JP2019017696A5 - - Google Patents

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Publication number
JP2019017696A5
JP2019017696A5 JP2017138588A JP2017138588A JP2019017696A5 JP 2019017696 A5 JP2019017696 A5 JP 2019017696A5 JP 2017138588 A JP2017138588 A JP 2017138588A JP 2017138588 A JP2017138588 A JP 2017138588A JP 2019017696 A5 JP2019017696 A5 JP 2019017696A5
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Japan
Prior art keywords
stage
effect
light emitting
light
emitting body
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JP2017138588A
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Japanese (ja)
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JP2019017696A (en
JP7173512B2 (en
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Priority to JP2017138588A priority Critical patent/JP7173512B2/en
Priority claimed from JP2017138588A external-priority patent/JP7173512B2/en
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Description

上記課題を解決するために、本願発明は、
始動条件の成立に基づいて抽選を行い、該抽選の結果に基づいて所定の利益を遊技者に付与する遊技機であって、
面部に導光装飾領域が設けられた導光板と、
前記導光板の側部に光を照射して前記導光装飾領域を導光装飾する発光部と、
演出を制御する演出制御手段と、を備え、
前記演出制御手段は、
前記発光部を発光させて前記導光装飾領域を導光装飾させる導光装飾演出を実行する導光装飾演出実行手段と、
前記導光装飾演出にて前記導光装飾領域を導光装飾させた後、該導光装飾領域の導光履歴を継続して通知する履歴演出を実行する履歴演出実行手段と、を有する
ことを特徴とする。
また、上記発明とは別に以下の手段を採用してもよい。

手段1:遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記有利状態に制御するか否かを決定する判定手段と、
複数の段階からなる段階演出を実行する演出実行手段と、
発光体を発光させる発光手段と、
を備え、
前記演出実行手段は、
前記段階演出の段階が進むほど前記有利状態に制御される期待度が高くなるように前記段階演出を実行し、
前記段階演出の段階の進行に対応して前記発光手段が前記発光体を発光させ、該発光体の発光態様に応じて前記有利状態に制御される期待度が異なり、
前記段階演出は、前記複数の段階のうち一の段階を実行し、該一の段階が視認できない状態となった後に次の段階を実行するが、前記発光手段は、前記段階演出の一の段階に対応した発光体を発光させ前記段階演出の一の段階が視認できない状態の間も前記段階演出の一の段階に対応した発光体の発光を継続させ、次の段階の前記段階演出が実行されると該次の段階の前記段階演出に対応した発光体を発光させる
ことを特徴とする遊技機。

In order to solve the above problems, the present invention
A gaming machine that draws lots based on the establishment of starting conditions and gives a predetermined profit to the player based on the result of the lottery.
A light guide plate with a light guide decoration area on the surface,
A light emitting portion that irradiates a side portion of the light guide plate with light to lightly decorate the light guide decoration area, and
Equipped with a production control means to control the production,
The effect control means
A light guide decoration effect executing means for executing a light guide decoration effect that causes the light emitting portion to emit light to light-illuminate the light guide decoration area, and
Having a history effect executing means for executing a history effect for continuously notifying the light guide history of the light guide decoration area after the light guide decoration area is light-guided decorated by the light guide decoration effect. It is a feature.
In addition to the above invention, the following means may be adopted.

Means 1: A gaming machine that can be controlled to an advantageous state that is advantageous to the player.
A determination means for determining whether or not to control the advantageous state, and
An effect execution means for executing a stage effect consisting of a plurality of stages,
A light emitting means that causes the light emitter to emit light,
With
The effect executing means is
The stage effect is executed so that the degree of expectation of being controlled to the advantageous state increases as the stage of the stage effect progresses.
The degree of expectation that the light emitting means causes the light emitting body to emit light in accordance with the progress of the stage of the stage effect and is controlled to the advantageous state differs depending on the light emitting mode of the light emitting body.
The stage effect executes one of the plurality of stages, and after the one stage becomes invisible, the next stage is executed. However, the light emitting means is one stage of the stage effect. The light emitting body corresponding to one stage of the staged effect is made to emit light, and the light emitting body corresponding to the one stage of the staged effect is continued to be emitted even while one stage of the staged effect is not visible, and the staged effect of the next stage is executed. Then, the illuminant corresponding to the stage production of the next stage is made to emit light.
A game machine characterized by that.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記有利状態に制御するか否かを決定する判定手段と、
複数の段階からなる段階演出を実行する演出実行手段と、
発光体を発光させる発光手段と、
を備え、
前記演出実行手段は、
前記段階演出の段階が進むほど前記有利状態に制御される期待度が高くなるように前記段階演出を実行し、
前記段階演出の段階の進行に対応して前記発光手段が前記発光体を発光させ、該発光体の発光態様に応じて前記有利状態に制御される期待度が異なり、
前記段階演出は、前記複数の段階のうち一の段階を実行し、該一の段階が視認できない状態となった後に次の段階を実行するが、前記発光手段は、前記段階演出の一の段階に対応した発光体を発光させ前記段階演出の一の段階が視認できない状態の間も前記段階演出の一の段階に対応した発光体の発光を継続させ、次の段階の前記段階演出が実行されると該次の段階の前記段階演出に対応した発光体を発光させる
ことを特徴とする遊技機。
It is a game machine that can be controlled to an advantageous state that is advantageous to the player.
A determination means for determining whether or not to control the advantageous state, and
An effect execution means for executing a stage effect consisting of a plurality of stages,
A light emitting means that causes the light emitter to emit light,
With
The effect executing means is
The stage effect is executed so that the degree of expectation of being controlled to the advantageous state increases as the stage of the stage effect progresses.
The degree of expectation that the light emitting means causes the light emitting body to emit light in accordance with the progress of the stage of the stage effect and is controlled to the advantageous state differs depending on the light emitting mode of the light emitting body.
The stage effect executes one of the plurality of stages, and after the one stage becomes invisible, the next stage is executed. However, the light emitting means is one stage of the stage effect. The light emitting body corresponding to one stage of the staged effect is made to emit light, and the light emitting body corresponding to the one stage of the staged effect is continued to be emitted even while one stage of the staged effect is not visible, and the staged effect of the next stage is executed. Then, a game machine characterized in that a light emitting body corresponding to the stage production of the next stage is made to emit light .
JP2017138588A 2017-07-14 2017-07-14 game machine Active JP7173512B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017138588A JP7173512B2 (en) 2017-07-14 2017-07-14 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017138588A JP7173512B2 (en) 2017-07-14 2017-07-14 game machine

Publications (3)

Publication Number Publication Date
JP2019017696A JP2019017696A (en) 2019-02-07
JP2019017696A5 true JP2019017696A5 (en) 2021-02-04
JP7173512B2 JP7173512B2 (en) 2022-11-16

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JP2017138588A Active JP7173512B2 (en) 2017-07-14 2017-07-14 game machine

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JP (1) JP7173512B2 (en)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7252102B2 (en) * 2019-09-05 2023-04-04 株式会社三共 game machine
JP7340392B2 (en) * 2019-09-05 2023-09-07 株式会社三共 game machine
JP7286515B2 (en) * 2019-11-20 2023-06-05 株式会社三共 game machine
JP7286516B2 (en) * 2019-11-20 2023-06-05 株式会社三共 game machine
JP7286517B2 (en) * 2019-11-20 2023-06-05 株式会社三共 game machine

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5979943B2 (en) 2012-04-04 2016-08-31 株式会社ユニバーサルエンターテインメント Game machine
JP2015089404A (en) 2013-11-05 2015-05-11 株式会社ソフイア Game machine
JP6432979B2 (en) 2015-01-30 2018-12-05 株式会社大一商会 Game machine
JP6366538B2 (en) 2015-04-30 2018-08-01 株式会社大一商会 Game machine
JP6547166B2 (en) 2015-11-06 2019-07-24 株式会社大都技研 Game console
JP6135959B1 (en) 2016-02-08 2017-05-31 サミー株式会社 Game machine

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