え、
前記リール制御手段は、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、前記特定の操作態様で前記ストップスイッチが操作されたときは、前記特定小役の当選時における前記特定の操作態様に係る図柄の組合せとしてX(Xは、2以上の整数)個の遊技媒体を払い出す図柄の組合せを有効ラインに停止させ、
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技において、前記役抽選手段で前記特定小役に当選し、前記他の操作態様で前記ストップスイッチが操作されたときは、前記特定小役の当選時における前記他の操作態様に係る図柄の組合せとしてY(Yは、1以上の整数であって、Y<X)個の遊技媒体を払い出す図柄の組合せを有効ラインに停止させることを優先する
ことを特徴とするスロットマシン。 The slot machine according to claim 1, wherein
When it is determined that the combination of symbols corresponding to the combination is stopped on the active line when the reel is stopped, the payout means for controlling to pay out the number of game media corresponding to the combination,
The reel control means includes
In the game that carryover winning of the special role by the special combination winning holdover means, won in the specific small role in the combination lottery means, said when the stop switch is operated in a specific operation mode, the specific The combination of symbols for paying out X (X is an integer of 2 or more) game media as the symbol combination related to the specific operation mode at the time of winning the small role is stopped on the active line,
In a game in which the special role winning means is carried over by the special role winning means, when the specific small role is won by the role lottery means and the stop switch is operated in the other operation mode, the specified The combination of symbols for paying out Y (Y is an integer equal to or greater than 1 and Y <X) as the symbol combination related to the other operation mode at the time of winning the small role is stopped on the active line. A slot machine characterized by giving priority to things. - 請求項1又は請求項2に記載のスロットマシンにおいて、The slot machine according to claim 1 or 2,
前記特別役当選持越し手段により前記特別役の当選を持ち越している遊技では、役の非当選確率を、いずれの役の当選確率よりも低く設定するIn a game in which the winning of the special role is carried over by the special role winning carry-over means, the non-winning probability of the winning combination is set lower than the winning probability of any winning combination.
ことを特徴とするスロットマシン。A slot machine characterized by that.
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