JP2023080231A5 - - Google Patents

Download PDF

Info

Publication number
JP2023080231A5
JP2023080231A5 JP2023065027A JP2023065027A JP2023080231A5 JP 2023080231 A5 JP2023080231 A5 JP 2023080231A5 JP 2023065027 A JP2023065027 A JP 2023065027A JP 2023065027 A JP2023065027 A JP 2023065027A JP 2023080231 A5 JP2023080231 A5 JP 2023080231A5
Authority
JP
Japan
Prior art keywords
detection means
effect
control means
power supply
abnormality notification
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2023065027A
Other languages
Japanese (ja)
Other versions
JP7518568B2 (en
JP2023080231A (en
Filing date
Publication date
Priority claimed from JP2020105989A external-priority patent/JP7266883B2/en
Application filed filed Critical
Priority to JP2023065027A priority Critical patent/JP7518568B2/en
Publication of JP2023080231A publication Critical patent/JP2023080231A/en
Publication of JP2023080231A5 publication Critical patent/JP2023080231A5/ja
Application granted granted Critical
Publication of JP7518568B2 publication Critical patent/JP7518568B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

上記課題を解決するため、本発明によれば、遊技を行うことが可能な遊技機において、所定の事象(始動入賞、磁気、電波等)を検出するための検出手段(始動口検出スイッチ、磁気検出センサ、電波検出センサ等)と、前記検出手段からの入力信号に基づき所定の制御(大当たり判定、異常判定等)を行う第1制御手段(主制御基板110)と、前記第1制御手段からの信号に応じた制御を行う第2制御手段(払出制御基板120)と、遊技の演出画像を表示すると共に、変動演出を実行可能な表示手段(第1画像表示装置70)と、所定の態様で振動可能な演出手段(演出ボタン17)と、を備え、電源供給の開始後に前記演出手段を振動させる初期動作を実行可能であり、前記変動演出において前記演出手段を振動させる演出動作を実行可能であり、前記初期動作における前記演出手段の振動態様と、前記演出動作における前記演出手段の振動態様とを異ならせることが可能であり、前記検出手段は、遊技媒体を検出するための第1検出手段(始動口検出スイッチ等)と、所定の異常(磁気異常、電波異常)を検出するための第2検出手段(磁気検出センサ、電波検出センサ等)と、を含み、前記遊技機への電源供給が開始されると前記表示手段に所定画像(初期画面)を表示した後に前記複数の演出図柄を表示可能であり、前記遊技機への電源供給が開始されたときに前記第1制御手段と前記第2検出手段とが非接続状態(コネクタ抜け、断線等)である場合、異常報知(断線報知、磁気異常報知、電波異常報知等)を実行可能であり、前記遊技機への電源供給中において前記第1制御手段と前記第2検出手段とが非接続状態となった場合、異常報知(断線報知、磁気異常報知、電波異常報知等)を実行可能であり、前記遊技機への電源供給が開始されたときに前記第1制御手段と前記第2検出手段とが非接続状態であることに基づく前記異常報知は、前記表示手段に前記所定画像が表示された後に開始され、前記遊技機への電源供給中において前記第1制御手段と前記第2検出手段とが非接続状態となったことに基づく前記異常報知の実行中に、前記第1制御手段と前記第2検出手段とが接続状態になった場合、所定期間にわたって前記異常報知が継続されることを特徴とする。 In order to solve the above problems, according to the present invention, in a game machine capable of playing games, detection means (starting opening detection switch, magnetic detection sensor, radio wave detection sensor, etc.), a first control means (main control board 110) that performs predetermined control (jackpot determination, abnormality determination, etc.) based on the input signal from the detection means, and the first control means A second control means (payout control board 120) that performs control according to the signal, a display means (first image display device 70) that can display a game effect image and can execute a variable effect, and a predetermined mode and a production means (production button 17) capable of vibrating at the , it is possible to execute an initial operation of vibrating the production means after the start of power supply, and it is possible to execute the production operation of vibrating the production means in the variable production. and the vibration mode of the effect means in the initial motion and the vibration mode of the effect means in the effect motion can be made different, and the detection means includes a first detection for detecting a game medium. means (starting port detection switch, etc.) and second detection means (magnetic detection sensor, radio wave detection sensor, etc.) for detecting a predetermined abnormality (magnetic abnormality, radio wave abnormality), and power supply to the game machine When the power supply is started, the plurality of performance symbols can be displayed after a predetermined image (initial screen) is displayed on the display means, and when the power supply to the gaming machine is started, the first control means and When the second detection means is in a disconnected state (disconnection of connector, disconnection, etc.), abnormality notification (disconnection notification, magnetic abnormality notification, radio abnormality notification, etc.) can be executed, and power is being supplied to the game machine. When the first control means and the second detection means are in a non-connected state, an abnormality notification (disconnection notification, magnetic abnormality notification, radio wave abnormality notification, etc.) can be executed, and power supply to the game machine The abnormality notification based on the fact that the first control means and the second detection means are in a disconnected state when is started is started after the predetermined image is displayed on the display means, and the gaming machine The first control means and the second detection means are connected during execution of the abnormality notification based on the fact that the first control means and the second detection means are disconnected while power is being supplied to the The anomaly notification is continued for a predetermined period of time when such a state occurs .

Claims (1)

遊技を行うことが可能な遊技機において、 In a game machine that can play games,
所定の事象を検出するための検出手段と、 detection means for detecting a predetermined event;
前記検出手段からの入力信号に基づき所定の制御を行う第1制御手段と、 a first control means for performing predetermined control based on an input signal from the detection means;
前記第1制御手段からの信号に応じた制御を行う第2制御手段と、 a second control means for performing control according to a signal from the first control means;
変動演出を実行可能な表示手段と、 a display means capable of executing a variable production;
所定の態様で振動可能な演出手段と、を備え、 and a production means capable of vibrating in a predetermined manner,
電源供給の開始後に前記演出手段を振動させる初期動作を実行可能であり、 It is possible to execute an initial operation of vibrating the effect means after the start of power supply,
前記変動演出において前記演出手段を振動させる演出動作を実行可能であり、 It is possible to execute an effect operation of vibrating the effect means in the variable effect,
前記初期動作における前記演出手段の振動態様と、前記演出動作における前記演出手段の振動態様とを異ならせることが可能であり、 It is possible to make the vibration mode of the effect means in the initial motion and the vibration mode of the effect means in the effect motion different,
前記検出手段は、 The detection means is
遊技媒体を検出するための第1検出手段と、 a first detection means for detecting a game medium;
所定の異常を検出するための第2検出手段と、を含み、 a second detection means for detecting a predetermined anomaly;
前記遊技機への電源供給が開始されると前記表示手段に所定画像を表示した後に演出図柄を表示可能であり、 When the power supply to the gaming machine is started, the effect pattern can be displayed after the predetermined image is displayed on the display means,
前記遊技機への電源供給が開始されたときに前記第1制御手段と前記第2検出手段とが非接続状態である場合、異常報知を実行可能であり、 when the first control means and the second detection means are in a disconnected state when power supply to the gaming machine is started, an abnormality notification can be executed;
前記遊技機への電源供給中において前記第1制御手段と前記第2検出手段とが非接続状態となった場合、異常報知を実行可能であり、 When the first control means and the second detection means become disconnected while power is being supplied to the gaming machine, an abnormality notification can be executed,
前記遊技機への電源供給が開始されたときに前記第1制御手段と前記第2検出手段とが非接続状態であることに基づく前記異常報知は、前記表示手段に前記所定画像が表示された後に開始され、 The abnormality notification based on the disconnection state between the first control means and the second detection means when the power supply to the gaming machine is started is performed when the predetermined image is displayed on the display means. started after
前記遊技機への電源供給中において前記第1制御手段と前記第2検出手段とが非接続状態となったことに基づく前記異常報知の実行中に、前記第1制御手段と前記第2検出手段とが接続状態となった場合、所定期間にわたって前記異常報知が継続されることを特徴とする遊技機。 During the execution of the abnormality notification based on the disconnection state between the first control means and the second detection means during power supply to the gaming machine, the first control means and the second detection means A game machine characterized in that the abnormality notification is continued for a predetermined period when a connection is established between the two.
JP2023065027A 2020-06-19 2023-04-12 Gaming Machines Active JP7518568B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2023065027A JP7518568B2 (en) 2020-06-19 2023-04-12 Gaming Machines

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2020105989A JP7266883B2 (en) 2020-06-19 2020-06-19 game machine
JP2023065027A JP7518568B2 (en) 2020-06-19 2023-04-12 Gaming Machines

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2020105989A Division JP7266883B2 (en) 2020-06-19 2020-06-19 game machine

Publications (3)

Publication Number Publication Date
JP2023080231A JP2023080231A (en) 2023-06-08
JP2023080231A5 true JP2023080231A5 (en) 2023-07-03
JP7518568B2 JP7518568B2 (en) 2024-07-18

Family

ID=79241849

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2020105989A Active JP7266883B2 (en) 2020-06-19 2020-06-19 game machine
JP2023065027A Active JP7518568B2 (en) 2020-06-19 2023-04-12 Gaming Machines

Family Applications Before (1)

Application Number Title Priority Date Filing Date
JP2020105989A Active JP7266883B2 (en) 2020-06-19 2020-06-19 game machine

Country Status (1)

Country Link
JP (2) JP7266883B2 (en)

Family Cites Families (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009261897A (en) * 2008-03-31 2009-11-12 Kyoraku Sangyo Kk Game machine
JP5465421B2 (en) * 2008-11-18 2014-04-09 株式会社三共 Game machine
JP5383753B2 (en) * 2011-07-21 2014-01-08 株式会社三共 Game machine
JP5628849B2 (en) * 2012-02-21 2014-11-19 株式会社三共 Game machine
JP6243605B2 (en) * 2013-01-16 2017-12-06 株式会社三共 Game machine
JP6446749B2 (en) * 2014-01-23 2019-01-09 株式会社ソフイア Game machine
JP2015002992A (en) * 2014-06-04 2015-01-08 株式会社三共 Game machine
JP5969546B2 (en) * 2014-06-11 2016-08-17 株式会社三共 Game machine
JP6158756B2 (en) * 2014-06-19 2017-07-05 株式会社三共 Game machine
JP6290766B2 (en) * 2014-10-15 2018-03-07 株式会社ニューギン Game machine
JP6433452B2 (en) 2016-03-22 2018-12-05 株式会社ニューギン Game machine
JP6480998B2 (en) * 2017-09-08 2019-03-13 株式会社三共 Game machine
JP6941382B2 (en) * 2018-05-23 2021-09-29 京楽産業.株式会社 Pachinko machine
JP6886189B2 (en) 2018-09-27 2021-06-16 京楽産業.株式会社 Pachinko machine
JP6954636B2 (en) * 2018-09-27 2021-10-27 京楽産業.株式会社 Pachinko machine
JP7213684B2 (en) * 2018-12-28 2023-01-27 三菱重工業株式会社 centrifugal compressor
JP2020105990A (en) * 2018-12-28 2020-07-09 ダイハツ工業株式会社 Exhaust system
JP7242294B2 (en) * 2018-12-28 2023-03-20 株式会社日立製作所 liquid injection valve
JP2020105993A (en) * 2018-12-28 2020-07-09 株式会社マーレ フィルターシステムズ Electric compressor
JP6993317B2 (en) * 2018-12-28 2022-01-13 株式会社クボタ Offset cam device

Similar Documents

Publication Publication Date Title
JP2022031408A5 (en)
JP2022031409A5 (en)
JP2022016697A5 (en)
JP2022067128A5 (en)
JP2022067124A5 (en)
JP2023165762A5 (en)
JP2020141991A5 (en)
JP2022001085A5 (en)
JP2019000515A5 (en)
JP2020096896A5 (en)
JP2020062508A5 (en)
JP2021171126A5 (en)
JP2021171122A5 (en)
JP2021171125A5 (en)
JP2021171123A5 (en)
JP2022079656A5 (en)
JP2023080231A5 (en)
JP2022067125A5 (en)
JP2020141984A5 (en)
JP2022067126A5 (en)
JP2020141981A5 (en)
JP2020141990A5 (en)
JP2020185478A5 (en)
JP2022191518A5 (en)
JP2022111268A5 (en)