JP5351416B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

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Publication number
JP5351416B2
JP5351416B2 JP2007337591A JP2007337591A JP5351416B2 JP 5351416 B2 JP5351416 B2 JP 5351416B2 JP 2007337591 A JP2007337591 A JP 2007337591A JP 2007337591 A JP2007337591 A JP 2007337591A JP 5351416 B2 JP5351416 B2 JP 5351416B2
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game
effect moving
game board
standby
light source
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JP2007337591A
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JP2009153853A (en
Inventor
佑輔 末竹
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株式会社平和
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a Pachinko game machine in which a performance moving body functions sufficiently. <P>SOLUTION: The performance moving body 95 has a light source 953 which is turned on or blinked according to a game condition, and lens parts 951 and 952 arranged on a front surface and illuminated by the light source 953. The performance moving body 95 moves between an appearing position for appearing through a transparent window 72 provided on a game region 71 and a waiting position by retreating from the transparent window 72 and hiding behind a game board 7. The game board 7 has a light transmission part 171 which enables illumination of the game region 71 by facing the lens parts 951 and 952 and by transmitting light of the lens parts 951 and 952 illuminated by the light source 953 when the performance moving body 95 is in the waiting position. <P>COPYRIGHT: (C)2009,JPO&amp;INPIT

Description

  The present invention relates to a ball game machine in which an effect moving body that moves according to a game situation is arranged on a game board.

  In a ball game machine (pachinko machine), a display device capable of displaying effect information relating to the game is arranged behind the game board having a game area into which a game ball is driven on the front, and an effect displayed on the display device An effect moving body imitating various characters is made to appear and disappear in a see-through window of a game board that allows information to be seen through (see, for example, Patent Document 1). .

JP 2007-38036 A

  In the above-mentioned ball game machines, usually, when there is a high possibility that the game will be a big hit, the effect moving body moves and appears in the see-through window of the game board, so that the expectation of the big hit is increased. Produce. When the possibility of a big hit is low, the effect moving body does not move and stops at the standby position retracted from the fluoroscopic window. Therefore, in the state where the effect moving body is moving in a complicated manner, the presence of the effect moving body can be provided to the player, but on the other hand, in the state where the effect moving body is less likely to move, It often stays at a standby position that is difficult for a person to visually recognize, and the function of the effect moving body cannot be fully exhibited.

  In view of the above-described problems, the present invention can sufficiently exhibit the functions of the effect moving body by allowing the effect moving body to perform an electrical decoration effect when the effect moving body is at the standby position. An object of the present invention is to provide such a ball game machine.

In order to solve the above-described problems, in the ball game machine according to the present invention, the effect moving body that can be moved by the power of the drive source according to the game situation on the game board having a game area into which the game ball is driven on the front The effect moving body has a light source that is turned on or blinks depending on the game situation, and has a lens portion that is illuminated by the light source on the front surface, and is provided in the game area. An appearance position that appears in the see-through window and a standby position that is retracted from the see-through window and hidden behind the game board, the game board is formed of a light-transmitting material, and the back side of the game board The game area is arranged so as to decorate the area other than the see-through window from the back side, and a decoration member for concealing the front surface of the effect moving body at the standby position is fixed, and the decoration member moves the effect movement Body is When in the serial standby position, passes the light of the lens portion in which the said facing the rear surface of the decorative member is provided on a front surface facing the lens unit and is illuminated by said light source, illuminations the game area It has a light transmission part that enables it. With this configuration, when the effect moving body is in the standby position, the light source mounted on the effect moving body is turned on and blinks, so that the game area can be electrically illuminated through the light transmitting portion provided in the decorative member. it can. Therefore, in addition to the effect when moving to the appearance position, the effect moving body can perform the electric effect effect in the game area even at the standby position, and can fully exhibit the function. Further, it is not necessary to separately arrange a light source for illuminating the game area on the back side of the game board.
Furthermore, the decoration member can decorate the light-transmitting game board from the back side and hide the effect moving body in the standby position so that it is difficult to see from the front of the game board. In addition, the game area can be decorated by the light transmitting portion provided in the effect moving body, and the effect of the game can be further enhanced.

  Furthermore, in the ball game machine according to the present invention, the effect moving body is moved to the standby position and the appearance position by being connected to an endless belt that rotates as the drive source rotates. To do. With this configuration, the effect moving body can be moved from the standby position to the appearance position or vice versa with a simple configuration.

  The ball ball game machine of the present invention is configured to illuminate a game area through a light transmitting portion provided on a game board by turning on and blinking a light source mounted on the effect moving body when the effect moving body is at a standby position. Can do. As a result, in addition to the effects when the effect moving body moves to the appearance position, the game area is illuminated from the back side even if the effect moving body is at the standby position, so the function of the effect moving body is sufficient. It can be demonstrated.

  Hereinafter, an embodiment of the present invention will be described with reference to the drawings. FIG. 1 is a front view of a ball game machine to which an embodiment of the present invention is applied, FIG. 2 is an exploded perspective view of a game board unit, and FIG. 3 is a game board unit when an effect moving body is in a standby position. FIG. 4 is a front view of the game board unit when the effect moving body is in the appearance position, and FIG. 5 is a front view of the main part. In the following description, the front of the drawing in FIGS. 1 and 3 to 5 is “front or front”, the back of the drawing is “rear or back”, the left is “left”, and the right is “ "Right".

  The ball game machine 1 is composed of an outer frame 2 installed in a gaming facility, a game board unit 3 supported by the outer frame 2, a rear panel of the game board unit 3, and symbols and numbers related to the game. A display device (not shown) capable of displaying the effect information 20 to be displayed, and a front door 4 in which a circular glass plate is fitted in the central portion, and is supported on the left portion of the outer frame 2 so as to be opened and closed by a vertical hinge shaft. The game ball stored in the ball storage tray 6 provided below the front door 4 is rotated from the launching device (not shown) by rotating the handle 5 provided in the lower right of the front face in the clockwise direction. A predetermined game is played by being driven into a game area 71 formed on the front surface of a game board 7 described later.

  As shown in FIG. 2, the game board unit 3 includes a game board 7 formed of a transparent and light-transmitting synthetic resin plate, and a composite that is arranged on the front surface of the display device and fixed to the back side of the game board 7. A resin-made set member 8 and a movable accessory unit 9 that can be driven according to the game situation are included. The set member 8 is provided with an opening 81 having a substantially rectangular shape when viewed from the front so that the effect information 20 displayed on the display device can be visually recognized.

  The game board 7 has a circular game area 71 surrounded by belt-shaped guide rails 10 and 11 on the front surface. In the game area 71, as main components, a large number of game nails 12 that change the flow direction of the game balls driven into the game area 71 and the effect information 20 displayed on the display device are passed through the openings 81 of the set board 8. The see-through window 72 that enables see-through, the decorative frame 13 made of an opaque synthetic resin that decorates the periphery of the see-through window 72, the symbol start opening 14 that allows a game ball driven into the game area 71 to win, and the disadvantageous for the player A large winning opening 14 or the like that can be changed to one state (a closed state in which a game ball cannot be won) and a second state (an open state in which a game ball can be won) advantageous to the player is arranged. Further, at the bottom of the game area 71, an out port 16 is provided for discharging the off-going game ball that has not won the symbol starting port 14, the big winning port 15, etc. to the back side of the game board 7. Note that the game board 7 does not have to be completely transparent, and may be translucent to such an extent that the effect information 20 displayed on the display device can be seen through.

  On the back side of the game board 7, a first decorative member 17 made of an opaque synthetic resin, except for a light transmitting portion 171 described later for decorating the left side of the transparent window 72 of the game area 71 from the back side of the game board 7, The second decorative member 18 made of an opaque synthetic resin is fixed. Thereby, the left side of the see-through window 72 in the gaming area 71 is hidden so that the back side of the gaming machine 1 is not exposed.

  A light transmitting portion 171 through which light of a light source 953 described later mounted on the effect moving body 95 can be transmitted is formed in the lower portion of the first decorative member 17 facing the front surface of the effect moving body 95 described later.

  A light source board 19 on which a plurality of light sources are mounted is attached to the back side of the upper part of the second decorative member 18 (a region outside the moving range in the effect moving body 95). The light source is turned on and blinking according to the gaming situation, so that the light of the light source is illuminated from the back side of the surface of the gaming area 71 through the opening 181 provided in the second decorative member 18, and the effect of playing the game To increase.

  The movable accessory unit 9 includes a base member 91 that is fixed to the lower front surface of the set plate 8, a motor 92 that serves as a drive source that is attached to the right end of the base member 91 so that the rotation axis is directed in the vertical direction, An endless timing belt 93 that is hung around left and right pulleys (not shown) pivotally supported at both left and right ends of the member 91 and is rotated in the left and right directions by a motor 92, and a left and right direction supported by the base member 91 The guide bar 94 faces and the effect moving body 95 that is slidably supported by the guide bar 94 and is movable in the left-right direction following the rotation of the timing belt 93.

  The effect moving body 95 includes a light source substrate on which a plurality of light sources 953 are mounted, and a large circular lens unit 951 illuminated by the light source 953 and a plurality of large lens units 951 provided on the front surface. The small lens portion 952 is moved, and the timing belt 93 is rotated along with the rotation of the motor 92 to move to the standby position shown in FIGS. 3 and 5 and the appearance position shown in FIG.

  When the effect moving body 95 is in the standby position, the effect moving body 95 is retracted from the see-through window 72 and hidden behind the see-through window 72 in the game area 71, that is, behind the first decorative member 17. The lens portions 951 and 952 face the light transmission portion 171 from the back side of the first decorative member 17. Accordingly, when the effect moving body 95 is in the standby position, the light source 953 is turned on and blinking according to the gaming situation, so that the light of the light source 953 is changed to the lens portions 951 and 952 of the effect moving body 95 and the first. The gaming area 71 can be illuminated by transmitting through the light transmitting portion 171 of the decorative member 17.

  When the effect moving body 95 is in the appearance position, the effect moving body 95 appears at the center of the lower part in the fluoroscopic window 72 and deforms itself by moving the movable portions 954 provided on the left and right sides outward. To excite the game. In addition to this, the light source 953 is turned on and blinks, and the game is also excited by the lighting effect.

  Next, the operation of this embodiment will be described. When a game ball that has been driven into the game area 71 wins the symbol start opening 14, an internal lottery is executed. Then, based on the result of the internal lottery, the effect information 20 displayed on the display device is variably displayed, and the light source 953 of the effect moving body 95 at the standby position is lit and blinks on the back side of the game board 7. . Thereby, the light of the light source 953 is transmitted through the lens portions 951 and 952 of the effect moving body 95 and the light transmitting portion 171 of the first decorative member 17 to illuminate the game area 71 from the back side, and the effect at that time is given. Increase.

  Further, if there is a possibility of a big hit as a result of the internal lottery, the motor 92 in the movable accessory unit 9 is driven and controlled to move the effect moving body 95 from the standby position to the appearance position, and each light source 953 Turn on and blink to enhance the game at that time.

  And after predetermined time progress, the variable display of the production | presentation information 20 stops, and is determined and displayed. When the combination of the numbers, symbols, etc. of the effect information that is confirmed and displayed is a predetermined display mode, for example, the same numbers, symbols, etc., the big hit state is caused and the big prize opening 15 is set to the first prize opening 15. The state is changed from the state to the second state, and a predetermined game value is given to the player.

Although one embodiment of the present invention has been described above, the following modifications and changes can be made to the present embodiment without departing from the scope of the present invention.
(I) The game board 7 is made light-impermeable, and only the first and second lens portions 951 and 952 of the effect moving body 95 at the standby position on the game board 7 or the areas facing the vicinity thereof are made light-transmissive. In this case, the decorative members 17 and 18 that make it difficult to see the effect moving body 95 at the standby position from the front of the game board 7 can be omitted.
(Ii) The timing belt 93 for moving the effect moving body 95 is replaced with a rack and pinion, a screw rod or the like.

1 is a front view of a ball game machine to which an embodiment of the present invention is applied. It is a disassembled perspective view of a game board unit. It is a front view of the game board unit when the effect moving body is in the standby position. It is a front view of the game board unit when the effect moving body is at the appearance position. It is a front view of the principal part.

Explanation of symbols

DESCRIPTION OF SYMBOLS 1 Ball game machine 2 Outer frame 3 Game board unit 4 Front door 5 Handle 6 Ball storage tray 7 Game board 8 Set member 9 Movable accessory unit 10, 11 Guide rail 12 Game nail 13 Decoration frame 14 Design start opening 15 Grand prize Mouth 16 Out port 17 First decorative member 18 Second decorative member 19 Light source board 20 Production information 71 Game area 72 Transparent window 81 Opening portion 91 Base member 92 Motor (drive source)
93 Timing belt 94 Guide rod 95 Production moving body 171 Light transmission part 181 Opening part 951 Large lens part 952 Small lens part 953 Light source 954 Movable part

Claims (2)

  1. In a ball game machine in which an effect moving body that is movable by the power of a drive source is arranged on a game board having a game area into which a game ball is driven on the front according to the game situation,
    The effect moving body is equipped with a light source that is turned on or blinking according to the gaming situation, and has a lens portion that is illuminated by the light source on the front surface, and an appearance position that appears in a fluoroscopic window provided in the gaming area, and Retreat from the see-through window and move to a standby position hidden behind the game board;
    The game board is formed of a light transmissive material,
    On the back side of the game board, the game area is arranged so as to decorate the area other than the see-through window from the back side, and a decoration member for concealing the front of the effect moving body at the standby position is fixed.
    When the effect moving body is at the standby position, the decoration member is opposed to the lens unit provided on the front surface facing the back surface of the decoration member , and is illuminated by the light source. A bullet ball game machine characterized by having a light transmissive portion that allows light transmission through the game area.
  2. The presentation moving body, by being coupled to the endless belt for run times with the rotation of the driving source, the bullet of claim 1 Symbol placement thus being moved to the standby position and the occurrence position Ball game machine.
JP2007337591A 2007-12-27 2007-12-27 Bullet ball machine Active JP5351416B2 (en)

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Application Number Priority Date Filing Date Title
JP2007337591A JP5351416B2 (en) 2007-12-27 2007-12-27 Bullet ball machine

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JP2009153853A JP2009153853A (en) 2009-07-16
JP5351416B2 true JP5351416B2 (en) 2013-11-27

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