JP2020103933A5 - - Google Patents
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- JP2020103933A5 JP2020103933A5 JP2020037206A JP2020037206A JP2020103933A5 JP 2020103933 A5 JP2020103933 A5 JP 2020103933A5 JP 2020037206 A JP2020037206 A JP 2020037206A JP 2020037206 A JP2020037206 A JP 2020037206A JP 2020103933 A5 JP2020103933 A5 JP 2020103933A5
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- Prior art keywords
- game
- user
- predetermined number
- games
- predetermined range
- Prior art date
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Claims (8)
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与されているポイントが所定範囲に含まれる場合に、複数の階層情報のうちの所定の階層情報を、前記ユーザに関わる識別情報に関連付ける階層情報として決定する決定手段と
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与され得るポイントが前記所定範囲に含まれることになるか否かを、前記所定回数のゲームのうちの少なくとも1回のゲームが未実行である時点において判定する判定手段と、
を含むゲームシステム。 In each of the predetermined number of games, a granting means for giving points to the user based on the result of the executed game, and
Wherein when a predetermined number of times point where the game is given to the user at the time of completion of all it is included in the predetermined range, the predetermined layer information of the plurality of hierarchical information, associated with the identification information relating to the user level With the decision-making means to decide as information
Whether or not the points that can be given to the user when all the games of the predetermined number of times are completed are included in the predetermined range, at least one of the games of the predetermined number of times has not been executed. Judgment means to judge at a certain point in time ,
Game system including.
所定回数のゲームのそれぞれは、ユーザチームが他のチームと対戦する試合であり、
前記付与手段は、前記所定回数の試合のそれぞれで前記ユーザチームの選手キャラクタが行ったプレイに応じて、試合中のプレイの類型ごとに予め定められたポイントを前記ユーザに付与する、
ゲームシステム。 In the game system according to claim 1,
Each of the predetermined number of games is a match in which the user team plays against other teams.
The granting means grants the user predetermined points for each type of play during the match according to the play performed by the player character of the user team in each of the predetermined number of matches.
Game system.
前記判定手段は、
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与され得るポイントの最大値又は最小値を、前記少なくとも1回のゲームが未実行である時点において取得する手段と、
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与され得るポイントが前記所定範囲に含まれることになるか否かを、前記最大値又は前記最小値に基づいて判定する手段と、を含む、
ゲームシステム。 In the game system according to claim 1 or 2.
The determination means
The maximum or minimum values of points prior Symbol predetermined number of games can be applied to Oite the user upon completion of all, the means for the at least one game is acquired at the time is not yet executed,
Whether points before Symbol predetermined number of games can be applied to Oite the user upon completion of all will be included in the predetermined range, and means for determining, based on said maximum value or said minimum value ,including,
Game system.
前記決定手段は、
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与されているポイントが第1所定範囲に含まれる場合に、前記識別情報に関連付ける階層情報を、前記識別情報に現在関連付けられている階層情報よりも下の階層情報に変更すると決定する手段と、
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与されているポイントが第2所定範囲に含まれる場合に、前記識別情報に関連付ける階層情報を、前記識別情報に現在関連付けられている階層情報から変更しないと決定する手段と、
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与されているポイントが第3所定範囲に含まれる場合に、前記識別情報に関連付ける階層情報を、前記識別情報に現在関連付けられている階層情報よりも上の階層情報に変更すると決定する手段と、を含み、
前記判定手段は、前記所定回数のゲームがすべて完了した時点において前記ユーザに付与され得るポイントが含まれる範囲が前記第1所定範囲と前記第2所定範囲と前記第3所定範囲とのうちのいずれか一つに絞り込まれるか否かを、前記少なくとも1回のゲームが未実行である時点において判定する、
ゲームシステム。 In the game system according to any one of claims 1 to 3 ,
The determination means is
If the predetermined number of times point where the game is given to Oite the user upon completion of all is included in the first predetermined range, the hierarchy information associated with the identification information, currently associated with the identification information A means of deciding to change to hierarchical information below the hierarchical information,
If the predetermined number of times point where the game is given to Oite the user upon completion of all is included in the second predetermined range, the hierarchy information associated with the identification information, currently associated with the identification information A means of deciding not to change from the hierarchical information,
If the predetermined number of times point where the game is given to Oite the user upon completion of all is included in the third predetermined range, the hierarchy information associated with the identification information, currently associated with the identification information Including means for deciding to change to hierarchical information above the hierarchical information,
It said determination means prior Symbol predetermined number of games range between the third predetermined range and the second predetermined range and the first predetermined range including the point that can be applied to Oite the user upon completion of all whether or not narrowed down to one of among the at least one game is determined at the time is not yet executed,
Game system.
前記少なくとも1回のゲームが未実行である時点において、前記所定回数のゲームがすべて完了した時点において前記ユーザに付与され得るポイントが前記所定範囲に含まれることになると判定された場合に、前記未実行の少なくとも1回のゲームの実行を制限する制限手段をさらに含む、
ゲームシステム。 In the game system according to any one of claims 1 to 3 ,
When it is determined that the points that can be given to the user at the time when all the games of the predetermined number of times are completed at the time when the at least one game is not executed are included in the predetermined range, the above-mentioned unexecuted. Further including limiting means to limit the execution of the game at least once in execution,
Game system.
前記少なくとも1回のゲームが未実行である時点において、前記所定回数のゲームがすべて完了した時点において前記ユーザに付与され得るポイントが含まれる範囲が前記第1所定範囲と前記第2所定範囲と前記第3所定範囲とのいずれか一つに絞り込まれると判定された場合に、前記未実行の少なくとも1回のゲームの実行を制限する、
ゲームシステム。 In the game system according to claim 4 ,
When the at least one game has not been executed, the range including the points that can be given to the user when all the games have been completed the predetermined number of times is the first predetermined range, the second predetermined range, and the above. When it is determined that the game is narrowed down to any one of the third predetermined range, the execution of the unexecuted game is restricted at least once.
Game system.
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与されているポイントが所定範囲に含まれる場合に、複数の階層情報のうちのいずれか所定の階層情報を、前記ユーザに関わる識別情報に関連付ける階層情報として決定する決定手段と、
前記所定回数のゲームがすべて完了した時点において前記ユーザに付与され得るポイントが前記所定範囲に含まれることになるか否かを、前記所定回数のゲームのうちの少なくとも1回の試合が未実行である時点において判定する判定手段と、
を含むゲーム制御装置。 In each of the predetermined number of games, a granting means for giving points to the user based on the result of the executed game, and
If the point where the game of the predetermined number is given to the user at the time of completion of all included in a predetermined range, any predetermined hierarchy information of a plurality of hierarchy information, the identification information related to the user Determining means to determine as hierarchical information to be associated,
Whether or not the points that can be given to the user when all the games of the predetermined number of times are completed are included in the predetermined range, at least one game of the games of the predetermined number of times has not been executed. Judgment means to judge at a certain point in time ,
Game control device including.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2020037206A JP7233105B2 (en) | 2020-03-04 | 2020-03-04 | GAME SYSTEM, GAME CONTROL DEVICE, AND PROGRAM |
Applications Claiming Priority (1)
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JP2020037206A JP7233105B2 (en) | 2020-03-04 | 2020-03-04 | GAME SYSTEM, GAME CONTROL DEVICE, AND PROGRAM |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2018021343A Division JP6682753B2 (en) | 2018-02-08 | 2018-02-08 | Game system, game control device, and program |
Publications (3)
Publication Number | Publication Date |
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JP2020103933A JP2020103933A (en) | 2020-07-09 |
JP2020103933A5 true JP2020103933A5 (en) | 2021-01-28 |
JP7233105B2 JP7233105B2 (en) | 2023-03-06 |
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Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
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JP3708537B1 (en) | 2004-04-09 | 2005-10-19 | コナミ株式会社 | GAME METHOD AND GAME SYSTEM |
JP5710432B2 (en) | 2011-03-09 | 2015-04-30 | 株式会社コナミデジタルエンタテインメント | GAME CONTROL DEVICE, GAME PROGRAM, GAME SYSTEM |
JP2014113271A (en) | 2012-12-07 | 2014-06-26 | Konami Digital Entertainment Co Ltd | Game system, game control device, game control method, and program |
JP6317600B2 (en) | 2014-03-03 | 2018-04-25 | 株式会社コナミデジタルエンタテインメント | GAME MANAGEMENT DEVICE, GAME SYSTEM, AND PROGRAM |
JP2017153548A (en) | 2016-02-29 | 2017-09-07 | 株式会社コロプラ | Game method and game system for league game |
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