JP2017070870A - Game machine - Google Patents

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JP2017070870A
JP2017070870A JP2017015589A JP2017015589A JP2017070870A JP 2017070870 A JP2017070870 A JP 2017070870A JP 2017015589 A JP2017015589 A JP 2017015589A JP 2017015589 A JP2017015589 A JP 2017015589A JP 2017070870 A JP2017070870 A JP 2017070870A
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transparent plate
game
light source
design sheet
light
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佳嗣 石原
Yoshitsugu Ishihara
佳嗣 石原
正明 岸
Masaaki Kishi
正明 岸
慎太朗 佐藤
Shintaro Sato
慎太朗 佐藤
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Heiwa Corp
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Heiwa Corp
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Abstract

PROBLEM TO BE SOLVED: To enhance illumination effect by causing many shining portions to glitter by a small number of light sources in a game machine.SOLUTION: The game machine includes: a transparent plate 101 with a prescribed plate thickness; a design sheet 102 to be disposed on a rear side of the transparent plate 101; and a light source 106 directly irradiating the transparent plate 101. The light source 106 is disposed at a position opposing the end face of the transparent plate 101, and the position is a prescribed position not overlapped with the transparent plate 101 in the depth direction. The light of the light source 106 is introduced from the end face into the transparent plate 101 and is applied to the design sheet 102.SELECTED DRAWING: Figure 3

Description

本発明は、少ない光源により電飾効果を高めた遊技機に関する。   The present invention relates to a gaming machine in which an electric decoration effect is enhanced by a small number of light sources.

パチンコ機等の遊技機においては、遊技進行上での演出効果を図る等の目的で、遊技盤に人物、動物、アニメのキャラクタ等を象った演出体を設けると共に、当該演出体にLED等の光源を搭載し、遊技の進行に応じて光源を発光させることによって遊技進行上の電飾効果を発揮させるようにした電飾装置が知られている。   In a gaming machine such as a pachinko machine, for the purpose of achieving a production effect in the progress of the game, etc., the game board is provided with a production body in the shape of a person, animal, animated character, etc. There is known an electrical decoration device that is equipped with the above light source and emits the light source according to the progress of the game so as to exert an electrical decoration effect on the progress of the game.

例えば特許文献1(特開2012−2857号公報)には、遊技盤に設けた電飾装置(イルミネーションユニット)は、キャラクタの形状を象ったアウターレンズの後側にインナーレンズを配置し、さらにインナーレンズの後側にLED(光源)を配置して、LEDからの出射光を反射面で外側に反射させることによって、点光するLEDの正面への出射光範囲を広く拡散して電飾効果を高めるようにした遊技機が記載されている。   For example, in Patent Document 1 (Japanese Patent Application Laid-Open No. 2012-2857), an illumination device (illumination unit) provided on a game board has an inner lens arranged behind the outer lens that is shaped like a character. An LED (light source) is arranged on the rear side of the inner lens, and the light emitted from the LED is reflected to the outside by the reflecting surface, so that the range of light emitted to the front of the LED that shines light is widely diffused, and the electric decoration effect A gaming machine that enhances the game performance is described.

特開2012−2857号公報JP 2012-2857 A

しかし、特許文献1に記載されているような遊技機においては、例えば、キャラクタの光輝部(例えば、宝石、剣、星等のように光り輝いているように見せたい部分)のみを部分的に光り輝かせたい場合には光輝部の数に相当する数だけのLEDが必要になる。したがって、光輝部が多数散在するような場合には、多数のLEDを必要としてコストの上昇を招く問題を有する。   However, in a gaming machine as described in Patent Document 1, for example, only the brilliant part of a character (for example, a part that wants to appear to shine like a jewel, a sword, or a star) is partially lit. In order to make it shine, the number of LEDs corresponding to the number of bright parts is required. Therefore, when a lot of bright parts are scattered, a large number of LEDs are required, resulting in an increase in cost.

本発明は、かかる課題に鑑みなされたものであり、飾効果を高めた遊技機を提供することを目的とする。 The present invention has been made in view of these problems, and an object thereof is to provide a gaming machine with enhanced illuminations effect.

上記課題を解決するため、発明は、所定の板厚を有する透明板と、前記透明板の裏面側に配置される意匠シートと、前記透明板を直接照射する光源と、を備えた遊技機において、前記光源は、前記透明板に対して前後方向に重なり合わない所定位置に配置され、前記光源の光は、前記所定位置から前記透明板内に導入されて、前記意匠シートを照明するIn order to solve the above problems, the present invention provides a gaming machine comprising a transparent plate having a predetermined thickness, a design sheet disposed on the back side of the transparent plate, and a light source that directly illuminates the transparent plate. The light source is disposed at a predetermined position that does not overlap the transparent plate in the front-rear direction, and light from the light source is introduced into the transparent plate from the predetermined position to illuminate the design sheet .

本発明によれば、光源を透明板に対して前後方向に重なり合わない所定位置に配置したことによって、電飾効果を高めることができるとともに、これら装置の前後方向の寸法を小とすることができ、奥行の狭い裏側に配置することができる。 According to the present invention, by arranging the light source at a predetermined position that does not overlap in the front-rear direction with respect to the transparent plate , the electric decoration effect can be enhanced , and the front-rear direction dimensions of these devices can be reduced. Can be placed behind the narrow depth.

本発明に係る遊技機の正面図である。It is a front view of the gaming machine according to the present invention. 同じく遊技盤の正面図である。Similarly it is a front view of a game board. 同じく遊技盤及び電飾装置の分解斜視図である。It is a disassembled perspective view of a game board and an electrical decoration device similarly. 電飾装置の正面図である。It is a front view of an illumination device. 電飾装置における要部の拡大正面図である。It is an enlarged front view of the principal part in an illumination device. 図5におけるVI−VI線に相当する横断面図である。It is a cross-sectional view corresponding to the VI-VI line in FIG.

以下、本発明を実施するための一実施形態を添付図面を参照しながら詳述する。なお、以下の実施形態は本出願の特許請求の範囲に係る発明を限定するものではなく、実施形態の中で説明される特徴の組み合わせの全てが発明の解決手段に必須であるとは限らない。   Hereinafter, an embodiment for carrying out the present invention will be described in detail with reference to the accompanying drawings. The following embodiments do not limit the invention according to the claims of the present application, and all combinations of features described in the embodiments are not necessarily essential to the solution means of the invention. .

なお、以下の説明において遊技機の各部の左右方向は、その遊技機の正面に対面する者にとっての左右方向に合わせて説明する。   In the following description, the horizontal direction of each part of the gaming machine will be described in accordance with the horizontal direction for a person facing the front of the gaming machine.

図1に示すように、本実施形態の遊技機1は、遊技場の島設備に設置される矩形枠状の機枠2と、当該機枠2の左枠部に図示略の蝶番により鉛直軸回りに開閉自在に取り付けられる本体枠3と、当該本体枠3の内側に装着される透明遊技盤4と、透明遊技盤4の裏側に配置され遊技に係る演出図柄を表示可能な表示画面5と、透明遊技盤4の前側にあって、機枠2の左枠部に鉛直軸回りに開閉自在に取り付けられ、透明遊技盤4の前面に設けられる後述の遊技領域41を目視可能に遮蔽するガラス板61を嵌め込んだガラス扉6と、透明遊技盤4の真下に設けられ、遊技球を貯留するための受皿7と、遊技機1の内部に設けられ受皿7に貯留されている遊技球を導入して遊技領域41へ向けて発射するための図示略の発射装置と、受皿7の右斜め下方に設けられ、遊技球を発射装置から遊技領域41へ打ち出す際に操作される発射ハンドル8と、遊技状況に応じた効果音を出力するスピーカ9と、ガラス扉6の前面に設けられ遊技の状況に応じて点灯、消灯及び点滅する照明演出を行う図示略の複数のランプとを備える。   As shown in FIG. 1, a gaming machine 1 according to the present embodiment includes a rectangular frame-shaped machine frame 2 installed in an island facility of a game hall, and a vertical axis by a hinge (not shown) on a left frame portion of the machine frame 2. A main body frame 3 that can be freely opened and closed around, a transparent game board 4 mounted on the inner side of the main body frame 3, and a display screen 5 that is arranged on the back side of the transparent game board 4 and that can display effect symbols relating to the game; A glass which is on the front side of the transparent game board 4 and is attached to the left frame part of the machine frame 2 so as to be openable and closable around the vertical axis, and which shields a game area 41 described later provided on the front surface of the transparent game board 4 so as to be visible A glass door 6 fitted with a plate 61, a receiving tray 7 for storing a game ball provided immediately below the transparent game board 4, and a game ball stored in the receiving tray 7 provided inside the gaming machine 1 are provided. An unillustrated launching device for introducing and launching toward the game area 41, and the right side of the tray 7 The launching handle 8 is provided below and operated when the game ball is launched from the launching device into the game area 41, the speaker 9 for outputting sound effects according to the game situation, and the game provided on the front of the glass door 6. And a plurality of lamps (not shown) that perform lighting effects that turn on, turn off, and blink according to the situation.

表示画面5は、例えば液晶ディスプレイから構成され、遊技に係る情報である各種キャラクタや数字等で構成される演出図柄を変動、停止表示すると共に、そのときの遊技状態に応じた動画を表示することによって遊技の盛り上げ演出を行う。   The display screen 5 is composed of, for example, a liquid crystal display, and displays a moving image corresponding to the gaming state at that time while changing and stopping the production symbols composed of various characters and numbers as information relating to the game. To give the game a boost.

図2に示すように、透明遊技盤4は、アクリル樹脂板等で正面視ほぼ方形に形成されると共に、前面には、内側ガイドレール42及び外側ガイドレール43によって包囲されるほぼ円形の遊技領域41が形成される。遊技領域41の左部における内側ガイドレール42と外側ガイドレール43との間には、発射装置から発射された遊技球を導入して遊技領域41に導出させるための発射通路45が形成される。   As shown in FIG. 2, the transparent game board 4 is formed in an almost square shape in front view with an acrylic resin plate or the like, and a substantially circular game area surrounded by an inner guide rail 42 and an outer guide rail 43 on the front surface. 41 is formed. Between the inner guide rail 42 and the outer guide rail 43 in the left part of the game area 41, a launch passage 45 for introducing a game ball launched from the launch device and leading it to the game area 41 is formed.

遊技領域41の上部及び右部には、発射通路45から導出された右打ち遊技球を導入し遊技領域41の右下領域に導くための湾曲した右打ち経路46が形成される。   A curved right-handed path 46 for introducing a right-handed game ball derived from the launch passage 45 and guiding it to the lower-right area of the game area 41 is formed in the upper and right parts of the game area 41.

遊技領域41には、そのほぼ中央部にあって、表示画面5の周辺を装飾するように遊技領域41に固定される正面視で枠状の合成樹脂製の装飾部材11が固定される。装飾部材11の中央部には、表示画面5に表示される演出図柄を遊技者が遊技機1の前方から目視可能とするための表示窓44が形成される。透明遊技盤4の遊技領域41における左領域の裏面側には、遊技の進行に応じて点灯または点滅する電飾効果により遊技演出を高めるための電飾装置10(図3参照)が設けられる。   In the game area 41, a decorative member 11 made of a synthetic resin in a frame shape is fixed to the game area 41 so as to decorate the periphery of the display screen 5 so as to decorate the periphery of the display screen 5. A display window 44 is formed at the center of the decorative member 11 so that the player can view the effect symbols displayed on the display screen 5 from the front of the gaming machine 1. On the back side of the left area in the game area 41 of the transparent game board 4, there is provided an electrical decoration device 10 (see FIG. 3) for enhancing a game effect by an electrical decoration effect that lights or blinks as the game progresses.

さらに、遊技領域41には、発射通路45から遊技領域41に打ち込まれた遊技球の流下方向を変化させる図示略の多数の釘及び風車19と、表示窓44の下方にあって、遊技領域41を流下する遊技球のうち装飾部材11の左側部に設けたワープ孔111に進入したワープ球(遊技球)を導入して左右及び前後方向へ転動可能とするステージ12と、当該ステージ12の下方にあって、遊技領域41を流下する遊技球及びステージ12から落下したワープ球が入賞可能な始動入賞口13と、遊技者にとって相対的に不利な閉鎖状態(遊技球が入賞不能な状態)と遊技者にとって相対的に有利な開放状態(遊技球が入賞可能な状態)とに変化可能な開閉板を有する大入賞装置14と、遊技領域41の右領域にあって、右打ち通路46を通過した右打ち遊技球が通過可能なスルーチャッカ15と、遊技領域41を流下する遊技球が入賞可能な複数の一般入賞口16と、遊技領域41の右領域にあって、遊技状態が特定遊技状態に移行した場合に開放し、右打ち経路46を通過した右打ち遊技球が入賞可能な特定入賞装置17と、遊技領域41に打ち込まれた遊技球のうち始動入賞口13、大入賞装置14、一般入賞口16及び特定入賞装置17に入賞しなかったアウト球を遊技盤4の裏面側に排出するアウト口18等が設けられる。   Further, the game area 41 includes a number of unillustrated nails and windmills 19 that change the flow direction of game balls driven from the launch passage 45 into the game area 41, and a display area 44 below the game area 41. Among the game balls flowing down the stage, a warp ball (game ball) that has entered a warp hole 111 provided on the left side of the decorative member 11 is introduced, and the stage 12 can roll in the left and right and front and rear directions. A start winning port 13 that can receive a game ball flowing down the game area 41 and a warp ball dropped from the stage 12, and a closed state relatively unfavorable to the player (a state where the game ball cannot be won) And a winning device 14 having an opening / closing plate that can be changed to an open state (a state in which a game ball can be won) that is relatively advantageous to the player, and a right-handed passage 46 in the right region of the game region 41. Pass There is a through-chucker 15 through which a right-handed game ball can pass, a plurality of general winning holes 16 through which game balls flowing down the game area 41 can win, and a right area of the game area 41, and the game state is in a specific game state A special winning device 17 that is open when a transition is made and a right-handed game ball that has passed through the right-handed path 46 can win, and among the game balls that are driven into the game area 41, the start winning port 13, the big winning device 14, An out port 18 and the like for discharging out balls that have not won the prize winning port 16 and the specific winning device 17 to the back side of the game board 4 are provided.

発射装置により遊技領域41に導出された遊技球が始動入賞口13に入賞すると、これを契機に、遊技盤4の裏側に配置される図示略の制御装置により実行される抽選の結果、所定の変動パターンに基づいて、表示画面5に表示される演出図柄が所定時間演出態様で表示演出を行った後、演出図柄が予め定めた特別の表示態様または特定の表示態様で確定停止表示した場合には、遊技状態を特別遊技状態または特定遊技状態に移行させ、大入賞装置14または特定入賞装置17を開放状態に変化させる。   When the game ball led out to the game area 41 by the launching device wins the start winning opening 13, as a result of the lottery executed by a control device (not shown) arranged on the back side of the game board 4, a predetermined result is obtained. When the effect symbol displayed on the display screen 5 performs the display effect in the effect mode for a predetermined time on the basis of the variation pattern, and then when the effect symbol is confirmed and stopped in a predetermined display mode or a specific display mode. Shifts the gaming state to the special gaming state or the specific gaming state, and changes the big winning device 14 or the specific winning device 17 to the open state.

なお、遊技機1の詳細な遊技内容については、本発明には直接関係しないので、説明は省略する。   Note that the detailed game content of the gaming machine 1 is not directly related to the present invention, and thus the description thereof is omitted.

図3に示すように、電飾装置10は、PC(ポリカーボネイト)等で形成され、遊技領域41の左部の裏面に重ね合わせて配置される所定の板厚を有する透明板101と、透明板101の裏面に重ね合わされて配置される意匠シート102と、意匠シート102の裏面に対向するように配置され、前面に複数のLED(光源)104を実装した光源基板103と、透明板101の外側を向く端面101bに対向するように配置される複数のLED(光源)106を実装した上下の光源基板105と、透明板101、意匠シート102及び光源基板103、105を支持するための上下のケース107、108とを含んで構成される。   As illustrated in FIG. 3, the electrical decoration device 10 is formed of a PC (polycarbonate) or the like, and has a transparent plate 101 having a predetermined plate thickness disposed on the back of the left portion of the game area 41, and a transparent plate 101, a design sheet 102 that is superimposed on the back surface of 101, a light source substrate 103 that is disposed to face the back surface of design sheet 102, and has a plurality of LEDs (light sources) 104 mounted on the front surface, and the outer side of transparent plate 101 And upper and lower light source substrates 105 mounted with a plurality of LEDs (light sources) 106 disposed so as to face the end surface 101b facing the upper and lower cases for supporting the transparent plate 101, the design sheet 102, and the light source substrates 103 and 105. 107 and 108.

意匠シート102の表面または裏面には、図示略のキャラクタ、模様、景色等の意匠、及び当該意匠の一部であって、例えば星、宝石、剣等のように光り輝いているように見せたい複数の光輝部109が描画され、光輝部109を含む意匠は、透明遊技盤4及び透明板101を透して遊技機1の前側から目視可能として遊技領域41を装飾する。   On the front or back surface of the design sheet 102, a design such as a character (not shown), a pattern, a landscape, etc., and a part of the design, such as a star, a jewel, a sword, etc. The design including the glitter portion 109 is drawn through the transparent gaming board 4 and the transparent plate 101 to decorate the game area 41 so that it can be seen from the front side of the gaming machine 1.

透明板101は、透明遊技盤4の裏面と意匠シート102の表面との間に挟み込まれ、意匠シート102に描画された意匠の各光輝部109にそれぞれ対向する箇所の裏面には円錐形状の単一または複数の凹部101aが設けられる。   The transparent plate 101 is sandwiched between the back surface of the transparent game board 4 and the front surface of the design sheet 102, and a conical unit is formed on the back surface of each portion facing the respective bright portions 109 of the design drawn on the design sheet 102. One or more recesses 101a are provided.

LED104は、上側のケース107の表面に平行に固定される光源基板103に実装され、遊技の進行に応じて点灯または点滅することによって、透明板101及び意匠シート103から外れた位置から装飾部材11の一部(透光部)を裏側から照明して電飾効果を図る。   The LED 104 is mounted on a light source substrate 103 that is fixed in parallel to the surface of the upper case 107, and is turned on or blinking according to the progress of the game, so that the decorative member 11 is removed from the position away from the transparent plate 101 and the design sheet 103. Illuminating a part (translucent part) of the panel from the back side to achieve an electric decoration effect.

LED106は、上下のケース107、108の表面に直角に固定される光源基板105に実装されると共に、透明板101の端面101bに対向するように配置され、遊技の進行に応じて点灯または点滅する。   The LED 106 is mounted on the light source substrate 105 fixed at right angles to the surfaces of the upper and lower cases 107 and 108, and is disposed so as to face the end surface 101b of the transparent plate 101, and lights up or blinks as the game progresses. .

図6に示すように、LED106が遊技の進行に応じて点灯または点滅すると、矢印で示すLED106の光は、透明板101の端面101bから透明板101内に導入されて透明板101の面に沿って進んで凹部101aで乱反射する。これにより、乱反射した光をもって、円錐形状の複数の凹部101aが点状に光り、光輝部109の前面を明るく光らせる。これにより、遊技の進行に応じてLED106が点灯または点滅することにより、図2に示すように、遊技盤4の前側から見ると、複数の凹部101aの後側に位置する複数の光輝部109が恰も点状に光り輝いているように見える。   As shown in FIG. 6, when the LED 106 is turned on or blinks in accordance with the progress of the game, the light of the LED 106 indicated by an arrow is introduced into the transparent plate 101 from the end surface 101 b of the transparent plate 101 along the surface of the transparent plate 101. Then, the light is irregularly reflected by the concave portion 101a. Thereby, with the irregularly reflected light, the plurality of conical recesses 101a shine in dots, and the front surface of the bright portion 109 shines brightly. As a result, the LEDs 106 are turned on or blinking in accordance with the progress of the game, and as shown in FIG. 2, when viewed from the front side of the game board 4, the plurality of bright portions 109 positioned on the rear side of the plurality of concave portions 101a are displayed. The moth appears to shine like dots.

以上により、本実施形態においては、LED106を透明板101の端面101bに対向させて配置すると共に、透明板101の裏面に意匠シート102に描画された意匠の光輝部109に対向する円錐形状の凹部101aを設けたことによって、LED106の光を透明板101の端面101bから透明板101に導入して複数の凹部101aを同時に発光させることができる。これにより、単一のLED106により複数の凹部101a、すなわち複数の光輝部109を光り輝かすことができるから、光輝部109の数よりも少ない数のLED106をもって、多数の光輝部109を光り輝かせて、電飾効果を高めることができる。したがって、意匠に光輝部109が散在しても、LED106は、光輝部109に相当する数を必要としないため、LED106の数の増加を抑制して、コストの低減を可能とする。   As described above, in the present embodiment, the LED 106 is disposed so as to face the end surface 101 b of the transparent plate 101, and the conical concave portion facing the bright portion 109 of the design drawn on the design sheet 102 on the back surface of the transparent plate 101. By providing 101a, the light of the LED 106 can be introduced into the transparent plate 101 from the end face 101b of the transparent plate 101, and the plurality of concave portions 101a can emit light simultaneously. Thereby, since the plurality of concave portions 101a, that is, the plurality of bright portions 109 can be shined by a single LED 106, the number of the bright portions 109 can be shined with a smaller number of LEDs 106 than the number of the bright portions 109. The lighting effect can be enhanced. Therefore, even if the bright portions 109 are scattered in the design, the LED 106 does not require a number corresponding to the bright portions 109, and thus the increase in the number of the LEDs 106 is suppressed, and the cost can be reduced.

また、LED106が透明板101及び意匠シート102の端面に対向する位置にあって、透明板101及び意匠シート102に対して前後方向に重なり合わないため、電飾装置10の前後方向の寸法を小とすることができ、電飾装置10を透明遊技盤4における奥行の狭い裏側に配置することが可能となる。   Moreover, since LED106 exists in the position which opposes the end surface of the transparent plate 101 and the design sheet 102, and does not overlap with the transparent plate 101 and the design sheet 102 in the front-back direction, the dimension of the front-back direction of the electrical decoration apparatus 10 is made small. Thus, it is possible to arrange the electrical decoration device 10 on the back side of the transparent game board 4 with a narrow depth.

1 遊技機 2 機枠
3 本体枠 4 透明遊技盤
5 表示画面 6 ガラス扉
7 受皿 8 発射ハンドル
9 スピーカ 10 電飾装置
11 装飾部材 12 ステージ
13 始動入賞口 14 大入賞装置
15 スルーチャッカ 16 一般入賞口
17 特定入賞装置 18 アウト口
19 風車 41 遊技領域
42 内側ガイドレール 43 外側ガイドレール
44 表示窓 45 発射通路
46 右打ち経路 61 ガラス板
101 透明板 101a 凹部
101b 端面 102 意匠シート
103 光源基板 104 LED(光源)
105 光源基板 106 LED(光源)
107、108 ケース 109 光輝部
111 ワープ孔
DESCRIPTION OF SYMBOLS 1 Game machine 2 Machine frame 3 Main body frame 4 Transparent game board 5 Display screen 6 Glass door 7 Receptacle 8 Launch handle 9 Speaker 10 Illumination device 11 Decoration member 12 Stage 13 Start prize opening 14 Grand prize-winning device 15 Through chucker 16 General prize opening 17 Specific winning device 18 Out port 19 Windmill 41 Game area 42 Inner guide rail 43 Outer guide rail 44 Display window 45 Fire passage 46 Right-handed path 61 Glass plate 101 Transparent plate 101a Recess 101b End face 102 Design sheet 103 Light source substrate 104 LED (Light source) )
105 light source substrate 106 LED (light source)
107, 108 Case 109 Bright part 111 Warp hole

Claims (1)

所定の板厚を有する透明板と、前記透明板の裏面側に配置される意匠シートと、前記透明板を直接照射する光源と、を備えた遊技機において、
前記光源は、前記透明板に対して前後方向に重なり合わない所定位置に配置され、
前記光源の光は、前記所定位置から前記透明板内に導入されて、前記意匠シートを照明することを特徴とする遊技機。
In a gaming machine comprising a transparent plate having a predetermined thickness, a design sheet disposed on the back side of the transparent plate, and a light source that directly irradiates the transparent plate ,
The light source is arranged at a predetermined position that does not overlap in the front-rear direction with respect to the transparent plate ,
A gaming machine , wherein light from the light source is introduced into the transparent plate from the predetermined position to illuminate the design sheet .
JP2017015589A 2017-01-31 2017-01-31 Game machine Pending JP2017070870A (en)

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Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH08318026A (en) * 1995-05-27 1996-12-03 J T:Kk Pinball game machine
JP2006034327A (en) * 2004-07-22 2006-02-09 Namco Ltd Medium position detector, display device, game device and token game device
JP2006218093A (en) * 2005-02-10 2006-08-24 Omron Corp Display device and game machine
JP2009225941A (en) * 2008-03-21 2009-10-08 Omron Corp Display device
JP2011115664A (en) * 2011-03-24 2011-06-16 Sanyo Product Co Ltd Game machine
JP2013025008A (en) * 2011-07-20 2013-02-04 Skg:Kk Light guide plate and wall face guide plate including the same

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH08318026A (en) * 1995-05-27 1996-12-03 J T:Kk Pinball game machine
JP2006034327A (en) * 2004-07-22 2006-02-09 Namco Ltd Medium position detector, display device, game device and token game device
JP2006218093A (en) * 2005-02-10 2006-08-24 Omron Corp Display device and game machine
JP2009225941A (en) * 2008-03-21 2009-10-08 Omron Corp Display device
JP2011115664A (en) * 2011-03-24 2011-06-16 Sanyo Product Co Ltd Game machine
JP2013025008A (en) * 2011-07-20 2013-02-04 Skg:Kk Light guide plate and wall face guide plate including the same

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