JP2019201769A - Game machine - Google Patents

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JP2019201769A
JP2019201769A JP2018097617A JP2018097617A JP2019201769A JP 2019201769 A JP2019201769 A JP 2019201769A JP 2018097617 A JP2018097617 A JP 2018097617A JP 2018097617 A JP2018097617 A JP 2018097617A JP 2019201769 A JP2019201769 A JP 2019201769A
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displaced
power transmission
power
drive source
support member
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JP2019201769A5 (en
JP7031863B2 (en
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真 宮永
Makoto Miyanaga
真 宮永
忠 稲垣
Tadashi Inagaki
忠 稲垣
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Sanei R&D Co Ltd
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Sanei R&D Co Ltd
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Abstract

To provide a game machine capable of suppressing wobbling of a member that is operated by a driving source.SOLUTION: A game machine 1 includes: a first member 11 that is displaced by power of a driving source 21; a second member 12 supported by the first member 11, that can be displaced between an original position and a performance position with respect to the first member 11; a power transmission member 211 that transmits the power of the driving source 21 to the first member; and a support member 30 connected to the first member 11 and a fixed member 40 fixed so as not to move that is displaced accompanying the first member 11 displaced by the power of the driving source 21. A second connection part to which the support member 30 is connected in the first member 11 is provided at a position nearer to the second member 12 located at the performance position than a first connection part to which the power transmission member 211 is connected in the first member 11.SELECTED DRAWING: Figure 5

Description

本発明は、遊技機に関する。   The present invention relates to a gaming machine.

段階的に動作する可動役物を備えた遊技機が公知である(例えば、下記特許文献1参照)。   A gaming machine including a movable accessory that operates in stages is known (for example, see Patent Document 1 below).

特開2015−77285号公報Japanese Patent Laying-Open No. 2015-77285

可動役物が段階的に動作する際、当該可動役物がぶれてしまうおそれがある。   When the movable accessory moves in stages, the movable accessory may be shaken.

本発明が解決しようとする課題は、駆動源によって動作する部材のぶれを抑制することが可能な遊技機を提供することにある。   The problem to be solved by the present invention is to provide a gaming machine capable of suppressing shaking of a member operated by a driving source.

上記課題を解決するためになされた本発明にかかる遊技機は、駆動源の動力によって変位する第一部材と、前記第一部材に支持された部材であって、当該第一部材に対して原位置と演出位置との間を変位することが可能な第二部材と、前記駆動源の動力を前記第一部材に伝達する動力伝達部材と、前記第一部材および動かないように固定された固定部材に接続された部材であって、前記駆動源の動力により変位する前記第一部材に伴って変位する支持部材と、を備え、前記第一部材における前記動力伝達部材が接続された第一接続部よりも、前記第一部材における前記支持部材が接続された第二接続部の方が、前記演出位置に位置する前記第二部材に近い位置に設けられていることを特徴とする。   A gaming machine according to the present invention, which has been made to solve the above-mentioned problems, is a first member that is displaced by the power of a drive source, and a member that is supported by the first member, and is original to the first member. A second member that can be displaced between a position and a production position, a power transmission member that transmits the power of the drive source to the first member, and the first member and the fixed member that is fixed so as not to move. A member connected to the member, the support member being displaced along with the first member displaced by the power of the drive source, wherein the power transmission member in the first member is connected The second connecting portion of the first member to which the support member is connected is provided closer to the second member located at the effect position than the portion.

本発明にかかる遊技機によれば、駆動源によって動作する部材のぶれを抑制することが可能である。   According to the gaming machine according to the present invention, it is possible to suppress the shake of the member that is operated by the drive source.

本実施形態にかかる遊技機の正面図である。It is a front view of the gaming machine according to the present embodiment. 表示装置(表示領域)に表示された識別図柄および保留図柄を示した図である。It is the figure which showed the identification symbol and the hold | maintenance symbol displayed on the display apparatus (display area). 第一部材が第一原位置に、第二部材が第二原位置に位置する状態における演出ユニットを示した図である。It is the figure which showed the production | presentation unit in the state in which the 1st member is located in the 1st original position, and the 2nd member is located in the 2nd original position. 第一部材が第一演出位置に、第二部材が第二原位置に位置する状態における演出ユニットを示した図である。It is the figure which showed the production | presentation unit in the state in which the 1st member is located in the 1st production position, and the 2nd member is located in the 2nd original position. 第一部材が第一演出位置に、第二部材が第二演出位置置に位置する状態における演出ユニットを示した図である。It is the figure which showed the production | presentation unit in the state in which the 1st member is located in the 1st production position, and the 2nd member is located in the 2nd production position position. 第一部材に第二部材の変位を停止させるストッパ部が設けられていることを説明するための図である。It is a figure for demonstrating that the stopper part which stops the displacement of a 2nd member is provided in the 1st member. 第一部材(突出部)と支持部材が面接触していることを説明するための図である。It is a figure for demonstrating that the 1st member (protrusion part) and the support member are surface-contacting. 第二具体例を説明するための図である。It is a figure for demonstrating a 2nd example. 第四具体例を説明するための図である。It is a figure for demonstrating a 4th example.

以下、本発明にかかる遊技機1の一実施形態について図面を参照して詳細に説明する。まず、図1を参照して遊技機1の全体構成について簡単に説明する。   Hereinafter, an embodiment of a gaming machine 1 according to the present invention will be described in detail with reference to the drawings. First, the overall configuration of the gaming machine 1 will be briefly described with reference to FIG.

遊技機1は遊技盤90を備える。遊技盤90は、ほぼ正方形の合板により成形されており、発射装置908(発射ハンドル)の操作によって発射された遊技球を遊技領域902に案内する通路を構成するガイドレール903が略円弧形状となるように設けられている。   The gaming machine 1 includes a game board 90. The game board 90 is formed of a substantially square plywood, and a guide rail 903 that constitutes a path for guiding a game ball launched by the operation of the launch device 908 (launch handle) to the game area 902 has a substantially arc shape. It is provided as follows.

遊技領域902には、表示装置91、始動入賞口904、大入賞口906、アウト口907などが設けられている。かかる表示装置91の表示領域911は、遊技盤90に形成された開口901を通じて視認可能となる領域である。なお、表示領域911の形状等は適宜変更可能である(開口901の形状や大きさ、表示装置91自体の形状や大きさを変更することで表示領域911の形状等を変更することができる)。   In the game area 902, a display device 91, a start winning opening 904, a big winning opening 906, an out opening 907, and the like are provided. The display area 911 of the display device 91 is an area that can be viewed through an opening 901 formed in the game board 90. Note that the shape and the like of the display region 911 can be changed as appropriate (the shape and size of the display region 911 can be changed by changing the shape and size of the opening 901 and the shape and size of the display device 91 itself). .

また、遊技領域902には、流下する遊技球が衝突することにより遊技球の流下態様に変化を与える障害物としての遊技釘が複数設けられている。遊技領域902を流下する遊技球は、遊技釘に衝突したときの条件に応じて様々な態様に変化する。   In addition, the game area 902 is provided with a plurality of game nails as obstacles that change the flow-down mode of the game balls when the flow-down game balls collide. The game ball flowing down the game area 902 changes into various modes depending on the condition when it collides with the game nail.

このような遊技機1では、発射装置908を操作することにより遊技領域902に向けて遊技球を発射する。遊技領域902を流下する遊技球が、始動入賞口904や大入賞口906等の入賞口に入賞すると、所定の数の賞球が払出装置により払い出される。   In such a gaming machine 1, a game ball is launched toward the game area 902 by operating the launching device 908. When a game ball flowing down the game area 902 wins a winning opening such as the start winning opening 904 or the big winning opening 906, a predetermined number of winning balls are paid out by the payout device.

大当たりの抽選は、図示されない制御基板に設けられた当否判定手段が始動入賞口904への遊技球の入賞を契機として実行する(このような始動入賞口は複数設けられていてもよい)。具体的には、始動入賞口904への遊技球の入賞を契機として乱数源から数値(当否判定情報)が取得され、当該数値が予め定められた大当たりの数値と同じである場合には大当たりとなり、異なる場合にははずれとなる。本実施形態では、当該数値が取得された順に当否判定結果の報知が開始される(いわゆる変動が開始される)こととなるが、ある数値が取得されたときに、それより前に取得された数値に基づく当否判定結果が報知されている際には、当該ある数値に基づく当否判定結果が開始されるまで、図示されない制御基板に設けられた記憶手段に記憶される。未だ当否判定の報知が開始されていない数値(以下単に保留と称することもある)の最大の記憶数(最大保留数)は適宜設定することができる。本実施形態における記憶手段が記憶できる最大保留数は、一種の始動入賞口904につき四つである。記憶手段に上記数値(当否判定情報)が記憶されていることは、保留図柄80として表示される(図2参照)。なお、本実施形態では、当否判定の報知が開始される時点で、取得された数値が大当たりとなる数値か否かが判断されることとなるが、数値が取得されたときに当否判定を行い、当否判定結果自体を記憶させておく構成としてもよい(この場合には当否判定結果自体が、当否判定情報に相当することとなる)。また、取得された数値は、当否判定結果を報知する演出の具体的な内容を決定するための数値としても利用される。   The jackpot lottery is executed by a winning determination means provided on a control board (not shown) triggered by winning a game ball in the start winning opening 904 (a plurality of such starting winning openings may be provided). Specifically, when a game ball is won at the start winning opening 904, a numerical value (win / fail judgment information) is acquired from a random number source, and if the numerical value is the same as a predetermined jackpot value, the jackpot If they are different, they will be out of sync. In this embodiment, notification of the determination result is started in the order in which the numerical values are acquired (so-called fluctuation is started), but when a certain numerical value is acquired, it is acquired before that. When the determination result based on the numerical value is informed, the determination result based on the certain numerical value is stored in a storage unit provided on a control board (not shown) until the determination result is started. The maximum stored number (maximum number of holds) of a numerical value (hereinafter also simply referred to as “hold”) for which the notification of the determination of success / failure has not been started can be set as appropriate. The maximum number of reservations that can be stored by the storage unit in the present embodiment is four per kind of start winning prize opening 904. The fact that the numerical value (whether or not determination information) is stored in the storage means is displayed as a reserved symbol 80 (see FIG. 2). In this embodiment, it is determined whether or not the acquired numerical value is a numerical value that is a big hit at the time when the notification of the determination of correctness is started. The determination result itself may be stored (in this case, the determination result itself corresponds to the determination information). Moreover, the acquired numerical value is also used as a numerical value for determining the specific content of the effect for informing the determination result.

なお、遊技機1の枠体、遊技球を貯留する下皿や上皿など、本発明に関係のない遊技機1の構成要素は説明を省略する。これらについては公知の遊技機と同様の構造のものが適用できる。   Note that the description of the components of the gaming machine 1 that are not related to the present invention, such as the frame of the gaming machine 1, the lower plate and the upper plate for storing the game balls, is omitted. About these, the thing of the structure similar to a well-known game machine is applicable.

本実施形態では、公知の遊技機と同様に、表示装置91の表示領域911に表示される識別図柄70(図2参照)の組み合わせによって当否判定結果を遊技者に報知する。具体的には、複数種の識別図柄70を含む識別図柄群70g(左識別図柄群70gL、中識別図柄群70gC、右識別図柄群70gR)が変動を開始し、最終的に各識別図柄群70gから一の識別図柄70が選択されて停止する。大当たりに当選している場合には各識別図柄群70gから選択されて停止した識別図柄70の組み合わせは所定の組み合わせ(例えば、同じ識別図柄70の三つ揃い)となる。はずれである場合にはそれ以外(大当たりとなる組み合わせ以外)の組み合わせとなる。なお、各図においては、識別図柄70を構成する「数字(文字)」のみを図示するが、当該数字とキャラクタ等が組み合わされた図柄を識別図柄70として設定することができる。   In the present embodiment, in the same manner as a known gaming machine, the player is notified of the result of the success / failure determination by a combination of identification symbols 70 (see FIG. 2) displayed in the display area 911 of the display device 91. Specifically, an identification symbol group 70g including a plurality of types of identification symbols 70 (left identification symbol group 70gL, middle identification symbol group 70gC, right identification symbol group 70gR) starts to change, and finally each identification symbol group 70g. The one identifying symbol 70 is selected and stopped. In the case where the jackpot is won, the combination of the identification symbols 70 selected and stopped from each of the identification symbol groups 70g is a predetermined combination (for example, a set of three identical identification symbols 70). If it is out of place, it becomes a combination other than that (other than the combination that is a big hit). In each figure, only “numbers (characters)” constituting the identification symbol 70 are shown, but a symbol in which the numerals and characters are combined can be set as the identification symbol 70.

遊技の趣向性を向上させるため、種々の演出が実行される。本実施形態では、当該演出の一種として、可動演出が実行される。可動演出は、可動ユニット10が動作する演出である。以下、当該可動ユニット10について説明する。   Various effects are executed in order to improve the game preference. In the present embodiment, a movable effect is executed as a kind of the effect. The movable effect is an effect in which the movable unit 10 operates. Hereinafter, the movable unit 10 will be described.

可動ユニット10は、第一部材11および第二部材12を備える(図1、図3〜5参照)。第一部材11は、第一駆動源21によって原位置(以下、第二部材12の原位置と区別するため第一原位置と称する)(図3に示す位置)と演出位置(以下、第二部材12の演出位置と区別するため第二演出位置と称する)(図4、5に示す位置)との間を変位する部材である。本実施形態における第一部材11は、大まかに見て平面視(遊技者の視線(前後方向)で見た形状をいう。以下同じ)略長方形状の部材である。第一部材11は、第一原位置に位置するときには、その全部または大部分が遊技盤90に覆われた状態にある。具体的には、略長方形状の第一部材11が遊技盤90の開口901の下端縁に沿うように位置し、その全部または大部分が遊技盤90の開口901よりも下側の部分に覆われることで、遊技者には視認困難な状態にある。一方、第一演出位置に位置するときには、その全部または大部分が、表示領域911の前側に位置して遊技盤90に形成された開口901を通じて遊技者に視認される状態となる(図1参照)。第一部材11の前面には、第一演出位置に位置したときの演出効果を高めるための装飾(電飾を含んでいてもよい)が形成されている。   The movable unit 10 includes a first member 11 and a second member 12 (see FIGS. 1 and 3 to 5). The first member 11 is moved by the first drive source 21 to the original position (hereinafter referred to as the first original position to be distinguished from the original position of the second member 12) (the position shown in FIG. 3) and the effect position (hereinafter referred to as the second position). It is a member that is displaced between the effect position of member 12 (referred to as the second effect position) (the position shown in FIGS. 4 and 5). The first member 11 in the present embodiment is a substantially rectangular member in a plan view (referred to as a shape viewed in the player's line of sight (front-rear direction); hereinafter the same). When the first member 11 is located at the first original position, all or most of the first member 11 is covered with the game board 90. Specifically, the substantially rectangular first member 11 is positioned along the lower end edge of the opening 901 of the game board 90, and all or most of the first member 11 covers a portion below the opening 901 of the game board 90. As a result, it is difficult for the player to see. On the other hand, when it is located at the first effect position, all or most of it is in a state of being visually recognized by the player through the opening 901 formed in the game board 90 in front of the display area 911 (see FIG. 1). ). On the front surface of the first member 11, a decoration (which may include electrical decoration) is formed for enhancing the effect when the first member 11 is positioned at the first effect position.

第一駆動源21の動力は、動力伝達機構を介して第一部材11に伝達される。当該動力伝達機構は、第一部材11に接続された動力伝達部材211を含む(図3〜5参照)。本実施形態における、動力伝達部材211は、第一部材11との相対的な位置関係を変化させることができないように、第一部材11の左側端部に固定されている。動力伝達部材211は、一方側端部が第一伝達部材221に固定され、他方側端部がベース部材40(本願発明における固定部材に相当する)に接続されている。ベース部材40は、遊技機1の本体側に動かないように固定された枠部材であり、その全部または大部分が遊技盤90に覆われて(遊技盤90の後方に位置して)遊技者には視認できない部材である。ベース部材40は、複数の部材が組み合わされてなるものであってもよい。本実施形態では、動力伝達部材211の他方側端部はベース部材40(ベース部材40の左側)に対し回動自在に支持されている。第一駆動源21の動力が動力伝達部材211に伝達されることで、当該動力伝達部材211が回動し、それにより当該動力伝達部材211に接続された第一部材11が変位することになる。つまり、本実施形態における第一部材11は、ベース部材40に対する動力伝達部材211の回動軸を中心とした円を描くように変位することになる。本実施形態では、第一部材11を変位させるために、当該第一部材11に接続される部材は動力伝達部材211のみである(後述する支持部材30は動力伝達機能を発現しない)。第一駆動源21から第一部材11に至るまでの動力伝達経路は一つであるともいえる。なお、第一駆動源21から動力伝達部材211までの動力を伝達するための構造はどのようなものであってもよいから説明を省略する。   The power of the first drive source 21 is transmitted to the first member 11 via a power transmission mechanism. The power transmission mechanism includes a power transmission member 211 connected to the first member 11 (see FIGS. 3 to 5). In the present embodiment, the power transmission member 211 is fixed to the left end portion of the first member 11 so that the relative positional relationship with the first member 11 cannot be changed. The power transmission member 211 has one end fixed to the first transmission member 221 and the other end connected to the base member 40 (corresponding to the fixing member in the present invention). The base member 40 is a frame member fixed so as not to move to the main body side of the gaming machine 1, and is entirely or mostly covered by the game board 90 (positioned behind the game board 90). It is a member that cannot be visually recognized. The base member 40 may be a combination of a plurality of members. In the present embodiment, the other end portion of the power transmission member 211 is rotatably supported with respect to the base member 40 (the left side of the base member 40). When the power of the first drive source 21 is transmitted to the power transmission member 211, the power transmission member 211 rotates, and thereby the first member 11 connected to the power transmission member 211 is displaced. . That is, the first member 11 in the present embodiment is displaced so as to draw a circle around the rotation axis of the power transmission member 211 with respect to the base member 40. In the present embodiment, in order to displace the first member 11, the member connected to the first member 11 is only the power transmission member 211 (the support member 30 described later does not exhibit a power transmission function). It can be said that there is one power transmission path from the first drive source 21 to the first member 11. In addition, since the structure for transmitting the motive power from the 1st drive source 21 to the power transmission member 211 may be what kind of thing, description is abbreviate | omitted.

第二部材12(図1、図3〜5参照)は、第一部材11に支持されたものであって、当該第一部材11に対して変位することが可能なものである。つまり、第二部材12が第一部材11に対して変位することで、第一部材11と第二部材12の相対的な位置関係が変化する。第二部材12は、原位置(上記第一原位置と区別するため、以下第二原位置と称する)(図3、4に示す位置)と演出位置(上記第一演出位置と区別するため、以下第二演出位置と称する)との間を変位する(図5に示す位置)。かかる第二原位置および第二演出位置は、あくまで、第一部材11に対する相対的な位置である。第二部材12は、第一部材11に支持されたものであるから、第一駆動源21を駆動させたときには、第一部材11が変位することになるところ、当該変位に伴って第二部材12も変位することになる(図3、4参照)。一方、本実施形態では、第二部材12に動力が伝達される(第一部材11には動力が伝達されない)第二駆動源22が設けられており、当該第二駆動源22を駆動させたときには、第一部材11に対して第二部材12が変位することになる。   The second member 12 (see FIGS. 1 and 3 to 5) is supported by the first member 11 and can be displaced with respect to the first member 11. That is, when the second member 12 is displaced with respect to the first member 11, the relative positional relationship between the first member 11 and the second member 12 changes. The second member 12 has an original position (to be distinguished from the first original position, hereinafter referred to as a second original position) (a position shown in FIGS. 3 and 4) and an effect position (to be distinguished from the first effect position, (Hereinafter referred to as the second effect position) (position shown in FIG. 5). The second original position and the second effect position are relative positions with respect to the first member 11 to the last. Since the second member 12 is supported by the first member 11, when the first drive source 21 is driven, the first member 11 is displaced. 12 is also displaced (see FIGS. 3 and 4). On the other hand, in the present embodiment, a second drive source 22 that transmits power to the second member 12 (power is not transmitted to the first member 11) is provided, and the second drive source 22 is driven. Sometimes, the second member 12 is displaced with respect to the first member 11.

第一部材11が第一原位置に位置するときには、第二部材12も第二原位置に位置するようにされる。このような状態にあるときには、第一部材11とともに第二部材12も遊技盤90の開口901よりも下側の部分に覆われることで、遊技者には視認困難な状態にある。一方、第一部材11が第一演出位置に位置するときには、第二部材12の全部または大部分が遊技盤90に形成された開口901を通じて遊技者に視認される状態となる(図1参照)。第二部材12の前面には、第二演出位置に位置したときの演出効果を高めるための装飾(電飾を含んでいてもよい)が形成されている。   When the first member 11 is located at the first original position, the second member 12 is also located at the second original position. In such a state, the first member 11 and the second member 12 are also covered by a portion below the opening 901 of the game board 90, so that it is difficult for the player to visually recognize. On the other hand, when the 1st member 11 is located in the 1st production position, it will be in the state where all or most of the 2nd member 12 is visually recognized by the player through the opening 901 formed in the game board 90 (refer FIG. 1). . On the front surface of the second member 12, a decoration (which may include electrical decoration) is formed to enhance the effect of the effect when positioned at the second effect position.

本実施形態における第二部材12は、第一部材11の前側で直線状にスライド自在に設けられている。図示しないが、第一部材11の前側および第二部材12の後側の一方には直線状のスライドレールが固定され、他方側には当該スライドレールに係合するスライダが固定されている。当該スライドレール内をスライダがスライドすることにより、第一部材11に対して第二部材12が直線状に変位する。つまり、第二部材12が第二原位置と第二演出位置との間を変位する。第二部材12は第一部材11よりも前側に設けられているため、第二部材12が第二原位置に位置するときよりも、第二演出位置に位置するときの方が、第一部材11(第一部材11の前側に設けられた装飾)が、第二部材12に覆われずに露出する領域が大きくなる(図4、5参照)。換言すれば、第二部材12が原位置に位置するときの方が、第二演出位置に位置するときよりも、第一部材11とそれよりも前にある第二部材12とが前後方向に重なる領域が大きくなるということである。   The second member 12 in the present embodiment is slidably provided linearly on the front side of the first member 11. Although not shown, a linear slide rail is fixed to one of the front side of the first member 11 and the rear side of the second member 12, and a slider that engages with the slide rail is fixed to the other side. When the slider slides in the slide rail, the second member 12 is linearly displaced with respect to the first member 11. That is, the second member 12 is displaced between the second original position and the second effect position. Since the 2nd member 12 is provided in the front side rather than the 1st member 11, when the 2nd member 12 is located in the 2nd production position rather than when the 2nd member 12 is located in the 2nd original position, the 1st member 11 (decoration provided on the front side of the first member 11) is exposed to the second member 12 without being covered (see FIGS. 4 and 5). In other words, when the second member 12 is located at the original position, the first member 11 and the second member 12 located before the second member 12 are located in the front-rear direction than when the second member 12 is located at the second production position. This means that the overlapping area becomes larger.

第二駆動源22の動力を第二部材12に伝達する構造(動力伝達機構)はどのようなものであってもよい。本実施形態では、第一部材11が変位することによって第二部材12が変位したとしても、第二駆動源22の動力が第二部材12に伝達可能な動力伝達機構が構築されている。具体的には、長穴(貫通孔であるかどうかは問わない)が形成され、第二部材12に接続された第一伝達部材221と、当該長穴に係合する突起が形成され、当該突起が形成された反対側に設定された回動軸を中心として第二駆動源22の動力により回動する第二伝達部材222を有し、第二部材12が変位したときに長穴内を突起がスライドすることで、第二部材12がどのような位置にあっても第二駆動源22の動力が第二部材12に伝達されるような機構が構築されている。ただし、これはあくまで一例である。本実施形態では、第二駆動源22の動力は、第一部材11には伝達されない。ただし、一の駆動源により、第一部材11と第二部材12の両方を駆動させるものとしてもよい。第二部材12のみに駆動源の動力が伝達され、第一部材11に対して第二部材12が変位することが可能な動力伝達機構が構築されていればよい。また、第二駆動源22やその動力を第二部材12に伝達する動力伝達機構が、第一部材11に設けられた構成(第一部材11が変位すると、当該第一部材11と一緒に、第二駆動源22やその動力を第二部材12に伝達する動力伝達機構が変位する構成)としてもよい。   Any structure (power transmission mechanism) for transmitting the power of the second drive source 22 to the second member 12 may be used. In the present embodiment, a power transmission mechanism is constructed that can transmit the power of the second drive source 22 to the second member 12 even if the second member 12 is displaced by the displacement of the first member 11. Specifically, a long hole (whether or not it is a through-hole) is formed, a first transmission member 221 connected to the second member 12 and a protrusion that engages with the long hole are formed, It has the 2nd transmission member 222 rotated by the power of the 2nd drive source 22 centering on the rotation axis | shaft set to the opposite side in which the protrusion was formed, and it protrudes in the long hole when the 2nd member 12 is displaced. As a result of sliding, a mechanism is constructed in which the power of the second drive source 22 is transmitted to the second member 12 regardless of the position of the second member 12. However, this is only an example. In the present embodiment, the power of the second drive source 22 is not transmitted to the first member 11. However, it is good also as what drives both the 1st member 11 and the 2nd member 12 with one drive source. It is only necessary to construct a power transmission mechanism in which the power of the drive source is transmitted only to the second member 12 and the second member 12 can be displaced with respect to the first member 11. Moreover, the power transmission mechanism which transmits the 2nd drive source 22 and its motive power to the 2nd member 12 is the structure provided in the 1st member 11 (When the 1st member 11 displaces, with the said 1st member 11, The second drive source 22 and the power transmission mechanism that transmits the power to the second member 12 may be displaced).

第一部材11には、第二原位置から第二演出位置に向かって変位してきた第二部材12を第二演出位置にて停止させるストッパ部111が設けられている。つまり、第二部材12(第二部材12と一体的に変位するような部材を含む)は、その一部である衝突部121が当該ストッパ部111に接触することにより第二演出位置にて停止する(図6参照)。第二原位置から変位する第二部材12(衝突部121)は、ある程度の勢いをもってストッパ部111に衝突し、第二演出位置にて停止することになる。ストッパ部111は、第一部材11における動力伝達部材211が接続された箇所の反対側(第一部材11の先端側)に設けられている。当該ストッパ部111や衝突部121は、上述したスライドレールまたはスライダの端部に設けられたものとしてもよい。つまり、スライドレール内をスライドするスライダ(衝突部121)が、スライドレールの端部であるストッパ部111に衝突することで、第一部材11に対する第二部材12の変位が止まる構成としてもよい。   The first member 11 is provided with a stopper 111 that stops the second member 12 that has been displaced from the second original position toward the second effect position at the second effect position. That is, the second member 12 (including a member that is displaced integrally with the second member 12) stops at the second effect position when the collision part 121 that is a part of the second member 12 contacts the stopper part 111. (See FIG. 6). The second member 12 (collision part 121) displaced from the second original position collides with the stopper part 111 with a certain amount of momentum and stops at the second effect position. The stopper 111 is provided on the opposite side of the first member 11 where the power transmission member 211 is connected (the front end side of the first member 11). The stopper part 111 and the collision part 121 may be provided at the end of the slide rail or slider described above. That is, a configuration in which the displacement of the second member 12 with respect to the first member 11 is stopped by a slider (collision portion 121) that slides in the slide rail collides with the stopper portion 111 that is an end portion of the slide rail.

可動演出は次のような態様となる。第一部材11が第一原位置に、第二部材12が第二原位置に位置した状態(図3参照)で、第一駆動源21を駆動させる。そうすると、第一駆動源21の動力が第一部材11に伝達されて、第一部材11が第一原位置から第一演出位置に向かって変位する。この際、第二部材12は第一部材11に対する相対的な位置を維持したまま(第二原位置に位置したまま)、第一部材11とともに変位する(図4参照)。第一部材11が第一演出位置に到達した後、第一駆動源21の駆動は停止され、第二駆動源22を駆動させる。そうすると、第二駆動源22の動力が第二部材12に伝達されて、第二部材12が第二原位置から第二演出位置に向かって変位する。つまり、第一部材11に対し、第二部材12が変位する。第一演出位置に位置した第一部材11の先端側(動力伝達部材211が接続された側の反対側)から、第二部材12が飛び出るような演出形態となる(図5参照)。可動ユニット10全体で見れば、第二部材12が飛び出た分、全体が大きく(長く)なったかのような演出形態となる。このように第一部材11に対して変位する第二部材12は、ストッパ部111によって第二演出位置にて停止させられる。   The movable effect is as follows. The first drive source 21 is driven with the first member 11 in the first original position and the second member 12 in the second original position (see FIG. 3). Then, the power of the first drive source 21 is transmitted to the first member 11, and the first member 11 is displaced from the first original position toward the first effect position. At this time, the second member 12 is displaced together with the first member 11 while maintaining the relative position with respect to the first member 11 (while remaining in the second original position) (see FIG. 4). After the first member 11 reaches the first effect position, the drive of the first drive source 21 is stopped and the second drive source 22 is driven. Then, the power of the second drive source 22 is transmitted to the second member 12, and the second member 12 is displaced from the second original position toward the second effect position. That is, the second member 12 is displaced with respect to the first member 11. The effect form is such that the second member 12 pops out from the front end side of the first member 11 located at the first effect position (the side opposite to the side where the power transmission member 211 is connected) (see FIG. 5). If it sees in the movable unit 10 whole, it will become a production | presentation form as if the whole became large (long) by the part which the 2nd member 12 protruded. Thus, the second member 12 that is displaced relative to the first member 11 is stopped at the second effect position by the stopper portion 111.

本実施形態における第一部材11には、支持部材30が接続されている(図3〜5参照)。支持部材30は、第一部材11およびベース部材40に接続されている。具体的には、支持部材30の一端は第一部材11に対して回動自在に接続され、他端はベース部材40に接続されている。本実施形態では、第一部材11の動きに合わせて支持部材30が変位できるようにするため、支持部材30の他端はその接続箇所を変化させることができるように(本実施形態では幅方向にスライド自在となるように)してベース部材40に接続されている。ただし、支持部材30の他端の前後方向への動きは、ベース部材40によって規制されている。支持部材30は、駆動源等によって動作するような部材ではなく、第一駆動源21の動力により第一部材11が変位する際に、当該第一部材11の変位に伴って変位する部材である。つまり、第一部材11に従動する部材である。   A support member 30 is connected to the first member 11 in the present embodiment (see FIGS. 3 to 5). The support member 30 is connected to the first member 11 and the base member 40. Specifically, one end of the support member 30 is rotatably connected to the first member 11, and the other end is connected to the base member 40. In the present embodiment, in order to allow the support member 30 to be displaced in accordance with the movement of the first member 11, the other end of the support member 30 can change its connection location (in the present embodiment, the width direction). And is connected to the base member 40. However, the movement of the other end of the support member 30 in the front-rear direction is regulated by the base member 40. The support member 30 is not a member that is operated by a drive source or the like, but a member that is displaced along with the displacement of the first member 11 when the first member 11 is displaced by the power of the first drive source 21. . That is, it is a member that follows the first member 11.

第一部材11における支持部材30が接続された箇所(第二接続部X2)は、第一部材11における動力伝達部材211が接続された箇所(第一接続部X1)よりも第二部材12(第二演出位置に位置する第二部材12)に近い側に設けられている(図5参照)。第一部材11における動力伝達部材211が接続された側を第一部材11の基端側とし、その逆を先端側とすれば、支持部材30が接続された箇所は、動力伝達部材211が接続された箇所よりも先端側ということである。   The location where the support member 30 in the first member 11 is connected (second connection portion X2) is the second member 12 (more than the location where the power transmission member 211 is connected in the first member 11 (first connection portion X1). It is provided on the side close to the second member 12) located at the second effect position (see FIG. 5). If the side of the first member 11 to which the power transmission member 211 is connected is the base end side of the first member 11 and the opposite is the front end side, the power transmission member 211 is connected to the place where the support member 30 is connected. That is, it is the tip side rather than the done part.

本実施形態では、第一部材11の下側(第一原位置に位置するときにおける下側)に突出部112が設けられており、当該突出部112に対して支持部材30の一端が回動自在に接続されている。第一部材11の一部である突出部112と支持部材30の一部は面接触する。具体的には、突出部112の前面(前後方向に略直交する平面)と、支持部材30の一端側の後面(前後方向に略直交する平面)とは面接触する(図7参照)。したがって、第一部材11の先端側の前方への変位は、支持部材30によって抑制されることになる。前方への変位が抑制されるということは、第一部材11の先端側の後方への変位も抑制されることになる。   In the present embodiment, the protruding portion 112 is provided on the lower side of the first member 11 (the lower side when positioned at the first original position), and one end of the support member 30 rotates with respect to the protruding portion 112. Connected freely. The protrusion 112 which is a part of the first member 11 and a part of the support member 30 are in surface contact. Specifically, the front surface of the protrusion 112 (a plane substantially orthogonal to the front-rear direction) and the rear surface of one end of the support member 30 (a plane substantially orthogonal to the front-rear direction) are in surface contact (see FIG. 7). Therefore, forward displacement of the first member 11 on the front end side is suppressed by the support member 30. The fact that the forward displacement is suppressed means that the backward displacement of the distal end side of the first member 11 is also suppressed.

このような支持部材30を設ける意義は次のようなものである。上述したように、可動演出の発生時には、第一部材11に対して第二部材12が変位する。第二部材12が第二原位置から変位し、第二演出位置で停止する際には、当該停止に伴う反作用力が生じ、第二部材12の先端側が前後にぶれてしまう(一緒に第一部材11の先端側も前後にぶれてしまう)おそれがある。本実施形態における第一部材11に対する第二部材12の変位は、第一部材11の先端側から第二部材12が飛び出るような態様であるため、当該「ぶれ」が大きくなるおそれがある。また、本実施形態では、第二部材12は、第二原位置から直線状に変位して第二演出位置にて第一部材11の先端側に設けられたストッパ部111に停止させられるものである、すなわち第二演出位置まで変位してきた第二部材12の勢いがストッパ部111に吸収されるものであるため、当該「ぶれ」が大きくなるおそれがある。また、本実施形態では、第一部材11と動力伝達部材211は互いの相対的な位置関係が変化しないように一方が他方に固定されたものであるため、第一部材11と動力伝達部材211の接続箇所(第一部材11の基端側)が支点となって第一部材11の先端側の「ぶれ」を大きくしてしまうおそれがある。   The significance of providing such a support member 30 is as follows. As described above, the second member 12 is displaced with respect to the first member 11 when the movable effect is generated. When the second member 12 is displaced from the second original position and stops at the second performance position, a reaction force is generated due to the stop, and the tip side of the second member 12 is shaken back and forth (together with the first There is also a risk that the front end side of the member 11 will also fluctuate back and forth). Since the displacement of the second member 12 with respect to the first member 11 in this embodiment is an aspect in which the second member 12 protrudes from the distal end side of the first member 11, the “blur” may increase. In the present embodiment, the second member 12 is linearly displaced from the second original position and is stopped by the stopper portion 111 provided on the front end side of the first member 11 at the second effect position. Since the moment of the second member 12 that has been displaced to the second effect position is absorbed by the stopper portion 111, there is a possibility that the “blur” is increased. Further, in the present embodiment, the first member 11 and the power transmission member 211 are fixed to the other so that the relative positional relationship between the first member 11 and the power transmission member 211 does not change. There is a fear that the “blurring” on the distal end side of the first member 11 becomes large as a connecting point (the proximal end side of the first member 11) becomes a fulcrum.

これに対し本実施形態では、第一部材11の先端側には支持部材30の一端が接続されている。当該支持部材30の他端は動かないように固定された部材であるベース部材40に接続されているため、第一部材11が前後に変位しようとしても、その変位は支持部材30に抑制される。第一部材11の前後の変位が抑制されるということは、それに支持された第二部材12の前後の変位も抑制されるということである。つまり、支持部材30により、上記のような「ぶれ」が抑制されることとなる。   On the other hand, in the present embodiment, one end of the support member 30 is connected to the distal end side of the first member 11. Since the other end of the support member 30 is connected to the base member 40 which is a member fixed so as not to move, even if the first member 11 is displaced back and forth, the displacement is suppressed by the support member 30. . The fact that the front-rear displacement of the first member 11 is suppressed means that the front-rear displacement of the second member 12 supported thereby is also suppressed. That is, the “shake” as described above is suppressed by the support member 30.

特に、本実施形態における支持部材30(支持部材30の後面の一部)は、第一部材11(突出部112の前面の一部)に面接触している。つまり、当該面接触する箇所により、支持部材30が第一部材11を前方から押さえつけているというような格好となるため、第一部材11の前方への変位を抑制する効果が大きいといえる。   In particular, the support member 30 (a part of the rear surface of the support member 30) in the present embodiment is in surface contact with the first member 11 (a part of the front surface of the protruding portion 112). That is, it can be said that the support member 30 is pressing the first member 11 from the front depending on the surface contact portion, so that the effect of suppressing the forward displacement of the first member 11 is great.

なお、支持部材30は、第一部材11に対して回動自在に接続されたものであるため、支持部材30により、前後方向以外の方向の第一部材11の「ぶれ」も抑制される。つまり、支持部材30により、特に「前後方向」の「ぶれ」が抑制されるというだけであって、それ以外の方向の「ぶれ」が全く抑制されないというわけではない。   Since the support member 30 is pivotally connected to the first member 11, the “shake” of the first member 11 in a direction other than the front-rear direction is also suppressed by the support member 30. That is, the support member 30 only suppresses “blurring” particularly in the “front-rear direction”, and does not mean that “blurring” in other directions is not suppressed at all.

以下、上記実施形態にかかる遊技機1を改良、変形、具体化等した具体例について説明する。なお、以下の具体例を用いて説明する技術的事項を複数組み合わせて適用した構成としてもよい。   Hereinafter, specific examples in which the gaming machine 1 according to the embodiment is improved, modified, or embodied will be described. In addition, it is good also as a structure which applied combining the technical matter demonstrated using the following specific examples.

○第一具体例
上記実施形態では、支持部材30の後面の一部と、第一部材11(突出部112)の前面の一部が面接触していることを説明したが、前後の位置関係が逆であってもよい。つまり、支持部材30の前面の一部と、第一部材11(突出部112)の後面の一部が面接触している構成としてもよい。第一部材11の先端側が前方および後方の一方に変位することが抑制されれば、他方への変位も抑制されることになる。
First Specific Example In the above embodiment, it has been described that a part of the rear surface of the support member 30 and a part of the front surface of the first member 11 (protruding portion 112) are in surface contact. May be reversed. In other words, a part of the front surface of the support member 30 may be in surface contact with a part of the rear surface of the first member 11 (projecting portion 112). If the front end side of the first member 11 is suppressed from being displaced to one of the front and rear, the displacement to the other is also suppressed.

○第二具体例
第一部材11の一部が、支持部材30の一部に挟まれるような構造とする。上記実施形態と同様に、第一部材11における支持部材30の接続箇所として突出部112が設けられたものとするのであれば、当該突出部112が、支持部材30の一部に前後から挟まれるような構造とする(図8参照)。
Second Specific Example A structure in which a part of the first member 11 is sandwiched by a part of the support member 30 is adopted. Similar to the above-described embodiment, if the protrusion 112 is provided as a connection location of the support member 30 in the first member 11, the protrusion 112 is sandwiched by a part of the support member 30 from the front and rear. The structure is as follows (see FIG. 8).

具体的には、支持部材30の一端(第一部材11側の端部)には、前部31と後部32を含む二股状の部分が構築される。前部31と後部32が一つの部材から構築されるものとしてもよいし、二以上の部材から構築されるものとしてもよい。前部31と後部32は、所定の空間を隔てて少なくとも一部が前後方向に重なるように設けられる。当該前部31と後部32との間(上記所定の空間)に突出部112が入り込んだ状態で、第一部材11と支持部材30が接続される。このようにすることで、第一部材11の先端側の前方への変位は前部31により、後方への変位は後部32により抑制されることとなるため、上記実施形態よりも第一部材11および第二部材12の「ぶれ」を抑制する効果が大きくなるという利点がある。   Specifically, a bifurcated portion including a front portion 31 and a rear portion 32 is constructed at one end (end portion on the first member 11 side) of the support member 30. The front part 31 and the rear part 32 may be constructed from a single member, or may be constructed from two or more members. The front portion 31 and the rear portion 32 are provided so that at least a portion thereof overlaps in the front-rear direction with a predetermined space therebetween. The first member 11 and the support member 30 are connected in a state where the protruding portion 112 enters between the front portion 31 and the rear portion 32 (the predetermined space). By doing in this way, since the forward displacement of the front end side of the first member 11 is suppressed by the front portion 31 and the backward displacement is suppressed by the rear portion 32, the first member 11 is more than the above embodiment. And there is an advantage that the effect of suppressing the “blurring” of the second member 12 is increased.

本例においても、第一部材11の一部と支持部材30の一部は面接触するものであることが好ましい。すなわち、突出部112の前面は前部31の後面と、突出部112の後面は後部32の前面と面接触した状態にあることが好ましい。このようにすることで、「ぶれ」を抑制する効果がさらに高められる。ただし、第一部材11の変位に合わせて第一部材11と支持部材30の相対的な関係は変化することになるため、前部31と後部32の間で突出部112は自在に変位することができるように(上記面接触する部分が容易に摺動可能な態様)すべきである。つまり、前部31と後部32の間に突出部112が「すきま嵌め」されたような構造であることが好ましい。   Also in this example, it is preferable that a part of the first member 11 and a part of the support member 30 are in surface contact. That is, it is preferable that the front surface of the protrusion 112 is in surface contact with the rear surface of the front portion 31 and the rear surface of the protrusion 112 is in surface contact with the front surface of the rear portion 32. By doing so, the effect of suppressing “blur” is further enhanced. However, since the relative relationship between the first member 11 and the support member 30 changes according to the displacement of the first member 11, the protruding portion 112 can be freely displaced between the front portion 31 and the rear portion 32. (A mode in which the surface contact portion can easily slide). That is, it is preferable that the protruding portion 112 is “gap-fitted” between the front portion 31 and the rear portion 32.

○第三具体例
上記実施形態は、第一部材11に支持部材30が接続されている構成であることを説明したが、第二部材12に支持部材30が接続された構成としてもよい。第一部材11の変位に伴う第二部材12の変位や、第一部材11に対する第二部材12の変位に伴って変位することが可能な支持部材30が第二部材12に接続された構成とする。
3rd Specific Example Although the said embodiment demonstrated that it was the structure by which the supporting member 30 was connected to the 1st member 11, it is good also as a structure by which the supporting member 30 was connected to the 2nd member 12. FIG. A configuration in which a support member 30 that can be displaced in accordance with the displacement of the second member 12 accompanying the displacement of the first member 11 and the displacement of the second member 12 relative to the first member 11 is connected to the second member 12; To do.

このようにすることで、第二部材12の「ぶれ」を抑制することができる。また、第二部材12を介して当該第二部材12を支持する第一部材11の「ぶれ」を抑制することができる。ただし、第二部材12は第一部材11に支持されたものであるため、上記実施形態のように、「支持する」側の部材である第一部材11の「ぶれ」が支持部材30によって直接的に抑制される構造とした方が、可動ユニット10全体の「ぶれ」の抑制効果が高いといえる。   By doing in this way, "shake" of the 2nd member 12 can be controlled. Further, the “blurring” of the first member 11 that supports the second member 12 via the second member 12 can be suppressed. However, since the second member 12 is supported by the first member 11, the “blurring” of the first member 11 that is the “supporting” side member is directly caused by the support member 30 as in the above embodiment. It can be said that the effect of suppressing the “blurring” of the entire movable unit 10 is higher when the structure is configured to be suppressed automatically.

○第四具体例
複数の支持部材30が設けられた構造とする(図9参照)。このようにすることで、一の支持部材30が設けられた構造に比して、「ぶれ」の抑制作用がさらに高められる。
A fourth specific example A structure in which a plurality of support members 30 are provided (see FIG. 9). By doing in this way, compared with the structure in which the one supporting member 30 was provided, the action of suppressing “blurring” is further enhanced.

例えば、二つの支持部材30(第一支持部材30aと第二支持部材30b)を設ける場合、第一部材11の一方側(第一部材11の下側)に第一支持部材30aが接続され、第一部材11の他方側(第一部材11の上側)に第二支持部材30bが接続される構造とするとよい。このようにすることで、第一部材11の一方側および他方側の両方で「ぶれ」が抑制されることになるから、第一部材11全体の「ぶれ」の抑制作用がさらに高められる。   For example, when two support members 30 (first support member 30a and second support member 30b) are provided, the first support member 30a is connected to one side of the first member 11 (below the first member 11), The second support member 30b may be connected to the other side of the first member 11 (upper side of the first member 11). By doing so, the “blur” is suppressed on both the one side and the other side of the first member 11, so that the “blur” suppressing action of the entire first member 11 is further enhanced.

○第五具体例
上記実施形態は、第一部材11およびそれに支持された第二部材12の前後方向の「ぶれ」を抑制するために、第一部材11の前面の一部に面接触するように支持部材30が接続されていることを説明したが、前後方向以外の方向における「ぶれ」が抑制される構造としてもよい。具体的には、第一部材11と支持部材30は、抑制すべき「ぶれ」の方向に略直交する面同士が面接触するものとすればよい。例えば、左右方向の「ぶれ」を抑制したいのであれば、第一部材11と支持部材30における互いに面接触する面は、左右方向に略直交するものとされる。
○ Fifth Specific Example In the above embodiment, the first member 11 and the second member 12 supported by the first member 11 are in surface contact with a part of the front surface of the first member 11 in order to suppress the “blurring” in the front-rear direction. Although the support member 30 has been described as being connected, the “blur” in directions other than the front-rear direction may be suppressed. Specifically, the surfaces of the first member 11 and the support member 30 that are substantially perpendicular to the direction of “blur” to be suppressed may be in surface contact with each other. For example, if it is desired to suppress “blurring” in the left-right direction, the surfaces of the first member 11 and the support member 30 that are in surface contact with each other are substantially orthogonal to the left-right direction.

以上、本発明の実施の形態について詳細に説明したが、本発明は上記実施の形態に何ら限定されるものではなく、本発明の要旨を逸脱しない範囲で種々の改変が可能である。   Although the embodiments of the present invention have been described in detail above, the present invention is not limited to the above-described embodiments, and various modifications can be made without departing from the gist of the present invention.

上記実施形態にかかる遊技機1はいわゆるぱちんこ遊技機であるが、可動する部材を備えた遊技機であれば、回動式遊技機等の異なる遊技機に対しても同様の技術思想が適用可能である。   Although the gaming machine 1 according to the above embodiment is a so-called pachinko gaming machine, the same technical idea can be applied to different gaming machines such as a rotating gaming machine as long as the gaming machine has a movable member. It is.

上記実施形態から得られる具体的手段(遊技機)を以下に列挙する。   Specific means (game machines) obtained from the above embodiment are listed below.

・手段1
駆動源の動力によって変位する第一部材と、
前記第一部材に支持された部材であって、当該第一部材に対して原位置と演出位置との間を変位することが可能な第二部材と、
前記駆動源の動力を前記第一部材に伝達する動力伝達部材と、
前記第一部材および動かないように固定された固定部材に接続された支持部材と、
を備え、
前記第一部材における前記動力伝達部材が接続された第一接続部よりも、前記第一部材における前記支持部材が接続された第二接続部の方が、前記演出位置に位置する前記第二部材に近い位置に設けられていることを特徴とする遊技機。
上記遊技機によれば、第一部材やそれに支持される第二部材の「ぶれ」が支持部材により抑制される。
・ Means 1
A first member that is displaced by the power of the drive source;
A second member that is supported by the first member and is capable of displacing between the original position and the effect position with respect to the first member;
A power transmission member for transmitting the power of the drive source to the first member;
A support member connected to the first member and a fixed member fixed so as not to move;
With
The second member in which the second connection part to which the support member in the first member is connected is located at the effect position rather than the first connection part to which the power transmission member in the first member is connected. A gaming machine characterized by being provided at a position close to.
According to the above gaming machine, “blurring” of the first member and the second member supported by the first member is suppressed by the support member.

・手段2
前記第一部材には、前記原位置から変位した前記第二部材を前記演出位置にて停止させるストッパ部が設けられていることを特徴とする手段1に記載の遊技機。
このようなストッパ部が設けられていると、演出位置に向かって変位してきた第二部材の勢いにより第一部材の「ぶれ」が大きくなってしまうおそれがあるところ、当該「ぶれ」が支持部材により抑制されることになる。
・ Means 2
The gaming machine according to claim 1, wherein the first member is provided with a stopper portion that stops the second member displaced from the original position at the effect position.
When such a stopper portion is provided, there is a possibility that the “blurring” of the first member may increase due to the momentum of the second member that has been displaced toward the production position. It will be suppressed by.

・手段3
前記第二部材は、前記原位置から真っすぐに変位し、前記ストッパ部により前記演出位置にて停止させられるものであることを特徴とする手段2に記載の遊技機。
このように、第二部材が直線状に変位するものとすれば、ストッパ部にかかる衝撃が大きいために第一部材の「ぶれ」が大きくなってしまうおそれがあるところ、当該「ぶれ」が支持部材により抑制されることになる。
・ Means 3
The gaming machine according to claim 2, wherein the second member is displaced straight from the original position and is stopped at the effect position by the stopper portion.
As described above, if the second member is displaced linearly, the “shake” of the first member may be increased due to a large impact on the stopper portion, and the “shake” is supported. It will be suppressed by the member.

・手段4
前記第一部材と前記動力伝達部材は、互いの相対的な位置関係が変化しないように接続されていることを特徴とする手段1から手段3のいずれかに記載の遊技機。
このように、第一部材に対し動力伝達部材が固定された構造とすると、当該固定箇所を支点として第一部材が大きくぶれてしまうおそれがあるところ、当該「ぶれ」が支持部材により抑制されることになる。
・ Means 4
The gaming machine according to any one of means 1 to 3, wherein the first member and the power transmission member are connected so that their relative positional relationship does not change.
In this way, when the power transmission member is fixed to the first member, the first member may be greatly shaken with the fixed portion as a fulcrum, and the “shake” is suppressed by the support member. It will be.

・手段5
前記第一部材の一部が、前記支持部材の一部に面接触するようにして、前記第一部材と前記支持部材が接続されていることを特徴とする手段1から手段4のいずれかに記載の遊技機。
このようにすることで、第一部材やそれに支持される第二部材の「ぶれ」を抑制する作用が高まる。
・ Means 5
Any one of means 1 to means 4, wherein the first member and the support member are connected such that a part of the first member is in surface contact with a part of the support member. The gaming machine described.
By doing in this way, the effect | action which suppresses "blur" of the 1st member and the 2nd member supported by it increases.

・手段6
前記第一部材の一部が、前記支持部材の一部に挟まれるようにして、前記第一部材と前記支持部材が接続されていることを特徴とする手段1から手段4のいずれか一項に記載の遊技機。
このようにすることで、第一部材やそれに支持される第二部材の「ぶれ」を抑制する作用が高まる。
・ Means 6
Any one of the means 1 to the means 4 is characterized in that the first member and the support member are connected so that a part of the first member is sandwiched by a part of the support member. The gaming machine described in 1.
By doing in this way, the effect | action which suppresses "blur" of the 1st member and the 2nd member supported by it increases.

1 遊技機
10 可動ユニット
11 第一部材
111 ストッパ部
12 第二部材
21 第一駆動源
211 動力伝達部材
22 第二駆動源
30 支持部材
40 ベース部材(固定部材)
X1 第一接続部
X2 第二接続部
1 gaming machine 10 movable unit 11 first member 111 stopper portion 12 second member 21 first drive source 211 power transmission member 22 second drive source 30 support member 40 base member (fixing member)
X1 first connection part X2 second connection part

Claims (1)

駆動源の動力によって変位する第一部材と、
前記第一部材に支持された部材であって、当該第一部材に対して原位置と演出位置との間を変位することが可能な第二部材と、
前記駆動源の動力を前記第一部材に伝達する動力伝達部材と、
前記第一部材および動かないように固定された固定部材に接続された部材であって、前記駆動源の動力により変位する前記第一部材に伴って変位する支持部材と、
を備え、
前記第一部材における前記動力伝達部材が接続された第一接続部よりも、前記第一部材における前記支持部材が接続された第二接続部の方が、前記演出位置に位置する前記第二部材に近い位置に設けられていることを特徴とする遊技機。
A first member that is displaced by the power of the drive source;
A second member that is supported by the first member and is capable of displacing between the original position and the effect position with respect to the first member;
A power transmission member for transmitting the power of the drive source to the first member;
A member connected to the first member and a fixed member fixed so as not to move, and a support member that is displaced along with the first member that is displaced by the power of the drive source;
With
The second member in which the second connection part to which the support member in the first member is connected is located at the effect position rather than the first connection part to which the power transmission member in the first member is connected. A gaming machine characterized by being provided at a position close to.
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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013022168A (en) * 2011-07-19 2013-02-04 Okumura Yu-Ki Co Ltd Movable performance device of game machine
JP2013102778A (en) * 2011-11-10 2013-05-30 Sophia Co Ltd Game machine
JP2016209521A (en) * 2015-04-30 2016-12-15 株式会社三洋物産 Game machine
JP6818361B2 (en) * 2018-05-22 2021-01-20 株式会社サンセイアールアンドディ Game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013022168A (en) * 2011-07-19 2013-02-04 Okumura Yu-Ki Co Ltd Movable performance device of game machine
JP2013102778A (en) * 2011-11-10 2013-05-30 Sophia Co Ltd Game machine
JP2016209521A (en) * 2015-04-30 2016-12-15 株式会社三洋物産 Game machine
JP6818361B2 (en) * 2018-05-22 2021-01-20 株式会社サンセイアールアンドディ Game machine

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